Is this literally the job of the adeptus arbites?

Is this literally the job of the adeptus arbites?

If so then why didnt the devs have the players take on the role of arbites?

  1. 4 weeks ago
    Anonymous

    By the time there's heresy on that scale, where whole sectors of a hive world are overrun by heretics and demons are being summoned, it's well beyond the Arbites' role to stop it.

    • 4 weeks ago
      Anonymous

      How did they allow it to get that bad?

      • 4 weeks ago
        Anonymous

        That's part of the plot. Apparently a whole division of the Guard was turned pre-game and was lying in wait for the signal to turn.
        There is "more" to the story but we are still not 100% on the story yet.
        >Also... maybe tryanid? But unconfirmed so far.

        Something up with the Inquisitor. Lord Inquisitor actually. He might be the reason why no Astartes, or Grey Knights have shown up. Heck there isn't even a proper regiment of The Guard yet. Just what a single Inquisitor ship can drum up on short notice.

        No sacrifice too great, no treachery too small. Exterminatus and be done with it.

        cant Exterminatus. worlds worth too much

        Said High Inquisitor also ex-nayed any Exterminatus order, so unless he gets out ranked I guess?
        They do very specifically call out how the world is worth too much to Leman Russ production for the whole sector. Whether that's actually true, or a lie to cover up why the higher up aren't doing more is unknown.

        • 4 weeks ago
          Anonymous

          Remember when the game was supposed to have a constantly progressing story?

          • 4 weeks ago
            Anonymous

            Yep

          • 4 weeks ago
            Anonymous

            Once they finally put the Vermintide team to work on Darktide we might start seeing the promises fulfilled.
            VT2 has received more updates, and larger ones including maps and a new class, than DT has received since launch.
            VT2 has such a breadth of content at this point, if DT gets the same treatment in the next few years it will be amazing. Unfortunately we have no guarantees that will happen.

            • 4 weeks ago
              Anonymous

              Okay but there's one big difference.
              VT2 runs of a large range of PCs, DT doesn't.

              • 4 weeks ago
                Anonymous

                What are you even trying to say you ESL retard?
                Both are available on PC and both run fine. DT's minimum spec is a bit higher than VT2 but unless you're on a fucking potato both are playable.

              • 4 weeks ago
                Anonymous

                You kiss your mother with that mouth, cunt?

              • 4 weeks ago
                Anonymous

                Learn to speak a human language before you police other's use of it. Retard ESL

              • 4 weeks ago
                Anonymous

                You seem to be unable to read normal English, don't be so quick to calls others ESL.
                I would have answered you but you're clearly not worth engaging with.

            • 4 weeks ago
              Anonymous

              >VT2 has received more updates, and larger ones including maps and a new class, than DT has received since launch.
              To be fair both the maps and the new class in VT2 were things that we already knew were coming and that they had to do anyway. VT2 now feels more like a complete game and there is a pretty good chance they will focus more on DT.

              • 4 weeks ago
                Anonymous

                When Vermintide 2 launched it had 15 careers and more maps than Darktide. More voice lines and enemy variety. More weapons. It has its problems mostly due to gear score but it was in a much better state at launch than Darktide

                Fatshark dropped the ball hard. And people are huffing copium anytime they try to throw vt2 under the bus. Darktide is just a worse vt2. I don't want it to be true but it is

        • 4 weeks ago
          Anonymous

          >Heck there isn't even a proper regiment of The Guard yet.
          I thought they had at least one, that was doing most of the fighting against the Scabs and whatnot. The guys you see before you get into an area with actual enemies.

        • 4 weeks ago
          Anonymous

          How would Orks handle this situatino?

          • 4 weeks ago
            Anonymous

            Yell waaaaagh and hit it with a choppa.

        • 4 weeks ago
          Anonymous

          >Something up with the Inquisitor. Lord Inquisitor actually. He might be the reason why no Astartes, or Grey Knights have shown up. Heck there isn't even a proper regiment of The Guard yet. Just what a single Inquisitor ship can drum up on short notice.
          The Lord Inquisitor is devoting the serious firepower to the other hive on Atoma, the rejects are operating in Tertium because the situation there hasn't spiraled out of control. There's enough references to Sisters of Battle that they're probably deployed in the other Hive.

          • 4 weeks ago
            Anonymous

            I think there's a pretty good argument that there is also a genestealer cult operating on at least one hive on Atoma.
            A few of the mourningstar chatter lines reference xenos, not just heretics or daemons. And the Vox transmissions that they put out on youtube seem to be implying the spy is being hunted by something really not Nurgle aligned. Plus apparently the Inquisitor has been missing for a bit investigating something planetside and people are starting to get antsy about it.

            It would definitely fit the idea that they planned the story to slowly unfold by eventually adding a second faction. Apparently the Sienna necro class also was a testbed for inter faction fighting, which they didn't have the tech for before.

        • 4 weeks ago
          Anonymous

          Theres some throw-away lines from the characters that hint strongly about one of the Hives getting glassed from orbit.

        • 4 weeks ago
          Anonymous

          Also its not a planet or even hive wide phenomenon, the whole hive isn't fucked just sections of it.

  2. 4 weeks ago
    Anonymous

    anon you go to their station it's totally empty. You go through an outpost and you see a dead Palatin enforcer in a chair. Pretty sure they like all the arbites are dead and were the first to be targeted by the traitor guard

    • 4 weeks ago
      Anonymous

      The players have apparently killed 2.2 billion NPCs so far according to Fatshark; if you assume the stats are canon then the players have already killed a single or double digit percentage of the population of the smaller hive worlds + whatever the loyalist guard have killed offscreen.

      • 4 weeks ago
        Anonymous

        yeah but 35 million players have died anon, don't think that prison ship housed tens of millions of convicts

        • 4 weeks ago
          Anonymous

          What about two prison ships with the same name due to bureaucratic error?

        • 4 weeks ago
          Anonymous

          You think that's the only ship sent to Atoma? Penal Legions are a thing.

          • 4 weeks ago
            Anonymous

            Isn't Atoma cut off? Or the system's problems are recent enough you'd have to get a pretty lucky warp trip to be there in time to matter?
            I swear I heard someone mentioning that by some of the chatter it was possible there was some 'nid shadow in the warp fuckery going on. The Inquisitor just happened to be in system, thats why he's the main force dealing with the problem

            • 4 weeks ago
              Anonymous

              >The Inquisitor just happened to be in system
              Grendyl isn't even in the system, it's his underlings that commandeered a Rogue Trader vessel per his command and went to Atoma to raise an army to help defend it.

              • 4 weeks ago
                Anonymous

                I thought Grendyl was in system but dealing with something on another Hive. A lot of the genestealer cult speculation stems from the chatter related to that.

              • 4 weeks ago
                Anonymous

                Grendyl is out of system, one of the missions has you shooting a message off-world and out of system to him. Anything to do with the second hive is rumors and speculation in-game. Remember that it's hive Tertium, though, that means there's at least two more on the planet. Primus and Secundus.

              • 4 weeks ago
                Anonymous

                You beam that message explicitly to a listening post "at the edge of the system." Whether it goes on from there we're not told, nor who its going to or what its about.

                And yeah, the other hive stuff is all speculation, but virtually anything not directly related to our missions, which are all pretty vague in themselves, is speculation. Fatshark is still putting out Vox Transmission youtube videos about Wyrmwood, which seem to be implying another faction is at play, or at least that the heretics have sicked some kind of hunter on her.

              • 4 weeks ago
                Anonymous

                it's sicced*, actually
                I know it's weird

      • 4 weeks ago
        Anonymous

        >if you assume the stats are canon
        Only a retard would assume the gameplay reflects canon. You’re not a retard, are you anon?

        • 4 weeks ago
          Anonymous

          Maybe I am. What's it to you?

      • 4 weeks ago
        Anonymous

        >is this literally the job of the adeptus arbites
        Not really and why waste good arbites when there's no shortage of fanatics and prisoners for suicide runs?

        >if you assume the stats are canon
        why? what a retarded assumption. fuck you.

        >So you're part of a crew of random, expendable rejects working for an Inquisitor who won't even meet you face to face to accomplish suicide missions and if you fail they'll just send someone else

        Doesn't that help Nurgle though?

        doesn't killing help Khorne? doesn't enjoying your successes and anguishing your failures help slaanesh? doesn't the whole scheme itself help Tzeetnch?

      • 4 weeks ago
        Anonymous

        >if you assume the stats are canon
        What could possibly justify such an assumption?

    • 4 weeks ago
      Anonymous

      i think its just the lower and underhives, seems implied or even stated that the mid and upper parts are still under loyalist control, chances are arbites are up there making sure it doesnt get worse since the local enforcers appear to be useless or dead, same thing i guess

      • 4 weeks ago
        Anonymous

        There's maps where you do get to the upper reaches; it's just as fucked.

        • 4 weeks ago
          Anonymous

          The map in Throneside, which is the part of the hive high enough up that you start getting pretty good living standards is taken over, yes. But in that map your handler will mention that things higher up are even nicer, and seem to be implied to be relatively intact. There's some talk of the planetary governance being up there and giving orders.

          • 4 weeks ago
            Anonymous

            I think she's talking about the relative quality of the establishments rather than the heretic presence. Especially since the conversations that prompt that areabout how the rejects aren't usually sent to nice places like this unless something's gone wrong.

    • 4 weeks ago
      Anonymous

      It is honestly a good question, because while this isn't exactly "the job" of the Arbites specifically - by the time the game rolls around the Arbites have obviously already failed in their investigatory and suppressive efforts - the Adeptus Arbites are well-equipped and should still be leading the effort to a significant degree, or have some presence at the very least.

      The discrepancies could be chalked up to Darktide being set in nu41k instead of WH40k, but it's an odd discrepancy to introduce.

      You go to *a* station. The Adeptus Arbites are supposed to have a Fortress-Precinct on every world, and they are usually the last to fall for very good reasons.

      By the time there's heresy on that scale, where whole sectors of a hive world are overrun by heretics and demons are being summoned, it's well beyond the Arbites' role to stop it.

      There are multiple hives on the world.

      Given the amount of true demons, DT is a job for Grey Knights or Exterminatus.

      Not even close. The Grey Knights are top-of-the-line, as well as the chamber militant of the Ordo Malleus. They traditionally deal with what amounts to full demonic incursions, not mere outbreaks of heresy, sedition, and secessionism.

      Further, Exterminatus isn't even on the table yet. The majority of the planet hasn't even fallen. Suggesting it is fucking retarded. Sounds like someone needs to read "rocks are not free".

      • 4 weeks ago
        Anonymous

        >Not even close. The Grey Knights are top-of-the-line, as well as the chamber militant of the Ordo Malleus. They traditionally deal with what amounts to full demonic incursions, not mere outbreaks of heresy, sedition, and secessionism
        I’m reminded of the Siege of Vraks, and how the Grey Knights only show up when the sky is literally raining blood and all four Chaos Gods have their Greater Daemons on the planet, and even then the Grey Knights were seen as a grave expenditure of resources. Grey Knights do not get summoned because some Daemonettes are cavorting in the Under Hive, they show up when a Great Unclean One has turned an entire ocean into his personal cauldron to spawn a continent’s worth of daemons.

      • 4 weeks ago
        Anonymous

        >someone needs to read "rocks are not free".
        but they are though
        t. ogryn

  3. 4 weeks ago
    Anonymous

    Given the amount of true demons, DT is a job for Grey Knights or Exterminatus.

    • 4 weeks ago
      Anonymous

      cant Exterminatus. worlds worth too much

      • 4 weeks ago
        Anonymous

        No sacrifice too great, no treachery too small. Exterminatus and be done with it.

        • 4 weeks ago
          Anonymous

          Planet has numerous infestations of nurgle demons. Blow it up. Feeding units of 4 dudes to the blender without antidemonic protections (or even gas masks for majority of time, we fucking had the Corona just ) only spreads demon-diseases. The local Inquisitor may be a radical, Horusian or plain dumb idiot.
          Planet needs to go. Situation is very close to next Vraks. See[...]

          There are hundreds of thousands of hive worlds. The loss of one is insignificant.

          The Imperium may be so merciless that it does not hesitate to excise a cancerous tumour, but you are failing to understand the nature of the situation.

          The daemonic infestation does not currently stretch past Hive Tertium, thus there is no need to vaporise the planet (currently). As well, Atoma's use in the grand scale of things is significant - she produces hundreds of Imperial Guard regiments as well as the equipment to arm them (including Lemas Russ Battle Tanks). Besides, the Imperium is all about desperate, almost unwinnable fights.

          Finally, Atoma is the Moebian Domain's capital, and thus quite likely at the heart of a few aristocrats networks. Their combined efforts with the visiting Inquisitor would possibly be enough to deter the harshest of punishments...for a time.

          It's also 40k, and a videogame, so there isn't really a hard canon to follow when it comes to what qualifies a planet for annihilation.

          tl;dr, world's too important, and it's a videogame.

        • 4 weeks ago
          Anonymous

          >If so then why didnt the devs have the players take on the role of arbites?
          They're all dead. Try playing the game before talking about it.

          There are hundreds of thousands of hive worlds. The loss of one is insignificant.

          You meme-addled idiots don't understand what 40k's actually setting is like at all.

          • 4 weeks ago
            Anonymous

            >You meme-addled idiots don't understand what 40k's actually setting is like at all.
            The Imperium has already lost several hive worlds and forge worlds to the Tau, and the response to this? "Meh, we didn't need 'em anyways, we'll take care of that speck of an empire when we have the spare time." It's really not as big of a deal to lose a hive world as you think. They literally have hundreds of thousands of them.

            • 4 weeks ago
              Anonymous

              But that's literally the opposite of what's happened and they've attempted to destroy the Tau in a Crusade twice in a few centuries, with dozens of constantly evolving wars outside of those?

              • 4 weeks ago
                Anonymous

                But the Imperium has never put any serious effort into destroying the Tau. They send a small force occasionally, but they don't really care about the worlds the Tau take. Depending on how you read the Tau codexes, they could have up to a thousand worlds by now. Do you think the Imperium is bothered by the loss of a thousand worlds? They're not. 1,000 worlds is only .1% of the size of the Imperium with its million worlds. The Tau could capture a thousand worlds, every one hundred years, or until Warhammer 50k, and they stlil would only be a 1/10th of the size of the Imperium. The Tau are not a threat.

              • 4 weeks ago
                Anonymous

                That is because the Tau are written fucking terribly and only exist purely because the Imperium doesnt actually make serious efforts to wipe them out. They're so insignificantly small that prior to the current dogshittery in the lore with the Eye of Terror splitting the galaxy, the Ultima Sigmentum could do it themselves. The Tau have always been written terribly and exist purely from plot armor. Functionally insignificant but homosexuals who like big japanese robots like them and buy models.

              • 4 weeks ago
                Anonymous

                >The Tau are small and insignificant
                >"What the fuck why isn't the Imperium sending a massive crusade to wipe them out! Must be plot armor"
                You're so close to understanding why the Tau are still alive and yet you don't even apply your own logic to what you're saying.

              • 4 weeks ago
                Anonymous

                I understand completely that they're so insignificant that the Imperium doesnt even bother fighting them like they do literally any of the other big players in the galaxy that are actual threats (Chaos, Nids, Orks). It doesnt distract from the fact that their fanboys wank about how great and strong they are when the Imperium could just wipe them out in a week.

              • 4 weeks ago
                Anonymous

                That's because you're confusing the different kinds of wankings. People love talking about how good the British SAS is, but that doesn't mean that Britian could take on China in a war. Small elite armies are just seen as more cool than armies composed of massive numbers of cheap conscripts.

              • 4 weeks ago
                Anonymous

                This, The thing with the T'au is they are posed to take over but there is the issue of 'The Imperium refuses to collapse' and 'inheriting the worst of everything'

                T'au is the millenials of 40k, Inheriting a dying galaxy and fighting for their life to thrive. They have ideas and technology, but Boomer Marines shit is still as effective as their shit and they have massively outclassed them in many things due to centuries going by they have worked things and tried to keep things together to benefit them.

                The resources in the Galaxy are stretching ever thinner, the older generations are fighting over it and each other to 'win'. Ugly creatures roam real space, unwanted savage bugs are invading from all corners of the world and you are only protected because the effort to kill you is better used elsewhere. Something else will kill you and it saves the other races you are competing with the resources and time it would take to snuff you out like a candle.

              • 4 weeks ago
                Anonymous

                >but Boomer Marines shit is still as effective as their shit
                Though this does come with the caveat that the boomer marines are rarer than even the Tau shit. There's only about a million marines total, that's like 1 marine per planet, so in terms of what they can realistically afford to field, any invasion force is going to be 99.9% composed of cheap fodder that's plain worse than what the Tau have but outnumbers them greatly.

              • 4 weeks ago
                Anonymous

                >that's like 1 marine per planet
                But they don't go to every planet. That's what the IG's for. Space Marines are one of those small elite forces like the SAS too.

              • 4 weeks ago
                Anonymous

                The IG doesn't go to every planet either, that's what the Planetary Defense Forces are for. The Imperial Guard is the 'elite' of those PDFs and used for reinforcing sectors under attack or going on invasions. Garrison duties get left for the PDFs. But yes, while the Space Marines are certainly used as elite forces, that eliteness is a miniscule fraction of the Imperium's military, while the rest is mostly comparatively cheap forces relying on mass numbers. The Tau certainly wouldn't be able to stand up to Imperium as a whole, but on a pound-per-pound basis they punch well above their weight compared to the Imperium. Even your basic bitch Firewarrior, the grunts of the Tau, are armed with pulse rifles that punch harder than a Space Marine bolter.

                The point isn't to try to say the tau could stand up to the Imperium, they absolutely fucking could not. The point is that the Tau fulfill an entirely different niche desire than the Imperium. If you like Soviet/Chinese-esque "drown our enemies in a wave of conscripts" type tactics mixed in with a small amount of supersoldiers to Hispanice things up, you'll like the Imperium. But if you like that elite tactical high-speed low-drag /k/ommando style warfare, you'll probably dig the Tau more. It's a lot like the Korean war between China and America, America undoubtably had higher quality troops and better fire support, but it didn't matter, China could just keep throwing wave after wave of infantry, they had more men than the Americans had bullets.

              • 4 weeks ago
                Anonymous

                >The Imperial Guard is the 'elite' of those PDFs
                Complete nonsense. While there's a difference between the PDF and the Imperial Guard and you're right on that point, what goes into an Imperial Guard Regiment or a Planetary Defense Force is like comparing apples and sea anemones.

              • 4 weeks ago
                Anonymous

                Planets fulfilling their tithe by forming the cream of the PDF into a new regiment or two is very common, what are you on about?

              • 4 weeks ago
                Anonymous

                The fact that that practice is common does not in any way support the idea that the imperial guard is some kind of elite based on PDFs. They're completely different things.

                Taking all the criminals and dumping them into the guard as penal regiments is also a common practice. Training guardsmen and the PDF as the same and then keeping the best for the planet while sending everyone else is too. There's countless "common practices" in the Imperium. It doesn't make any of them the norm.

                A planetary defense force has nothing at all to do with the competence (or lack thereof) of an imperial guard regiment. Completely seperate things.

              • 4 weeks ago
                Anonymous

                I mean that’s true but ultimately it doesn’t matter much in the end anyways, even in the cases where the Imperial Guard is the elite of the PDFs ultimately that’s a bar so low that they don’t even get close to the standards of the regular infantry of other armies. It’s like comparing the most elite North Korean regiment against any regular American regiment, they are at most somewhat bridging the huge gap but they’re still very much cannon fodder.

              • 4 weeks ago
                Anonymous

                I mean that’s true but ultimately it doesn’t matter much in the end anyways, even in the cases where the Imperial Guard is the elite of the PDFs ultimately that’s a bar so low that they don’t even get close to the standards of the regular infantry of other armies. It’s like comparing the most elite North Korean regiment against any regular American regiment, they are at most somewhat bridging the huge gap but they’re still very much cannon fodder.

                to be fair, even partially augmented humans with years of intensive training are still mid-tier at best in the 40k universe

                a lot of guard would actually be pretty elite by real world standards but that doesn't count for much when you are going up against the Eldar, Necrons, CSM, etc

              • 4 weeks ago
                Anonymous

                Much of that has to do with doctrine and corruption too though. While from a technological perspective they’re more advanced than today’s armies, from a doctrinal, leadership, logistics, and training perspective, they’re about on par with modern Russia. And we all see how poorly that goes.

              • 4 weeks ago
                Anonymous

                the Guard have special forces, drop troops, etc., for special occasions, but for large scale battles human waves and artillery are still pretty efficient

                if china and america somehow got in a major war without nuking each other the same thing would happen, they would both run out of fancy toys after a few months then switch to light infantry, mines, and artillery spam

              • 4 weeks ago
                Anonymous

                Eh, there’s a big difference between a wartime economy and a peacetime economy as far as production of weaponry goes.

              • 4 weeks ago
                Anonymous

                yeah but for wartime economy you also want stuff that is cheap and fast

              • 4 weeks ago
                Anonymous

                Cost efficiency can be a bigger concern. A "smart" shell is worth about 5 regular shells in effectiveness. A cluster shell is worth about 25 regular shells. Not only do you need to produce fewer of them to have a similar effect, but in an artillery duel you're far more likely to have your artillery come out on top with the superior shells and weapons.

              • 4 weeks ago
                Anonymous

                I'm just waiting for the Ukrainians to build Slaughterbots.

              • 4 weeks ago
                Anonymous

                they're already using Khorne symbols on the ukrainian side

              • 4 weeks ago
                Anonymous

                This, the Imperium as a whole are boomers but Space Marines are maybe closer to a few ancient veterans of varying opinions, some look around and go "What the fuck is going on" and some are completely okay with what the Imperium is.

              • 4 weeks ago
                Anonymous

                Except your wrong, the Imperium hasn't crushed the Tau because it can't, not without destroying itself. The Imperium has already tried detacting the maximum amount of resources it had to throw at them, and it failed. This puts the two in a tight stalemate, the Imperium could destroy the Tau, easily, but doing so would cause them to lose territory to any of the other fires their constantly putting out. The Tau represent a rising threat that signal the death nell for the Imperium, because in the past they would have had the resources to kill them. The Tau signal the Imperium is in its death spiral, the delicate balance of their inertia can not sustain itself against even one more emergent minor threat.

              • 4 weeks ago
                Anonymous

                Just because the resources lost destroying the Tau aren’t worth it for the Imperium that doesn’t mean it would destroy the Imperium as well.

                Let’s assume that by the time the Imperium launches a theoretical large crusade against the Tau, the Tau have 1,000 planets. Now, let’s assume that because of advanced tech, a defensive advantage, and tactical adaptability, the Imperium would lose 50,000 worlds elsewhere drawing the forces needed for this minor invasion

                Now, would losing 50,000 worlds hurt the Imperium? Sure, a little. But it would hardly be devastating. After all, the Imperium had a million worlds. The loss of 50,000 isn’t even 1%. This is like the equivalent of a stubbed toe for the Imperium.

              • 4 weeks ago
                Anonymous

                >The loss of 50,000 isn’t even 1%.

                50,000 is 5% of a million

              • 4 weeks ago
                Anonymous

                Still, the point stands, the Imperium would hardly even notice it.

              • 4 weeks ago
                Anonymous

                Lord Solar Macharius claimed over a thousand worlds for the Imperium and is regarded as a saint because of it, his conquests were described as the greatest since the Great Crusade and considered a brief spark of glorious resurgence for the Imperium. On the flip side, Kryptmann’s indiscriminate slaughter of “dozens” of systems was considered an atrocity even by Inquisitorial standards. 50,000 worlds to annihilate a regional threat like the Tau would be an unfathomable waste of resources.

                The point of the Tau, as others have said, is that they exist to showcase how old and rotten the Imperium has become. The Tau expand and grow while the Imperium is slowly eroding every century. The Imperium has planets to burn but they’re not exactly getting new ones, or at least not enough to counteract the losses they sustain.

              • 4 weeks ago
                Anonymous

                >The point of the Tau, as others have said, is that they exist to showcase how old and rotten the Imperium has become.
                No, the point of the Tau is to sill minis to people who wouldn't otherwise like warhammer. They purposefully don't fit into the setting which is why they shouldn't exist and the players that they would attract should simply go and play a different game.

              • 4 weeks ago
                Anonymous

                And how do they not fit into the setting?

              • 4 weeks ago
                Anonymous

                They welcomed the Dark Eldar with open arms.

              • 4 weeks ago
                Anonymous

                They did that precisely once. And then they didn’t anymore.

              • 4 weeks ago
                Anonymous

                And they didn't welcome openly. The T'au were suHispanicious of the Drukhari but they were desperate. Even still the T'au spied on the Drukhari that's how they realised what they were doing.

                A fact that's deliberately ignored is that the same Drukhari group pulled the same similar scam against the Asuryani and the Imperials and they worked. So anyone who fingers the T'au on it is being very hypocritial.

              • 4 weeks ago
                Anonymous

                How does that make them unfit for the setting? Because they did something stupid?

              • 4 weeks ago
                Anonymous

                >The point of the Tau, as others have said, is that they exist to showcase how old and rotten the Imperium has become.
                No. The original point of the tau was to showcase minor xenos factions. Or did you forget they launched with both Kroot and Vespid auxiliaries?
                Unfortunately people liked the battlesuits more than the other xenos, so thats the direction GW took with them. They're still a minor faction in a backwater shithole the imperium doesn't care that much about and a non-threat to any major faction. If anything their new role has become to show that naivete and positive outlooks will get ground down in the setting.

              • 4 weeks ago
                Anonymous

                Just because the resources lost destroying the Tau aren’t worth it for the Imperium that doesn’t mean it would destroy the Imperium as well.

                Let’s assume that by the time the Imperium launches a theoretical large crusade against the Tau, the Tau have 1,000 planets. Now, let’s assume that because of advanced tech, a defensive advantage, and tactical adaptability, the Imperium would lose 50,000 worlds elsewhere drawing the forces needed for this minor invasion

                Now, would losing 50,000 worlds hurt the Imperium? Sure, a little. But it would hardly be devastating. After all, the Imperium had a million worlds. The loss of 50,000 isn’t even 1%. This is like the equivalent of a stubbed toe for the Imperium.

                Even if we accept your numbers your making a model error. Maybe the Imperium can afford to lose 50,000 world's in a single conflict, but they're not fighting a single conflict, they are fighting untold constants of war, from crusades to skirmishes to internal collapse. The Imperium can not afford to destroy the Tau because they would cripple themselves elsewhere. That's the point, the Imperium can, and is the biggest and strongest empire in the galaxy and its not big or strong enough. Like Rome, like the British Empire before them, even as the big fish in the pond they have over taxed themselves, and the Tau represent a newly emerging threat the Imperium can't budget for.

              • 4 weeks ago
                Anonymous

                >the Imperium hasn't crushed the Tau because it can't
                >The Imperium has already tried detacting the maximum amount of resources it had
                Completely delusional in either setting.

              • 4 weeks ago
                Anonymous

                The maximum amount of resources it has without pulling away needed resources from another conflict. The Imperium can technically crush the Tau, but practically can not. They simply are chosing to not lose another conflict in favor of winning the Tau one.

              • 4 weeks ago
                Anonymous

                >The Imperium has already tried detacting the maximum amount of resources it had
                It actually already committed more than it could afford to, the Damocles Crusade had to be abandoned because they needed those soldiers elsewhere.

              • 4 weeks ago
                Anonymous

                oh god it's this homosexual again

              • 4 weeks ago
                Anonymous

                He won't rest until he singlehandedly makes the Tau the least popular faction on /tg/

                >the Imperium could kill the Tau they just don't want to!
                And a T-Rex could kill an armored dinosaur, but it would die after when it had broken teeth or a broken shin. The Imperium can't kill the Tau without breaking it's teeth, so for all intents and purposes, it can't kill the Tau.

                The Imperium can kill the Tau if the Tau ever became enough of a threat, but right now it is facing three threats that are larger than anything it has faced in millennia, meanwhile the Tau are way down the list

                You also seem to always forget that there are several factions in 40k whose potential max power is far greater than the Imperium and who are far more likely to destroy the Tau than the Imperium

                Not that it matters since the lore supports the minis, so the only way a faction will actually get wiped is if they stop selling minis or corporate decides they are offending people

              • 4 weeks ago
                Anonymous

                >and who are far more likely to destroy the Tau than the Imperium
                Well not really, all those factions have bigger fish to fry than the Tau. The Necrons aren't gonna waste time fighting the Tau since the Imperium if the far bigger threat, the Tyranids aren't gonna waste time fighting the Tau since the Imperium is an easier meal, and the Orks aren't gonna waste time fighting the Tau cause the Imperium puts up a better fight. The Tau get to go mostly ignored cause they're just not worth fighting.

              • 4 weeks ago
                Anonymous

                >The Necrons aren't gonna waste time fighting the Tau since the Imperium if the far bigger threat
                The Necron are a bunch of mini-empires who often don't coordinate, and instead expand their individual territories where they want. Unfortunately for the Tau they are close to two of the biggest

                >Nids
                The Nids also don't coordinate and the Tau are in an area with a high concentration of them

                >Orks
                Bunch of mini-empires who attack whoever is closest

                You also forgot Chaos. Should the Hadex Anomaly expand again, the Tau are basically fucked since all the technology in the universe won't help you when Slaanesh can turn you into a literal bag of dicks on a whim

              • 4 weeks ago
                Anonymous

                >Unfortunately for the Tau they are close to two of the biggest
                Fortunately for the Tau the Necrons are busy handling a Chaos invasion, Imperium invasion, and Tyranid invasion. They're a little busy.

                >The Nids also don't coordinate
                They're a hive mind, they do coordinate in their own way.

                >Bunch of mini-empires who attack whoever is closest
                Nah, they attack whoever is good for a fight. The Tau are terrible for the kinds of fights the Orks like. Their guns hardly have any dakka, and they don't even fight in melee.

                >You also forgot Chaos
                The Tau have dim souls that Chaos hardly takes notice of.

              • 4 weeks ago
                Anonymous

                >Fortunately for the Tau the Necrons are busy handling a Chaos invasion, Imperium invasion, and Tyranid invasion. They're a little busy.
                The recent Tau codices state the Necron have been making major problems for the Tau

                >Nah, they attack whoever is good for a fight. The Tau are terrible for the kinds of fights the Orks like. Their guns hardly have any dakka, and they don't even fight in melee.
                That hasn't stopped them from attacking the Tau in the past

                >The Tau have dim souls that Chaos hardly takes notice of.
                It doesn't matter, being absorbed into the Hadex Anomaly would be the same as being absorbed into the Eye of Terror. Everything will be at least a bit corrupted unless it is made of blackstone or some similar material

              • 4 weeks ago
                Anonymous

                >The recent Tau codices state the Necron have been making major problems for the Tau
                >That hasn't stopped them from attacking the Tau in the past
                Then you're contradicting your own statements. Either the Tau are flying under the radar in which case they're not in much danger, or they're not like you're saying, in which case they're proving themselves capable of defending themselves.

              • 4 weeks ago
                Anonymous

                No one flies completely below the radar in 40k because most factions are decentralized, but the Tau struggled hard against the local Nid, Necron, and Chaos subfactions, all of whom are increasing in power rapidly

                The orks also gave them a hard time, and since there is a high concentration of orks to the west of the Tau, you never know when they will launch a major Waaagh at the Tau

              • 4 weeks ago
                Anonymous

                Struggled is a strong word here. You are a lorelet. Period.
                There is no major Tyranid presence near the T'au Empire at the moment. The last thing we heard about the Tyranids from a T'au context is that their threat is contained allowing the T'au to expand. Same for the Orks.

                Both Wars of Dakkas ended with a massive victory for the T'au. The Ork forces that menaced the Enclaves for so long hav e departed to pursue an Ark of Omen. Enclave space is clear of Orks.

                And what Chaos subfaction?

              • 4 weeks ago
                Anonymous

                Great War of Confederation and Hive Fleet Gorgon were both times the past where the Tau struggled to fight of minor subfactions, and there are still high concentrations of orks and nids in the general vicinity of the Tau

                Same with attacks by the Sautekh Dynasty and the Plague War

              • 4 weeks ago
                Anonymous

                Objections. You are either intentionally or not omitting context. Hive Fleet Gorgon attacked immediately after the Damocles Crusade. The T'au were in the process of recovering from one invasion before being struck with another. With all things considered, the T'au did well.

                In other mentions of the Tyranids, the T'au are stated to have no issue striking down whatever Splinter Fleet invades. Things only neared being bad during the high od Kraken when the Hive Fleet was surrounding the Empire but it passed.

                As for the Great War of Confederation. The Ork forces were massive and made up of 12 Waaaghs!. It was so massive that it covered entirely of the T'au Empire which was at the time nearly 100 systems. Saying it was minor is disingenuous.

                The fact is that the latest talk of Orks and Tyranids in T'au lore describes them as being contained allowing the T'au to expand greatly in the Eastern Fringes and the Dark Imperium.

                >Same with attacks by the Sautekh Dynasty and the Plague War
                Imotekh is busy with the Absorption Wars and he doesn't want to open a total war front with the Imperium and the T'au at the same time because that would tax his dynasty

                >the Plague War
                What of it? It didn't entire T'au space.

              • 4 weeks ago
                Anonymous

                The original Damocles Crusade was pretty small as described in the book series that covers it, if the Tau genuinely struggled with that they are more screwed than I thought

                There are plenty of nid fleets below the galactic plane that will eventually pop up all over the map, though the Eastern Fringe seems to have the highest concentration right now

                >It was so massive that it covered entirely of the T'au Empire which was at the time nearly 100 systems
                Waaaghs can get better than that. The point I was making was that the T'au weren't fighting off a coordinated effort by the entire ork race, they were fighting off a force that was probably launched from one of the thousands of b-list ork mini-empires scattered across the galaxy

                >Imotekh is busy with the Absorption Wars
                But attacking the Tau to bring more tomb worlds under his control helps him more than it hurts him, which is how it is described in the 8e necron codex

                >the Plague War
                I meant the Startide Nexus battle, which I always considered linked to other nearby efforts by the Death Guard to expand their own little empire

                The problem with Tau lore is it's kinda difficult to cherrypick anything since they get so much less lore than the Imperium. You can't pick and choose what you want the lore to be because otherwise you wouldn't get any lore at all.

                You kind of have to though since so much of it is contradictory both with other tau lore and lore of other factions

              • 4 weeks ago
                Anonymous

                >The original Damocles Crusade was pretty small as described in the book series that covers it, if the Tau genuinely struggled with that they are more screwed than I thought
                The Tau was about 1/20th of the size they are now during the Damocles crusade.

              • 4 weeks ago
                Anonymous

                source?

              • 4 weeks ago
                Anonymous

                Tau had 20 systems during the Damocles Crusade. They had 100 systems after the end of the 3rd sphere expansion. They've had 4th and 5th sphere expansions since then, having "grown a thousandfold", though that's probably poetic language to a degree and the number of their planets likely only numbers in the several hundreds.

              • 4 weeks ago
                Anonymous

                Tau had 20 systems during the Damocles Crusade. They had 100 systems after the end of the 3rd sphere expansion. They've had 4th and 5th sphere expansions since then, having "grown a thousandfold", though that's probably poetic language to a degree and the number of their planets likely only numbers in the several hundreds.

                And Imperium had 19 guard regiments +5sm companies, meanwhile siege of vraks, you know some religious nutjobs rebelion on single planet with single point of interest before coming of chaos had 31 regiments assigned for it at start with additional companies, everything with future casualty replenishment. This is one rebel planet, it had more force behind it than crusade into tau space, after chaos showed itself you got additional guard forces included, total of 16 SM companies inquisition strike forces, 2 Grey knight strike forces and titans, this one planet had much more force behind it that assault on Tau, that suffered from lack of force and was forced to withdraw because nids showed up to eat Ultramar.
                Tau faced serious force from Imperium once, at Agrellan, but even then large part of army didn't arrived because warp, tau got rescued by sudden arrival of Farsight(you know tau arch traitor) and army got recalled because of chaos attacks elswhere.

              • 4 weeks ago
                Anonymous

                And the Imperium failed at Agrellan, to the point where they had to use an exterminatus to slow down the Tau. When you’re exterminatus’ing Hive Worlds to slow down an enemy you’re failing to a degree that shows you’re not able to handle the threat present.

              • 4 weeks ago
                Anonymous

                Oh god the 19 regiments lie again.
                The lore in the codexes states that it was centered around the 19 regiments. They weren't all there was in the fucking Crusade.

                The Crusade was revealed in later lore to have featured 100+ regiments including a fuckton of Catachan regiments. The Farsight series gives a number for the Imperial boots on the ground during ONE battle of that war. It was tens of millions of guardsmen. Does that fucking sound like 19 regiments?

              • 4 weeks ago
                Anonymous

                No it was based around dozen of capital ships.
                It CONTAINED 19 regiments.
                8th ed tau codex
                I even give you quote.
                >The Imperial forces were vast, based around a dozen capital ships, and included nineteen regiments of Astra Militarum and five provisional companies of Space Marines
                Codex is clear.

              • 4 weeks ago
                Anonymous

                No. You are misreading it.
                Now read this and now it's only the fucking start.

              • 4 weeks ago
                Anonymous

                Moar
                >So many Catachan regiments were fed into the meat grinder known as the Damocles Gulf Crusade that the xenos munitions couldn’t keep up – they were literally running out of fuel, bullets, and rechargeable power sources.
                Warhammer 7th ED rulebook

              • 4 weeks ago
                Anonymous

                >‘They have been repelled, for now,’ said Farsight, anger simmering in his voice, ‘but a new attack gathers outside Gel’bryn in force. We have slowed it down with missile strikes from the hills, hunted and put down their outriders with overlapping sweeps of our stealth teams. But the main body remains intact, and still numbers in the tens of millions.’

                -Blades of Damocles by Phil Kelly
                Does tens of millions sound like just 19 regiments?

              • 4 weeks ago
                Anonymous

                >Does tens of millions sound like just 19 regiments?

                Yes

              • 4 weeks ago
                Anonymous

                yes

              • 4 weeks ago
                Anonymous

                >Does tens of millions sound like just 19 regiments?

                Yes

                Then cite a single example of a regiment exceeding 1 million troopers

              • 4 weeks ago
                Anonymous

                Cite a single example saying they have to have less than a million troopers, you're the one making the initial claim so the burden of proof lies with you.

              • 4 weeks ago
                Anonymous

                GW originally wanted regiments to be every man recruited from the same world during the same raising, leading to regiments potentially in the 100s of thousands, but this was soft retconned long ago so since 2-3 edition most regiments are in the 2-20K range and the big regiments are rare outliers

              • 4 weeks ago
                Anonymous

                Cite it

              • 4 weeks ago
                Anonymous

                8e Guard codex page 9, also the SOEs in the Forge World books and pretty much every IG novel

              • 4 weeks ago
                Anonymous

                My claim is that there were tons of regiments in the Damocles Crusade. Which I proved.

                You are claiming that 19 regiments somehow made up tens of millions despite the fact regiments are typically made up of thousands

              • 4 weeks ago
                Anonymous

                >You are claiming that 19 regiments somehow made up tens of millions despite the fact regiments are typically made up of thousands

                No you are the one making an assumption here that there were more regiments present despite it stating only 19. You need to prove your assumption by finding proof that says 19 regiments couldn't contain tens of millions.

              • 4 weeks ago
                Anonymous

                Unreliable narrator. Actual rulebooks prevail.

              • 4 weeks ago
                Anonymous

                He is a very reliable source considering he was the commander of the war and he was on his home front and was part of a faction with arguably the best sensors in the setting.

                >You are claiming that 19 regiments somehow made up tens of millions despite the fact regiments are typically made up of thousands

                No you are the one making an assumption here that there were more regiments present despite it stating only 19. You need to prove your assumption by finding proof that says 19 regiments couldn't contain tens of millions.

                It's not an assumption. I already posted sources that shows there were more than 19.

              • 4 weeks ago
                Anonymous

                Moar
                >So many Catachan regiments were fed into the meat grinder known as the Damocles Gulf Crusade that the xenos munitions couldn’t keep up – they were literally running out of fuel, bullets, and rechargeable power sources.
                Warhammer 7th ED rulebook

                >‘They have been repelled, for now,’ said Farsight, anger simmering in his voice, ‘but a new attack gathers outside Gel’bryn in force. We have slowed it down with missile strikes from the hills, hunted and put down their outriders with overlapping sweeps of our stealth teams. But the main body remains intact, and still numbers in the tens of millions.’

                -Blades of Damocles by Phil Kelly
                Does tens of millions sound like just 19 regiments?

                Well 3rd ed says 19 regiments. 8th ed also says 19 regiments overwriting older rectons, 9th say only that there was crusade.

              • 4 weeks ago
                Anonymous

                No. That was the central force that the Crusade was based around. Every exploration of the Damocles Crusade shows that there were a ton of forces in it and it was more widespread than just Da'lyth Prime.

              • 4 weeks ago
                Anonymous

                So main biggest force was 19 regiments strong and some side force was 100 regiments strong?
                Interesting.

              • 4 weeks ago
                Anonymous

                Refer to the regiment page in the Mont'ka book and read the disclaimer note on it.

              • 4 weeks ago
                Anonymous

                What has Mont'ka book to do with Damocles Crusade?

              • 4 weeks ago
                Anonymous

                It describes how the Imperial force structure works. The 20 Cadian regiments acted as the central force for the billions-strong Imperial offensive.
                No reason to think that the First Damocles Crusade wasn't the same.

              • 4 weeks ago
                Anonymous

                No.
                Forces shown in organisation chart are there to show how this task force is organised, it have clear disclamer that this is to show who command what. Unlike Damocles Crusade where you are told that there was 19 regiments and no organisation chart with disclamer.

              • 4 weeks ago
                Anonymous

                We are told that the main Imperial fleet included 19 regiments. You forgot that there were also 21 Cadian regiments that were meant to arrive behind the crusade that were lost in the Warp.

              • 4 weeks ago
                Anonymous

                Interesting, and where can I read about those 21 cadian regiments lost in the warp?

              • 4 weeks ago
                Anonymous

                The 5th ED Tyranid codex. Gorgon's section.

              • 4 weeks ago
                Anonymous

                Only problem is there is no 21 regiment, just Cadian XVIII army.

              • 4 weeks ago
                Anonymous

                Which was made up from 12 regiments
                >However, upon arriving at Ke’lshan, the Tau found the sept world embroiled in a war against the Imperium of Man. With no time to waste, the Tau fleet fell upon the interlopers, but the Imperium’s task force was no mere raiding party. A dozen Imperial Guard regiments of the famed Cadian 18th were already dug in on the planet’s surface and determined to reclaim the world in the name of the Emperor. Battle raged for three full days, and all the while, Hive Fleet Gorgon came ever closer.

                -7th Tyranid codex

              • 4 weeks ago
                Anonymous

                Fuck forgot picture

              • 4 weeks ago
                Anonymous

                The 19 regiments were the force that entered Tau space since it was mostly a naval operation. It is described in detail in the novel series.

                Larger forces were used to reclaim the Imperial worlds that the Tau subverted

                It describes how the Imperial force structure works. The 20 Cadian regiments acted as the central force for the billions-strong Imperial offensive.
                No reason to think that the First Damocles Crusade wasn't the same.

                This is what happens when you only focus on the lore for one faction

                The way the Mont'ka depicts the Imperial Guard command structure makes no sense to anyone who as done more than a bit of reading on the IG. At best it is a highly unusual outlier, though it is probably better just to treat it as a misrepresentation of the true command structure.

              • 4 weeks ago
                Anonymous

                >40K lore is filled with contradictions and will flip-flop wildly depending on who writes it and for what faction
                More news at 11.

                It's in the same vein as the Psyker's "Beloved" in that people will try to tell you that it means one specific thing but those people are retards who don't understand Warhammer. It's a mystery that's left up to interpretation.

                Except there is no mystery.
                "Is Khorne taint sneaking into your righteous fury, or are you hearing daemon voices? Ooh, what could it mean?"
                But just as with the traitor revealed cutscene, you know it was never in question: it's YOUR character so you know you aren't the traitor because you haven't done shit, just as you know whether your faith is purer than a SoB saint or if you spend every second off screen taking so much dick it would make even a slaaneshi daemon go "slow the fuck down, you're making the rest of us look bad".
                That kind of mystery only exists when it's an NPC, or at least someone else's character, so you can't just choose the definitive answer yourself.
                At most, it let's people pretend that their character is totally super edgy and actually Chaos tainted...
                In secret. Because a throwaway voice line means fuck all without something more to actually back it up.

              • 4 weeks ago
                Anonymous

                >The original Damocles Crusade was pretty small as described in the book series that covers it, if the Tau genuinely struggled with that they are more screwed than I thought

                That's a lie. The codexes both Imperial and T'au codexes describe the Damocles Crusade as massive. Even the recent Farsight novels. You can quit being dishonest now.
                >There are plenty of nid fleets below the galactic plane that will eventually pop up all over the map, though the Eastern Fringe seems to have the highest concentration right now
                They will be an issue when they will be an issue. As things stand, there are no major Tyranid activity near T'au Space.
                >Waaaghs can get better than that. The point I was making was that the T'au weren't fighting off a coordinated effort by the entire ork race, they were fighting off a force that was probably launched from one of the thousands of b-list ork mini-empires scattered across the galaxy
                You can no point. It was 12 Waaaghs!. Which means it was 12 coordinated spearheads into their empire.

                Moreover, the T'au fought Fruk's Waaagh And Ghaz Waaagh!

                The War of DAkka which is the largest recorded war against Orks in the setting if we go by the numbers featured Captain Badrukk and Nazdreg both big stars of Ork lore.
                >But attacking the Tau to bring more tomb worlds under his control helps him more than it hurts him, which is how it is described in the 8e necron codex
                Not a full scale war since Imotekh cannot afford opening too many fronts.
                > which I always considered linked to other nearby efforts by the Death Guard to expand their own little empire
                And you would be wrong. The whole attack was the dream child of a random Death Guard lore. It was not done by sanction or command of his Primarch.

              • 4 weeks ago
                Anonymous

                Less than half of that is probably true.

              • 4 weeks ago
                Anonymous

                I can cite everything I said and even get pictures. I am not a liar like you

              • 4 weeks ago
                Anonymous

                You have done none of what you claim.

              • 4 weeks ago
                Anonymous

                See

                No. You are misreading it.
                Now read this and now it's only the fucking start.

                Moar
                >So many Catachan regiments were fed into the meat grinder known as the Damocles Gulf Crusade that the xenos munitions couldn’t keep up – they were literally running out of fuel, bullets, and rechargeable power sources.
                Warhammer 7th ED rulebook

                anbd

                >‘They have been repelled, for now,’ said Farsight, anger simmering in his voice, ‘but a new attack gathers outside Gel’bryn in force. We have slowed it down with missile strikes from the hills, hunted and put down their outriders with overlapping sweeps of our stealth teams. But the main body remains intact, and still numbers in the tens of millions.’

                -Blades of Damocles by Phil Kelly
                Does tens of millions sound like just 19 regiments?

                Pick a piece of information now that you want to be cited.

              • 4 weeks ago
                Anonymous

                >I can cite everything I said and even get pictures
                You have done nothing you claim.

              • 4 weeks ago
                Anonymous

                What? Explain.

              • 4 weeks ago
                Anonymous

                >I can cite everything I said and even get pictures
                Lying machine.

              • 4 weeks ago
                Anonymous

                But I am offering to do that now. Pick a piece of information from that post.

              • 4 weeks ago
                Anonymous

                >I can cite everything I said and even get pictures
                You have done nothing, lying machine.

              • 4 weeks ago
                Anonymous

                Whatever. Waiting on someone serious.

              • 4 weeks ago
                Anonymous

                Waiting with what? Surely not with
                >I can cite everything I said and even get pictures

              • 4 weeks ago
                Anonymous

                >The Tau have dim souls that Chaos hardly takes notice of.
                Tell that to the Fifth Sphere of Expansion where they got buttfucked by the Death Guard.

              • 4 weeks ago
                Anonymous

                >Tell that to the Fifth Sphere of Expansion where they got buttfucked by the Death Guard.
                I mean...they won against them. So there's that.

              • 4 weeks ago
                Anonymous

                >what is a pyrrhic victory
                At the expense of stopping the entire sphere's progress.

              • 4 weeks ago
                Anonymous

                Hence why they're prepping the 6th sphere expansion.

              • 4 weeks ago
                Anonymous

                Right, because the Fifth failed.

              • 4 weeks ago
                Anonymous

                Yes. That's how it works. They expand until they can't expand any more. Then they expand more with a new expansion. The Tau are the definition of "failing upwards".

              • 4 weeks ago
                Anonymous

                They have so much plot armor it's retarded.

              • 4 weeks ago
                Anonymous

                That's not plot armor. That's just common sense.

              • 4 weeks ago
                Anonymous

                >the tau perpetually failing upwards isn't plot armor
                They're like alien Abaddons. Even when they lose they don't, like when the Imperium curb stomped them in the Damocles Gulf Crusade.

              • 4 weeks ago
                Anonymous

                You mean like how the Imperium always just goes "ohohohoho you thought you had victory but I have another bajillion planets so this loss means nothing to me!" every time they're defeated?

              • 4 weeks ago
                Anonymous

                >like when the Imperium curb stomped them in the Damocles Gulf Crusade.
                That never happened. The Imperium just destroyed far-flung colonies and were defeated at the first major sept world.

              • 4 weeks ago
                Anonymous

                Yes. That's how it works. They expand until they can't expand any more. Then they expand more with a new expansion. The Tau are the definition of "failing upwards".

                Right, because the Fifth failed.

                Dipshits. The Fifth hasn't failed. 9th ED codex revealed that the T'au won in nearly all the conflicts that were brought up in the Psychic Awakening and the Kill Team lore. They conquered all these systems.

                Moreover, fifth sphere is ongoing and its gaining momentum. The T'au are planning to launch a 6th ed expansion to run concurrently with the 5th. It's unknown why but the text in codex seems to imply it has something to do with the Great Rift.

              • 4 weeks ago
                Anonymous

                >9th ED codex revealed that the T'au won in nearly all the conflicts that were brought up in the Psychic Awakening and the Kill Team lore. They conquered all these systems.
                You have to understand, from the perspective of Imperiumfags, EVERY Tau conflict is a loss for the Tau, because the Imperium didn't even want those planets in the first place!

              • 4 weeks ago
                Anonymous

                They weren't buttfucked or anything. The Fifth Sphere forcers were scattered beating up the Imperials and containing the Ork hordes and GSC uprisings. They couldn't muster enough ships to stop the Death Guard armada in time but the forces that they managed to bring to fight did decent damage to the Death Guard. Shadowsun's near-suicidal attack at the Death Guard capital ship made the majority of the Death Guard fleet retreat since the sorcerer saw the attack as an omen that if they entered the Nexus something bad was going happen to them.

                Anyway, yeah, the recent lore from 8th ED states that Chaos is interested in the paradise worlds that are the Sept worlds. Moreover, Phil Kelly in the text of his Farsight series and in an interview said that the Chaos Gods are interested in claiming the souls of the T''au. On the individual level, T'au souls are duim. But as a collective, T'au souls are immensely powerful. A mighty feast for any Chaos God.

                Phil Kelkly revealed that the Chaos Gods engineered FArsight's rebellion similiar to how they engineered Horus' fall. It was their intention to cause a civil war so that they can exploit to corrupt the T'au.

              • 4 weeks ago
                Anonymous

                A chaos tau subfaction would actually be pretty fun

              • 4 weeks ago
                Anonymous

                >He won't rest until he singlehandedly makes the Tau the least popular faction on /tg/
                Oh fuck TIDF is back.

              • 4 weeks ago
                Anonymous

                >The Imperium can kill the Tau if the Tau ever became enough of a threat
                Not without breaking it's teeth. The Tau becoming a bigger threat isn't going to lessen the pressure the Imperium is already under from other threats. The Imperium missed the window in which it could afford to kill the Tau.

            • 4 weeks ago
              Anonymous

              But the Imperium has never put any serious effort into destroying the Tau. They send a small force occasionally, but they don't really care about the worlds the Tau take. Depending on how you read the Tau codexes, they could have up to a thousand worlds by now. Do you think the Imperium is bothered by the loss of a thousand worlds? They're not. 1,000 worlds is only .1% of the size of the Imperium with its million worlds. The Tau could capture a thousand worlds, every one hundred years, or until Warhammer 50k, and they stlil would only be a 1/10th of the size of the Imperium. The Tau are not a threat.

              >The Imperium doesn't really care about the worlds that the Tau take
              Acceptable losses.

          • 4 weeks ago
            Anonymous

            >You meme-addled idiots don't understand what 40k's actual setting is like at all.
            nobody reads books. the memes were a mistake

          • 4 weeks ago
            Anonymous

            >You meme-addled idiots don't understand what 40k's actually setting is like at all.
            A natural consequence of 40k's over-representation and marketing campaign on /tg/

        • 4 weeks ago
          Anonymous

          There is Inquisition ordo that sole task is monitoring exterminatus and judging if it was justified or not, you can became Excommunicate Traitoris by exterminatus withjout proper cause, like Kryptman.

          Planet has numerous infestations of nurgle demons. Blow it up. Feeding units of 4 dudes to the blender without antidemonic protections (or even gas masks for majority of time, we fucking had the Corona just ) only spreads demon-diseases. The local Inquisitor may be a radical, Horusian or plain dumb idiot.
          Planet needs to go. Situation is very close to next Vraks. See[...]

          Vraks was in chaos hands for 10+ years and had full scale daemon infestation including summon of greatest bloodthirster in existence. Still it wasn't exterminatused instead milions kriegers were pumped into it.

          There are different versions of Exterminatus. The Imperium has used the lesser versions of Exterminatus on the Tau pretty liberally.

          There is no "lesser" or "greater" version of exterminatus, only diferent means, exterminatus is always the same, death of life on planet.
          Exterminatus was used on Tau once, after imperium wiwthdraw from Agrellan, Mechanicus(who achived their own goals of styealing tau tech) decided on their own that they will have fun with archaeotech and set planet and space around it ablaze, they didn;t even asked guard, just told them they do it for fun.

          Beside commiting Exterminatus is admittion that you as Imperium lost, Imperium don't like losing.

          • 4 weeks ago
            Anonymous

            >Exterminatus was used on Tau once, after imperium wiwthdraw from Agrellan
            They literally did it to a Tau world during the Damocles Crusades which could've easily been conquered because they just wanted to flex and the world wasn't valuable enough to justify invading and colonizing, and then later when the invasion started to slow down the crusade started to debate whether they should just go from Tau world to world exterminatusing every single one to get it over with quickly.

            • 4 weeks ago
              Anonymous

              >They literally did it to a Tau world during the Damocles Crusades
              Problem is they did not, Inquisitor Grand wanted to use evacuate Imperial forces from Dal'yth and use exterminatus because crusade had insufficient resources for task, but rest of army argued against it because they found Tau honorable. They evacuated later because of Tyranids, no exterminatus was commited unless somehow Dal'yth is still major sept despite suffering exterminatus

              • 4 weeks ago
                Anonymous

                >Problem is they did not
                They did it to a Tau world in the Vi'ssel system they passed by without even bothering to land troops on it because it was a mostly cold world they didn't see much use in capturing.

              • 4 weeks ago
                Anonymous

                No you colosal retard, it wasn't exterminatus, they orbital bombarded small fishing colony.
                Main diference is they just shoot colony(or to be more precise ice around it) rather than fuck up entire planet. Droping bombs on fishing village=/= exterminatus.
                Only world considered for exterminatus during damocles crusade was Dal'yth.

              • 4 weeks ago
                Anonymous

                >Scouring the surface of a planet to kill the entire population isn't exterminatus if you don't do it in a very specific way!

              • 4 weeks ago
                Anonymous

                On necromunda hive secundus, second largest hive got nuked from orbit by Imperial Fists because of genestealers infestation. Was necromunda exterminatused?
                Vi'ssel wasn't destroyed, tau fishing village was, fishes are still alive and planet can be recolonised.

              • 4 weeks ago
                Anonymous

                On necromunda hive secundus, second largest hive got nuked from orbit by Imperial Fists because of genestealers infestation. Was necromunda exterminatused?
                Vi'ssel wasn't destroyed, tau fishing village was, fishes are still alive and planet can be recolonised.

                I took a picture of my book so you two can stop arguing. They did not subject Vissel to Exterminatus, they bombed some buildings and left.

              • 4 weeks ago
                Anonymous

                Thank you kind anon.

        • 4 weeks ago
          Anonymous

          STRATEGIC VALUE:
          ABSOLUTE

      • 4 weeks ago
        Anonymous

        Planet has numerous infestations of nurgle demons. Blow it up. Feeding units of 4 dudes to the blender without antidemonic protections (or even gas masks for majority of time, we fucking had the Corona just ) only spreads demon-diseases. The local Inquisitor may be a radical, Horusian or plain dumb idiot.
        Planet needs to go. Situation is very close to next Vraks. See

        No sacrifice too great, no treachery too small. Exterminatus and be done with it.

        • 4 weeks ago
          Anonymous

          In game chatter outright states they're being kept safe from the plague, and many of the missions are about finding info about new strains so they can develop countermeasures.

          • 4 weeks ago
            Anonymous

            We only have our Inquisitors word about that. We cant trust the Inq. And the meta-level reason that playing a diseased rat isn't fun.

            On meta level the game is fun but putting demons into 40k hive world raises the oshit level too much. It is a storywriting issue. Vermintide did not have the same issue as much due herohammer is far more bigger thing in Fantasy.

        • 4 weeks ago
          Anonymous

          It's weirdly inconsistent on whether that stuff helps or not. In the Book of Martyrs, we see a random priest guy go through a Nurgle infested bunker with no issue. Same with a sister, yet everyone else is getting infected. Maybe faith was a countermeasure towards protecting those characters? Or it could just be plot armor. Warhammer tends to that thing where it's inconsistent on whether that radiation like stuff affects people or not, usually if the story requires it to or not.

          • 4 weeks ago
            Anonymous

            > A squad of four can take down multiple Deamonhosts, Plague Ogryns, and Beasts of Nurgles under 20 minutes. This is some Ultramarine level accomplishments.

            Why not just let us place as Space Marines?

            • 4 weeks ago
              Anonymous

              because spess murhines are the worst part of the setting and playing as regular humans is actually fun and interesting.
              Oh what humorous and witty banter could you have as 4 spesh morines? "Brother we are killing heretics" "yes brother. Don't forget to say 4 hail emperors"

              Fuck marines. They have enough games.

            • 4 weeks ago
              Anonymous

              Marines are gay
              Dialogue had a bad enough hit losing named characters, now you want the most boring fuckers in 40k?

            • 4 weeks ago
              Anonymous

              Save that bullshit for Space Marines 2: Electric Boogaloo. Which has a 2023 expected release date on Steam and we are running out of days in 2023

            • 4 weeks ago
              Anonymous

              Dark Eldar would be funny. Easy explanation of why you're unkillable as you plough through hordes of unarmed screaming civvies. Power From Pain, baby.

              • 4 weeks ago
                Anonymous

                Wych, Kabalite, Wrack, Incubi. It's perfect.

            • 4 weeks ago
              Anonymous

              Here's you marine backup boys.

              • 4 weeks ago
                Anonymous

                If normalfags don't like being shelled they only need to move the fuck out of the way, it's not rocket science.

            • 4 weeks ago
              Anonymous

              Honestly it's power level accurate for a RT party, and that's basically what you are.

      • 4 weeks ago
        Anonymous

        There are hundreds of thousands of hive worlds. The loss of one is insignificant.

    • 4 weeks ago
      Anonymous

      Current state is that they're cut off from the greater Imperium, and Brahm's ship just happened to be nearby.
      Is the Mourningstar even capable of exterminatusing a planet, it's not a big ship.

      • 4 weeks ago
        Anonymous

        I mean without anything to provide scale it's hard to tell, but the twin engines look like an escort. If those are torpedo tubes on the prow then it's a Cobra. Not a planet killer by any means.

        • 4 weeks ago
          Anonymous

          Come on anon, we all know Inquisitors carry exterminated about like a pocket does lint.

          • 4 weeks ago
            Anonymous

            >hurr le exterminatus!!!!11111
            How to know you just get your 40k lore from youtube and memes. The last big lore exterminatus there was had the Inquisitor dragged back to Terra in chains to explain himself when he was trying to stop the advance of Tyranids.

        • 4 weeks ago
          Anonymous

          >it's a Cobra
          Actually blind anon detected, pic related is a Cobra. The ship in Darktide is a Firestorm that someone has slapped torpedo tubes on.

          • 4 weeks ago
            Anonymous

            The torps on a cobra are already shot enough, those torps on the Morningstar look even smaller on account of there being 6 instead of 4 on the same rough surface area. Why bother?

      • 4 weeks ago
        Anonymous

        I mean without anything to provide scale it's hard to tell, but the twin engines look like an escort. If those are torpedo tubes on the prow then it's a Cobra. Not a planet killer by any means.

        >Is the Mourningstar even capable of exterminatusing a planet, it's not a big ship.
        >If those are torpedo tubes on the prow then it's a Cobra. Not a planet killer by any means
        There was exterminatus device model as objective marker(pic related), if you go with cyclonic or some other archaeotech bullshit yes it can, all you need is one torpedo with right warhead, it's usually carried on capital ships but smaller ones(inquisition wink wink) can do it too. There are also kill ships or something like that, small stealth ships designed to exterminatus planets where you can't fly just like that without calling entire battlefleet.

        >hurr le exterminatus!!!!11111
        How to know you just get your 40k lore from youtube and memes. The last big lore exterminatus there was had the Inquisitor dragged back to Terra in chains to explain himself when he was trying to stop the advance of Tyranids.

        Not him, but
        >The last big lore exterminatus there was had the Inquisitor dragged back to Terra in chains to explain himself when he was trying to stop the advance of Tyranids
        Is wrong, Kryptman wasn;t dragged to Terra, he wasn;t even given chance to explain himself, he was just branded Excommunicate Traitoris and have death sentence on his head and is on the run ever since, he still have friends in Deathwatch tho and work in secret since he is still wanted.

        But yes, you are correct planets don;t get exterminatus because some uprising, daemon manifestation or gsc, it need to overtake entire planet to a point where you can't reconquer it, risk it becaming daemon world or cost of reconquering it is bigger than worth of planet, in other worlds it need to be so collosal clusterfuck that Imperium say "fuck it I'm out", if situation can be salvaged Imperium will just pump more guardsmen into problem.

        • 4 weeks ago
          Anonymous

          It's technically not an Inquisitorial vessel. The ship mistress is a rogue trader allied with Grendyl. She is lending out a compatatively small portion of her ship for inquisition operations. Why she is working with them is anyone's guess. As far as we can tell Grendyl does not have enough pull to requisition his own cruiser.

          • 4 weeks ago
            Anonymous

            >The ship mistress is a rogue trader allied with Grendyl.
            She looks a lot like the Rogue Trader's mother in the Owlcat game coming out, possible reference?

            • 4 weeks ago
              Anonymous

              They do look awfully similar.

      • 4 weeks ago
        Anonymous

        >Is the Mourningstar even capable of exterminatusing a planet
        Exterminatus is not a singular device or a tactic or strategy, and it's not a matter of size or individual functionality. It is a declaration.

        Once Exterminatus has been declared, how it is carried out is a matter of available means. It could be cyclonic torpedoes, it could be mass orbital bombardment, or it could be a mass driver in the form of a towed space rock. There's as many ways to carry out an Exterminatus as there are commanders and resources.

    • 4 weeks ago
      Anonymous

      >Exterminatus
      Only the most tepid IQ people think the Imperium uses Exterminatus readily. It is the last, last, last, last option and sometimes it isn't an option at all if the planet is too valuable.

      Hell, the Imperium didn't even Exterminatus Vraks after it fell to Chaos.

      • 4 weeks ago
        Anonymous

        There are different versions of Exterminatus. The Imperium has used the lesser versions of Exterminatus on the Tau pretty liberally.

        • 4 weeks ago
          Anonymous

          >You meme-addled idiots don't understand what 40k's actually setting is like at all.
          The Imperium has already lost several hive worlds and forge worlds to the Tau, and the response to this? "Meh, we didn't need 'em anyways, we'll take care of that speck of an empire when we have the spare time." It's really not as big of a deal to lose a hive world as you think. They literally have hundreds of thousands of them.

          >Exterminatus was used on Tau once, after imperium wiwthdraw from Agrellan
          They literally did it to a Tau world during the Damocles Crusades which could've easily been conquered because they just wanted to flex and the world wasn't valuable enough to justify invading and colonizing, and then later when the invasion started to slow down the crusade started to debate whether they should just go from Tau world to world exterminatusing every single one to get it over with quickly.

          Oi, ya wanna know 'bout dem blue gitz? Dey call demselves da T’au Empire, but dey ain’t no match for da Orks! Dey fink dey got fancy shootas and big stompy robots, but dey don’t know 'ow to fight proper. Dey always try to talk to otha races and make ‘em join dere stoopid “Greater Good” fing. But we Orks know da only good fing is a good WAAAGH! We don’t need no blue gitz boss tellin’ us what to do. We just krump ‘em good and take dere stuff. Dey ain’t got no teef, no choppas, no dakka, no fun. Dey just got a bunch of weak, squishy grotz who run away when dey see us comin’. Dey are da worst enemy eva, and we Orks love to smash 'em 23 WAAAGH!

          • 4 weeks ago
            Anonymous

            Weshammer, is that really you?

      • 4 weeks ago
        Anonymous

        From the chatter apparently an entire fucking hive has been dragged into the warp.

        • 4 weeks ago
          Anonymous

          >Tertiums underhive, lower levels and part of the mid section is lost to Nurgle cultists
          >The second Hive is totally censored but with all the talk of xenos and genestealers it seems like it is lost to a GSC uprising
          What about Atomas First hive? is it te only stable not under attack hive or is some even worse shit happening there

    • 4 weeks ago
      Anonymous

      There are still significant guard elements holding the line and parts of the manufactorums are still churning along. The situation DT really isn't that desperate by 40k standards. The biggest issue the lack of available off world assistance, so they have to make do.

  4. 4 weeks ago
    Anonymous

    The entire premise of the game is that there's a major war going on, the planet's far too valuable to give up, and bigger powers are busy with the big daemon shit going on. So you're part of a crew of random, expendable rejects working for an Inquisitor who won't even meet you face to face to accomplish suicide missions and if you fail they'll just send someone else. MIssions that are low impact for them but high impact for the enemy. Hell, some of the missions even start you in safe areas where the regular guard troops are at, and your characters call out the fact that they're only sending you instead of much bigger groups.

    It's basically a videogame version of Dark Heresy.

    • 4 weeks ago
      Anonymous

      >So you're part of a crew of random, expendable rejects working for an Inquisitor who won't even meet you face to face to accomplish suicide missions and if you fail they'll just send someone else

      Doesn't that help Nurgle though?

      • 4 weeks ago
        Anonymous

        Not especially? The Hive is likely swarming with billions of plague zombies, so what's four more? They almost certainly end up killing more than that anyways

        • 4 weeks ago
          Anonymous

          But is the average human/ogryn capable of holding that many zombies?

          Novels have Space Marines fighting that many foes at the same time and coming out on top.

          • 4 weeks ago
            Anonymous

            It's a setting where normal humans can end up stronger than space marines, and I don't even mean chaos bullshit. Yes, normal people can accomplish things like this in 40k.

            We only have our Inquisitors word about that. We cant trust the Inq. And the meta-level reason that playing a diseased rat isn't fun.

            On meta level the game is fun but putting demons into 40k hive world raises the oshit level too much. It is a storywriting issue. Vermintide did not have the same issue as much due herohammer is far more bigger thing in Fantasy.

            Sure, but that's part of the point.

            >A crew of expendable rejects
            Would a group of 4 somewhat stable psykers each capable cutting through hoards of enemies single-handedly really be this expendable though?

            I can understand all the other classes being blender-fodder, but I figured the psykers would be at least a bit more important than that.

            I mean, the point of the game is that your character manages to prove themselves as being worth something other than fodder. But lore wise, most of the psykers here are likely either not very powerful(or people didn't think they were) or were slated for execution/black ships until the Inquisitor pulled some strings/straight up just did whatever the fuck they wanted.

          • 4 weeks ago
            Anonymous

            Video game logic. Don't take it so seriously. Remember there's a game about a fire warrior soloing hundreds of guardsmen, marines and CSM.

      • 4 weeks ago
        Anonymous

        Shooting nurgles underlings right in their stinky faces is gonna help yourselves a lot more than any vague "ooooh but maybe you farted once and that is his domain..." bullshit that never actually affects anything.

      • 4 weeks ago
        Anonymous

        Remember All Guardsman Party (I think it was) and some of the OSR stories about rolling a dozen level 1 characters and seeing who gets through the dungeon? That's basically what Grendyl's doing.

    • 4 weeks ago
      Anonymous

      >A crew of expendable rejects
      Would a group of 4 somewhat stable psykers each capable cutting through hoards of enemies single-handedly really be this expendable though?

      I can understand all the other classes being blender-fodder, but I figured the psykers would be at least a bit more important than that.

      • 4 weeks ago
        Anonymous

        The Imperium sacrifices a thousand psykers a day as a menial chore. Four psykers are utterly expendable.

      • 4 weeks ago
        Anonymous

        Those four Psykers are as big a liability as they are an asset.

        • 4 weeks ago
          Anonymous

          Exactly. Psykers should not be part of this.
          >Half a dozen of the twitchy fucks abandon their missions
          >Three weeks later shit gets worse with trios of plaguecasters driving the masses
          The risk of corruption is so high it's absurd. You'd give some real thought to deploying a librarian down there, nevermind some MAYBE soulbound mortals of various power levels

          • 4 weeks ago
            Anonymous

            What else would you do with all the pysker prisoners? They're useful bodies that are needed so they're used/ Considering they're are billions of poxwalkers and literally deamons a few low level pysker tunring traitor is really not a problem.

            Cults are perfect precisely because they will act almost no different than current units. Minimal work needed, just a bit of reskinning.
            Kelermorph is a sniper
            Abominations are Ogryn units
            Purestrains are muties
            Add a third arm to the flamers
            We might see a return of the old Rat assassins in a Sanctus

            I do hope they do something with a Biophagus or Clamavus. A buffing type enemy goes well for a Biophagus, similar to the standard bearers in rat clicker. Clamavus could be a team debuff, fucking with the sound or something. I'm not holding out much hope for anything significant being added, but those are the two that might be neat.

            Why would purestrain genestealers be like the mutant, I'd imagin they'd be a buffed up faster ragers

            • 4 weeks ago
              Anonymous

              >Why would purestrain genestealers be like the mutant
              I don't expect them to be setting accurate, but if they were they'd charge in while dodging, be able to keep fighting while slamming into whichever PC gets in their way, and not run into a wall if you dodge.

              • 4 weeks ago
                Anonymous

                makes sense. But maybe the GSC elites will be mechanically different from the nurgle cultists ones. Genestealers are known for being able to walk across walls and roofs like spiders while charging you

    • 4 weeks ago
      Anonymous

      inquisitor railroading is the most onions thing in warhammer (and this is saying something)
      >dude you play as LE expendable guys and its relatable because you're a wageslave IRL! heckin *BLAM* XD

      • 4 weeks ago
        Anonymous

        Last Chancers are almost certainly older than you are.

        And these aren't wageslaves, they're criminals.

        • 4 weeks ago
          Anonymous

          yeah just like how the suicide squad are criminals, not wagies but the wagie appeal is the same

        • 4 weeks ago
          Anonymous

          I enjoyed the Chancers books when I was a young lad

          • 4 weeks ago
            Anonymous

            Same. I never read the 1st one that i can remember, started on the tau one and the last book was really cool too. Tbh i might reread the trilogy soon

      • 4 weeks ago
        Anonymous

        Good thing nobody asked you for your shitty opinion

      • 4 weeks ago
        Anonymous

        This is the worst fucking post I've seen this month

      • 4 weeks ago
        Anonymous

        /pol/tard newfag detected, lern240K

    • 4 weeks ago
      Anonymous

      40k version of Kelly's Heros, or russian WW2 penal Battalions.

    • 4 weeks ago
      Anonymous

      >It's basically a videogame version of Dark Heresy

      I noticed that too. I went back and read the Dark Heresy 1.0 rulebook, and Bolter rate of fire is S/2/-, exact same as Darktide. It's Dark Heresy but just the combat. Could just be Dan Abnett, since Eisenhorn invented Dark Heresy's whole thing, and he also did writing for Darktide.

      Also, the writing voice of the Dark Heresy rulebook itself is great.

      • 4 weeks ago
        Anonymous

        >since Eisenhorn invented Dark Heresy's whole thing

        • 4 weeks ago
          Anonymous

          Tyranussy

  5. 4 weeks ago
    Anonymous

    I like DRG a lot, got almost 300 hours on it and it's always fun.

    is this game any good? first everyone was playing it then people called it garbage and now that months have passed is it worth getting on sale if I like blasting apart daemons and cultists? I feel like indoor settings are underutilized with all the massive armies and tanks you see in the art and trailers. worth getting on sale or full price?

    • 4 weeks ago
      Anonymous

      >is it worth getting on sale if I like blasting apart daemons and cultists?
      Yes, absolutely. The game has problems but when it comes to the core gameplay of running, shooting, and chopping they fucking nailed it.

    • 4 weeks ago
      Anonymous

      I find the chain weapons dont usually feel right, especially the chain axe but the eviscerateor is fine. People say it's a psychological thing with the noise making you think it's working harder causing a disconnect with it not being that much better than a regular melee, but the benefits of hard single target melee damage dont translate to horde clearing.
      Ogryns have gotten better, the blunt box of grenades that explode only with a perk has been replaced with quick recharging rock throwing.

    • 4 weeks ago
      Anonymous

      >is this game any good? first everyone was playing it then people called it garbage and now that months have passed is it worth getting on sale if I like blasting apart daemons and cultists? I feel like indoor settings are underutilized with all the massive armies and tanks you see in the art and trailers. worth getting on sale or full price?
      It's L4D or Vermintide but 40k, 4 players against horde of "zombies" going forward and "special zombie" sometimes pop up.
      But if you like DRG there is good chance you will like this one, 4 player coop against horde.

    • 4 weeks ago
      Anonymous

      It's fun as fuck, especially when you have friends to play with who are into it as well. At the beginning, it's chill. But the last difficulties are straight up insane.

    • 4 weeks ago
      Anonymous

      Yes, as long as you have the ability to mod out some of the absolute worst QoL decisions ever put into a game, the mission gameplay is very good. I cannot imagine playing this game on console.

    • 4 weeks ago
      Anonymous

      The moment to moment gameplay is great. Amazing actually. Watch some videos. Compared to DRG its more like L4D. You're pushing toward a singular goal through hordes of enemies. DRG's enemies are significantly fewer comparatively.

      On the other hand, a lot of the systems that surround that gameplay are rough or negative. The way you get weapons is possibly the worst thought out thing I've ever seen. Essentially an hourly roulette to see if the store has anything worthwhile at all, combined with some minor and expensive ability to swap the traits on those weapons to maybe get something good (at least its all in game currency, no real money weapons).

      I'd say get it on a sale. 90% of the negativity is that it released in an even rougher state than it is now. But they've been slowly patching it up to the point that today, I'd say its in a pretty good spot. Its still missing a lot of what was promised pre-release, but Fatshark has a reputation of just slowly plinking away at a game for years.

      • 4 weeks ago
        Anonymous

        Weapon and accessory farming is easily the worst part of the game, yea. Getting good rolls on a weapon is basically just lottery, and the only 2/5 upgrades being customizable means that even a good rolled weapon might end up with a lot of terrible junk. Since so many setups want specific weapon perks it feels pretty rough.

        • 4 weeks ago
          Anonymous

          I can't honestly say I've done almost any Damnation runs, so I don't know how much a "perfect" setup is really required there, let alone Maelstrum, but for just dicking around on Heresy you don't need perfect rolls.

    • 4 weeks ago
      Anonymous

      Get it when it's on sale for like 20 bucks at Christmas or something. As other people have stated, the core is excellent, but everything around it almost feels like the dev doesn't want to make a tolerable experience as they slowly add in obvious QoL features. If you have friends and absolutely have to get in now before they get bored, it's somewhat discounted on some sites.

  6. 4 weeks ago
    Anonymous

    My question is, is it good yet?

    • 4 weeks ago
      Anonymous

      it was good to start with. The problem was that, like a lot of things these days, a bunch of morons got all these expectations and wanted it to be "goddam motherfucking minblowingly amazing", and so when it just ended up being only being "good" they cried and pissed their pants.

      It has problems. But it's fine. It's a good game.

    • 4 weeks ago
      Anonymous

      It's a really good game, and has gotten better since release.
      I bought it after just seeing the trailer and was pleasantly surprised by what is essentially Left 4 Dead 3 - 40k edition.
      It absolutely oozes WH40k atmosphere, probably better than any other game. The scale of the environments alone is really immersive, and everything is just the right amount of Grimdark. It has soul, is what I'm saying, varlet.

      • 4 weeks ago
        Anonymous

        >It absolutely oozes WH40k atmosphere, probably better than any other game
        Everyone hypes up Disposal Unit as the peak track in the game, and it *is* a very good track, but I've listened to "Immortal Imperium" so often that it's basically the theme of the Imperium now.

        But yes, as you said, Darktide is probably the most "40k" game on the market, even moreso than Space Marine or Dawn of War. The only game I see coming close to challenging Darktide is Mechanicus, but that's largely due to atmosphere and music. It's rather incredible how consistently Fatshark has managed to nail the aesthetic of the Warhammer series, since Vermintide and Vermintide 2 (and it's expansions) are *exceedingly* faithful to not just the aesthetics of Warhammer Fantasy, but the tone which is to say, it's horrible and violent but everyone seems to have a good sport of it, like a fucked up Happy Tree Friends episode, or an R-Rated Monty Python's Flying Circus.

        • 4 weeks ago
          Anonymous

          >Immortal Imperium
          Had that on repeat for quite a while. Thanks for the reminder.
          Having your speaker volume cranked up while this song plays and boltgun fire obliterates your enemies into chunks of red gore... hard to beat.

    • 4 weeks ago
      Anonymous

      I'll be forever hung up on fatshark being money grubbing rat bastards that can't deliver a finished product or keep improvements from one game to the other.
      >the story us shit
      >the banter between character is mostly shit and impersonal (bar the ogryn and the vet)
      >there was a fully functional cash shop before the game was fixed and "fine"
      >4 classes
      >AI behaviour still suck and break, some things are unbearably annoying
      >ranged enemies will find ways to shoot you from places you cant easily shoot back or see them, like behind huge crowds or through small holes in the walls.
      The core gameplay is fine. The balance sometimes suck, but again i play damnation on auric with maelstrom modifier, so i do this to myself.
      I hate gunners, they're by far the most annoying addition. Being killed by ranged enemies behind 3 walls is beyond frustrating. I could go on but sometimes its fun

    • 4 weeks ago
      Anonymous

      It's fine but vermintide is still better.

  7. 4 weeks ago
    Anonymous

    >Is this literally the job of the adeptus arbites?
    No
    >If so then why didnt the devs have the players take on the role of arbites?
    because the arbites are fucking dead and why send in the Space FBI when you can send in four absolute idiots with no other purpose

  8. 4 weeks ago
    Anonymous

    I hope they make the second hive city like the Chaos Wastes in Bad Rats 2.

  9. 4 weeks ago
    Anonymous

    No. It is your job, varlet.

  10. 4 weeks ago
    Anonymous

    How would the orks handle the situation on this planet?

    • 4 weeks ago
      Anonymous

      Any war/board game that simulates the type of gameplay Darktide or Vermintide has to offer?
      >tiny team of disposables rather than herohammer,
      >dozens upon dozens of weak enemies you're supposed to shred through, supported by elites,
      >character progression
      >sort of a campaign with objectives
      Games like Necromunda, Kill Team or Blackstone Fortress fall flat on at least one of these. The closest thing I could come up with is Five Parsecs from Home and that will still need tweaking.

      Put yer krumpin bootz on ya git, we goin stompin.

      • 4 weeks ago
        Anonymous

        Project: Elite manages to cover some of those those things your wanting. It also simulates the chaos and hectic nature of the tide games. You take your turns in real time against a timer so speed is everything.

      • 4 weeks ago
        Anonymous

        The vermintide crew are hardly jobbers. They have a wizard, veteran ranger and waystalker ffs.

      • 4 weeks ago
        Anonymous

        Ambush Alley did something similar for US forces operating against Iraqi insurgents, always thought it felt quite Space Hulk-y.

  11. 4 weeks ago
    Anonymous

    Spill out seeding the entire world with spores and assaulting the hives for scrap and crumpins. Isolated as they are the hive can't survive an ork siege

  12. 4 weeks ago
    Anonymous

    Arbites deal with Crime, they probably were involved up until the point that the daemons started showing up. At that point the Inquisition takes command and the Arbites become an auxiliary asset to them.

  13. 4 weeks ago
    Anonymous

    Ogryn best.
    Protec' the lil uns.

  14. 4 weeks ago
    Anonymous

    >the Imperium could kill the Tau they just don't want to!
    And a T-Rex could kill an armored dinosaur, but it would die after when it had broken teeth or a broken shin. The Imperium can't kill the Tau without breaking it's teeth, so for all intents and purposes, it can't kill the Tau.

    • 4 weeks ago
      Anonymous

      You realize that the Tau are smaller than Ultramar, right? The realm of 500 worlds? The Tau are 1/5th the size of that.

      • 4 weeks ago
        Anonymous

        The Tau had 100 systems (not worlds) after the 2nd Sphere Expansion. Since then, there has been the 3rd Sphere Expansion, 4th Sphere Expansion, and 5th Sphere Expansion.

        • 4 weeks ago
          Anonymous

          >(not worlds)
          So even less inhabited planets, got it.

          • 4 weeks ago
            Anonymous

            Nah, the Tau have terraforming technology and the ability to build space-habitats with massive populations so probably several worlds per system.

  15. 4 weeks ago
    Anonymous

    I'm pretty sure it's everyone's job.
    That's basically the story of the Imperium in 40k.
    I don't really think dudes are sitting around going "Isn't this some one else's job" because most situations are: if we don't do this right now, we die.

  16. 4 weeks ago
    Anonymous

    TIDF came back with a fucking vengeance, didn't he? I remember that homosexual from over a decade ago. Why are we arguing about the Tau in a Darktide thread?

    • 4 weeks ago
      Anonymous

      >Why are we arguing about the Tau in a Darktide thread?
      Someone made the argument that there's only one type of exterminatus, things escalated from there.

      • 4 weeks ago
        Anonymous

        The TIDF ruined every 40k thread back in the day, and it seems like it's happening all over again.

        • 4 weeks ago
          Anonymous

          Eh, watcha gonna do, Imperiumfags aren't known for reading the lore.

          • 4 weeks ago
            Anonymous

            Quit victim blaming, you thread rapist.

            • 4 weeks ago
              Anonymous

              Don't blame me, blame the TIDF.

          • 4 weeks ago
            Anonymous

            the lore is full of contradictions, the reason people don't like your interpretation is you cherrypick harder than most

            • 4 weeks ago
              Anonymous

              The problem with Tau lore is it's kinda difficult to cherrypick anything since they get so much less lore than the Imperium. You can't pick and choose what you want the lore to be because otherwise you wouldn't get any lore at all.

      • 4 weeks ago
        Anonymous

        >Someone made the argument that there's only one type of exterminatus
        Don't lie

        • 4 weeks ago
          Anonymous

          See

          There is Inquisition ordo that sole task is monitoring exterminatus and judging if it was justified or not, you can became Excommunicate Traitoris by exterminatus withjout proper cause, like Kryptman.
          [...]
          Vraks was in chaos hands for 10+ years and had full scale daemon infestation including summon of greatest bloodthirster in existence. Still it wasn't exterminatused instead milions kriegers were pumped into it.
          [...]
          There is no "lesser" or "greater" version of exterminatus, only diferent means, exterminatus is always the same, death of life on planet.
          Exterminatus was used on Tau once, after imperium wiwthdraw from Agrellan, Mechanicus(who achived their own goals of styealing tau tech) decided on their own that they will have fun with archaeotech and set planet and space around it ablaze, they didn;t even asked guard, just told them they do it for fun.

          Beside commiting Exterminatus is admittion that you as Imperium lost, Imperium don't like losing.

          • 4 weeks ago
            Anonymous

            He's right. Orbital strikes are not "lesser exterminatus".

            • 4 weeks ago
              Anonymous

              Which goes against his argument.

  17. 4 weeks ago
    Anonymous

    fuck all that noise, you know what I have to say?
    >(inhales)
    Blood for the Emperor, skulls for the Golden Throne!!!

    • 4 weeks ago
      Anonymous

      >Blood for the Emperor, skulls for the Golden Throne!!!
      I keep wondering what they meant by this. Obviously its a reference to the Khorne line, but is it implying that at least some of the rejects are tainted, or horribly misinformed? Or are they just incompetent?

      • 4 weeks ago
        Anonymous

        It's a hint that the Zealot is somewhat less than sane, and a nod to the fact that wanting to kill for your god, spill blood for your god, offer the heads of the enemy to your god ... You're skating on thin ice. As I recall, in the OG RT Guard list, Beastmen Auxilia were noted as being particularly prone to fall into Khorne worship for just that reason. Religious zealotry is religious zealotry after all.

      • 4 weeks ago
        Anonymous

        The rejects are specifically all of the above, or at least can be. It's inevitable that when you're pressing a mass of rejects that they're gonna have a bunc that have something wrong with them.

      • 4 weeks ago
        Anonymous

        In universe there isn't a clean distinction between emperor and chaos god worship. Shows how easy people can fall into chaos worship. Also all the classes have lines implying their fall to one of the gods. Pysker lines talks about dreaming of Tzeentchs impossible fortress

      • 4 weeks ago
        Anonymous

        It's in the same vein as the Psyker's "Beloved" in that people will try to tell you that it means one specific thing but those people are retards who don't understand Warhammer. It's a mystery that's left up to interpretation.

  18. 4 weeks ago
    Anonymous

    Genestealers seem inevtiable, how will their elites differ from scabs and dregs? I think we will finally get an enemy psyker elite

    • 4 weeks ago
      Anonymous

      Cults are perfect precisely because they will act almost no different than current units. Minimal work needed, just a bit of reskinning.
      Kelermorph is a sniper
      Abominations are Ogryn units
      Purestrains are muties
      Add a third arm to the flamers
      We might see a return of the old Rat assassins in a Sanctus

      I do hope they do something with a Biophagus or Clamavus. A buffing type enemy goes well for a Biophagus, similar to the standard bearers in rat clicker. Clamavus could be a team debuff, fucking with the sound or something. I'm not holding out much hope for anything significant being added, but those are the two that might be neat.

      • 4 weeks ago
        Anonymous

        I think this anon is going to be the most correct. It's the least amount of work to roll out another faction and still keeps to the types of enemies in a l4d2 clone or whatever this genre of game is being called

        [...]
        we have not fought psyker enemies in-game yet. vermintide 2 had two different types of sorcerer as common enemies

        I want more bosses for assassination missions so badly. I'm tired of fucking up the same guy over and over again. Also, fuck the whirlwind sorcerer in vermintide, it was just unfun when it would be somewhere you couldn't draw line of sight to and just nuke a zone.

        • 4 weeks ago
          Anonymous

          I am forced to play waystalker with my mates due to that dude.
          All else fails I can send the homing missiles and shut him down.

          Personally I would prefer something like the blood tornadoes. Damaging, but won't mess up the team badly. Or maybe somewhat like the bolts of change.

          • 4 weeks ago
            Anonymous

            I mean, if they added a chaos wastes equivalent to darktide, it would be fucking amazing. The friends I play with and myself desperately want it because it was the most fun we had in vermintide. They need to start working on that kind of mode because it's so stupidly fun

    • 4 weeks ago
      Anonymous

      Cults are perfect precisely because they will act almost no different than current units. Minimal work needed, just a bit of reskinning.
      Kelermorph is a sniper
      Abominations are Ogryn units
      Purestrains are muties
      Add a third arm to the flamers
      We might see a return of the old Rat assassins in a Sanctus

      I do hope they do something with a Biophagus or Clamavus. A buffing type enemy goes well for a Biophagus, similar to the standard bearers in rat clicker. Clamavus could be a team debuff, fucking with the sound or something. I'm not holding out much hope for anything significant being added, but those are the two that might be neat.

      we have not fought psyker enemies in-game yet. vermintide 2 had two different types of sorcerer as common enemies

  19. 4 weeks ago
    Anonymous

    Should have been a Rogue trader game. Vermintide 2 let you play an elf, wizard and dorf alongside humans and it works because people like variety. Vermitide 2 has more concurrent players than this shit lmao.

    Sorry imperiumfags but most people find "lowly human with lasgun' boring as shit.

    • 4 weeks ago
      Anonymous

      we're getting a Rogue Trader game too, though

      • 4 weeks ago
        Anonymous

        They have a point. RT will not be a 'tide fps.

    • 4 weeks ago
      Anonymous

      A narrative RPG is way, way better for a Rogue Trader game. Rogue Trader as mostly distinguished for their unique social freedom and economic and politic power. Not necessarily for being the most badass fighters. Although they are often very competent. If you want a mechanically fun 40k FPS Hired Gun is right there.

    • 4 weeks ago
      Anonymous

      so what would it be in the RT version? 1 ork, 1 eldar, 1 human, and maybe a Tau?

      • 4 weeks ago
        Anonymous

        >ork Free boota
        >Tau breacher
        >Eldar Outcast/or corsair
        >augmented human/imperium character
        >Kroot Hunter

        Fund it

  20. 4 weeks ago
    Anonymous

    >anons at each others throats about how many regiments, ships, millions of men were in a crusade
    >all throwing around years of conflicting sources
    Just another day in the administratum.

    • 4 weeks ago
      Anonymous

      >Just another day in the administratum.
      Even the Adminstratum has gang wars. Can't put one past the Crimson Permanent Assurance.

  21. 4 weeks ago
    Anonymous

    >hundreds of space marines with titan support
    >try to argue about the exact number of guardsmen instead to pretend space marines and titans aren't a serious show of force
    Why are Imperium fags so dishonest? Why does it matter so much that the Imperium lost a battle to fictional aliens?

    • 4 weeks ago
      Anonymous

      Farsight stated that Titans weren't the real threat since Mantas can fend them off and they can be outmanvoured.
      As for Space Marines their forces were blunted and defanged by Farsight.

    • 4 weeks ago
      Anonymous

      Space Marines and Titans aren’t much of a threat to the Tau since they’re so far behind on the tech tree, the only strategy that might work for the Imperium is throwing so many bodies at the problem that the Tau run out of ammo killing them.

  22. 4 weeks ago
    Anonymous

    The arbites job would have been to stop shit from getting that out of hand. They failed, so now an inquisitor is allocating resources as they see fit

    • 4 weeks ago
      Anonymous

      To be fair, its not an organic (heh) nurgle infestation. An entire guardsmen regiment got nurgle tainted in secret and when they came back for shore leave or whatever on Atoma they went full cult. Arbites are mostly on the look out for nobles getting too decadent and shit. Not exactly prepared for an entire army turning up already tainted and ready for war.

  23. 4 weeks ago
    Anonymous

    Both of your arguments is pointless. You can’t say the Damocles Crusade is small or large when there is no standard for regimental size.

    • 4 weeks ago
      Anonymous

      I can. The codexes say it was massive, vast, other adjectives of being big.

  24. 4 weeks ago
    Anonymous

    Just started to play this game, how do i get better equipment in a non dumb way.

    • 4 weeks ago
      Anonymous

      The only way is a dumb way.
      There are 4 ways to get gear, and only one is kind of efficient.
      The main store gets new stock every hour. Check there, you'll get most of your stuff from him. Before level 30 just buy whatever you can afford with better stats than you have. You'll be scrapping it all when you're 30 anyway. Take the time to experiment with different weapons, don't pay any attention to the buffs/blessings on them, they won't matter until you're 30. When you are 30 you'll be looking for specific weapons with specific blessings and minimum power ratings, and RNG will fuck you most of the time.
      Next is Sire Melk. He'll give you weekly contracts and pay you for completing them in his own gay currency. He'll have a selection of okayish orange weapons that rotates daily. Don't buy from him unless a weapon has blessings you want, or actually rolls well (rare).
      Next is back to the main store. Once you get enough crafting materials you can start trying to roll good stuff. You'll be going to the section that lets you buy exactly what you want but its all base rarity, and just buying there until you get something with good stats. At level 30 that means something with at least 350 base power and a good distribution (which depends on weapon but usually you'll want 75%+ on damage), you'll then take it to Hadron and upgrade it, hoping for good blessings. If it rolls shit blessings you start again.
      Finally running Heresy+ missions can net you some okay weapons as end of mission rewards, but they're mostly blessing fodder.

      As an aside, don't scrap anything that has a blessing on it until you've fed it to Hadron. You can swap out a blessing, but only for one you've fed her. Basically she "learns" blessings to put on other weapons by sacrificing a weapon, so she can't put Volley Fire III on a weapon until you've sacrificed a weapon with Volley Fire III to her.

      Its all dumb and RNG and gay, but its what there is.

    • 4 weeks ago
      Anonymous

      just play the game until you're 30, don't worry about buying equipment unless it's a weapon you want to try out

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