21 thoughts on “Is this the GOAT metroidvania game?”

  1. Not imo, but it is good. I don’t know how I feel about all the combat in the game tbh, I kind of liked the fact that the first game was basically just a platformer, and any enemies in it were more like obstacles to make your platforming harder rather than someone to fight.
    Adding boss fights felt weird at first as well, but they handled it pretty well. I did miss the timed escape sequences from the first game though. At least they added those timed runs as side things.

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  2. How is it compared to the first one? The first one was fun but felt more interested in exploration on the easier side of things than anything else. Then it dumped you in those three sidescroller sections as a substitute for actual boss fights and turned into IWBTG, punishing you for every wrong step.

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    • It actually had bosses to begin with. But there are still some escape sequences. Also they added(i don’t remember 1st one having them, maybe i am wrong) races for unlocks where you had to beat a ghost ori.

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  3. It’s the best single experience I’ve had playing a Metroidvania game yeah
    You can argue that the experience wasn’t as good as other games in the genre in the way that a traditional Metroidvania should be but the moment to moment gameplay is really fun and the aesthetic is perfect
    Like I probably had 11 hours of fun in Hollow Knight as well, but the other 10 were just me ambling around the map backtracking. Sure, maybe that’s to be expected within the constraints of the genre, but I still prefer the straight stretch of 11 hours of fun that WOTW provided

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  4. It’s pretty goddamn amazing, although it’s hard to say it’s all around the best. It’s certainly the most visually attractive, no contest.

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