Is this the worst area in gaming history?

Is this the worst area in gaming history?

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  1. 1 year ago
    Anonymous

    Not even the worst area in the game. It was shit at the time due to the fact the FPS completely funking tanked. It's completely fine now.

    • 1 year ago
      Anonymous
    • 1 year ago
      Anonymous

      This. Only died in this area maybe once or twice and once you kill the poison Black folk they dont respawn. Tomb of the giants was more of a headache during the first playthrough.

  2. 1 year ago
    Anonymous

    The entire game is a downgrade compared to Demons. That area is just generic Dark Souls bad.

    • 1 year ago
      Anonymous

      Filtered

      Except Valley of Defilement is a shittier drawn out version with awful bosses

      [...]

      Skill issue, I bet you didn't even poison yourself to avoid toxin

      • 1 year ago
        Anonymous

        But poison and toxin are different statuses you dumdum.
        Also blighttown sucks ass and not just because of the crap fps.

        • 1 year ago
          Anonymous

          >poison yourself to avoid poison
          What is this moron talking about?

          moron noobs lol

      • 1 year ago
        Anonymous

        >poison yourself to avoid poison
        What is this moron talking about?

        • 1 year ago
          Anonymous

          Not that anon, but the toxic you contract from throwing dung pies is less aggressive than the toxic that enemies inflict. I would simply not get hit, given the choice.

        • 1 year ago
          Anonymous

          The self-inflicted toxic from Dung Pies is a much weaker version than the one that the blowdart guys shoot at you. I never found it too useful in DS1, but in Elden Ring you can do the same sort of thing with the rot swamps (if you roll in the swamp and then let the residual buildup proc rot instead of the swamp itself, it'll be weaker) and that was pretty helpful in a couple situations.

        • 1 year ago
          Anonymous

          lurk more you piece of shit

      • 1 year ago
        Anonymous

        >Except Valley of Defilement is a shittier drawn out version with awful bosses
        it's literally better and more memorable in every way. Slowly approaching the lights of the town on the other side of the smog is better than any part of blighttown. Also Blightown has one boss, while the valley has 3, one of which is one of the best bosses From has ever come up with.
        It's very gay of you to act like you're hardcore for liking blighttown but then cryabout the valley because it actually forces you to deal with the poison mud rather than leaving it almost entirely optional

        • 1 year ago
          Anonymous

          >one of which is one of the best bosses From has ever come up with

          Based Astrea enjoyer.

        • 1 year ago
          Anonymous

          >Also Blightown has one boss, while the valley has 3, one of which is one of the best bosses From has ever come up with.
          have a nice day youtube troony
          >It's very gay of you to act like you're hardcore for liking blighttown but then cryabout the valley because it actually forces you to deal with the poison mud rather
          Except it doesn't. The only poison mud part is a linear corridor with large areas on the side you can perfectly avoid. The rest is a shittier Blighttown

    • 1 year ago
      Anonymous

      demon's souls 'muh hub world' sucked, get over it and stop clinging to your rose-tinted toddler memories.

      • 1 year ago
        Anonymous

        >oh boy I can't wait to walked through half the game world killing underleveled enemies! This is so much better than just teleporting to the next section of the game from a hub

    • 1 year ago
      Anonymous

      Based and true but I haven't played Demons Souls

      [...]

      Stop posting e-girls on blue boards you homosexual creep

      It takes 7 minutes to get through this area. Izalith, Tomb, Catacombs, Demon Ruins, New Londo on the other hand....

      Not for me it takes 340 minute ssince tim a slow moyherfuke

    • 1 year ago
      Anonymous

      I played DS1 first and thought it was way better than Demon's

      • 1 year ago
        Anonymous

        It is, people who say DeS is better are just being contrarian

        • 1 year ago
          Anonymous

          I get how someone can prefer one game over another especially if it's their very first souls game, but I'll never understand how some people can adore one game in the series and hate another when the differences between them aren't even that big...

          with that being said, frick ds2

          • 1 year ago
            Anonymous

            2 is the best one

            • 1 year ago
              Anonymous

              no and you're mentally unwell if you think so
              the only good thing about ds2 was the main menu OST and the hub

              • 1 year ago
                Anonymous

                2 is the better game. The mechanics are better, greater depth. Improved character building and customization, better controls and combat. Improved weapons movesets, variety, and expanded equipment sandbox. Better levels, bosses, more freedom. Far more challenging. Better ai that's dynamic and actually reacts to what you're doing.

                Finally someone who actually played this area. I have a friend that claims DS2 is his favorite game but hasn't played the DLC.
                It's absolute cancer. Just the worst slow and fast shit where your timing and luck has to be perfect if you want to sprint through it. Otherwise you just have to slog through a ton of bullshit from enemies you can't reach.

                That's just you being soft, casual, and bad. That's not the game's fault. It's yours.

              • 1 year ago
                Anonymous

                literally none of that is true, I already posted the only good parts about it sorry

              • 1 year ago
                Anonymous

                >That's just you being soft, casual, and bad. That's not the game's fault. It's yours.
                Try soloing Iron Passage, troll.

              • 1 year ago
                Anonymous

                I did. Wooopdyyy dooo. Git gud

              • 1 year ago
                Anonymous

                uh huh. And you felt that it was fair? Enjoyable? One of the best areas in the game? How did you really feel anon?

              • 1 year ago
                Anonymous

                It's completely fair. You can roll through it, stack poise and armor through it, take the long way around, cast a distraction spell and slip by unnoticed.

              • 1 year ago
                Anonymous

                >just look up a guide lol
                You didn't beat the game.

              • 1 year ago
                Anonymous

                But did you enjoy it? Did you think it added to the game or reflected its best qualities?

              • 1 year ago
                Anonymous

                Yes it's good

    • 1 year ago
      Anonymous

      Maybe one day get your own opinions, outside of what your little Irish friend told you.

  3. 1 year ago
    Anonymous

    Worst area is undoubtedly crystal cave.

  4. 1 year ago
    Anonymous

    It takes 7 minutes to get through this area. Izalith, Tomb, Catacombs, Demon Ruins, New Londo on the other hand....

    • 1 year ago
      Anonymous

      >New Londo
      would be fine if not for the janky ass footing making you fall for no reason

      • 1 year ago
        Anonymous

        Cap your fps to 30. Nips can't into coding.

      • 1 year ago
        Anonymous

        Theres janky ass footing at blight town too

    • 1 year ago
      Anonymous

      Catacombs is only bad if you go there early.

    • 1 year ago
      Anonymous

      >catacombs
      Holy frick that almost filtered me. What were they thinking with the giant skeletons in pitch black right next to a cliff?

      • 1 year ago
        Anonymous

        Catacombs are fricking great. Teaching you about the necromancer + skelly interactions early, placing the necromancers in easy to spot locations giving you a chance to kill them before they start running, lots of ledges to kick down skellys to thin out the horde and plenty of secret tunnels.
        Tomb on the other hand can go die in a fire. Like any area that was designed for the later half of the game it's absolute shite.

        • 1 year ago
          Anonymous

          Yeah I meant the tomb. Catacombs were cool. Right after pinwheel is where it got bad.

    • 1 year ago
      Anonymous

      >Izalith, Tomb, Catacombs, Demon Ruins
      Literally all of these take like a minute though, maybe two if you include the boss fights. New Londo is also about the same assuming you don't get a bad spawn pattern on the ghosts and get gangbanged on the way to the seal.

      • 1 year ago
        Anonymous

        I agree about the rest but Izalith a shit. No matter how short it physically is it's length is amplified by 1000x for the mental anguish caused by Bed of Chaos.

    • 1 year ago
      Anonymous

      >Izalith
      This area looked like it was the last thing developed and they just couldn't give a shit anymore.

  5. 1 year ago
    Anonymous

    Nah, the area with lava and dragon asses was much worse

    • 1 year ago
      Anonymous

      NusoulsBlack folk don't remember pre nerf dragon asses

  6. 1 year ago
    Anonymous

    That's not DAO's Fade

    • 1 year ago
      Anonymous

      only smoothbrains don't understand the fade

      • 1 year ago
        Anonymous

        Explain the fade then, galaxy brain.
        >nyuck im not spoon feeding you. Gewgle it.

      • 1 year ago
        Anonymous

        They're not hard to understand. They're just tedious.

    • 1 year ago
      Anonymous

      why do "people" dislike fade"? It was the best level in the game

      • 1 year ago
        Anonymous

        tedious after the first playthrough. playing as the different forms is not fun.

      • 1 year ago
        Anonymous

        >play rpg
        >develop character to play style most fun for you
        >Take that away for an hour in a main quest with PUZZLES (ugh)

      • 1 year ago
        Anonymous

        The difficulty of the fade varies immensely dependng on your character. Good fricking luck getting through it as a bow specialist bard. 95% of the game is designed around team tactics and suddenly you're left alone with no warning against some genuinely tough enemies.

    • 1 year ago
      Anonymous

      I played the Fade again recently and it was unironically fun.

    • 1 year ago
      Anonymous

      Now THAT'S a shitty level, take notes, OP

  7. 1 year ago
    Anonymous

    No, it's actually a fantastic zone. The "Blighttown bad" meme is a holdover from before the framerate issues were fixed/ improved.

    • 1 year ago
      Anonymous

      So you're saying it was even WORSE? Yikes!
      How do soulsgays stomach this shit?

      [...]
      You're both a homosexual, and a child.

      And you're a soulsbaby with bad taste.

      • 1 year ago
        Anonymous

        >So you're saying it was even WORSE
        I don't follow your train of thought here.
        If you think Blighttown in Current Year is a bad level, then your opinion is just shit.
        You might have had an argument a decade ago, but your obvious bait is tired.

        • 1 year ago
          Anonymous

          It IS bad. Terrible actually. You're just a stupid soulsbaby with bad taste who's too stupid to realize how shit his favorite game is.

          I suggest you develop something called TASTE and stop playing bad games.

          • 1 year ago
            Anonymous

            Don't use Kurisu for your homosexualposting.

            • 1 year ago
              Anonymous

              You're LITERALLY a gachagay, stop talking.

              • 1 year ago
                Anonymous

                How did you arrive at that conclusion?

              • 1 year ago
                Anonymous

                Oh it's nothing fancy, gachagays are just so stupid it's easy to tell them apart.

              • 1 year ago
                Anonymous

                Well, you're wrong, and an idiot, but that's to be expected.

              • 1 year ago
                Anonymous

                OK gachagay.
                Now shut up and stop spamming me, I know you're desperate for my attention but I got a shitty game to finish.

              • 1 year ago
                Anonymous

                Shouldn't expect anything from some fat guy who posts smug anime faces.

        • 1 year ago
          Anonymous

          NTA but
          >blowdarts frickers you can't see until they shot because the camera is shit
          >blowdarts projectiles being almost invisible
          >janky ass platforming because who needs a dedicated jump button
          >janky ass platforming because the camera is a b***h to work with so you can hardly see what's below you
          >janky ass terrain (if you play 60 fps like a normal human being) getting you stuck on every bump or yeeting you off any slanted surface
          >those fricking mosquitoes and their annoying sounds which weren't properly mixed
          >good luck traversing that branch on 60 fps bro
          >1k a pop to cure toxic
          And all of that just to home invade a spider woman who only fights you in order to protect her blind crippled sister.

          • 1 year ago
            Anonymous

            >mods the game
            >game doesn't work as intended
            WOOOOOOOOOOOOOOOOOOOOOOOOOOOWWWWWWWWWWWWWWWWW

            • 1 year ago
              Anonymous

              >tying gravity to fps is le good
              have a nice day and don't respawn

              • 1 year ago
                Anonymous

                no, it's terrible. but the game only supported the framerate at which the mechanics work correctly. if you're modding it, you're taking the risk yourself.

              • 1 year ago
                Anonymous

                tpbp

          • 1 year ago
            Anonymous

            >difficulty in a difficult game makes it a bad area
            you being a pissbaby doesnt m-
            >2 points about blowdarts
            and youre too moronic to react the loud ass PTOOEW sound that goes off every time they fire, thanks for wasting my time

          • 1 year ago
            Anonymous

            why do people keep mentioning plarforming? you never need to jump to beat this level

            • 1 year ago
              Anonymous

              You need to do some minor platforming for some items and to shortcut the area. It's not great, not terrible but on 60 fps it's a b***h in most cases and straight up impossible in a few.
              It's not the worse area but it's annoying like any other level that introduces verticality because of the restricted camera.

    • 1 year ago
      Anonymous

      even with the bad framerate it wasnt that bad

  8. 1 year ago
    Anonymous

    >master key
    Not my problem.

  9. 1 year ago
    Anonymous

    I like Blight Town.

    I like all the Swamp, Dark or Trap Areas in Souls games. They're some of the only places that actually feel oppressive. Or scary.

    • 1 year ago
      Anonymous

      100% agreed. Trap areas are my favorite by far though, they really make me feel like an adventurer.

    • 1 year ago
      Anonymous

      yeah those are the best, they remind of king's field

  10. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      >gets cursed
      >allows himself to be corner gangbanged
      Consistent level of skill, if we're being honest.

      • 1 year ago
        Anonymous

        >allows
        it's the geometry's fault

        • 1 year ago
          Anonymous

          Skill issue. Or "git gud", as we used to say.

        • 1 year ago
          Anonymous

          >walks into corner of wall
          >its geometry's fault
          so... this... is... the power of... the souls critic... wwooooowwwwww

        • 1 year ago
          Anonymous

          I don't think I've ever been killed by these two dudes, and I'm not particularly good at this game.

        • 1 year ago
          Anonymous

          Wow. Unironically skill issue.

      • 1 year ago
        Anonymous

        pretty sure that's dsp. watching that playthrough was the first time I even found out what curse does in ds1

        • 1 year ago
          Anonymous

          why am i poisoned? WHY AM I TOXIC? WHAT?

  11. 1 year ago
    Anonymous

    No izalith is, they ran out of time and it shows

  12. 1 year ago
    Anonymous

    Plebs don't want to hear this, but Blighttown is the best level in the entire Soulsborne franchise until Stormveil Vastle.

    • 1 year ago
      Anonymous

      >until Stormveil Vastle.
      I love stormveil. It kills me that Raya Lucaria had nowhere near as much thought put into it. Same with Castle Redmane.
      At least Volcano Manor was a properly sized dungeon

      • 1 year ago
        Anonymous

        Redmane is so fricking weird, tons of players don't even go there until the festival is underway so just get a deserted castle to saunter through, and even more don't know you can talk to jokermode Gael after beating Radahn to put the enemies back.

        • 1 year ago
          Anonymous

          i went there before the festival but I don't remember there being that much. not close to lucaria or even enough for a legacy dungeon status

      • 1 year ago
        Anonymous

        Stormveil and Leyendell are the best Legacy dungeons, and it's not even close.
        Farum Azula is well-designed, but doesn't flow nearly as well as those two.
        The rest are honestly just bad: I'm not even sure if I'd consider Castle Redmane a proper Legacy Dungeon.

        • 1 year ago
          Anonymous

          Leyndell is boring. Quantity over quality.

          • 1 year ago
            Anonymous

            I'm more of a quality chad myself so it's fine

      • 1 year ago
        Anonymous

        what a moron, raya lucaria was gorgeous and massive. You can always tell who got filtered because they only rave about Stormwind, and yes its' good, but practically all the other legacy dungeons are better

        • 1 year ago
          Anonymous

          >gorgeous
          yes
          >massive
          No, it's just connected corridors with some optional areas. You don't have a choice as to how you approach the corridors, except maybe the bridge at the start which you can stealth the marionettes at the start and the section after it that has two paths towards the same door.
          Leyndell is closer to Stormveil than Raya Lucaria, the areas are more open and it's less clear as to where you have to go, which makes it more fun to get lost in.

        • 1 year ago
          Anonymous

          Raya Lucaria is way too small. Most of the level is entirely optional, the path to the boss is super linear and easy to get through. They should've locked Rennala's door and made you traverse the rooftops to find a key.

        • 1 year ago
          Anonymous

          >follow linear path to the big courtyard
          >now follow the linear path to the boss or the linear path over the rooftops that loops you back
          nah the level design is dogshit. the nice aesthetic is wasted on a boring DS3-tier level.

      • 1 year ago
        Anonymous

        All of the dungeons in elden ring are way too short, besides maybe volcano manor.

      • 1 year ago
        Anonymous

        >At least Volcano Manor was a properly sized dungeon
        Volcano Manor loses points for me because it just ends with a teleport, no matter what. It's such a lame way to transition from dungeon to boss.

    • 1 year ago
      Anonymous

      >get to lake of rot
      >it's basically just a puddle you cross straight through while having nice refreshing drinks
      >the two mini-bosses can be fought without getting scarlet rot
      >big boss doesn't even have anything to do with it
      How fricking disappointing. Catacombs with their endless ambushes of imps were way more annoying than this.

      >Stormveil
      based

      • 1 year ago
        Anonymous

        I really wish the Lake of Rot had been a proper legacy dungeon, the Rot Servants and their Outer God were really interesting to me.

      • 1 year ago
        Anonymous

        It's like they took one look at Swamp of Sorrow/Valley of Defilement and thought "how do we make this even less enjoyable of an experience?"

        • 1 year ago
          Anonymous

          You can just look at the map and see where you have to go though, lake of rot isn't hard

          • 1 year ago
            Anonymous

            Nobody said it was hard. Literally zero people saying that area was hard. On the contrary,

            >get to lake of rot
            >it's basically just a puddle you cross straight through while having nice refreshing drinks
            >the two mini-bosses can be fought without getting scarlet rot
            >big boss doesn't even have anything to do with it
            How fricking disappointing. Catacombs with their endless ambushes of imps were way more annoying than this.

            >Stormveil
            based

            was criticizing it for being too easy.

          • 1 year ago
            Anonymous

            Anon, if you took that as me saying Lake of Rot was a difficult area, I was not. I was saying it was not an enjoyable area and it shows that they've regressed back to their first game in terms of swamp quality.

            Blighttown is a worse 5-1 in DeS. 5-1 respects your time and doesn't have a ton of pointless climbing and dropping down shit. I'm also tired of people b***hing about 5-2 swamp. It's the only fricking tolerable swamp in the whole series. Why? Because it has a straight forward path through it with numerous islands so you almost never have to stay poisoned. It only becomes a slog if you feel the need to go off the path and get all the pointless items strewn about deeper into it.

            What you are describing can be said the same about the blighttown swamp.

            • 1 year ago
              Anonymous

              that can be said about all of the levels actually

        • 1 year ago
          Anonymous

          >Valley of Defilement and thought "how do we make this even less enjoyable of an experience?"
          This is by far the worst level in Soulsborne. No rolling completely kills with when you have to fight the giant trolls that attack faster than your shield stamina recovers. Then it summons a red spirit too.

          • 1 year ago
            Anonymous

            I never got the hate for 5-2. On NG I think VoD is great. Once you hit NG+ (Which actually makes a huge difference in DeS on the first one), 5-1 is hell. DeS toughest challenges are NG+ flamelurker and 5-1. I think Allant is pretty easy.

            • 1 year ago
              Anonymous

              >NG+ (Which actually makes a huge difference in DeS
              what's does NG+ add in DeS? I thought it was the same higher damage and health shit as in ds1

          • 1 year ago
            Anonymous

            there are little islands where you can fight the giant trolls

      • 1 year ago
        Anonymous

        >How fricking disappointing. Catacombs with their endless ambushes of imps were way more annoying than this.
        You're disappointed that it's not annoying?

        • 1 year ago
          Anonymous

          A poison swamp is meant to be extreme cancer

          • 1 year ago
            Anonymous

            Yes and a punch is meant to hurt, doesn't mean I get disappointed when someone punches me and it doesn't hurt. Why would you want a video game to make you go through "extreme cancer"?

            • 1 year ago
              Anonymous

              Because it’s funny and entertaining?

              • 1 year ago
                Anonymous

                Extreme cancer is funny and entertaining?

              • 1 year ago
                Anonymous

                Look. Lake of Rot was too short and it’s raising sunken platform gimmick was undercooked. It needed to be fleshed out more.

              • 1 year ago
                Anonymous

                I think most players would barely even notice if the Lake of Rot was removed altogether.

      • 1 year ago
        Anonymous

        yeah it looks cool but there's nothing to it
        same with most of the underground areas
        the eternal cities are ridiculously easy and linear

    • 1 year ago
      Anonymous

      >stormveil castle
      The only place I was having fun in that soulless trash

  13. 1 year ago
    Anonymous

    [...]

    You're both a homosexual, and a child.

  14. 1 year ago
    Anonymous

    blighttown is fricking kino, it's lost izalith that sucks balls

  15. 1 year ago
    Anonymous

    So far from it

  16. 1 year ago
    Anonymous

    Miquella's Haligtree is worse and that's only because I can't rush through it faster to meet my wife.

    • 1 year ago
      Anonymous

      Haligtree is complete dogshit, and is a microcosm of everything wrong with Elden Ring:
      >not a SINGLE new enemy
      >moronic groups of hp bloated enemies with ten string combos (Revenants; Cleanrot Knights; Rot Crystallians; and the worst of the bunch, those Elite Haligtree Knights with a million HP that 2 shot you at 50 vig and have an instant full heal in their pocket)
      >mini Rot Swamp
      >Millicent's quest is particularly convoluted, but that's not strictly a Haligtree issue
      >fricking Melania
      >story elements are shallow and never expanded upon

      • 1 year ago
        Anonymous

        I don't care. I rush through it just to meet my wife, fight her, then we share a snuggle struggle over who tops and afterwards we bundle up with her giant amazonian body pressing onto me with its weight, it's comfy.

        • 1 year ago
          Anonymous

          XD

        • 1 year ago
          Anonymous

          >then we share a snuggle struggle over who tops
          Anon, you have never experienced sexual contact of any kind, have you? Porn isn't a substitute.

          • 1 year ago
            Anonymous

            Anon, you've never felt the touch of an amazonian goddess.

      • 1 year ago
        Anonymous

        >Not a SINGLE new enemy
        Colossal Envoys and baby shrimp.

        • 1 year ago
          Anonymous

          Baby shrimp are in a dungeon in caelid and there's at least one colossal envoys in leyndell on the wall silly

          • 1 year ago
            Anonymous

            >one colossal envoys in leyndell on the wall silly
            wrong!

      • 1 year ago
        Anonymous

        >this homosexual care about story in a demon's souls clone
        lol lmao even

      • 1 year ago
        Anonymous

        you forgot the six teleporting grafted scions in a row

        • 1 year ago
          Anonymous

          he mentioned the revenants moron

    • 1 year ago
      Anonymous

      I don't care. I rush through it just to meet my wife, fight her, then we share a snuggle struggle over who tops and afterwards we bundle up with her giant amazonian body pressing onto me with its weight, it's comfy.

      >you can't remove the hair from her helmet
      What a fricking waste.

  17. 1 year ago
    Anonymous

    Blighttown is good at separating people who appreciate Souls games from bandwagoning homosexuals. The kind of Black person who only cares about rolling through boss attacks so they can say they beat the game will whine because it's a unique experience when compared to the rest of the levels, people who actually understand what makes these games good will praise it because it's a unique experience when compared to the rest of the levels.
    Souls has been much more about level design than boss fights from its inception, I don't know how you could miss that with the final boss of the first Souls game being a meaningless blob that poses no threat.

    • 1 year ago
      Anonymous

      They should have placed the it later in the game.

      Blighttown was only seen as bad because on PS3 the FPS was dogshit.

      Iron Keep and Shrine of Amana are way fricking harder than blighttown
      Blight town you can literally skip everythign by running past it. You can't skip anything in Iron keep or Shrine. it's too frickign hard which is probably the only reason why they made enemies disappear after you killed them a few times.

      I played on Xbox and the fps was dogshit. That being said I felt the fps was dogshit all around.
      And don't even get me started on PTDE.

    • 1 year ago
      Anonymous

      Quelagg is a better boss than both Leechmonger and Dirty Colossus, but both of the swamp areas and shanty town sections of 5-1/2 are miles better than Blighttown.

      My reasoning for this is because the swamp is the main enemy you're trying to defeat/overcome. having the level be the objective you need to overcome with patience and knowledge is a welcome change from combat proficiency. It's an area where Demon's Souls shines more than Dark because it relies on you rationing your items in order to determine your competency rather than if you're able to hit the invincibility button at the correct times. Ultimately you get a far greater experience with Demon's because they're testing you on things most other games wouldn't, it's particularly why the bosses of the valley serve as victory laps rather than actual adversaries.

      • 1 year ago
        Anonymous

        I disagree, but this seems fair enough to me. Even the shitty victory lap bosses have interesting level design in their arenas, something you will not find anywhere in DS3 or Elden Ring.
        But to be completely fair, you have like 3 bosses in all of Demon's that can't be considered victory laps, so I think it's a bit of a stretch to say this is the reason why these ones in particular are. Demon's is just not interested in having bosses as skill checks.

  18. 1 year ago
    Anonymous

    Am I a moronic valve playtester or was new londo kind of weirdly misleading? How was I supposed to know I needed to wait for the lord vessal? innocuous locked iron door didn't really seem like a clear frick off and come back later signal.

    • 1 year ago
      Anonymous

      Well, if you explored the entire area and you still don't have the key, what else can you do but come back later? If you mean "how was I supposed to know this is what I needed to continue exploring New Londo once I got it?", then Frampt tells you.

    • 1 year ago
      Anonymous

      The entirety of soulshit genre is meant to be misleading and autistic as frick. Apparently that's what makes it SO GUUD in soulsdrones heads but in reality it's just a garbage waste of time overrated by low IQ neets who have too much free time on their hands.
      Needless to say if you don't use a guide you're an idiot.

      [...]
      confirmed to not have played the game, opinion irrelevant

      I AM playing your terrible game right now homosexual.

      • 1 year ago
        Anonymous

        >I AM playing your terrible game right now homosexual.
        proof?

        • 1 year ago
          Anonymous

          Proof you're a stupid homosexual? Just read your posts!

          • 1 year ago
            Anonymous

            >Proof you're a stupid homosexual? Just read your posts!

            • 1 year ago
              Anonymous

              Is that Gujira?

              • 1 year ago
                Anonymous

                yes https://exhentai.org/g/826878/7be28560f9/

              • 1 year ago
                Anonymous

                Thanks brother

    • 1 year ago
      Anonymous

      >was new londo kind of weirdly misleading? How was I supposed to know I needed to wait for the lord vessal?
      you can kill 4K without the lordvessel akshually

  19. 1 year ago
    Anonymous

    >vertical platforming in a 3D game with no platforming mechanics except for a janky run into jump button
    >and then an endless poison swamp at the botton
    >and yet it's still better than all the clones of it in the rest of the series

    • 1 year ago
      Anonymous

      NTA but
      >blowdarts frickers you can't see until they shot because the camera is shit
      >blowdarts projectiles being almost invisible
      >janky ass platforming because who needs a dedicated jump button
      >janky ass platforming because the camera is a b***h to work with so you can hardly see what's below you
      >janky ass terrain (if you play 60 fps like a normal human being) getting you stuck on every bump or yeeting you off any slanted surface
      >those fricking mosquitoes and their annoying sounds which weren't properly mixed
      >good luck traversing that branch on 60 fps bro
      >1k a pop to cure toxic
      And all of that just to home invade a spider woman who only fights you in order to protect her blind crippled sister.

      I don't remember any platforming/jumping in blight town
      there's like two or three rickety bridges but you can easily walk over them and that's it

      • 1 year ago
        Anonymous

        Well, if you want the Iaito, you need to make a tricky jump, but that's pretty much it.

      • 1 year ago
        Anonymous

        dark souls gives people schizophrenia and they remember shit that isn't in the game at all. it's like how people say resident evil is super scarce on ammo and it isn't true at all.

        some games just mindbreak normalgays.

      • 1 year ago
        Anonymous

        >he actually uses the slow ass ladders
        >he never uses the shortcuts
        >he doesn't get the extra items
        You didn't beat the game

    • 1 year ago
      Anonymous

      blightown is an inferior clone of the valley of defilement

  20. 1 year ago
    Anonymous

    [...]

    Upper Blighttown is one of the best areas in the game, get some GOOD taste moron. Lower is irredeemable dogshit but it's 90% optional so eh.

  21. 1 year ago
    Anonymous

    the cave in mother 1 is worse. or any dungeon in mother 1 for that matter

  22. 1 year ago
    Anonymous

    I liked that area artistically, it was pretty kino. Only the poison in the bottom is gay

  23. 1 year ago
    Anonymous

    [...]

    confirmed to not have played the game, opinion irrelevant

  24. 1 year ago
    Anonymous

    The awful framerate gave Blighttown its soul, same as the staircase in Ninja Gaiden 2, it's just not the same when it's not a slideshow.

  25. 1 year ago
    Anonymous

    Blighttown was only seen as bad because on PS3 the FPS was dogshit.

    Iron Keep and Shrine of Amana are way fricking harder than blighttown
    Blight town you can literally skip everythign by running past it. You can't skip anything in Iron keep or Shrine. it's too frickign hard which is probably the only reason why they made enemies disappear after you killed them a few times.

    • 1 year ago
      Anonymous

      I think the despawning enemies was a design decision made to accomodate Soul Memory before they introduced the Agape Ring in SoTFS.

    • 1 year ago
      Anonymous

      what? you thought the iron keep was difficult?

  26. 1 year ago
    Anonymous

    Vault 34

  27. 1 year ago
    Anonymous

    When I got through it I honestly didn't even understand what everyone was b***hing about.

    • 1 year ago
      Anonymous


      EZPZ
      Get on my level scrubs. Shieldgays need not apply

      That's because you're CHEATING dumbass. Gitgud

      Now THAT'S a shitty level, take notes, OP

      Nothing can be worse than soulshit

      • 1 year ago
        Anonymous

        >roll
        >attack
        >roll
        >attack
        >estus
        >roll
        >roll
        >attack
        >roll

        • 1 year ago
          Anonymous

          >nooooo why arent you spamming blocks and parries like me!!
          Disgusting shieldgay

          • 1 year ago
            Anonymous

            >first souls playthrough
            >already mindbroken by redditors
            Shields are fun, gay.

            • 1 year ago
              Anonymous

              EMBARRASSING bait.
              Here's your (You)

          • 1 year ago
            Anonymous

            >t.moron hardstuck in blighttown for a week

        • 1 year ago
          Anonymous

          >FE fan seethes when they see good gameplay directed by a man who knows how to make a game

      • 1 year ago
        Anonymous

        minute and a half of failing to punish the same two moves
        >get on my level

      • 1 year ago
        Anonymous

        I've seen you post twice in the last 2 days and I'd just like to thank you for making me not want to be on Ganker anymore

  28. 1 year ago
    Anonymous

    [...]

    https://i.imgur.com/mf8vt3O.jpg

    Is this the worst area in gaming history?

    literally one of the best levels in video game history.

  29. 1 year ago
    Anonymous

    Blighttown is a worse 5-1 in DeS. 5-1 respects your time and doesn't have a ton of pointless climbing and dropping down shit. I'm also tired of people b***hing about 5-2 swamp. It's the only fricking tolerable swamp in the whole series. Why? Because it has a straight forward path through it with numerous islands so you almost never have to stay poisoned. It only becomes a slog if you feel the need to go off the path and get all the pointless items strewn about deeper into it.

    • 1 year ago
      Anonymous

      >this area is only bad if you explore it
      thanks?

    • 1 year ago
      Anonymous

      your logic here makes no sense

      >It only becomes a slog if you feel the need to go off the path and get all the pointless items strewn about deeper into it.
      >doesn't have a ton of pointless climbing and dropping down shit.

      so one level is good because it's only annoying if you go to get side items, but the other level is bad because it's annoying to get the side items?

      • 1 year ago
        Anonymous

        Also
        >5-1 is better because it respects your time
        >it's ok that exploring 5-2 is a drag because you can choose not to
        When Blighttown has a literal built-in skip for the entire part that supposedly wastes your time in the form of the back entrance, only made possible by the interconnected world design introduced in Dark Souls 1.

  30. 1 year ago
    Anonymous

    Nothing wrong with the area except for the FPS drops. It's great for filtering people who just rush through every area.

  31. 1 year ago
    Anonymous

    Blighttown itself isn't a bad level, it's just difficult to navigate and that's part of the experience. The verticality and maze structure makes it rewarding to explore and the atmosphere is unreal. Meanwhile the swamp at the bottom is bad, much like every other poison swamp. Just a shitty swamp with a status effect designed to annoy you and hinder your movement. No semblance of challenge at all, just make sure to chug every 30 seconds.

  32. 1 year ago
    Anonymous

    Ordina. Consecrated Snowfield. Haligtree. Elphael.

    • 1 year ago
      Anonymous

      Apart from the shitty late game damage scaling what's wrong with these areas?

      • 1 year ago
        Anonymous

        Well,

        Haligtree is complete dogshit, and is a microcosm of everything wrong with Elden Ring:
        >not a SINGLE new enemy
        >moronic groups of hp bloated enemies with ten string combos (Revenants; Cleanrot Knights; Rot Crystallians; and the worst of the bunch, those Elite Haligtree Knights with a million HP that 2 shot you at 50 vig and have an instant full heal in their pocket)
        >mini Rot Swamp
        >Millicent's quest is particularly convoluted, but that's not strictly a Haligtree issue
        >fricking Melania
        >story elements are shallow and never expanded upon

        , for one.
        I'd be lying if I said that the second half of Elden Ring didn't ruin the game for me simply because of the damage scaling. I bumped myself to 60+ vigor and equipped the vigor rune, and I was still getting destroyed. Late game HP and damage scaling needed a nerd in the first month, but it never came. All they ever did was gut the AI for some of the bosses and duo encounters.

        • 1 year ago
          Anonymous

          So mostly issues with enemy variety and scaling which is fair. I really liked the Haligtree as a level. It's beautiful and well designed in terms of layout, and only let down by the shitty damage scaling and enemy variety.

          • 1 year ago
            Anonymous

            Yeah, I'd agree. I had an extra paragraph typed up about how it's visually a fantastic area, but the post was long enough already.
            Kind of adds to the point, though: Elden Ring is a great game let down by a lack of variety and the devs' obvious inexperience in properly curving the challenge of an open world game.
            Needed another half year in development, at least: same as every SoulsBorne game.

            • 1 year ago
              Anonymous

              I think it's a combination of trying to appeal to normies while also trying to make the game harder than previous titles to appeal to veterans, rather than inexperience with making an open world game. They tried to make the game for both audiences and failed. That's why the really cancerous areas are either optional or are designed in a way that makes running past every enemy really easy. Where I think the inexperience does come in is the size of the world for the number of unique enemies. It's just too big and time accommodating the extra size of the world could've been put in more unique encounters.

            • 1 year ago
              Anonymous

              >same as every SoulsBorne game
              Cannot disagree with you more since Sekiro exists.

              >he actually uses the slow ass ladders
              >he never uses the shortcuts
              >he doesn't get the extra items
              You didn't beat the game

              >he doesn't hop down ledges
              >he doesn't homeward bone out after beating the boss first try
              ishygddt

              • 1 year ago
                Anonymous

                Sekiro could definitely use more enemy/boss variety, especially boss.
                The total count is already on the lower end, and a bunch of them are repeated, like Corrupted Monk, Big Monke, Owl and Isshin.
                It's extremely polished, but all that means is that they didn't have to half ass any of the content that made it in, not that they didn't have to compromise in how much made it in.

              • 1 year ago
                Anonymous

                >beats quelag
                >homewards out
                >never rings the bell
                >doesn't elaborate further

              • 1 year ago
                Anonymous

                You're right, I forgot to add the part about me fogdoor cheesing her brother after getting the firekeeper soul from her sister :^)

                [...]
                Shut up you fricking shieldgays. I'm using uchigatana +5 and I need 20 fricking hits to kill one of those flies.
                Oh well guess I can't after all, but I'm not surprised, it's only natural a souls game is shit.

                [...]
                >no new ip
                No it's fricking not stop spamming.

                If you're using a bleed weapon against a boss, and it's +5, you really don't need to upgrade it for now.

                Sekiro could definitely use more enemy/boss variety, especially boss.
                The total count is already on the lower end, and a bunch of them are repeated, like Corrupted Monk, Big Monke, Owl and Isshin.
                It's extremely polished, but all that means is that they didn't have to half ass any of the content that made it in, not that they didn't have to compromise in how much made it in.

                Sekiro needed that Tomoe dlc, and as much as I love it, it reuses bosses and enemies way too much.
                There is a criminal lack of variety in the ninjutsu, and a lot of the prosthetic tools and combat arts are too situational to bother with when you can tackle basocally every situation with good fundamentals and the occasional shuriken/ firecracker.
                I'd allow for on-the fly combat art switching, and remove/ rework the spirit emblem system.

                Fair criticisms. I think my mind is too clouded with the really fun fights that I forget that they were both from repeat characters.

              • 1 year ago
                Anonymous

                Makes me sad to type up criticism of Sekiro tbh: even with the reused enemies, its an outstanding game.

              • 1 year ago
                Anonymous

                Sekiro needed that Tomoe dlc, and as much as I love it, it reuses bosses and enemies way too much.
                There is a criminal lack of variety in the ninjutsu, and a lot of the prosthetic tools and combat arts are too situational to bother with when you can tackle basocally every situation with good fundamentals and the occasional shuriken/ firecracker.
                I'd allow for on-the fly combat art switching, and remove/ rework the spirit emblem system.

        • 1 year ago
          Anonymous

          >I'd be lying if I said that the second half of Elden Ring didn't ruin the game for me
          When I got to the capitol, I thought I was nearing the end and not the halfway point.

          [...]
          I don't remember any platforming/jumping in blight town
          there's like two or three rickety bridges but you can easily walk over them and that's it

          The Iaito requires you to make a jump near the the front entrance to blighttown.

          • 1 year ago
            Anonymous

            >When I got to the capitol, I thought I was nearing the end and not the halfway point.
            Same, and it was the high point of the game for me. Then it just kept going and going with uninteresting areas like Mountaintops and Snowfield.

  33. 1 year ago
    Anonymous

    It's funny seeing people shit on a soulful area like blighttown seeing how many shit areas the series introduced since then.

  34. 1 year ago
    Anonymous

    I kept hearing this place was the worst area, but it wasn't bad at all. Getting shot down by the archers in Anor Londo was way more annoying than any poison darts.

  35. 1 year ago
    Anonymous

    ENTER

    • 1 year ago
      Anonymous

      The one area that looks better in the Remaster because they toned down the eye cancer.

    • 1 year ago
      Anonymous

      images you can hear

  36. 1 year ago
    Anonymous

    To think at one point From could make good levels.

  37. 1 year ago
    Anonymous

    It's a great area, especially on PC at 60 FPS
    The atmosphere and mood is top notch and the layout while confusing makes it so you really feel out of your comfort zone
    If you somehow find the Rusty Ring from the Asylum before getting to Blighttown you even get the reward of trivializing the swamp section
    I never understood the hate for this area

  38. 1 year ago
    Anonymous

    That isn't the worst area in that game. Lost Izalith is.

  39. 1 year ago
    Anonymous

    It's a great filter, Sens Fortress is the worst area.

    • 1 year ago
      Anonymous

      Sen's Fortress is fun as frick, what the hell are you on

  40. 1 year ago
    Anonymous

    Blighttown > the Shitter

    • 1 year ago
      Anonymous

      >introduce new mechanic (torches)
      >literally every single area where you need to use them is garbage

  41. 1 year ago
    Anonymous

    How do I upgrade my weapon to +10 in bonfire? I'm in blighttown and there's no way in hell I'm going all the way back to that smith

    • 1 year ago
      Anonymous

      Blighttown at +5 is pretty doable, don't worry about it. Upgrade when you return.

      • 1 year ago
        Anonymous

        >2000+23
        >needs +10 for blighttown
        Doing a broken straightsword run?

        Shut up you fricking shieldgays. I'm using uchigatana +5 and I need 20 fricking hits to kill one of those flies.
        Oh well guess I can't after all, but I'm not surprised, it's only natural a souls game is shit.

        It's unironically the best part of DaS.

        >no new ip
        No it's fricking not stop spamming.

        • 1 year ago
          Anonymous

          what's wrong ringie, can't cope without your bleed builds? can't live without rivers of blood?

          • 1 year ago
            Anonymous

            git gud, tranime shitter

            Unlike you losers I actually have a life, I can't be bothered to spend hours on your mediocre terrible game.
            Oh well time to use the trainer.

            • 1 year ago
              Anonymous
              • 1 year ago
                Anonymous
        • 1 year ago
          Anonymous

          git gud, tranime shitter

        • 1 year ago
          Anonymous

          Funny you say that, my newbie ass mained a halberd through the game and I used the uchi to kill the flies, but I don't recall having an issue with dealing damage to them.

        • 1 year ago
          Anonymous

          Uchigatana is one of the best weapons in the game.

        • 1 year ago
          Anonymous

          Level dex if you want more damage, or just ignore the fricking flies.
          You won't have trouble with bosses, bleeding is OP.

    • 1 year ago
      Anonymous

      >2000+23
      >needs +10 for blighttown
      Doing a broken straightsword run?

  42. 1 year ago
    Anonymous

    It's unironically the best part of DaS.

  43. 1 year ago
    Anonymous

    Nah, Shrine of Amana is way worse. I do hate Blighttown's platforming however. I want nothing to do with platforming in a game with no dedicated jump button while the platforms are coated with lube.

    • 1 year ago
      Anonymous

      >Shrine of Amana
      Use ranged weaponry, take things slowly. This isn't dark souls 3 or bloodborne where you can zoom past fricking everything.
      >Verification not required

      • 1 year ago
        Anonymous

        >Use ranged
        This is a flaw, ranged combat sucks balls in souls games. You don't even have the sexy loretta greatbow animation to distract you in DS2.

        [...]
        Unlike you losers I actually have a life, I can't be bothered to spend hours on your mediocre terrible game.
        Oh well time to use the trainer.

        >cheating because he couldn't do the minimum amount of research and just assumed bleed would be op in all the games
        Idiot, start a new game and get the black knight sword.

        • 1 year ago
          Anonymous

          >start a new game
          >this tard is unironically expecting me to do ALL of that shit again

          Anime website, go back to your containment board /misc/chud

          • 1 year ago
            Anonymous

            >Leftist
            >avatargays with moe girls
            >unable to navigate the mildest challenge without constant support
            Yep, it's a troony.
            You creatures are the furries of Current Year.

        • 1 year ago
          Anonymous

          >This is a flaw, ranged combat sucks balls in souls games. You don't even have the sexy loretta greatbow animation to distract you in DS2.
          Play the game, dipshit. You'd be shooting at enemies who barely if ever move and when they do move it's enough to prepare the shot anyway and that's the fricking magicians, you can still bash in the melee fricks you encounter with your beating stick. You can't be this fricking inept. "buhbuh shrine sux!" God and Nature teamed up to give you at least two fricking neurons to make your brain work, and it seems like it was a wasted effort. You make actual morons seem like the proper evolution of man.
          Go eat more crayons you diaper-shitting FPS addict.

          • 1 year ago
            Anonymous

            >You'd be shooting at enemies who barely if ever move and when they do move it's enough to prepare the shot anyway
            That's the point, it's not fun. Yeah of course you can outrange people with a bow or draw out enemies one at a time, but it takes forever and it isn't fun. moronic Black person.

            • 1 year ago
              Anonymous

              You go into a slow-paced game and complain about things being slow. Even Black folk aren't as monkeybrained as you.

              • 1 year ago
                Anonymous

                Most of the rest of the game doesn't require you to go as slow, only the shit areas like sotfs iron keep and shrine of amana you moronic ape.

              • 1 year ago
                Anonymous

                Filtered.

              • 1 year ago
                Anonymous

                Bot post.

              • 1 year ago
                Anonymous

                "buh BUGH OTHER SLOW NOT AS SLOW BUH BUBUBUBB HURRRRRRRRRRRRRRRRRRRRRRRRRRR"

                Buy a rope already, troony

              • 1 year ago
                Anonymous

                You first, twinkle troon.

            • 1 year ago
              Anonymous

              >plays a slow paced game
              >complains that is slow
              did your mom let you fall on your head as a baby?

        • 1 year ago
          Anonymous

          >It sucks because it's hard!

          • 1 year ago
            Anonymous

            It's not hard to cheese enemies with a bow like the anon was suggesting. If you think that's hard you have some sort of mental disability.

      • 1 year ago
        Anonymous

        >Use ranged weaponry, take things slowly
        That's so lame though. Nevermind 3, 1 didn't have anything that made me feel like I needed ranged weapons aside from those zombie dragons. It's also pretty shit to use them if, for some dumb reason, shooting one of the melee guys grabs the attention of a priestess because enemies don't play by your rules. Their projectiles have full damage at infinite range, to the point where they only render as blurry jpegs moving at 5 fps because they're so far yet still hit you for full damage, which if you ask me is just insulting.

        • 1 year ago
          Anonymous

          At least in DS1 enemy arrows don't curve mid-air just to nail you around the corner

  44. 1 year ago
    Anonymous

    Imagine being filtered by dudes with blowguns.

  45. 1 year ago
    Anonymous

    It’s the best area in the game. Poison hate cucks need to stick to movie games.

  46. 1 year ago
    Anonymous

    Dark Souls is so fricking outdated that you have to have severe mental deficiencies to enjoy it over ER, Sekiro or DS3.

    • 1 year ago
      Anonymous

      not being able to adapt to a game means you are fricking moronic, i bet you are one of those homosexuals that complain about tank controls

      • 1 year ago
        Anonymous

        NTA but if the difficulty comes from shitty controls/camera or other factors not related to gameplay that means your game is trash. This is my biggest gripe with DS1. Most of the difficulty are not related to the enemies but more to butthole design or incompetence.
        1st time playing it I had my first combat death in Anor Londo when one of the archers (who wasn't even rendered in) shot me, knocking me down from the platform.

  47. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      framerate issue

      • 1 year ago
        Anonymous

        >because for some reason your character isn't capable of stepping over a plank of wood sitting on the floor
        What did you originally play the game on? This makes me want to open PTDE and see if it was a 60fps issue.

        It is. Issue was NOT fixed in the Demaster, despite it supporting 60fps natively and fixing the gravity issue.
        I still insist that PTDE with DSfix at 30fps is the best way to experience the game for the first time, unless you're on console. Remaster is for replays where the framerate and QoL makes up for the massive downgrades.

        How the hell does framerate affect collision?

        • 1 year ago
          Anonymous

          no idea, but you get stuck on geometry at higher than 30, the character will refuse to step over some trivial height difference all the time, and you need to roll over it. Not a huge issue most of the time, except that in Blighttown there's often not enough space to roll over things. It's very noticeable in the Great Hollow and on your way to the crow to return to the Asylum as well.
          Maybe the IK animations and collision with geometry are calculated at 30fps? Could also explain the broken ankles on rolls in the Remaster.

          • 1 year ago
            Anonymous

            It's also noticable when you do the roll onto the tower that gets you back to the Undead Asylum. There is a lip on the flying buttress that I get stuck on unless 30fps stays on. You also need to be in 30fps to even make that roll, which is goofy as hell.

            It is. Issue was NOT fixed in the Demaster, despite it supporting 60fps natively and fixing the gravity issue.
            I still insist that PTDE with DSfix at 30fps is the best way to experience the game for the first time, unless you're on console. Remaster is for replays where the framerate and QoL makes up for the massive downgrades.

            >I still insist that PTDE with DSfix at 30fps is the best way to experience the game for the first time
            I am still mad that online is never coming back

            • 1 year ago
              Anonymous

              Yeah, that's the "on your way to the crow" part, it always happens. You actually don't need to be at 30fps to make that roll, but it's WAY easier. It wasn't until I tried it at 30 after the first playthrough that I realized that it wasn't supposed to be challenging at all to get there.

        • 1 year ago
          Anonymous

          Japanese coding

        • 1 year ago
          Anonymous

          They fixed it in ds2. In that one they tied durability damage to framerate.

    • 1 year ago
      Anonymous

      >this is the genre defining masterpiece everyone keeps talking about

      • 1 year ago
        Anonymous

        >Konosuba gif
        Subhuman

    • 1 year ago
      Anonymous

      That's your fault for not playing at the designated 12fps sir.

      • 1 year ago
        Anonymous

        nope that happens in the original ps3 release too

        • 1 year ago
          Anonymous

          That's because it wasn't running at the designated 12 fps. You think I'm kidding? DSFix comes with a shortcut button to lock your fps to 30 and another one to lock your fps at 12 (might be 10 not sure haven't played it in a few years) for certain bugs and strats.

          • 1 year ago
            Anonymous

            oh really? i thought you were exagerating lol, i do like these games but unlike fanboys, i can see all the moronic desing choises

    • 1 year ago
      Anonymous

      BRAVO MIYAZAKI

    • 1 year ago
      Anonymous

      kek
      the same shit happens in a few places in the crystal cave

  48. 1 year ago
    Anonymous

    I liked it on my first playthrough and I played it with the shitty fps. It was tense, but I managed to go all the way up Blight town to the locked door of the depths and then all the way back down without dying once. And then I killed qualag without dying too.
    Good times

  49. 1 year ago
    Anonymous

    Blighttown is weird. I went from thinking it's shit to thinking it's actually really well designed to now thinking it's shit again. I think it's because I can see what the devs were going for and I really appreciate it but it doesn't excuse the pure jank in this area like constantly getting stuck on random crap because for some reason your character isn't capable of stepping over a plank of wood sitting on the floor.

    • 1 year ago
      Anonymous

      >because for some reason your character isn't capable of stepping over a plank of wood sitting on the floor
      What did you originally play the game on? This makes me want to open PTDE and see if it was a 60fps issue.

      • 1 year ago
        Anonymous

        I played PTDE first and then Remastered when it came out.

      • 1 year ago
        Anonymous

        It is. Issue was NOT fixed in the Demaster, despite it supporting 60fps natively and fixing the gravity issue.
        I still insist that PTDE with DSfix at 30fps is the best way to experience the game for the first time, unless you're on console. Remaster is for replays where the framerate and QoL makes up for the massive downgrades.

  50. 1 year ago
    Anonymous

    blighttown is my favorite area. i love the really ramshackle wooden design.

  51. 1 year ago
    Anonymous

    >it's this thread again

    • 1 year ago
      Anonymous

      Find me a single thread on Ganker, frick, on Ganker, that isn't "oh it's that thread again"

  52. 1 year ago
    Anonymous

    Why is this avatar gay flexing playing dark souls badly?

    • 1 year ago
      Anonymous

      Attention, I would imagine.

  53. 1 year ago
    Anonymous

    [...]

    Dodge the blood puke, take a few swings and that's it. Just don't let yourself get mobbed.

  54. 1 year ago
    Anonymous

    [...]

    Shut.

    • 1 year ago
      Anonymous

      Did you really just post cropped Queen of Hearts porn?

  55. 1 year ago
    Anonymous

    i dont like getting poisoned in games

  56. 1 year ago
    Anonymous

    considering the sheer amount of games, it's a stupid question. no, no it's not the worst area in "gaming history". As a matter of fact, it's not even the worst area in it's game.

  57. 1 year ago
    Anonymous

    Blighttown is the best area in DS1. If you dislike it it's no biggie, it just means you don't understand art and never will.

  58. 1 year ago
    Anonymous

    Not even the worst area in the game
    That lava part was way crappier

  59. 1 year ago
    Anonymous

    >>>/b/

  60. 1 year ago
    Anonymous

    FROM SHITHOLES OFFICIAL POWER RANKINGS

    HIGH
    >Blighttown: the GOAT shithole, both the favelas and the swamp, the entire thing being cohesive, the verticality, the feeling of being trapped/not being able to leave easily, the poison darts, all the little secret paths, etc
    >The Gutter: great level design, love the verticality and exploration in the dark, love the lighting fire gimmick and atmosphere
    >Valley of Defilement 2: kinda samey but love the darkness and bleakness, you do feel like you're getting lost in it at first
    >Lower Latria: great atmosphere but annoying to navigate

    MID
    >Valley of Defilement 1: upper Blighttown prototype
    >Farron Keep: truly the most mid of all of them, decent but nothing new or interesting about navigating it except lighting the torches, it's really representative of ds3 it's from on autopilot
    >Black Gulch: this one is also really representative of ds2, it's dumb and ugly but also it's unique and weird, I like the atmosphere being Gutter turned to 11, some vertical exploration with that little secret area underneath, but it's so short and boss is shit

    LOW
    >Swamp of Aeonia: terrible imo how Torrent trivializes it, but makes a great first impression if you took the chest trap, what a wasted opportunity
    >Lake of Rot: they at least disabled Torrent here, it looks cool and kinda different at first but it's just flat and boring, rot is just pink reskinned poison, it's another rushed area without real level design
    >Sunken Valley swampy area: trivialized by grapple but I liked that small monkey fight, idk it just feels like a small homage to poison swamp meme without overdoing it so at least it doesn't wear out its welcome
    >Harvest Valley: completely boring both visuals and design

    • 1 year ago
      Anonymous

      I'd swap Farron Keep and Harvest Valley, but otherwise great ranking.

    • 1 year ago
      Anonymous

      Agreed pretty much. I think harvest valley is OK, there are various corners to explore and it has a cool aesthetic, just none of it is exactly good

      OBJECTIVE WORST FROMSHIT LEVELS

      >Frigid Outskirts
      Utterly worthless in every possible way
      >Lake of Rot
      Flat, barely any actual level design, unrelated boss fight, nothing of any interest at all aside from the Grand Cloister which is empty anyways
      >Demon Ruins and Lost Izalith
      Clearly unfinished, trash boss battles, gigantic but empty level design
      >Dragon Shrine
      Biggest waste of potential in the series, just walking up staircases to an awful boss with mostly immobile enemies

      The eternal cities were particularly disappointing to me. They're not quite as dogshit as the ones you listed but I was hyped for them and they're really linear and boring

    • 1 year ago
      Anonymous

      I really want to like The Gutter, but it really needed something at the end of it before Black Gulch, even if it was just a Leechmonger-tier boss. For that matter I wish Black Gulch had been longer. Hell, make The Rotten the boss of the Gutter and the boss of Black Gulch could be something even more horrific.

    • 1 year ago
      Anonymous

      I feel like Sunken Valley was designed on purpose to be trivialized by grapple
      to highlight the difference between Sekiro and the souls games

      the monkeys being by far the most dangerous thing there highlighted it even further

    • 1 year ago
      Anonymous

      >Valley of Defilement 2: kinda samey but love the darkness and bleakness, you do feel like you're getting lost in it at first
      lost? most of that level is just a single straight path and a huge empty swamp surrounding it where they purposefully tucked all the items at the furthest corners on the map just to waste your time
      I don't see why would anyone like that, other than contrarianism.
      >latria
      the swamp area in latria is absolutely tiny, how is it annoying to navigate?

  61. 1 year ago
    Anonymous

    [...]

    Can you put on a trip so I can filter you?

    Yeah, that's the "on your way to the crow" part, it always happens. You actually don't need to be at 30fps to make that roll, but it's WAY easier. It wasn't until I tried it at 30 after the first playthrough that I realized that it wasn't supposed to be challenging at all to get there.

    >You actually don't need to be at 30fps to make that roll
    you've got to be kidding me, this is making me furious

    • 1 year ago
      Anonymous

      Just send a report, jannies usually respond pretty quickly to avatargays. One of the few things they're good for.

  62. 1 year ago
    Anonymous

    ITT: tranime gay seethes because game hard
    >try finger but hole
    or some turn-based shit, that might suit you better

  63. 1 year ago
    Anonymous

    OBJECTIVE WORST FROMSHIT LEVELS

    >Frigid Outskirts
    Utterly worthless in every possible way
    >Lake of Rot
    Flat, barely any actual level design, unrelated boss fight, nothing of any interest at all aside from the Grand Cloister which is empty anyways
    >Demon Ruins and Lost Izalith
    Clearly unfinished, trash boss battles, gigantic but empty level design
    >Dragon Shrine
    Biggest waste of potential in the series, just walking up staircases to an awful boss with mostly immobile enemies

    • 1 year ago
      Anonymous

      frigid outskirts. blighttown is actually a good area

      >Frigid Outskirts
      this is agressively the worst

      >catacombs
      Holy frick that almost filtered me. What were they thinking with the giant skeletons in pitch black right next to a cliff?

      Tomb of the Giants is a completely different entity than Catacombs. I did not see that I got the skull lanturn or forgot about it and ended up doing the entire area in the pitch black. It was awful but god damn was it not a thrilling experience.

    • 1 year ago
      Anonymous

      Lake of rot is an atmospheric/lore level like ash lake. It's one of the most unique locations in ER, I think it's fine since its not annoying as you said. Also the loot there is great.

      • 1 year ago
        Anonymous

        >lore level
        They simply ran out of time/money but wanted to keep the set pieces for cool points. Which was completely understandable at the time. What I don't understand is why the frick didn't they fix it in the remaster?

        • 1 year ago
          Anonymous

          I think ash lake is totally fine, it's a decent change of pace. If they were to fix anything I would've rather seen them fix the dragon butt copypasta in lost izalith and some of the later levels in general.

          • 1 year ago
            Anonymous

            >I would've rather seen them fix the dragon butt copypasta in lost izalith
            I can't imagine how miserable that area would be if the aggro range was extended.

            • 1 year ago
              Anonymous

              I think aggro range was reduced for the remaster thankfully. What I meant was replace them with something else and flesh out the area as an actual level. Or just get rid of them entirely since nobody engages with them anyways.

              • 1 year ago
                Anonymous

                >Or just get rid of them entirely since nobody engages with them anyways.
                this would be better, but most of the enemies in Lost Izalith are garbage anyway so I wouldn't know what they would be replaced by.

                You should have seen it pre-patch, before they fixed the fps issues and lowered the aggro range.

                If only. Sounded like fun, especially since some items weren't fricked with yet.

            • 1 year ago
              Anonymous

              You should have seen it pre-patch, before they fixed the fps issues and lowered the aggro range.

        • 1 year ago
          Anonymous

          Ash Lake is pure vibe easily a top 5 area in Dark Souls. The last thing it needs is Scholar level abortion of a copy-pasta job with 50 black knights sprinting at you.

          • 1 year ago
            Anonymous

            It's a glorified hallway, it could use a few more branches with a few islands. At least try to make it a decent area with something to do.

        • 1 year ago
          Anonymous

          >they
          The game wasn't remastered by game designers, it was remastered by Krzysztof or whatever the frick they call the "people" over there. Their one job was to make the game look better and not only it looks worse but it also has game logic issues, audio issues and animation issues. Do you REALLY want Krzysztof to do Dark Souls 1: Scholar of the First Sin?

          • 1 year ago
            Anonymous

            Idk, never played DS1 remastered. I don't see the point of remastering a perfectly serviceable game.

    • 1 year ago
      Anonymous

      Dragon Shrine is lame but it's quaint compared to Drangleic Castle.
      >big area hyped up for the entire first half of the game
      >castle looks ugly and drab as shit, lighting sources come from nowhere, rain doesn't pour into the open roofed main hall, nashandra just chilling in front of a random point on the roof, you can even see the outline of the level floating above the mountains when lightning strikes
      >no flow, tons of empty rooms with nonsensical layout. every room is some weird gimmick, from a gorillion stone soldiers to acid room to arrow trap room to empty room with giant painting of nashandra who is totally not evil. One room is specifically designed to be an ambush encounter because the doorframe is two feet above the ground
      >the few cool or weird ideas (soul golems, living lock) completely wasted
      >feels like a gauntlet rather than an actual castle with anything interesting going on
      >sotfs doesn't do anything but add a different enemy to every room

      • 1 year ago
        Anonymous

        Ok so like Anor Lando but better

        • 1 year ago
          Anonymous

          No, like Anor Londo but a chore to get through.

          • 1 year ago
            Anonymous

            Chore doesn't mean anything. You're an adventurer. Play something more your style like Dear Esther.

            • 1 year ago
              Anonymous

              lol okay bud, I'm not the one going to bat for a worse version of an already bad level.

      • 1 year ago
        Anonymous

        And to top it off, Dragon Shrine was once supposed to be Drangleic Castle. They really had no clue how to design that thing since it also featured nonsensical architecture and random drop-downs.

        • 1 year ago
          Anonymous

          Dragon Shrine is lame but it's quaint compared to Drangleic Castle.
          >big area hyped up for the entire first half of the game
          >castle looks ugly and drab as shit, lighting sources come from nowhere, rain doesn't pour into the open roofed main hall, nashandra just chilling in front of a random point on the roof, you can even see the outline of the level floating above the mountains when lightning strikes
          >no flow, tons of empty rooms with nonsensical layout. every room is some weird gimmick, from a gorillion stone soldiers to acid room to arrow trap room to empty room with giant painting of nashandra who is totally not evil. One room is specifically designed to be an ambush encounter because the doorframe is two feet above the ground
          >the few cool or weird ideas (soul golems, living lock) completely wasted
          >feels like a gauntlet rather than an actual castle with anything interesting going on
          >sotfs doesn't do anything but add a different enemy to every room

          Drangleic Castle was badly designed but it least it had challenge and a couple gimmicks. Dragon Shrine has nothing. It has a couple chests and early-game enemies. It also has a laughably shit boss which then leads to the game's ending. Ridiculously anti-climactic

  64. 1 year ago
    Anonymous

    frigid outskirts. blighttown is actually a good area

  65. 1 year ago
    Anonymous

    [...]

    I was stubborn and just got gud at fighting big skellies blind

  66. 1 year ago
    Anonymous

    [...]

    So you play like a shitter. Got it.

    [...]

    >divine weapon
    Thanks for confirming

  67. 1 year ago
    Anonymous

    [...]

    The end when you get poisoned was probably the most tense moment of the game to me.

    Parts of Blighttown were stupid to play through over and over but of course thats what made DaS1 GOAT was you could skip what you didn't like on multiple playthroughs.

    First playthough it was very scary and tense.

  68. 1 year ago
    Anonymous

    [...]

    You're not playing, you've never played, you're just a troon farming (you)s because it's the only way you can derive any pleasure anymore.

    • 1 year ago
      Anonymous

      ?

      • 1 year ago
        Anonymous

        >2 hours
        >blighttown
        >+10 uchigatana
        >complain about dealing no damage
        There are so many things wrong I'm not even sure where to start

        • 1 year ago
          Anonymous

          dumb anime girl forgot to level up to the stat requirement

        • 1 year ago
          Anonymous

          It's a bait thread thread. Just ignore the weeb and appreciate the actual discussion this thread had that wasn't just DeS vs DeS2 garbage..

  69. 1 year ago
    Anonymous

    DeS 5-2 is worse

  70. 1 year ago
    Anonymous

    idk I don't play shit.

  71. 1 year ago
    Anonymous

    Remember playing this on Xbox 360 on launch.
    Literally single digit fps in Blighttown, looked like complete ass too.
    Nightmare fuel.

  72. 1 year ago
    Anonymous

    [...]

    You can often land more than one and you can often attack during their "turn" with a spear. Sometimes you can poise break then and get a bunch of attacks in. It's more like a dogfight than a fully TB battle.

  73. 1 year ago
    Anonymous

    [...]

    >played for a week
    >still in blighttown
    >calls others moronic
    can't way for next month when you'll finally make it to Sen's and seethe about that.

  74. 1 year ago
    Anonymous

    [...]

    your post probably got deleted because everyone reported it lol

  75. 1 year ago
    Anonymous

    [...]

    I was just pointing out that it wasn't really the jannies that got you, but rather the fact that everyone hates you

  76. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      classic

  77. 1 year ago
    Anonymous

    lmao based janny removing pedotrash once more
    and he does it for free

  78. 1 year ago
    Anonymous

    I'm tired. You losers made me tired.
    Pay for your sins.

  79. 1 year ago
    Anonymous

    Vivec is the worst place in vidya

  80. 1 year ago
    Anonymous

    Valley of the Drakes is a waste
    It's pretty much a hallway

    • 1 year ago
      Anonymous

      It's more like a shady backalley that connects 3 absolute shitholes.

  81. 1 year ago
    Anonymous

    Stop shitposting with the cups you Black person.

    • 1 year ago
      Anonymous

      Seething isn't good for your health

    • 1 year ago
      Anonymous

      lmao shit shows deserve to be used for shit posts.

  82. 1 year ago
    Anonymous

    Dukes Archives is fricking ass Harry Gayter shit

  83. 1 year ago
    Anonymous

    I actually really enjoyed Blighttown, or at least the initial decent into the swamp. Hearing the howls of hollows all around you as you make your way down is intense. The swamp, I can take or leave.

  84. 1 year ago
    Anonymous

    Frame drops aside, just about every area in Dark Sneed 2 and 3 are worse.

  85. 1 year ago
    Anonymous

    Blighttown is incredible wtf are you talking about. It encapsulates the entire mood of the game, just a bunch of bullshit unfair enemies and situations you have to overcome

  86. 1 year ago
    Anonymous

    nothing will ever be worse than the time they dropped a half-finished Source Engine hallway into the final act of DS2.

  87. 1 year ago
    Anonymous

    I'm a ninja now

  88. 1 year ago
    Anonymous

    >2000 + 23
    >supposed to be a fricking REMASTER
    >still no way of ordering gear based on weight/dmg/def etc

  89. 1 year ago
    Anonymous

    i thought it was fun, the part past the catacombs with no light was much more tedious and made me stop playing for a while

  90. 1 year ago
    Anonymous

    I'm attempting a STR only build in DS1. What am I in for? Starting as a Pyromancer.

    • 1 year ago
      Anonymous

      Make a mad dash through the graveyard close to the main hub grabbing every item and eventually you'll find a big fricking sword, you're now set for life.

  91. 1 year ago
    Anonymous

    Try Battletoads aqua bike level, then see how you feel about Blight town.

  92. 1 year ago
    Anonymous
  93. 1 year ago
    Anonymous

    Tell me this isn't the coolest build you've ever seen

  94. 1 year ago
    Anonymous

    love blighttown
    fun place to invade cause no one ever gets the rusted ring

  95. 1 year ago
    Anonymous

    One of the better Souls areas. If you want shit levels look at DS3.

  96. 1 year ago
    Anonymous

    If you dislike Blighttown, the franchise isn't for you.

  97. 1 year ago
    Anonymous

    it's not even in the top 5 of worst soulsborne areas

  98. 1 year ago
    Anonymous

    I think it's a cool area, you just got to play it slow, use a bow perhaps. I liked how on edge I felt while carefully exploring it. If you try to speedrun it then yeah, lots of ways to frick up and die. But that's true for the majority of these games anyway

  99. 1 year ago
    Anonymous

    >ctrl-f "horsefrick"
    >0 results
    disappoint

  100. 1 year ago
    Anonymous

    blighttown is one of the better areas in ds1

  101. 1 year ago
    Anonymous

    Be very careful when replying to him lads. One wrong step and he'll spam webms nitpicking ds1 and 3 for the rest of the thread

  102. 1 year ago
    Anonymous

    You're all fricking pseuds let me introduce you to the actual worst area in soulsborne.
    >unreachable enemies
    >perma-tranquil walk
    >leads you to a recolour of an existing boss that drops nothing unique
    Yes I know you can technically run through the grate before it closesand reach the enemy ledges. Does it make the area better? No.

    • 1 year ago
      Anonymous

      Finally someone who actually played this area. I have a friend that claims DS2 is his favorite game but hasn't played the DLC.
      It's absolute cancer. Just the worst slow and fast shit where your timing and luck has to be perfect if you want to sprint through it. Otherwise you just have to slog through a ton of bullshit from enemies you can't reach.

      • 1 year ago
        Anonymous

        >Just the worst slow and fast shit where your timing and luck has to be perfect if you want to sprint through it
        or you can be a wizard, kill the enemies in their cages and casually stroll through

    • 1 year ago
      Anonymous

      Sorry you fell for the adp meme and couldn't put together a functioning build to properly get through this area.

    • 1 year ago
      Anonymous

      This one is bad but it's not that bad. You can sprint through and only get hit once or twice, and the two ledge drops grant you a chance to heal if you did. It's also pretty short, like less than a minute if you path right.
      Horsefrick valley wins worst area every time

    • 1 year ago
      Anonymous

      This is pretty bad but it's so short that it didn't really bother me much. The boss run for this and Alonne are fricking cancerous though

  103. 1 year ago
    Anonymous

    worst area in fromsoft history, horsefrick desert

    • 1 year ago
      Anonymous

      which game is that? I don't remember this area unless it's that snowy ds2 dlc one

      • 1 year ago
        Anonymous

        it is

  104. 1 year ago
    Anonymous

    Blighttown sucks but it's not even the worst level in DaS1.

  105. 1 year ago
    Anonymous

    >the entire blightown is powered by 2 undead dogs
    in our world, undead status would be utilized for resource production.

  106. 1 year ago
    Anonymous

    It wasn't bad with mods (or even Remastered) when it actually ran at double-digit fps. It was horrible in the original/ without mods, though.

  107. 1 year ago
    Anonymous

    blighttown sucked, but i liked the way b lighttown sucked, it was attrition down a somewhat linear path to a region of poison swamp that you could navigate and avoid many encounters, or if you must perform the encounters the enemies die quickly
    farron swamp was actually just not fun to play, you have many options to get where you want to go and none of them solve the reality that you have to fight enemies in poison 90% of the time you're in poison or, worse, kite them onto dry land or use a bow or, at the epitome and finest of das3 level design, just run past them and not fight them

    I utterly despise DaS3 so much bros

  108. 1 year ago
    Anonymous

    It sucked when it had FPS issues, once those were fixed, I had great fun getting invaded in it and just hiding as one of a billion pieces of clutter until they kill themselves.

    • 1 year ago
      Anonymous

      >I had fun sitting in a corner doing nothing
      Do soulsgays really?

      • 1 year ago
        Anonymous

        No, soulsgays generally love their honorable pvp. I don't care about honor, I care about making people upset!

  109. 1 year ago
    Anonymous

    t. someone who never played the game
    t. someone who read something about blight town without understanding why it was bad

  110. 1 year ago
    Anonymous

    I feel like it might be the best. Sure there are a lot of bad and uninspired games, but the games that are good are absolutely amazing. Just look at death stranding, dmc5, elden ring, nier, botw etc. Pretty much all my favorite games either came out in the PS2 era, or only fibe or so years back. I’m having a blast with games right now, and 2023 is stacking up to be a really amazing year.

  111. 1 year ago
    Anonymous

    Not even worst area in souls, just tell me how Blighttown is worse than Friggid Outskirt.

  112. 1 year ago
    Anonymous

    Blighttown is meant to make you want to get out of it. It definitely succeeds in doing so. It's really well made, but its depressing for sure. I would say Elden Ring's entire overworld is complete crap, it feels like I am playing ESO or WOW.

  113. 1 year ago
    Anonymous

    I replayed it recently and enjoyed going through it. It's well designed, has a good sense of tension, not too many jump scare mobs and a decent layout of items to find with well position mobs encouraging a tactical approach instead of most modern arpg unga bunga charge tactics.

  114. 1 year ago
    Anonymous

    I would say if any area is the worst its the sewers but then i remembered that you can drop down behind the table and above the rat then slide down and skip the entire area.

  115. 1 year ago
    Anonymous

    micolash boss fight area

  116. 1 year ago
    Anonymous

    No moron the tomb of giants was the worst area. Couldn't see frick all and had to fight giant fricks while other giant fricks shot arrows at you. Fell off the ledge multiple times while trying to avoid the giant's swing

  117. 1 year ago
    Anonymous

    You mean one of the best areas? I love it when a video game dares to test your mental perseverance. That's what made DS1 good.

  118. 1 year ago
    Anonymous

    Has the tranime poster conquered blighttown or is he still seething?

  119. 1 year ago
    Anonymous

    Unironically a good area, except for the FPS drops.

  120. 1 year ago
    Anonymous

    i thought it was one of the most fun parts since its the only area of the game thats remotely challenging, aside from sen's fortress

  121. 1 year ago
    Anonymous

    lost izalith is worse solely for the fact that it's unfinished
    also frick bed of chaos, worst boss ever created in any game

  122. 1 year ago
    Anonymous

    ENTER

  123. 1 year ago
    Anonymous

    Not even close, because Lost Izalith exists

  124. 1 year ago
    Anonymous

    Actually this is the worst area in gaming tbh. Or at least from Soulsborne ripoffs.

    • 1 year ago
      Anonymous

      good god that soulless ui. frick, they got to japan as well

      • 1 year ago
        Anonymous

        >as well
        but Japan always had soulless UIs, that's nothing new

        • 1 year ago
          Anonymous

          >always
          >posts a game from the last 5 years
          you need to be 18 to post here

          • 1 year ago
            Anonymous

            ok, here

            • 1 year ago
              Anonymous

              S O U L
              O
              U
              L

  125. 1 year ago
    Anonymous

    I have had nightmares about this area and I only ever experienced it on PC

    • 1 year ago
      Anonymous

      Btw I didn't actually find the area to be all that difficult

  126. 1 year ago
    Anonymous

    one if the best areasin dark souls 1

  127. 1 year ago
    Anonymous

    Skill issue.
    You suck.
    I win.
    You will never be a woman.
    Sneed.
    Dilate.
    Cope.

  128. 1 year ago
    Anonymous

    No

  129. 1 year ago
    Anonymous

    One of the best.

  130. 1 year ago
    Anonymous

    >actually hating on Blighttown
    Why?
    It's comfy as frick

  131. 1 year ago
    Anonymous

    I beat Dark Souls 2 years ago and was thoroughly unimpressed. Why this shitty ass janky ass game gets its dick sucked so fervently is beyond me. Put me off from all Souls games entirely. Its all an exercise in tedium and e-peen.

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