The open world absolutely blows the frick out of Elden Ring. The only equal quality in Elden Rings open world is the scenery which is still edged out by RDR2. Meanwhile RDR2 has more stuff in its world and a whole lot more to do in said world. It's objectively better.
What are you talking about? This has to be a problem with only (You). The world has tons of stuff in it and is constantly wanting you to explore it. Even just moving from one "Waypoint" to another to get a quest will have at least a couple of things each time to lure you off the road.
Following waypoints and map markers isn't exploration. I'm not saying I never explored, there is definitely a few things to find, but it isn't the focus or design of the world.
1/16th of the map in RDR2 is way more exciting than every single facet of the map in Elden Ring. That is, if you can even enjoy it without stuttering because developers cannot into DX12
2 years ago
Anonymous
Don't get me wrong, rdr has a great world. But I think the game it surrounds doesn't live up to it.
I love the lakes, forests, and mountains
2 years ago
Anonymous
They did recently update RDR2 with performance improvements, not sure if DX12 is good on that though. I played through the entire game at low settings on 30fps and it still blew me the frick away. I do feel that New Austin is cool but a little empty though.
2 years ago
Anonymous
i meant elden ring raisin brainlet
2 years ago
Anonymous
Excuse me, maybe phrase your shit a little better. BTW I did play some Elder Ring on DX12 and had no stutters. Too bad the game was just uninteresting.
2 years ago
Anonymous
>I do feel that New Austin is cool but a little empty though.
New Austin is pretty much copy-paste of the first game.
2 years ago
Anonymous
This. Just in the Heartlands alone, I found much more to do and had much more interest in the world than the entirety of the world in Elden Ring.
If the world was designed around waypoints then why did they also develop an entire world around them? They would have just made it a linear game when it's clearly not. Besides, how would you "encourage exploration" in ways that RDR2 didn't already do?
2 years ago
Anonymous
Are you really arguing that a game being open world inherently means the game is suited to being open world?
Regardless, that isn't the point I was making. A game can be open world and still be designed around following waypoints. Skyrim is the obvious example. I don't think there is much rockstar could've done to encourage more exploration. The setting of the wild west doesn't leave many options because the wilderness needs to be empty for it to fit the setting. As a start, remove waypoints and give people descriptions and land marks to guide them. You should be looking at the beautiful vistas and roaming the land, not staring at a minimap. The mission design doesn't really accommodate this though, you fail for going 20 feet off the designated path.
2 years ago
Anonymous
>he doesn't think the vast outdoors of land untamed by humanity is beautiful and rich with opportunity
2 years ago
Anonymous
It is beautiful, but in rdr there isn't much opportunity. I do wish there was. If I were to use my going into games machine I would choose rdr over elden ring
There's a pleasure in experiencing high fidelity representations of nature in a medium like video games, I find the real thing and its virtual shadow enrich each other
2 years ago
Anonymous
I agree to an extant, what I really like in games is seeing things we'll never get again, or won't have in my lifetime. Rdr wilderness has an appeal in that everything is off trail and more wild than most places you can easily access irl. But I also like going through the old towns etc.
I'd like to see rockstar explore other locations/times. Assassins creed does a good job of picking places, unfortunately everything else they do sucks.
well no shit, rockstar poured literally everything they had left into that game and no one is even close to their technical level in terms of crafting open worlds
RDR2 has atrocious open world with literally nothing to do. I don't know what you are smoking.
The morailty system kills what little fun remains to do.
Undoubtedly. Elden Ring's is cartoonish. Muddy candy colors everywhere, game looks like the whole world was dipped in sludge. RDR2's is breathtaking. Nips are going stir crazy on that island. I haven't seen a single open world from that country that didn't look like anime sludge. Wide open horizons do a body good.
They did a great job making an open world but Arthur/John controlled like absolute fricking dogshit, and the magical all-seeing eye of god sheriffs were insane.
>kill a man out in the middle of no where with no witnesses >BOUNTY >HERE COMES POLICEBlack person
Frick right off. Also lazily mapping multiple common actions to the same buttons was a fricking moronic decision.
>want to talk to someone >shoot them in the face
Also don't get me started on how nonsensical the weapon wheel was and shit you picked not staying equipped between missions or on the horse. Fricking pathetic.
No bot, friend. I legitimately liked RDR more than RDR2. The only improvements were the graphics and score. Everything else was a step down. RDR had better controls, faster gameplay, Undead Nightmare, and the MC wasn't pointlessly woke for a cowboy at the time.
>Haha wow Arthur taking ten seconds to pick up a can of beans is PURE LUDO >Look, he reacts sluggishly when I press the buttons! It's like I'm really there!
You're not even on the same cognitive plane as the Rockstar latte boy. Stop posting
2 years ago
Anonymous
>cognitive plane
To be fair, you have to have a very high IQ to enjoy Red Dead Redemption 2. The story is really subtle, and without a solid grasp of feminist Theory most of the missions will go over a typical gamer's head. There's also Arthur's nihilistic outlook, which is deftly woven into his characterisation- his personal philosophy draws heavily from Kimberlé Crenshaw literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these cutscenes, to realise that they're not just slow- they say something deep about WHITE MEN. As a consequence people who dislike Red Dead Redemption 2 truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Arthur's existential catchphrase "Women voting? Sure, why not?," which itself is a cryptic reference to Simone de Beauvoir's epic The Second Sex. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Rockstar's genius pathos unfolds itself on their television screens. What fools.. how I pity them.
And yes, by the way, i DO have a Red Dead Redemption tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand. Nothin personnel kid
>I need inputs I need inputs I need inputs I need constant stimulation gratification sensation or I'm gonna fricking INSAAAAAAAAAAAAAAANE
shut up homosexual
>I need inputs I need inputs I need inputs I need constant stimulation gratification sensation or I'm gonna fricking INSAAAAAAAAAAAAAAANE
shut up homosexual
Why is this the default reaction when people honestly point out the game's padding? Is it bots or Indians?
>i-is that a naturalistic representation of reality AAAAAAAAAAAAAAAAAAAAA I NEED GAMEPLAY I NEED INPUTS
shut up homosexual
2 years ago
Anonymous
>sluggish >atrocious!!! >aaaaaaa i need to be jerk offd by digital skinner boxes at all times or ill go insaaaaane
Literally brain rotted corn syrup golem mammonite subsubhuman lumpenprole quadroBlack person scum. there are animals being slaughtered right now to feed these clowns. i weep for this planet
If I wanted to experience the devs vision I would have gone to a gay club
The gameplay sucks the very same horse balls they so lovingly rendered
Maybe they shouldn't have spent thousands of man hours carefully sculpting horse testicles and should have made good gameplay instead
John isn't attending feminist rallies and talking about his heckin' Black personino best friends in RDR1, or giving Micah shit for saying darkies. Literally no one in the west at that time would have given a single frick if Micah started saying Black person for ten hours.
Agree, even though I love the game it doesn't start out great. It's a shame a friend of mine just decided to skip it because of this sort of thing and he instead enjoys the absolute fricking turd that TLOU2 is.
if you want chronological order do 2 and 1 but if you're hesitant to go back to rdr1 (rightfully so since it's so aged), then just 2, and then look up what happens in the plotline in a 10 min video or something
RDR2 exploration >wander about on horse >find shack where guy cinematically tells you to frick off >get detailed cutscene about racism >get new hat after hunting for perfect rabbits
Elden Ring exploration >wander about on horse >see castle where soldiers immediately attack you >probably fight a reused boss >get unique weapon/armour/spell/ash of war
It's about what you like in games. If you like movie games then RDR2 is for you, though the story cant stand up to actual westerns or even the first game. Elden Ring is better if you actually like playing games but the play itself is inferior to previous Souls games like Bloodborne and Sekiro. For me it's Elden Ring for obvious reasons but that's because I already live in a rural area so I cant be so easily wowed by nice realistic landscapes. Maybe RDR2 seems incredible to city kids but that's just a fault of perspective.
RDR2 is the most polished turd ever
It's one of the best wallpaper generators, and the poly count is crazy high
Obviously it all completely falls apart once you actually start playing because it feels like the entire game world is covered in glue with how tediously sluggish everything is and the gameplay is absolutely atrocious
>sluggish >atrocious!!! >aaaaaaa i need to be jerk offd by digital skinner boxes at all times or ill go insaaaaane
Literally brain rotted corn syrup golem mammonite subsubhuman lumpenprole quadroBlack person scum. there are animals being slaughtered right now to feed these clowns. i weep for this planet
It's amazing how the open world of rdr2 actually hurts the games story. The entire point of the game is the gang being on the run, laying low hopping place to place yet all that urgency is killed because the world is so detailed the player will most likely just frick off. I remember when Jack got kidnapped I got sidetracked and spent about an in game week hunting/fishing.
The point is to lean into the urgency of the plot when the missions demand it and lay off when the gang is in good spirits and laying low. dude I went le fishing when jack got kidnapped XD is such reddit bullshit.
sounds like a you problem, i explored the entire open world as soon as it opened up (- saint denis because you couldnt really go there) and then focused on the story, getting the best of both worlds
I don't knwo what people are talking about when they say RDR2 had a good open world, when people say "good open world" I think of fun exploration and cool stuff to do. RDR2's open world feels like a plastic shell, and everything you can do in it outside of hunting feels railroaded (aside from the legendaries, which are also railroaded). Rockstar doesn't know how to make anything emergent.
My biggest issue with Elden Ring is that everything you do, everything involving exploration and fricking around, only has two goals: faring better with bosses/pvp and lore. It's basically a big dungeon crawler where you have the option to frick around massive areas where you're most likely going to eat shit or find your next unique thing that makes it more engaging to fight some enemy. Landscapes are an extra thing that's cool to some people. It's not the same kind of game at all and it's hyper combat centric. RDR2 is a game where you're not explicitly looking around for bosses to kill and gear to upgrade so you get stronger, it's a much smaller part. It's a game with a lot more variety, it's a lot more cinematic as well. It's like comparing Daggerfall to Zelda, not to take away anything from either.
There's no reason to explore in RDR any more than there is Elden, unless you want to. I wanted more guns and clothes. I don't consider riding my horse over to a woman who wants dinosaur bones for no reward to be gameplay.
The hunting was easily the best part. I could have played an entire third person hunting game based on the RDR2 engine.
Still, you get hunting as a whole mechanic and it's a mostly optional part of the game. It's not the only thing you do so you do it more efficiently after exploring.
>rockstar game better than a souls game
LMAO
The open world absolutely blows the frick out of Elden Ring. The only equal quality in Elden Rings open world is the scenery which is still edged out by RDR2. Meanwhile RDR2 has more stuff in its world and a whole lot more to do in said world. It's objectively better.
I disagree, rdr is a waypoint game. Exploration isn't encouraged enough.
What are you talking about? This has to be a problem with only (You). The world has tons of stuff in it and is constantly wanting you to explore it. Even just moving from one "Waypoint" to another to get a quest will have at least a couple of things each time to lure you off the road.
Following waypoints and map markers isn't exploration. I'm not saying I never explored, there is definitely a few things to find, but it isn't the focus or design of the world.
1/16th of the map in RDR2 is way more exciting than every single facet of the map in Elden Ring. That is, if you can even enjoy it without stuttering because developers cannot into DX12
Don't get me wrong, rdr has a great world. But I think the game it surrounds doesn't live up to it.
I love the lakes, forests, and mountains
They did recently update RDR2 with performance improvements, not sure if DX12 is good on that though. I played through the entire game at low settings on 30fps and it still blew me the frick away. I do feel that New Austin is cool but a little empty though.
i meant elden ring raisin brainlet
Excuse me, maybe phrase your shit a little better. BTW I did play some Elder Ring on DX12 and had no stutters. Too bad the game was just uninteresting.
>I do feel that New Austin is cool but a little empty though.
New Austin is pretty much copy-paste of the first game.
This. Just in the Heartlands alone, I found much more to do and had much more interest in the world than the entirety of the world in Elden Ring.
If the world was designed around waypoints then why did they also develop an entire world around them? They would have just made it a linear game when it's clearly not. Besides, how would you "encourage exploration" in ways that RDR2 didn't already do?
Are you really arguing that a game being open world inherently means the game is suited to being open world?
Regardless, that isn't the point I was making. A game can be open world and still be designed around following waypoints. Skyrim is the obvious example. I don't think there is much rockstar could've done to encourage more exploration. The setting of the wild west doesn't leave many options because the wilderness needs to be empty for it to fit the setting. As a start, remove waypoints and give people descriptions and land marks to guide them. You should be looking at the beautiful vistas and roaming the land, not staring at a minimap. The mission design doesn't really accommodate this though, you fail for going 20 feet off the designated path.
>he doesn't think the vast outdoors of land untamed by humanity is beautiful and rich with opportunity
It is beautiful, but in rdr there isn't much opportunity. I do wish there was. If I were to use my going into games machine I would choose rdr over elden ring
Completely mind rotted, you're incentivized to explore by the scenery, not bing bing wahoo waypoints.
While it's a nice thought, I'm not an urban moron and I just go outside for the same type of scenery
There's a pleasure in experiencing high fidelity representations of nature in a medium like video games, I find the real thing and its virtual shadow enrich each other
I agree to an extant, what I really like in games is seeing things we'll never get again, or won't have in my lifetime. Rdr wilderness has an appeal in that everything is off trail and more wild than most places you can easily access irl. But I also like going through the old towns etc.
I'd like to see rockstar explore other locations/times. Assassins creed does a good job of picking places, unfortunately everything else they do sucks.
well no shit, rockstar poured literally everything they had left into that game and no one is even close to their technical level in terms of crafting open worlds
>Meanwhile RDR2 has more stuff in its world and a whole lot more to do in said world
example?
Black People. Elden Ring doesn't even let you make your own, which severely hurts the open world and it's mystery.
RDR2 has atrocious open world with literally nothing to do. I don't know what you are smoking.
The morailty system kills what little fun remains to do.
>still in his roll roll wahoo phase
It'll pass
Rockstar warhammer crossover when? I want to be a witch hunter
It will be cool if they make a game adaptation of that movie.
That's a low bar
Best open world game period.
It is the last good AAA game, but you kicked a fricking hornets nest OP. Good luck.
super mario 64 had a better """open world""" than elden shart lmao
i respectfully disagree
Undoubtedly. Elden Ring's is cartoonish. Muddy candy colors everywhere, game looks like the whole world was dipped in sludge. RDR2's is breathtaking. Nips are going stir crazy on that island. I haven't seen a single open world from that country that didn't look like anime sludge. Wide open horizons do a body good.
They did a great job making an open world but Arthur/John controlled like absolute fricking dogshit, and the magical all-seeing eye of god sheriffs were insane.
>kill a man out in the middle of no where with no witnesses
>BOUNTY
>HERE COMES POLICEBlack person
Frick right off. Also lazily mapping multiple common actions to the same buttons was a fricking moronic decision.
>want to talk to someone
>shoot them in the face
Also don't get me started on how nonsensical the weapon wheel was and shit you picked not staying equipped between missions or on the horse. Fricking pathetic.
>muh bounties
>muh button mapping
bot post
No bot, friend. I legitimately liked RDR more than RDR2. The only improvements were the graphics and score. Everything else was a step down. RDR had better controls, faster gameplay, Undead Nightmare, and the MC wasn't pointlessly woke for a cowboy at the time.
>faster gameplay
Brainrotted dopamine rat, you're not even human
>Haha wow Arthur taking ten seconds to pick up a can of beans is PURE LUDO
>Look, he reacts sluggishly when I press the buttons! It's like I'm really there!
have a nice day, anti-gameplay troon.
You're not even on the same cognitive plane as the Rockstar latte boy. Stop posting
>cognitive plane
To be fair, you have to have a very high IQ to enjoy Red Dead Redemption 2. The story is really subtle, and without a solid grasp of feminist Theory most of the missions will go over a typical gamer's head. There's also Arthur's nihilistic outlook, which is deftly woven into his characterisation- his personal philosophy draws heavily from Kimberlé Crenshaw literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these cutscenes, to realise that they're not just slow- they say something deep about WHITE MEN. As a consequence people who dislike Red Dead Redemption 2 truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Arthur's existential catchphrase "Women voting? Sure, why not?," which itself is a cryptic reference to Simone de Beauvoir's epic The Second Sex. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Rockstar's genius pathos unfolds itself on their television screens. What fools.. how I pity them.
And yes, by the way, i DO have a Red Dead Redemption tattoo. And no, you cannot see it. It's for the ladies' eyes only- and even then they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand. Nothin personnel kid
>I need inputs I need inputs I need inputs I need constant stimulation gratification sensation or I'm gonna fricking INSAAAAAAAAAAAAAAANE
shut up homosexual
Why is this the default reaction when people honestly point out the game's padding? Is it bots or Indians?
>i-is that a naturalistic representation of reality AAAAAAAAAAAAAAAAAAAAA I NEED GAMEPLAY I NEED INPUTS
shut up homosexual
If I wanted to experience the devs vision I would have gone to a gay club
The gameplay sucks the very same horse balls they so lovingly rendered
Maybe they shouldn't have spent thousands of man hours carefully sculpting horse testicles and should have made good gameplay instead
the map is worse, the guns feel worse, both marston and arthur are equally "woke"
John isn't attending feminist rallies and talking about his heckin' Black personino best friends in RDR1, or giving Micah shit for saying darkies. Literally no one in the west at that time would have given a single frick if Micah started saying Black person for ten hours.
You can't have sex in these games
The opening was actually torture.
>slowly walk through snow for an hour while people talk about women
Fricking nightmare.
Agree, even though I love the game it doesn't start out great. It's a shame a friend of mine just decided to skip it because of this sort of thing and he instead enjoys the absolute fricking turd that TLOU2 is.
Which should I play first?
if you want chronological order do 2 and 1 but if you're hesitant to go back to rdr1 (rightfully so since it's so aged), then just 2, and then look up what happens in the plotline in a 10 min video or something
If you can see yourself playing both then do them in release order, because it might be hard to go back to 1 if you play 2 first
My 3 day old shit is better open world than elden ring.
RDR2 exploration
>wander about on horse
>find shack where guy cinematically tells you to frick off
>get detailed cutscene about racism
>get new hat after hunting for perfect rabbits
Elden Ring exploration
>wander about on horse
>see castle where soldiers immediately attack you
>probably fight a reused boss
>get unique weapon/armour/spell/ash of war
It's about what you like in games. If you like movie games then RDR2 is for you, though the story cant stand up to actual westerns or even the first game. Elden Ring is better if you actually like playing games but the play itself is inferior to previous Souls games like Bloodborne and Sekiro. For me it's Elden Ring for obvious reasons but that's because I already live in a rural area so I cant be so easily wowed by nice realistic landscapes. Maybe RDR2 seems incredible to city kids but that's just a fault of perspective.
RDR2 is the most polished turd ever
It's one of the best wallpaper generators, and the poly count is crazy high
Obviously it all completely falls apart once you actually start playing because it feels like the entire game world is covered in glue with how tediously sluggish everything is and the gameplay is absolutely atrocious
>sluggish
>atrocious!!!
>aaaaaaa i need to be jerk offd by digital skinner boxes at all times or ill go insaaaaane
Literally brain rotted corn syrup golem mammonite subsubhuman lumpenprole quadroBlack person scum. there are animals being slaughtered right now to feed these clowns. i weep for this planet
>tediously sluggish everything
>uhm why don't horses and guns in late 1800s go zooom zooom???
The guns in the 1800s were very fast. It's not the gun speed that's the problem; it's the delay from pushing buttons to having them acted out in game.
It's amazing how the open world of rdr2 actually hurts the games story. The entire point of the game is the gang being on the run, laying low hopping place to place yet all that urgency is killed because the world is so detailed the player will most likely just frick off. I remember when Jack got kidnapped I got sidetracked and spent about an in game week hunting/fishing.
The point is to lean into the urgency of the plot when the missions demand it and lay off when the gang is in good spirits and laying low. dude I went le fishing when jack got kidnapped XD is such reddit bullshit.
sounds like a you problem, i explored the entire open world as soon as it opened up (- saint denis because you couldnt really go there) and then focused on the story, getting the best of both worlds
I don't knwo what people are talking about when they say RDR2 had a good open world, when people say "good open world" I think of fun exploration and cool stuff to do. RDR2's open world feels like a plastic shell, and everything you can do in it outside of hunting feels railroaded (aside from the legendaries, which are also railroaded). Rockstar doesn't know how to make anything emergent.
They're talking about the graphics
The game look gorgeous
My biggest issue with Elden Ring is that everything you do, everything involving exploration and fricking around, only has two goals: faring better with bosses/pvp and lore. It's basically a big dungeon crawler where you have the option to frick around massive areas where you're most likely going to eat shit or find your next unique thing that makes it more engaging to fight some enemy. Landscapes are an extra thing that's cool to some people. It's not the same kind of game at all and it's hyper combat centric. RDR2 is a game where you're not explicitly looking around for bosses to kill and gear to upgrade so you get stronger, it's a much smaller part. It's a game with a lot more variety, it's a lot more cinematic as well. It's like comparing Daggerfall to Zelda, not to take away anything from either.
There's no reason to explore in RDR any more than there is Elden, unless you want to. I wanted more guns and clothes. I don't consider riding my horse over to a woman who wants dinosaur bones for no reward to be gameplay.
The hunting was easily the best part. I could have played an entire third person hunting game based on the RDR2 engine.
Still, you get hunting as a whole mechanic and it's a mostly optional part of the game. It's not the only thing you do so you do it more efficiently after exploring.