It's genuinely insane how modern simulators allow random people like you and me to become better at something than our ancestors who did it for living. Take WW1 and WW2 air combat as an example, the things pull off in simulators are far more impressive than what average pilots did in real life. The ability to rack up 1000s of flight hours and to experiment without fear of death is something that improves your skills significantly.
It's not even that these simulators are unrealistic. If you read up on dogfighting and then play IL2 for an extended time you'll notice a stark difference between skill of the pilots in memorials and ingame. Obviously it might be that people who pilots wrote about were bad and got shot down or let the author escape unharmed. However the modern knowledge of plane limits and the planes of your opponents allow for some sick tactics that were unheard of in world wars.
>But anon, it's a SIMULATOR! It's not that hard
One might even say that dogfighting in simulator is far far harder than IRL. First reason is that your ability to see the world is diminished. Second is that you lack the physical feedback the plane gives you. You won't feel the shaking in certain speeds, you won't feel it bend during tight manoeuvres, you won't hear the engine when it's close to choking. Third is that modern simulators are accurate to a T and so are your controls.
Thanks for reading my rambling blogpost