It's really not as good as it's cracked up to be.

It's really not as good as it's cracked up to be. It's been surpassed by nearly every action adventure game since its release.

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  1. 2 weeks ago
    Anonymous

    >good thing bad now because better thing exists
    lmfao zoomers

    • 2 weeks ago
      Anonymous

      >If something better is released, the previous best thing is no longer the best.
      Correct

      • 2 weeks ago
        Anonymous

        Such as?

        • 2 weeks ago
          Anonymous

          it was literally outdone in almost every aspect only a year later

        • 2 weeks ago
          Anonymous

          the musket is no longer the best weapon ever made
          the ford model T is no longer the best car ever made
          just because something was cutting edge and good at the time does not mean that it cant be surpassed. shit has aged like milk.

          • 2 weeks ago
            Anonymous

            the cold single action army revolver is still the greatest hand gun ever made

            • 2 weeks ago
              Anonymous

              colt*

          • 2 weeks ago
            Anonymous

            >shit has aged like milk.
            it hasn't, though

        • 2 weeks ago
          Anonymous

          Fireplaces vs oil, natural gas, or heat pumps.

      • 2 weeks ago
        Anonymous

        moron

        • 2 weeks ago
          Anonymous

          he's right though, moron

  2. 2 weeks ago
    Anonymous

    Stop! Before you say something you might regret!
    Don't diss Ocarina on the internet!
    Think what frightening fanboys you provoke!
    They don't know you're otherwise a decent bloke!

    • 2 weeks ago
      Anonymous

      They also lack insight to my various misdeeds I've accidentally accumulated over the course of my life too.

    • 2 weeks ago
      Anonymous

      Oh no Ocarina minions
      Look anon this is my opinion

  3. 2 weeks ago
    Anonymous

    Wrong

    • 2 weeks ago
      Anonymous

      >'s been surpassed by nearly every action adventure game since its release.
      No it hasnt

      Can you prove it hasn't been surpassed without just saying no, or any other negative affirmation?
      If I point out a game with by and large superior mechanics, what could you possibly do besides bury your head in the sand.

      • 2 weeks ago
        Anonymous

        >too scared to post examples
        I accept your concession

  4. 2 weeks ago
    Anonymous

    >'s been surpassed by nearly every action adventure game since its release.
    No it hasnt

    • 2 weeks ago
      Anonymous

      Wrong

      OoT combat is limited skillsets and boring enemies, every other Zelda is better.
      Its world map is pathetic and small, every other zelda does it better.
      Its dungeons are simple, only wind waker and nu-zelda's are worse.
      Its story is shallow tripe and every other zelda has a better story, even Totk.
      OoT's crowning achievement was Z-targeting and camera controls. That shall be its legacy, because its been surpassed in every regard by its inheritors.

      • 2 weeks ago
        Anonymous

        >game has been surpassed by its sequels
        man, what a great series.

        • 2 weeks ago
          Anonymous

          My gf who I got into it this month disagrees and loves it
          How does it feel to have worse taste than a woman, anon?

          I think it's interesting pretty much every Zelda game has people who consider it the best. 1, 2, lttp, la, oot, mm, ww, tp, albw, botw all have people who love it to death.
          I will forever be a ww fanboy that accepts it's many flaws to have the open sea to sail and explore

          • 2 weeks ago
            Anonymous

            Wind Waker isn't my favorite Zelda game but I feel like the degree to which it's often maligned is excessive. Its biggest sins are being too easy, railroady early on, and the issues towards the back half of the game where you can tell they wanted to do more but didn't have the time. I don't think that really justifies it receiving so much hate like it does, it still does a lot of solid stuff and the art direction is gorgeous.

            • 2 weeks ago
              Anonymous

              I don't think the criticism is excessive but the rationale is misplaced. People want to have unending wars over the aesthetics and whatnot, but it's a fact that the game was rushed to completion and pretty much everything wrong with WW is a result of that, it's got so many obvious loose ends and unfulfilled idead that the devs simply didn't have time to address. It's not malice or laziness on anyone's part, just a lack of time to do better.

          • 2 weeks ago
            Anonymous

            Wind Waker isn't my favorite Zelda game but I feel like the degree to which it's often maligned is excessive. Its biggest sins are being too easy, railroady early on, and the issues towards the back half of the game where you can tell they wanted to do more but didn't have the time. I don't think that really justifies it receiving so much hate like it does, it still does a lot of solid stuff and the art direction is gorgeous.

            I'm always surprised that Wind Waker doesn't get more consistent praise for its soundtrack honestly. I think it's easily one of the most consistently great soundtracks in the series, right up there with OOT and LTTP. I don't think the art and audio direction are enough to make up for the deficits in gameplay, but those are the two things I think it did the most right.

            • 2 weeks ago
              Anonymous

              Twilight Princess has a great soundtrack, and Wind Waker's adaptive music was far out done by Breath of the Wild.

              • 2 weeks ago
                Anonymous

                Twilight Princess has a great soundtrack too but I don't think it's quite as consistent as Wind Waker's even though I also think it has higher highs. Like Midna's Lament and Faron Woods that are amazing.

            • 2 weeks ago
              Anonymous

              I don't think the criticism is excessive but the rationale is misplaced. People want to have unending wars over the aesthetics and whatnot, but it's a fact that the game was rushed to completion and pretty much everything wrong with WW is a result of that, it's got so many obvious loose ends and unfulfilled idead that the devs simply didn't have time to address. It's not malice or laziness on anyone's part, just a lack of time to do better.

              I like WW a lot but it is easier in terms of puzzles and the collectathon at the end is tedious, marring an otherwise nearly perfect experience. Metroid Prime has the same problem.

            • 2 weeks ago
              Anonymous

              >I think it's easily one of the most consistently great soundtracks in the series, right up there with OOT

              I can't say it's as 'consistently' good as OoT's, but its definitely in the top 2 or three soundtracks in the series, probably the best produced overall, and has serious candidates for best track in the series.

            • 2 weeks ago
              Anonymous

              Ww is in my top three osts to listen to with bastion and hotline Miami

              yeah, you toggle it on
              you can't find me one person who wont toggle it on

              Wtf I must be moronic, I thought I looked for it in the various settings and didn't find it
              Is it in enhancements instead?

              • 2 weeks ago
                Anonymous

                SoH's menus are balderdash.

            • 2 weeks ago
              Anonymous

              >Title Theme and combines the songs Medli and Makar play
              >Outset Island
              >Great Sea
              >Windfall Island
              >Dragon Roost Island
              >Forest Haven/Inside Forest Haven
              >Tower of the Gods
              >Hyrule Castle
              >Molgera fight
              Man say what you want about Wind Waker but it's got some fricking bangers

            • 2 weeks ago
              Anonymous

              That is one argument that people can mostly argee on for Wind Waker is that it's "graphics 'aged' better" and the music is good.
              but substance over style is the reason that there are still debates

      • 2 weeks ago
        Anonymous

        >OoT combat is limited skillsets and boring enemies, every other Zelda is better.
        It's a massive leap upwards from LoZ1-2, LTTP and LA.

        You're also pretending like it would be an action game.

        Every single thing has been more or less downgraded in later Zeldas. TP is a prime example of Nintendo trying to recreate "OoT", and failin in every possible manner.

      • 2 weeks ago
        Anonymous

        >OoT combat is limited skillsets and boring enemies
        All combat is garbage because once you figure it out you just do the thing over and over until you win. Big whoop, that's not the point. OoT is a textbook hero's adventure story where a young kid gets caught up in the troubles of the wider world, has a run in with the big bad, finds out he's special, then comes back stronger to beat the bad guy in the end. One huge problem I had with BotW was the complete lack of any form of story, you just awaken as this special dude who has to tick 4 boxes and then you beat the bad guy you've had zero interaction with.

        • 2 weeks ago
          Anonymous

          >All combat is garbage because once you figure it out you just do the thing over and over until you win.
          Based understander. Single player games are about the adventure. Combat only matters in multiplayer games.

    • 2 weeks ago
      Anonymous

      It was surpassed by majoras mask.

      • 2 weeks ago
        Anonymous

        Just because Link can do flips and shit now doesn't meant it's better

        • 2 weeks ago
          Anonymous

          Not same anon but a better sequel and the best in the franchise

      • 2 weeks ago
        Anonymous

        As much I as loved MM, it wasn't. OoT is just better.

    • 2 weeks ago
      Anonymous

      Darksiders II mogs every Zelda game

      • 2 weeks ago
        Anonymous

        Most based post in this thread.

        • 2 weeks ago
          Anonymous

          you bet

      • 2 weeks ago
        Anonymous

        Darksiders 2 is literally the worst game in its franchise. It has more padding than a mid schooler's bra.
        >"I will help you in your quest... BUT FIRST: gather 4 of my subjects here!"
        >go to gather these frickers
        >"I will come with you... BUT FIRST: kill those 3 bosses in different rooms!"
        >go kill these frickers
        >"The boss is behind a locked door... BUT THE KEY HAS BEEN BROKEN! Gather 3 fragments of the key!"
        All of this shit in an area that is 90% gray.

      • 2 weeks ago
        Anonymous

        Darksiders 2 broke for me on the PC like 99% of the shit Steam sells because PC optimization is a fricking lie and why 99% of PC gamers are bald indian homosexuals

  5. 2 weeks ago
    Anonymous

    is Eric really that broken that he need to make bullshit threads about 25+ year old games now?

  6. 2 weeks ago
    Anonymous

    >It's really not as good as it's cracked up to be.
    You're right.
    It's WAY BETTER.

    >It's been surpassed by nearly every action adventure game since its release.
    Such as?
    And in what way?

    • 2 weeks ago
      Anonymous

      >post examples
      >"nuh-uh! Those don't count!"
      Yeah, not playing your little moron game.
      see

      [...]
      Can you prove it hasn't been surpassed without just saying no, or any other negative affirmation?
      If I point out a game with by and large superior mechanics, what could you possibly do besides bury your head in the sand.

      • 2 weeks ago
        Anonymous

        The onus is on you to back up your assertion that OoT has been surpassed with positive proof, otherwise you're asking to prove a negative (a logical impossibility). All you have to do is post one game but you're scared to. OoT is so dominant it terrifies its critics.

  7. 2 weeks ago
    Anonymous

    good zelda = good dungeons/puzzles/gameplay

    therefore order of best to worst 3d zeldas are as follows:

    SS
    WW
    MM
    OoT
    TP

    for 2d:
    ALBW
    Minish Cap
    the rest dont matter

    • 2 weeks ago
      Anonymous

      Why would TP be last, if you like dungeons and puzzles and gameplay. TP has the best dungeon designs, there's more puzzles in it than the other games, and there's more variety in the gameplay. By that criteria it's peak.

      • 2 weeks ago
        Anonymous

        It's criterion you fricking dimwit. You made me change my mind, I agree with OP now. Anyone whose that stupid has to be wrong.

        • 2 weeks ago
          Anonymous

          That's a fricking company you idiot. How do you agree with OP if you disagree with later games being better. You make zero sense.

          • 2 weeks ago
            Anonymous

            Well played anon, well played.

      • 2 weeks ago
        Anonymous

        TP is not a bad game, but it's dungeons are not as good as SS. If u hate SS thats fine, but its not becuase of its dungeons or "overworld" because even the "overworld" acts like dungeons in SS (not talking about the sky ofc).
        now back to TP, its dungeons are the definition of forgettable aside from the mansion. city in the sky is the biggest pain in the ass of all time. the double hookshot which is supposed to be bad ass is a slog to use. go replay the boss of city in the sky. you climb.... climb.... climb.... aaand now aim ur hook shot, climb.... climb..... climb... hit the boss. takes forever, and ofc u have to do it multiple times. trash design, worst boss ever. TP desperately wants to be OoT, a game where every dungeon is memorable and uniquely designed. and lastly, the overworld and items. TP has so many one off items that exist to be used once and ever looked at again. its a tragedy. and the overworld is just an empty chore to get through, hyrule field could have literally anything inside of it but it has literally nothing.

    • 2 weeks ago
      Anonymous

      >SS on the top
      opinion inmediately discarded

    • 2 weeks ago
      Anonymous

      >good zelda = good dungeons/puzzles/gameplay
      Agreed, although puzzles are interchangeable with dungeons because without good puzzles, the dungeons are nothing. The worst Zeldas tend to be the ones that have nothing going on mechanically for most of the playtime.

      Therefore the correct ranking is:

      3D:
      TotK
      MM
      OoT
      BotW
      WW
      TP
      SS

      2D:
      OoA/OoS
      ALBW
      LA
      ALttP
      LoZ
      TMC
      AoL
      ST
      PH

      This is not up for negotiation.

      • 2 weeks ago
        Anonymous

        > putting TotK anywhere near the top

        lol, that opinion is going to sour like milk

      • 2 weeks ago
        Anonymous

        You put totk and botw in a list of zelda games by mistake.

      • 2 weeks ago
        Anonymous

        Based. TOTK gets a lot of shit now but it's gotta be from a combination of the vocal minority getting uppity and the usual Zelda cycle because that game slaps.

      • 2 weeks ago
        Anonymous

        TP has the best puzzles in the traditional 3D games

  8. 2 weeks ago
    Anonymous

    >there has never been a good game because a better one will show up eventually

    • 2 weeks ago
      Anonymous

      Games are limited by hardware constraints, it's an evolving medium. It's illogical to grip tightly to an aging game like it's the best one.

      • 2 weeks ago
        Anonymous

        Later 2D games have mostly aged like a fine wine tho

        • 2 weeks ago
          Anonymous

          2D is an ancient paradigm, this is the equivalent of people claiming cel shading is timeless. Cel shading is the practice of forgoing texture detail in the first place, resulting a game that isn't representive of the possible graphical fidelity of the time in which it was made. (the graphics don't look good for the time)
          2D games are really outdated, we should have 4D and 5D games by now but too many people are willing to give even 2D a pass.

  9. 2 weeks ago
    Anonymous

    >It's been surpassed by nearly every action adventure game since its release.
    If you had said it's not the best I might have agreed with you, but this is pants-on-head moronic.

    • 2 weeks ago
      Anonymous

      I understand the reverence the game has, and I believe people are too dismissive of other games solely because they want a Zelda game, with every single mechanic represented in it being present and better than the previous Zelda game. I would wish to break people out of this mindset where that to be the case. There's a vast majority of more contemporary games that have far outclassed some of the mechanics present in Ocarina of Time, and they deserve to be praised As Much As Ocarina Of Time.

      • 2 weeks ago
        Anonymous

        >that have far outclassed some of the mechanics present in Ocarina of Time, and they deserve to be praised As Much As Ocarina Of Time

        I can't honestly agree at all. Mechanically, OoT is basically the peak of 3D games. Certainly, I understand that it doesn't make close to full use of many of those mechanics, but the core 'sword 'n board' mechanics it has, along with the variety of other items, competes happily with anything that's came along since (and yes, but that I mean Souls, which really a lot clunkier).

        Yes, it's enemies suck, but that doesn't mean it didn't otherwise get 3D combat completely right the first try.

        • 2 weeks ago
          Anonymous

          >Mechanically, OoT is basically the peak of 3D games.
          It has so many drawbacks, it cannot be the peak. One of the first thing people do when they mod it is give themselves an analog camera. Hardly anyone seems to appreciate that Z-Targeting isn't just a lock on mechanic. It repositions camera, it transitions into a cinematic mode with black bars and switches combat maneuvers, it's telegraphed by the presence of Navi who is contextualized as an in-game camera.
          as an aside I get pissed off that the game is constantly defended and upheld as being a masterpiece for all of time, by those who don't even quite grasp how utterly incredible it was at the time of release, and in the ways it can hold up now. As I said, the first thing everybody does is mod in an analog camera.

          • 2 weeks ago
            Anonymous

            Is there an easy way to add analog camera to ship of harkinian?

            • 2 weeks ago
              Anonymous

              yeah, you toggle it on
              you can't find me one person who wont toggle it on

            • 2 weeks ago
              Anonymous

              yeah, you toggle it on
              you can't find me one person who wont toggle it on

              I haven't toggled it on and I play at 20fps, because it plays great and always has.

          • 2 weeks ago
            Anonymous

            >One of the first thing people do when they mod it is give themselves an analog camera.

            You seem to be going back and forth quite a bit, so I don't understand quite what your overall opinion is here, but I feel, and I suspect you agree, that the analog 'free camera' implementation modded in suck because they don't respect what the original camera was doing, in that they simply have you constantly manually control the camera position with the right stick, which is not only annoying to have to manage, but it destroys the contextual information and cinematography given by the way the camera otherwise naturally moves.

            • 2 weeks ago
              Anonymous

              >You seem to be going back and forth quite a bit, so I don't understand quite what your overall opinion is here.
              You're confusing me here now, I'm not jumping between points. I'm saying the game isn't as good as newer released games of the same genre. I also respect the game and some of the mechanics that haven't been replicated. My point is that the ones that have been reiterated upon in other games should garner more appreciation and recognition. You said OoT is the peak of 3D games. I'm saying it cannot be because most of its mechanics have been superseded. I'm saying that those who champion the game doesn't even *know* the better or best aspects of the game that are contemporary still.

              It's like those who praise the Wind Waker for its cel-shaded graphics. They focus on the very wrong things of the game. When Nintendo rereleased the game they added onto the graphics, and like clockwork a lot of fans were displeased. They were too focused on the wrong aspects of that game. I find this a lot about fans of different game series, they 'like the wrong things' they take away the wrong messages, so when newer entries are released they end up marooned in time, replaying the older titles, and condemning the newer titles because they are so hyper fixated on some of the most unimportant aspects of their favorite series.

              • 2 weeks ago
                Anonymous

                I'm still confused about what you're trying to say. You clearly feel that OoT's camera is underappreciated, yet at the same time you're saying it has been surpassed, which is why people naturally desire lock-on mechanics. Please clarify more carefully.

              • 2 weeks ago
                Anonymous

                Forget the camera dude. The other aspects of the game have been done better, therefore it's not the peak.

              • 2 weeks ago
                Anonymous

                Like what? Specifically? Please explain what the frick you're trying to say.

                Elden Ring BLOWS AWAY the primitive OoT dodgeroll, making it better by default.
                >gays genuinely hyping the combat in these adventure games
                lol, lmao
                Star Fox Adventures is the third best zelda btw.

                OoT's dodging is genuinely more advanced though, the game just sucks at taking advantage of what it already has.

              • 2 weeks ago
                Anonymous

                Looking around a 3D room for a switch you hit with an arrow is not the peak of anything anymore. How many examples do you need? the game is a quarter of a century old, it was the first 3D game in the series, this isn't rocket science.

              • 2 weeks ago
                Anonymous

                >Looking around a 3D room for a switch you hit with an arrow
                What? Now you're talking about fricking dungeon non-puzzles, and not the actual mechanics of the fricking game. You're fricking infuriating.

              • 2 weeks ago
                Anonymous

                How in the frick is that not a mechanic of the game. Are you on drugs.

              • 2 weeks ago
                Anonymous

                I'm talking about how Link controls, how it feels to move around and interact with the world, the variety of abilities he has and what you can do with them etc.

                I'm not talking about individual dungeon puzzles, which I never claimed were any good in the first place, but the level and variety of meaningful interactivity OoT gives you still surpasses the vast majority of 3D action/adventure games.

              • 2 weeks ago
                Anonymous

                The movement and platforming in N64 Zelda are some of the best in gaming, it feels like a dream. Even pausing and selecting items is an aesthetic experience.

              • 2 weeks ago
                Anonymous

                >Even pausing and selecting items is an aesthetic experience.
                tendies who grew up on the N64 are a special breed of insane

              • 2 weeks ago
                Anonymous

                You prefer menus designed for phones with no character, your opinion means nothing.

              • 2 weeks ago
                Anonymous

                He's right though, the pause menu is a well integrated part of the experience.

                >Obviously the game is pretty rough these days
                I can play BotW or Souls, then switch back to OoT and immediately feel how much tighter OoT controls and how solid it feels in comparison, along with how different and distinctly meaningful each individual equipment item is.

              • 2 weeks ago
                Anonymous

                >nooooooooo I have to take the boots off three times noooooooooo

              • 2 weeks ago
                Anonymous

                >Even pausing and selecting items is an aesthetic experience.
                *vomits*

              • 2 weeks ago
                Anonymous

                It's like 2 dungeons

          • 2 weeks ago
            Anonymous

            the first thing I modded was turning link into a goth chick

  10. 2 weeks ago
    Anonymous

    Even in 100 years OoT will still be a 10/10

  11. 2 weeks ago
    Anonymous

    I just finished my probably 50th playthrough last night, and I respectfully disagree. OoT is still great.

    • 2 weeks ago
      Anonymous

      I would blow my brains out to be subjected to that game that many times.

  12. 2 weeks ago
    Anonymous

    Finish it and say this, otherwise I don't even care who you are.

    • 2 weeks ago
      Anonymous

      I've beaten it 10 times in 25 years, I am fairly knowledgeable about this subject.

  13. 2 weeks ago
    Anonymous

    it's obviously a good game but a bit tedious to play when you're older

    dungeons are a bit annoying because you go through them, pick up a tool and then have to run around trying to remember where you saw shit you can use it on

  14. 2 weeks ago
    Anonymous

    >It's been surpassed by nearly every action adventure game since its release.
    Unfortunately this includes literally none of the Zelda games that came after it.

  15. 2 weeks ago
    Anonymous

    It's not THE PEAK anymore, but it's disappointing how few games over the last 25 years have been holistically superior to it. It's a testament to how solid its design is that it's still in the discussion all these years later.

  16. 2 weeks ago
    Anonymous

    That's every Nintendo franchise in a nutshell. Great for their time but if you missed out on them back in the day then don't expect anything special.

  17. 2 weeks ago
    Anonymous

    * contextualized as an in-game character

  18. 2 weeks ago
    Anonymous

    post proof

  19. 2 weeks ago
    Anonymous

    its a you had to be there kind of game
    >t. had it for the N64 and it blew my mind

  20. 2 weeks ago
    Anonymous

    >It's really not as good as it's cracked up to be. It's been surpassed by nearly every sport game since its release.

    • 2 weeks ago
      Anonymous

      That of course is true in that case. Pong was never a classic, it was always a basic exercise in how to make a simple game that happened to be sold as a commercial title. The tennis games prior to it (along with Space War) were much more advanced and had better physics.

  21. 2 weeks ago
    Anonymous

    Elden Ring BLOWS AWAY the primitive OoT dodgeroll, making it better by default.
    >gays genuinely hyping the combat in these adventure games
    lol, lmao
    Star Fox Adventures is the third best zelda btw.

    • 2 weeks ago
      Anonymous

      OoT's combat foundation is undeniably a very important building block for the 3D action games to come. That's not to say it solved things once and for all or even utilized its own ideas to fullest potential, but it did come up with a system that was not only solidly better than anything before it, but is still a general foundation used to this day. It's one of those things that made devs around the world take notes at the time.

      • 2 weeks ago
        Anonymous

        I'm being facetious, and mocking the soulsbornegays that think their clunky dodge roll somehow elevates their Fromjank to something beyond being a game with hard combat.
        Hey! There are like half a dozen of these games, but nobody talks about puzzles or dungeons, because it's a genre about clunky dodgerolling.

        • 2 weeks ago
          Anonymous

          Souls games don't have a lot in the way of puzzles, at best you have something like Sen's Funhouse or Duke's Archives in DaS. They really are straight combat gauntlets for the most part, though they at least tend to do a pretty good job with shortcuts making up for checkpoints. I guess Bloodborne's chalice dungeons can feel like a half-baked modernization of Zelda 1 dungeons?

          • 2 weeks ago
            Anonymous

            Right which is why it's baffling anyone comes in citing those games when trying to crap on OoT.

            • 2 weeks ago
              Anonymous

              How, honestly. Their key strength is their fantastic exploration, which absolutely surpasses basically everything made in the last 2 decades.

              • 2 weeks ago
                Anonymous

                >exploration
                No, it's a game where you dodgeroll in different settings. Nobody posts vistas, they post bosses and encounters giving them combat trouble.

              • 2 weeks ago
                Anonymous

                >Nobody posts vistas
                Lol, what kind of shit it this? People post bosses over 'exploration' because that's where the controversy and memorable memeable shit is. You can't capture how explorable an environment is in an image, you need to explore it yourself to understand, and that's easily the best part for people who love the games.

                ER is ironically more combat focused, with less interesting exploration, because the environments are less intricate and you're less likely to stumble upon something secret randomly wandering its world compared to how twisted and build up Dark Souls is.

              • 2 weeks ago
                Anonymous

                And yet FOREST TEMPLE with nothing happening make fine OoT screenshots, curious.

              • 2 weeks ago
                Anonymous

                >Their key strength is their fantastic exploration
                exploration of open areas is significantly worse than exploration in more sculpted environments
                Exploring Limgrave is infinitely worse than exploring Stormveil

              • 2 weeks ago
                Anonymous

                this is correct
                open world is just walking through a mass of nothing and finding small points of interests
                there is nothing intricate about it, properly built dungeons are always better, open world sections should be about NPC's and worldbuilding

              • 2 weeks ago
                Anonymous

                From soft games are at their best when they hit the sweet spot between linear & "open world"/branching. If it's too linear, it's boring, but if it's just an open field it's boring as well. When there's like 70 different paths that converge in various different spots at different heights it's pure magic. Whenever you loop back to an area you have been to or seen from a different angle and you watch it all connect, it's so good

          • 2 weeks ago
            Anonymous

            Er has quite a few dungeons that have one mini puzzle and some that are more intricate, like the one that has the nearly identical layout three separate times

            • 2 weeks ago
              Anonymous

              >like the one that has the nearly identical layout three separate times
              That was actually clever and exactly the kind of thing I'd hope you'd see in Zelda more often.

        • 2 weeks ago
          Anonymous

          yeah what great puzzles oot has
          find an eye on the wall and shoot it
          navigate a room before the door closes where your main obstacle are the shit jumping controls
          light a stick on fire and touch something
          wow what an incredible experience

  22. 2 weeks ago
    Anonymous

    It's really not as good as it's cracked up to be. It's been surpassed by nearly every army since the western empire fell.

  23. 2 weeks ago
    Anonymous

    >been surpassed by nearly every action adventure game since its release.
    name one (1)

  24. 2 weeks ago
    Anonymous

    The only downside of it is the water temple.

    • 2 weeks ago
      Anonymous

      I love the water temple though.. it's so relaxing and it looks neat. It's also one of the only dungeons to have even a modicum of challenge.

  25. 2 weeks ago
    Anonymous

    The only game that's arguably better is it's direct predecessor

    • 2 weeks ago
      Anonymous

      True, Link's Awakening is really fricking good.

  26. 2 weeks ago
    Anonymous

    I can understand thinking all that about OoT but it has legitimately the best story in the series. Simple? Yes, but deep enough still and not intrusive.

  27. 2 weeks ago
    Anonymous

    >It's been surpassed by nearly every action adventure game since its release.
    It was worse than adventures games released before it as well.

  28. 2 weeks ago
    Anonymous

    I think it's very important to disregard the opinions of gamers who didn't play OoT before the year 2000. Obviously the game is pretty rough these days, but I'd say it holds up fairly well if you have the patience for antiquated graphics. I'd still play Oot over any Zelda game released after WW.

  29. 2 weeks ago
    Anonymous

    The insane amount of iframes enemies get after taking damage
    The dull puzzles that have obvious solutions but take forever to get over with (slow ass block pushing)
    The largely useless inventory of gear
    The braindead combat
    The lock on that trivializes the braindead combat
    The many many ways to make it easier and easier but the few ways to get any sort of challenge out of it
    It's just not a good game.

    • 2 weeks ago
      Anonymous

      >nu-gamer can't handle moving a block for a puzzle for 2 seconds
      >finds combat too easy but doesn't get the point that all of the combat is done in a puzzle way, most enemy types are interacted in slightly different ways and it is about how you handle them, the execution isn't supposed to be hard
      >keeps mentioning difficulty back to back
      this is why we got souls and not proper adventure games lol

      • 2 weeks ago
        Anonymous

        Tbf the lizalfos are really annoying because you literally have to wait

        • 2 weeks ago
          Anonymous

          they aren't sponges though and you get 2 at a time iirc, just have fun blocking into two attacks, takes like 3 times to kill one

        • 2 weeks ago
          Anonymous

          Use items homie

          • 2 weeks ago
            Anonymous

            Maybe for other enemies but for lizalfos they turn invincible and run away

            • 2 weeks ago
              Anonymous

              Yep. Flat out ignoring hits. Basically makes the game turn based.

              • 2 weeks ago
                Anonymous

                Git gud, learn to exploit vulnerability timings better. You can exploit the AI to make itself vulnerable sooner, or if you're impatient you can crouch storage stab them for quick kills.

      • 2 weeks ago
        Anonymous

        >but doesn't get the point that all of the combat is done in a puzzle way, most enemy types are interacted in slightly different ways and it is about how you handle them, the execution isn't supposed to be hard
        That's a bullshit point. Actually hard combat would be much more of a 'puzzle' since you're constantly figuring out ways of situationally handling the diverse variety of enemies without taking too much damage. The way it is, once you know how to fight an enemy, that's it, when really it should be a start of something that can get much more advanced and intricate, so it's really a waste of even greater potential.

        • 2 weeks ago
          Anonymous

          He thinks using vertical slashes on bats is a deep puzzle. Zelda fans are actually this fricking dumb.

  30. 2 weeks ago
    Anonymous

    They should make a Zelda game with no sword just so even morons can get the point.

  31. 2 weeks ago
    Anonymous

    >It's really not as good as it's cracked up to be. It's been surpassed by nearly every action adventure game since its release.

    • 2 weeks ago
      Anonymous

      damn zoomers finally speak facts?

      • 2 weeks ago
        Anonymous

        ong, no cap

    • 2 weeks ago
      Anonymous

      MM > OOT > TP > WW > Everything else

      >t. Zoomer

      damn zoomers finally speak facts?

      zoom and newpilled

  32. 2 weeks ago
    Anonymous

    >Kurosawa's movies aren't all they're cracked up to be.

  33. 2 weeks ago
    Anonymous

    tbh it was always only praised as a second coming of a christ by tendies who haven't played anything non-nintendo at the time, pretty much the same cycle is happening right now again, things we had decades ago are suddenly a new and innovative shit for tendies

    • 2 weeks ago
      Anonymous

      >tbh it was always only praised as a second coming of a christ by tendies who haven't played anything non-nintendo at the time

      Like all the reviewers who rated it above every other game released in fricking 98?

    • 2 weeks ago
      Anonymous

      i dont get this cope. nintendo was so far ahead for N64 and gamecube it doesnt even come close

      • 2 weeks ago
        Anonymous

        >nintendo was so far ahead
        lmao definitely not against PC

        • 2 weeks ago
          Anonymous

          its hard to compare quake and unreal tournament to OoT and sm64, completely different experiences

        • 2 weeks ago
          Anonymous

          PC explicitly lacked anything with the kind of 'great design' that you got on consoles. There were no PC games released near that time which offered a total aesthetic experience comparable to Ocarina.

          • 2 weeks ago
            Anonymous

            >what is half life

  34. 2 weeks ago
    Anonymous

    I have an uncompleted playthrough on my original N64 cart (I deleted my own file on purpose) and on the 3DS version. I'm at nearly the same place on both of them (Spirit Temple on N64 and Gerudo Fortress on 3DS). I'm wondering which one to finish first.

    • 2 weeks ago
      Anonymous

      N64 is vastly superior so do that one first, colors, and atmosphere just feel better on the OG, u can do the 3ds version after if you like it enough for master quest version

  35. 2 weeks ago
    Anonymous

    there is something so magical about the atmosphere in both 64 zeldas, PEAK comfy.

    • 2 weeks ago
      Anonymous
  36. 2 weeks ago
    Anonymous

    OOT isn’t even the best Zelda game on its console.
    The worst thing that ever happened to Zelda was the meme opinion that the Water Temple is bad or overly confusing. Because of that stupid forced consensus by moronic Nintendo fans, the best dungeon in the series is somehow the worst now. Subsequently the bastards never make a dungeon that good outside of MM where the developers didn’t have enough time to ruin their game with “polish”. The Iron Boots opinion is the most overblown complaint of all gaming history. I had to open the menu! I shouldn’t be forced to spend a single second inconvenienced! Please frick off!

    • 2 weeks ago
      Anonymous

      >the best dungeon in the series is somehow the worst now
      It's genuinely bad though. Not because it's 'hard', but because it's about tediously walking back and forth between rooms while having few actions to do underwater until you walk into a room with stuff to do. You can't even reason about the water level ahead of time because there are rooms with 'air pockets' in them that the water won't fill, which isn't a priori obvious.

      • 2 weeks ago
        Anonymous

        Oh I know a moron like you thinks it’s “bad”. Zelda fans love to pretend they love puzzles and exploration until asked to do it, then suddenly they’re up in arms. You want the lock and key “puzzle” design. Admit it.

        • 2 weeks ago
          Anonymous

          WTF

  37. 2 weeks ago
    Anonymous

    AND I LET THE BAIT TAKE OVERRRRRRRRRRRRR

  38. 2 weeks ago
    Anonymous
  39. 2 weeks ago
    Anonymous
  40. 2 weeks ago
    Anonymous

    Why dont they just get the guys that did the 3ds remakes to just make a direct sequel to MM with the same Link to appeal to the boomers like me? It could literally have the exact same graphics as OOT and MM if they want it to be low budget.

    • 2 weeks ago
      Anonymous

      >Why don't they just get the guys that did the 3ds remakes to just make a direct sequel to MM

      You have no idea how minimal the work is to make a remake like that. They really barely did anything, they straight up re-used the original code and everything and filled in the blanks more or less. Creating an original ground up 'serious' Zelda, even using the same codebase, isn't something they have the knack to just do, more than anyone else.

  41. 2 weeks ago
    Anonymous

    >another threads were morons think dungeons are about puzzles

    • 2 weeks ago
      Anonymous

      They are. Without puzzles, dungeons are nothing more than constrained setpieces with boring lock and key navigation, sometimes literally.

      • 2 weeks ago
        Anonymous

        thats the entirety of zelda 1-3

        • 2 weeks ago
          Anonymous

          Correct, and they were improved upon dramatically. There isn't a single dungeon in LoZ or ALTTP that stands up to LA or the Oracle games.

          • 2 weeks ago
            Anonymous

            ALTTP is the best zelda of all

  42. 2 weeks ago
    Anonymous

    It was surpassed by its immediate sequel.

  43. 2 weeks ago
    Anonymous
  44. 2 weeks ago
    Anonymous

    the ds games are better than ww

  45. 2 weeks ago
    Anonymous

    OoT was the best for many years, but in 2011 the title of best action rpg passed from OoT to the original Dark Souls, which still holds the title. (Demon's Souls was a beta-test, and no Souls-sequel has evolved the formula). I don't think Miyazaki or anyone currently working at Nintendo has the capacity to raise the bar further, to reach that next step in the evolution gaming. A new ludo luminary with a fresh vision needs to rise up, and let's face it, he'll probably be a japanese dude who will disregard all cancerous gaming trends born from the west.

  46. 2 weeks ago
    Anonymous

    This wasn't better than Jumping Flash. I hate gaming journalists so much.

  47. 2 weeks ago
    Anonymous

    I played OoT recently to see what the hubbub was about. It's a good game but I have no desire to replay it and found MM to be a much more memorable experience.

  48. 2 weeks ago
    Anonymous

    Are zoomies in this thread actually saying that new thing is always better than old thing? Certainly, the games have gotten bigger and have more money and dev time behind them, but are they necessarily better? I don't think so.

    • 2 weeks ago
      Anonymous

      The correct adult non-nostalgia take is that OoT is still better than some of what came after, but not all.

      • 2 weeks ago
        Anonymous

        its better than anything that came after it as far as zelda goes

        • 2 weeks ago
          Anonymous

          Disagree, Majora's Mask is a better game than Ocarina.

          • 2 weeks ago
            Anonymous

            i think theyre about equal, but is lightly prefer oot. i prefer alttp over all though

        • 2 weeks ago
          Anonymous

          As far as Zelda goes, it's better than three games that came after it – WW, TP, and SS. That's it.

          • 2 weeks ago
            Anonymous

            And Breath of the Wild. And Tears of the Kingdom.

            • 2 weeks ago
              Anonymous

              BotW alone makes OoT look like primitive garbage, nevermind TotK.

              • 2 weeks ago
                Anonymous

                Where are the dungeons anon? I don't see any dungeons.

              • 2 weeks ago
                Anonymous

                TotK had dungeons

              • 2 weeks ago
                Anonymous

                > Tears of the Kingdom
                > Dungeons

                Of them, the best "dungeon" in the game, the Lightning Temple, is effectively half the dungeon Ocarina of Time's Spirit Temple was. And that's being incredibly gracious.

              • 2 weeks ago
                Anonymous

                The best dungeon in TotK is the Fire Temple.

              • 2 weeks ago
                Anonymous

                The Fire Temple was neat, but it doesn't feel like some kind of ancient labyrinth. It feels like a minecart ride area out of the Oracle games

              • 2 weeks ago
                Anonymous

                >the Oracle games
                Yeah, that's why it's the best.

                I'm not talking about size. I'm talking about content.

                Then that's an even worse comparison given that OoT's dungeon content is simplistic dogshit.

              • 2 weeks ago
                Anonymous

                > Yeah, that's why it's the best.
                Except, that's it. That's the entire dungeon. There's nothing other than the minecart portions, and even in the Oracle games, those longer minecart sections grated, particularly when you had to backtrack through a long segment.

                >Then that's an even worse comparison given that OoT's dungeon content is simplistic dogshit.
                This is why Tear's of the Kingdom's dungeon design is terrible. For how "simplistic" the dungeon design in Ocarina is, Tears couldn't match HALF of it.

              • 2 weeks ago
                Anonymous

                >That's the entire dungeon.
                The point you somehow missed is that the Fire Temple has all the winding navigational pathways that older dungeons are frequently praised for, and it accomplishes this via changing railways and its demand of spatial reasoning. You can of course cheese much of it with Ascend, but that's less fun.
                >For how "simplistic" the dungeon design in Ocarina is, Tears couldn't match HALF of it.
                Objectively false. Ocarina's absolute best puzzles are pretty much just a standard physics based puzzle in BotW and TotK.

              • 2 weeks ago
                Anonymous

                > The point you somehow missed is that the Fire Temple has all the winding navigational pathways that older dungeons are frequently praised for, and it accomplishes this via changing railways and its demand of spatial reasoning.
                It's been about 8 months since I last played, but I don't recall any "winding navigational pathways" like the older dungeons. I seem to remember disconnected platforms going up to ~ 3 levels, which all had intertwining railways going into each other. Not what I call the "pathways" of the old dungeons.
                > Ocarina's absolute best puzzles are pretty much just a standard physics based puzzle in BotW and TotK.
                And yet Ocarina's theming and overall connecting the dungeons to the world is SO much better than Tears. Hell, Majora's Mask single-handedly kicks TotK ass in this manner... with Great Bay temple being the weakest.

              • 2 weeks ago
                Anonymous

                Those intertwining railways are what bridge individual areas of the dungeon and make the player think about how everything connects since their direction has to be changed. I'm not saying that's massively better than what prior games did, but it's largely in the same vein. The Ultrahand puzzles on top of that are generally very good, which help make the dungeon as a whole feel very Oracles-esque. Same director, so it makes sense.
                >And yet Ocarina's theming and overall connecting the dungeons to the world is SO much better than Tears.
                In terms of theming, I'd say they're about the same. I'm actually tempted to give the edge to Tears here since it has a unifying Zonai aesthetic while still having different themes between its temples which is more cohesive than whatever Ocarina does, but Ocarina also has its own standouts like the Forest and Spirit Temples so it's a toss-up.
                Majora's Mask has the best dungeons in the series, so no arguments there.

              • 2 weeks ago
                Anonymous

                >is effectively half the dungeon Ocarina of Time's Spirit Temple was
                wrong
                OoT dungeons are way smaller than you remember.

              • 2 weeks ago
                Anonymous

                I'm not talking about size. I'm talking about content.

      • 2 weeks ago
        Anonymous

        the correct adult non-nostalgia take is that oot is objectively very primitive as a 3d game and every aspect of it has been refined, iterated on, and improved upon. "cutting edge at the time" is meaningless. "influential" is meaningless. "my favorite game because nostalgia" is meaningless.

  49. 2 weeks ago
    Anonymous

    boomer ahh game with boomer ahh controls

  50. 2 weeks ago
    Anonymous

    wow, OP, you're really on the bleeding edge of contrarianism, aren't you? just for you, here is a list of what I consider to be legitimate criticisms of the game:
    >lengthy tutorial that can't be ignored, even on subsequent playthroughs
    >mostly empty hyrule field acts as not much more than a hub between areas
    >combat is hit or miss, with most encounters boiling down to blocking attacks and responding with an attack of your own (including bosses, but with some exception; dark link is probably the best boss in the entire game; iron knuckles are the best enemy because of how threatening they can be, even if they're simplistic and easily thwarted)
    >mostly pointless quests with mostly pointless rewards
    >a very procedural and formulaic approach to dungeon design (go here; get keys; get dungeon item; use it to complete puzzles; get master key; confront boss; now use dungeon item to progress in the overworld to the next dungeon)
    >some useless or very situational weapons and items in the arsenal (bombchus, giant's knife, mirror shield, hover/iron boots, etc)
    but you know even with all of these drawbacks, it's still a solid game worth playing. and you can't compare it to modern games because it'd be like comparing the first prototype for the model T with a lamborghini or something. so yeah it's a classic and worth a playthrough, but sure it's been mechanically superseded by more modern games. so what.

    • 2 weeks ago
      Anonymous

      >so yeah it's a classic and worth a playthrough, but sure it's been mechanically superseded by more modern games. so what.
      so its objectively not "the greatest game ever made". thats it. thats the point. its not as good as its cracked up to be. it is undeserving of the praise that oot zealots heap upon it.

      • 2 weeks ago
        Anonymous

        thank you, for some reason most fans of this series are complete imbeciles.

        • 2 weeks ago
          Anonymous

          thats because they arent fans. they're oot zealots. theres a big difference. willfully ignorant, disingenuous zealots.

          by all means, enjoy your game. have fond memories of it. nostalgia. admitting its flaws and shortcomings doesnt undo any of that.
          frick oot zealots.

        • 2 weeks ago
          Anonymous

          thats because they arent fans. they're oot zealots. theres a big difference. willfully ignorant, disingenuous zealots.

          by all means, enjoy your game. have fond memories of it. nostalgia. admitting its flaws and shortcomings doesnt undo any of that.
          frick oot zealots.

          nice samegay homosexual

          • 2 weeks ago
            Anonymous

            kek, neither one says (you) despite one of them being me.

  51. 2 weeks ago
    Anonymous

    Played it when it came out and I agree. It didn't age well. Still a great game but TotK has surpassed it.

    • 2 weeks ago
      Anonymous

      TotK couldn't even surpass BotW

      • 2 weeks ago
        Anonymous

        Except that it did

        • 2 weeks ago
          Anonymous

          Sales say otherwise

  52. 2 weeks ago
    Anonymous

    Yeah, sure whatever. It's still one of the best Zelda games.

  53. 2 weeks ago
    Anonymous

    It is literally impossible to talk about Zelda without anyone bringing up From or Souls
    >CAPTCHA: AAHH

  54. 2 weeks ago
    Anonymous

    Most modern games just feels like a checklist of chores to do
    OOT feels like an adventure compared to modern slop
    The only games that hold a candle to OOT are Soulsborne games

    • 2 weeks ago
      Anonymous

      Adventures don't typically involve running through the same tiny empty field 20 times between equally tiny destinations doing errands

    • 2 weeks ago
      Anonymous

      >soulslop
      opinion discarded
      kys troon

      • 2 weeks ago
        Anonymous

        Trans rights are human rights
        Say it louder for the people in the back <3

        • 2 weeks ago
          Anonymous

          holy frick why do people do this to themselves? is it self hatred? I honestly think I would kms if I had to live like this...

          • 2 weeks ago
            Anonymous

            Chris Chan was a warning for us all

  55. 2 weeks ago
    Anonymous

    why does darunias joy boss music not stop playing

  56. 2 weeks ago
    Anonymous

    Not by the souls series, nor by the rest of the zelda series. It's peak adventure, and to this day no game has made me feel as manly as when Epona and Link made the jump over the Lon Lon Ranch walls to escape Ingo.

    • 2 weeks ago
      Anonymous

      ah yes, the horse mount. that was useful...never.

  57. 2 weeks ago
    Anonymous

    there has been A LOT of seething about OoT since TOTK released

    • 2 weeks ago
      Anonymous

      More like there's been a lot of seeting about TOTK from OOTrannies.

  58. 2 weeks ago
    Anonymous

    It's 26 year old, anon. There was nothing else on it's level in 1998. Judging games retroactively is stupid.

    • 2 weeks ago
      Anonymous

      That is a conceit, you know it does not hold up right now.

    • 2 weeks ago
      Anonymous

      i think his point is that people pretend like it's a flawless masterpiece when in reality it was just the best they could do at the time
      if oot fans were honest about the game's flaws threads like this wouldn't exist

  59. 2 weeks ago
    Anonymous

    Not going to read the thread but I assume OP has not argued for a single game being front to back better.

    • 2 weeks ago
      Anonymous

      He did BTFO anyone who would argue differently within the first ten posts however. I can only imagine fans of OoT have been scathing the entire time.

      • 2 weeks ago
        Anonymous

        >scathing
        thats not how you use that word

        • 2 weeks ago
          Anonymous

          absolutely scathing

  60. 2 weeks ago
    Anonymous

    did you guys know that you can fit the entire recomp in your x3d cpus l3 cache? this gives you 2 TB/s of peak throughput. not like the game needs it but its cool that everything loads faster than a nanosecond its literally electricity fast.

    • 2 weeks ago
      Anonymous

      >super mario 64 fits in the L2 cache
      >super mario world fits in the L1 cache
      What the frick lmao

      • 2 weeks ago
        Anonymous

        technology growth has been insane. imagine going back to the 90s and telling people you can fit an entire college super computer room on a ssd the size of a gumstick.

        • 2 weeks ago
          Anonymous

          lol bro hard drives were the same size in the 90s

          • 2 weeks ago
            Anonymous

            1.8 inch drives that did 40mb.
            now you have microsd cards that hold 1tb.

          • 2 weeks ago
            Anonymous

            moron

  61. 2 weeks ago
    Anonymous

    i installed the mod that lets you play as a gerudo guard for my new randomizer run and man this is awesome

  62. 2 weeks ago
    Anonymous

    >hear my name and tremble
    >i am Link... hero of the gorons
    how could you not love this game?

    • 2 weeks ago
      Anonymous

      I did love it, 25 years ago. It's like an ex marriage.

      • 2 weeks ago
        Anonymous

        id divorce you too

        • 2 weeks ago
          Anonymous

          I walk a fine line

  63. 2 weeks ago
    Anonymous

    that's like, your opinion man
    0/1 bumps for you

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