It's strange how SA1 feels so nostalgic to me despite playing the sequel before it.

It's strange how SA1 feels so nostalgic to me despite playing the sequel before it. Even with it flaws, it just has a certain charm that Adventure 2 doesn't have.
I just think it's a significantly better game too. Big's fishing stages and Amy's gameplay weren't nearly as much as a chore as SA2's worst treasure hunting stages and route 101/280. The levels are much better designed as well, probably being the least linear levels we've seen from a 3D Sonic game. The story/world-building has the perfect balance between a lighthearted "cartoony" tone and the more serious direction SA2 and Shadow took it. The anime-esque humans really fit well in the Sonic universe, I don't know how Sega managed to screw that up with '06 when they nailed it the first try.

Frick Casinopolis, though.

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  1. 1 year ago
    Anonymous

    I had to shave it

  2. 1 year ago
    Anonymous

    > it just has a certain charm that Adventure 2 doesn't have
    That charm is Amy. I wanna frick Amy.

    • 1 year ago
      Anonymous

      Same.

    • 1 year ago
      Anonymous

      There's something very unique about it's aesthetics, I think it's the last Sonic game Naoto Ohshima has worked on. It's nowhere near as "action movie" feeling as SA2 and onwards and it's lighting is very, very good. Also, yes, the levels are mostly extremely fun in SA1. Sonic, Tails, Knuckles and Gamma are all fun and Amy is a nice addition as well, even if she was done better in the Advance games. I think SA1 is just a really good game with great aesthetics.

      Agreed.

      It's mostly just the godly music, and the cool moments in Sonic's campaign. And Gamma's story was moving. And Tikal flashbacks were interesting.

      On the other hand, Sonic's levels sometimes get frustrating (Lost World, Sky Deck, the final boss).
      Tails mostly feels redundant.
      Knuckles is actually ok, not a slog like the treasure hunting in SA2, but still nothing amazing.
      Amy has a cool concept, escaping from the scary unstoppable robot, but she's slow and not very fun to control.
      Big sucks.
      Gamma is fun to play as, better than the mechs in SA2, but levels are just short segments of Sonic's levels.

      Lost World and the final boss are great, though. I found Tails and Knuckles cool.

      Looks like you can't read. I beat the game in my childhood but that doesn't make Mad Space any less painful nor nausea inducing.

      What's wrong with Mad Space? It's one of the most fun stages in the game once you go for A-Ranks, same goes for every other Rouge stage. Meteor Herd (and most Knuckles stages in general) is clunky to navigate around and too large, but Mad Space has enough landmarks to be consistently fun.

  3. 1 year ago
    Anonymous

    Idk how people find SA1 fun
    Is it nostalgia?

    • 1 year ago
      Anonymous

      It's the better stages. And Amy.

    • 1 year ago
      Anonymous

      SA1 is flawed kino

    • 1 year ago
      Anonymous

      It's mostly just the godly music, and the cool moments in Sonic's campaign. And Gamma's story was moving. And Tikal flashbacks were interesting.

      On the other hand, Sonic's levels sometimes get frustrating (Lost World, Sky Deck, the final boss).
      Tails mostly feels redundant.
      Knuckles is actually ok, not a slog like the treasure hunting in SA2, but still nothing amazing.
      Amy has a cool concept, escaping from the scary unstoppable robot, but she's slow and not very fun to control.
      Big sucks.
      Gamma is fun to play as, better than the mechs in SA2, but levels are just short segments of Sonic's levels.

  4. 1 year ago
    Anonymous

    I played the original Dreamcast version on release. It felt like... a solid 7/10 game, but it was a game that Sega really needed to be at least an 8.

    I can't deny it has its charm, though.

  5. 1 year ago
    Anonymous

    People who complain about treasure hunts in SA2 got unironically filtered.

    What it requires:
    Basic skill
    Spatial thinking
    Being able to read

    You lack one of thoes

    • 1 year ago
      Anonymous

      B-but muh radar is broken!!! You just don't understand how bad it is!!!!!!

    • 1 year ago
      Anonymous

      Looks like you can't read. I beat the game in my childhood but that doesn't make Mad Space any less painful nor nausea inducing.

      • 1 year ago
        Anonymous

        Pathetic taste

    • 1 year ago
      Anonymous

      They're fricking busted. Your radar will be going off non stop when you're no where near the location.

  6. 1 year ago
    Anonymous

    My parents bought me a DC when it was released along with Sonic Adventure. SA1's water always makes me feel nostalgic, it looked so real to me compared to N64 and PS1.

  7. 1 year ago
    Anonymous

    SA1 had better Sanic stages / gameplay, but I love the Tails/Eggman levels from SA2. Also SA2 has a much better chao garden and a multiplayer mode. Therefore SA2 wins.

    Also Amy's SA1 redesign was shit, Rosy ftw.

    • 1 year ago
      Anonymous

      A-AMY..

    • 1 year ago
      Anonymous

      Gross, she's all naked and shit

    • 1 year ago
      Anonymous

      >Also Amy's SA1 redesign was shit, Rosy ftw.
      But her redesign made her hot.

    • 1 year ago
      Anonymous

      Exhibitionist bawd

  8. 1 year ago
    Anonymous

    How would Rouge have looked ig she debuted in SA2?

    • 1 year ago
      Anonymous

      Typo. Meant how Rouge design like her in game model look in the first sonic adventure game

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