ITT:. games that had control methods that the world was just not ready for.

ITT:
games that had control methods that the world was just not ready for.

this is Zarch, a game that use mouse controlled flight to perfection but never became popular because it required practice, skill and intellect to master. I've never found a mouse controlled game as good as this.

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what you got /vr/?

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  1. 3 weeks ago
    Anonymous

    Alpha waves for Atari ST, MS-DOS, and Amiga.

  2. 3 weeks ago
    Anonymous

    Battlezone, and its twin stick tank combat.
    I still cant believe this was 1980

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    • 3 weeks ago
      Anonymous

      There was actually a game called Conqueror using the same engine as Virus (Zarch)

      https://i.imgur.com/iScfKzv.png

      ITT:
      games that had control methods that the world was just not ready for.

      this is Zarch, a game that use mouse controlled flight to perfection but never became popular because it required practice, skill and intellect to master. I've never found a mouse controlled game as good as this.

      ?feature=shared

      what you got /vr/?

      that had you control the individual tracks in a tank just like Battlezone. But on top of that you also controlled the turret (both pitch and yaw) You could play co-op splitting the controls between two players.

      • 3 weeks ago
        Anonymous

        sounds awesome, I'm on it thanks for the rec

  3. 3 weeks ago
    Anonymous

    Batalyx by Jeff Minter.
    er yeah, what the frick. literally a mad genius

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    • 3 weeks ago
      Anonymous

      Jeff minter and David braben make Romero and carmack look like Beavis and Butthead.

      • 3 weeks ago
        Anonymous

        romero and carmack were always hacks. going by carmack's cringe twitter account in recent years, it's amazing how that low iq simpleton ever managed to make any games. some people say social media was a mistake, i agree, but it also allows you to see what people are actually like without the filters of gaming and tech magazines sucking his mutilated micropenis.

        • 3 weeks ago
          Anonymous

          >moronic 20 year old has opinions on programming
          Into the trash it goes.

  4. 3 weeks ago
    Anonymous

    I would argue Monster Hunter. It was so strange and took quite a while to get used to, but in the end it's one of my favorite control schemes in any game ever. There's a sense of verisimilitude in the way each of the weapons control so differently where stabbing with a lance or swinging a giant sword around really feels unique.

  5. 3 weeks ago
    Anonymous

    this method of move and shoot combat worked really well. wasnt utilized at all.

  6. 3 weeks ago
    Anonymous

    a very famous game and rightly so, but the control method never took off. too realistic? too autistic?

    • 3 weeks ago
      Anonymous

      That would be the sequel, though.

      • 3 weeks ago
        Anonymous

        but they abandoned the original control method for Frontier, I suppose mouse control killed that.

  7. 3 weeks ago
    Anonymous

    There are a few FPS games I played in the 1990s that come to mind. CyClones, Terra Nova: Strike Force Centauri, and a few others had a control scheme where the mouse moved your reticle / cross hair. Instead of turning your character.

    So you'd have some abomination like...

    Wasd for move forward back, strafe left right
    Q and E to turn left and right
    Actually X was move back. S was move forward slowly. LOL

    • 3 weeks ago
      Anonymous

      sounds unplayable. did it even work?

      • 3 weeks ago
        Anonymous

        not much different from goldeneye by the sound of it, just turning sounds a bit funny

  8. 3 weeks ago
    Anonymous

    I liked Zeewolf and it's Sequel: Zeewolf 2: WILD JUSTICE. Basically took Zarch/Virus and spliced with EA Strike Series.

  9. 3 weeks ago
    Anonymous

    The Colony (1988) had the moronic idea of using the mouse to look around and wasd for forward/back&strafe

  10. 3 weeks ago
    Anonymous

    Alien: Resurrection on the PS1 is infamous for having what were essentially modern dual-analog controls, but had people slam the game for them for what they felt was a weird and awkward control method.

    • 3 weeks ago
      Anonymous

      Love & Destroy, a japan-exclusive mech game released in December 1999, actually beat this game to that scheme.

      • 3 weeks ago
        Anonymous

        Huh I played that. Weird game, short too I beat it in like 40 minutes I think.

    • 3 weeks ago
      Anonymous

      Love & Destroy, a japan-exclusive mech game released in December 1999, actually beat this game to that scheme.

      Medal of Honor also had it before Alien Ressurection

  11. 3 weeks ago
    Anonymous

    The controls are very logical once it clicks, but aiming was the big weakness. Third person 3D shooting without any kind of reticle.
    Zeewolf improved it by making the gun gimbal automatically at the nearest target.

  12. 3 weeks ago
    Anonymous

    Wings of fury and airheart on apple ii.

  13. 3 weeks ago
    Anonymous

    >this is Zarch, a game that use mouse controlled flight to perfection but never became popular because it required practice, skill and intellect to master.
    this game inspired a tonne of different clones. nice try, zoomzoom. stop getting your low iq history lessons from obese failures on youtube.

    • 3 weeks ago
      Anonymous

      >this game inspired a tonne of different clones.
      Yeah, two of them.

  14. 3 weeks ago
    Anonymous

    Holy frick, I've been wondering what this game was called for years. Played it on the school computer (must have been an Acorn) in 1989 and for whatever reason thought it was called Overlander, now I know I was playing the demo that was called Lander.

    • 3 weeks ago
      Anonymous

      it was called Zarch on the Archimedes but Virus on the Amiga and everywhere else.
      its had a recent remake called Z-Virus if you want improved framerates and PC compatibility

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  15. 3 weeks ago
    Anonymous

    Marble Madness and its trackball control method, probably too weird for arcades but the only way to play it.

    • 3 weeks ago
      Anonymous

      I've only played ports of this, on the AMIGA and the Midway Arcade Collection for PS3/360.

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