Literally not your fault. At any Ascension level past 10, getting past the first boss without a decent 2/3rds of a deck strategy in place is likely going to be a waste of time. If you're playing Ironclad, you should have a source of initial strength and some form of scaling in place or a way to create status cards and Evolve/Firebreathing, etc.
There's nothing wrong with just recognizing you haven't been given a good combination of options on the first floor and checking out.
I hate the elites of Act 2 so much, most of my death comes from them. >Book of Stabbing >Non-stop damage, always lose a good chunk of health from the fight >Gremlin Leader >if you can't constantly wipe out his summons in one turn, the next turn he'll kick you for 30+ damage >Taskmaster >they all attack immediately, the only who doesn't attack afterward cause crippling debuffs
Thanks for the enemies that deal 1/4th of my health right from the start, devs.
The trick is trading as much health as possible in act 1 for power in act 2+ as you can without dying. If you're winning act 1 most of the time but dying later, be more greedy early and see what you can get away with in terms of risking stuff like skipping rests for upgrades at low hp or trying to win fights with powers that don't help yet in your deck, taking paths with multiple elites etc.
You'll die more often early, but once you figure out how much you can get away with you'll win more overall.
>Gives Silent abundant 0-cost sources of damage and draw power >Completely invalidates them with one of the Act 3 bosses unless you have shuriken
Shiv Silent with attack based draw power is funnest Silent, poison silent is stinky and boring.
Its moronic that if you go shiv you auto lose against a boss you fight 2/3rds of the time on A20
Power defect doesn't get shit on by the bird half as bad as shiv Silent does timekeeper
Once i realized that the only way i really had fun with the game was dumb shiv shenanigans and that homosexual would be the final boss 90% of the wime is when i realized i might just not like the game much
Has anyone had any success with Grand Finale? Seems like you need to build around it from the very beginning, and focus on removing as many cards as possible, rather than adding.
it's doable but requires an extremely rare situation to be the right pick. Silent has a ton of draw and hand manipulation so it's not as hard to empty your draw pile as you think. Well Laid Plans or
>he skips an energy relic to instead clog his hand with strikes and defends
explain yourself
is mandatory so you can guarantee actually having it in hand when you do though.
It's one of the most fun cards in the game but you need 200+ IQ to consistently play it every fight. You need tons of draw manipulation (different numbers help too) like Backflip, Acro, Prepared, Calc gamble, Expertise
I don't think I've ever had a streak of relics as good as this. Wish I played it on A20, still probably could have shit on the heart with my eyes closed.
remember to check your drawl pile and count how much damage you can deal next turn, because if you're guaranteed lethal you can afford to play defends this turn and block for at least a bit
This was one of the wonkiest decks I've ever played. Pyramid swap into 5 elite act 1, double upgraded eggs, Ritual Dagger, and weird energy cheats. I think I landed a -11 Malaise on heart.
did you try adding cards better than your strikes on the previous 30 or so floors
Yes, but none of the cards were good.
care to show the class your deck of bad cards
Literally not your fault. At any Ascension level past 10, getting past the first boss without a decent 2/3rds of a deck strategy in place is likely going to be a waste of time. If you're playing Ironclad, you should have a source of initial strength and some form of scaling in place or a way to create status cards and Evolve/Firebreathing, etc.
There's nothing wrong with just recognizing you haven't been given a good combination of options on the first floor and checking out.
meanwhile the best players have like 80%+ win rate on all characters
but yeah you just got unlucky bro...
Focus on scaling so you can kill him quickly once he goes below 50% health.
Act 2 bosses are so fricking easy, but their elites are harder that other acts
You think? IMO act 2 has both the overall hardest set of elites and bosses.
I hate the elites of Act 2 so much, most of my death comes from them.
>Book of Stabbing
>Non-stop damage, always lose a good chunk of health from the fight
>Gremlin Leader
>if you can't constantly wipe out his summons in one turn, the next turn he'll kick you for 30+ damage
>Taskmaster
>they all attack immediately, the only who doesn't attack afterward cause crippling debuffs
Thanks for the enemies that deal 1/4th of my health right from the start, devs.
The wolf in act 3 is bullshit though
Wolf?
he probably means the ascended
scary boss in your first runs but honestly I think its actually the easiest of the bosses
Nob>Act 2 bosses>Act 3 bosses>Act 1 bosses
Just take like four pressure points and then stack block and delete everything
? this is a non-boss though... if you get filtered by anything in act 1 or 2, idk what to tell you...
Act 1 is babby mode even on A20.
Act 2 FRICK, unless you can fight anything you're in for a bad time on A20.
Act 3 is just unfair on A20, but at that point you should have broken the game already.
Act 4 doesn't give a shit on A20, the Heart will kill the most unfair broken OP deck you've amassed 95% of the time.
The trick is trading as much health as possible in act 1 for power in act 2+ as you can without dying. If you're winning act 1 most of the time but dying later, be more greedy early and see what you can get away with in terms of risking stuff like skipping rests for upgrades at low hp or trying to win fights with powers that don't help yet in your deck, taking paths with multiple elites etc.
You'll die more often early, but once you figure out how much you can get away with you'll win more overall.
>About to die
>Save and exit game
>Load save
>Start fight over from the beginning
Feels good
You lack discipline. I'd rather lose than cheat.
It's not cheating, it's right there, all you have to do is click save
>just build your deck around fighting me all game
only actually a problem for unga silent players who try to force shivs every time and infinites
>Gives Silent abundant 0-cost sources of damage and draw power
>Completely invalidates them with one of the Act 3 bosses unless you have shuriken
Shiv Silent with attack based draw power is funnest Silent, poison silent is stinky and boring.
Its moronic that if you go shiv you auto lose against a boss you fight 2/3rds of the time on A20
Power defect doesn't get shit on by the bird half as bad as shiv Silent does timekeeper
Once i realized that the only way i really had fun with the game was dumb shiv shenanigans and that homosexual would be the final boss 90% of the wime is when i realized i might just not like the game much
>ruins your Dropkick build
Frick this guy he made the only enjoyable deck for Ironclad not fun.
>Obtain a random rare card.
>it's useless/shit
Why is this even an option? I've never gotten anything good from it.
no risk, no reward
>He's never gotten floor 0 Feed and killed the Heart with 150+HP
ngmi
Actually I got Lesson Learned from the Watcher.
Reached the Heart with it, and it came out to save the day by finishing it.
stop shilling snecko eye
It's an auto win though
>be new
>see coffee drip
>what the frick i will never take that
>have good run and decide to take it for the first time
>kills my run
>get a single unlucky draw and take 40+ damage
>can't rest to make up for it
FRICK DRIPPERSHILLS
>he skips an energy relic to instead clog his hand with strikes and defends
explain yourself
I hate this relic purely because it makes the game un-fun.
they need to move this to the curse pool
>he thinks they still care about the game
This thing is amazing situationally
If you get a bunch of card removal as Ironclad and run rampage with some shrugs you are golden
The strongest boss relic in the game by a pretty significant margin.
that's snecko but it's definitely top tier
Has anyone had any success with Grand Finale? Seems like you need to build around it from the very beginning, and focus on removing as many cards as possible, rather than adding.
I dont really get it.
it's doable but requires an extremely rare situation to be the right pick. Silent has a ton of draw and hand manipulation so it's not as hard to empty your draw pile as you think. Well Laid Plans or
is mandatory so you can guarantee actually having it in hand when you do though.
It's one of the most fun cards in the game but you need 200+ IQ to consistently play it every fight. You need tons of draw manipulation (different numbers help too) like Backflip, Acro, Prepared, Calc gamble, Expertise
Seems like too much work when you can just build shiv and win instantly
This guy clears all poison on him just as it really gets going too. Real fricking bullshit boss sometimes.
Silent is the only difficult character in the game. Everyone else is braindead easy.
Silent is braindead easy too
Silent its theoretically possible to frick up your deck, everyone else is autopilot
Silent is easy. I hate Ironclad.
>normal fight
>two thieves
Ah yes, I love losing half my health at the start of Act 2.
>Just don't play infinites lmao
>filtered by the easiest boss
Why haven't the devs made a sequel/DLC? It's pretty popular even now.
They're making a new game now, announced literally nothing about it yet though
Losing a perfect Searing Blow run hurts.
>Searing Blow +12 Searing Blow + 5
>not Searing Blow +17
You deserved it
That was a free dupe on Act 2, having Snecko it was a no-brainer.
if you are gonna dupe a searing blow it'd be smarter to get dual wield
that way you can have to upgrade and gain 2 extra +17s
I didn't upgrade that, it duped while the original was +5.
snecko eye shitters get the rope
I don't think I've ever had a streak of relics as good as this. Wish I played it on A20, still probably could have shit on the heart with my eyes closed.
good game
Isn't this guy a reference to some comic drawings on Bay12 fanart thread
what the frick was his problem?
I started to not defend against him
Unga Bunga No skill
remember to check your drawl pile and count how much damage you can deal next turn, because if you're guaranteed lethal you can afford to play defends this turn and block for at least a bit
>Play Defect
>Ice build
>Literally ignore enemies after turn two because block keeps scaling and eventually my damage will erode them off the field
>lightning build
>Weaken does nothing to me
>An endless engine of damage that never fricking stops
>0-cost build
>RIP AND TEAR
>RIP AND TEAR YOUR FRICKING FACE
GODDAMNIT I LOVE THIS ROBOT
>mfw its a meteor strike + multicast episode
Easiest game of my god damn life
This dude is easy
The fricking headless statue thing is the real b***h
if you lose to headless statue then your deck fricking sucks
hes probably the easiest elite in the game
>elite
for some reason I thought you meant statue head because im a dyslexic moron
not bronze automaton
In terms of fun
defect>silent>watcher>>>
Snake Oil is the worst item in the game and only has bad outcomes. It is quite literally a detriment any time you use it.
maybe if you only have low cost cards in your deck
This.
You're supposed to use it when you draw a hand full of expensive cards you need to play ASAP
This was one of the wonkiest decks I've ever played. Pyramid swap into 5 elite act 1, double upgraded eggs, Ritual Dagger, and weird energy cheats. I think I landed a -11 Malaise on heart.
Just don't be bad, seriously