>kills pc vidya forever

>kills pc vidya forever

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  1. 10 months ago
    Anonymous

    how is it killing pc vidya?

    • 10 months ago
      Anonymous

      a new age of bad ports

      • 10 months ago
        Anonymous

        do you really think that's down to dlss only?

        • 10 months ago
          Anonymous

          He didn't say that.
          DLSS is going to be the biggest excuse for devs to never bother optimizing their games. They won't care if the game runs at 10FPS and stutters like mad with every compiled shader no matter the user's specs, just dynamically downscale the resolution to 640x360, let their "fake frame" interpolation fill shit in with terrible graphical artifacts, let Unreal 5 dynamically downscale their bloated 5,000,000 poly models.

          • 10 months ago
            Anonymous

            games already run like shit even with these technologies available and active, you think developers would bother optimizing the games if they didn't exist?

            What killed PC gaming is black people in games
            Who wear pants and don't exposure their mayo molesting massive malarkeys

            unhinged discord dweller spotted

          • 10 months ago
            Anonymous

            At what point does nvidia just start suing devs for damages? They are losing money and having some of their worst sales and it is all traced back to devs who are doing bad jobs to the point their cards can't even run the games anymore.

          • 10 months ago
            Anonymous

            I used to mess around with resolutions and renderers when the first Unreal game came out and did a lot of fine tuning to get a reasonable experience. It sure as hell wasn't "optimized" at release. I don't see DLSS as a crutch, just more of the same resolution frickery I would do back in the day but with an automatic transmission instead of manual.

      • 10 months ago
        Anonymous

        There are plenty bad ports without DLSS

  2. 10 months ago
    Anonymous

    upscaling is fine
    frame generation will kill vidya thoughever

  3. 10 months ago
    Anonymous

    >saves pc vidya forever

  4. 10 months ago
    Anonymous

    >add a whole new tier of computing power to your "gaming" cards
    >its just for ai shit
    no thanks jacketman

  5. 10 months ago
    Anonymous

    >everyone hates interpolation and scaling on tvs
    >lets... le bring it to gaming
    Who thought this was a good idea?

  6. 10 months ago
    Anonymous

    more like saves gaming
    In the past you could get away with using lower resolutions on a CRT. Let's say you had a 15 in 1600x1200 monitor - you could use 1024x768 and still get an acceptable picture.
    But with LCDs? Try setting the resolution to 1280x720 on a 15.6 in 1920x1080 laptop monitor. It's going to look like shit even though it should look okay, because it's not scaling properly to the pixels that form the physical screen

    With things like DLSS and FSR you can finally make use of lower resolutions again, and it's great. Is it a substitute for native rendering? No. But if you can't play at higher resolutions or want a higher frame rate, it's great.

    Those of you blaming DLSS and FSR for poor PC ports... the ports would still be horrible without them. Only difference being that you would have even less options lmao

    • 10 months ago
      Anonymous

      1080p has been the standard for more than a fricking decade, unless you're some turbo pajeet who can't afford a capable card for 1080p60, it just makes the game look worse.

      >the ports would still be horrible without them
      They would still be bad, but now they're outright unplayable even on high spec hardware.

    • 10 months ago
      Anonymous

      They're already putting up DLSS and FSR on requirements, there's no coming back from this.

      • 10 months ago
        Anonymous

        The requirements would just be higher if FSR didn't exist lol
        Either that or they'd have the same requirements listed but for lower resolutions

        • 10 months ago
          Anonymous

          No, you stupid Black person, they're getting away with it BECAUSE of upscaling. I hate you stupid mustard rice redditors so much.

          • 10 months ago
            Anonymous

            they're not getting away with shit moron, there's a shitstorm every week with people b***hing and moaning about the newest shit pc port

          • 10 months ago
            Anonymous

            you make it sound like tlou1 and jedi survivor didn't get eviscerated for being shit ports

  7. 10 months ago
    Anonymous

    What killed PC gaming is black people in games
    Who wear pants and don't exposure their mayo molesting massive malarkeys

  8. 10 months ago
    Anonymous

    Don't you love stagnation?

  9. 10 months ago
    Anonymous

    yeah bro i got your DLSS "quality" right here

    • 10 months ago
      Anonymous

      You just figured that out now?
      Yes, quality is roughly half, balanced roughly a third, performance a fourth, ultra performance a ninth.
      All of these can look fine as long as you're using an appropriate display.
      For example, as far as dlss is concerned performance mode is adequate for a 14 in 1080p monitor or a 27 in 4K monitor, balanced for a 15.6 in 1080p monitor or 32 in 4K monitor, ultra performance could work well on a laptop with a 4k monitor or on a 32 in 8K monitor

      • 10 months ago
        Anonymous

        DLSS looked worse than original in every game I've tried so far

        • 10 months ago
          Anonymous

          ???
          DLSS Quality 1080p absolutely looks better than raw 720p.
          Unless you mean better than the resolution of your display? Then sure it's never going to be better. But the higher your ppi the more you can get away with using it.
          1080p DLSS Quality won't be very good on a typical 24 in desktop monitor, but it can be pretty damn fine on a smaller laptop monitor

      • 10 months ago
        Anonymous

        >All of these can look fine as long as you're using an appropriate display.
        Nah, DLSS looks like shit at anything below 4k.
        Anyone using it at 1440p or lower is just coping with their weak GPU.

        • 10 months ago
          Anonymous

          Yeah I got a 3080 with a 4K screen and I use it quite often, looks great. Shit I even use it with Skyrim now that there's a plugin that supports ENB.

        • 10 months ago
          Anonymous

          It doesn't, you don't understand how it works. Everything is proportional.
          You perceive it to be "better" when using a 2160p output resolution because 2160p monitors tend to be high ppi so they have plenty of headroom for shit like this.
          You can have high ppi monitors with lower resolutions as well. Try using DLSS Quality on a hypothetical 24 in 1440p monitor, or DLSS Quality 1080p on a laptop for example. Not going to look bad at all.

          • 10 months ago
            Anonymous

            >24 in 1440p monitor
            >laptop

            • 10 months ago
              Anonymous

              No one cares about your 50 inch monitor, bro

            • 10 months ago
              Anonymous

              I'm just trying to explain that DLSS has uses in resolutions other than 2160p, depending on the display in question.

  10. 10 months ago
    Anonymous

    dlss 3 is saving pc gaming because devs have gone full moron with their cpu usage
    it's so bad that people go out of their way to pay a modder to get dlss 3 in games like jedi survivor in order to get a smooth frame rate

    it's funny because dx12 was supposed to bring us better optimization but instead it brought us worse optimization because devs don't know or care enough to make their games run better

  11. 10 months ago
    Anonymous

    I remember when Ganker used to make fun of consoles last gen for using checkerboard rendering.

  12. 10 months ago
    Anonymous

    I loe how it was supposed to solve optimization problems but turns out it added more problems than it solved ones.

  13. 10 months ago
    Anonymous

    The next generation of consoles will feature mandatory frame interpolation and upscaling and I'll be here to laugh at niggles defending it.

  14. 10 months ago
    Anonymous

    i honestly don't even know what the frick dlss or tsaa or whatever the frick these god damn acronyms even mean or what they do

  15. 10 months ago
    Anonymous

    kills console gaming you mean
    you can always turn it off on pc

  16. 10 months ago
    Anonymous

    Nothing wrong with upscaling
    Nothing wrong with frame interpolation

    I have played path traced Cyberpunk on my RTX4080 and the experience was mind blowing.

    • 10 months ago
      Anonymous

      >pays $1200 for fake frames and a lower resolution
      Good goy

    • 10 months ago
      Anonymous

      I gave up on that shit because it has tons of visual bugs

  17. 10 months ago
    Anonymous

    i tried turning it on in hitman in "quality" setting and couldn't see the difference

  18. 10 months ago
    Anonymous

    >have an i9-13900k, 32 gigs of ram, and an rx 6900 xt
    >dont have to care about fsr/dlss and just run practically everything at least at 1080 if not 4k ultra quality 60 fps

    • 10 months ago
      Anonymous

      love my 6900xt first halo I bought, definitely worth it

      • 10 months ago
        Anonymous

        >have an i9-13900k, 32 gigs of ram, and an rx 6900 xt
        >dont have to care about fsr/dlss and just run practically everything at least at 1080 if not 4k ultra quality 60 fps

        Based 6900 XT bros.

  19. 10 months ago
    Anonymous

    >Consoletard is tech illiterate.
    Everytime

  20. 10 months ago
    Anonymous

    I use dlss quality at 1440p and I cannot tell the difference no matter how hard I look. It's more fos so I'll take it.

  21. 10 months ago
    Anonymous

    Since this is the designated upscaling thread. Does FSR have an AA only mode like DLAA?

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