>Kills your company
pshh... nothing personnell... nerd...
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At this point killing WotC falls under the same category of slaying a zombie that used to be a loved one.
A regrettable but necessary public service.
>necessary
agree
Where the frick were you in 1998 when we needed you?
>I wasn't even born yet!
Fricking excuses.
wouldn't you be like 15 if you were born in 98
You'd be 24 years of age.
Practically a boomer.
>used to be a loved one.
I don't know about you, but I've hated WotC for well over a decade. It's honestly baffling that we can all experience the same history and have people think that WotC has not been getting worse by leaps and bounds for years on end. They fricking suck. They deserved to die years ago.
>but I've hated WotC for well over a decade
Yeah this doesn't come as a shock to me. Neither was the $1000 for 4 packs of proxies in Magic.
I feel almost zero sympathy with the people for whom this is their last straw. They've been eating shit and drinking piss for nearly a decade and only now when the company is asking for an organ donation are they pissed? I should feel a sense of unity but some number of these frickers feeling angry now have been carrying Wizards' water for all these years, probably telling people like me that it's fine when ten years ago it wasn't fricking fine at all. I won't forget all those people who called me a hater. I wasn't a hater I was just calling it what it was.
Funny thing is that it's not going to be Wizards that bears the brunt of this. It will be the local games stores. The players will lash out at the local stores punishing shopkeepers by withholding their money when the right thing to do is to provide some kind of welfare for the store and continue buying some kind of product to support them as these cornerstone products turn to utter fricking shit.
>Funny thing is that it's not going to be Wizards that bears the brunt of this. It will be the local games stores.
It's actually being taken out on D&Dbeyond, that shitty app they have.
Ten years ago, was 2012 and if you were shouting about anything it was vacuously calling 4th Edition a WoW clone, nobody back then was grumbling about the GSL despite it actually being far worse for the game and community than "pLaYs LiKe AN MmO"
>nobody back then was grumbling about the GSL despite it actually being far worse for the game and community than "pLaYs LiKe AN MmO"
That's a good point. After the OGL happened, I heard a lot of people talking about how GSL killed 4e in retrospect, but people didn't much talk about it at the time because they were busy talking about how shit the game was
Only reason I'm even invested is because I can see the faintest possibility that this cage rattling that so many people are experiencing is enough to finally make people understand why D&D fricking sucks and why WotC is a shitty company, but ultimately I'm just happy to see WotC finally bank enough bad karma that even their blindly loyal wienersucker fans have had enough.
2nd'd, except my experience with WotC is significantly short.
Only started playing Magic around Khans
Only started playing D&D shortly after 5e released
WotCs anti-consumer practices have been obvious for a VERY long time, to the point I'm baffled it took them figuratively busting a fat nut in their mouths to realize they were being fricked all this time.
>Oh yeah!? Well I've hated WotC before it was cool!
That's what you sound like right now
Pointing out that WotC fricking sucks and has sucked for longer than it was ever good is perfectly appropriate in the context of someone blubbering about how it's like shooting a loved one who got turned into a zombie, as if it's not WotC's fault that they fricking suck.
thanks
D&D gays won't ever drop D&D, despite Hasbro being soulless
The great filter
Its because they don't have souls either.
They had so many people unsubscribe that their website crashed
Serves them right. All serious RPG players can agree that the world would be way better without WotC
Actually it was a hot patch to make it harder to unsubscribe. The point still stands that this boycott is getting somewhere
I'll believe it when I see it. Every other 'scandal' involving these huge mass-appeal properties has eventually regressed back to the status quo due to normalgays being enslaved to social media dopamine. I don't see why this should be any different.
see: 4e, pathfinder
also kys shill
the website didn't crash, they took down the servers for a hotfix to obfuscate the unsubscribe process
They took it down and removed the unsubscribe feature, now it's an external link.
I bet that's illegal; in Europe if nowhere else. I hope someone sues.
It's illegal in the US as well
That's because many players didnt even know HASBRO/WOTC existed until this started getting spammed everywhere. Some of us are still using TSR products and will continue to do so long after all this storm in a teacup and HASBRO/WOTC bollocks is forgotten. 1st edition is the only D&D.
Go play with your grandkids.
My heart belongs to 2nd edition but I feel you. Retro TTRPG will never go out of style.
I was a d&d gay who got involved with 5e from a friend in high school. Moved on to better games. Happens more than you think, we will see some good players diffuse across the membrane to other systems
>Happens more than you think
If you moved on from d20 slop to anything else then you are in an extra small minority. Then again you might you count moving from 5e to a different form of D&Dfinder and be in the majority of people who "move on" from D&D to D&D instead.
Doesn't everyone keep a small stable of games they're familiar with, and cycle through them according to whim?
i wont drop d&d, i will just continue with my exhisting practice of not buying anything from them in the last 15 years and doing everything myself
true just look at the people still playing/buying magic
For the same reason they flocked to it when they were told it was cool they will ditch it like a school of fish following the motion of the crowd when they are told it is no longer cool.
>Hasbro and WOTC burn taking the ability to legally smite people with them
>Everyone continues playing dnd like WOTC never died
This company is practically Sword of Damocles for their fans with how they do absolutely nothing to improve the experience but release mediocre books. Dnd is basically the equivalent of a fantasy ttrpg game engine and WOTC doesn’t seem to realize that
Wonder what kind of golden parachute deal she gets even if d&d/wotc go breasts up for a bit and she gets shit canned.
She will just pop up in some other company with an beloved ip and ruin that as well.
She was responsible for mixer for Xbox, her only talent is getting rehired elsewhere.
The surname Williams is like a real life D&D curse.
I mean I blame the parent company Hasbro which is run by the old leader of WOTC.
Which mean it's categorically a wieners move.
It's Wizards, not Hasbro. Hasbro won't tell Wizards how to run their business, they'll just tell them to figure out how to make more money.
This
>Hasbro: Dude WOTC. Your not making as much money as you could. Make changes to make more money. I don't care how you do it. Just do it.
>WOTC: *spergs out and sells $1000 anniversary packs*
>Hasbro: Dude... why are we trending? What did you do? You're actively making it worse.
>WOTC: *spurgs harder and begins to implement a restriction to take over 3PP content*
>Hasbro: You know what? You do you. We're going back and focusing on the Ponies. At least we didn't shut down their 3rd party conventions when they had them. Just don't go into the red.
They actually just today announced ponies are ending. Again I mean.
No they didn't. They announced something worse.
https://www.equestriadaily.com/2023/01/new-g5-my-little-pony-equestria-girls.html
Both actually, that plus G5 ending in a year. Mind you last time they did something similar the show went 6 more seasons.
This is the second time some c**t named Williams killed D&D
>let's try to adapt video game practices
I mean, what could've gone wrong?
FINALLY, D&D IS SAFE FROM OUTSIDE HANDS
I wonder if this roastie has even played DnD.
Normies destroy everything they touch.
I don't know what's up with these CEOs come from microsoft but they sure has a unique gift to murder industry leading companies.
You won't believe it but Microsoft actually have a program designed to develop managers who actively leave the company to tank other companies and then return to Microsoft in cushy roles.
I'm not even joking.
Nah, I see weirder shit in my work, so this one seems totally plausible.
This isn’t real you moron. It falls under corporate espionage and is highly illegal.
There wouldn't be a law against it if someone wasn't doing it.
And criminals ignore laws.
It's still alarming. Nokia and WoTC aren't the only companies got burned by ex-microsoft CEOs.
Wellllllllll technically Intelevision.
Only corporations that don't pay off the political class get punished.
Big Pharma for example knowingly releases drugs and blood products that are literally tainted and will kill people frequently and only ever get slaps on the wrist. There are literal memos of Pharma executives discussing the risk assessment of how much money they will get from selling the tainted blood products vs how much in fines they have to pay.
Something being illegal doesn't stop a corporation.
>People wouldn't do illegal things
Corporations will frequently budget for financial ramifications of doing crimes if the act itself is more profitable. This is why criminally obtained income is considered taxable- its not (just) a trick to get idiots to self report, it's primarily because to a big firm or something a law is just another kind of tax.
This is why people freak the frick out when INJUNCTIONS come down on corps instead of just finnancial ramifications.
This. Fines etc aren't a deterrent if you have enough money, they're just another cost. If doing some illegal shit saves you $2m compared to doing shit properly, and the punishment if you're caught is a $500k fine, then if you don't care about ethics then obviously you do it. You might not get caught, which saves you $2m, and even if you get caught you still save $1.5m.
Makes me sympathetic for so-called "barbaric" societies where anything more serious than jaywalking is punishable by months of brutal torture in the dungeons, if not death.
Yeah, just like gulfie oil barons get punished for causing preventable deaths in their migrant work force.
Oh shit! They might have to pay 10% of what they make through sabotage in fines! Never going to happen...
Because Microsoft has never been punished for anti-competition practices, huh?
Perspective. Before their legal troubles kicked up in the late 90s they spent 0 dollars in political lobbying. That changed pretty quickly. They learned to pay their bribe to big brother
As a megacorp doing illegal things just means you get a slap on the wrist at the worst. Especially in the US. You really need to go above and beyond to have any chance of facing serious consequences.
What's this obsession with wanting to turn ttrpgs into videogames
It's popular because it's cheap to get into and it NOT being a fricking video game
You want a a video game? play a video game
Digital content can be monetized. That's the only reason. They want to sell character options to players on D&D Beyond. It's very simple.
>What's this obsession with wanting to turn ttrpgs into videogames
>It's popular
Popular=customers=money
Its that simple plus its against the law in US to work against intrests of stock holders
Because it's the next step for the genre. The problem is everyone is ass at developing it. It failed in the 90s and early 2000s because the technology wasn't there. It's not a bad concept though, it just they always end up going too videogame-like and then there's a lack of control on the DM side.
Still a 'videogame' with a dedicated GM/storyteller role would probably be pretty well received, it's basically never been pulled off successfully.
Honestly speaking, a videogame RPG that has a dedicated GM role, ease of character customization and building, a LLM AI for writing help, and a way to mix theatre of the mind moments and tactical gaming would be amazing.
>Because it is the next step in the genre
What the actual frick are you talking about
It's literally the next step. TTRPGs are stuck in the mid 80s and use technology from that time. No TTRPGs really embraces technology or all the tools that are at our disposal. You roll dice, you play systems that keep a limited and controlled number of statuses affects, the most crunchy groups maintain spreadsheets, it's just all so oldschool in feeling. So much could be automated that's just not.
The most technologically advanced group is in the text RPG section who are actually fully embracing AI.
>Secondaries
Why would I want the technology when I can do it without the technology? That's not a logical progression, that's a branch off that already exists called videogames. Why don't you just go play or make videogames?
are you playing dumb?
I feel like the value of a vtt should be obvious
The value is mostly for nogaems homosexuals or people playing online, which is already a compromise for a "real" ttrpg. If you wan't to invest into your hobby and have the resources for it I don't want some gay unreal engine vtt, I want a physical tabletop with setpieces and miniatures. The "value" is far from what gadgethomosexuals and bugmen believe it is.
Also the vtt being locked to a subscription to a company as shitty as WoTC/Hasbro and to an IP as shitty as nuDnD; no thank you.
>No TTRPGs really embraces technology or all the tools that are at our disposal.
Like what? How do you apply a 69 Terashits per Gigaflop Graphics card to a pen and paper wargame? Does the Large Hadron Collider have applications for character creation? Even video games aren't improving as developers fetishize technology and graphical fidelity they have just gone downhill since the PS2 era even in aesthetics. You can spend hours setting up the perfect VTT and it will never ever be better than theatre of the mind, for the same reason that Moby Dick can't be improved by porting it to Unity Engine. You gadgetgays don't know shit you just want to smear up glossy plastic and pay monthly subscription fees.
90 minutes of uninterrupted applause!!!
>pay monthly subscription fees
This is what it's actually all about. Dice and rulebooks are things you only need to pay for once and then you own them forever, and we can't have that now can we? No, anon wants us to register for an online service that we will have to link to a Google or social media account that will inevitably harvest our personal data to sell to governments and corporations.
Yeah, no thanks. I'll stick with my antiquated "stuck in the mid 80s" dice and paper rulebooks, thank you very much.
By making it a platform through which players can play in person and online.
Not everyone has the sort of community that can just go to a friendly LGS, or put up a notice to invite people over to their house and an RPG that accounts for those people will find itself an enormous untapped market. Something like an integrated Discord/Roll20/D&DBeyond.
And, if we're being pie in the sky gadgetgays, make it so that it can be used with other games, it's not as big as a market as D&D but that just means there'll be a lot of gamers who can't get their fix anywhere else, meaning the players of these weird little niche games will be among your most consistent users.
Ideally, I'd want people to be able to make and test their homebrew on this system too. Even submit the completed product for sale and use by other players.
Frick if I know how to code all that, though. I'm strictly a pen and paper guy myself.
>it's just all so oldschool in feeling. So much could be automated that's just not.
you were so close to figuring it out
Bugman opinion
t. nftbro
Shut the frick up.
VTT already exists, it's fine, you're just not technically adept enough to figure it out.
have a nice day you bipedal insect
Here's your (you)
>Still a 'videogame' with a dedicated GM/storyteller role would probably be pretty well received, it's basically never been pulled off successfully.
NWN had (and still has a few) servers with players taking the roles of DMs.
Yeah, but it's still far too MMO like and doesn't handle tactics well. Again, it was the early foray into the concept and was shelved for a reason. It's basically like second life. Yeah it was a concept and you could do it, but it's not anything like modern VR chat.
Yes, but better done. Everything there is 2D, there's no methods for real map generation and they're built to accommodate TTRPGs. I'm talking about a game that doesn't pretend to be a TTRPG and isn't limited by the pen and paper mechanics (and trying to adapt them to digital).
I think this is kind of where Larian Studios was going before they got the Balders Gate 3 deal. They have an okay DMing mode in DOS2, but the game isn't really built around it.
Do you mean shit like TTS, Roll20, Maptools and the like? Yeah, they're fine I guess. I like in person physical games more, and it seems the majority of players do too, but these aren't exactly what comes to mind when people talk about "video games"
and yet it's not a difficult concept
>Still a 'videogame' with a dedicated GM/storyteller role would probably be pretty well received, it's basically never been pulled off successfully.
That was literally one of the driving reasons NWN/NWN2 sold so well. Again, I am sorry you are technologically inept.
Or:
What is effectively a N v 1 asymetrical game
Players are playing Diablo while the DM is playing a RTS ( real time tactics? ) game trying to beat the players.
There is a game like called Natural Selection. Its an FPS for the most part, think Aliens vs Space marines. The Aliens can collect resources and evolve themselves. The marines have a general who is basically playing an RTS, gives orders and can distribute upgrades/weapons/armor to his troops.
>the next step for tabletop is a videogame from like 2002
No, this is about implementing a system where people spend money every time they sit down to play dnd.
>It failed in the 90s and early 2000s
There's still NWN persistent worlds.
Some of them are accessible via the steam workshop now. Easier than ever.
I know, I still play on some. Point is it didn't 'fail' due to technical restraints, rather due to incompetence.
>due to incompetence
From the perspective of current wotc, nwn is a failure because players only have to pay for it once.
because they watched hearhstone eat their lunch and are using a total saturation approach to avoid getting caught out like that again
>https://www.dndbeyond.com/posts/1423-an-update-on-the-open-game-license-ogl
holy gaslighting
These guys just can't come off as anything but spiteful buttholes can they?
>gaslighting
He was using it...well, not correctly but at least not incorrectly.
Telling people you distributed "draft" contracts requiring signature is clear gaslighting (and probably not legal approved since it opens you up to being sued by any recipient for material breach).
Big if true
> Second, we wanted to address those attempting to use D&D in web3, blockchain games, and NFTs by making clear that OGL content is limited to tabletop roleplaying content like campaigns, modules, and supplements.
Damn, not that d20+relevant modifiers NFT-line I had planned.
>You can't use Beholders or D20 resolution system in your Ethereum game!
Who fricking cares?
>or D20 resolution system
You absolutely can though. Wizards can't patent rolling a d20.
>The next OGL will contain the provisions that allow us to protect and cultivate the inclusive environment we are trying to build and specify that it covers only content for TTRPGs. That means that other expressions, such as educational and charitable campaigns, livestreams, cosplay, VTT-uses, etc., will remain unaffected by any OGL update. Content already released under 1.0a will also remain unaffected.
"We don't want people doing anything crimethink with our assets; we're actually going to be monitoring people's dreams to make sure DnD stays clean of anything that could lead to any kind of backlash."
>What it will not contain is any royalty structure. It also will not include the license back provision that some people were afraid was a means for us to steal work. That thought never crossed our minds. Under any new OGL, you will own the content you create. We won’t. Any language we put down will be crystal clear and unequivocal on that point. The license back language was intended to protect us and our partners from creators who incorrectly allege that we steal their work simply because of coincidental similarities. As we continue to invest in the game that we love and move forward with partnerships in film, television, and digital games, that risk is simply too great to ignore. The new OGL will contain provisions to address that risk, but we will do it without a license back and without suggesting we have rights to the content you create. Your ideas and imagination are what makes this game special, and that belongs to you.
"We promise not to steal your stuff...just kidding; we probably will, but we'll have to be more subtle."
>"We promise not to steal your stuff...just kidding; we probably will, but we'll have to be more subtle."
Does this mean that the new splatbooks will actually be worth reading? If the answer is no, then nothing of value was stolen
Once again proving why women should never be allowed senior business roles
She's 100% under pressure from above to increase earnings. She can't do the best thing, which would be nothing. I guarantee you that no man could come up with a better solution.
This is about sociopaths who become CEOs and only care about increasing profits in the next 2 quarters, and frick the future after that.
>She can't do the best thing, which would be nothing
This is one of the big things wrong with modern corporacracy, the homosexuals refuse to accept that they can't just sit around for a bit, steady as she goes, and work with what they have. They have to try to meme infinite growth into reality which means they spend, and thus have to justify, spending absurd money on shit that's objectively moronic and/or useless. And then they have to fricking stand by it, they have to look at this moronation that they spent a million dollars on and push it as genius because they can't admit they spent a million dollars on nothing.
The entire fricking thing is the Emperor having no clothes except the emperor is taking turns rubbing his dick in people's faces until one of them finally says it then the whole fricking castle collapses instantly.
>implements anti consumer practices
"why are the consumers angry"
Imagine D&D dying on your watch.
They blinked, it's ogre.
BITCH
STOP TELEPORTING BEHIND ME
I don't know if this is on her. She's only been on the job a year. wieners, now Hasbro CEO, was at the Wizards helm for over 6 years and both Magic and D&D ate an unreal amount of shitty decisions under his watch that almost certainly include what came out of the pipeline this year.
Don't get me wrong, she just let this happen but I don't think she greenlit any of this. And she would be irresponsible for cancelling projects so far towards completion.
>I don't know if this is on her.
She butchered Mixer for Microsoft, she has a history of being shit.
But you see the point right, wieners has six proven years of being shit at this job, and his impact would endure for easily 1-2 years after his tenure.
Maybe she's shit, probably; they're all shit. But this specifically isn't on her. She's just landing the plane but it was wieners who put it up there in the first place.
>She's just landing the plane but it was wieners who put it up there in the first place.
And when the plane is not in a position to land it's the duty of the pilot to circle around and have another go.
You claim it would have been irresponsible to cancel projects so close to completion, why then even have a CEO? What would her job have entailed this first year if not vetting the projects currently in the pipeline and pulling the plug on the bad ideas? When you fire a guy for being a shitty baker, you don't have the replacement finish the cake he left in the oven, you have the replacement throw the shitty cake out. You knew the cake was going to be shit, that's why you hired a new baker!
>She's just landing the plane but it was wieners who put it up there in the first place.
It's true that wieners (and I still can't believe his name is spelling like that) is applying pressure on her, but she still chose an incredibly bad way to try and land the plane. She pushed all the way on the yoke, pointing the nose straight at the ground. I find it impossible to believe that there wasn't a less moronic idea to increase revenue.
She is objectively bad at her job, and I find it very likely that she doesn't care about the company. She checked her MBA play book for an idea to pump up earnings for a couple quarters, and implemented it.
Love from kazakhstan
The new OGL rules breath new life into the potential for the game's growth, as well as prevents far-right reactionaries who have recently pushed back hard about the game's efforts to diversify and make the game safer and more inclusive for everyone from warping the game to their dangerous worldview. That's a good thing.
DnD is saved, not destroyed.
You don't know what any of those words mean, do you?
>Safer
How are people unsafe? It's a book. You play it at your own house, or a friends house, or in a public space. There is nothing required sharper than a d4. You don't even technically do that if you use a dice roller or whatever. You can play d&d online from a thousand miles away from anything that could endanger you
>as well as prevents far-right reactionaries who have recently pushed
So true, I often sit around with my death's head, my large and cruel knives, my clubs, grenades, swastikas and so on thinking about how to turn back the clock to before the enlightenment with the help of role playing games.
What is up with women trying to kill D&D for profit? First TSR, not WotC. Learn to gatekeep these money obsessed b***hes out of the hobby's leadership
>What is up with women trying to kill D&D for profit?
Thats not a thing. She's a CEO, its what they do. They ruin things for short term profit. You just hate women as you arent getting any.
No you little reactionary zoomie, I'm talking about Lorraine Dille Williams, who almost drove TSR into the ground because they hated gaming & now this new woman. Try to understand an argument before you react to it
Right, except that Cynthia Williams doesn't hate gaming. She doesn't like gaming. She doesn't care about gaming in any capacity that does not involve customers, dollars, and their transfer to her bank account.
Right, still trying to ruin the hobby tho
Didn't this e x a c t fricking situation lead to the utter insanity that was 1st Ed Spelljammer? The exec who was in charge was also a woman!
No, not Spelljammer. It led to the pushing of the Buck Rogers RPG and a diversification into areas they couldn't compete with (publishing, for example).
Counterpoint: Cynthia Williams used to work for Phillip Morris. They regularly referred to their customers as "marks" and openly hate them. The employee that reached out stated "their communication gives me the impression they see customers as obstacles between them and their money". That fits the behavior I'm seeing.
arguably as bad if not worse than hate
Oh, for sure.
But that poster was trying to make a point about "ebul women h8 gaeming and want to stop us all ahving fun". Where the situation has nothing to do with women or with hate, and everything to do with boring corporate greed.
We need to make sure that we hate people for the right reasons, or what's the point?
she also doesn't know shit about it and had to look up what magic the gathering was on wikipedia. How does someone like that end up head of the MtG company?
I bet her c**t tastes like coffee, cigarettes, and expensive hair conditioner.
I just want to express that I can't believe there's a chance DnD will cease to have a monopoly over the industry. I know it's unlikely, but the possibility fills me with hope for the hobby.