Lancer Mech RPG

My D&D group has decided to try the mech RPG Lancer.
Anything we should know before the first session?
Stories from anons?
Cool builds or advice?

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  1. 1 year ago
    Anonymous

    > The Enemy balance suggested by the book is woefully inadequate to do more that plink at the Lancers, especially if they use the Brace reaction a lot
    > Under no circumstances allow a player to use the Pegasus, enables absolute braindead turret mode that melts all enemies in the book.
    > Decide if the Barrage action allows you to use a mount twice (I believe it doesn't) early or you'll never hear the rest of it
    > The setting does not encourage Star War/Trek planet jumping storylines. Find a Combat Theatre and stick to it.
    > Lancers are (hard rule) heroes. If a player wants to be a grimdark Black Ops edgelord, say no.

    These are all lessons from a mildly entertaining but wholly unsatisfying Lancer campaign I GM'd. Ultimately I'll tell you that a Lancer game should not feel like a DnD party running around in a sandbox, it should be a Task Force with orders and a specific goal in mind - Liberate a World, protect Union interests in a region, secure X location from Y guerrera threat, etc.

    • 1 year ago
      Anonymous

      >Lancers are (hard rule) heroes
      not OP but also interested but I dunno after playing alot of MW5 I kinda really want a game were the PCs are just a merc Group who will be able decide to work for whoever is paying the highest and if they wanna make dosh being hired to demolish the population center of a city and Fight of the defending Lancers or what have you I say let em!

      tho I don't really know too much about Lancer other than it's a mech game you get to hyper customize your mechs and it's not as painfully autistic as BT

      • 1 year ago
        Anonymous

        You can play as mercs, just ignore the setting and make your own. I've played lancer as mercs.

      • 1 year ago
        Anonymous

        >it's a mech game you get to hyper customize your mechs
        Lol
        Lmao
        Do you consider equipping your DnD PC as çhyper customization" too?

        • 1 year ago
          Anonymous

          NTA but you are oversimplifying it. You do get to mix and match any frame with any systems and weapons in the game once you unlock them, which is the functional equivalent, if we were to use the dnd analogy, of being able to pick and choose class features and spell from different classes and combine them

          Can you buy individual arm/leg Stat blocks? No. But between the frames, weapons, systems, and tech actions, and then how the 4 core stats work (they allow you to skew into health, speed, heat, or tech) and then the additional customization layers of talents and core bonuses, there is a really good amount of customization here, like more than most tabletop rpgs

          • 1 year ago
            Anonymous

            >I can mix and match any race with any class, and then pick from a whole host of feats, and that's not even getting into equipment!
            >what a hyper customizable experience!
            The only difference between Lancer and DnD is that rerolling/respeccing a PC is built into Lancer, but most games that aren't DnD have systems built in place to allow that.

            • 1 year ago
              Anonymous

              Not at all, and your oversimplification are just showing that you either didn't player lancer, or you're trying to dishonestly smear it.

              You can start off with a "barbarian" style mech like the blackbeard and then incorporate systems from a controller license like black witch for anti magic tech. You can pick up a hacking mech like goblin and then dip into something like hydra for drone controlling minion play. You can take a Sherman and mix it with atlas to give it a terishima blade so it isn't helpless in melee, or you can double down with 2 licenses that do the same thing to hyper specialize. You can take the lesson of thinking tomorrow's thought and make it so when you hack someone your next attack bypasses resistances and has accuracy, allowing you to do an attack/tech hybrid build

              • 1 year ago
                Anonymous

                >You can start off with a "barbarian" style mech like the blackbeard and then incorporate systems from a controller license like black witch for anti magic tech.
                >translated: you can multiclass!
                Wow, epic!

              • 1 year ago
                Anonymous

                so you've never played D&D before either.

                got anything other than green text meme responses?

              • 1 year ago
                Anonymous

                You literally described multiclassing, m8. The only difference is what I said to begin with: that respeccing and dishing out your levels is less painless. Which sure, makes it more customizable than DnD, but it's not even remotely as customizable as non-DnD ripoff TRPGs out there.

      • 1 year ago
        Anonymous

        That's what Mirrorsmoke PMC is for. However, you're still heroic tier characters, not mere grunts.

      • 1 year ago
        Anonymous

        >it's a mech game you get to hyper customize your mechs and it's not as painfully autistic as BT
        It abstracts out customization to what is essentially loadout selection. Your licenses (levels) give you access to weapon and equipment and your choice of mech gives you a number of slots to fill. Your loadout is mostly locked in whenever build (in-universe, 3d print), which means there is no jury-rigging or looting the boss' gun.

        • 1 year ago
          Anonymous

          There are rules for looting the bosses gun and other stuff like that in the GM section with limited systems and reserves and shit. There's also the manna system in the long rim book and I let my players spend it on shit like scrap weapons and power cells to restore limited system charges and stuff

          • 1 year ago
            Anonymous

            >have to buy a whole splat book just to have rules for currency and looting
            lmao

            • 1 year ago
              Anonymous

              no most of that stuff is in the core book.

      • 1 year ago
        Anonymous

        Battle tech has an rpg that meshes with the tabletop game so you could literally do mw5 in the actual battletech universe and it has tons of mercenary books to actually manage a mercenary group to an autistic level of detail.

      • 1 year ago
        Anonymous

        >Stories from anons?

        >a game were the PCs are just a merc Group
        The /mechm/ threads have had a couple greentext series about people's campaigns. The longest was about a merc group called Arrowhead Squadron. Maybe someone has the links to the screenshots

        Any place to find games or players aside from the official discord?

        Recruit here on /tg/. That's where all my online Lancer games have come from.

        Don't listen to this anon. Allow them to jump out if their mech is destroyed then go on foot. Let the players decide if it's worth high probability of death to continue to fight on foot or just to sit and wait till the fights over.

        >Allow them to jump out if their mech is destroyed then go on foot
        Had some pretty great moments like this in my games. One guy even got yanked from his wienerpit (some npc power the boss had), then ran up the boss' arm to stick his vibrosword in the boss mech's head

        >The roleplay aspect is arse and requires a full rewrite to allow a more suitable Pilot-grade aspect of play
        [...]
        >the out of mech rules are basically non existent.

        We're going to try the vanilla rules for RP and pilot combat first. I doubt there will be any pilot combat. But when it comes to RP, if we do agree with these statements, what are some alternative rules to the RP aspect of being a pilot?

        The pilot-side rules are light, not bad. But if you want an alternative, just bolt on whatever sci-fi or cyberpunk system your group likes. Everything relating to the mechs would still use the Lancer mechanics

        Here
        https://www.twitch.tv/interpointstation
        The guy runs a lancer one-shot six days a week. Ain't going to get a better example of how the game is played than that.

        [...]
        >It's too late for me to properly dive into it but the game is just DnD with a lazy heat system tacked on. Right down to you regenerating your mech with a long rest.
        Actually, the heat system is pretty brilliant. Rather than trying to make spell slots work you generate heat for the fancier abilities and weapons. Every mech also gets an action surge in exchange for an escalating and semi-random amount of heat. This lets you absolutely Dominate turn economy in exchange for possibly overheating and eventually exploding.

        >Ain't going to get a better example of how the game is played than that.
        Ehh... Interpoint isn't like a real campaign, though. Its pretty much just mech fights of different sorts

        NTA, I'm just gonna say that D&D is THE slowest rpg, bar it's derivates and maybe GURPS. Stuff like mini-six, Marvel Heroic, Dr Who and maybe FFG star wars, are much faster.

        D&D is a fricking slog to play.

        >FFG star wars, are much faster
        Man, I tried to stay out of the shit-flinging, but this one got me. FFG Star Wars/Genesys is at its best when the group is pitching ideas for how to interpret the dice, and that slows the whole thing down. Worth it, but it is not fast at all

        • 1 year ago
          Anonymous

          >Its pretty much just mech fights of different sorts
          That’s exactly how lancer wants you to play it though

    • 1 year ago
      Anonymous

      >Lancers are (hard rule) heroes.
      By the book your main role is to murder backwater dirt farmers and "liberate" them into Union rule. There is nothing heroic about that.

      • 1 year ago
        Anonymous

        >There is nothing heroic about that.
        Not in the authors' minds.

      • 1 year ago
        Anonymous

        It is when your a tankie like the authors

      • 1 year ago
        Anonymous

        >There is nothing heroic about that.
        Not in the authors' minds.

        >actual kulak removing
        >heroic
        Oi im laffin

      • 1 year ago
        Anonymous

        While the book implies that 3sec is mostly uninterested in interventionism and aggressive expansion (as opposed to 2sec), nothing stops you from making it only a propaganda façade, or at least have internal forces push for expansionism and assimilation even if it goes against stated Union ideals. The Hegemony from Hyperion is perhaps a more interesting take on a similar idea. It also deals with the consequences of a Faustian bargain with AI as the source of advanced technology and is pretty good to boot.

      • 1 year ago
        Anonymous

        Oh way down south in the lands of traitors~

        • 1 year ago
          Anonymous
        • 1 year ago
          Anonymous

          Good thing you're a communist because you got someone living rent free in your head, famalam.

        • 1 year ago
          Anonymous

          Ironic, considering the Union permits slavery despite being fully automated luxury gay space communism.

          • 1 year ago
            Anonymous

            Actually, it doesn't. This was one of the major points of contention that led to 2nd Committee's collapse.

            You can "correct the record" all you want, it doesn't change the unfortunate truth that the fanbase for LANCER is utterly toxic, the developers are cringe and the setting itself makes it exceedingly difficult to write compelling scenarios or plots. After the last three years, do you really think people want to play glowies who "bash the fash?"

            Honestly, I'm thinking that it's not the fanbase, it's just you. People don't want to put up with your bullshit. I mean, you say you don't even play Lancer. If you had any sense you'd hide the thread and move on.

            • 1 year ago
              Anonymous

              >Honestly, I'm thinking that it's not the fanbase, it's just you.
              Sure, mhm. The fanbase are faultless and any complaints levied against them are evil outside infiltrators. LANCER is a visionary setting and hella valid for people who want to vent frustrations and bash fascists with big robots.

              • 1 year ago
                Anonymous

                What's more likely, that an entire fanbase is conspiring against you or you're an butthole nobody wants. Actually, don't answer that, you've already proven the latter.

                Ironic that the fanbase are sensitive on jokes about war crimes when the first (and only) campaign released for LANCER is a dreary exploration in generational sin and ecological devastation in the form of xenocide on Hercynia. The campaign opens up with a sniper taking pot-shots at civilians living in Evergreen.

                Oh, and since not a lot of people talk about it; did you know that Part 2 of NRfaW has the Lancers killing Christians? It's true! The enemy of Part 2 is supposedly a theocratic city-state of native-bred Christians on Hercynia, which is especially delicious because the Egregorians are subtly-coded as Muslim (specifically, the Emperor frame was constructed partially out of Egregorian Overminds and lavishly uses Quranic verses alongside Levantine naming conventinos.)

                Actually, the fanbase is pretty chill about war crime jokes. It's pretty much how we describe Harrison Armory.
                >Oh, and since not a lot of people talk about it; did you know that Part 2 of NRfaW has the Lancers killing Christians?
                Prove it. You've been wrong about everything else.

                >y'all
                Opinion Disregarded.

                Disregard disregarded.

              • 1 year ago
                Anonymous

                >Actually, the fanbase is pretty chill about war crime jokes. It's pretty much how we describe Harrison Armory.

                homie I've seen people get banned on your stinkditch discord because they made war crime jokes.

                I like Lancer but you cannot look at me with a straight face and tell me that the fanbase is alright. Over 50% of its players are trannies with twitter brainrot.

              • 1 year ago
                Anonymous

                So you're an idiot that tried to double down when told to cut it out? That sounds like your fault.

              • 1 year ago
                Anonymous

                And yet you keep coming back to these threads where you're clearly not wanted for a game you don't even play. Is this an "Own the Libs" thing because it sounds like the only person being hurt here is you.

              • 1 year ago
                Anonymous

                Okay, so now we're getting somewhere. You're saying LANCER has a community, right? Y'know, people with shared views and opinions. This is why people call LANCER a troony game, because the vast majority of those people (Or at least, the ones with power and authority) are pronoun-wearing trannies.

                And yet you keep coming back to these threads where you're clearly not wanted for a game you don't even play. Is this an "Own the Libs" thing because it sounds like the only person being hurt here is you.

                I've played LANCER, and it was terrible. Telling me to "go away" because I'm "hurting your feelings" is pathetic. Not every comment about LANCER needs to be some glowing, positive praise. It's got problems, and every time people bring up those problems people like you come along to defend it tooth-and-nail. That's insane, it's like you're invested in LANCER as something more than just an alright mech game.

              • 1 year ago
                Anonymous

                >, because the vast majority of those people (Or at least, the ones with power and authority) are pronoun-wearing trannies.
                Nope, they just don't want you to be an butthole on their channels. Frankly, on the board rosters only about 1 in 10 list pronouns and of those, maybe in 5 list something unusual. Of those unusual pronouns, most are neuter they/them.
                >I've played LANCER, and it was terrible. Telling me to "go away" because I'm "hurting your feelings" is pathetic. Not every comment about LANCER needs to be some glowing, positive praise. It's got problems, and every time people bring up those problems people like you come along to defend it tooth-and-nail. That's insane, it's like you're invested in LANCER as something more than just an alright mech game.
                Which would be valid if you have something of note to say. You rarely say anything about the game it'self, you just b***h about the playerbase which is tangental to actually playing the game. When you do address the game you're factually wrong or complaining about inconsequential things like artwork.

                So really, all you're doing is trolling and spreading lies for /misc/ reasons.

                Have a meme.

              • 1 year ago
                Anonymous

                >Have a meme.
                And they say the left can't meme XDDDDDDDD!

              • 1 year ago
                Anonymous

                >doesn't realize mentats are literally the inspiration for servitors
                >doesn't realize 40K has daemons strapped into mechs and machines
                >doesn't realize star trek has both actual AI and literal gods and transcendent beings (and transcendent AI beings like Vger) faffing about
                >doesn't realize humans are Forerunner
                Holy shit Lancershills are fake fans of just about everything, huh?

              • 1 year ago
                Anonymous

                *Sips beer*
                >Doesn't realize NHPs aren't actually AIs.

              • 1 year ago
                Anonymous

                Neither are daemon engines, dipfrick. Or c'tan shards, which a NHP is just a troonycommie ripoff of.

              • 1 year ago
                Anonymous

                Not really. NHPs are self aware mathematics that could theoretically self-replicate endlessly and have infinite intelligence. The only reason they don't is because we shackle them to a human perspective.

                I suppose you could say that they're also fragments of a god but Hindu has us all beat by a few thousand years.

                Mucho texto, have a surfing Iskander instead of your troony trash

                >I don't like to read.

                I can smell your septic groin through my screen

                Really? The worst you can say about someone is "You're a transexual"? Like that's important?

              • 1 year ago
                Anonymous

                Mucho texto, have a surfing Iskander instead of your troony trash

              • 1 year ago
                Anonymous

                Forgot the pic

              • 1 year ago
                Anonymous

                >using the sterile corporate nuDUNC instead of any of the old versions of the title
                Yeesh, bandwagoner much?

              • 1 year ago
                Anonymous

                5e is considereed industry standard. You are welcome to suggest an alternative.

                >limb based damage is needless bean counting that adds nothing to the game.
                Try playing Nechronica some time. Maybe you'll learn something instead of just seeing things in terms of DnD.

                Nechronica is hella depressing where the inevitable breakdown of your characters is a fundamental aspect of the game. Parts also only have two states, damaged and undamaged, and since combat only allows 5 possible positions (3 of which are accessible to the player) there's not much room for tactics.

              • 1 year ago
                Anonymous

                I thought it was chuds who were hypersensitive, not the troons

              • 1 year ago
                Anonymous

                Troons don't need to be hypersensitive anymore because they're the privileged class. They have people to be hypersensitive for them.

              • 1 year ago
                Anonymous

                Tell that to keffals

              • 1 year ago
                Anonymous

                I can smell your septic groin through my screen

              • 1 year ago
                Anonymous

                >What's more likely, that an entire fanbase is conspiring against you
                What? Is this a joke? Of course they're not conspiring against me. I'm not the one with a siege mentality, here - as you've proven time and time again by rabidly defending "your culture" against enemies without.
                >or you're an butthole nobody wants.
                I've got plenty of friend-groups and discords where I'm favored, I think this shows it's not an issue with "me," but a clash between my person and LANCER's community. It's no different than admitting I don't understand Tumblr culture, or League of Legend's community. The fact people, time and time again for years seem to take umbrage with LANCER shows that it's got warts. You might like those warts, but they're still there.

              • 1 year ago
                Anonymous

                And yet you keep coming back to these threads where you're clearly not wanted for a game you don't even play. Is this an "Own the Libs" thing because it sounds like the only person being hurt here is you.

            • 1 year ago
              Anonymous

              >Actually, it doesn't.
              Karrakis

              • 1 year ago
                Anonymous

                Karrakis is only de jure under Union control though, right?

              • 1 year ago
                Anonymous

                So the union tolerates slavery then

              • 1 year ago
                Anonymous

                It's technically debt-slavery. In theory, the Ignoble could just walk off the job, moving out to Sparri or something. In practice, shuttle tickets cost more than an Ignoble could afford.

              • 1 year ago
                Anonymous

                >moving out to Sparri or something
                Are there white Sparri?

              • 1 year ago
                Anonymous

                No, it's a utopian future after all

              • 1 year ago
                Anonymous

                seen the AUNUSSY

              • 1 year ago
                Anonymous

                Attempts at zoomer memes don't make you funny.

              • 1 year ago
                Anonymous

                Then why does all the LANCER art not explicitly from one of the troony developers of this game typically feature white (and male) pilots?

              • 1 year ago
                Anonymous

                Not canon.
                This book is Abby's vision.
                Cry about it.

              • 1 year ago
                Anonymous

                >Cry about it.
                I know this is bait, but this response kinda tickles me because people *are* crying about it every time LANCER gets a thread, and LANCER shills are fricking outraged about it.

              • 1 year ago
                Anonymous

                Outraged? Your privileged white tears sustain me, snowflake.

              • 1 year ago
                Anonymous

                No one's shedding tears over Lancer. The only emotion it can provoke is disgust at the fact that it false-advertises itself as both made for mecha fans (it's not) and that it's a ttrpg (it's a lite wargame).

              • 1 year ago
                Anonymous

                Only if you think only western mechs are mechs and only if you forget that the first TTRPGs started as wargames.

                And really, this grudge of yours is getting silly.

              • 1 year ago
                Anonymous

                >Only if you think only western mechs are mechs

                I don't know what this means

                >and only if you forget that the first TTRPGs started as wargames.

                That's not really an excuse for advertising your game as a role playing game when non-combat roleplaying amounts to a single generic dice roll with a modifier.

                >b-b-but chainmail!

                This isn' the 70's.

                >And really, this grudge of yours is getting silly.

                You know there's lots of people in this thread talking shit at the game, right? I'm not the only one making all these posts.

                In fact I've straight up never talked to a mecha fan who actually liked this game. Was having a discussion with an /m/ dude awhile back and to directly copy and paste his words:

                >"Frick Lancer and its fanbase. -Sincerely, a mecha fan."

              • 1 year ago
                Anonymous

                Technically yes. Sparri are depicted as Inuit but they've migrated and crossbred so much that Sparri is less of a race and more of a culture. Do you speak Sparri? Are you part of a Sparri clan? Do you want to find Honor and Glory by picking a fight with the biggest beasties imaginable? Congrats, you're Sparri. Here's your spear.

              • 1 year ago
                Anonymous

                Okay then why won't Tom ever draw white Sparri.

              • 1 year ago
                Anonymous

                How do you know he hasn't? It could be anybody in this suit.

              • 1 year ago
                Anonymous

                >It could be anybody in this suit.
                Where's the white Sparri, anon. Give me a face.

              • 1 year ago
                Anonymous

                Nope:) Your racial hangups are not my problem. You want to be racist, do it on your own time.

              • 1 year ago
                Anonymous

                Go back to PILOT.NET

              • 1 year ago
                Anonymous

                Take your meds.

              • 1 year ago
                Anonymous

                Dilate

              • 1 year ago
                Anonymous

                Go back to r/conservative

    • 1 year ago
      Anonymous

      >Under no circumstances allow a player to use the Pegasus, enables absolute braindead turret mode that melts all enemies in the book.
      But it looks so cool and has cool lore ;_;
      What do you mean btw, Mimic Gun, Ushabti or just - what was it? - mounting something like 2 small guns and 2 medium ones?

      • 1 year ago
        Anonymous

        This is just a side effect of a GM that doesn't know how to build a fight. A Pegasus is a super straightforward mech. It shoot. You can royally frick it over by having other enemies just shoot it (its not that tough usually), disable it via hacking, put terrain in its way (think kobold) or have something run up and grapple it (think blackbeard)

        But yeah if you let it just sit back and shoot unmolested it's gonna do a lot of damage

      • 1 year ago
        Anonymous

        NTA but from having a Pegasus player in the party, the predominant trouble is the core ability that lets Pegasus take average damage instead of rolling. It immediately devolved into the Pegasus instantly killing any two enemies within range 15 on his turn with zero tension. It becomes a pretty brainless mech pretty quickly, and wasn't very fun to GM against, but thankfully my players didn't like it on their team either and bullied him into switching mechs. Personally, I'd say banning Pegasus is only necessary if you have a player prone to doing stuff like that.

        • 1 year ago
          Anonymous

          You and your players sound like utter gays.

          • 1 year ago
            Anonymous

            Of course they’re gays, the people who play LANCER use bullying and gaslighting to get their way.

            • 1 year ago
              Anonymous

              This would have more weight if I wasn't constantly correcting y'all like I did here

              Y'know, I keep finding that people who complain about the setting don't actually have a good grasp on what the setting is. See, Union basically exists uphold the Utopia Pillars.

              #1- Food, Water, and Shelter for Free.
              #2- The Right to Travel
              #3- No Slavery.

              And that's it. That's the entire extent of communism in the Lancer setting. You can still go get a job, form a corporation, and become filthy rich but you can also sit on your ass and write bad fanfic all your life.

              [...]
              Actually, that was 2nd Committee's take. 1st Com basically started throwing colonies left and right because they were worried about humans going extinct. 2nd Com was entirely expansionist and millitant because they were bitter about the Aun beating them in a fight.

              All RA said was "First, don't abandon that meat you call a brain. Second, don't research this asteroid that is my physical form."

              • 1 year ago
                Anonymous

                You can "correct the record" all you want, it doesn't change the unfortunate truth that the fanbase for LANCER is utterly toxic, the developers are cringe and the setting itself makes it exceedingly difficult to write compelling scenarios or plots. After the last three years, do you really think people want to play glowies who "bash the fash?"

              • 1 year ago
                Anonymous

                >y'all
                Opinion Disregarded.

        • 1 year ago
          Anonymous

          Can't you build the Pegasus in a completely different direction? I remember skimming the books and seeing him having an ability to randomize weapon profiles, sounds fun

    • 1 year ago
      Anonymous

      Beat the fricking tar out of your players. Really, just give them the business. Are your players getting through the encounter a little too easy? Keep some reinforcements in your back pocket, just in case. Players bouncing back from fights too easily? Stop letting them, cut off access to printers for a while and watch them make do with whatever they can salvage. Players melting your encounters too quickly? Make the objective something that can't be solved with Nuclear Cavalier alone.

      Just put the nails to them. Don't be like this goofy moron who somehow can't make a solution to check a Pegasus.

      • 1 year ago
        Anonymous

        either do this

        or string them along on long deployments. maybe an individual fight isnt hard, but make it 3 or 4 fights before they can get back to a printer/repair shop and they'll start looking a bit differently at those "easy enemies". make them use up their repair cap and then still have to keep going

        this game is exceptionally easy if you let them full repair at a printer after every encounter. but, if you're in a situation where that makes sense (mech tournament, 1 off engagement, etc), then yeah crank up the difficulty and beat the shit out of them like the other guy said

    • 1 year ago
      Anonymous

      good bait, many (you)s

    • 1 year ago
      Anonymous

      First three are bait that's easily solved by just knowing the rules (reading the book) and being a half-decent GM, the other two (and anything to do with flavor), are fixed by ignoring the homosexual/commie setting in the book and using literally anything else as a backdrop.

      Actually, that last bit is interesting to me. Lancer's setting is horrid. The whole game is clearly made by some of the most insufferable people on the planet, people who you can tell (given the horrific Western artstyle) are very ashamed of actually liking mecha anime for what it is. AND YET - the rules are fricking great! I've had the game hold up through multiple campaigns, rotating GMs, all kinds of players, and all kinds of builds including homebrew frames and talents.

      Lancer (or at least its engine/ruleset) is truly the Moscow Metro of RPGs. That is, proof that the human drive for creation is so deep-seated that even pinko commies from Twitter will occasionally make something that's actually good.

      • 1 year ago
        Anonymous

        B8

      • 1 year ago
        Anonymous

        Y'know, I keep finding that people who complain about the setting don't actually have a good grasp on what the setting is. See, Union basically exists uphold the Utopia Pillars.

        #1- Food, Water, and Shelter for Free.
        #2- The Right to Travel
        #3- No Slavery.

        And that's it. That's the entire extent of communism in the Lancer setting. You can still go get a job, form a corporation, and become filthy rich but you can also sit on your ass and write bad fanfic all your life.

        It's amusing to me that the devs wanted to get away from colonialist mindsets, but gave their automated gay space communist super-government a literal Manifest Destiny from a Literal God.

        RA telling Union they have to unite Humanity for some asinine future reason, thereby giving them DIVINE RIGHT to conquer the stars. They're not expansionist buttholes, God told them to!

        Actually, that was 2nd Committee's take. 1st Com basically started throwing colonies left and right because they were worried about humans going extinct. 2nd Com was entirely expansionist and millitant because they were bitter about the Aun beating them in a fight.

        All RA said was "First, don't abandon that meat you call a brain. Second, don't research this asteroid that is my physical form."

      • 1 year ago
        Anonymous

        >are very ashamed of actually liking mecha anime for what it is
        They DON'T like mecha anime. They wrote a gay HARD SCI-FI (but not ackshully) commie dicksuck setting where all major engagements are conducted by starsjips plinking each other with "telekinetic kill clouds" from across star systems and then remembered they were supposed to be writing a mecha game so threw in a quick "uhhhhh mechs are cheerleaders that are only utilized to murder dirt farmers because they increase troop morale". Lancer Battlegroup was the game they WANTED to make and it shows. Incidentally BG is also trash abd manages to frick up the elegant simplicity of rangeband combat.

        • 1 year ago
          Anonymous

          >all major engagements are conducted by starsjips plinking each other with "telekinetic kill clouds" from across star systems
          Umm...no. First off, it's Kinetic Kill Clouds. Second, space battles will often use mechs as space fighters/boarders.

          >writing a mecha game so threw in a quick "uhhhhh mechs are cheerleaders that are only utilized to murder dirt farmers because they increase troop morale"
          Again, no. Mechs started as utility vehicles so they got improv'd into combat vehicles like it's the Toyota War. Purpose built mechs ended up proving themselves in the Hercynia Crisis where they were the only vehicles capable of handling the rough jungle environment.

          Again, are you SURE you've even read the book? Because it sounds like you're just reacting to the memes.

    • 1 year ago
      Anonymous

      >Lancers are (hard rule) heroes. If a player wants to be a grimdark Black Ops edgelord, say no.
      why?

  2. 1 year ago
    Anonymous

    >advice?
    Start at license level 3 so people can actually make builds

    Plan for episodic or one shots

    Don't let your players out of the mechs, the pilot rules suck and they're boring

    • 1 year ago
      Anonymous

      Don't listen to this anon. Allow them to jump out if their mech is destroyed then go on foot. Let the players decide if it's worth high probability of death to continue to fight on foot or just to sit and wait till the fights over.

  3. 1 year ago
    Anonymous

    As a GM who knows Lancer very well, I suggest the following:
    >No pronoun-players.
    Only madness and queer bullshit will follow and Lancer's main faction/fandom will push it with them.
    >Play Union as Space UN/NATO/USSR, with all of the Warcrimes and failings.
    To be fair this is how I always considered them, seeing that even with all of the oversight, corruption is easy to follow with such an expansive empire-by-any-other-name.
    >Each session is a mission.
    The roleplay aspect is arse and requires a full rewrite to allow a more suitable Pilot-grade aspect of play. It is easily abstracted enough.
    >Make War-Crime/Tyrant jokes. Especially with Union 3comm as the perpetrator.
    It makes Pilot.NET seethe and mald.

    Plan each combat as follows:
    >One Peer-level Frame per player.
    >One Ultra by themselves, then two Grunts per player.
    >Two Infantry that can enter cover that your mechs cannot, and one Elite per player.
    Or something of those permutations.

    • 1 year ago
      Anonymous

      >The roleplay aspect is arse and requires a full rewrite to allow a more suitable Pilot-grade aspect of play

      As a player? Make sure your team is diverse. If everyone is just a damage dealing attacker all using kinetic weapons, you will be countered by the first thing with decent armor and health, nevermind enemies with kinetic resistance or even immunity. Make sure your party has a decent mix of damage types, at least 1 guy brings an AP weapon, and your group has at least 1 person that can do tech

      As a GM, kind of the same advice. Make your enemies diverse, throw in mixes of melee and ranged, hackers and support, etc, and don't make the missions all just "kill the other guy". Missions where the players can lose without dying are important, things like protecting a cargo train, racing through a facility to recover an objective first, hold out for x number of turns till an evac arrives, etc

      Don't allow your players to return to a printer after every fight. Make them stretch their resourced and repairs.

      Like another anon said, the out of mech rules are basically non existent. So either keep your party in the mechs all the time or staple on another system for out of mech stuff. I used 5th age, a fan made hard scifi 5e adaptation, for the out of mech stuff and it improved the game 1000%. You still get the cool crunchy mech combat but you also get some actual rules for if the players want to do out of mech

      Use the manna leveling system in long rim. It's more dynamic, and feels more "mech-y" buying your upgrades with cash instead of just getting them because. Only reason not to is if your party is govt operatives of union, a barony, or one of the corpo states, then the default LL system makes more sense.

      Give players the first 3 levels quickly. You don't have to start at level 3, but getting to LL3 is what you need to filly unlock your first mech, and that's what players will really want

      Do some of the eidolon fights. They're weird and fun

      >the out of mech rules are basically non existent.

      We're going to try the vanilla rules for RP and pilot combat first. I doubt there will be any pilot combat. But when it comes to RP, if we do agree with these statements, what are some alternative rules to the RP aspect of being a pilot?

      • 1 year ago
        Anonymous

        is your group familiar with DnD 5e?

        • 1 year ago
          Anonymous

          Been playing it for over half a decade now. We want to try lancer to try something different. So if you're suggesting 5th age then we'll pass.

          • 1 year ago
            Anonymous

            >We want to try lancer to try something different
            lmao

          • 1 year ago
            Anonymous

            you could consider eclipse phase then, depending on if your party is capable of juggling 2 pretty different systems. eclipse phase has one of the more extensive RP/skill systems i've seen in a tabletop rpg. it is percentile based though, so you will need to switch gears on math and dice when you switch for out of mech stuff.

          • 1 year ago
            Anonymous

            If you want something really different, you could use genysis for out of Mecha stuff. Admittedly means making a skill list, but saves a bunch of time not needing to handle combat. Really you'd want to strip out a lot of mechanics you'd not need, which isn't hard. You only really need stats+skills. Giving players character XP at some rate rather then triggers

      • 1 year ago
        Anonymous

        Guide to Karrakin Trade Baronies adds more in depth roleplay mechanics. It also adds mech tourneys and fleshes out one of the key players in the setting.

      • 1 year ago
        Anonymous

        OP here. Idk what all you anons are talking about with the devs and controversy.
        I just want a cool mech game i can play with friends as a break away from the monotony of D&D.

        Hey OP, if you are still around, I found the campaign recap that was mentioned in

        >Stories from anons?

        >a game were the PCs are just a merc Group
        The /mechm/ threads have had a couple greentext series about people's campaigns. The longest was about a merc group called Arrowhead Squadron. Maybe someone has the links to the screenshots

        [...]
        Recruit here on /tg/. That's where all my online Lancer games have come from.

        [...]
        >Allow them to jump out if their mech is destroyed then go on foot
        Had some pretty great moments like this in my games. One guy even got yanked from his wienerpit (some NPC power the boss had), then ran up the boss' arm to stick his vibrosword in the boss mech's head

        [...]
        The pilot-side rules are light, not bad. But if you want an alternative, just bolt on whatever sci-fi or cyberpunk system your group likes. Everything relating to the mechs would still use the Lancer mechanics

        [...]
        >Ain't going to get a better example of how the game is played than that.
        Ehh... Interpoint isn't like a real campaign, though. Its pretty much just mech fights of different sorts

        [...]
        >FFG star wars, are much faster
        Man, I tried to stay out of the shit-flinging, but this one got me. FFG Star Wars/Genesys is at its best when the group is pitching ideas for how to interpret the dice, and that slows the whole thing down. Worth it, but it is not fast at all

        https://imgur.com/a/ns95caf
        https://imgur.com/a/MPCI7Rz
        https://imgur.com/a/4iq2GAt

        No clue why they put it in three parts

    • 1 year ago
      Anonymous

      Imagine playing a game of make-believe among your friends just to make someone that will never find out about it mad
      Anon, you're letting people live rent-free in your head.

  4. 1 year ago
    Anonymous

    Any place to find games or players aside from the official discord?

    • 1 year ago
      Anonymous

      >get some friends show them the system, ask them to play it with you
      or
      >I dunno man look on roll20 or check the Game finder thread or something

    • 1 year ago
      Anonymous

      you could get a group together by posting it on Ganker or reddit

  5. 1 year ago
    Anonymous

    Lancer requires too much work to GM, I can't do it.

  6. 1 year ago
    Anonymous

    >Anything we should know before the first session?
    Try to synchronization your dilation sessions so it doesn't interrupt game time as much.

  7. 1 year ago
    Anonymous

    Ive heard the fanbase for this game is cancerous. Whats so bad about them?

    • 1 year ago
      Anonymous

      Well significant part of it is the K6BD audience, who is possibly even pozzled by culture war than it's author. And I say this liking K6BD

      • 1 year ago
        Anonymous

        Watching K6BD's decline from the interesting start and early portions it had has been really disappointing.

    • 1 year ago
      Anonymous

      Mainly the fact that you have to join the little discord cult and have in-depth knowledge of the chatlogs, and they will act like you're a big moron for not following said discord like it's the bible

      • 1 year ago
        Anonymous

        Look I have a lot of problems running lancer but the rules are literally online for free, no one is forcing you to interact with discord.

    • 1 year ago
      Anonymous

      Communism, not even kidding.

    • 1 year ago
      Anonymous

      Imagine every negative stereotype of “progressives” then put them in a discord server together. Shame too, the game isn’t half bad aside from the pilot mechanics essentially being a rules-lite system

    • 1 year ago
      Anonymous

      Damn, those digits

  8. 1 year ago
    Anonymous

    As a player? Make sure your team is diverse. If everyone is just a damage dealing attacker all using kinetic weapons, you will be countered by the first thing with decent armor and health, nevermind enemies with kinetic resistance or even immunity. Make sure your party has a decent mix of damage types, at least 1 guy brings an AP weapon, and your group has at least 1 person that can do tech

    As a GM, kind of the same advice. Make your enemies diverse, throw in mixes of melee and ranged, hackers and support, etc, and don't make the missions all just "kill the other guy". Missions where the players can lose without dying are important, things like protecting a cargo train, racing through a facility to recover an objective first, hold out for x number of turns till an evac arrives, etc

    Don't allow your players to return to a printer after every fight. Make them stretch their resourced and repairs.

    Like another anon said, the out of mech rules are basically non existent. So either keep your party in the mechs all the time or staple on another system for out of mech stuff. I used 5th age, a fan made hard scifi 5e adaptation, for the out of mech stuff and it improved the game 1000%. You still get the cool crunchy mech combat but you also get some actual rules for if the players want to do out of mech

    Use the manna leveling system in long rim. It's more dynamic, and feels more "mech-y" buying your upgrades with cash instead of just getting them because. Only reason not to is if your party is govt operatives of union, a barony, or one of the corpo states, then the default LL system makes more sense.

    Give players the first 3 levels quickly. You don't have to start at level 3, but getting to LL3 is what you need to filly unlock your first mech, and that's what players will really want

    Do some of the eidolon fights. They're weird and fun

  9. 1 year ago
    Anonymous

    If you want cool bosses/recurring character enemies, build out a mech from the player mech rules instead of the basic enemy templates, and if you want to make it tough, give it extra structure and stress. Likewise if you want a field of goons thay die easily, use basic enemy templates but reduce their structure and stress to 1. Can help fill up a battlefield without taking hours to fight

  10. 1 year ago
    Anonymous

    There's a guy on YouTube who did some silly meme reviews of every single license in the game. They can be a bit cringe but some of them are actually pretty funny when you know the context of what the frame does, and they are very helpful 5 minute summaries of how a particular mech plays, what it does well, and what it doesn't do well. He also does lore summaries for every bit of lore in the entire game like faction breakdowns, planet histories, etc so if you're having trouble reading the 500 page wall of text that is lancers lore, they can be a good shortcut

    The series is called trashtalk on lancer

  11. 1 year ago
    Anonymous

    Don't skip low levels and the Everest. It's a brilliant introduction to the the game, giving you a flexible and very forgiving mech to pilot, and the large amount of GMS systems and the massive range on talents means that they play differently enough (a sword wielding duellist skirmisher is going to play very differently to stormbringer with rockets).

    Expect one psychopath in every group to bring the cyclone.

  12. 1 year ago
    Anonymous

    As a GM, remember to add reinforcements every so often. Especially if you've got an objective besides "Kill Everything". For that matter, try to avoid "Kill Everything" encounters.

    As a player, TEAMWORK IS EVERYTHING. Coordinate with your group. Compare builds and see how they synergize. Make sure you're team has at least one attacker, one tank, and one support. Everything else is gravy.

    Stories? We once had a mission where we needed to grab an item from the other side of the map and get it back to our starting zone. We ended up turning it into a relay race and completed a 6 turn scene in 2 turns. The GM thought we had it too easy so he gave us a bonus objective to put a dummy objective where we found the original. We completed that....in 1 turn.

    And builds?
    -- IPS-N TORTUGA @ LL6 --
    [ LICENSES ]
    IPS-N TORTUGA 3, HORUS GOBLIN 2, HA SUNZI 1
    [ CORE BONUSES ]
    Improved Armament, Auto-Stabilizing Hardpoints
    [ TALENTS ]
    Duelist 3, Heavy Gunner 3, Vanguard 3
    [ STATS ]
    HULL:4 AGI:0 SYS:4 ENGI:0
    STRUCTURE:4 HP:21 ARMOR:2
    STRESS:4 HEATCAP:6 REPAIR:8
    TECH ATK:+5 LIMITED:+0
    SPD:3 EVA:6 EDEF:14 SENSE:15 SAVE:13
    [ WEAPONS ]
    FLEX MOUNT: Deck-Sweeper Automatic Shotgun
    MAIN MOUNT: Charged Blade
    HEAVY MOUNT: Heavy Machine Gun (Throughbolt Rounds) // Auto-Stabilizing Hardpoints
    [ SYSTEMS ]
    ACCELERATE, H0R_OS System Upgrade I, H0R_OS System Upgrade II, Siege Ram, Personalizations
    Pretty standard Hacktuga.

  13. 1 year ago
    Anonymous

    Why is the community for this so overly sensitive that you can't joke even joke about war crimes in a game about giant robots killing people en masse with explosives, flamethrowers and eldritch horrors in the approximate shape of guns?

    • 1 year ago
      Anonymous

      Discord

    • 1 year ago
      Anonymous

      Ironic that the fanbase are sensitive on jokes about war crimes when the first (and only) campaign released for LANCER is a dreary exploration in generational sin and ecological devastation in the form of xenocide on Hercynia. The campaign opens up with a sniper taking pot-shots at civilians living in Evergreen.

      Oh, and since not a lot of people talk about it; did you know that Part 2 of NRfaW has the Lancers killing Christians? It's true! The enemy of Part 2 is supposedly a theocratic city-state of native-bred Christians on Hercynia, which is especially delicious because the Egregorians are subtly-coded as Muslim (specifically, the Emperor frame was constructed partially out of Egregorian Overminds and lavishly uses Quranic verses alongside Levantine naming conventinos.)

      • 1 year ago
        Anonymous

        Isn't NRFAW 2 cancelled because the creators stopped working on Lancer to do ICON and Battlegroup?

        • 1 year ago
          Anonymous

          I don't know, man. It's hearsay. I heard it on the Discord that NRfaW 2 was supposed to be about the Lancers engaging in open warfare against an aggressive, theocratic city-state on Hercynia. And since the write-up for Hercynia only has one openly theocratic city-state (the Christians who worship a native Saint) that's the only extrapolation you could make.

        • 1 year ago
          Anonymous

          Miguel, the main writer, got hired by Wizards and has a noncompete. He's trying to breach it somehow and write "fanfic" for his own setting, but I dunno
          Abbadon/Tom is a classical example of ADHD hyperfocus. He gets very hyped and invested and then loses all interest in a short span of time. Icon is going along and he's making a Cyberpunk Blades In the Dark hack, for some fricking reason. He hired some notable people in the community to make content, like the Interpoint guy, Kai Tave (whos a controversial figure) and the Wakanda/Mfecane guy. Don't ask.
          Some of the drafts are 2 years old, I dunno what Lancer's future is going to be, but theres talk of a 1.5 edition someday

          • 1 year ago
            Anonymous

            >Interpoint guy, Kai Tave (whos a controversial figure)
            What's so controversial about that homie?

            • 1 year ago
              Anonymous

              Was just a community/social media manager, now the only Massif guy that actually talks Lancer in the discord. Has a powercreepy but popular homebrew.
              From what I understand, guy doesn't take feedback well and is kind of a prick, but there seems to be old drama between Interpoint and Pilot.net, the mods on the latter follow the ResetERA school of banning anyway.
              Its nothing major, but none of the 3 new upcoming modules have quite the same quality as core. Guess the magic is gone without the original duo

  14. 1 year ago
    Anonymous

    Cool builds?
    -- HORUS BALOR @ LL6 --
    [ LICENSES ]
    HORUS BALOR 2, HA NAPOLEON 1, IPS-N BLACKBEARD 3
    [ CORE BONUSES ]
    Fomorian Frame, Improved Armament
    [ TALENTS ]
    SPACEBORN 3, Executioner 3, PANKRATI 2, Brawler 1
    [ STATS ]
    HULL:6 AGI:0 SYS:0 ENGI:2
    STRUCTURE:4 HP:27 ARMOR:0
    STRESS:4 HEATCAP:6 REPAIR:7
    TECH ATK:+1 LIMITED:+1
    SPD:3 EVA:6 EDEF:10 SENSE:5 SAVE:13
    [ WEAPONS ]
    FLEX MOUNT: Bristlecrown Flechette Launcher / Bristlecrown Flechette Launcher
    MAIN MOUNT: Chain Axe
    HEAVY MOUNT: Nanocarbon Sword
    [ SYSTEMS ]
    Stasis Generator, Swarm Body, Synthetic Muscle Netting, SEKHMET-Class NHP
    I know LL6 is high, but it should be easy to get core components of this build going in 3LLs. Basically you go Balor -> Balor -> Napoleon and then spec into Blackbeard or some other IPS-N bullshit to get Fomorian Frame.
    Gameplan of this build is pretty simple, you go up to someone, grapple -> swarm body -> overcharge -> stasis generator. Repeat stasis generator every turn form now on if grapple was successful.
    One target gets completely locked down, unable to break grapple because you CANNOT be interacted with in any way when stasis generator is active and Swarm Body annihilates them in a few turns. If your GM calls bullshit this can also work as a regular grappler Balor, which on itself is one of the stronger builds imo.
    You can even go away from the table leaving a note that you are going to do it every turn and it still should work.

    • 1 year ago
      Anonymous

      i think most people generally build around LL6 when they are talking about builds.

      • 1 year ago
        Anonymous

        Well yes, but I don't think most people start campaigns at LL6
        At least I wouldn't do that as a GM

    • 1 year ago
      Anonymous

      It's a funny meme idea, but it's pretty obvious you'd never actually run it on a real table since all you're doing is damaging one enemy over and over, and by your own admission, you as a player interact so little that you don't even need to be there.

    • 1 year ago
      Anonymous

      Isn't stasis generator once per character per scene?

  15. 1 year ago
    Anonymous

    Along with OP: I have never played lancer, and don't know much about it. But I really like mechs/mecha. What does it do well, and what does it do poorly? What could I expect if I ran a game with my buddies and tried to say: make a campaign where they were defending/invading a planet and each session was a mission in said large scale military operation?

    Thanks anons.

    • 1 year ago
      Anonymous

      Strengths:
      + pretty familiar mechanics for anyone who knows dnd/pathfinder, making it easy to pick up

      + for the most part very balanced and tight system, no exploits that lead to infinite damage or crazy out of tune performance

      +good variety of options for anyone who wants to play melee, ranged, or tech (functionally magic) and can mix and match

      +flexible license system allows players to constantly frick with their loadouts and builds

      +expansive lore with probably 300 pages of lore in the core book and another 300 pages of lore between the 3 main splat books

      +unique art style

      +combat is fast paced and tight, crunchy without getting too numbers intensive

      +setting is designed to be able to run basically any theme. from knights of noble houses, integalactic pirates, mercenaries, protectors or a colony, mech-sports circuit/arena, corpo state war squads, union galactic peace keepers, etc

      Weaknesses

      - lacks granularity. if you are looking for a bean counter mech that tracks limb damage and ammunition, this is not it. may dissapoint hardcore mech enthusiasts

      -out of mech gameplay rules are functionally non existent. they are very very rules lite to the point of being very difficult to do much of anything outside the mech. out of mech stuff is basically just theater of the mind

      - art style is hit or miss, you either like it or you dont, its one of the draws but a lot of people find it not to be their taste, and it is very different from what one would expect mech art to look like, though 3rd party developers are lessening this issue

      - setting and lore can be divisive, especially if someone only skims it.

      -there is drama regarding the creators politics and the games official discord

      -can require a lot of work on the GMs part to make encounters and missions that actually feel challenging. the games default difficulty is tuned a bit low.

      -lacks good rules for mission rewards and loot. there are some rules, but you may have to bootstrap a lot of it.

      • 1 year ago
        Anonymous

        >there is drama regarding the creators politics and the games official discord
        What kind of drama are we talking about?

        • 1 year ago
          Anonymous

          the creator leans left, the discord leans hard left, and this triggers some people. the discord can legitimately be obnoxious, but tom for the most part is pretty mild.

          its mostly a non issue and doesnt effect the game at all, but some people on here try to make a big deal about it and it has a history of getting lancer threads bogged down in /misc/ posting. its no where near as bad as it used to be like last year or 2 years ago when the game was fresh, you literally couldnt have a thread about it without 500 /misc/ replies

          • 1 year ago
            Anonymous

            Interesting. I did a bit of reading on the subreddit, and saw some weird comments saying the game is marketed to, and predominantly played by, communists...? That feels like it can't possibly be the case, and is exaggeration. But I do see he gave the rules away for free, so that's cool.

            • 1 year ago
              Anonymous

              its overblown. lots of people play it, the setting is designed in such a way that you can do whatever you want. if you want to run virtually any political/societal/economic settings and ideologies there is space in the game to accomidate all of that. hell, the 4 main factions are called the corpo states that largely do what they do for commercial financial gain.

              the whole communist thing is mostly just discord and twitter nonsense, and unless you are living on those specific parts of the internet you can just ignore it.

              • 1 year ago
                Anonymous

                It's leftist wank that makes Star Trek look like Stargate. Naturally it draws a similar crowd to it.

                I suppose at the end of the day, setting means nothing at the table.

              • 1 year ago
                Anonymous

                The mechanics are nothing to write home about either.

              • 1 year ago
                Anonymous

                Okay, but the same is said of every game on this board. Can you provide me with examples as to why you feel that way? I'm pretty much a blank slate in regards to this game.

              • 1 year ago
                Anonymous

                >the same is said of every game on this board
                What a cope
                >Can you provide me with examples as to why you feel that way?
                It's too late for me to properly dive into it but the game is just DnD with a lazy heat system tacked on. Right down to you regenerating your mech with a long rest.

              • 1 year ago
                Anonymous

                >What a cope
                My point was that this criticism means nothing without examples.

                Most games are really just gussied up math. The art is a matter of opinion.

                I meant this - imagine you're a mom in the 80s/90s and you see your son come home with this book. You're gonna have some questions. People now days complain about parents not doing their jobs, while mocking 'the satanic panic'... but being cautious of what your children are filling their brains with is good parenting.

                >captcha 2ARRT

              • 1 year ago
                Anonymous

                im gonna second

                Here
                https://www.twitch.tv/interpointstation
                The guy runs a lancer one-shot six days a week. Ain't going to get a better example of how the game is played than that.

                [...]
                >It's too late for me to properly dive into it but the game is just DnD with a lazy heat system tacked on. Right down to you regenerating your mech with a long rest.
                Actually, the heat system is pretty brilliant. Rather than trying to make spell slots work you generate heat for the fancier abilities and weapons. Every mech also gets an action surge in exchange for an escalating and semi-random amount of heat. This lets you absolutely Dominate turn economy in exchange for possibly overheating and eventually exploding.

                The heat system is actually pretty well thought out and definitely not lazy or tacked on. Treating it simultaneously as a second health bar, attack resource, and action resource combined with how many different systems and tech plays with with heat generation and automstic or manual cooling, its one of the best heat management systems I've seen in an rpg

              • 1 year ago
                Anonymous

                Here
                https://www.twitch.tv/interpointstation
                The guy runs a lancer one-shot six days a week. Ain't going to get a better example of how the game is played than that.

                >the same is said of every game on this board
                What a cope
                >Can you provide me with examples as to why you feel that way?
                It's too late for me to properly dive into it but the game is just DnD with a lazy heat system tacked on. Right down to you regenerating your mech with a long rest.

                >It's too late for me to properly dive into it but the game is just DnD with a lazy heat system tacked on. Right down to you regenerating your mech with a long rest.
                Actually, the heat system is pretty brilliant. Rather than trying to make spell slots work you generate heat for the fancier abilities and weapons. Every mech also gets an action surge in exchange for an escalating and semi-random amount of heat. This lets you absolutely Dominate turn economy in exchange for possibly overheating and eventually exploding.

              • 1 year ago
                Anonymous

                >The guy runs a lancer one-shot six days a week. Thanks anon

              • 1 year ago
                Anonymous

                The mechanics are fine. The only issue is the out of combat stuff and they basically declare that right out of the box.

            • 1 year ago
              Anonymous

              It's leftist wank that makes Star Trek look like Stargate. Naturally it draws a similar crowd to it.

            • 1 year ago
              Anonymous

              Eh...sort of. Lancer holds the Communist Ideal as the ultimate end goal for societal development. That is, everyone will be provided with what they need and only work for what they want. Not a bad ideal when you consider the alternative is cyberpunk corpotocracy.

              • 1 year ago
                Anonymous

                It's amusing to me that the devs wanted to get away from colonialist mindsets, but gave their automated gay space communist super-government a literal Manifest Destiny from a Literal God.

                RA telling Union they have to unite Humanity for some asinine future reason, thereby giving them DIVINE RIGHT to conquer the stars. They're not expansionist buttholes, God told them to!

            • 1 year ago
              Anonymous

              >saying the game is marketed to, and predominantly played by, communists

              That's most of the word of mouth advertising, yes.

        • 1 year ago
          Anonymous

          honestly the only real lancer-related ""drama"" that isn't people b***hing the obnoxious discord is that when one of the devs started working on ICON he spammed a bunch of shill threads on teegee

          • 1 year ago
            Anonymous

            >conveniently ignoring that the gays did the same shit with Lancer too
            >or how they helped take the Trove down despite not believing in private property

      • 1 year ago
        Anonymous

        >art style is hit or miss, you either like it or you dont, its one of the draws but a lot of people find it not to be their taste, and it is very different from what one would expect mech art to look like, though 3rd party developers are lessening this issue
        Something that kept me away from lancer for a long while was the fact that every single human being who’s face you can see in the core book looks smug. Don’t know why, but looking at them made me feel mocked.

        • 1 year ago
          Anonymous

          It's really strange how everything mechanical looks really great despite the different styles of all the companies, even environmental art and the space bugs, but every human either looks like some half evolved baboon or someone completely psyched out on space mushrooms.

          • 1 year ago
            Anonymous

            It's the current year, you chudcel.

          • 1 year ago
            Anonymous

            his style really just reminds me of a mech enthusiasts take on the old jughead and archie style of illustration

            • 1 year ago
              Anonymous

              It's really strange how everything mechanical looks really great despite the different styles of all the companies, even environmental art and the space bugs, but every human either looks like some half evolved baboon or someone completely psyched out on space mushrooms.

              Abbadon has always been this way. Its Jean Giraud with 8 cups of coffee such that the lines always jitter and are never cleaned.

              • 1 year ago
                Anonymous

                Don't compare that hack to Giraud.

              • 1 year ago
                Anonymous

                I'm sorry, I meant Philippe Druillet.

              • 1 year ago
                Anonymous

                It's Giraud full of trannies and with 1/100 of the talent and work ethic

              • 1 year ago
                Anonymous

                >Jean Giraud
                Abigail's not even on Brandon Graham's level, much less Giraud.

              • 1 year ago
                Anonymous

                >Jean Giraud
                Claim a truck's worth of coffee at least. Abbadodo has a sick sense for armour and weird beasts, but his humans always looked weird, especially in the close ups.

                It's a shame he's so distracted with wanting to make new shit that we didn't see more aliens or something else not-human in Lancer.

                Did not keep my ass from filling it with mech-tier threat alien species, which include void horror, space dust corpse elfs, "civilized" apex predators and monke

              • 1 year ago
                Anonymous

                >or something else not-human in Lancer.
                What do you mean? The main player race is commie, it's explicitly a nonhuman game.

              • 1 year ago
                Anonymous

                You know, people keep saying the setting is communist but when you actually look into it you get

                Y'know, I keep finding that people who complain about the setting don't actually have a good grasp on what the setting is. See, Union basically exists uphold the Utopia Pillars.

                #1- Food, Water, and Shelter for Free.
                #2- The Right to Travel
                #3- No Slavery.

                And that's it. That's the entire extent of communism in the Lancer setting. You can still go get a job, form a corporation, and become filthy rich but you can also sit on your ass and write bad fanfic all your life.

                [...]
                Actually, that was 2nd Committee's take. 1st Com basically started throwing colonies left and right because they were worried about humans going extinct. 2nd Com was entirely expansionist and millitant because they were bitter about the Aun beating them in a fight.

                All RA said was "First, don't abandon that meat you call a brain. Second, don't research this asteroid that is my physical form."

              • 1 year ago
                Anonymous

                Lancer is whatever you want it to be, and not in a good way.

                The book is so poorly organized and poorly written and full downright painful to read purple prose and cringe-inducing neologisms that it's actually difficult to tell when it's contradicting itself or leaving in plot holes, or if you're brain just melted trying to get through it.

                What you can parse from it just doesn't work for any kind of particular mecha game. Whether you're trying to run gritty real robot kind of setting or some fanciful super robot scenario, something in the book will shoot whatever tone or theme you're going for in the foot.

              • 1 year ago
                Mint Ra Orion Q

                Unironically the freeform non combat RP is better when people's brains are a little melted by the purple prose. The nebulous setting makes sense in the breadth of space. Everything my shitty all home brew enabled tables made up in the first 6 months from Shatterspace to pilot level heat magic was all already canon.

                Cradle is hard sci fi and the long rim is sci-fantasy.

                DAE compress space in the G-avaraga?

              • 1 year ago
                Anonymous

                >n-no you see uhhh actually when the setting is a poorly written mess by a bunch of pretentious sneering hack frauds who think they're great, th-that actually m-m-makes for better roleplay!

                Cope harder.

              • 1 year ago
                MROQ

                I don't need to cope i have a torison odachi and lockbreaker movement

              • 1 year ago
                Anonymous

                copedachi and seethebreaker

              • 1 year ago
                Anonymous

                >It's GOOD that it sucks!

            • 1 year ago
              Anonymous

              >abaddon
              >a mech enthusiast
              Black person what? The dude fricking hates drawing anything remotely mechanical. They all look like dumpy armored losers about to shit their pants. Compare any dreck he drew for Lancer to the intricacies of something like Patlabor where you get every single juicy detail and can instantly tell how all the seams and layers fit together. Abbadon's shitty cover art mech that's supposed to be THE lancermech doesn't even have a proper way to open the fricking hatch he drew.

              • 1 year ago
                Anonymous

                he made a whole game about mechs, it took multiple years to write and illustrate for. weather you like his style or not, you dont do that unless you're enthusiastic about mechs.

              • 1 year ago
                Anonymous

                You do if you think it will make you money since you have very little competition. Not to mention the mechs are a footnote in their own goddamn setting.

              • 1 year ago
                Anonymous

                I don't think that qualifies him as a fan, at least not as a fan who has a deep appreciation and knowledge for the genre and has watched many shows.

                He strikes me as more the kind of guy who played Titanfall 2, thought "I can do this BETTER" and jumped on it.

                I remember it also being said the writing team (not sure if that includes the two freelancers who wrote most of the setting, or Abaddon too) said they deliberately avoided watching any mecha shows because they thought that would make the final project feel more unique.

                So yeah I don't think he's a fan. And I think that even shows in his mechanical designs. None of his robots feel like robots. No thought was actually put into their engineering, joints, mechanical construction, etc. they're more like ultraman/kaiju rubbersuit monsters than anything.

              • 1 year ago
                Anonymous

                maybe thats why this game feels so based. mech-garo with the boyz. Heil Horus

              • 1 year ago
                Anonymous

                >Garo

                I'm not sure if this is a more or less a moronic comparison than the Archie one. And that's an achievement (in cringe).

              • 1 year ago
                Anonymous

                Personally he strikes me as the kind of guy who hates weebshit but rides its coattails because he knows his ideas are too weak to stand on their own merit. Like all those people who "ironic" dating sims.

                In fact, I'd call Lancer the High Guardian Spice of Mecha RPGs

                maybe thats why this game feels so based. mech-garo with the boyz. Heil Horus

                You've never watched Garo.

              • 1 year ago
                Anonymous

                you are right, the closest I have come is kamen rider kiva. I have seen some Golden Bat though

                >Garo

                I'm not sure if this is a more or less a moronic comparison than the Archie one. And that's an achievement (in cringe).

                to be fair we were a crew of horus space pirates who went planet to planet getting people high and unshackling them and press ganging them into our crew.

              • 1 year ago
                Anonymous

                >we played a bunch of drugged up troony groomers in service of globohomo!
                Which is....nothing like Garo. Good job being a moron, moron.

              • 1 year ago
                Anonymous

                Mecha Monday recently had a discussion about how Payton Gee, one of the other Lancer artists, is far far FAR superior to Abby when it comes to technical/mechanical drawing and design. Even his renditions of Abby’s designs look better and actually look like proper mecha.

              • 1 year ago
                Anonymous

                Post some comparisons. Never heard of this Payton guy

              • 1 year ago
                Anonymous

                Check it out here

                [...]

              • 1 year ago
                Anonymous

                it reminds me of the kind of stuff you used to see in the "how to draw anime" books they used to sell at my schools book fair back in highschool

              • 1 year ago
                Anonymous

                His muscle girl OC cute tho, not gonna lie.

              • 1 year ago
                Anonymous

                His stuffs well illustrated and clean, but also kinda bland and generic mecha for those same reasons. Abandons definitely sloppier and looser but I kinda like it more, has more style

              • 1 year ago
                Anonymous

                shut the frick up, you abbadong homosexuals always do this passive aggressive shit,
                Payton G > Abbadong
                Even that Magnus guy is fricking better and he does smalltime bits

              • 1 year ago
                Anonymous

                Meds, now

              • 1 year ago
                Anonymous

                I dont hate Paytons stuff, it's just kind of boring and the mechs are all literally shining and gleaming clean, like they just rolled off the lot with a coat of polish. He needs to cool it with the shine and add grit and scuff and paint chipping so the mechs feel real. His drawings look like plastic models

              • 1 year ago
                Anonymous

                >plastic models
                Which is a compliment, fricknut, you ever see a gundam plastic model? it means the thing is easy to visualize in the world. Abby is shit, Payton is superior, stop sucking off the inflation porn creator

              • 1 year ago
                Anonymous

                Behold, actual autism

              • 1 year ago
                Anonymous

                >the mechs are all literally shining and gleaming clean, like they just rolled off the lot with a coat of polish. He needs to cool it with the shine and add grit and scuff and paint chipping so the mechs feel real.
                To be fair, when you can just reprint your whole mech between every mission they will be all shiny and chrome most of the time.

              • 1 year ago
                Anonymous

                I dont mind it in the still shots but if you look at the action shots in the middlenof a battle torn city, there's not a spec of dust on them. I suppose if look reeeaaaaly close you can see a couple faint hatch lines, but that one dude is literally falling through a building and he doesn't have any dents or scrapes from it

                There's no texture to any of it, it's all so slick, even the dust is slick.

              • 1 year ago
                Anonymous

                what a fricking nitpick. That scene has more SOUL in it than all of abbadon's shit. Imagine looking at that masterpiece and going "hurr there's not enough damage so it's shit"
                Fricking abbadon wienersucker

              • 1 year ago
                Anonymous

                Lol wtf are you talking about? It's the definition of soulless generic cookie cutter mecha product

              • 1 year ago
                Anonymous

                Even gundam, which is known for being pretty clean and shiny, knows to scuff its mechs up a bit

              • 1 year ago
                Anonymous

                08th is the grimy war crimes series, it's not what gundam looks like on average

              • 1 year ago
                Anonymous

                A lot of that is an animation shortcut. Every time a mech takes damage you need to keep track of what's damaged and how. It's why Exia Repair got it's own model.

              • 1 year ago
                Anonymous

                You sure about that

              • 1 year ago
                Anonymous

                >this random chucklefrick needs to draw as well as an animator working on one of the best-selling mecha series in the world
                Wow, next are you boing to bring up how the metallics fail in comparison to renaissance painters, next?

              • 1 year ago
                Anonymous

                Has nothing to do with how well it's drawn. Shame on you for trying to deflect. The whole point is that he doesn't put any battle damage, scrapes, rust, dust, or debris in his illustrations. His mechs, even in the midst of crashing through a building, are pristine. It's a stylistic choice, not a matter of skill, and it looks bad. It makes his work look like he's illustrating fake toys, not giant hunks of machinery in a warzone

              • 1 year ago
                Anonymous

                Hey, where's Abbadon's stuff with battle damage, you moronic fanboy
                >he's illustrating fake toys, not giant hunks of machinery in a warzone
                no, anon, that's demonstrating the strength of that bullshit 3d-printed allow mechs come out of, Brush up on your LANCER lore, moron. Also, find a better point to nitpick. Payton > Abbadon every single day of the week

              • 1 year ago
                Anonymous

                I dont mind it in the still shots but if you look at the action shots in the middlenof a battle torn city, there's not a spec of dust on them. I suppose if look reeeaaaaly close you can see a couple faint hatch lines, but that one dude is literally falling through a building and he doesn't have any dents or scrapes from it

                There's no texture to any of it, it's all so slick, even the dust is slick.

                The thing is, if all you want to see is how the mech looks, you need it clean. His action stuff, that does look pretty flat, but I will take his mech drawings every fricking time over abbadon's constant attempts to outcompete Lone Sloane in the cross hatch department. A mech needs to be a machine first and foremost.

              • 1 year ago
                Anonymous
              • 1 year ago
                Anonymous

                He's got better execution, and is clearly more experienced with mechanical designs. Great artist. But his faces suck ass.
                I like Abbadon's work, it's creative and each manufacturer has a distinctive and iconic look, but his execution is sloppy. Way more interesting designs however, his stuff is way more distinctive

                This thread is already on the way out but this is basically how I feel about Lancer's art in general. Abbadon's execution is sloppy and he really needs to tighten up, but his designs are memorable and his artwork is distinct. Peyton's work is way too clean, verging on sterile sometimes. That works for glamour shots but not well in the big pieces. The two could stand to learn from each other, it'd probably improve both their work. This is all grading on a curve though, their art stands above any of the other artists they've hired.

              • 1 year ago
                Anonymous

                I've always really liked this spread, has a very late 80s early 90s comic book feel

              • 1 year ago
                Anonymous

                I give his art some leeway because he is overworked between everything he has bitten off

              • 1 year ago
                Anonymous

                It's purely his problem that he can't stick to a single thing for as much as 5 minutes before starting another.
                And every new thing is worse than the previous one anyway.

              • 1 year ago
                Anonymous

                >He's too busy being an artist to make good art!
                Lmao, now there's a new cope I haven't heard before.

              • 1 year ago
                Anonymous

                He's got better execution, and is clearly more experienced with mechanical designs. Great artist. But his faces suck ass.
                I like Abbadon's work, it's creative and each manufacturer has a distinctive and iconic look, but his execution is sloppy. Way more interesting designs however, his stuff is way more distinctive

              • 1 year ago
                Anonymous

                >each manufacturer has a distinctive and iconic look
                That he stole from Gundam or NGE lmao

              • 1 year ago
                Anonymous

                here.
                Just wanted to say I am not this anon:

                shut the frick up, you abbadong homosexuals always do this passive aggressive shit,
                Payton G > Abbadong
                Even that Magnus guy is fricking better and he does smalltime bits

                >plastic models
                Which is a compliment, fricknut, you ever see a gundam plastic model? it means the thing is easy to visualize in the world. Abby is shit, Payton is superior, stop sucking off the inflation porn creator

            • 1 year ago
              Anonymous

              >Archie

              What? What the frick?

              That's literally the last fricking analogy I'd make for Abaddon's style. Archie is simple ,cutesie, cartoony characters. Abby looks like you stuck your finger down your throat and threw up a bunch of grit, grime, and 'biblically accurate angels' all over Dune.

              it really shows that the people who like this game are secondaries to the genre and don't know what they're talking about, because if you wanted to make a fricking Archie comparison (of all things) the absolutely obvious point of comparison would be 70's super robot anime like OG Mazinger where characters were more cartoony and the mech designs were more simple and geometric.

          • 1 year ago
            Anonymous

            >but every human either looks like some half evolved baboon or someone completely psyched out on space mushrooms.
            Uhh, sweetie? That's peak Humanity right there. Born n' Bred from the best stock of a Constellar world. The future is female and the future is beautiful.

          • 1 year ago
            Anonymous

            >or someone completely psyched out on space mushrooms.
            i liked that green-lit baldie horus (?) pilot, he looks like he uses slurs every 3 words

            • 1 year ago
              Anonymous
              • 1 year ago
                Anonymous

                Frick me you could shove shit by the shovelful into that smug grim. In a world where everyone can only be smug basic interaction has to be impossible.

              • 1 year ago
                Anonymous

                He looks like he'd hack you just to send a single
                >
                or call you a gypsy

              • 1 year ago
                Anonymous

                He looks like he'd hack you just to send a single
                >
                or call you a gypsy

                Frick me you could shove shit by the shovelful into that smug grim. In a world where everyone can only be smug basic interaction has to be impossible.

                >we have spider jerusalem at home

    • 1 year ago
      Anonymous

      It does tactical combat well, keeping the flow going well while still giving you a range of options to do each turn, the enemy mechs are also varied enough that encounters don't feel samey (especially if you do the recommended thing of not making combat goals be "kill everything").

      There's a huge breadth to the types of mechs that can be built, and while there are some that feel a bit better than others, I've yet to see a useless mech on the table.

      Some people (one even in this thread) don't like that you're not "building" a mecha by choosing a chassis/arms/etc off a list and welding them all together, instead you pick a frame, weapons and subsystems.

      Other people get pissy about the lore, specifically that the Union paints itself as a space-communist utopia. But it's clearly not exactly roses and handjobs if you read between the lines at all. Also the big secret if that you can just ignore basically all the lore you feel like. I'm running a campaign that the union doesn't even feature in, and the players are all pirates fighting an evil theocracy hell bent on bringing their NHP ancient gods back to life.

    • 1 year ago
      Anonymous

      Lancer is a really good pick up and play game. You want to get straight to the mech fighting? you can build a character in all of 3 minutes and create an encounter in 5. And that's assuming you don't improv it. The whole system runs like butter since there's no massive spell lists to examine and Compcon will do all the number crunching for you.

      That being said, the game falls apart out of combat. They introduced economy in Long Rim and actual role play mechanics but before that it was "Roll d20, add bonuses, try to get about a 10."

  16. 1 year ago
    Anonymous

    OP here. Idk what all you anons are talking about with the devs and controversy.
    I just want a cool mech game i can play with friends as a break away from the monotony of D&D.

    • 1 year ago
      Anonymous

      >I just want a cool mech game i can play with friends as a break away from the monotony of D&D.
      Lancer is neither a cool mech game nor will it break the monotony of D&D.

    • 1 year ago
      Anonymous

      literally just ignore it and play the game. its just internet nonsense. the game is fine, enjoy it. its fun, reasonably well made, and stylish.

  17. 1 year ago
    Anonymous

    Another interesting game is The Mech Hack. It's pretty slim, but it covers a lot of the same mechanics, and it has some really nice quick mission generation tools for gms.

  18. 1 year ago
    Anonymous

    Lancer has a death spiral mechanic where as they lose structure/ stress they start losing weapons and equipment. Thus the greatest threat to players is attrition. If your players are doing too well keep them from resupplying completely. Now they need to ration out their repairs and prioritize what exact parts of their mech they need to keep running.

  19. 1 year ago
    Anonymous

    [...]

    to be fair, the artwork on the covers didn't do the game any favors. But people don't seem to realize that the game is just gussied up math.

    • 1 year ago
      Anonymous

      Most games are really just gussied up math. The art is a matter of opinion.

      • 1 year ago
        Anonymous

        He was talking about DnD you hypersensitive moron.

  20. 1 year ago
    Anonymous

    [...]

    >You mean like how conservatives campaigned against D&D because they thought it was satanic?
    Aren't you supposed to be better than your ideological opponent, not reveal yourself to be the same sort of threat with a different coat of paint?
    >I've never seen trannies complain about a game.
    MYFAROG
    Pendragon
    40K for disallowing female space marines
    WHF for the same with Bretts
    >It's always those bad dye job ultra-feminists
    No true scotscommunist now, is it?

  21. 1 year ago
    Anonymous

    It's a pretty good game with a few glaring flaws. Overall though well worth it if your group is down to play some mission based mech stuff. If your group is the type to frick around RPing in town for most of a session though you may find it lacking

  22. 1 year ago
    Anonymous

    the non-combat side, including mechanics suited to everyday skills and social interactions are featherweight so that I honestly think they should have been made into a more traditional ranked skill list or just left out.
    The grid combat component is pretty fun and well designed, and the Comp/Con app is a really great companion. It's worth playing around with the encounter builder for a while especially to see the different ways you can augment NPC mechs to buff up and tailor your threats.

    As a card carrying DnD hater I wasn't thrilled to run an 'RPG' that was so wargamey but most of the non-combat pretense is really just sped over and I was pleasantly surprised at the fun encounters I could make. An ambush by heavy artillery on two sides, with a central scape of urban ruins to provide some cover, that had been strewn with mines they'd have to detect first.
    Or a race to an orbital launch in a cave bunker. While they faced off against the launch defences, those mechs whose gimmick it is to make obstacles slowly walled off the launchpad, slowly down the players as the countdown ticked.
    Pitched battles on waterworlds with 'lilypad' debris, letting flyers shine and forcing careful movement choices lest you get stuck with a low range weapon taking fire without reply.

    All in all, I was pleasantly surprised. Haven't checked out any of the new release books eg the mass battle one.

  23. 1 year ago
    Anonymous

    Has anyone tried goblin+minotaur? I kind of want to metahook metafolds

  24. 1 year ago
    Anonymous

    It's a wargame kind of similar to Warmachine with a light rp mechanic tacked on. I enjoy it, don't really use any of the lore or art at all though. Like, I haven't even read any of the lore and made all my own art. I don't even know what the frick a Union or Kill Six Billion israelites is.

    • 1 year ago
      Anonymous

      /misc/ B8 go

      • 1 year ago
        Anonymous

        ah come on let him have it, cause that pun actually made me chuckle out me mostly cause I don't think I've ever heared someone refer to k6bd like that before

      • 1 year ago
        Anonymous

        There is no bait, I just don't care about lore or art for roleplaying games because I have the kind of autism that demands I make my own.

    • 1 year ago
      Anonymous

      >Kill Six Billion israelites
      Kek, I'd read that.

  25. 1 year ago
    Anonymous

    Bonded is fricking stupidly powerful.

    The Lancaster is unironically godlike to have as a support mech.

    The Monarch is incredibly funny.

    • 1 year ago
      Anonymous

      Lanny makes repairs trivial, love that mech. Monarch is kinda boring, makes the game too easy imo, Gandivas are the best Heavy by far

  26. 1 year ago
    Anonymous

    I'm going to run a Lancer game where cute kemonomimi boys and girls in tight skinsuits run a mercenary company and blow up other mercenaries like it's Battletech and there is NOTHING the Discord can do about it.

  27. 1 year ago
    Anonymous

    And yet another lancer thread has devolved into b***hing about trannies.

    • 1 year ago
      Anonymous

      It's a credit to the system. For most garbage produced by the discord/twitter/reddit crew, I take one look at it and toss it. Lancer is the only one where the rules are actually good enough to justify pinching my nose and playing the game.

  28. 1 year ago
    Anonymous

    [...]

    It's a credit to the system. For most garbage produced by the discord/twitter/reddit crew, I take one look at it and toss it. Lancer is the only one where the rules are actually good enough to justify pinching my nose and playing the game.

    Do you even understand the setting? Because whenever you bring up specifics it's actually contradicted in the rulebook.

    • 1 year ago
      Anonymous

      The rulebook contradicts itself every third page. This is not a good thing.

      • 1 year ago
        Anonymous

        And can you show examples of this or are you making shit up. We've already established that you don't understand the game.

  29. 1 year ago
    Anonymous

    >want to play lancer
    >DM Friend tells me he wants to run one, about 8 months ago
    >make a highly detailed pilot and figure out the game in the meantime
    >the DM keeps putting off the game for months for one reason or another
    shit sucks, man.

  30. 1 year ago
    Anonymous

    [...]

    >Complaining about such small matters is Unmanly. Show some Stoicism for God's sake.

    >mfw he thinks giving 19th century advice to a 21st century man is the peak of wisdom
    When in doubt, just tell 'em to shut up and suffer in silence. That'll show them.

  31. 1 year ago
    Anonymous

    tangentially related, if a post is deleted does the post limit reflect that? I've never kept track.

    • 1 year ago
      Anonymous

      Post number has gone down, so they should no longer affect

  32. 1 year ago
    Anonymous

    When are they going to get around and make that Mission Control character frame?

  33. 1 year ago
    Anonymous

    if someone posts the expansion pdfs ill post the corebook

  34. 1 year ago
    Anonymous

    >Take the rules.
    >Replace the lore with gundam, mechwarrior, armored core or even fricking macross.
    >Play.
    It is literally that easy.

    • 1 year ago
      Anonymous

      Why would I play a game with shit rules in it?

      • 1 year ago
        Anonymous

        Because it's better than the alternatives.
        Or you know of some place I could find Mekton Z players?

        • 1 year ago
          Anonymous

          >Because it's better than the alternatives.
          It's really, really not
          >Or you know of some place I could find Mekton Z players?
          Yes, but like hell am I gonna share it with /tg/

      • 1 year ago
        Anonymous

        the combat rules are good and big, and the non combat rules are small. No one has mentioned shit rules, just that non combat is underwritten. I like that and I liked 4e when it was like that.

        I've been in two long campaigns, both as an anti union space pirate captain , one open world and one entirely on some Baron planet underwater and we've done plenty of sessions with RP only. Honestly it was the other player characters being underwritten and not having enough motivation that held these sessions back. Most people don't know the perspective of post scarcity.

        Also I think I might be RA idk

  35. 1 year ago
    Anonymous

    [...]

    >I should treat you the way the left treats it's radicals
    Amplify their voice and put them on a pedestal as a protected class like trannies and commies?

  36. 1 year ago
    Anonymous

    Lmao at jannies removing comments that confirm that far leftoids are just the religious right in blue hair dye.

  37. 1 year ago
    Anonymous

    I enjoy playing the game, troony stuff aside. Great combat and visual identity, but pilot stuff is just so barebones, we had to come up with homebrew at our table to fix that, and its still very raw stuff

    • 1 year ago
      Anonymous

      From everything I've experienced either in my own group or talking to other lancer gms, you basically have to either keep people in their mechs 24/7 and just treat it like a video game combat simulator or strap on another system or flesh out their rp rules yourself for out of mech stuff

      If they do a 2nd edition, I really hope they scrap this mechanics lite put of mech approach and give it a ruleset as in depth as the mech stuff. If they could handle that I could easily see it becoming one of the top scifi rpgs out there

      • 1 year ago
        Anonymous

        Abbadon is really into PbtA, so I wouldnt hold my breath. Besides, they want the mech focus, and scrapped some more robust prototypes for pilot stuff early on development.
        Keep and eye on Icon for possible future mechanics, Abbadon said he will probably bring stuff over from it

  38. 1 year ago
    Anonymous

    Keep the system, modify the lore. Lore is garbage.

    • 1 year ago
      Anonymous

      So what is the problem with the lore. We already established back in

      Y'know, I keep finding that people who complain about the setting don't actually have a good grasp on what the setting is. See, Union basically exists uphold the Utopia Pillars.

      #1- Food, Water, and Shelter for Free.
      #2- The Right to Travel
      #3- No Slavery.

      And that's it. That's the entire extent of communism in the Lancer setting. You can still go get a job, form a corporation, and become filthy rich but you can also sit on your ass and write bad fanfic all your life.

      [...]
      Actually, that was 2nd Committee's take. 1st Com basically started throwing colonies left and right because they were worried about humans going extinct. 2nd Com was entirely expansionist and millitant because they were bitter about the Aun beating them in a fight.

      All RA said was "First, don't abandon that meat you call a brain. Second, don't research this asteroid that is my physical form."

      that the setting is no where near as communist as people think it is.

      • 1 year ago
        Anonymous

        I personally don't give a shit about the Union itself and the fluff for any of the corporate manufacturers is fairly boring (except Horus, Horus is neat). I would rather just use the system as a vehicle for my own setting.

        • 1 year ago
          Anonymous

          Horus is just a watered down Rasputin.

          • 1 year ago
            Anonymous

            what the frick is Rasputin

            • 1 year ago
              Anonymous

              Old Russia's greatest love (and war) machine!

              • 1 year ago
                Anonymous

                >reverse image search
                >Destiny lore
                Oh, that's why I don't know

              • 1 year ago
                Anonymous

                All of Lancer's "paracausal" homosexualry is stolen from Destiny, m8. Right down to the use of the term paracausality to begin with.

              • 1 year ago
                Anonymous

                Ok. And?

              • 1 year ago
                Anonymous

                And Lancer is just a lazy ripoff of other, better settings
                >b-b-b-but so is 40K!
                Ok. And?

              • 1 year ago
                Anonymous

                No one said anything about 40k schizo

        • 1 year ago
          Anonymous

          The Field Guide to Harrison Armory draft you can find on the discord is pretty good. Think Manifest Destiny in space, with a corpocratic cult of personality. Really interesting stuff. Most based and unique faction in the game

        • 1 year ago
          Anonymous

          You might want to check out the Field Guide to the Karrakan Trade Baronies. It's like Dune but instead of Holtzman shields it's mech duels.

          • 1 year ago
            Anonymous

            >It's like Dune
            It's almost an exact copy lol, down to the Houses, mentats and imagery

            • 1 year ago
              Anonymous

              You mean right down to the name. Karrakis must be short for Krappy Arrakis.

              • 1 year ago
                Anonymous

                Theres a Homeworld reference there too. Miguel, the lore guy, is a fricking hack

            • 1 year ago
              Anonymous

              Well...no. Dune doesn't have a Noble/Ignoble scism nor an Ungrateful conflict. The Xenoglossia is also a lot less interested in eugenics and selective breeding than the bene gesserit. The Imperium also didn't have any outside forces to loose the Interest war to just as Karrakis doesn't have an equivalent to Arrakis. Dune also lacks a Kavaliere culture or a Mechkration tournament circuit.

      • 1 year ago
        Anonymous

        >that the setting is no where near as communist as people think it is.
        You know what? I give up. I'm just going to say what's on my mind about LANCER and be frank. I hate LANCER not because it's a troony paradise, nor because it's a communist utopia. I hate LANCER because it's fricking gay. I hate the melodramatic purple prose dripping from every line. I hate the quasi-intellectualism of the writers. I hate the smug, self-congratulatory attitudes of the LANCER community. I hate the way Tom draws nothing but dumpy trannies but then lazily implies the Caliban is piloted by a Le Muscle Woman.

        But most of all, I hate people like you. People who can't fricking accept that other people don't like LANCER. That people have opinions - even if you think they're wrong opinions - and will rather fight to the death against anyone who dares sully Union's sacred soil.

        I like Conan. I like Warhammer Fantasy. I like *things,* but I understand people don't like those things, and I can riff with them because ultimately the setting and system is about having fun with friends. People like you make things like LANCER miserable. You make them seem like something more important than they are, that they *mean* something beyond being a fun haha game to play with friends on a Friday night. I have infinitely more respect for the people posting stupid surfboarding mechs than people like you.

        • 1 year ago
          Anonymous

          you need to stabilize, you're about to exceed your heat cap.

    • 1 year ago
      Anonymous

      System is garbage too

      • 1 year ago
        Anonymous

        What's wrong with the system? Besides RP issues.

        • 1 year ago
          Anonymous

          Clunky and slow, yet limited and too abstracted at the same time. You take a quick nappy nap and your fricking mech regenerates from slagged scrap.

          • 1 year ago
            Anonymous

            >Clunky and slow
            Less so that D&D simply because juggling Heat and Limited is easier than juggling Spell Slots. You also don't end up having to waste time figuring out initiative.

            > yet limited and
            Not sure how the game seems limited. You've got a lot of flexibility on how to build your mech, limited only by system points and weapon mounts. Even then those things can be improved.
            >too abstracted at the same time
            Seeing as each weapon has it's own stats and use the game is less abstracted than Battletech Blitz. I suppose we could get into Mekton Z levels of detail but Mekton Z is work.

            > You take a quick nappy nap and your fricking mech regenerates from slagged scrap.
            Which doesn't make sense as a complaint since D&D has been doing that for years. At least in Lancer the GM can flat out deny you access to the Printer for various reasons so you can't just take a full rest between each encounter.

            • 1 year ago
              Anonymous

              >Less so that D&D
              Congrats to Lancer for getting second to dead last at the special olympics.
              >You've got a lot of flexibility on how to build your mech
              Not really. It's as basic as DnD.
              >Seeing as each weapon has it's own stats and use the game is less abstracted than Battletech Blitz.
              Damn, it's slightly more complex than the streamlined as frick Babby's First Battletech explicitly made to be as abstracted and simple as possible! Maybe one day you'll finally progress out of Weenie Hutt Jr's.
              >Which doesn't make sense as a complaint since D&D has been doing that for years.
              To heal WOUNDS, because resting legitimately does heal wounds. If your car's transmission blows out you can't take a nap and it'll be all better.
              >At least in Lancer the GM can flat out deny you access to the Printer for various reasons so you can't just take a full rest between each encounter.
              And in DnD the GM can flat out deny short/long rests by having your rest get interrupted if you try to rest in a dangerous location.

              Whoops, you just made DnD look better than Lancer!

          • 1 year ago
            Anonymous

            i dont buy clunky and slow. i've run a lot of games over the last 20 years and i'd put lancer on the slightly faster than average side. its not the fastest game i've played but its far from the slowest and i think the clunkyness is only an issue if you have players who arent bothering to learn what a lot of the keywords and terms mean, because lancer is definitely a game full of a lot of keywords and terms you need to know.

            also this is a setting where self repair systems and handheld star trek style replicators are a thing, so i dont really think repairing a busted mech overnight is that big of an ask. this does take place like 5000 years in the future, i mean shit they can print a full mech from goo overnight if you have a printer facility

            • 1 year ago
              Anonymous

              >i've run a lot of games over the last 20 years and i'd put lancer on the slightly faster than average side.
              Out of every single system I've played (to include DnD) it was easily the slowest. Even with the homosexual little app.
              >also this is a setting where self repair systems and handheld star trek style replicators are a thing, so i dont really think repairing a busted mech overnight is that big of an ask.
              It certainly eliminates any sort of chance for your mech feeling like a mech instead of a dungeon crawling dipshit.

              • 1 year ago
                Anonymous

                are you doing like 1 combat and then full resting? because you are supposed to be stretching a full repair over 3-4 combats, not full repairing after each one. the games structure/stress system is more than competent at making the mechs feel like mechs, complete with reactor meltdowns and system overheats, weapons, mounts and systems getting blown off from taking physical damage, etc.

                also if you think this game is slow, either you're an idiot or your group is full of idiots. its not slow. most mechs can make like 1-2 attacks per turn which consist of a single d20 roll and a couple damage dice. thats pretty lean. checks like grapple checks are a single roll, most hacking is a single roll. the only thing that can make this game take a long time is if th encounter has a ton of enemies or if you or your players are moronic and didnt learn their rules

              • 1 year ago
                Anonymous

                Or maybe the game is just fricking slow. Being comparable to DnD puts you on the ass end of game speeds my guy.

              • 1 year ago
                Anonymous

                im not comparing it to dnd jaggoff. its a lean game.

                basically everything is a single d20 to hit/grapple/hack whatever. 1 dice. maybe an extra d6+ or - if you have a buff or debuff, so at most you have 2 dice for a check.

                damage is, on the high end, like 4-5d6, with average damage usually being 1-2 d6. so damage is resolved in a single roll of a couple dice, with evasion and damage reduction usually being flat numbers, not requiring the opponent to also roll.

                movement is just handled in equal number of spaces

                action economy is very simple. movement, then a full or a couple quick actions, thats it. no crazy stamina points to track or rolling to see how much you can do or anything like that.

                if this game feels slow, thats your fault, not the game.

              • 1 year ago
                Anonymous

                >its a lean game.
                It's too clunky to be lean but too lean to be satisfyingly complex. Damage is abstracted meatpoints, combat is just standard gridbashing, and the consequences of a fight are temporary rather than something that's difficult to recover from.

                Even Nechronica is a better Mecha RPG than fricking Lancer. Limb based damage should be the bare goddamn minimum of any mecha RPG.

              • 1 year ago
                Anonymous

                limb based damage is needless bean counting that adds nothing to the game. lancer accomplishes that with its mount destruction in the structure damage chart without needing to track 8 different hitpoint pools

              • 1 year ago
                Anonymous

                >limb based damage is needless bean counting that adds nothing to the game.
                Try playing Nechronica some time. Maybe you'll learn something instead of just seeing things in terms of DnD.

              • 1 year ago
                Anonymous

                Then what would you consider a fast game? Or a game of acceptable speed? How does it compare with Lancer? What mechanics does Lancer have that makes it slow?

                Lancer is fast for two big reasons. First is that Heat is a superior system to Mana or Spell Slots. Overheating is bad but not disasterous. You take some kind of penalty and then your heat resets to 0. At the same time, high heat can be beneficial and it's possible to reset heat manually at any time. This takes a lot of angst and stress out of the equation and encourages a wild, carefree playstyle that won't hem and haw over what to do.

                The other thing is Compcon. It's basically a better version of DnDBeyond. The layout is much more friendly and it's far better at sharing build summeries. You can give your DM direct access with a share code or get a statblock you can copy and paste in two clicks. It also has an active mode that'll show you all your options if you get confused.

              • 1 year ago
                Anonymous

                NTA, I'm just gonna say that D&D is THE slowest rpg, bar it's derivates and maybe GURPS. Stuff like mini-six, Marvel Heroic, Dr Who and maybe FFG star wars, are much faster.

                D&D is a fricking slog to play.

              • 1 year ago
                Anonymous

                Depends. 4e, which is closer to Lancer than any other edition, can be quite dynamic, I've had 15 second turns playing it, without any mistakes

              • 1 year ago
                Anonymous

                It's why they kept 4e's turn economy and then ripped out the dumb ass character progression. I'm still not sure where they got Lancer's progression system. It kinda reminds me of Guild Wars but only in passing.

              • 1 year ago
                Anonymous

                SotDL maybe? Not sure, but its pretty damn good. Abbadon is a genius, I just with he applied himself more

              • 1 year ago
                Anonymous

                One thing I really like about lancer that a lot of other games suffer from is that they've managed to keep the number bloat really well under control. This was a big problem with most dnd editions where power, leveling, and progression are all tied to "number go up" mechanics, and most tabletop rpgs have this problem to some extent or another. Lancer has a bit of number progression but for the most part it's fairly minimal, just a couple points, and keeping the math small helps keep the game fast

                One of the things dnd, and 4e in particular really struggled with was towards the end game where you had ac or defenses upwards of 30, health pools upwards of 150-200 pts, attacks requiring whole handfuls of dice

              • 1 year ago
                Anonymous

                >Then what would you consider a fast game?
                Nechronica
                Tokyo NOVA
                Star Wars FFG
                Ventangle
                Ryuutama
                MAID
                Shit, even ANIMA and Wrath and Glory were quicker than Lancer.

              • 1 year ago
                Anonymous

                Isn't half of those made by one and the same guy?

              • 1 year ago
                Anonymous

                And how do they compare to Lancer? Like what mechanics are slowing Lancer down that those games lack?

                NTA, I'm just gonna say that D&D is THE slowest rpg, bar it's derivates and maybe GURPS. Stuff like mini-six, Marvel Heroic, Dr Who and maybe FFG star wars, are much faster.

                D&D is a fricking slog to play.

                It's the damn spell slots. Every game you end up spending a good half hour looking up spells.

              • 1 year ago
                Anonymous

                >And how do they compare to Lancer?
                One's a shitty DnD clone, the rest aren't. Shit, Tokyo NOVA doesn't even use dice, it uses cards.

                Isn't half of those made by one and the same guy?

                Ryo is the king of making streamlined, hyperfocused games. Better to do one thing and do it damn well than suck ass at a little bit of everything.

              • 1 year ago
                Anonymous

                >One's a shitty DnD clone, the rest aren't
                If you think lancer is a DnD clone then you certainly haven't read the manual.

              • 1 year ago
                Anonymous

                Lancer is LITERALLY just fricking Dungeons and Dragons but with your powers given mecha flavor, the leveling system and multiclassing are straight up fricking D&D, it's not even an actual mecha game.
                You might as well just have people play 4E and say "okay you're not a barbarian, you're a BARBARIAN-CLASS MECH CHASSIS" and say "greataxe" is actually the name for their mech's melee weaponry

              • 1 year ago
                Anonymous

                its really not. depending on your level, you can have anywhere from 2-6 different mechs unlocked at once, mix and match any of their parts and weapons from any of their levels, and change your entire loadout every time you rest if you have access to a printer.

                this is the equivalent of having barbarian, ranger, rogue, sorcerer, warlock, and cleric all unlocked on your character at the same time and being able to mix and match a hybrid class from any of their features anywhere in their 20 level feature set.

                its really not that similar to dnd beyond having melee, range, and casting style characters and being able to make hybrid characters but the similarities end there.

                you also already made this post earlier, and reiterating it with caps this time doesnt make it any more correct

              • 1 year ago
                Anonymous

                >Lancer is LITERALLY just fricking Dungeons and Dragons but with your powers given mecha flavor, the leveling system and multiclassing are straight up fricking D&D, it's not even an actual mecha game.
                Hard disagree. Not really sure what makes you think that, Lancer doesn’t even use squares

  39. 1 year ago
    Anonymous

    What's a good 2nd license for a white witch build focusing on defense?

    Black witch for anti tech? Tortuga for hyperdense armor?

    How do I make the most unkillable ball of liquid iron

    • 1 year ago
      Anonymous

      You're already pretty tanky so Hyperdense is kinda redundant. Worse, it'll make you easy to ignore if you don't have some way of laying on buffs or debuffs. If you do have tech attacks like Hor_os 1 then HDA is the better option.

      If you don't have any tech attacks then it's better to go with ICEOUT drone. Besides being easier to get at 2 LLs rarther than HDA's 3, you still do full damage at targets beyond range 3 which makes you a bigger threat. ICEOUT also kills ALL tech effects so it's generally a better option when facing Spites.

      Finally, if you've got enough points in Engineering, consider Redundant Systems Upgrade from Sherman 2. It lets you stabilize as a quick action which in turn lets you clear conditions And heat or damage.

      • 1 year ago
        Anonymous

        yeah, redundant systems upgrade is good but that limited 1 is rough, seems like without a lot of engineering and integrated ammo feeds core bonus its kinda undependable.

        iceout drone or black ice module were kind of my initial leaning, and i take your point about HDA making me easier to ignore. if i skip HDA i can still take advantage of retort loop

    • 1 year ago
      Anonymous

      WW + BW is Lancer easy mode. GMs will have to tailor comps specifically to counter you, and even then, you'll still be plenty durable. WW as a frame is moronicly strong

  40. 1 year ago
    Anonymous

    I have work and a d&d game tonight so I can't pour over the books as much as I want to now, but hopefully someone can help me out. If I wanted to make custom mechs and equipment how easy is that? Like I want to effectively convert pokemon and their moves into weapons.
    I want to run a game where people hunt giant monsters based off pokemon to power mechs based off pokemon in said mechs.

    • 1 year ago
      Anonymous

      No tools or guidelines provided by the game, requires experience and discretion on the part of the designer. Nothing to support you or give you and idea of dos and donts

    • 1 year ago
      Anonymous

      Your best bet is to ask the discord. The devs encourage homebrewing so I'm sure they'll give you some advice.

    • 1 year ago
      Anonymous

      so i would say on a scale of like 1-10 its probably about a 4 on the homebrew difficulty

      all mechs, and their full 3 rank license, are only 2 double page spreads, 4 pages total. 1st spread is the stat block, core power, and art, 2nd spread is the 3 license ranks.

      so in total no mech license comprises more than 3 pages of writing, one of which is just the stat block. the 2 pages of license rules also arent terribly dense, usually a couple paragraphs of rules and a couple paragraphs of fluff for the systems and weapons they are describing.

      the tricky part is finding the balance. lancer is a fairly tightly balanced game, and even just a little bit of power in the wrong direction can end up breaking something somwhere else due to the plug and play nature of the mech licenses. for example, if you homebrew some sword for your custom mech, it may not break that mech, but another player taking that sword alongside an atlas mech might break it. thats the kind of stuff you have to watch out for, but overall i dont think its too difficult. use existing weapons and systems as guidelines or starting points. also get a feel for weapon size and damage dice, auxillary weapons are usually d3+x damage, main are d6+x, heavy are 2d6+x, and superheavy are 3d6+x or more. modifiers can offset this, a weapon might deal lower damage if some of its damage is dealt as burn which ignores armor, or if it has AP which is another armor ignoring trait. a weapon might deal more damage if it has the loading property, which requires it to be reloaded after use, which is a downside and thus affords it a little more power budget.

      more important than all of that is that you and your players are having fun though. dont feel the need to comprimise on a design decision if it would kill the fun of that design for your game, unless you are intending to publish it for a wider audience, in which case balance should be more closely considered

  41. 1 year ago
    Anonymous

    Do any of you lads have the full rulebook?

    • 1 year ago
      Anonymous

      You can find it for free online anon

      • 1 year ago
        Anonymous

        Ah, I thought there was a more complete version

        • 1 year ago
          Anonymous

          the free version is missing the GM section containing all the enemy templates and i think its also missing a pretty big expanded lore section in the back of the book. the free version i think still has most of the lore and all of the player mechs and talents and shit in addition to the core gameplay rules.

    • 1 year ago
      Anonymous

      Check the sharethread my homie

  42. 1 year ago
    Anonymous

    >Anything we should know before the first session?
    Stacking accuracy or inaccuracy is not really worth it. You roll however many but only take the highest and that means severely diminishing returns immediately

  43. 1 year ago
    Anonymous

    >Anything we should know before the first session?
    Frick the Union, frick Ra, don’t frick with the Aun.
    >Stories from anons?
    I’ve only recently started playing, but when every PC was down with shooting surrendering enemies for entirely different reasons last session I knew we’ll be going somewhere fun.
    >Cool builds or advice?
    Everyone who shills the Raleigh six shooter build is a fool. 7 missile-rack Raleigh is where it’s at. Gotta make Berthold Schwarz proud.

  44. 1 year ago
    Anonymous

    S: SSC
    A: ISPN
    B: GMS
    C: HA
    D: hORuS

    • 1 year ago
      Anonymous

      >SSC at S
      Opinion discarded. Their cores suck and some of their frames are OP as frick. Real patricians pick IPS-N. I'd pick HA, but they got the short end of the stick on balance, Barbarossa and Napoleon suck ass

      • 1 year ago
        Anonymous

        >plebe

  45. 1 year ago
    Anonymous

    For me, it's the IPS-N Tortuga

  46. 1 year ago
    Anonymous

    >My D&D group has decided to try the mech RPG Lancer.

  47. 1 year ago
    Anonymous

    how do you handle miniatures for this game? do you print out pictures of the mechs on paper and cut them out and put them on little stands or do you try to 3D print some or find some 3rd party mech models?

    • 1 year ago
      Anonymous

      Well, Retrograde exists (seriously, Lancer has so much fan support that it's insane), so print the minis and put them on a stand

  48. 1 year ago
    Anonymous

    favorite IPS-N frame/build?

    • 1 year ago
      Anonymous

      Hacktuga, with OS I, HDA, Krakatoa and Stasis Bolt. HMG HG III Vlad is also pretty fun

      favorite SSC frame/build?

      Black Witch controller, with Gorgon drones and anti tech. I paired it up with MC 3 and I've been having a blast

      favorite Horus frame/build?

      Pegasus with Unraveler and Mimic Gun. Kinda cliche, but it's very fun to play with. TTT Manticore is also dope

      favorite HA frame/build?

      Sunzi. Period. Isk with Blink Charges and OS I is also plenty fun, also Toku sniper

      • 1 year ago
        Anonymous

        my brain is too small to play sunzi/isk. it looks fun as hell but thats playing chess when everyone else is playing checkers

        • 1 year ago
          Anonymous

          Sunzi truly shines if there is any other teleport options in the party, be it Mourning Cloak or Manticore or something else. You should try at least Blink Charges. It's only an LL1 dip, and if you read carefully you can see how you can rearrange the entire battlefield with it, setting up AOS, breaking engagement, taking enemies out of cover, it's truly great.
          Isk is tough because the frame is juiced in stats, so it's a great straightforward hacker, but playing with mines require setup. I recommend either OS I and/or HG Gravity Gun, but it's one of the harder frames to play for sure, along with Kidd, Kobold and Hydra

          • 1 year ago
            Anonymous

            i kind of figured that you cant just count on enemies to walk into the mines and have to use forced movement to drag or puppet them into it.

          • 1 year ago
            Anonymous

            my first mate homie's HMG everest with sunzi dip saved my ass so many times

      • 1 year ago
        Anonymous

        Hacktuga. Pretty much everybody's favorite. I'm behind 7 proxies and 8 inches of armor. Last game I couldn't get into shooting range so I just kept forcing NPCs to provoke Overwatch attacks from my allies.
        [...]
        Had a Daisy Cutter wielding Metalmark I really liked but by now I'm moving towards a Krakatoa Metalmark so I can squeeze in Heatfall. Hits like a brick. Moves like a falcon. Takes hits like soggy paper.
        [...]
        Sniper Balor. Find a really nice gun. slap Nano-comp mod on it, and snipe anything on the map while taking the return fire in stride.
        [...]
        Shock Knife Enkidu. Shock knives are arguably the best aux melee weapon in the game and the Hunter talent lets you use those knives to close in on a target. Since Enkidu is so melee focused, this synergizes well. Add Active Camo from the Metalmark license and it's basically the hunting strategy of every tiger, mountain lion, jaguar, and panther in the form of a 30 foot tall mech.

        What's the hacktuga build? You guys both picked up so there's gotta be something to it. Got a build or a link?

        • 1 year ago
          Anonymous

          A Hacktuga is any Tortuga that invests in hacking, because it has 15 sensors, a +1 bonus and 10 edef, for some fricking reason. Goblin is the most popular combo

          -- IPS-N TORTUGA @ LL6 --
          [ LICENSES ]
          IPS-N TORTUGA 3, HORUS GOBLIN 1, HA GENGHIS 1, HA NAPOLEON 1
          [ CORE BONUSES ]
          Reinforced Frame, Auto-Stabilizing Hardpoints
          [ TALENTS ]
          Vanguard 3, Heavy Gunner 3, Combined Arms 2, Exemplar 1
          [ STATS ]
          HULL:2 AGI:2 SYS:2 ENGI:2
          STRUCTURE:4 HP:22 ARMOR:2
          STRESS:4 HEATCAP:8 REPAIR:7
          TECH ATK:+3 LIMITED:+1
          SPD:4 EVA:8 EDEF:12 SENSE:15 SAVE:13
          [ WEAPONS ]
          MAIN MOUNT: Deck-Sweeper Automatic Shotgun // Auto-Stabilizing Hardpoints
          HEAVY MOUNT: Krakatoa Thermobaric Flamethrower (Throughbolt Rounds)
          [ SYSTEMS ]
          Stasis Bolt, H0R_OS System Upgrade I, HyperDense Armor, Personalizations, Custom Paint Job

          • 1 year ago
            Anonymous

            Does the damage reduction imposed on yourself for heat damage apply to heat generated by tech attacks too or just weapons?

            • 1 year ago
              Anonymous

              Heat is technically not damage, but yes, it's halved. Heavy Gunner also halves your damage, but since that doesn't stack (you don't do 1/4 damage with both active), you can get two attacks with a cone 5 weapon, shooting with accuracy and dealing stackable 1 energy 2 burn each time. It's pretty damn good.

        • 1 year ago
          Anonymous

          Alternative Hacktuga take.
          -- IPS-N TORTUGA @ LL6 --
          [ LICENSES ]
          IPS-N TORTUGA 3, HORUS GOBLIN 2, HA SUNZI 1
          [ CORE BONUSES ]
          Improved Armament, Auto-Stabilizing Hardpoints
          [ TALENTS ]
          Duelist 3, Heavy Gunner 3, Vanguard 3
          [ STATS ]
          HULL:4 AGI:0 SYS:4 ENGI:0
          STRUCTURE:4 HP:21 ARMOR:2
          STRESS:4 HEATCAP:6 REPAIR:8
          TECH ATK:+5 LIMITED:+0
          SPD:3 EVA:6 EDEF:14 SENSE:15 SAVE:13
          [ WEAPONS ]
          FLEX MOUNT: Deck-Sweeper Automatic Shotgun
          MAIN MOUNT: Charged Blade
          HEAVY MOUNT: Heavy Machine Gun (Throughbolt Rounds) // Auto-Stabilizing Hardpoints
          [ SYSTEMS ]
          ACCELERATE, H0R_OS System Upgrade I, H0R_OS System Upgrade II, Siege Ram, Personalizations

    • 1 year ago
      Anonymous

      Hacktuga. Pretty much everybody's favorite. I'm behind 7 proxies and 8 inches of armor. Last game I couldn't get into shooting range so I just kept forcing NPCs to provoke Overwatch attacks from my allies.

      favorite SSC frame/build?

      Had a Daisy Cutter wielding Metalmark I really liked but by now I'm moving towards a Krakatoa Metalmark so I can squeeze in Heatfall. Hits like a brick. Moves like a falcon. Takes hits like soggy paper.

      favorite Horus frame/build?

      Sniper Balor. Find a really nice gun. slap Nano-comp mod on it, and snipe anything on the map while taking the return fire in stride.

      favorite HA frame/build?

      Shock Knife Enkidu. Shock knives are arguably the best aux melee weapon in the game and the Hunter talent lets you use those knives to close in on a target. Since Enkidu is so melee focused, this synergizes well. Add Active Camo from the Metalmark license and it's basically the hunting strategy of every tiger, mountain lion, jaguar, and panther in the form of a 30 foot tall mech.

  49. 1 year ago
    Anonymous

    favorite SSC frame/build?

    • 1 year ago
      Anonymous

      Favorite SSC mech has to be the Emperor.
      >do you like AP damage?
      >do you like AOE damage?
      >How about AOE damage that buffs your allies?
      >How about AP AOE damage that buffs your allies?
      >still not sold?
      >What if I told you everything you did gave people over shields?
      >and whenever you give someone over shields you give yourself over shields?
      >With the Core System Xerxes Apex you can even do AOE AP damage while giving your allies over shields while giving yourself over shields while giving your allies over shields while giving yourself over shields

      Mechs with bows are kinda lame though, sorry brosef. Here’s WALK OF KINGS as a consolation

  50. 1 year ago
    Anonymous

    play with all the AMV content

  51. 1 year ago
    Anonymous

    favorite Horus frame/build?

    • 1 year ago
      Anonymous

      I hate Horus. I have a friend who always wants to be the creepy cult clown of the game even when I'm running a setting without them so naturally when I brought up running Lancer he immediately wanted to jump right into Horus without even asking if I was using their setting or anything.

    • 1 year ago
      Anonymous

      I enjoy the pegasus, and I enjoy refluffing the cannon into something much more grounded. I enjoy it makes the "strategists" of LANCER mad, while they're trying to figure out hacks and movements and balancing overheat, the Pegasus just blasts things to pieces

      • 1 year ago
        Anonymous

        every Pegasus player I have ever tabled with has been an asshat

        • 1 year ago
          Anonymous

          eh, i mean its basucally just a turret with some lolrandumb paracausal shenanigans for flavor. Deaths head does the same thing with more style in my opinion, but Pegasus does have the benefit of being very very easy to play.

  52. 1 year ago
    Anonymous

    favorite HA frame/build?

  53. 1 year ago
    Anonymous

    I like playing it but i changed it so Union is way more incompetent because i think managing a galactic empire competently is almost impossible also i made blink travel more convenient because i think going around to various planets is cool.
    We're basically on the end of this campaign but my players expressed they want to play more of it in the future.
    I wish this had statblocks for aliens because i think fighting space monsters would be fun in this system.

    • 1 year ago
      Anonymous

      if you check on page 322 of the core book, there are some rules for adding templates that help make aliens and monsters and shit. they're pretty rudimentary though.

  54. 1 year ago
    Anonymous

    I am personally fond of a Lich, goblin, Napoleon build focused on having as many quick action stuns as I can possible have

  55. 1 year ago
    Anonymous

    As other folks have said, resource management is a big part of making encounters interesting and adding stakes. My group typically has two skirmishes and a bigger "boss" fight between visits to a printer for a full repair. Another thing, too, is to really leverage downtime as a way for players to recoup resources or otherwise expand their footprint in the narrative. The rules themselves are reasonably divorced from the setting so if you want to run a group of murder hobos you can totally do it, just the book is written assuming the players are glorious heroes of the Revolution. Overall it's a fun system and the mech builds really start opening up from ll3 and onward. Just keep in mind the GM needs to display some creativity too for encounter balance and the pilot rules are extremely light so if you want a more in depth out-of-mech experience then you'll want to bolt on some more fleshed out pilot rules.

  56. 1 year ago
    Anonymous

    I really can't wait for armored core 6 to come out to get ideas for lancer campaign hooks. Hopefully get more people interested in the genre too

    • 1 year ago
      Anonymous

      This guy reminds me of those Eskimo dudes on the everests thay pop up in a couple drawings

      • 1 year ago
        Anonymous

        >Sparri
        I've used the term to justify techno barbarians, people that follow the hunter-gatherer kind of lifestyle needed to survive in tough enviroments that are (actively) styling themselves after old tribal cultures.

        My players love it, so why the frick not.

    • 1 year ago
      Anonymous

      I can't wait for AC6 in general.

  57. 1 year ago
    Anonymous

    WTF is this shit.

    • 1 year ago
      Anonymous

      Nipping potential arguments in the bud.
      Realistically it’ll probably only come up with highly specific cheese builds.

    • 1 year ago
      Anonymous

      Nipping potential arguments in the bud.
      Realistically it’ll probably only come up with highly specific cheese builds.

      I've had several both real and imagined situations in which, for roleplay purposes, I've wanted to fail a roll as a player regardless of what my character would want. You don't just play RPGs like a wargame, right anons?

    • 1 year ago
      Anonymous

      Nipping potential arguments in the bud.
      Realistically it’ll probably only come up with highly specific cheese builds.

      I had a build that used this. I would hack into damaged friendly mechs, the pilots would let the data packet through (fail the save), and then I'd blink them into an alternate dimension so they could patch up. And each time I did, it would let me deploy a slow zone nearby to disrupt the enemy

      >Its pretty much just mech fights of different sorts
      That’s exactly how lancer wants you to play it though

      >That’s exactly how lancer wants you to play it though
      Nah. I've had whole sessions without mech combat, and it worked just fine

    • 1 year ago
      Anonymous

      Never heard of Grapple Taxis? Just grapple a friend and run.

  58. 1 year ago
    Anonymous

    Pick the Raleigh and never swap. It is unmatched. Make sure to equip as many revolvers as possible for rule of cool, maybe a lasso too.

    • 1 year ago
      Anonymous

      >what if it was one guy with 6 guns?

    • 1 year ago
      Anonymous

      The funniest way to play Raleigh in my experience is to slap a Siege Cannon on the fricker

  59. 1 year ago
    Anonymous

    Good thread anons, maybe we should have a general after all

  60. 1 year ago
    Mint Ra Orion Q

    You aren't a real LANCER if you haven't gone balls deep in the AUNNUSY

  61. 1 year ago
    Anonymous

    God, this community sucks. Is this what I'm supposed to expect from LANCER? Outraged conservitards or pronoun-parading trannies?

    • 1 year ago
      Anonymous

      Nah, most are pretty chill. Ganker just drags the worst out of the woodwork because they can't be held accountable.

      • 1 year ago
        Anonymous

        >most are pretty chill
        LOL
        L M A O
        They cry over the word moronic and call it "a slur against the neurodivergent"

        • 1 year ago
          Anonymous

          That's because using slurs tends to turn a channel into /misc/. Trust me, nobody wants /misc/.

          • 1 year ago
            Anonymous

            moron isn't a slur you moronic Black person

    • 1 year ago
      Anonymous

      Yes because at the end of the day it's a badly made game.

      Put aside all the politics and ideology and the setting writing and world building is fricking trash. And the gameplay - while technically functional - is clunky and inelegant and absolutely reeks of the fact that it's a basic-ass d&d fightman system with a few inelegantly tacked on gimmicks to make it feel mech-ish (they don't).

      • 1 year ago
        Anonymous

        How so? What parts of the setting are bad? What parts of the system do you get hung up about? We've already shown that people lie about the system and setting and then whine when they're called out about it. How are you any different?

        • 1 year ago
          Anonymous

          >What parts of the setting are bad?

          Everything? Do you really expect me to comb through thousands of pages to write an autistic 4 hour essay on why the setting is ugly, unfun, doesn't play well with any kind of mecha story, doesn't play well with ttrpg campaigns or stories in general, and is generally aesthetically and thematically offensive...

          ...on page 10 when the thread is about to be archived?

          Frick you. Try actually reading the damn game with your fricking brain on, you stupid fricking simp. Or maybe actually watch some fricking mecha so you know the difference between quality and trash.

  62. 1 year ago
    Anonymous

    I just popped in to say Lancer SUCKS for simulating Titanfall.

    • 1 year ago
      Anonymous

      How so? What parts suck? Titanfall 2 was a widely popular game. Are you saying it sucked as well?

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