Last Try I guess.

...Been looking for an action adventure game to fill my 3D Zelda void. I've already played enough of Okami and it's genuinely unbelievable garbage so that game is out of the question. I can't give up on this idea though. I don't know how to phrase it to get the results I want. So I'm thinking of a "looser" phrasing. I dont want Dark Souls. I've already played Dark Souls and while I like it. It's too narrowly focused on combat and exploration. I want an adventure game that offers that other sense of adventure. The sense of adventure that is "solving a problem" Ill give an example of this I saw recently in the replies below but hopefully picrel makes enough sense.

So for anyone who not a brainrotted moron. Please stop shitposting and/or circlejerking about the Elden Ring DLC, Metroid Prime 4, Zelda Echoes of Wisdom, and whether Vidya woman are beautiful or ugly or whether Bridget is trans or not, or "Vidya boys" how "Vidya boys" can possibly be a discussion topic eludes me but whatever. And contribute to this thread of actually talking about videogames to get me off this shit board so I can have fun playing videogames.

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  1. 3 weeks ago
    Anonymous

    Also for the example I was talking about its this: (picrel)

    If you look at this the problem should be clear. It's a giant four legged robot that's impenetrable with conventional means. The "hero" of the story cannot face it on ground, he will just get crushed and overwhelmed. The only way to face this enemy reasonably is to attack it somewhere it can't attack you. A sort of grappling device is then used to latch onto the enemy and presumably climb up to it, to disable it as a threat.

    This is sort of what I'm looking for in essence in terms of "action adventure". I don't mind good combat, or exploration. But it's this aspect that distinguishes it from something like Dark Souls or God of War or Resident Evil. In those games tools available to you are limited, and puzzles/problem solving are kind of stretching the definition of the word. The usual way you "solve problems" in those games is through combat. And if I have to explain to you why Resident Evil "bring Item A to Door A" isn't really a puzzle and is moreso about exploration then...idk what to say. It's ova

    • 3 weeks ago
      Anonymous

      Dude you may genuinely enjoy Death Stranding. I unleashed my autism on it and it was by far worth it.

      • 3 weeks ago
        Anonymous

        >Dude you may genuinely enjoy Death Stranding. I unleashed my autism on it and it was by far worth it.

        Yes. You're exactly right. I did enjoy Death Stranding and it's in my top 10 games. How could you tell haha? Seriously I never considered that Death Stranding may apply to what I'm saying here for a second but maybe you have a point...

    • 3 weeks ago
      Anonymous

      So... Shadow of the Colossus then?

      Anyways there's a bunch of zelda clones, stuff like Hob and Death's Door unless you need Z targeting

      • 3 weeks ago
        Anonymous

        >So... Shadow of the Colossus then?

        bruh? what? shadow of the Colossus has simpler gameplay than even fricking 2D Zelda. Absolutely zero level design. Zero sense of progression, particularly item based. You never get new items unless you count the torch for that one colossi (God this game is so fricking shit btw). An even emptier and barren overworld than Ocarina of Time. And...I think that's about it.

        I could go indepth about how this game is almost entirely a cinematic experience and yet Ganker screeched about "moviegames" while dicksucking this shit game but...idk whatever man. If somebody says something interesting I'll elaborate, otherwise, I think this simple criticism is more than enough for a simple game. Wonder who could even disagree with anything I've said here.

        • 3 weeks ago
          Anonymous

          You didn't ask about level design or progression, or an overworld, you posted a giant robot and said

          >It's a giant four legged robot that's impenetrable with conventional means. The "hero" of the story cannot face it on ground, he will just get crushed and overwhelmed. The only way to face this enemy reasonably is to attack it somewhere it can't attack you. A sort of grappling device is then used to latch onto the enemy and presumably climb up to it, to disable it as a threat.

          >This is sort of what I'm looking for in essence in terms of "action adventure".

          Literally what you're asking for is Shadow of the Colossus.

          • 3 weeks ago
            Anonymous

            >You didn't ask about level design or progression, or an overworld, you posted a giant robot and said

            ...are you stupid?
            >In those games tools available to you are limited

            What aspect of "tools are limited" as an example of what I'm not looking for can you not read? How is it that somebody else was able to understand what I said and recommended games where he highlighted their level design, or exploration. And you give the answer of a game that literally only gives you a sword and a bow? One of which is barely even used?

            i don't get it? do I ACTUALLY have to spoon-feed Ganker? is reading comprehension THAT hard?

            Dark Souls is a better (gives you no tools or items for progression, and never expects you to problem solve beyond pure exploration and combat) than Shadow of The Colossus could ever be.

            Maybe I'm being too hard on you, but seriously. It's frustrating not being understood when you feel like you've given more than enough to be understood. Especially because it happens so often on Ganker even when I can go back and and objectively reference something they missed.

            • 3 weeks ago
              Anonymous

              >i don't get it?
              You're just really stupid. You suck at explaining what you want without resorting to long winded, rambling examples which could mean X,Y, or Z but you're convinced can only mean X.
              You write halfway between 12 year old trying to be smart and hisitronic woman. Your posts are long winded, flowerly and vague because you think that makes you sound intellectual, but they're also emotionally charged and unreasonably defensive. It's immediately obvious that you're clinging to your imagined intellectual superiority over Ganker, and that's just sad. It's painful to read and makes it extremely hard to help you.

              >A sort of grappling device is then used to latch onto the enemy and presumably climb up to it, to disable it as a threat.
              Take this atrocity. Can you explain what's wrong with it? Can you do that concisely?
              Let's see.

              • 3 weeks ago
                Anonymous

                >You're just really stupid. You suck at explaining what you want without resorting to long winded, rambling examples which could mean X,Y, or Z but you're convinced can only mean X.
                >You write halfway between 12 year old trying to be smart and hisitronic woman.

                You're not making an argument. You're having an emotional fit. It is fine that you feel this way. But you've provided no reference. No example, and most importantly no actual UNDERLYING REASONING. What you've said and EFFECTIVELY what you've said is this: "You are stupid and suck at explaining things without rambling which can easily be interpreted and you write like [adhominem A) trying to be a "smart" (clear sarcastic undertones) [adhominem B] Now. I think there are actually a lot of people stupid enough to think this is "valid" without context. But let's break this down completely.

                A claim is made "explaining things without being long winded blah blah blah". First order of things that need to be established. In what way is it inappropriate or wrong to explain things "long windedly". Long winded is already a bit of a charged word. But it effectively just means talking for too long.

                Not only have you expressed multiple times being too stupid to understand what is being said, which would imply more necessary elaboration. But you haven't even shown a reason for your "long winded" statement to be valid. Let's assume your actual problem is "clarity" not "long windedness" since you're too stupid to actually make arguments I'll make it for you.

                You haven't shown any problem of clarity either.

                Let's consider this:
                >rambling examples which could mean X,Y, or Z but you're convinced can only mean X.

                "tools available to you are limited" is a phrase uttered as an example of what is not wanted. the burden of proof is on YOU. not me. I already proved my claims. So please explain how this can be "Y" or "Z" rather than X?

                I'm conveniently ignoring the fact that you didn't remember that info btw.

              • 3 weeks ago
                Anonymous

                fricking subhuman moron. even when he attempts to be anything but moronic he can't actually make a point.

                >Take this atrocity. Can you explain what's wrong with it? Can you do that concisely?
                >Let's see.

                Just vaguely appeal to what they already FEEL or believe because you don't ever have to actually justify a feeling. Actually pointing out a flaw in logic or communication would take a modicum of self awareness and intelligence for somebody who can't even read and needs information to be spoonfed to them. So much so that they lash out like a preschooler so clearly insecure about their intelligence effectively telling the teacher "he's called me dumb!!!"

                kys. I made the response I did. Not because I needed to prove anything. But because it's so easy to prove how fricking empty and worthless people like you are by actually specifically dissecting what they say and holding them accountable. The fact that you CANT and WONT answer to everything I've said is proof enough of how empty your statements are.

              • 3 weeks ago
                Anonymous

                Holy shit the amount you made that thing seethe with this post. The truth hurts.

    • 3 weeks ago
      Anonymous

      I know you said no Dark Souls, but Demon's Souls has bosses that are set up a bit more like puzzles rather than purely being combat challenges, and some enemies necessitate a sort of puzzle approach too
      also try Animal Well, Brothers: A Tale of Two Sons, Cocoon, The Last Guardian, LOOM, Oddworld: Abe's Oddysee

      • 3 weeks ago
        Anonymous

        >I know you said no Dark Souls, but Demon's Souls

        yeah, I've played demon souls already.

        >and some enemies necessitate a sort of puzzle approach too

        depends what you mean here, id actually argue I felt this to be more the case with DS1. but it depends what you mean. what I found in demon souls from memory is that enemies tend the have more specific enemy weaknesses. this actually fricked me completely when fighting flame lurker and triggered me to no end because I had only 1 magic weapon and it kept breaking. and there are obviously no bonfires and repair kits like dark souls, so it was just a tedious slog back and forth for an already poorly made boss with moronic hotboxes and attacks, otherwise I did like no damage. that feels less like a puzzle and more like the game arbitrarily punishing me for happening to not choose the right play style.

        the enemies in that level were similar.

        maybe it's like this: whereas id argue DS1 ENCOUNTERS are the puzzles maybe one can loosely say demon souls enemies specifically are the puzzle.

        stuff like the iconic archers in anor londo are almost set up more as a puzzle to figure out rather than a fight, as badly designed as it is. same with sens fortress and the bridge and snake enemy throwing lightning while you deal with another.

    • 3 weeks ago
      Anonymous

      These games don't exist because the industry only makes derivative gamified slop. I fantasize about these sorts of immersive experiences too especially for RPGs where the goal of the content is just getting from here to there without the jarring trappings. It's just not what well funded studios make and it's too much for indie studios and most devs themselves are just fanboys or people that gave up on bigger shit to chase money.

      • 3 weeks ago
        Anonymous

        It's so crazy to me how responses like this INSTANTLY understand what I mean. But I'll still have people who I can objectively prove didn't read everything I said, telling me that "Actually it's totally your fault that I'm a stupid fricking moron!!!! because I subjectively find you 'pretentious' and my feelings are so valid that they dictate reality"

        Anyway I wonder if you have a point.

        >These games don't exist because the industry only makes derivative gamified slop.

        This is why I hate when Ganker dismiss moviegames wholesale in such a black and white way. Because if you haven't realized it yet. The type of game I describe actually kind of already exists. It's not perfect. But it's death stranding. I want a game like that, but not an open laid back delivery sim. I want a game that tries to make actually traversing the world or exploring it. Or "solving it" something that's about "having the right tool for the job, and using it cleverly". Obviously I'm not LITERALLY imagining games bring what is depicted in that movie to videogames.

        So I temper myself. I set a guideline. I don't want what dark souls or God of War or Resident evil does. Where tools are either too contextual or limited. And I don't want games that prioritize solving problems through combat. I already gave Zelda as a reference, so it shouldn't be too hard to extrapolate.

        So let's take a Zelda game. We emphasize combat. No "bring Item A to Door A" esque solutions. This means no "use hookshot at hookshot point" or "shoot arrow at eye" feel like this is pretty straightforward. But even if somebody DIDNT understand that's fine. Just as for an elaboration if you didn't. And don't pretend that when you literally recommend a game with limited tools, that somehow the specific problem there was not being "clear" enough. Rather than your stupidity.

        Sorry not talking about u specifically

        • 3 weeks ago
          Anonymous

          I disagree completely. You demonstrate no understanding on what you want. Do some self-reflection before spewing nonsene.

        • 3 weeks ago
          Anonymous

          >It's so crazy to me how responses like this INSTANTLY understand what I mean

          You don't seem to understand that many people here only get what you're getting at because they've seen you spend so much time rambling on for weeks on end like this and can infer what you might mean from that.

          You're extremely arrogant for expecting random people to jump into the thread and get what you mean without that context, like others here are saying you can make yourself understood, but it takes an obnoxious amount of sorting through your long history of posts to figure out how your mind works and what you are actually aiming to say and you don't seem to understand how much you are demanding of the people you are speaking to and how courteous they are being when they are responding to you kindly instead of giving up.

          You are far too quick to insult people for faults you perceive in them falsely and don't understand the board culture well enough to understand how genuinely rude you are being to people (i.e. you don't get that on this site 'bait' posts are a way to quickly start a discussion that people understand will be controversial, and people are generally fine with that as long as it results in interesting posts, but the way you are trying to talk to people is genuinely arrogant and insulting because you have no grounds for it).

          • 3 weeks ago
            Anonymous

            >you don't get that on this site 'bait' posts are a way to quickly start a discussion that people understand will be controversial, and people are generally fine with that as long as it results in interesting posts
            I'm not him, but is that really how that works? It feels like people just shitpost and bait because of schizophrenia instead of generating discussion.

          • 3 weeks ago
            Anonymous

            >You don't seem to understand that many people here only get what you're getting at because they've seen you spend so much time rambling on for weeks on end like this and can infer what you might mean from that.

            That person VERY clearly doesn't know me. Its safe to assume that anytime somebody "agrees" with me. They have zero idea who I am. Because Ganker seems to be a collective consciousness of morons who all think the exact same narrow minded black and white way, with zero consideration ever for nuance. I am REALLY fricking tired of answering shit that takes like a second to think about. Why are you even making such a strong claim about something you can't even prove without absolute certainty? I only gave the answer I did, because you forced it by making such a strong answer. Otherwise I wouldn't assume at all and care whether they've seen my thread before because I'm not mentally ill enough to be obsessed with random people. Frick off.

            I don't care about every other piece of garbage you decided to stupidly spout jerking off your own feelings instead of saying anything of substance, nothing I "criticized" came out of no where. I mentioned Zelda and mentioned the importance of tools and referenced and directly quoted those things I mentioned when the person who recommended SotC VERY clearly didn't read it.

            What the frick is this shit. Seriously? What kind of world are we living in? Where I can literally objectively prove some moron didn't read a piece of relevant information in the very first 2 posts of the thread and yet still decided to respond? Where I can criticize and get some moron justifying a lazy and moronic response with "it's board culture so it's fricking okay to be moronic! it's all your fault".

            So fricking insane being on this board. It feels like a fricking crime to be right. And that people will make every excuse they can, to justify being wrong. Namely name calling.

    • 3 weeks ago
      Anonymous

      3D? Sorry man, can't help you there.

      2D? Phoenotopia Awakening. (side scrolling Zelda-Like. Nice stimulating puzzles. Fun little story. Travel across lands. Larger than what the simple pixel style lets on.)

      La-Mulana (Metroidvania, but every room has a puzzle in it. Known for it's high difficulty.(requires patience, the game will test you) You must solve complex riddles. Some local to the room you're in, others spanning the scope of multiple zones. Suggest keeping notes. Also much larger than the simple pixel style lets on.)

      Tunic (Top down Zelda-Like. Bucks a lot of the Zelda trends, replacing them with unconventional meta puzzles.)

      • 3 weeks ago
        Anonymous

        well I guess it seems I must try out La Mulana but...

      • 3 weeks ago
        Anonymous

        another 2d game that fits is Iconoclasts. It's a bit vague in terms of fitting, but it's got puzzles, though it's way too linear to take the title of adventure fullsale.

  2. 3 weeks ago
    Anonymous

    frick off moron nobody cares

  3. 3 weeks ago
    Anonymous

    >muh adventure
    Go hiking, moron.

    Zeldatrannies don't know what they want.

    • 3 weeks ago
      Anonymous

      No...I pretty specifically do but it would take ages for me to elaborate on it and people on Ganker don't like to read, so this is the best I can do.

      >Go hiking, moron.

      Hiking isn't problem solving or puzzle solving.

      • 3 weeks ago
        Anonymous

        You probably never hike or do hard job in your life.

        • 3 weeks ago
          Anonymous

          >You probably never hike or do hard job in your life.

          I did sports which is more effort and depth than hiking. And "hard jobs" are relative. But anyone that's equivalent to hiking isn't going to have much problem solving. Besides when you do something you enjoy for "work" it ruins it. So I don't even know what point you're making

      • 3 weeks ago
        Anonymous

        >Hiking isn't problem solving
        Confirmed neverhiked

  4. 3 weeks ago
    Anonymous

    As someone who enjoys the kind of Zelda/Metroid environmental puzzle solving you're babbling about, modern Tomb Raider, the Arkham trilogy and the two recent God of War games hit the spot for me

    • 3 weeks ago
      Anonymous

      >the Arkham trilogy

      I've actually heard this game mentioned as a metroidvania a surprising amount. Is it actually good in a gameplay sense? I know I wouldn't like the combat but Is there really like environmental puzzle solving and stuff?

      >modern Tomb Raider

      I'm as classic TR fan and the modern games are pretty substantially different from the classic games. I would need a classic TR fan to sign off on a modern tomb raider game for me to ever play one.

      >and the two recent God of War games hit the spot for me

      Interesting, I actually thought the EXACT same a while ago. But when I asked about it on Ganker. I got a bunch of people talking about how it has shitty easy puzzles (I don't actually have a problem with puzzles necessarily being easy but I'd have to elaborate too much to explain what I mean) despite the fact that they will deepthroat OoT? Criticism is never consistent. But nobody bothered to make a case for the recent GOW games so I just had to take it as true

      • 3 weeks ago
        Anonymous

        Arkham's a really nice mix of action, stealth and Metroid-style exploration/puzzle solving. Lots of figuring out how to move forward and experimenting with the environment. Very well-designed games and highly polished. Skip Origins though as it was made by Warner's B team and is full of jank and simply isn't as good.

        I'm a classic TR fan and I can't sign off modern TR on that proviso because they're really nothing alike apart from their protagonist and simple concept of raiding tombs. But what you will get in modern TR is the kind of level design and puzzle solving you get in Zelda and Metroid. The story is absolute shit and Lara is whiny as frick and won't shut up, but the games themselves are solid.

        God of War's puzzles won't particularly tax you, and the game will go out of its way to provide you with the solution if you spend more than a few seconds not solving them, but they are cleverly designed and fun to tackle, in addition to being well-integrated with the maze-like environment. It really is one of the best modern examples of three dimensional Metroidvania design.

        • 3 weeks ago
          Anonymous

          hmmm really interesting perspectives. I appreciate your response a lot. making me look at this series in a somewhat new light. which is especially relevant considering that I've not too long ago played a game that changed my perspective on gaming completely, because everybody made this game out to be far less than it was due to some preconceptions, and yet it was one of the most well put together games I've ever experienced.

          anyway, out of these 3, which game would you say does what I'm asking best? I'll probably try out that game first...

          • 3 weeks ago
            Anonymous

            They're all good imo but for me the Batman trilogy is easily the best.

            • 3 weeks ago
              Anonymous

              >They're all good imo but for me the Batman trilogy is easily the best.

              Is this bias speaking? Do you love batman? Do you love Catwoman? Have you loved them since you were a child or teenager?

              Or are you speaking as objectively as possible purely on a gameplay basis

              • 3 weeks ago
                Anonymous

                Talking purely from a gameplay/design/polish perspective. Doesn't hurt that it's set in the Batman universe though. It's a genre which feels like it was made for him.

                >Star Wars Jedi Survivor was the first game i've played in a long time that reminded me of how Zelda made me feel as a kid.

                I have indeed heard some people likening the recent star wars games to Zelda. I've specifically heard a surprising amount describe Fallen Order as a Metroidvania. It definitely interests me especially because I've had a recent obsession with star wars, but people rarely seem to really talk about it in depth and I've heard people throw weird criticisms at it that make no sense to me. Like calling the exploration bad. How is the exploration bad if it's apparently a metroidvania? Or that it's too combat focused or too derivative (don't care THAT much about this part aslong as it has enough of its own unique elements)

                Also I've heard the sequel considered trash. Really don't know what to think of this series.

                Don't listen to Ganker consensus. Both the Jedi games are great. Flirts openly with the Souls/Sekiro formula but is a true Metroidvania at heart in ways that FromSoftware's titles aren't. A little glitchy at times but overall solid games.

              • 3 weeks ago
                Anonymous

                Alright thanks. Lastly I'll ask, which modern tomb raider is the best for what I'm talking about? I've heard Rise is a head above the others and just want the best experience first just for a little faith

              • 3 weeks ago
                Anonymous

                Rise > Shadow > 2013
                Imo
                2013 has the best setting but the weakest environment and the Tombs are few and far between

                Shadow has the most and possibly best Tombs but the excessively loquacious npcs and bland story drag it down. Best visuals and production values.

                Rise is the happy middle ground. Great setting, great tombs, map is fun to explore, doesn't put a foot wrong, really.

                Might as well just go for the trilogy pack anyway, it's cheap as chips these days

              • 3 weeks ago
                Anonymous

                Alright then thanks. I'll just assume these are the peak of the recommendations I could get since nobody else contributed but I'm guessing broadly people would agree with these rankings?:

                Batman Arkham>Modern Tomb Raider>Jedi FO and Survivor>God of War 2018 and Ragnarok.

                For games that best embody Zelda principles and do them well.

                If that's all then. Have a good one man. Would have liked for more contributions from others but this is Ganker so you can never expect much, besides, these are already a pretty satisfactory set of games. I'll likely play them in this order, again thanks for contributing. I'm almost tempted to make another thread asking what people think is the best 3D "metroidvania" then. But that's for another arc.

        • 3 weeks ago
          Anonymous

          Yeah I should have had this in my post

          As someone who enjoys the kind of Zelda/Metroid environmental puzzle solving you're babbling about, modern Tomb Raider, the Arkham trilogy and the two recent God of War games hit the spot for me

          Completely forgot about the Jedi games

      • 3 weeks ago
        Anonymous

        The only reason anyone shits on GoW is because of consolewar homosexualry.

        • 3 weeks ago
          Anonymous

          >The only reason anyone shits on GoW is because of consolewar homosexualry.

          But I'm pretty sure people dicksuck the classic GoW games on here. Wasn't that game also PlayStation exclusive? I don't get the point of console warring in that case? Not that I even get it in general. I just play whatever game seems interesting irregardless of what console it's on. Gameplay is more meaningful to me than whoever is behind a game. As all consoles have disappointed me in some way, and so have all developers, even of games I like. It's stupid to try and put a black and white filter over the world where something is only good for being from a certain place, or having a specific characteristic, rather than the emergent value that comes from the combination of a multitude of characteristics

          • 3 weeks ago
            Anonymous

            The classic GoW are only dicksucked as hard as they are because the new GoW games exist. Back when GoW 2 came out, it was shunned by Ganker because of muh square, square, triangle. Same for GoW 3, that was even worse because it was a PS3 exclusive. It's a big reason why I only trust idorts when it comes to taste.

  5. 3 weeks ago
    Anonymous

    You can try Mega Man Legends 1 and 2, you can also try Crusader of Centy, Alundra, Darksiders, Jak 1 and 2, or Cross Code. La Mulana id you like side scrollers.

    • 3 weeks ago
      Anonymous

      >Alundra

      Tried this. Didn't like. Maybe I'm just dumb but this game didn't really feel like "puzzle solving". I just remember hitting and pulling a lot of switches.

      >Darksiders

      Don't like the Diablo style loot gimmick, and also the "tools" look mostly like elaboration on past tools the game gives you, Rather than unique specific tools. Like when you get the void portal thingie. Maybe I'm wrong but I haven't heard otherwise. Also the platforming genuinely looks horrendous "Obvious groove in wall to climb up to" will never be engaging to me.

      >Jak 1 and 2

      I thought these were collectathons.

      >or Cross Code.

      I actually do plan on playing this one soon. It's just that it's 2D, and I'm specifically looking to fill the 3D Zelda void currently. 3D Metroid prime void too while we're at it, since I played Prime 1 and it sucks. But I don't care THAT much about 3D Metroid honestly I feel like its impossible to do a 3D metroidvania equivalent or even close to super Metroid.

      >La Mulana id you like side scrollers.

      This game looks interesting honestly but I'd probably get filtered by it. I don't want to spend months figuring out obtuse puzzles, and I also don't want to resort to a guide.

      • 3 weeks ago
        Anonymous

        >but I'd probably get filtered by it
        That's probably true, it isn't quite as 'fun' as Zelda is, but it's basically the craziest mystery/puzzle game in terms of discovering that some particular thing you did actually unlocks a new part of the world you didn't realize existed which gives you clues to further things etc. I don't expect you'd actually be able to complete it without a guide given how hands off it is, but it's seriously interesting to at least give it a shot a it's the only thing I've played that approximates the "structured openness" of Zelda without being Zelda straight up.

        • 3 weeks ago
          Anonymous

          >I don't expect you'd actually be able to complete it without a guide given how hands off it is

          Did you do it without a guide? And how long did it take.

      • 3 weeks ago
        Anonymous

        >but I'd probably get filtered by it
        Just get a fricking notebook you fricking idiot

  6. 3 weeks ago
    Anonymous

    You may like Gloomwood, it is more linear and stealth based but offers a ton of ways to approach situations and has some puzzle elements sprinkled between.

  7. 3 weeks ago
    Anonymous

    Zeldagays are the funniest type of casual because they think they have standards.

    • 3 weeks ago
      Anonymous

      I don't understand this mentally ill desperation to label somebody as a "zeldagay" from the perspective of somebody who is looking for a Zelda replacement because all 3D Zelda is unsatisfying or disappointing to me in how they don't fulfill their potential it just comes across as some weird mentally ill posturing to see a response like this

      • 3 weeks ago
        Anonymous

        The irony.

        • 3 weeks ago
          Anonymous

          irony of what? I don't deny that Zelda fans can be delusionally fanatical. I just find it ironic that somebody would accuse me of that when I am anything but that. I'm like one of the only people I've ever seen on this board to do an actual indepth deconstruction of ocarina of time and Majora's Mask. Not vague "baby game" shit. But taking down ever single dungeon, and explaining exactly what is so wrong with them. And I got a frick ton of shit for it.

          I only care about Zelda for 2 reasons. Childhood fantasies associated with it. And because the series genuinely DOES have exceptional moments that take advantage of its unique characteristics. Moments that I can't get anywhere else. Which also answers this anon:

          Why are you not playing fromgod's masterpiece dlc?
          Its the best game ever made

          >Why are you not playing fromgod's masterpiece dlc?
          >Its the best game ever made

          Not only is Dark Souls 1 a better game. But even ignoring that. Elden Ring and the entire souls series doesn't offer anything even remotely close to Zelda level design/progression because it's stat based and not item/puzzle based.

          Ironically the Dark Souls 2 dlc is actually the closest to ever getting to "Zelda but souls" because of its unique gimmicky level design that is more about interacting with the environment. But for some reason I didn't like it much so it doesn't matter much to bring it up.

          • 3 weeks ago
            Anonymous

            >And I got a frick ton of shit for it.
            People are giving tons of shit because you keep trying to elevate what are basically your own personal opinions by doing things like acting like you can deduce how Woodfall temple is the greatest thing ever to explain why you happen to love it, while nobody else gives a shit about it specifically or thinks it matters. And you just keep making threads over and over again about it. You keep making the actual good points you're otherwise capable of making look stupid by associating them with the dumb shit you keep doing. Please at least tripgay yourself for the love of god.

  8. 3 weeks ago
    Anonymous

    Star Wars Jedi Survivor was the first game i've played in a long time that reminded me of how Zelda made me feel as a kid. the combat is loosely inspired by Sekiro and Souls games, but there's a lot going on with your force powers and the different types of lightsaber you can wield as well. there's grappling traversal, the occasional puzzle, the planets feel worth exploring despite most of them not requiring you ride a mount, my only gripe is that the boss fights aren't particularly memorable.

    • 3 weeks ago
      Anonymous

      >Star Wars Jedi Survivor was the first game i've played in a long time that reminded me of how Zelda made me feel as a kid.

      I have indeed heard some people likening the recent star wars games to Zelda. I've specifically heard a surprising amount describe Fallen Order as a Metroidvania. It definitely interests me especially because I've had a recent obsession with star wars, but people rarely seem to really talk about it in depth and I've heard people throw weird criticisms at it that make no sense to me. Like calling the exploration bad. How is the exploration bad if it's apparently a metroidvania? Or that it's too combat focused or too derivative (don't care THAT much about this part aslong as it has enough of its own unique elements)

      Also I've heard the sequel considered trash. Really don't know what to think of this series.

  9. 3 weeks ago
    Anonymous

    bad thread not enough bait

  10. 3 weeks ago
    Anonymous

    Why are you not playing fromgod's masterpiece dlc?
    Its the best game ever made

  11. 3 weeks ago
    Anonymous

    Are you the Alan Wake schizo?

  12. 3 weeks ago
    Anonymous

    If you want a 3d Zeldalike, but you don't like Okami, you don't like video games anymore and you should probably just have a nice day.

    • 3 weeks ago
      Anonymous

      >but you don't like Okami, you don't like video games anymore and you should probably just have a nice day.

      do I really have to make a separate thread dumpstering on Okami so hard that losers like this can only cope by posturing as bullies to make themselves feel better? why are there so many worthless losers on Ganker and why the frick does nobody ever do or say anything about it. everybody just lets garbage foster here.

      • 3 weeks ago
        Anonymous

        Go ahead. It's very funny seeing you impotently whine about games and Ganker constantly.

      • 3 weeks ago
        Anonymous

        Dunno what to tell you man. Okami's an objectively good game. You're probably one of the only ten people on Ganker who don't like it. If you don't like something that's objectively good, you probably just don't like things in general. Maybe suicide isn't the answer though, and you can just take antidepressants until you remember what happiness and joy feel like.

        • 3 weeks ago
          Anonymous

          >game that literally takes 6 hours (me being generous) to get to the first dungeon
          >this is the objectively good game that is YOUR fault for not enjoying and means you need antidepressants

          ...lol you're right, kill me. this world obviously isn't for me, I'm clearly the senseless one here, I'm cursed to not enjoy objectively good things...lol

          • 3 weeks ago
            Anonymous

            >denies being a Zeldagay
            >has a childish fixation on dungeons and cares about nothing else
            What else are you lying about?

            • 3 weeks ago
              Anonymous

              Yes actually, you hit the nail on the head. Sorry your zoomzoom brain can't recognize the overworld as equally important to anything in a dungeon. Sorry you can't enjoy exploring anything outside of a series of puzzles in a linear order for you to solve like a trained bird. Do you skip side quests in your beloved Zelda games and speedrun to the dungeons because they're the only things that matter?

              kek, atleast you morons don't deny it and pretend it's fake or whatever. I don't really see the point in any of this conversation because you very clearly have zero idea how extensively I've had this misfortune of talking about and analyzing Zelda overworld's too. So...whatever. This thread is dead and cringe. Wish more people would actually want to talk about videogames instead of living in their shitty Elden Ring bait threads or Zelda bait threads. So many little interesting things that could be talked about regarding action adventure games if anybody actually cared about Vidya discussion here. But atleast I got some POSSIBLY hope inducing recommendations. I REALLY do hope those games fill the Zelda void.

              • 3 weeks ago
                Anonymous

                >Wish more people would actually want to talk about videogames instead of living in their shitty Elden Ring bait threads or Zelda bait threads.
                Weird because you yourself made this Zelda bait thread. Do better, be better.

              • 3 weeks ago
                Anonymous

                They won't. Nothing will. Find a new hobby. I suggest reading, there's enough quality literature in any genre to last a lifetime.

              • 3 weeks ago
                Anonymous

                Don't do that to him. Ganker is fricking cancer. It got infested by pol, and now all of them are pseuds, sucking either sucking off freddy niche or sucking off Evola.

              • 3 weeks ago
                Anonymous

                Still waiting on your Okami thread, oh enlightened gamer. Maybe if you weren't so busy making every thread about you you'd actually see some discussion instead of ridicule. There's another main factor as to why you never see good discussion but you're never going to acknowledge it because it'd hurt your ego.

              • 3 weeks ago
                Anonymous

                You made the thread asking for 3d Zeldalikes, and Okami is the only game that has ever outright ripped off the 3d Zelda formula. If you want a game like Zelda, Okami should be your first stop and it's pretty much your best bet.

              • 3 weeks ago
                Anonymous

                okay, whatever I give up. I thought reading this:

                >So I'm thinking of a "looser" phrasing

                along with saying "Okami is NOT the answer" would suggest that I don't want a LITERAL 1 to 1 Zelda copy since those tend to be as FRICKING SHIT AS THE ZELDA GAMES IM TRYING TO REPLACE if not worse. Along with me mentioning stuff like the principle of Zelda blah blah blah. You know? essence over existence? (or should I say essence over form? idk) but whatever. you guys wont stop insisting Okami so idk

              • 3 weeks ago
                Anonymous

                >doesn't want a 1 to 1 copy
                >shits on it for not being more like zelda
                ok fine, don't play Okami or SotC, go play Windwaker again

              • 3 weeks ago
                Anonymous

                on it for not being more like zelda
                >the concept of nuance eludes this mind
                >doesn't understand the concept of a necessary condition verses a sufficient condition

                where do these people come from? I almost want to cry that this stupidity is so widespread and common. how can vidya discussion be possible like this?

              • 3 weeks ago
                Anonymous

                Your big swollen brain is clearly far too large and wrinkly for discussion on Ganker dot org slash vee. Maybe you should talk about this with your similarly big-brained friends, they will be willing accept your bizarre priors that make sense only to you. You've got friends right anon?

              • 3 weeks ago
                Anonymous

                Why are you talking like someone else forced you to write about and play these Zelda games? Nobody here forced you to play them, or to make you a goddamn dissertation about them. If you hate them so much, why bother discussing it? You won't change the opinion of people in this place, and you've shown you are unwilling to accept anyone else's opinion.

          • 3 weeks ago
            Anonymous

            Yes actually, you hit the nail on the head. Sorry your zoomzoom brain can't recognize the overworld as equally important to anything in a dungeon. Sorry you can't enjoy exploring anything outside of a series of puzzles in a linear order for you to solve like a trained bird. Do you skip side quests in your beloved Zelda games and speedrun to the dungeons because they're the only things that matter?

      • 3 weeks ago
        Anonymous

        Replying to it is exactly why there's so much of it.

        • 3 weeks ago
          Anonymous

          I know you're right and I've started to slow down on it a bit. But my heart is torn. There's a frustration of leaving up something "bad" or "wrong". To just be uncontested. Implicitly accepted as true just because it "exists". That's unfair. That's wrong. That's not right. That implicit "trueness" wasn't earned. But I don't think anybody can understand this as much as I feel they should be able to. Because nobody on Ganker ever acts like a genuine human being that understand other people's perspectives.

          The other side. Is the fact that there's very few other people "good" to respond to. If there were an abundance of discussion havers. Who Instantly knew the morons were moronic, and solely focused on indepth discussion. Then there'd be no problem to ponder over in the first place. In one sense without me responding. The thread likely dies, and now there's almost NO chance at all of me getting a satisfactory response I like. But I also somewhat give even more validity to the morons by responding at all.

          Just the way of this bizarro world it seems.

    • 3 weeks ago
      Anonymous

      Dunno what to tell you man. Okami's an objectively good game. You're probably one of the only ten people on Ganker who don't like it. If you don't like something that's objectively good, you probably just don't like things in general. Maybe suicide isn't the answer though, and you can just take antidepressants until you remember what happiness and joy feel like.

      Still waiting on your Okami thread, oh enlightened gamer. Maybe if you weren't so busy making every thread about you you'd actually see some discussion instead of ridicule. There's another main factor as to why you never see good discussion but you're never going to acknowledge it because it'd hurt your ego.

      Okamigays are so pathetic for acting like this. I'm sorry, your game is casual garbage without anything worth thinking about. Even though I agree that sidequests are something 3D Zelda does better than anything else and shouldn't be judged mainly on dungeons, Okami is so pathetic and has such a drawn out, meandering and braindead main quest, and so little notable beyond that, that I just assume any fan of it is duped by its artstyle and vibe of creativity that it does barely anything substantial with.

      >I don't expect you'd actually be able to complete it without a guide given how hands off it is

      Did you do it without a guide? And how long did it take.

      I haven't actually finished it, precisely because I refuse to use a guide, so I have a bunch of incomplete save files from both of the games. I'm actually playing through the first game entirely in the original Japanese freeware version, but from what I've seen the translation is bad and merely literal enough that the clues are actually slightly more difficult to decipher in English, so I have no reason to get the remake.

      • 3 weeks ago
        Anonymous

        >I haven't actually finished it, precisely because I refuse to use a guide

        Maybe I'll make it my "rainy day" game like I did with Outer Wilds where I truly feel lost with videogames and want to give up on it.

        Just hope the game isn't too "filtering". And that it doesn't get frustrating rather than mind wracking to be "stuck".

        • 3 weeks ago
          Anonymous

          >Maybe I'll make it my "rainy day" game like I did with Outer Wilds
          Please just play Outer Wilds. You really have nothing to lose. I won't say it's "better than Zelda", but it is a really creative game worth playing and which has some top notch things it does that you'll want to experience yourself. On word of advice thought is that, if you do play it, you ought to play it with the DLC installed the first time, since it's really cool how that is integrated into the game and it's more exciting if you play it without knowing what the DLC is supposed to be and discover it organically. I'm saying this because I know there are people specifically recommending otherwise, but I can at least tell you that the reasons people give for this are false and that (the spoilers are there if you really don't want to know, but it's not too bad honestly) you can specifically choose to see the unchanged original ending of the game even if you complete everything if you want to.

          >Just hope the game isn't too "filtering".
          Honestly the biggest issue is that you often just don't know where you're supposed to go next for the sake of progress or what clues will actually be relevant to this. It's just open and you often do things only to not be sure what you just changed or unlocked. It's extremely satisfying to actually discover stuff in, and if you understand how you're supposed to use the hints to solve the problems they're usually logical in hindsight, but there's just so much stuff to filter through and it would be a lot easier if you got better clues as to the subject matter of the information you're given. The game is unfortunately hurt by how "abstract and gamelike" it is, where in Zelda you'd have more ways of hunting down and reasoning out what's likely relevant to your goals.

          • 3 weeks ago
            Anonymous

            >Please just play Outer Wilds.

            Already have. It's my second favourite game ever.

            >On word of advice thought is that, if you do play it, you ought to play it with the DLC installed the first time, since it's really cool how that is integrated into the game and it's more exciting if you play it without knowing what the DLC is supposed to be and discover it organically.

            Yeah, unfortunately wasn't told this at the time I played so I plan on playing the DLC some day. I do sort of regret this, but that's retrospect speak. Nothing to be done about it.

            >It's just open and you often do things only to not be sure what you just changed or unlocked.

            But I feel like this is the case with Outer Wilds too and yet it can feel like an organic journey. I went to the uhh frick what's it's name again? The comet first? and then I found the ship, which mentioned Ash or Ember Twin and so I went there, and then I think I went to giants deep next? But only part of it and then I don't remember where I went. Oh wait. I remember, I went back to Hearth and explored the ruins there and then I don't remember. I'm guess I went to the brittle place or whatever.

            My point is that it's a game that is very "open" and yet it never feels "random". Something I hate about open design is that it makes the act of figuring things out or progressing feel random and meaningless. In Outer Wilds. Every single piece of information you get builds on something else you'll have seen. The world is technically "disconnected". But the "story" (which is inverse also the gameplay) keeps everything interconnected. Because there IS a point. There IS a reason why the world you exist is the way it is.

            I've said in the past that Outer Wilds is SUCH a good videogame exactly because it doesn't feel like a videogame, and I still think that's true. Yet ironically, Outer Wilds could only exist as a videogame.

            • 3 weeks ago
              Anonymous

              If Outer Wilds is second place, What's your number one favorite game ever?

              • 3 weeks ago
                Anonymous

                Dark Souls 1.

              • 3 weeks ago
                Anonymous

                Reminder to everyone that this dumb homosexual hasn't even beaten his favourite game and got stuck halfway through on an imaginary puzzle

            • 3 weeks ago
              Anonymous

              >But I feel like this is the case with Outer Wilds too and yet it can feel like an organic journey.
              Outer Wilds understands that players would likely get lost if the computer logs weren't there to guide them and indicate if they've missed anything. La Mulana gives you similar kinds of clues, but lets you get completely lost/stuck in ways that I don't think is really possible in Outer Wilds given this guidance. Again, I'm certainly not recommending you to not play it, but I'm not going to lie and claim that you aren't likely to get stuck playing through blind. It just expects a lot of you. La Mulana is far more Zelda like though, in that it lets you find tons of tools and has more progression in that way.

              • 3 weeks ago
                Anonymous

                >Outer Wilds understands that players would likely get lost if the computer logs weren't there to guide them and indicate if they've missed anything.

                I mostly played off memory and without the computer logs but you're probably right...

                >La Mulana is far more Zelda like though, in that it lets you find tons of tools and has more progression in that way.

                fuuuuck...I have to play it...wait, I just realized this could mean more "Metroid" like where tools are more so keys to open up the game, rather than puzzle solving tools. Is it really the latter or the former?

              • 3 weeks ago
                Anonymous

                It's WAY more puzzle focused than either Metroid or Zelda. As in, it's wall to wall actual mystery puzzles, and not "here's a glorified key, use it to open things that look like this". It's like a heap of dungeons stuck together, except filled with actual problems that you need to figure out and keep track of that lead to you finding things might be the key to solving something that could be anywhere else, and has more total 'unique tools' than any Zelda. It's just a "be careful what you wish for" scenario where it's so full of this stuff it can be overwhelming, but if that's what you want here it is.

                I'd actually say it's closer to Tomb Raider: The Last Revelation than anything else I've played, except that instead of a bunch of 'mini-hubs' you have a giant interconnected complex.

              • 3 weeks ago
                Anonymous

                >I'd actually say it's closer to Tomb Raider: The Last Revelation

                Man did I not like that game. Ruined everything TR3 evolved and perfected and became a more generic bog standard "puzzle adventure game" that takes little advantage of Lara's unique movement.

                Anyway, yeah ill probably play the game. Just wish it wasn't so obtuse, or I'd jump right into it right now. I don't and will never enjoy the feeling that I missed a puzzle because the game was saying something that I could never logically reach a conclusion of, simply because it was playing tricks on words, or interpretation or whatever. And that OBJECTIVELY has to be the case for La Mulana, because logic is probably has the most consistent and clear rules ever. Even more so than math. It's context and truth and the fact that human beings are biased morons, that makes it "hard".

                Anyway thanks for the recc I guess. Hopefully I don't forget about this game again by putting it to the back of my mind because of not wanting to be annoyed at getting stuck. But I'm definitely more interested than I've ever been in it.

          • 3 weeks ago
            Anonymous

            this moron got filtered by tunic and void stranger and seethed about them for weeks, zero chance he wont get filtered by lamulana, also despite claiming he wont use a guide he spoils himself on every single game because hes a brownoid adhd zoomer addicted to youtube homosexuals

  13. 3 weeks ago
    Anonymous

    I really wish these mentally ill homosexuals would just stick to Twitter or whatever.

    • 3 weeks ago
      Anonymous

      any fellow echo chamber fellas agree? because Twitter totally doesn't have a 280 word limit? and Twitter totally can't tolerate criticism that calls out the almost comically consistent way in which Twitter draws conclusions before actually logically considering all the facts and contexts. So much so that Twitter didn't literally add a built in fact checker because that isn't totally a known Twitter thing to misunderstand and jump to conclusions. Anybody else agree that Ganker is nothing like Twitter and it's these "mentally ill losers" that are ruining our comfortable echo chamber that we pretend is hardcore and raw because we say "homosexual" and "Black person"? I love conveniently throwing out buzzwords and labels. Shallow name-calling to deflect from being called out. Because that is absolutely something that Twitter never does.

      echochamber bros...we won

      • 3 weeks ago
        Anonymous

        Damn. He just keeps going.

  14. 3 weeks ago
    Anonymous

    >played enough of Okami and it's genuinely unbelievable garbage
    not reading more of your bullshi, have a nice day

  15. 3 weeks ago
    Anonymous

    worst thread on the catalog right now

  16. 3 weeks ago
    Anonymous

    check out the oceanhorn series on steam. first one is great, second one is alright. they're both extremely zelda inspired.

    • 3 weeks ago
      Anonymous

      I've actually already tried these games and I didn't like them much. But thanks for the recc

  17. 3 weeks ago
    Anonymous

    not op but so what's the verdict? unlike op i don't have a problem with zelda so I have no void i need to fill but I wouldn't mind a good zelda like game. so is it batman arkham series? or nu-tomb raider? or okami? or jedi fallen order? which is best which is second best?

    • 3 weeks ago
      Anonymous

      hey fellas wouldn't mind getting an answer here? where is everybody at?

    • 3 weeks ago
      Anonymous

      hey fellas wouldn't mind getting an answer here? where is everybody at?

      Nobody is spoonfeeding you because OP is an annoying zoomer.

      • 3 weeks ago
        Anonymous

        That's not me you fricking moron...hmmm. I feel like it doesn't matter how moronic people blatantly prove themselves to be here.

    • 3 weeks ago
      Anonymous

      Star Wars and Tomb Raider are probably the most like Zelda. i haven't played the Arkham games, but i can't imagine grappling around Gotham or slinking around an Asylum punching and kicking goons is gonna evoke the feeling of exploring a kingdom and fighting monsters while stopping to solve the occasional puzzle. lol

      • 3 weeks ago
        Anonymous

        >but i can't imagine grappling around Gotham or slinking around an Asylum punching and kicking goons is gonna evoke the feeling of exploring a kingdom and fighting monsters while stopping to solve the occasional puzzle. lol

        i thought the exact same do the arkham games even have actual puzzles or even dungeons and level design? I still find it interesting nonetheless i wonder what was meant by mentioning batman maybe it's just the tools part op mentioned that resonated

        • 3 weeks ago
          Anonymous

          >do the arkham games even have actual puzzles or even dungeons and level design
          Asylum is more like a linear dungeon/metroidvania-lite game (it's literally set in the asylum, as one big dungeon with backtracking, or different sections of the asylum as their own minidungeon), whereas sequels go open world (set in the city), so there's a difference there. It's like dark souls vs elden ring. You may prefer Asylum is you prefer more compact games, but sequels also improve gameplay a lot.

          There are a lot of puzzles, or rather riddles since they originate from The Riddler character. They're meant to be short and simple, but can be clever. There are also environmental riddles that are related to Batman lore.

          They do have solid level design but they're very segmented and streamlined (aka dumbed down) games. A mob brawl segment followed by a stealth predator segment followed by an investigation segment followed by a mob brawl followed by a boss, etc. You unlock a new ability, and you can revisit the dungeon and explore a previously inaccessible area to complete some secret like a hidden collectible or riddle. Bosses have small gimmicks that make each unique instead of just fights.

          • 3 weeks ago
            Anonymous

            NTA but thanks for this indepth elaboration

            >It's like dark souls vs elden ring. You may prefer Asylum is you prefer more compact games, but sequels also improve gameplay a lot.

            Personally I do prefer more compact games...but there are 2 types of compact games... actually 3 when you talk about dark souls. Theres dark souls 1, 2, and 3.

            And while on the surface level they seem similar. There are MAJOR fundemental differences. Estus vs Life gems. Bonfire placements that make shortcuts meaningless. De-emphasis on shields and stamina. Non linear progression (DS2) vs linear progression (DS1 and 3).

            I don't want to pester you because I genuinely respect your effort because believe it or not. It is unbelievably rare to even see somebody elaborate this much. But the way you describe "streamlined" and some other stuff leads me to believe it's closer to DS3 than DS1.

            >There are a lot of puzzles, or rather riddles since they originate from The Riddler character. They're meant to be short and simple, but can be clever. There are also environmental riddles that are related to Batman lore.

            Also this is REALLY discouraging. For some reason my intuition reads this as "optional" or almost "collectible" like. Because of the "related to lore" part

            >an investigation segment

            This sounds really cool though. I wonder if it's like actual detective shit where you have to figure stuff out and make connections.

            To conclude this. I didn't know the sequels were more open world. That isn't encouraging either. But I think I'll probably move these games down to second priority and modern tomb raider up to first priority now that you've said all this. Thanks. I appreciate it.

            • 3 weeks ago
              Anonymous

              >For some reason my intuition reads this as "optional" or almost "collectible" like. Because of the "related to lore" part

              You're reading it wrong, or that guy isn't describing it very well. Puzzling your way through the levels and figuring how to get to the next area is mandatory to beat the game, but there are optional areas to explore too. This applies to all of the Arkham games.

      • 3 weeks ago
        Anonymous

        >Star Wars
        Too derivative
        >Tomb Raider
        Moviegame
        OP for filtered by Okami he doesn't deserve anything else

    • 3 weeks ago
      Anonymous

      i'm enjoying the saga of this guy writing essays about how bad he is at zelda, getting mind broken, enjoying totk because it's a braindead toddler game that is not zelda, and now getting filtered by fricking okami.
      better twists than dangan ronpa honestly and same amount of text

      okami is most like zelda out of those and it's the best 3d zelda
      batman and jedi are good but they're more combat focused, where puzzles are like a little pace breaker between fighting

      • 3 weeks ago
        Anonymous

        its just a rerun of the time he got filtered by resident evil but then praised last of us while acting like it was a super hardcore game

  18. 3 weeks ago
    Anonymous

    Play Okamiden. It's way better 🙂

  19. 3 weeks ago
    Anonymous

    Good thread, I'll look through these suggestions.
    >see a lot of "it's a metroidvania"
    So it it the 95% of the market that's castlevania or the 5% that's Metroid?

    • 3 weeks ago
      Anonymous

      >So it it the 95% of the market that's castlevania or the 5% that's Metroid?

      kek this is actually a pretty good point that I don't think enough people realize. hard to point out because on the surface level the difference doesn't seem meaningful but those who know...

  20. 3 weeks ago
    Anonymous

    >Last Try
    *rolls eyes*
    *sigh*
    *mutters to oneself 'not this homosexual moron again'*
    *wonders when this zoomer b***h will frick off like they promised*
    *ponders why they haven't gotten banned yet even though reddit and resetera kicked their obnoxious ass out*
    *thinks about how unlikeable they must be irl*
    *is grateful they will never meet them irl, thank the fricking lord for that*
    *laughs at their pseud ramblings about games they haven't beaten*
    *is glad they don't have dogshit taste like OP*
    *smiles satisfied that they are able to form their own opinions and accept that of others*

  21. 3 weeks ago
    Anonymous

    >I've already played enough of Okami and it's genuinely unbelievable garbage
    holy filtered kys, this is the only adventure suggestion for you, go explore a bridge and jump off it like a true adventurer would

  22. 3 weeks ago
    Anonymous

    Try Fable, it's old but still fun.

    • 3 weeks ago
      Anonymous

      what does it do well or like Zelda?

  23. 3 weeks ago
    Anonymous

    >i want to solve problems by different means
    Immersive sims.

    • 3 weeks ago
      Anonymous

      not quite what I said. but I will say that while playing Deus ex, I was often reminded of Zelda. But regardless Deus ex has like blatant foundational flaws. Could a been nice otherwise. I liked my time for the most part until the flaws really reared it's head.

  24. 3 weeks ago
    Anonymous

    Darksider 2 always struck me as an exceptional Zelda clone.
    Rise of Tomb Raider was kinda lame, been enjoying Shadow much more so if you feel like it's lacking just movo onto the third entry.

  25. 3 weeks ago
    Anonymous

    Still waiting for you to explain why minish cap

  26. 3 weeks ago
    Anonymous

    Reading through the thread, OP is most certainly autistic. Ironically, and sadly, despite all his annoying autistic qualities, he's probably still in the top 10 % of best posters Ganker has and co-responsible for one of the best threads on the board right now.

    • 3 weeks ago
      Anonymous

      >Reading through the thread, OP is most certainly autistic.

      You don't know what autism is. moron I don't know why so many morons are so confident or comfortable diagnosing people when even professional trained psychologists with decades of experience get diagnoses wrong.

      Ignorance is so fricking convenient. Nobody holds anybody to any standard, and most people certainly don't have enough substance to hold themselves to any standard.

      >co-responsible

      what does "co-responsible" mean? I made this b***h. also frick off

      • 3 weeks ago
        Anonymous

        As I said, autism.
        >what does "co-responsible" mean? I made this b***h. also frick off
        It means that the people replying to it are also contributing to it and therefore making the thread what it is. But autists have trouble with recongizing something like that. Anyways, I'm honestly shitting up the thread, so I'll shut up now.

        • 3 weeks ago
          Anonymous

          >It means that the people replying to it are also contributing to it and therefore making the thread what it is. But

          Only 2 people have contributed meaningfully enough for a back and forth to be even had and they're gone now and the conversation never penetrated the surface level anyway. You're moronic. The thread just barely dodges being a failure because there were a couple successful reccs but the majority are just morons saying "Play X game because...reasons!" with no elaboration and then fricking off. Or obsessive mentally ill morons crying that I criticized a game they don't like.

          moron. You should have never spoke in the first place.

  27. 3 weeks ago
    Anonymous

    how about learn coding while hiking?

  28. 3 weeks ago
    Anonymous

    > Okami is a shit Zelda Clone.
    Everything else that you said after that became meaningless inside an infinite void of stupid like that. The worst that can be said about Okami is that it is locked to 30fps on every single platform and no hack exists to solve that.

    • 3 weeks ago
      Anonymous

      The worst that can be said about Okami is that it takes forever to get going, and never fricking ends. I still like it though and will defend Kamiya to my death.

  29. 3 weeks ago
    Anonymous

    Try emulate Starfox adventures on dolphin or something, it's a very competent Zelda clone that has some flaws like repetitive combat but is overall about the adventure and I remember it scratching my Zelda itch back in the day

    • 3 weeks ago
      Anonymous

      >Try emulate Starfox adventures

      One of those series I actually want to see have a "BotW" moment. Because fox in melee is just so contrastingly cool compared to his games. I'm not exactly asking for a RADICAL change (not that it matters since I hear shiggy tries to change star fox all the time) just something big and new that highlights the potential of the series.

      • 3 weeks ago
        Anonymous

        Don't we all, but regardless it's a flawed but still solid and soulful game

        • 3 weeks ago
          Anonymous

          yeah, will maybe give it a try after tomb raider.

          a worry I always have with stuff like this is getting something "too similar" to Zelda to the point that it doesn't feel like its own game. But at the same I've wondered. If something did Zelda better than Zelda...does Zelda really "own" Zelda at that point? Just dumb random thinking that nobody cares about since everybody circlejerking and shitposting in their Elden Ring threads away from the scary "autist" who will criticize them for not reading or understanding their posts. But regardless this is the primary thought I actually have with star wars Jedi Fallen order.

          It becomes even more of an annoying thought when I consider that the game takes from one of my favourite games of all time. A game I consider unbelievably exemplary.

          So how do I evaluate a game like that? I've even gone back and forth on whether I should even play a game like that? I don't ACTUALLY believe it could do dark souls better than dark souls. But if it did it well, while mixing in some star wars stuff, is that deserving of credit?

          Well whatever. I haven't got much else I want to play right now. So it's probably more a matter of when. Than "if" I play.

          • 3 weeks ago
            Anonymous

            Nothing does Zelda better than Zelda, I'm only suggesting other games I think are fun, also spyro 1 and 2 are fun

            • 3 weeks ago
              Anonymous

              >Nothing does Zelda better than Zelda

              Well Zelda doesn't even do Zelda well. So it's like an empty statement at that point. Nobody does Zelda better...at all then. And if one just gives the answer "It does it well because it's the only that does it" or something, despite the multitude of inconsistencies even within the exact same game. Where in one dungeon you could literally get the key RIGHT next to the door you need it on, and in another you'll get it a bit farther away. It just means at that point that something can't do something "better" because by inherent fact of doing it, it's "good" which means it cant be judged, it can't be evaluated in the first place since it isn't based on anything.

              A definition of "sorry is when you're sorry" is a definition of nothing at all. It's circular. Anyway I'm rambling again. So I'll go play some Zelda now.

  30. 3 weeks ago
    Anonymous

    If you're looking for games that "follow the spirit of the law and not the letter of the law" when it comes to Zelda I can't think of a better game than Shadow of the Colossus. If you like that play Ico and TLG as well, it's not "collect 4 pieces of heart" Zelda stuff but it carries a lot of Zelda's adventerous soul.

    Also not that similar but you may also consider some old point and click adventure games like Monkey Island.

    • 3 weeks ago
      Anonymous

      Never mind. Not last thing I guess.

      >So... Shadow of the Colossus then?

      bruh? what? shadow of the Colossus has simpler gameplay than even fricking 2D Zelda. Absolutely zero level design. Zero sense of progression, particularly item based. You never get new items unless you count the torch for that one colossi (God this game is so fricking shit btw). An even emptier and barren overworld than Ocarina of Time. And...I think that's about it.

      I could go indepth about how this game is almost entirely a cinematic experience and yet Ganker screeched about "moviegames" while dicksucking this shit game but...idk whatever man. If somebody says something interesting I'll elaborate, otherwise, I think this simple criticism is more than enough for a simple game. Wonder who could even disagree with anything I've said here.

      I really don't get the SotC comparisons beyond the surface level image of a warrior in simple clothing with a sword, a bow and a horse.

      Otherwise SotC lacks arguably the MOST important aspect of Zelda, so fundemental that it exists across EVERY single Zelda game..."Items".

      This series is so inherently tied to item progression it's insane, and SotC only has 2 items. Id even argue it's overworld elicits nothing of Zelda. In Zelda accessing more of the overworld is about getting an item and either remembering and/or figuring out where and how you can use it. SotC also has none of that. And I would mention dungeons as well, which exists as particular structure enclosed spaces to SPECIFICALLY bring the most out of an item and the ways it can be used in a way the overworld can't but I won't. Because it's just so obvious and so obviously missing from SotC that it doesn't need to be said.

      I seriously don't get the comparison beyond literally how both games are visually presented, of a lone dude on a horse journeying through empty looking lands. And I opted to leave out other shit Zelda fans find important to the series like NPCs, Minigames, Le epic story, Combat etc. Because those don't matter to me anyway and Zelda is shit at those anyway too, all those things are things other games can do infinitely better. But rarely do other games try to do item progression like Zelda, except for maybe Metroidvanias. But Metroidvanias don't have dungeons. They just have "areas". And items are more keys than puzzle solving tools.

      • 3 weeks ago
        Anonymous

        As long as you keep obsessing over tangiable checklist things, you'll never find the games you're looking for. You're looking for answers to an ill-posed question, stand back, reflect, and try again.

        • 3 weeks ago
          Anonymous

          ...I considered giving some sort of neutral response highlighting the flaw in your thinking but your thinking is so flawed it probably wouldn't matter.

          you're moronic and aren't even saying anything.

    • 3 weeks ago
      Anonymous

      WAIT FUUUUUCK I forgot to respond to the guy that brought up point and click games because I was also recommended that in a past thread and have an interest in them but want to play one that isn't random obtuse clicking but actually rewards making logical connections and is satisfying

      >Also not that similar but you may also consider some old point and click adventure games like Monkey Island.

      Oh frick. He was the SotC. He definitely got triggered by my criticism...it's over, I won't get an elaboration.

      • 3 weeks ago
        Anonymous

        >I don't want 'use hookshot on the hookshot point'
        >I don't want obscure solutions
        I feel like you want some impossible contradiction game to satisfy you

        • 3 weeks ago
          Anonymous

          ...I feel like I'm being trolled so I will quickly and very simply say: Believe it or not, we don't live i. a black and white world or a world of extremes. Not wanting rock paper scissors puzzles where the arrow is the rock that arbitrarily beats the "eye" that is scissors in zelda doesn't mean I want obscure shit that lacks sense. Believe it or not. There can be a middle ground. I know. Crazy right? But it exists. EVEN in the Zelda series already. The Sandship In skyward sword. Forbidden Woods in wind waker. Forest Temple in TP. And...while OoT NEVER has puzzles atleast the water temple deserves respect for being navigationally interesting.

          I deliberately left woodfall temple out because there's a mentally ill anon that thinks because his moronic biases prevent him from understanding the objective interactive capacity of a dungeon. Means it's bad or something

  31. 3 weeks ago
    Anonymous

    Okay wait last thing I say since this thread is dead.

    I don't know what's more worrying. If I end up actually enjoying Rise of the Tomb Raider and having to admit it's fine that the series took a "new" direction and doesn't ever need to be as interesting or unique with platforming and exploration as the originals...or if I end up being disappointed by it and this journey to find a game to fill the Zelda void begins to feel just the little bit more hopeless.

  32. 3 weeks ago
    Anonymous

    Unironically play the big catch demo. That scratched an itch for exploration and those "aha" moments in solving platforming puzzles that zelda gave me.

    • 3 weeks ago
      Anonymous

      >Unironically play the big catch demo. That scratched an itch for exploration and those "aha" moments in solving platforming puzzles that zelda gave me.

      I've heard good things about this one. Plan on playing it

  33. 3 weeks ago
    Anonymous

    there's an entire elden thread up discussing the notion of adventure design in souls vs er, and it's a civil thread where everyone confronts arguments but gets along, you're a whiny little homosexual and the reason all your threads turn to shit is because of your personality

    • 3 weeks ago
      Anonymous

      he'll just go there and call everyone he disagrees with moronic with no self awareness. It's good that he stays here in his own containment thread where he can huff his own farts

    • 3 weeks ago
      Anonymous

      link the thread and give examples of those arguments being "confronted" and you'll have an actual point. Otherwise you're just like a standard type of moron barely self aware who whenever the board is criticized will make claims like "but there is discussion! I have it all the time" but because people are disingenuous, they dance between the lines of vagueness. they're never specific, they never reference an example. Because if they did. The truth would be revealed.

      A thread can go 4 ways on Ganker:

      -Circlejerk
      -Bait
      -The clash of two circlejerks
      -People "talking at each other" but not saying anything.

      Part of the reason any of these even work is due to "bias". bait doesn't seem like bait, when it's making a point you like. Same as circlejerks. And clash of circlejerks is just typical tribal shit. Best example of this was OG RE4 vs RE4 remake tards.

      The last one is the same but it's a bit different. I've seen "discussions" on Ganker and this one is annoying to dissect because it's SO subtle what is going on. Because its basically the nature of language to validate moronation, we naturally only look at the surface level of something rather than the substance.

      Something that can happen is that people can have a "back and forth" but they're not ACTUALLY talking to each other, or remotely responding to one another. They're actually "talking about something". Even explaining it like this is unintuitive. It only makes sense when you understand the basic rules of logic and argumentation. Which is frustrating.

      But of memory, the closest example I can think of. Was watching some people talk about gacha. They were having a "back and forth" that almost made it seem like they were actually having a discussion. But what was happening was this:

      Okay nvm I can't replicate the convo I'm thinking of. It's so stupid that I don't think you'd get it anyway.

      But regardless link anyway.

    • 3 weeks ago
      Anonymous

      >and it's a civil thread where everyone confronts arguments
      It doesn't exist and even if it did a random schizo or two would shit it up. There is no such thing as a civil thread on Ganker.

      • 3 weeks ago
        Anonymous

        I almost guarantee it was actually a thread of 2 circlejerks and the anon just thinks that's "civil discussion" because "muh two sides" or something and they have no concept of nuance. The fact that he never linked it and basically used as a "bludgeon" with no proof proves that. He wanted to use it as a "point" against me he didn't actually care whether that point was actually true enough or valid enough under scrutiny. I've been in SO many Ganker threads. SO many discussion threads, created so many of my own. I know the particularities of this shit more than almost anyone id say.

        Ganker DOESNT have good discussion. Even when I meet decent anons on Ganker The conversation almost always ends too fast for it to ever actually reach a conclusion because they leave early, or they're just the type of person that NEVER wants to say anything beyond "Ocarina of Time was a good game for its time. You have to understand that". Nobody ever wants to talk about specifics, get into the nitty gritty. Ever ACTUAL engage in a conversation they could "lose" a conversation that could prove them "wrong". Because Ganker isn't ACTUALLY any different from Twitter or reddit. You can find exceptions sure, but you can find them on those places too. The point is they're rare.

        Nobody likes criticism. Most people formulate their opinions either because the group has it (for acceptance) or because a group they want to be a part of has it. The other side of the coin is that people form opinions for identity reasons. Somebody may become obsessed with anime girls because it's "cute". They have no other depth to their person. So their center themselves around a one dimensional theme. Others become obsessed with Batman, because he's cool and stoic, but also has deep emotional pain. They center themselves around a hero who hurts.

        None of this is inherently bad. What is bad is that these characteristics lead to narrow thinking. Where somebody can't tolerate criticism because it threatens identity.

  34. 3 weeks ago
    Anonymous

    Maybe Tunic

  35. 3 weeks ago
    Anonymous

    sigh another thread and still no intelligent life in sight. why was i cursed with such a vast genius sigh

    • 3 weeks ago
      Anonymous

      wonder how many morons actually eat stuff like this up as if it isn't blatant

      • 3 weeks ago
        Anonymous

        sigh i can't even be bothered to reply to such a statement with any gusto sigh

  36. 3 weeks ago
    Anonymous

    OP just comes across as a deranged lunatic. Why would I want to engage with this rabid little dog barking its little head off? I hope for their sake it's just an act. Otherwise, thoughts and prayers etc.

  37. 3 weeks ago
    Anonymous

    This game is a Zelda game in disguise. People pissed on my any time I tried to explain why this is true, so I'll just mention the game and hope someone agrees.

    • 3 weeks ago
      Anonymous

      just explain

    • 3 weeks ago
      Anonymous

      Totally agree. With a discrete dash of Metroid, MGS and Pilotwings.

    • 3 weeks ago
      Anonymous

      just explain

      I hate so much when people do this. This is the ONLY time I'll somewhat argue I'm "expecting too much". Don't you see the amount of effort I put into my posts? How constantly engaged I am in this thread? How much I ask people to elaborate? Maybe you don't. But my point is. Even if other people get pissed when you explain why Batman is Zelda I won't. I'm curious. Skeptical but curious. I am GENUINELY looking for a Zelda like game that isn't just a 1 to 1 shitty clone that replicates all of Zeldas worst aspects like *ahem* Okami.

      I genuinely value discussion. I will probably poke and prod just to test how valid your opinion is. But that's fine isn't it? It's fine to want to trust that something is "right" and for that. I need "proof" and my proof is asking questions.

      Anyway. I'm pretty sure this dude is gone. It's just frustrating.

      Based on this thread the impression I've got is that It's either Batman or Modern Tomb Raider. But if I'm being honest, only 1 person has made the case for tomb raider, and I've seen multiple making the case for Batman, as counterintuitive as that sounds. So I want to ask generally which game more appropriately applies to what I'm looking for in the "essence of Zelda" regarding using unique tools progressively acquired to solve puzzles or traverse environments, slowly opening up more and more of the world or dungeon through application of those unique items occasionally solving puzzles and problems along the way.

      • 3 weeks ago
        Anonymous

        Nothing's changed.
        Arkham, modern Tomb Raider, modern God of War and Star Wars Jedi Fallen Order/Survivor are your highest quality Zelda-likes on offer.

        I mean, play all the Zeldas too as well if you haven't already.

        • 3 weeks ago
          Anonymous

          yeah. I figured. I take disappointment pretty poorly and don't have a lot to spend currently so I want to be really careful with my decision. Just want to be sure, which is why I ask people to elaborate. I'm leaning the most towards Tomb Raider since if I don't have much information, it seems like the most obviously "adventure" game of the bunch. but I still have my reservations and doubts as a classic TR fan. so that's just that I guess. I still appreciate the reccs, atleast it gives me direction.

          • 3 weeks ago
            Anonymous

            Literally just emulate then, it's not hard. You won't be as burned by a game you don't like if you don't spend money on it.

            • 3 weeks ago
              Anonymous

              do you not know how inconsistent PS3 emulation can be? also some of the games you mentioned are literally just PS4 exclusive...

      • 3 weeks ago
        Anonymous

        banham has boring combat
        tomb raider stars a woman
        don't know why you'd even entertain that slop

        • 3 weeks ago
          Anonymous

          >don't know why you'd even entertain that slop

          well obviously I value gameplay more than superficial and arbitrary visual presentations. so if it's the Zelda that's not Zelda that I need. then I'll take it.

          • 3 weeks ago
            Anonymous

            >superficial and arbitrary visual presentations
            >I value gameplay instead
            then you do not understand the medium at all
            why would anyone waste their time helping someone like you who values "Zelda gameplay"?
            unironically lurk moar

            • 3 weeks ago
              Anonymous

              >unironically lurk moar

              lol. ignorance.

  38. 3 weeks ago
    Anonymous

    look into legacy of kain series and soul reaver if you havent op

    • 3 weeks ago
      Anonymous

      I have and it's a pretty shit game. Cool ideas I guess. Reminds me more of "Darksiders" where the tools are more so elaborations on what you can already do. Like the ability that lets you climb. That's a really stupid upgrade no offense.

      • 3 weeks ago
        Anonymous

        yeah it's been a while since i replayed them and gameplay can get boring but the story and character design is kino.

  39. 3 weeks ago
    Anonymous

    Darksiders 2 is more Zelda like than 1.

  40. 3 weeks ago
    Anonymous

    mentally deranged

  41. 3 weeks ago
    Anonymous

    play immortals fenyx rising, some say it's a botw clone but it's actually a really good game with great environmental puzzles and okay combat.

  42. 3 weeks ago
    Anonymous

    Never tried Darksiders 3 but these definitely scratch that 3d adventure zelda like itch.
    Combat, puzzles, exploration, they've got all of them.

  43. 3 weeks ago
    Anonymous

    look at that goofy ass booty. guess we'll find out swiftly whether Arkham asylum is worth anything as a game

    • 3 weeks ago
      Anonymous

      wait frick I meant city. since this guy just demolished asylum immediately in the first 30 seconds of the video.

      hopefully Arkham city isn't open world or I'm telling it off

  44. 3 weeks ago
    Anonymous

    >literal rock paper scissors item design

    uh oh...Batman bros...

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