LEAK: Nintendo venturing in new genres

Despite the Switch having virtually 0 new IPs, Nintendo has been tiptoeing around new genres
>Splatoon is a shooter
>FZero is a Battle Royale
I believe Nintendo should try to make a new Roguelike IP. Thoughts?

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

DMT Has Friends For Me Shirt $21.68

The Kind of Tired That Sleep Won’t Fix Shirt $21.68

  1. 3 weeks ago
    Anonymous

    have a nice day

    • 3 weeks ago
      Anonymous

      t. eric

  2. 3 weeks ago
    Anonymous

    What is ARMS, 12 switch, Astral Chain, Snipperclipps, etc?

    • 3 weeks ago
      Anonymous

      >roguelike
      Splatoon just had a roguelite DLC, we’ll see

      Astral Chain and Snipperclips are not first-party games

      • 3 weeks ago
        Anonymous

        >Astral Chain and Snipperclips are not first-party games

        • 3 weeks ago
          Anonymous

          Nintendo fully owns Astral Chain.

          I stand corrected, thought it was a Platinum IP

      • 3 weeks ago
        Anonymous

        Nintendo fully owns Astral Chain.

      • 3 weeks ago
        Anonymous

        >Splatoon just had a roguelite DLC, we’ll see
        This.
        Xenoblade 3 too.

    • 3 weeks ago
      Anonymous

      >What is ARMS
      fighting game.

      >12 switch
      minigame collection

      >Astral Chain
      action

      >Snipperclipps
      coop puzzle

      All done before.

      • 3 weeks ago
        Anonymous

        You're confusing new IP with new genre. Probably because you're moronic.

        • 3 weeks ago
          Anonymous

          Learn to read, Black person.
          Not a new genre, but genres that Nintendo has done before.

    • 3 weeks ago
      Anonymous

      >Astral Chain
      Cereza and the Lost Demon made me wish Astral Chain had fixed camera angles, I can't stand having to use both the camera and the legion with the same stick.

      • 3 weeks ago
        Anonymous

        go back to working on your games matt you potatoBlack person

      • 3 weeks ago
        Anonymous

        Having the R stick also be controlled for items which makes it switch to something you don't want because your fingers are flying around pissed me off so much.

  3. 3 weeks ago
    Anonymous

    Labo
    Gamebuilder garage
    Ring fit adventure

    • 3 weeks ago
      Anonymous

      >labo
      toys to life
      >ring fit
      wii fit

      • 3 weeks ago
        Anonymous

        >toys to life
        No, that's amiibo.
        >wii fit
        No, different IP, different genre (RPG).

    • 3 weeks ago
      Anonymous

      I forgot I bought Game Builder Garage
      Only made some shitty catching game with it but I wish there was a way to let people who don’t own the game or a Switch to check them out

  4. 3 weeks ago
    Anonymous

    >Leak
    Why nobody is talking here about the international press that is on the Nintendo building right now for some reason? Oh well...

  5. 3 weeks ago
    Anonymous

    >I believe Nintendo should try to make a new Roguelike IP. Thoughts?
    Not a new IP, but that's what side order is. It fricking sucks. Nintendo can't compete in areas where there's already lots of competition, they need to stay in their lane and make the same disney-esque games over and over again in order to stay relevant.

    • 3 weeks ago
      Anonymous

      Splatoon works because they took an established genre (shooters) and did their twist, there is no shooter like Splatoon.

      A roguelike IP from Nintendo would require a twist like that. Side Order is just Splatoon with roguelike elements.

      • 3 weeks ago
        Anonymous

        Splatoon is the last significant attempt at a new IP that worked out for them and it's nearly a decade old and they just keep rehashing the first game. Nintendo is weird in that they'll play it way too safe, yet will also come out with stupid shit like monetizing cardboard.

        • 3 weeks ago
          Anonymous

          The only new IP that made success on the Switch was Ring Fit, the lukewarm reception of Arms and 1-2 Switch probably made them shift focus to safer games in established IPs.

          • 3 weeks ago
            Anonymous

            platinum said astral chain sales surpassed expectations and nintendo bought the full rights for the franchise (they were previously shared with platinum)

            • 3 weeks ago
              Anonymous

              It still wasn't made in-house.

              • 3 weeks ago
                Anonymous

                no one thinks first party means in house development or else kirby, fire emblem, wario, metroid etc aren't first party

              • 3 weeks ago
                Anonymous

                By "wasn't made in-house", I meant that Nintendo itself got cold feet on trying new IPs. Second-party studios still tried new stuff, unlike Nintendo.

                most mario games aren't either

                Spin-offs are not mainline.

              • 3 weeks ago
                Anonymous

                >Spin-offs are not mainline
                so what?

              • 3 weeks ago
                Anonymous

                We only had 3* games made by the Mario devs for the switch
                >Mario Odyssey
                >Bowser Fury
                >Pikmin 4
                And Mario Wonder was made by the 2D team. No new IPs.

              • 3 weeks ago
                Anonymous

                >By "wasn't made in-house", I meant that Nintendo itself got cold feet on trying new IPs
                My favourite new IP : super smash bros ultimate and mario kart 8

              • 3 weeks ago
                Anonymous

                most mario games aren't either

            • 3 weeks ago
              Anonymous

              smash rep imminent?

          • 3 weeks ago
            Anonymous

            I wonder how many people actually used their ring fit. Basically everyone I know with a switch bought it thinking it looked fun, but never even took it out of the box.

        • 3 weeks ago
          Anonymous

          They will release Splatoon 4 in the first 2 years of the Switch 2, and it will be nearly identical to the previous games.

        • 3 weeks ago
          Anonymous

          It makes sense when you consider it as a blue ocean strategy. In there mind all regular games still compete with all other regular games for a limited market.

        • 3 weeks ago
          Anonymous

          >Nintendo is weird
          there's nothing weird in prioritizing massive multimillion sellers like splatoon instead of throwing shit at the wall and seeing what sticks, their dev teams aren't miracle multitaskers and they have a business to run which is why they're the healthiest company in vidya today while (You) are a loser mongoloid shitposting on this tibetan stamp collecting board

          • 3 weeks ago
            Anonymous

            Nothing more pathetic than someone who feels the need to defend said massive healthy corporation from a loser mongoloid shitposting on this tibetan stamp collecting board.
            That said I'd say Valve is healthier and far better positioned than Nintendo is.

            • 3 weeks ago
              Anonymous

              >Valve is healthier and far better positioned than Nintendo is.

              • 3 weeks ago
                Anonymous

                Revenue's been higher for a couple years now.

              • 3 weeks ago
                Anonymous

                Everyone is bringing their games to PC, they're getting into the Japanese market, they've got a handheld that quite frankly blows everything but a good desktop out of the water, and their playerbase keeps skyrocketing. It's already a very different time from 2017.

              • 3 weeks ago
                Anonymous

                Ok but this was about Valve, not PCs in general. Also what was the last AAA exclusive on PC? Seems like PC brought all their games to consoles and not the other way around.

              • 3 weeks ago
                Anonymous

                >Ok but this was about Valve, not PCs in general
                Valve is frontending all of that. It's valve pushing for and showing this growth on pc. The japanese are getting into steam.
                >exclusives

                >exclusive
                Exclusives are anti-consumer hostage taking console cancer locking games onto expensive gimped DRM boxes and even so PC naturally has far more exclusives than all consoles combined, on top of the ability to emulate all your exclusives.

                > and not the other way around.
                That's exactly what's been happening for the last 5-10 years, PC is getting all the games. Might not officially get Nintendo games, but officially doesn't exactly matter for PC.

              • 3 weeks ago
                Anonymous

                >The japanese are getting into steam.
                What exclusives?

  6. 3 weeks ago
    Anonymous

    I hope they give Arms another try.

    • 3 weeks ago
      Anonymous

      When will devs learn. Hitstun is not fun. Smash remedied this by letting you control where you fly so you actually had something to do. This game has too many slowdowns or interruptions for the player of course casuals aren't gonna play when its only fun if you're winning.

  7. 3 weeks ago
    Anonymous

    This thread is shit, Op doesn't knows what is he talking about

  8. 3 weeks ago
    Anonymous

    this is what furukawa said a few years ago at least

    https://www.pocketgamer.biz/asia/news/76280/nintendo-new-ips/

    switch 2 launch titles will be interesting

    • 3 weeks ago
      Anonymous

      Based on all their previous new IPs, it will most likely be games exploring the new hardware gimmicks. (like Splatoon and Arms was)

  9. 3 weeks ago
    Anonymous

    Before the switch came out, I used to weigh 53 stone and now I weight at least 89 stone. I say "at least" because the scale at the doctor's office kind of broke.

    I've been unable to leave my bed since before covid due to my weight, so Nintendo's Switch has proven to be a godsend for me.

  10. 3 weeks ago
    Anonymous

    not happening homosexual, check out my 2

  11. 3 weeks ago
    Anonymous

    Survival or horror would be interesting, coming from them.
    They don't have the balls to do the latter though.

    • 3 weeks ago
      Anonymous

      Nintendo in-house teams will never make a gory, scary, or mature game.

      • 3 weeks ago
        Anonymous

        Complex doesn't equal immersive, streamlined or engaging.
        BoTW/ToTK may have more complex mechanics, but the combat itself is extremely slow and clunky, even immersion-breaking at times if we take all of the menu UI-swapping into consideration. There is a reason why numerous developers are implementing rollslop combat mechanics into their games, while ignoring ToTK's combat mechanics as a result.

        [...]
        Nintendo is one bad console generation away from being forced to go 3rd party or putting their games on PC like Sony and Microsoft and their generational success fluctuates wildly. They don't have other hardware to fall back on this time and they're not going to have zero competition for 5 years like they did with the Switch.

        Nah, the Switch has made them so much money that they can have 2-3 failed console gens before shit ever gets serious for them.

        They are however, one console-generation away from turning into the next Disney. AKA another soulless shareholder-appeasing company that 's going to rapidly degrade their most beloved, high-quality IPs into soulless, infantilized, milquetoast, by-the-numbers, ESG slop. While many of their IPs have have seen successful sales and releases this gen, a number of them also saw a substantial drop in quality. With consumers becoming more picky and mistrustful of garbage bin entertainment than ever before, they won't be able to keep it up for very long in regards to their next-gen console.

        • 3 weeks ago
          Anonymous

          >There is a reason why numerous developers are implementing rollslop combat mechanics into their games, while ignoring ToTK's combat mechanics as a result.
          yes because it's much easier you turbo mongoloid

          fromsoft still can't program collision detection properly 15 years after the first rollslop lmao no wonder every moronic talentless dev copies the formula

          • 3 weeks ago
            Anonymous

            >yes because it's much easier you turbo mongoloid

            Complete and utter fricking delusion.
            While it's easy to implement "dodge roll" combat mechanics, it was still quite hard for most modern developers to produce something relatively on-par with FromSoft as far as move sets, timing, tact and flow goes - though that's beginning to change in recent years.

            Meanwhile, you talk to most Zelda fans, casual players, content creators, streamers/e-celebs, etc and most of them aren't really going to excessively praise BoTW or ToTK for their combat, outside of some occasional exceptions like guardians, lynels, gloom spawns actually providing some degree of depth or challenge that can't just be defeated through flurry rush-spamming.
            What many people DO praise BoTW and ToTK for, are the explorative open-world traversal mechanics, which many other devs did indeed copy and implement into their own games.

            • 3 weeks ago
              Anonymous

              >it was still quite hard for most modern developers to produce something relatively on-par with FromSoft as far as move sets, timing, tact and flow goes
              what is this fromtroony droning on about

              "movesets" lmao there's no meaninful differences between moves in souls they all do the same shit, the rest is just mindless buzzwords
              >Meanwhile, you talk to most Zelda fans, casual players, content creators, streamers/e-celebs, etc
              THIS Black person IS USING TWITCH STREAMERS OPINIONS AS AN ARGUMENT HAHAHAHAHAH THIS FRICKING homosexual IS SERIOUS OH NO NO NO NO NO

              • 3 weeks ago
                Anonymous

                >what is this fromtroony droning on about
                Yes, tendie. Do you not recall of the failed attempts at adapting FromSoft's combat over the years? Lords of The Fallen? Nioh? Mortal Shell? The Surge? So many attempts, yet so few could effectively nail-down the subtleties of Fromsoft's combat mechanics, the general general player-character movement, the subtitles in enemy move sets, parries and so on.

                Furthermore, I find it hilarious that you're trashing FromSoft's "rollslop" combat when it in actuality, it's just a polished, updated system of OoT & MM's core combat mechanics - which are Zelda games. Nintendo games.
                Miyazaki noticed the brilliance behind OoT's core combat system and took advantage of its potential, utilizing it for his soulslikes, gradually improving upon the core formula in future installments. while Zelda's actual combat gradually regressed under Aonuma, Miyamoto and Fujibayashi's leadership over the years - becoming increasingly clunky, slow and easy in desperate attempts to cater to the lowest common denominator.

                But on other hand, it's the exact opposite scenario as far open-world gameplay go, with BoTW revolutionizing open-world gameplay with its fantastic traversal mechanics and open-air exploration. And in return, we now see a frickton of games copying its mechanics in this regard - Elden Ring included.

                All in all, I don't even understand why we got into this argument to begin with? Zelda created "rollslop" so it makes sense for them to implement "rollslop" into a future title, if they wisht to do so.

                Monster Hunter has been doing this for decades. Difference is monster hunter fans aren't braindead cultists for Capcom.

                MH's combat is drastically different from Souls/BoTW/OoT's combat, as it's all centered around largescale enemy takedowns, while most enemy encounters in the former games often focus on smaller enemies that utilize weapons and tools.
                >Difference is monster hunter fans aren't braindead cultists for Capcom.
                Ehh... They aren't as bad as tendies or Fromdrones, I'll give you that much.

              • 3 weeks ago
                Anonymous

                >MH's combat is drastically different from Souls combat
                No it isn't, fromtroony.

              • 3 weeks ago
                Anonymous

                It is, and it shows in FromSoft's combat scenarios involving large-scale enemies. Because many of their large-scale fights are often disjointed, unresponsive (and sometimes even outright trash,) with a few exceptions like Ludwig, Kalameet, etc.

                All in all, FromSoft perfected duels and small-scale fights with humanoid enemies, and utilized OoT's core combat system as the basis of its systems. It also had tight level design -at least, until Elden Ring came along (DS2 was bad in this regards as well.)
                Monster Hunter (and by extension, DD1) perfected large-scale fights with formidable monsters, and both IPs likely took some noticeable inspiration From Shadow of The Colossus as well.) Yet it never reallly did much of anything with its world, at the end of the day, it's just a bunch of elaborate boss rooms stitched together (hopefully Wilds changes this.(
                Meanwhile, Zelda perfected neither, because the Zelda franchise suffered from a combination of infantilization and severe mismanagement over the years. At least, in this particular aspect of game design. But in return, Zelda sacrificed its combat mechanics (and tight level design via dungeons,) in favor of fleshing out its open-air exploration and traversal mechanics in monumental ways.

              • 3 weeks ago
                Anonymous

                >completely moronic drivel
                monhun and souls combat follow the same core principles which are uncancellable attack animations, real time healing, iframe dodges and a focus on positioning

                you are very low IQ and should stop posting

              • 3 weeks ago
                Anonymous

                >FromSoft perfected duels and small-scale fights with humanoid enemies,
                They only got it right with Sekiro, since it's built like a proper action game. Souls games don't have good combat. Rolling around at the speed of sound and mashing R1 isn't a good, in-depth combat system. P*, Capcom, Square action games actually perfected fights as you're allowed to interact with enemies beyond damage numbers and positioning plays a proper role.

              • 3 weeks ago
                Anonymous

                Thanks for wasting my time. Just say, "the combat is the same, the size of the monster is different" next time.

              • 3 weeks ago
                Anonymous

                >Nioh?
                >failed attempt
                but nioh has a far better combat system than anything mitsubishi ever shat out lmao

                you're an idiot who wouldn't know good game design if it kicked you in the vegana, in other words a fromtroony

            • 3 weeks ago
              Anonymous

              Monster Hunter has been doing this for decades. Difference is monster hunter fans aren't braindead cultists for Capcom.

        • 3 weeks ago
          Anonymous

          >Nah, the Switch has made them so much money that they can have 2-3 failed console gens before shit ever gets serious for them.
          It's not about falling back on the money they have, they are a public company that will get hammered by their investors who will pull their money out if they're floundering. They can't just say "well I guess we'll fail for the next 7 years lol", they'll get eviscerated. Handhelds are more popular than home consoles, so they'll probably be okay, but I can easily see this being the beginning of the end for the hardware line as they sell less and less, especially with AI looming over the horizon threatening to upend the entire media industry and enable the average person to just make whatever they want and sell it.

          • 3 weeks ago
            Anonymous

            >They can't just say "well I guess we'll fail for the next 7 years lol", they'll get eviscerated.

            Worked for Sony

            • 3 weeks ago
              Anonymous

              Sony is bringing all their games to PC because their console is doing so poorly, so unless you think that's what Nintendo should do in that situation...

  12. 3 weeks ago
    Anonymous

    there's this, should be some sort of action rpg

    really hope it's not rollslop soulslike and that it has a real combat system

    • 3 weeks ago
      Anonymous

      Enough of RPGs!

    • 3 weeks ago
      Anonymous

      They have Zelda if they want rollslop combat.
      Hell, OoT was practically the origin point for rollslop combat (though it substituted its "rolls" for side-steps and backflips instead.)

      • 3 weeks ago
        Anonymous

        botw and totk have significantly more complex combat than anything in souls

        • 3 weeks ago
          Anonymous

          >OMIGOSH DID THAT HECKIN BOKOBLIN THROW A PEBBLE AT ME WAOW THE AI IS SO ADVANCED

          have a nice day have a nice day have a nice day have a nice day have a nice day have a nice day have a nice day have a nice day

          • 3 weeks ago
            Anonymous

            mindbroken

            the effect these zelda games have had on this shithole board will never stop being hilarious

        • 3 weeks ago
          Anonymous

          Based. Nice to see someone who actually plays and understands action games.

  13. 3 weeks ago
    Anonymous

    Video games are not movies. The characters and story aren't important, the gameplay is. So they only make new IPs when they have a new genre they want to get into. There's no reason for them to make a new action adventure IP when they can use Zelda or Metroid. They don't need a new party game when they've got Mario Party. If you're not creating a new gameplay system, all a new IP is doing is making the game sell less which means you'll use a lower budget and get a lower quality game.

    • 3 weeks ago
      Anonymous

      >So they only make new IPs when they have a new genre they want to get into
      is this aphasia?
      Did you only read fragments of OP while posting all this bullshit?

  14. 3 weeks ago
    Anonymous

    StarFox would make for a good roguelite arcade rail shooter.
    >Branching paths
    >Pilot gives you a passive ability
    >Ship gives you parameters, starting weapons, etc
    >Each level has randomized objectives, which earns medals
    >Medals can be exchanged for permanent upgrades between runs
    I think it would work pretty well, especially since StarFox is already a game you are meant to play through multiple times.

    • 3 weeks ago
      Anonymous

      I can see that, also it is a bullet hell game

  15. 3 weeks ago
    Anonymous

    Nintendo is trying to censor everything lewd that is related to it. They are even going after Newgrounds now. The company deserves to die. Its time.

  16. 3 weeks ago
    Boco

    >Despite the Switch having virtually 0 new IPs

    >Arms
    >Astral Chain
    >1-2 Switch

    Ok, you're just copy and pasting stuff from other places. We can ignore this. Next thread...

    • 3 weeks ago
      Anonymous

      Read the thread, tripcode Black person. I used the word virtually on purpose.

      All their new in-house IPs except Ring Fit had a lukewarm reception. None became big like Splatoon and Mario Maker.

      • 3 weeks ago
        Anonymous

        words have meaning, wienersuckers, new IPs not being successful doesn't magically means they don't exist

      • 3 weeks ago
        Anonymous

        ARMS sold well and was liked by those who played it. You guys easily find ranked matches for years after it came out. I honestly think the devs would have done more with it or made a sequel if Mario Kart didn't sell as absurdly well as it does (same devs)

        • 3 weeks ago
          Anonymous

          arms has a small minority of dedicated players but most people who bought the game played it for two weeks and never touched it again

          it got forgotten almost instantly

  17. 3 weeks ago
    Anonymous

    >Valve
    LMAO

    time to post your daily thread with pics of your micropenis on top of your steam deck

    • 3 weeks ago
      Anonymous

      >Valve is healthier and far better positioned than Nintendo is.

      Nintendo is one bad console generation away from being forced to go 3rd party or putting their games on PC like Sony and Microsoft and their generational success fluctuates wildly. They don't have other hardware to fall back on this time and they're not going to have zero competition for 5 years like they did with the Switch.

      • 3 weeks ago
        Anonymous

        >and they're not going to have zero competition for 5 years like they did with the Switch.
        Who's even left in the console race besides them?

        • 3 weeks ago
          Anonymous

          They're going to have to compete with PC, just like home consoles are now. PC is encroaching on and taking away every advantage consoles had.

          • 3 weeks ago
            Anonymous

            >PC is encroaching on and taking away every advantage consoles had
            K. Can you play any game on the bus on your PC?

            • 3 weeks ago
              Anonymous

              Yes? I can play nearly every game ever made on the bus.

              • 3 weeks ago
                Anonymous

                Since when that's a PC? Also, those things have next to no battery time.

              • 3 weeks ago
                Anonymous

                >Since when that's a PC?
                Since always and it literally has better battery life than the Switch, people just use its ability to play far more demanding games to shitpost. The OLED version gives a massive boost to the battery too.

              • 3 weeks ago
                Anonymous

                >alteady can't play modern PC games
                Steam deck is only a threat to steam

          • 3 weeks ago
            Anonymous

            >compete with PC
            Brave of you to assume that normalgays know how to build one, like to use one as a toy, or even know that’s something that can be done with them.

            • 3 weeks ago
              Anonymous

              That's what Valve is working on, the ability for normalgays to use one just like a console. It's one of the reasons the deck is so much better than its direct competition. It'll be interesting to see if valve thinks the deck 2 is ready for the normalgay audience and tries to push it with actual marketing, retail presence and ship it to far more countries.

          • 3 weeks ago
            Anonymous

            PC hasn't had a meaningful exclusive since minecraft. The frick are you smoking?

            • 3 weeks ago
              Anonymous

              >exclusive
              Exclusives are anti-consumer hostage taking console cancer locking games onto expensive gimped DRM boxes and even so PC naturally has far more exclusives than all consoles combined, on top of the ability to emulate all your exclusives.

              • 3 weeks ago
                Anonymous

                I disagree

      • 3 weeks ago
        Anonymous

        You've been saying this since 1983

        • 3 weeks ago
          Anonymous

          They havent had a bad generation yet. The Wii U was a close call, but the 3DS saved Nintendo's ass. Things are different now tho, they only have 1 (one) console. Any missteps and Nintendo is gone from the race.

          • 3 weeks ago
            Anonymous

            I disagree. On the other hand the entirety of Valve goes out the door when fatfrick finally croaks. Literally days away from going public at this point seeing the average life span of obese people.

          • 3 weeks ago
            Anonymous

            Pretty sure Nintendo has the cash reserves to weather a generational flop if it were to occur these days.

            • 3 weeks ago
              Anonymous

              they have enough cash to withstand three wii u level disasters in a row

              they're also diversifying their revenue streams with movies and amusement parks

      • 3 weeks ago
        Anonymous

        >Nintendo is one bad console generation away from being forced to go 3rd party
        What? They famously have 10s of billions saved up in order to weather the storm. And the Wii U was profitable. It would take at least 3 failed consoles in a row for them to give up.

        • 3 weeks ago
          Anonymous

          >Nah, the Switch has made them so much money that they can have 2-3 failed console gens before shit ever gets serious for them.
          It's not about falling back on the money they have, they are a public company that will get hammered by their investors who will pull their money out if they're floundering. They can't just say "well I guess we'll fail for the next 7 years lol", they'll get eviscerated. Handhelds are more popular than home consoles, so they'll probably be okay, but I can easily see this being the beginning of the end for the hardware line as they sell less and less, especially with AI looming over the horizon threatening to upend the entire media industry and enable the average person to just make whatever they want and sell it.

          • 3 weeks ago
            Anonymous

            You had a decent point going at first but then you went full moron in the second half
            >hardware selling less and less...
            >when the switch is the fastest selling and on it's way to becoming the best selling gaming hardware of all time
            >AI slop actually competing with Nintendo designers and brand power

            • 3 weeks ago
              Anonymous

              Look at their reports. Switch has been declining for 3 years in a row

              • 3 weeks ago
                Anonymous

                >still has the highest console sales of the current generation
                >new AAA games for it still sell like hotcakes
                Seems like they're doing fine to me bruv.

              • 3 weeks ago
                Anonymous

                Yes that's how product cycles work

            • 3 weeks ago
              Anonymous

              That post is talking about from here on out, particularly the next gen. And AI will absolutely disrupt everything. It's not a matter of if, only when. To think otherwise is to fall back into the same category of people who just plug their ears and scream, constantly moving the goalposts for what it will supposedly never be able to do, as it continually improves at an insane pace.

  18. 3 weeks ago
    Anonymous

    I'm honestly starting to give up on Nintendo as they become more ESG dick sucking homosexuals.

    • 3 weeks ago
      Anonymous

      They don't need your support

      • 3 weeks ago
        Anonymous

        They don't need you as a wienersleeve

    • 3 weeks ago
      Anonymous

      The irony is they are probably the least bad of the big companies. I agree it's worrying but hoping that the tide is finally turning on that shit.

  19. 3 weeks ago
    Anonymous

    >Nintendo is one bad console generation away from being forced to go 3rd party
    oh no no no no no no

    two more weeks, sister!!!!

  20. 3 weeks ago
    Anonymous

    >jamie, pull up the Steam Deck sales figures compared to switch's

  21. 3 weeks ago
    Anonymous

    I like how one thread supposed to be about new nintendo IPs end up with genetic defects praying for Black personman valve to save them and kill nintendo for good

    nintendo derangement syndrome is real

  22. 3 weeks ago
    Anonymous

    When will Nintendo make a strand type game?

  23. 3 weeks ago
    Anonymous

    ANYWAY

    one genre I'd like to see them tackle is stealth, especially since aonuma hinted that he wanted to make a game about playing as a thief (of course he then said he was talking about link's awakening but I don't buy it for a second)

    a stealth game with nintendo's design philosophies using the kind of systemic gameplay you find in botw/totk could be very interesting

    • 3 weeks ago
      Anonymous

      they make a stealth/thieving game but ends it up as another wario series since it would fit his character and give the needed lighter/comedic tone to offset the seriousness of actual robbery and wario land fans would seethe even more

  24. 3 weeks ago
    Anonymous

    I want a Waluigi Soulslike and a Meta Knight Hack n Slash.

    • 3 weeks ago
      Anonymous

      Assuming you are not shitposting. The best, non explored genre for waluigi would be a thief or dishonored clone.

  25. 3 weeks ago
    Anonymous

    Switch has tons of new IP

  26. 3 weeks ago
    Anonymous

    I'm surprised tendy hasn't jumped into the open world survival crafting genre. would be neat to have a zelda spinoff with a heavy focus on exploration and crafting and voxel building where you survive and reclaim and rebuild hyrule or something.

  27. 3 weeks ago
    Anonymous

    >I believe Nintendo should try to make a new Roguelike IP.
    That's still Splatoon

  28. 3 weeks ago
    Anonymous

    They've had new IPs this gen. ips and genres are two different things you moron.

  29. 3 weeks ago
    Anonymous

    >despite [fanfic]
    kys

Your email address will not be published. Required fields are marked *