Honestly, the environments in PLA and SV are equally bland from what I’ve seen. Like somehow SV has WORSE texture mapping than PLA, with barely a bump in texture resolution.
It did a similar thing as BotW did to fill in the gaps in what the Switch can do by just using a coherent pretty aesthetic style (though BotW did it miles better)
Easily the best however
I agree, even as someone that likes PLA I have no clue how anyone could defend the ugly environments
But that screenshot of Legends looks better than the other two.
The ground isn't a fricking flat texture for one thing.
I was thinking the same thing.
This pic ain't helping you, OP
Was that really the best image you could find of S/V to shitpost with?
Wrong it's SV
So this is the power of the GameCube…
>professor pulls paradox gamecube game out of imaginary timeline
>gamefreak claims they made it
homosexuals
It's amazing this failed attempt at emulation is being passed around as much as my mother.
Honestly, the environments in PLA and SV are equally bland from what I’ve seen. Like somehow SV has WORSE texture mapping than PLA, with barely a bump in texture resolution.
The sky alone in legends mogs everything in troony and shield and SV
the top looks like some image from a nightmare
legends had the prettiest skybox though.
Pla would look better with time since it had a direction. You can't say the same about swshit or SV.
>yeah lets take a 10x10 texture and use it for a sign what could go wrong
PLA graphics may not be as refined as others, but it has the most interesting artstyle of all times, speaking about pokemon of course
It did a similar thing as BotW did to fill in the gaps in what the Switch can do by just using a coherent pretty aesthetic style (though BotW did it miles better)
Arceus Legenda looks better than Violet and Scarlet.
How did you get SV to look like that in the bottom?
Do pokemon follow you when you let them all out in SV?
Why do all of these look like gmod?