Literally unplayable holy shit what are these controls

Literally unplayable holy shit what are these controls

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  1. 10 months ago
    Anonymous

    >Tank controls AND buffered input
    To be fair that sort of thing does feel designed to confuse and upset zoomers.

    • 10 months ago
      Anonymous

      ive played Syphon Filter and that has much better controls

      • 10 months ago
        Anonymous

        No it absolutely does not

        • 10 months ago
          Anonymous

          syphon filtered

          • 10 months ago
            Anonymous

            Ayyyy
            Unironically though I love Syphon Filter but the controls are objectively worse than TR controls. Lara controls with literally perfect precision as long as you know what you're doing, and is far more mobile and versatile in terms of movement options than Gabe.

          • 10 months ago
            Anonymous

            Well played

  2. 10 months ago
    Anonymous

    yeah, no tombs in this game literally unplayable to me too. try tomb raider 3. you will die in first seconds of it. really good

    • 10 months ago
      Anonymous

      stop fricking repeating this same meme. literally all the levels but the home and the oil rig are tombs

      • 10 months ago
        Anonymous

        venice is literally urban, and not a tomb... until we count abandoned buildings "tombs"...

  3. 10 months ago
    Anonymous

    >what are these controls
    if you're on linux then it's understandable because default ctrl+alt+shift is extremely outdated control scheme and will interfere with your DE or WM shortcuts a frickton. i personally rebinded them to be similar to default ps1 controller buttons if you were using numpad while having your zoomer wasd for movement. so i recommend this scheme

    • 10 months ago
      Anonymous

      Too complex.
      I play using only the left hand while the right one keeps having a phantom need to change gears.
      WASD to move, E to jump, Q to roll.
      R takes out guns and Space is action.
      Space used to be jump and E used to be action but I ran into some keyboard snags when it came to shimmying to the right so I swapped those out based on Oblivion.
      Sidesteps are Z and X by the way.

      • 10 months ago
        Anonymous

        yeah. as much as it amuses me that it's more than possible to play this one handed. you have to make awkward motion when something requires running jump. and there is no way to comfortably pick a scheme that wouldnt cause cramps after awhile. q and e idea is horrible for commonly used keys because you really need full movement access at all times

    • 10 months ago
      Anonymous

      If you use Linux, all of your WM (or DE) keybindings have to include Super, or at least Alt, as these keys were basically intended to be "global modifier keys", while Ctrl and Shift were intended as modifier keys for individual programs.
      Of course, many Windows programs ruin this idea by including Alt in their default keybindings, a problem that carried over into some Linux programs.

      • 10 months ago
        Anonymous

        >blaming Windows for Linux's problems
        El Clasico.

  4. 10 months ago
    Anonymous

    op here guys, my bad, put the wrong image.

  5. 10 months ago
    Anonymous

    Didn’t care; kept trying to force the camera close enough to see through her clothes, as a kid.

  6. 10 months ago
    Anonymous

    I haven't played these games yet but I do like Core Design a lot. Fighting Force looks really cool

    • 10 months ago
      Anonymous

      fighting force is solid but 3D beat ‘em ups don’t really get good until PS2.

  7. 10 months ago
    Anonymous

    It's a 3D version of the cinematic platformer, the controls aren't "bad", they're "consistent". Do the tutorial level, it covers everything.

  8. 10 months ago
    Anonymous

    you lost you're way newfriend
    here you go

    [...]

  9. 10 months ago
    Anonymous

    Is there even a single third person action game on the ps1 that has good controls? If there is I've never played it.

    • 10 months ago
      Anonymous

      Literally none whatsoever; anybody who claims otherwise is a coping sonytard

    • 10 months ago
      Anonymous

      Brightis

      • 10 months ago
        Anonymous

        I swear its the same person bringing up this game everytime

    • 10 months ago
      Anonymous

      brave fencer musashi.

    • 10 months ago
      Anonymous

      croc 2

  10. 10 months ago
    Anonymous

    I love seeing zoomies filtered by /vr/ classics. Literally never gets old.

  11. 10 months ago
    Anonymous

    All you do is wander aimless in every level till you realize some hidden passage thats barely visible because the layers auck

  12. 10 months ago
    Anonymous

    if it's any help, I played this back in the day and thought exactly the same; the items menu was really cool tho lol

  13. 10 months ago
    Anonymous

    I heard this game is a huge let-down compared to the first.

    • 10 months ago
      Anonymous

      It's a big improvement in many ways, but it usually comes to down to if the person you ask enjoyed gunfighting in the original.
      Action was approximately 25-30% of the experience in the original game compared to the adventure, but in TR2 it's balanced up to be more like half the experience.

    • 10 months ago
      Anonymous

      It does provide a fix for those hungry for more of mostly the same thing, but I do believe they got just too ambitious with the settings and locales. The level of detail the engine allowed worked for the first game for the general ruins and caves the game was set in, but the second just amounts to really REALLY ugly environments throughout most of the game.

  14. 10 months ago
    Anonymous

    if its unplayable just stop playing it and find a better game you Black person kys

  15. 10 months ago
    Anonymous

    im a zoomgay and finished it with no problem, just play the game and stop being a homosexual

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