I genuinely think that this meme was funny. Before it was spammed to death, that is.
It even sparked some creativity with builds and quests.
I genuinely think that this meme was funny. Before it was spammed to death, that is.
It even sparked some creativity with builds and quests.
Yeah, well I didn't think it was funny.
Why? It has couple of nice oneliners and also mocks realismfags.
it had far more genuine realismfags supporting the idea
That’s why it’s based. It still makes dnd wowie zowie gay wheelchair tiefling chuds cower in fear
Doubt, majority of threads had mocking overtones.
You are wrong.
As someone who actually enjoys having to negotiate a stifling medieval aristocracy in addition to navigating the corridors of monster-infested dungeons I am an unironic local lord enjoyer
Don't you have some related stories?
Its nothing specific but for me its like, dealing with the local baron or what have you is fundamentally equivalent to any part of a dungeon crawl. You are in a place, there is a challenge, overcome the challenge for a reward. Sometimes it is orcs in a hole. Sometimes it is lords in a hall. You need different skillsets for different challenges. In games I run or am in, "adventuring" is something you do on the margins. Civilized, normal society has little place for freaks who gamble their lives crawling into horror-infested ruins instead of taking up an honest trade. So in order to make sure you come out with good loot, you need to have a patron/sponsor/friend in high places, which involves schmoozing with the elites and ensuring they get their share of the pay so they don't confiscate yours. Is that unfair? Kind of, that's the point. if the players are clever enough to avoid the worst of the taxation then they get rewarded for it and that's all well and good, but maybe they make a generous show of donating most of the loot from the Citadel of Dread to the church or the noble family that sponsored the expedition. Less gold, but more cred. If you can balance your accumulation of gold and accumulation of reputation properly you can come out a lot better than a wealthy band of outlaws or the poor saps who get their haul confiscated by the local lord because they delved the dungeon that was on his property without asking him first. It gives social players a chance to shine in mechanically meaningful ways since their success or failure in negotiation is just as important as the fighter's bout with the horror hiding in the lightless room the party just tripped in to.
>Civilized, normal society has little place for freaks who gamble their lives crawling into horror-infested ruins
You mean like a soldier? Society tends to like those guys
Soldiers are disciplined, loyal, and directly subservient to the local lord who is at least ostensibly obligated to protect the people under him. Adventuring are private enterprises composed of people who, for whatever reason, did not decide to work the fields, serve the crown, or join a guild, and instead decided to gamble their lives on risk-heavy ventures into dangerous territory (potentially disturbing the local sealed evil in the process) for the tentative promise of a huge payout of looted goods if they manage to survive. It is generally considered a career well-adjusted and law-abiding people don't do, and is sort of like being a butcher or undertaker, an icky, maligned, and necessary societal niche that has plenty of stereotypes associated with it. This is different from, say, a party of the local lord's underlings or peasants trying to survive after their village burned down, though they may become adventurers later. This is also different from heroes, who are adventurers who have gotten enough good PR (legitimately or through paying enough bards and nobles to smooth away the naughty bits) that they are considered "some of the good ones".
>why does society like warriors with a strong code of conduct that defend their country?
>why does society shun warriors who plunder and loot whatever they want and aren't beholden to anyone?
>t. never read a history book
In the medieval era, the difference between a looting goon and a soldier was essentially non-existent. They did what you wanted as long as you paid them, and that's as far as the code of conduct goes
Guards! Seize him!
What I think people missed out on was the idea of the players having been part of the local lord’s army. But then the campaign villain destroyed the party’s home fiefdom, killing their lord and family leading to a quest for revenge.
It was cancer, but ignorable cancer, and should be forgotten. And, it certainly shouldn't be celebrated, and the only people who would are the kind of idiotic chucklefucks who think forcing a meme is funny for its own sake.
Retards like you are the reason why this board is sterilised plate full of generals.
It wasn't nearly as forced as the stuff of old.
This. /tg/ wasn't always a board consisting of 90%+ stale generals. People who go into the remaining 10% if threads and shit themselves crying about the state of /tg/ and how they hate anything that isn't a shitty general are the homosexuals who killed /tg/ in the first place.
In what world does "Hey, you know how only 10% of the board isn't generals? Why don't we fill up that remaining 10% with shitty troll threads dedicated to spamming forced memes?" sound like a great idea?
>noooo I hate when people talk about actual traditional games
>please shitpost with me over no game in particular because I have no games
You're on the wrong board my dude
So what exactly is the problem with sometimes having to deal with local nobility, isn't that good world building? I'm out of the loop here.
People on /tg/ get mad at anything
Meme threads about the concept were spammed constantly for a while by trolls, contrarians, and wannabe comedians, and so wore out its welcome pretty fast. Like pretty much anything that captures the imagination on /tg, basically.
the general template was "You're going to do [anything and everything that a normal DnD party would do in the course of a campaign]? The Local Lord takes offense and sends his force of 500 men in full harness to kill you on the spot, they always win every time"
That combined with "why isn't the local lord taking care of [standard adventure hook] with his force of 500 men-at-arms?" and you get the general Local Lord meme.
yeah i did forget that aspect, the (presumably single digit number of dudes in a discord somewhere) people responsible for it sure liked running into threads as soon as they were made to discuss their newest, super helpful, though provoking meme
weirdly enough last time I saw a local lord thread people were bitching about the concept "being anime" which seemed both unconnected to the meme, the reality, or the tabletop stock character
>mudcore is anime too now
Our words have no meaning at all.
it's because local nobility behaving like psychos and unironically doing everything local lord shitposters made up is an actual trope in shitty isekai fantasy, since having overbearing or corrupt nobles is an easy plot hook for an overpowered protagonist to depose and have everyone suck his dick. "MUH 500 MEN IN FULL HARNESS COMING TO COLLECT YOUR EARNINGS FROM THE DUNGEON AND TAX YOUR LOOT" is something that actually happens in these series, not a shitty internet meme. Plus there's a lot of edgy revenge porn isekai that have mudcore worldbuilding for the sake of cheap drama
You don't actually read anything, stop pretending you do.
You're as bad as those /misc/ fags always crying about what twitter is saying, when most of the time they're just making shit up to complain about and pretending it's everyone's problem somehow.
Your invented "trope" is nonsense, and even if it did exist in "shitty isekai" outside of what you imagine shitty isekai must be like, it's still no one's problem and certainly not one relevant to /tg/.
You're looking for some excuse to try and justify your forced meme. It's a shame you are as retarded as your forced meme is.
>an overpowered protagonist
That is not a thing in mudcore, in which (You) are never as powerful as his local lordship.
>(You) are never as powerful as his local lordship
Having entities more powerful than the character or even than the whole group is both realistic and good way to keep murderhobo attitude at bay. Sure, party may be able to kill shopkeeper and the guards that come to arrest them for the crime, but someone was employing those guards and will be upset at seeing them slaughtered.
It depends on whether you consider an isekai protagonist a real protagonist or just a more blatant expression of the homosexual who through no merit of his own is able to lord over the have-nots.
Both Isekai and Mudcore are the antithesis to Shonen.
>Both (horny teenage power fantasies) and (cheap pathos from badguys bullying innocents) are antithesis to Shonen
It's also something that would happen if you looted a dungeon in real life. Just saying. I mean, maybe not 500 men and maybe not full harness, but they definitely would treat you as thieves and they definitely would deal out justice based on your connections and your social status.
Current day IRS? Sure, they will find you and get their due no matter what.
But in ye olde day it was not easy to tax vagrants.
No one is talking about taxes, I'm saying that the ruins belong to someone else and you stole from them. Even if you discovered those ruins, and even if no one else even knew they were there, they still belonged to someone else and you still stole from them. The "has way too much money during peacetime" part is entirely accurate, that really would have been conHispanicuous and it really would have been enough to incriminate you.
D&D worlds are dotted with untouched ruins because *mumble mumble*, and they also tend to be spawning grounds for undead and/or goblins, and the local government can't clear them out because *mumble mumble*. So in a D&D world a person who clears out a dungeon is treated as if they'd raided a bandit camp, they're attacking your enemies, you give them a pat on the head and possibly even a reward. But this is all built on contrivance and hand-waving.
>Even if you discovered those ruins, and even if no one else even knew they were there, they still belonged to someone else and you still stole from them.
Legally yeah, but it's one of those crimes that's virtually impossible to prove and enforce. Unless constabulary already knew about the wealth being on their own fief in which case they probably would have reclaimed it on their own. The convenient thing about gold-based monetary system is that value of coin is determined by its material, not printed denomination, making origin of the coins very much deniable.
We're not talking about the 20th century, vagabonds didn't have rights, "plausible deniability" would have counted for nothing.
The "plausible deniability" means that merchants and barkeeps will happily take the coin regardless of its origin. And vagabonds still have those rights they can enforce with thier own might. When tax collector visits some suHispaniciously wealthy brigands, they will at best laught at him, at worst gut him like a fish. And information travels slow, so it will take a while before authorities wind up about the incident, by the time authorities muster punitive expedition money will be spent and culprits long gone.
If the heroes know that they are graverobbers, and they know that the local lord wants to hang them, and they plan on running away to another kingdom (preferably someone sympathetic to the local lord's enemies) and never, ever coming back, then maybe they'll get away with it. Not necessarily but maybe.
>mudcore
>isekai
Ok retard.
I've never even seen an isekai but I know what anon is saying, the worldbuilding is mudcore so that the isekai protagonists can disrupt the existing order and look like a hero The protagonist's story isn't actually mudcore, but the status quo (before he gets there) is mudcore, and the hero's job is to be a catalyst of change.
Mudcore means realism. Isekai have never been realistic, actually, most isekai literally use MMORPG mechanics, so only a complete retard like you can mix these two concepts.
>Mudcore means realism.
No it doesn't. The most obvious example (it's right in the name) is that real-life medieval towns were more colorful than mudcore towns. It's possible to have a mudcore MMORPG, though I'm not aware of any examples of that, because mudcore isn't fun.
>https://princeofnothingblogs.wordpress.com/2022/10/27/tenfootposr-8-dungeon-magazine-3-enter-the-mudcore/
>Mudcore - the adventure is good it tends to be very mundane, devoid of wonder, with a focus on realism and versimilitude that is far away from the fantastical ecologies of the High Gygaxian mode. Combine this with heavily padded introductions and you have yourself a recipe for a painful experience.
Fuck off retard. Just fuck off.
>blog post from 2022
lmao
And yet we can use this definition, if it makes you feel better, and you will still be wrong. A setting can have a realistic political system coupled with unrealistically powerful heroes, there's no contradiction in this, you're just a smoothbrain in over your head.
>A setting can have a realistic political system coupled with unrealistically powerful heroes, there's no contradiction in this
Why wouldn't the unrealistically powerful heroes just seize power?
That doesn't really answer the question.
Yes it does. The answer is that they would (and that that's a good thing).
To expand, the local bosses in a JRPG (or the MMO-inspired isekais that anon brought up, which again isn't all of them) are higher level than their underlings, unless they're shown to be corrupt and cowardly, in which case they're just mid-level, the children or grandchildren of the high-level dudes that seized power. It's not that different from where authority came from in the real world during the early medieval period, it was rooted in a claim to martial virtue or at least in your family having a claim to martial virtue. But the hero is supposed to be an alexander-figure who comes in and powerlevels and eventually redefines the political landscape to make it more enlightened and not-mud-core.
And, again, mudcore doesn't actually mean realism, mudcore as a term was coined to make fun of ignorant people who think they're being realistic, it's closer to 'grimderp' than it is to 'realistic'.
This is doubly depressing when one considers that the "high gygaxian mode" is itself considered by the new generation to be too mired in realism and verisimilitude to fulfil their power fantasies and ideation of genital reassignment through the proxy of playing some rainbow-hued degenerate.
>Mudcore means realism
There's absolutely nothing realistic about mudcore (which is already a meme term for something that doesn't actually exist). "Mudcore" takes every slight issue that may have existed in medieval life and blows it way out of proportion. If regular fantasy RPGs are power fantasies, mudcore is a powerlessness fantasy.
>Mudcore means realism
No, it doesn't, it means fucking mudcore hilariously over the top "Autumn Story" tier edgy worldbuilding and suffering porn and "if you try to do anything the local authority figures and nobility stop you, also you get raped by bandits the nanosecond you take one step outside" which is super common in trashy "I WAS BETRAYED BY EVERYONE SO NOW I WILL GENOCIDE THEM ALL" revenge porn fantasy stories and "kicked out of the class because of my weak skill but I'll prove them all wrong!" Isekai (which also often have hilarious edgecore shit like the "summoned heroes" being imprisoned and held as hostages or used as slaves)
Funny how this simple question sent so many ITT into a rage. Maybe your writing/setting is shit if such a question irritates you so much...
Modern gamers don't like barriers or restrictions. They want to be able to slaughter a village for lols, without having the world aurthorities coming for them afterwards. It's the problem with narcissism, they only value their own needs, not anyone elses, not even NPCs in a made up world. It is beyond them.
It was very funny, but I'm not going to accept any revisionism that it was beneficial to games about court dealings added as an additional layer to games. Those are always around. To that, these would the equivalent of daily greentexts going
>the dragon slays you all instantly, how dare you think you could face against a mighty, ancient creature!
And suddenly dudes are going
>huh wow never thought I could have a dragon in my game...
They didn't invent that shit, if anything they devalued it and gave it a nasty flavor.
"Psssh... I thought you self-proclaimed "warriors" honored the Gaijin variant of bushido and were men of honor, but to threaten m'ladies? Unforgivable...
>I draw my katana
Leave now, this is my final warning!
>I rapidly deflect your countless of polearm strikes with my swift and precise katana blows
So you have chosen...death!
>My battle theme starts playing: https://www.youtube.com/watch?v=3wfsBqJ4vdo&;;
>I dash forward, bisecting countless men-at-arms after men-at-arms at the speed of light while the poor fools try to surround me. I jump upwards and spin around my axis rapidly
NINPO: THOUSAND STEEL SAKURA PETALS!
>I remain suspended in the air and slash around wildly, sending out shockwaves of energy that eviscerate most of the remaining men-at-arms. The rest flee in fear and panic except for one. I land on my feet in front of him
Hmm! At least one of you has the guts to stand and fight like a man. I guess you're their leader. Well then... local lord-dono, let us settle this like men of honor!
>He lunges at me with his crude, brutish European sword, I dodge every thrust
Heh, that uncivilized weapon of yours is telegraphing your every move! There is no grace to your moves, no flow...
>I spin around and strike the blade of his sword with my katana, the inferior blade shatters directly after impact
Surprised, lord-dono? This is no ordinary blade, it is the katana: the sharpest and most durable blade known to man!
>The local lord stumbles back, I slowly walk towards him in a slow and menacing manner with my katana lifted above my head
Unlike us Gaijin, the great Samurai of the East have honor. They know that each m'lady is a queen, a gentle sakura that is not to be touched
>I decapitate him with a single blow as faster than the mortal eye can see, wave my sword around once to shake all the blood off my weapon and then sheathe my katana
You're a disgusting human being, I won't even tip my fedora at you
>I walk away silently unopposed"
I'm more of the evil witch pasta guy
this copypasta is so good that it inspired an entire ttrpg franchise
Which one?
Local Lord is not a meme, that's literally how feudalism worked, maybe open a history book for once.
>t. Amerifat who never opened any book in his life
Such arrogance
I don’t get what this post is supposed to mean. And it really is like real feudalism
this one was the peak
Awesome!
It is funny.
Like most memes on /tg/ it was nogames humor: something that is amusing if you understand the idea of D&D, but not something that would be particularly funny or interesting to experience in an actual game of D&D. If the DM/GM/storyshitter is running the show and decides everything that happens, then SURELY that means the players have to follow all the plot hooks and do whatever the NPCs say, because the NPCs have as much manpower and firepower as you want them to!
I'd disagree that it sparked any more creativity than anything else. As a /tg/ meme, it was more like a void of creativity that got spammed constantly
>particularly funny or interesting to experience in an actual game
This meme was a strawman. Again, it was a mockery of realismfags, hell, it even mocks all the stuff you described. I even remember a guy sharing story about his horrible DM who actually went "full Local Lord route" and made it miserable for players. Most people understood the negative connotations this meme.
>it was more like a void of creativity
It spawned couple of statblocks in 5e and GURPS style. Multiple variations of pasta, arts in drawthreads, even a quest for questhomosexuals.
I just don't understand why retards like you even visit /tg/. You do realise that if we are to remove the "nogames" shit from this board then it will die? Lore discussions, old school nostalgia, slop/draw threads, homebrews - all of this is nogames. Even shitty generals are mostly nogames crap.
>Lore discussions, old school nostalgia, slop/draw threads, homebrews - all of this is nogames.
Take your meds schizo
This
retard is a schizo. By his logic, everything that is not directly applicable to a game is nogames.
>storyshitter
This is such a stupid forced tranny meme. But I'm learning. I know you homosexuals are creepy pedo Rajneeshes, now. Pooperpower 2020!!!
>It even sparked some creativity with builds
Name 1. Local Lordposting was 5E trash; that game barely even has builds.
I always preferred The Dark Tower (newfags won't get this).
More funny was the implication that the reason potatoes don't exist in historical settings is because they're the bane of Local Lords a-la eggs to the Nome King.
This may be the dumbest fuck thread on /tg/ right now, and that's saying something. The try-hard pseudointellectuals in this thread are a fucking embarassment.