Look at the mighty trashcan.

Look at the mighty trashcan.

  1. 3 weeks ago
    Anonymous

    I LOVE URBANMECH

  2. 3 weeks ago
    Anonymous

    Why aren't more mechs equipped with a 360° torso

    • 3 weeks ago
      Anonymous

      Idk but they should be, no reason to have the waist and upper torso be locked like that

      • 3 weeks ago
        Anonymous

        could be a balancing thing but then again you can cram a AC/20BF in a urbi

    • 3 weeks ago
      Anonymous

      Because, for example, a blackjack would need 5 minutes for one rotation.

    • 3 weeks ago
      Anonymous

      Why don't more mechs have backward-facing guns controlled by AI for supporting fire while the pilot takes care of the frontward stuff?

      • 3 weeks ago
        Anonymous

        guns and ammo is heavy and expensive

      • 3 weeks ago
        Anonymous

        They do on the tabletop along with some mechs have 360 rotating arms

        • 3 weeks ago
          Anonymous

          how is the tabletop?

          • 3 weeks ago
            Anonymous

            I like it, but it's really heavy on dice chucking, especially if you fuck around with missile boats. Salvage rules are great for longer campaigns, which imo is the game at it's best, but single matches are fine too as long as you and your opponent have mutual respect and don't just bring clanners in a railgun mechs for cheese

            • 3 weeks ago
              Anonymous

              As a whole? It's in the best place since at least mid 90's. New rulebooks (though basic rules changed very little), new models, even novels - everything sells shockingly well.
              Story wise? Meh.
              Model wise? Fucking fantastic. We are finally getting plastic vehicles, a Clan aerofighter and IS power armor next year. And a shitload of mechs, naturally.
              Classic is as great as always and not really that hard (but very time consuming, best to bring just a handful of mechs), while Alpha Strike allows for quick-ish dynamic games with big armies. It's very simplified and robs many mechs of their individuality, though.

              theres an program you can use for tabletop that you can try if you dont want to deal with dice and such

              damn that sounds pretty nice, i think will look deeper into it over the weekend, my only real experience so far is mwo and mw5 but this sounds far better

              • 3 weeks ago
                Anonymous

                mwo, the mechwarrior games, and tabletop battletech are all fun

              • 3 weeks ago
                Anonymous

                over the last two weeks i pumped roughly 50hours into mw5 because a friend wanted to quickly test the coop with that one dlc

              • 3 weeks ago
                Anonymous

                but did you mod the fuck out of it
                yet another mechlab and its derivatives are great

              • 3 weeks ago
                Anonymous

                yes we did, we have corrently 18 mods running

          • 3 weeks ago
            Anonymous

            As a whole? It's in the best place since at least mid 90's. New rulebooks (though basic rules changed very little), new models, even novels - everything sells shockingly well.
            Story wise? Meh.
            Model wise? Fucking fantastic. We are finally getting plastic vehicles, a Clan aerofighter and IS power armor next year. And a shitload of mechs, naturally.
            Classic is as great as always and not really that hard (but very time consuming, best to bring just a handful of mechs), while Alpha Strike allows for quick-ish dynamic games with big armies. It's very simplified and robs many mechs of their individuality, though.

    • 3 weeks ago
      Anonymous

      Because the shift in weight would make it become unbalanced and fall over.

      • 3 weeks ago
        Anonymous

        thats what the gyro is for

    • 3 weeks ago
      Anonymous

      armored warfare vehicle designphilosophy
      armor is thickest at the front
      for 360 torso to be effective it would need to be armored equally so armor either grows thinner all around or the total weight increases to impossible number

  3. 3 weeks ago
    Anonymous

    Why did they cover the winch hooks with armor? Seems unnecessary to add weight armoring what is effectively two steel fin with a hole and then leave the winch completely exposed, kind of like the artist doesn't understand basic mechanics. Neat design otherwise.

    • 3 weeks ago
      Anonymous

      why does a mech design for urban enviroments a winch in the first place

      • 3 weeks ago
        Anonymous

        For winching, duh!

  4. 3 weeks ago
    Anonymous

    Anons, im when playing MechWarrior Online, should i make that my Urbie has a couple of AC/2s with 4 small lasers, or should i give it a single AC/20 but have almost no lasers and very little ammo?
    Would 2 AC/5s be acceptable if i reduce the quantity of small lasers to like 2?
    Should i get rid of the AMS laser system?

    • 3 weeks ago
      Anonymous

      ac20 is only fun in mw5 in my experience,

  5. 3 weeks ago
    Anonymous

    theres an program you can use for tabletop that you can try if you dont want to deal with dice and such

  6. 3 weeks ago
    Anonymous

    I love my bomber on legs!

    • 3 weeks ago
      Anonymous

      Love me missile spam

  7. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      Its over for the urbi

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