>Make a game with a baseline gameplay enforcing certain mechanics and add tools that are considered easy mode like coop/helping NPCs avaiable as buff for the lesser skilled players
>Twitterfags, journos and Ganker cry their eyes out for "artificial difficulty", demand an easy difficulty mode and review bomb it
>Make a game with standard difficulty modes that incentivizes more precision in execution and deeper knowledge of game mechanics the higher the difficulty is
>Twitterfags, journos and Ganker cry their eyes out because they can't complete the game at the hardest difficulty with its limitations and debuffs
>metadoom
>no metaelden ring
>no metaresident evil
picture unrelated?
people seethe at doom eternal not because it was difficult, but because certain element of it jarringly breaks the pattern established throughout the rest of the game.
>but because certain element of it jarringly breaks the pattern established throughout the rest of the game.
The what
The one enemy that controls players pace and requires using different specific weapons after it uses different attacks when the rest of the game including bosses has no such reactive mechanics and has player feeling in control of the pace. Every encounter with that one enemy plays like it was pasted from a different game.
>different specific weapons
What the fuck are you talking about
Ssg and balista are your workhorse weapon duo
Also the only bad thing about marauder is that his shield/wolf summon is triggered by enemy projectiles
Say what you want about Ganker, but I've never seen someone cry and demand an easy mode for a From game or any other.
>certain element of it jarringly breaks the pattern established throughout the rest of the game
What do you mean by this out of curiosity? I just played it recently and loved almost all of it.
Left is shit and plays nothing like the other games in the series, Elden Ring and RE4R are actually good games that play like their predecessors
>plays nothing like the other games in the series
The only Doom games that play anything like one another are 1 & 2.
I bet you also think Doom 1993 had no platforming when the most common cause of death was falling into acid pits
by your logic the original RE4 is shit because it plays nothing like it's predecessors
swing and a miss, try again
If a game can only rely on giving players debuffs on higher difficulties, it's a bad game.
Doom eternal was shit and Doom 16 was better
>Doom 16 was better
>atrocious balance
lol
Balance is for reddit
>balance
>Single player game
(you)
>It is ok when 90% of the player's arsenal is trash
>it is ok when imps gain homing fireballs in nightmare that can 2 shot player in the begining
Fuck off retard
Skill issue
Your mom's cocksucking skills are issue.
Any kind of game has balance. Are you being dumb on purpose?
No they don't, retard
Explain how they don't.
Balance is a fucking meme
Your mom is a fucking meme.
>balance
>single player game
are you literally retarded?
We got the schizo seething at Eternal
Now we only miss the tendies seething at RE4 and ER
This thread will be fun
Except Doom was great and Elden Reddit was trash and everyone who paid for it is a reyarded zoomer
pic unrelated
>add tools that are considered easy mode like coop/helping NPCs avaiable as buff for the lesser skilled players
in doom?
Extra lives, sentinel armor, cheat codes.
>sentinel armor
had no idea this was a thing
I mean all of the things I listed are purely optional. Not like you are being showered with extra lives after mission completion
Sentinel armour, chicken mode thing, infinite lives
theres a bunch of retarded shit like that, if you die 3x in a row the game asks you if you want to use godmode
>you die 3x in a row the game asks you if you want to use godmode
Guess that only happens on easy mode, cause I died a lot and seen no such thing.
I started the game on UV, switched to nightmare after the first level and it definitely happened, did you play on release because it might have been patched out
It was funny seeing all the 0 metacritic reviews crying for the higher difficulty for RE4 Professional
>newgame fags can't even beat HR in monster hunter with the overtuned defender gear
>Including soulless ring that has been proven multiple times that the enemy input reads and repeatedly reacts the same exact way before the animation even starts
it's literal artificial difficulty. if you wanted to put an actual difficult game up there you would put Sekiro. But you putting nure4 up there shows that you're actually just a shillmoron. the game is easier than the old re4 and the only reason you would put it in the image is because you are trying to push new good old bad.
Skill issue
i'd like to see elden ring add difficulty options, but what the current game is now be easy mode
My hope is for an optional DLC Eclipse event that works as a worldwide bonfire ascetic. If I can parry Crucible Knights that means I can take on 4 of them at the time. What about a den of misbegotten coming out one after the other? Go wild Mitsubishi, I'm the fucking Elden Lord
RE4 is absolutely based, redpilled, big-tittied and giga-chadded
sorry you got filtered
it was a "skill issue" for 99.9% of RE4r players