>make game that plays well. >ruin it with shitty 3d visuals

>make game that plays well
>ruin it with shitty 3d visuals
Why’d they do it?

  1. 1 week ago
    Anonymous

    >Game is 3D
    >Shit
    >Game is 2D
    >FUCKING PIXEL SHIT I HATE IT 10/10
    What the fuck do you want

    • 1 week ago
      Anonymous

      thing is, game looks ugly as fuck for 3D standards

      • 1 week ago
        Anonymous

        It looks good what are you talking about schizo?

        • 1 week ago
          Anonymous

          It looks worse than SotN. It's hideous. Graphically AND the art direction.

          • 1 week ago
            Anonymous

            bro what? It is filled with visually stunning moments.

            • 1 week ago
              Anonymous

              It looks unfinished and full of ugly, out of place, kickstarter garbage.

              • 1 week ago
                Anonymous

                I will admit some f the content like the aurora model and animations are fucking atrocious and I want to slap the shit out of whoever did those assets. I could literally do better in a week. The gameplay is really good though.

              • 1 week ago
                Anonymous

                >I could literally do better in a week.
                HAHAHAHAHAHAHAHAHAHAHA

                HAHAHAHAHAH

    • 1 week ago
      Anonymous

      OP doesn't even play videogames

    • 1 week ago
      Anonymous

      OP BTFO

    • 1 week ago
      Anonymous

      I don't want games, fuck games.

    • 1 week ago
      Anonymous

      yeah idk. the biggest thing i want out of the sequel is proper visuals.

      the game would look way better if it looked like blasphemous. good pixel art is timeless.

      • 1 week ago
        Anonymous

        yeah it would be top 3 iga's if it was pixel. but as is its still pretty great

      • 1 week ago
        Anonymous

        Agree, artstyle is great in blasphemous. shame it's the onlyy good thing about that game

        • 1 week ago
          Anonymous

          You forgot the spanish voice acting

    • 1 week ago
      Anonymous

      you know 2D games can be not pixelshit, right?

    • 1 week ago
      Anonymous

      fpbp
      This game isn't the most pretty but some of the enemies are and it has a lot of shit to do. Classic 2 is better than the main game though. I played a lot of it and then stopped so I can wait for the final release.

    • 1 week ago
      Anonymous

      https://i.imgur.com/CL5XpEV.jpg

      >make game that plays well
      >ruin it with shitty 3d visuals
      Why’d they do it?

      Unreal Engine

  2. 1 week ago
    Anonymous

    It's not the fault of being 3D or 2D that the character designs are just kind of ugly. Good game though.

  3. 1 week ago
    Anonymous

    Literally expediency. Or at least that was the plan. They didn't count on being bad at it and taking for fucking ever doing it this way too.
    2-d of good enough quality to put out a full game like ROTN these days is one fucking fuck of a lot of work, and not just creating it, but also ironically optimizing it so it plays correctly. That's why the COTM games are 8-bit throwbacks with charm/soul instead of something more ambitious.

    • 1 week ago
      Anonymous

      What's hard to optimize about vanias?

  4. 1 week ago
    Anonymous

    I just imagine I am playing a PSP game, I really enjoyed this and the PSP remake of Rondo of Blood for that matter.

    I am guessing that if you grew up with the advance castlevania games this must be really odd to you.

  5. 1 week ago
    Anonymous

    Apparently its "too much work".

    But I dont believe it. I mean sure, it probably is more work than 3D models. But is it "too much"?

  6. 1 week ago
    Anonymous

    they did not know that they would be given a lot of money, so they started making 3d

  7. 1 week ago
    Anonymous

    Amateurs who listened to their idiot kickstarter backers instead of having a clear vision of their own.

  8. 1 week ago
    Anonymous

    I like the visuals. It's very gamey.

  9. 1 week ago
    Anonymous

    I think the problem came down to how bright all the lights in the castle were and how plastic everything looked, apparently they had the opposite problem during development.

    • 1 week ago
      Anonymous

      >that lava section as an example of the game looking better
      lost izalith moment

    • 1 week ago
      Anonymous

      The game looks genuinely better when you turn the brightness in the menu down to 2 or 3.

  10. 1 week ago
    Anonymous

    I didn't like the animations for cutscenes but honestly I felt it looked just fine generally. It's still one of my favorite castlevanias and it plays very damn smoothly.

  11. 1 week ago
    Anonymous

    Was the game popular with Reddit or something? Why does Ganker shit so hard on it?

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