>make game that plays well. >ruin it with shitty 3d visuals

>make game that plays well
>ruin it with shitty 3d visuals
Why’d they do it?

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  1. 10 months ago
    Anonymous

    >Game is 3D
    >Shit
    >Game is 2D
    >FRICKING PIXEL SHIT I HATE IT 10/10
    What the frick do you want

    • 10 months ago
      Anonymous

      thing is, game looks ugly as frick for 3D standards

      • 10 months ago
        Anonymous

        It looks good what are you talking about schizo?

        • 10 months ago
          Anonymous

          It looks worse than SotN. It's hideous. Graphically AND the art direction.

          • 10 months ago
            Anonymous

            homie what? It is filled with visually stunning moments.

            • 10 months ago
              Anonymous

              It looks unfinished and full of ugly, out of place, kickstarter garbage.

              • 10 months ago
                Anonymous

                I will admit some f the content like the aurora model and animations are fricking atrocious and I want to slap the shit out of whoever did those assets. I could literally do better in a week. The gameplay is really good though.

              • 10 months ago
                Anonymous

                >I could literally do better in a week.
                HAHAHAHAHAHAHAHAHAHAHA

                HAHAHAHAHAH

    • 10 months ago
      Anonymous

      OP doesn't even play videogames

    • 10 months ago
      Anonymous

      OP BTFO

    • 10 months ago
      Anonymous

      I don't want games, frick games.

    • 10 months ago
      Anonymous

      yeah idk. the biggest thing i want out of the sequel is proper visuals.

      the game would look way better if it looked like blasphemous. good pixel art is timeless.

      • 10 months ago
        Anonymous

        yeah it would be top 3 iga's if it was pixel. but as is its still pretty great

      • 10 months ago
        Anonymous

        Agree, artstyle is great in blasphemous. shame it's the onlyy good thing about that game

        • 10 months ago
          Anonymous

          You forgot the spanish voice acting

    • 10 months ago
      Anonymous

      you know 2D games can be not pixelshit, right?

    • 10 months ago
      Anonymous

      fpbp
      This game isn't the most pretty but some of the enemies are and it has a lot of shit to do. Classic 2 is better than the main game though. I played a lot of it and then stopped so I can wait for the final release.

    • 10 months ago
      Anonymous

      https://i.imgur.com/CL5XpEV.jpg

      >make game that plays well
      >ruin it with shitty 3d visuals
      Why’d they do it?

      Unreal Engine

  2. 10 months ago
    Anonymous

    It's not the fault of being 3D or 2D that the character designs are just kind of ugly. Good game though.

  3. 10 months ago
    Anonymous

    Literally expediency. Or at least that was the plan. They didn't count on being bad at it and taking for fricking ever doing it this way too.
    2-d of good enough quality to put out a full game like ROTN these days is one fricking frick of a lot of work, and not just creating it, but also ironically optimizing it so it plays correctly. That's why the COTM games are 8-bit throwbacks with charm/soul instead of something more ambitious.

    • 10 months ago
      Anonymous

      What's hard to optimize about vanias?

  4. 10 months ago
    Anonymous

    I just imagine I am playing a PSP game, I really enjoyed this and the PSP remake of Rondo of Blood for that matter.

    I am guessing that if you grew up with the advance castlevania games this must be really odd to you.

  5. 10 months ago
    Anonymous

    Apparently its "too much work".

    But I dont believe it. I mean sure, it probably is more work than 3D models. But is it "too much"?

  6. 10 months ago
    Anonymous

    they did not know that they would be given a lot of money, so they started making 3d

  7. 10 months ago
    Anonymous

    Amateurs who listened to their idiot kickstarter backers instead of having a clear vision of their own.

  8. 10 months ago
    Anonymous

    I like the visuals. It's very gamey.

  9. 10 months ago
    Anonymous

    I think the problem came down to how bright all the lights in the castle were and how plastic everything looked, apparently they had the opposite problem during development.

    • 10 months ago
      Anonymous

      >that lava section as an example of the game looking better
      lost izalith moment

    • 10 months ago
      Anonymous

      The game looks genuinely better when you turn the brightness in the menu down to 2 or 3.

  10. 10 months ago
    Anonymous

    I didn't like the animations for cutscenes but honestly I felt it looked just fine generally. It's still one of my favorite castlevanias and it plays very damn smoothly.

  11. 10 months ago
    Anonymous

    Was the game popular with Reddit or something? Why does Ganker shit so hard on it?

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