Mass Effect 3 isn't that bad

Mass Effect 3 isn't that bad

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  1. 3 weeks ago
    Anonymous

    yes it is

    • 3 weeks ago
      Anonymous

      fippybippy

    • 3 weeks ago
      Anonymous

      no it is not

  2. 3 weeks ago
    Anonymous

    It was just disappointing and badly written. I liked the multiplayer though, shame they removed it in LE.

    • 3 weeks ago
      Anonymous

      And the quests mostly suck, and the characters from ME2 don't have any plot importance because they'll be replaced by doppelgangers if they died who do the same things, and there's 70% less dialogue options, and Citadel is just window dressing, and you can't even talk to people on your ship most of the time.

    • 3 weeks ago
      Anonymous

      yeah the lootboxes were especially dope. kys

      • 3 weeks ago
        Anonymous

        moron.

      • 3 weeks ago
        Anonymous

        >waaah lootboxes for pretend money you earned for playing
        guess how I know you were a silver shitter

  3. 3 weeks ago
    Anonymous

    It's great but its main quest sucks and it being filler marked the third game for death

    • 3 weeks ago
      Anonymous

      >"3" listed 3 times in this image
      >I still managed to read it as ME3
      Yeah, I'm thinking I'm fricking moronic

      • 3 weeks ago
        Anonymous

        >and I finally write it as ME3 instead of ME2
        I am melting down and shall be exiting this thread out of embarrassment. Have fun

      • 3 weeks ago
        Anonymous

        >and I finally write it as ME3 instead of ME2
        I am melting down and shall be exiting this thread out of embarrassment. Have fun

        ;_;7

  4. 3 weeks ago
    Anonymous

    the squad mate roster for 3 was kind of lame
    at least the made EDI smoking hot

    • 3 weeks ago
      Anonymous

      But why couldn't I frick EDI? They could have easily even given you the trade off if Joker dying somehow if you cuck him as an incentive not to, I guess the game really was half baked. It's amazing it came out in the state it did considering how little time it was developed for. Imagine, it would take modern developers 6 years to produce a ME3 level of quality game.

      • 3 weeks ago
        Anonymous

        EDI was joker's woman I mean they were flirting with each other for the past 2 games

        • 3 weeks ago
          Anonymous

          All women belong to Shepard.

          • 3 weeks ago
            Anonymous

            you

            Liara, Tali, Big tittie news lady, Ashely, Jack are enough

            • 3 weeks ago
              Anonymous

              All women belong to Shepard.

              (you)

              image didn't fricking load

          • 3 weeks ago
            Anonymous
      • 3 weeks ago
        Anonymous

        You're not merely a prostitute of some sort, you're worse than Jacob.
        Think about it.

    • 3 weeks ago
      Anonymous

      edi was great, i thought id hate her because the concept sounded moronic

  5. 3 weeks ago
    Anonymous

    re-playing 3 now (well, the entire trilogy) on LE for the first time w/ mods. Was yet again blown away by how amazing 2 was, but 3 just feels so strange at times.

    Gameplay feels good, tone of the game is somber and that works for it. Largest issue like everyone will bring up will be squadmates. I romance Jack like always but my frustrations with how they companions like revolving doors just has me recommend people romance Liara in 1 and stick with that.

    still, will always love this series so fricking much. garrus best bro, joker best bro.

    • 3 weeks ago
      Anonymous

      I think if there's ever going to be a "canon" established that no romance until Liara in 3 is pretty fitting

      • 3 weeks ago
        Anonymous

        she just makes so much sense because the writers put so, so much effort/emphasis on romancing her given her dialogue in all 3 games related to shep. whereas if you wanted to romance Jack you have to wait till 2 and then barely see again in 3. just makes zero sense.

        The only thing I really hate about the game is the lack of ME2 squadmates like Jack, Samara, Grunt, Mordin, etc and I wish Wrex could also accompany you more during the story

        tbh i'm fine with wrex not being a focal point in 3 given his importance in 2 to his clan. in the time of galatic war, his clan needs him as a leader.

      • 3 weeks ago
        Anonymous

        They will never establish a canon romance.
        Just as they will never establish a canon Shepard.
        Which is exactly why Shepard cannot return as anything but a protagonist.

    • 3 weeks ago
      Anonymous

      >Was yet again blown away by how amazing 2 was
      im trans btw

  6. 3 weeks ago
    Anonymous

    The only thing I really hate about the game is the lack of ME2 squadmates like Jack, Samara, Grunt, Mordin, etc and I wish Wrex could also accompany you more during the story

  7. 3 weeks ago
    Anonymous

    As a whole it isn't but the ending sucks so much that it actually *is* that bad. They wrote themselves into a corner way back in the first game where Shepard insisted the Reapers will return.

    • 3 weeks ago
      Anonymous

      IMHO there's some confusion in the fandom about this. Most people assume that it's just perceived as bad because of the endings, but that gives me whiplash as someone who generally just wasn't enjoying the game, because throughout it right from the opening I just felt like something was off about it.

      It isn't JUST the ending, but it also isn't JUST the storyline even though that's far from perfect either. It's a sense that the game is way more corporate and soulless somehow, than the previous games were. There's this Michael Bay Transformers vibe to ME3 that I just can't stand, like a nasty smell or something. It thinks it's the hottest shit ever, and yet something feels incredibly lame about it. It thinks it's being way more believable and "realistic" than before but often it just highlights how low tier a BioWare production is. You have these Uncharted-lite moments in the game that made me cringe because it doesn't reach far enough to convince you so you're left with derpy animations and a feeling that the whole thing is completely linear.

      The thing that impressed me so much about ME2 was that I was always aware that my character might've said something else, or waved their hand differently based on what I chose, and that made me forgive how clunky it can seem at times. ME3 is more linear though, so I started to feel like I was just watching cutscenes like in a normal action game but with these crappy BioWare animations. It's like playing Uncharted 3 if Drake kept doing the same head nod animation every cutscene. It just felt like BioWare tried to go all out on this aspect of the game by trading off the actual BioWare mechanics, and in turn ending up with something that's just unimpressive. I hated it.

      • 3 weeks ago
        Anonymous

        Shepard in ME3 speaks constantly without any input from the player. That the game even has a menu option to turn off dialog choices is extremely suspect

    • 3 weeks ago
      Anonymous

      >They wrote themselves into a corner way back in the first game
      They didn't though. They made it clear the Reapers were still trying to come but there was no established timeline because you defeated Sovereign and stop their instant win plan with Shepard and a makeshift Navel force. It should have taken them years if not longer to actually get there and the galaxy should have had time to prepare through studying Sovereign's remains and the uncover Prothean ruins.

      The problem wasn't Mass Effect 1, it was Mass Effect 2. Mass Effect 2 made it so you couldn't study Reaper remains or artifacts without being mind control even though there was nothing there to actively try to mind control you. So you couldn't study, dissect, reverse engineer, smell, or lick reaper technology without being compromised. On top of that main it so the Council decided to hand wave the attack which made no sense. If an perceived aggressive force attacks a major govern body with technology no one has seen before doing lots of damage, that would scare people to stepping their defenses at the very least. Not to just go "Oh man, that was weird". Then to make matters even worse, the Arrivals made the Reapers arrival tomorrow. Just because after a game that did nothing to actually do anything about the coming threat. So yea, frick 2.

      • 3 weeks ago
        Anonymous

        >>The problem wasn't Mass Effect 1, it was Mass Effect 2
        Not again, Farquad.
        We've had this discussion 20 times by now, every time you are proven wrong.
        Just retire it already.

        • 3 weeks ago
          Anonymous

          First off, I haven't discussed this with anyone here. Second, where am I wrong. Mass Effect 1 made the Reapers a powerful things thing but ultimately not unkillable. They just outclass current technology. Mass Effect 2 then took all the advantages the galaxy got from killing Sovereign and killed it all just to make the Reapers seem godlike. Now a slim chance of winning was nonexistent, which ultimately could work if it had good writing to support it. But that wasn't there.

          • 3 weeks ago
            Anonymous

            >First off, I haven't discussed this with anyone here
            Totally, I believe you.

            >Mass Effect 1 made the Reapers a powerful things thing but ultimately not unkillable
            Yeah, it only required one to take direct control of a thrall, that you'd have to kill, to make the Reaper drop its shields, and then hit it with the combined force of three fleets and the Citadel defenses to take it down.
            Now, you just need to repeat it several hundred thousand time to win.
            Give me a break.
            The Reapers were the biggest mistake of the franchise.

            I've had this conversation too many times before. You bore me.
            Have an ass.

            • 3 weeks ago
              Anonymous

              That's why you take the remains of Sovereign and study the technology, which would allow you to put out capital ships that were faster, with better defenses, and more firepower. Oh wait, you can because Mass Effect 2 said you specifically can't. They didn't even bother to study any of the Geth or Geth Ships for some fricking reason.

              But yea, it's Mass Effect 1's writing that's the issue.

              • 3 weeks ago
                Anonymous

                Go to bed, man.
                We've had this conversation before.

              • 3 weeks ago
                Anonymous

                Nah, we haven't had shit and I know we haven't because of your inability to response to any of the logical plotholes. I wouldn't put up with your dancing bullshit in the past and I wont now.

              • 3 weeks ago
                Anonymous

                >Nah, we haven't had shit
                I must have had this conversation with every living person on this planet.
                Unless you were born yesterday.
                It always ends up the same way, though.
                ME2 is never at fault for what ME3 does.

              • 3 weeks ago
                Anonymous

                >ME2 is never at fault for what ME3 does.
                That's not how trilogies work.

              • 3 weeks ago
                Anonymous

                >That's not how trilogies work.
                Then you're an idiot too.
                Because you don't understand why ME3 needs to be the way it is.
                And why ME3 should never have attempted to do the Reaper War.
                And why the Reapers being hundreds of thousands of unkillable space death squids, the size of Manhattan, in an over the shoulder TPS/RPG hybrid is a very bad idea.
                But hey, you do you.

              • 3 weeks ago
                Anonymous

                And what's ultimately worse, is that what ME3 can't help but do, it does poorly.
                Which is nobody else's fault, but ME3's.

              • 3 weeks ago
                Anonymous

                ME2 was verbatim the set up of "they're coming!!!" plotline and fighting reapers with regular guns though?

              • 3 weeks ago
                Anonymous

                >ME2 was verbatim the set up of "they're coming!!!"
                Yeah. It's the same thing ME1 did.
                If the Reapers actually ever reach the Milky Way, it should be game over.
                ME3 is a stupid idea.
                You're not listening and I just end up repeating myself.
                You're just another idiot.

              • 3 weeks ago
                Anonymous

                yes, ME2 saying "they can just fly there now lol" is a pretty bad idea, contrary to ME1 not setting it up as so
                I am entirely in agreement with that fault of ME2

              • 3 weeks ago
                Anonymous

                You blew up every other way to get there, of course they're gonna have to fly there.
                You're not being smart.
                You don't even understand what you were seeing.
                I'm tired of this argument.

              • 3 weeks ago
                Anonymous

                If the Omega 4 Relay exists and the Collectors exist and the Reapers can turn any relay into a portal they can use from outside of galaxy then none of Sovereign's actions in ME1 make any sense.

              • 3 weeks ago
                Anonymous

                Only if the Reapers have an indefinite amount of Relays connected to Milky Way relays. Which is just moronic.

              • 3 weeks ago
                Anonymous

                Did you mean to reply to me? I don't understand what your post has to do with mine.

              • 3 weeks ago
                Anonymous

                motherfricker did you forget the part where capturing the Citadel allows them to take out the galactic government, acquire the most defensible position in the galaxy, and gain access to incredibly useful intel like census data?

                are you the same sperg who shows up in every thread with these moronic arguments?

              • 3 weeks ago
                Anonymous

                No, I did not forget that, the Reapers forgot that in ME3.
                My point is that Sovereign's plan is moronic in ME1 based on the story additions of its two sequels. Please keep up.

              • 3 weeks ago
                Anonymous

                Sovereign's plan is over with ME1. The sequels don't have much to do with it, it was concluded. The retcons in the sequels are the fault of additional materials, inclusive of themselves and also the printed media.

              • 3 weeks ago
                Anonymous

                I can't tell if you're trolling or just low IQ.

              • 3 weeks ago
                Anonymous

                wow take it more personally

              • 3 weeks ago
                Anonymous

                >the Reapers forgot that in ME3.
                when?
                >Sovereign's plan is moronic in ME1 based on the story additions of its two sequels
                why?
                all the sequels established is that they can enter via other relays, which doesn't contradict anything in ME1. ME1 was the one that established that the reason for the Citadel existing wasn't just so that the reapers could enter, but so that they could cripple any resistance in a single blow.

              • 3 weeks ago
                Anonymous

                >when?
                When they decided to not attack the citadel for 3/4 of the game.
                >why?
                Cause Sovereign wasted fricking DECADES going around the galaxy and the best plan he came up with was to rush the citadel with a few geth and krogan. ME2 establishes he could've taken over ANY relay and used that to teleport all the reapers to the citadel instead.
                Or he could've simple waited for 2 years for the reapers to come themselves.
                OR the reapers didn't even have to be outside the galaxy, they could've waited in the same place as the collector base.

              • 3 weeks ago
                Anonymous

                >Cause Sovereign wasted fricking DECADES going around the galaxy and the best plan he came up with was to rush the citadel with a few geth and krogan.
                It wasn't a plan Sovereign came up on the spot. It was THE PLAN the reapers use for every invasion since before anyone could remember. Sovereign used this plan because it worked every time except once. Mass Effect 1. Mass Effect 2 power creeping the Reapers further than they already are was a mistake.

              • 3 weeks ago
                Anonymous

                No you fricking moron, the plan was for the citadel to activate by itself and let the reapers through.
                The reason why that didn't work is because the protheans sabotaged it.

                You don't even know the fricking story and you're trying to argue over it.

              • 3 weeks ago
                Anonymous

                >No you fricking moron, the plan was for the citadel to activate by itself and let the reapers through.
                Yes, which is why Sovereign went to the Citadel when there was no response. To stick with the plan because it was what they had always done. If they could substitute the Citadel with anything else, there was no real reason for the Citadel to exist.

              • 3 weeks ago
                Anonymous

                Low IQ-san, that's not what I'm referring to.
                I'm explaining that he didn't have to do it alone. He wasted decades fricking around with the geth and krogans when literally the entire reaper armada was only 2 years away and he also could've captured ANY of the other relays to teleport them to the citadel.
                That's what made his plan stupid.

              • 3 weeks ago
                Anonymous

                >the entire reaper armada was only 2 years away
                according to?

              • 3 weeks ago
                Anonymous

                The plot of ME2 and ME3.

              • 3 weeks ago
                Anonymous

                sovereign isn't in ME2 and ME3

              • 3 weeks ago
                Anonymous

                And?

              • 3 weeks ago
                Anonymous

                you stated later in the series

              • 3 weeks ago
                Anonymous

                What are you referring to exactly? ME2 and ME3 are later in the series, no?

              • 3 weeks ago
                Anonymous

                don't worry about it, just enjoy your lite dating sim or whatever

              • 3 weeks ago
                Anonymous

                moron-sama why do you keep replying when you have 40 IQ?

              • 3 weeks ago
                Anonymous

                my board

              • 3 weeks ago
                Anonymous

                >be immortal machine god
                >wipe out countless organics over millions of years
                >all thanks to the same invasion method that works every time that devastates the enemy forces
                >there is now a slight inconvenience to enacting that plan
                >decide to risk a conventional invasion instead of spending a few insignificant decades on carrying out your flawless invasion plan
                you HAVE to be trolling

              • 3 weeks ago
                Anonymous

                The Reapers being 2 years away wasn't a thing in Mass Effect 1. That's an ME2 blunder. In 1, they needed the Citadel to do their thing. What Sovereign was trying to do was the equivalent of hitting the fire alarm button during a fire when the fire alarm system doesn't automatically detect it. If the Reapers had other ways of putting out the fire with equal efficiency, they wouldn't have needed a fire alarm button or system.

              • 3 weeks ago
                Anonymous

                Yes I know, I'm saying ME2 and ME3 are moronic. I have no problem with ME1 if you take it as a standalone story.

              • 3 weeks ago
                Anonymous

                >When they decided to not attack the citadel for 3/4 of the game.
                why would they attack the most highly defensible enemy stronghold?
                >the best plan he came up with was to rush the citadel with a few geth and krogan.
                no... he attacked the Citadel after an inside man sabotaged the defences.
                >ME2 establishes he could've taken over ANY relay and used that to teleport all the reapers to the citadel instead.
                why the frick would he do that and alert half the fleets in the galaxy and then run into the problem of having to assault the Citadel directly instead of using the same plan that has been working for countless cycles?
                >Or he could've simple waited for 2 years for the reapers to come themselves.
                ditto
                >they could've waited in the same place as the collector base.
                which traps them with only one relay out, a relay that could be destroyed.

                why the frick would Sovereign do ANY of that instead of just doing the same plan that has worked for billions of years and that gives them a massive advantage?

              • 3 weeks ago
                Anonymous

                >why would they attack the most highly defensible enemy stronghold?
                Cause it's the center of operations and through it they can control the relay network?
                Also "highly defensible" relative to what? They attacked literally every capital planet.
                >sabotaged the defences
                By defences you mean what? Do you think citadel police would've defended against the reapers?
                >why the frick would he do that and alert half the fleets in the galaxy and then run into the problem of having to assault the Citadel directly instead of using the same plan that has been working for countless cycles?
                You're the same moron as this homosexual

                >Cause Sovereign wasted fricking DECADES going around the galaxy and the best plan he came up with was to rush the citadel with a few geth and krogan.
                It wasn't a plan Sovereign came up on the spot. It was THE PLAN the reapers use for every invasion since before anyone could remember. Sovereign used this plan because it worked every time except once. Mass Effect 1. Mass Effect 2 power creeping the Reapers further than they already are was a mistake.

                You don't know the story of this game.
                >ditto
                Great argument.
                >which traps them with only one relay out, a relay that could be destroyed.
                Traps them how? If they can go through intergalactic space then they can leave the center of the galaxy as well.
                >why the frick would Sovereign do ANY of that instead of just doing the same plan that has worked for billions of years and that gives them a massive advantage?
                Like I said, you're a fricking idiot and you don't even know the story.

              • 3 weeks ago
                Anonymous

                >Also "highly defensible" relative to what?
                to everything. the Citadel is impregnable unless you have a man on the inside to open the arms. meanwhile your invading force are sitting ducks.
                literally the entire fricking plot of ME1 hinges on this.
                >By defences you mean what?
                play the game my dude.
                >You don't know the story of this game.
                you literally haven't played the game if you don't know how the Citadel is defensible, it's the most memorable cutscene.
                >"b-b-but it's not the same plan"
                yes it is the exact same fricking plan, the only difference is that Saren is the inside man instead of the keepers.
                >If they can go through intergalactic space then they can leave the center of the galaxy as well.
                which will take fricking months, at least, and make them vulnerable when they leave because they'll be slow-moving sitting ducks facing an enemy that can mobilize to wherever they emerge.
                >Like I said, you're a fricking idiot
                answer the fricking question moron, how in the FRICK is hiding out in the galaxy's core preferable to taking out THE ENTIRE FRICKING GALACTIC GOVERNMENT with your opening attack?

              • 3 weeks ago
                Anonymous

                The Citadel was almost taken over in ME1 by 1 Reaper and a few geth ships.
                Is your argument that the entirety of the Reaper fleet could not have taken over the citadel in ME3 if they just rushed it?

                Also the original plan was never for Sovereign to assault the Citadel. The keepers were supposed to activate the citadel which turns into a relay and that's where the reapers come from. Sovereign assaulted it as a last ditch effort to manually open the relay.

                My simple point is that his assault was moronic because of the massive retcons and dumb additions that the sequels introduce.
                >answer the fricking question moron, how in the FRICK is hiding out in the galaxy's core preferable to taking out THE ENTIRE FRICKING GALACTIC GOVERNMENT with your opening attack?
                Hiding in the core is preferable to hiding outside the galaxy since the travel time is obviously smaller and you're right next to the Omega 4 relay which nobody else can use.

                >be immortal machine god
                >wipe out countless organics over millions of years
                >all thanks to the same invasion method that works every time that devastates the enemy forces
                >there is now a slight inconvenience to enacting that plan
                >decide to risk a conventional invasion instead of spending a few insignificant decades on carrying out your flawless invasion plan
                you HAVE to be trolling

                Have your (You), moron.

              • 3 weeks ago
                Anonymous

                >The Citadel was almost taken over in ME1 by 1 Reaper and a few geth ships.
                WRONG, Black person.
                it was almost taken over by SAREN.
                the guy who knew how to sneak onto the Citadel and take over the controls.
                >Is your argument that the entirety of the Reaper fleet could not have taken over the citadel in ME3 if they just rushed it?
                even if they could, WHY would they do that?
                if even one reaper is destroyed that's a loss they didn't need to take, and one that is not easily replaced.
                WHY would they do that instead of playing it safe and waiting to wear down enemy resistance over time?
                >Also the original plan was never for Sovereign to assault the Citadel.
                why the frick do you think Sovereign is able to access the Citadel directly? that was always something the reapers foresaw could happen, hell it might have already happened.
                >the massive retcons and dumb additions that the sequels introduce.
                of which you have named ZERO.
                >Hiding in the core is preferable to hiding outside the galaxy
                no it's not you fricktard, all it takes is for some giganerd to figure out how to hack the IFF and the jig is up.
                and you are still stuck invading from ONE direction that leads to... nothing except fricking Omega.
                I'll ask again: how in the frick is that preferable to TAKING OUT THE ENTIRE ENEMY GOVERNMENT IN A BLITZ ATTACK?

              • 3 weeks ago
                Anonymous

                >it was almost taken over by SAREN.
                Saren is a husk and the Reapers have literally millions of husks. If they have enough ground troops to attack every capital planet at once, then they have enough ground troops to attack the citadel.
                >WHY would they do that instead of playing it safe and waiting to wear down enemy resistance over time?
                How is spreading your forces over the entire galaxy and fighting on several fronts at once in attrition warfare playing it safe?
                >why the frick do you think Sovereign is able to access the Citadel directly? that was always something the reapers foresaw could happen, hell it might have already happened.
                I genuinely don't even know what you're talking about.
                Are you seriously moronic?
                >of which you have named ZERO.
                The reapers being 2 years away is a retcon when ME1 established that Sovereign waited for decades to figure out a plan.
                >all it takes is for some giganerd to figure out how to hack the IFF and the jig is up
                First of all, nobody in the galaxy knows how to properly create or hack relays, that's one of the center points of the story.
                Second of all, it's up in what way? Even if you stop the reapers from using the Omega 4 relay, they're way closer to several other relays than if their starting point was OUTSIDE OF THE GALAXY.
                >I'll ask again: how in the frick is that preferable to TAKING OUT THE ENTIRE ENEMY GOVERNMENT IN A BLITZ ATTACK?
                I'm explaining to you that the blitz attack would be easier if their starting point is closer, I'm not arguing that attacking the citadel is a bad plan. In fact, you just fricking argued against attacking the citadel like 4 sentences prior to that, you moronic wienersucker.

              • 3 weeks ago
                Anonymous

                >Saren is a husk and the Reapers have literally millions of husks.
                gigatard.
                Saren is not a husk because Sovereign needs his mind intact.
                he literally spells this out to you in the game.
                >If they have enough ground troops to attack every capital planet at once
                no they fricking don't.
                that is the entire fricking plot of ME3, they are hitting one planet at a time. they hit the batarians first, then the humans, then the turians, and then the asari.
                and in between each they are MAKING new troops, hence why you see new enemy units appear as you progress through the game.
                >I genuinely don't even know what you're talking about.
                I'm talking about the most iconic fricking cutscene in ME1 where Sovereign lands on the Citadel and can interface with it.
                just be honest: have you played the game?
                >The reapers being 2 years away is a retcon when ME1 established that Sovereign waited for decades to figure out a plan.
                first of all you don't know that the reapers weren't traveling during those decades.
                second of all even if they were five minutes away it doesn't fricking matter. they would still choose the best method of invasion, which is taking the Citadel.
                you literally cannot refute this. there are just too many benefits to capturing the Citadel immediately, and it was all established by ME1.
                >nobody in the galaxy knows how to properly create or hack relays
                why the frick would the reapers bet that nobody has figured that out?
                >Even if you stop the reapers from using the Omega 4 relay, they're way closer to several other relays
                which does not fricking matter when the entire galaxy is on the alert for them and will launch everything they've got the moment they poke their heads out.
                >the blitz attack would be easier if their starting point is closer
                and what the frick do you think the closest point is if not THE CITADEL RELAY ITSELF?
                >"now that I've moved my army within a stone's throw of the enemy fortress, the fortress is sure to be easier to capture!"

              • 3 weeks ago
                Anonymous

                >he literally spells this out to you in the game.
                Saren is literally indoctrinated which is why you can make him realize that and he kills himself. His mind is not intact at all.
                >they are hitting one planet at a time.
                Completely untrue and you're stupid. I don't even know why you would believe this to begin with, fricking imbecile. The game spells it out for you that EVERYONE is attacked at the same time.
                >I'm talking about the most iconic fricking cutscene in ME1 where Sovereign lands on the Citadel and can interface with it.
                Yes, and? What point are you even making?
                >just be honest: have you played the game?
                Unlike you, I've played all 3.
                >first of all you don't know that the reapers weren't traveling during those decades.
                That makes no difference since it means Sovereign just had to wait for 2 more years.
                >there are just too many benefits to capturing the Citadel immediately
                Are you schizophrenic? You just argued against taking the citadel last reply? lmao
                Also I wasn't saying he shouldn't have attacked the citadel, I was saying he should have waited for the reaper fleet so they can attack it together and remove any chance of failure.
                >why the frick would the reapers bet that nobody has figured that out?
                Cause they cull the galaxy every 40,000 years and their plan always relies on people adapting the technology they left behind without properly understanding it.
                >the entire galaxy is on the alert for them
                First of all, why would they be on alert? Second of all, why would that matter? The only reason the various species are even putting up a fight in ME3 is because of the reaper technology they got in ME1. If Sovereign never died, they would have never gotten that technology.
                >and what the frick do you think the closest point is if not THE CITADEL RELAY ITSELF?
                Right? So they can use the relay network to get to the citadel, thanks for agreeing.

              • 3 weeks ago
                Anonymous

                >Saren is literally indoctrinated
                and not a husk.
                >Completely untrue
                I don't care if they are sending a few ships to harass other worlds, the game makes it clear that the batarians are hit before anyone else realizes what's going on, then Earth, and then Palaven.
                your claim that they "have enough ground troops to attack every capital planet at once" is horseshit.
                >Yes, and?
                and I was explaining that to you since you are apparently too moronic to understand that if Sovereign can interface with the Citadel, that means that the reapers anticipated that they might need to directly open the relay themselves at some point, making your argument that the whole thing is some bizarre new plan fall apart.
                >I've played all 3.
                I don't think I believe you.
                >That makes no difference since it means Sovereign just had to wait for 2 more years.
                first off, what the frick makes you think he's aware of where they are?
                secondly, of course it fricking makes a difference, your entire argument is based on the premise that the reapers could reach the Milky Way faster than Sovereign could open the relay, and you have no way of knowing if that's true.
                you disingenuous little frick.
                >You just argued against taking the citadel
                I see the little tardbaby is still struggling to distinguish between the concept of
                >take enemy fortress via secret entrance and surprise attack
                and the concept of
                >take enemy fortress by just throwing your men up to die against the walls until hopefully you break through
                which is normally something that moron children can grasp when they learn what a Trojan horse is, or when they play any kind of sport where deception is a factor.

              • 3 weeks ago
                Anonymous

                I can't give you (You)'s forever and it's clear you didn't actually play these games.
                This is my last reply and hopefully I will explain things for you.
                >the game makes it clear that the batarians are hit before anyone else realizes what's going on
                I don't remember this. The Arrival DLC just so happens to take place in a Batarian system, but the reapers were not targeting the batarians specifically.

                The battle for earth is ongoing at the same time as the battle for the asari homeworld and the turian homeworld. The game makes this very clear.
                >if Sovereign can interface with the Citadel, that means that the reapers anticipated that they might need to directly open the relay themselves at some point, making your argument that the whole thing is some bizarre new plan fall apart.
                Sovereign can interface with the Citadel because the Citadel is reaper technology. The plan for every previous cycle was that they don't have to manually open the relay, however. The protheans are the ones that screw it up for them. ME1 explains this for you, but it's clear you never played it.
                >your entire argument is based on the premise that the reapers could reach the Milky Way faster than Sovereign could open the relay
                No, I don't even have any idea what the frick you're talking about. You are a total moron.
                >>take enemy fortress by just throwing your men up to die against the walls until hopefully you break through
                You are genuinely insane if you think the Citadel is harder to conquer than an entire capital planet.
                >and alert the entire fricking galaxy in the process?
                I don't know what you mean by this. Alert them how? The advanced species don't even know the reapers exist prior to ME1.

                Anyway, play the games before arguing over the story next time.

              • 3 weeks ago
                Anonymous

                >Saren is literally indoctrinated
                and not a husk.
                >Completely untrue
                I don't care if they are sending a few ships to harass other worlds, the game makes it clear that the batarians are hit before anyone else realizes what's going on, then Earth, and then Palaven.
                your claim that they "have enough ground troops to attack every capital planet at once" is horseshit.
                >Yes, and?
                and I was explaining that to you since you are apparently too moronic to understand that if Sovereign can interface with the Citadel, that means that the reapers anticipated that they might need to directly open the relay themselves at some point, making your argument that the whole thing is some bizarre new plan fall apart.
                >I've played all 3.
                I don't think I believe you.
                >That makes no difference since it means Sovereign just had to wait for 2 more years.
                first off, what the frick makes you think he's aware of where they are?
                secondly, of course it fricking makes a difference, your entire argument is based on the premise that the reapers could reach the Milky Way faster than Sovereign could open the relay, and you have no way of knowing if that's true.
                you disingenuous little frick.
                >You just argued against taking the citadel
                I see the little tardbaby is still struggling to distinguish between the concept of
                >take enemy fortress via secret entrance and surprise attack
                and the concept of
                >take enemy fortress by just throwing your men up to die against the walls until hopefully you break through
                which is normally something that moron children can grasp when they learn what a Trojan horse is, or when they play any kind of sport where deception is a factor.

                >he should have waited for the reaper fleet so they can attack it together
                and alert the entire fricking galaxy in the process?
                >their plan always relies on people adapting the technology they left behind without properly understanding it.
                understanding the Citadel or mass effect technology is entirely different from being able to spoof an IFF, something that actually happens in ME2.
                >First of all, why would they be on alert?
                because huge scary ships are flying around the galaxy.
                >why would that matter?
                because organics would shoot the huge scary ships that are flying around the galaxy.
                >The only reason the various species are even putting up a fight in ME3 is because of the reaper technology they got in ME1.
                a single human fleet managed to destroy a reaper in ME1.
                >So they can use the relay network to get to the citadel
                literally what the frick do you think that has to do with what I'm saying? of course they can get to the Citadel. what the frick do you think happens AFTER they get to the Citadel and it's sealed and the Citadel fleet is firing at them and every other fleet is pouring in behind them?

                stop being a disingenuous little c**t.

              • 3 weeks ago
                Anonymous

                >all the sequels established is that they can enter via other relays, which doesn't contradict anything in ME1.
                Yes it does. Why do the Reapers need to use Saren, the Geth and the Collectors? Because they need their pawns to do their work so they can enter the galaxy.

                If they can just turn around a Mass Relay to enter the galaxy, then why do they need pawns in the first place?

              • 3 weeks ago
                Anonymous

                >If they can just turn around a Mass Relay to enter the galaxy, then why do they need pawns in the first place?
                did you read a fricking thing I said?
                >"ME1 was the one that established that the reason for the Citadel existing wasn't just so that the reapers could enter, but so that they could cripple any resistance in a single blow."
                what the actual frick is your argument?
                >be reaper
                >have long list of relays that you can enter the galaxy from
                >one of them allows you to immediately capture the most defensible stronghold in the entire galaxy from the enemy's side to your own, while also taking out the galactic government, disrupting any resistance against you, brainwashing key political figures to create additional confusion and sabotage among your enemies, and also gaining access to valuable intel like census data, military secrets, etc.
                >"NAH LET'S NOT GO THROUGH THAT ONE LET'S JUST DO ANOTHER ONE INSTEAD CUZ IT'S EASIER"

              • 3 weeks ago
                Anonymous

                Again, you're ignoring the fact that the Reapers had to have pawns. If they could just turn a mass relay around they wouldn't need pawns in the first place and instead would have just entered the galaxy in force.

                Another reason to take the citadel first was because it controlled the mass relay network. They would turn off all the mass relays to hamper resistance. Something the ME3 writers forgot about.

              • 3 weeks ago
                Anonymous

                >you're ignoring the fact that the Reapers had to have pawns
                literally what in the frick are you talking about?
                are you trying to imply that the reapers' ability to brainwash their enemy is somehow a flaw?
                why the frick would they EVER do ANYTHING that would possibly risk themselves when they could easily use subterfuge?
                how in the FRICK is a straightforward invasion on equal ground preferable to an blitz that immediately takes out the opposing government?
                because it requires PAWNS? the thing reapers do all the time, even without thinking about it? the thing that makes them far more dangerous than just big ships? the thing that allows them to control people to the extent that they can only escape through death?
                why the frick WOULDN'T they do that?
                because it takes decades? an insignificant blip on the lifespan of a reaper?
                christ you people are literally fricking braindead.

              • 3 weeks ago
                Anonymous

                Are you fricking dense? The entire point of the Reapers using Saren and the Geth and the Collectors were to use them to help bring the rest of the Reapers into the galaxy. If they can just wait a couple more years to where they can get close enough to just turn a mass relay around then why did they bother with Saren and the Collectors?

              • 3 weeks ago
                Anonymous

                >If they can just wait a couple more years to where they can get close enough to just turn a mass relay around then why did they bother with Saren and the Collectors?
                see:

                motherfricker did you forget the part where capturing the Citadel allows them to take out the galactic government, acquire the most defensible position in the galaxy, and gain access to incredibly useful intel like census data?

                are you the same sperg who shows up in every thread with these moronic arguments?

                tard

              • 3 weeks ago
                Anonymous

                Yes, that was the established reason for it in ME1, which they retconned in 3 by not following the same plan.

              • 3 weeks ago
                Anonymous

                >which they retconned in 3 by not following the same plan.
                >by not following the same plan.
                >the same plan.
                how the frick is "take out the most defensible position in the galaxy in a single surprise attack" the same plan as "just throw all your forces against the most defensible position in the galaxy while every single enemy fleet can flank you at any point"?
                are you legitimately mentally moronic?

                >enemy has a fortress
                >bribe guy inside the fortress to open the gate at night
                >oops that plan failed
                >better just blindly throw my entire army against the fortress instead of cutting their supply lines and conducting a proper siege

              • 3 weeks ago
                Anonymous

                >Mass Effect 1
                >The Citadel is a trap that is setup by the Reapers that allows them to fast travel and cripple the galaxy all at once
                >Stop Sovereign and you ruin their plan
                >Mass Effect 2
                >Lol, the Reapers didn't need the Citadel. They are here now.
                It's really not that hard to see a difference.

              • 3 weeks ago
                Anonymous

                be tired of it then, we've had to live with the consequences of ME2's retcons like that for a long time, it's okay that you're tired of what it directly caused

                I'm done talking to you. Go to bed already.
                I've heard it all before.

              • 3 weeks ago
                Anonymous

                >I've heard it all before.
                sometimes everyone telling you that you're wrong doesn't make you galileo
                you're the tired one, "go to bed"

              • 3 weeks ago
                Anonymous

                everyone telling you that you're wrong doesn't make you galileo
                You know had any one of them been actually right, I wouldn't still be here, making the same argument, 12 years later. Did you ever think of that?
                And idiot is born every minute.
                At this point, you're just another one.
                And you are right, I am going to bed.
                Maybe you'll figure it out yourself, one day, why ME3 is shit.
                Because even what it does, isn't good.
                And that's entirely on ME3.
                Even if you moved the same shit to another game, it would still not be good.
                It will never be good.
                And whether all these things were executed just as badly in ME2, then you only got a worse ME2.
                But you never thought of that. In fact, I bet you think ME3 was great.
                Because you're an idiot.

              • 3 weeks ago
                Anonymous

                >In fact, I bet you think ME3 was great.
                No, I really, really don't. Even DA2 is better than ME3. Feel free to chalk that up to another one of several things that you're wrong about though.

              • 3 weeks ago
                Anonymous

                >Mass Effect 3
                >The Reapers ignore the Citadel for almost the entire game in direct contradiction to their usual strategy of using it to shut down effective forms of interstellar travel
                they dropped the fricking ball when they couldn't decide the what and why of the Reapers and just kept dropping it harder
                dating sim apologists will defend it anyway though

              • 3 weeks ago
                Anonymous

                >dating sim apologists will defend it anyway though
                i forgot these were a thing that exist here, they probably have N7 hoodies too
                ME2 and beyond are irredeemable but waifuism seems like a powerful drug they use to ignore the faults stemming from there

              • 3 weeks ago
                Anonymous

                be tired of it then, we've had to live with the consequences of ME2's retcons like that for a long time, it's okay that you're tired of what it directly caused

              • 3 weeks ago
                Anonymous

                >And why the Reapers being hundreds of thousands of unkillable space death squids
                They didn't have to be unkillable. They had every logical chance to bridge that. Instead they wasted it on daddy issues. Writing a series where the heroes put up a fight and lose is fight. Writing a series where the heroes does nothing and loses, is not.

              • 3 weeks ago
                Anonymous

                >They didn't have to be unkillable.
                Then what's the fricking point?
                Have the Normandy take down twenty of them in a single run, make them utterly useless. Make the Reaper invasion a joke. Make Sovereign's threats make him look like an idiot.

              • 3 weeks ago
                Anonymous

                >Have the Normandy take down twenty of them in a single run
                Frick off with that. No said anything about turning the game into musou. Pretending to be a moron doesn't help you get your point across, it just makes you a moron.

              • 3 weeks ago
                Anonymous

                You're not providing a realistic alternative.
                All you do is b***h and whine, while having nothing to offer, and all your ideas come off as stupid.
                "Let's depower the Reapers, to the point they are a conventionally managable threat"
                So let's undo what ME1 did, basically. Because that's where the issue starts.
                You don't even understand what you're saying.
                I'm tired of your bullshit.

              • 3 weeks ago
                Anonymous

                >You're not providing a realistic alternative.
                Quick summary of what I already said but you were too busy sucking dick to read.
                >Advance forces (Reaper and Geth) attack and decimate Citadel forces
                >Sovereign and Geth get routed
                >Afterwards study said advances forces to improve own military. If you can't study the Reapers, at least study the advance machine race that hadn't been seen in 300 years that still gave you problems
                >Use the differences in technology to improve own technology over the years
                All of this is logical responses based on real world history. Instead, what we got in 2 was:
                >See no evil, hear no evil, speak no evil.
                Even if you don't want to believe in the Reapers, there's no reason not to improve things so the Geth don't frick you again.

              • 3 weeks ago
                Anonymous

                >dude, just use science on the remains
                The reapers are more interesting the less they let the milky way understand them

              • 3 weeks ago
                Anonymous

                Cool, then what about the Geth? The Geth hadn't been seen in centuries and roll up with a small armada. Why not dive into their shit and get more than a gun in the second game?

      • 3 weeks ago
        Anonymous

        Mass effect 1 was the one that made artefacts indoctrinate, you omega moron.

  8. 3 weeks ago
    Anonymous

    ME1 is a 6/10, 2 is a 3/10 and 3 is a 1/10.

    • 3 weeks ago
      Anonymous

      so without the contrarian debuff its 9/10, 7/10 and 5/10

      thanks anon

  9. 3 weeks ago
    Anonymous

    By 2024 standards it was pretty much a masterpiece.

  10. 3 weeks ago
    Anonymous

    Still coping, 12 years later.
    Imagine if it had just been a good game to begin with, how much time it would have saved everyone.

  11. 3 weeks ago
    Anonymous

    he was the best part of the game

    • 3 weeks ago
      Anonymous

      That's embarrassing.

  12. 3 weeks ago
    Anonymous

    The poem Ashley recites in ME1

  13. 3 weeks ago
    Anonymous

    It's better than 2 and Andromeda.

  14. 3 weeks ago
    Anonymous

    mass effect 1 to 2 is a much larger decline in quality than 2 to 3
    if we're being honest the only thing putting 2 above 3 is mordin

    • 3 weeks ago
      Anonymous

      2 also has Lair of the Shadow Broker and Project Overlord.

      • 3 weeks ago
        Anonymous

        true, those should be up for consideration in how much 3 could usurp it

    • 3 weeks ago
      Anonymous

      >if we're being honest the only thing putting 2 above 3 is mordin
      lol, lmao

  15. 3 weeks ago
    Anonymous

    it was pretty awful
    mordin going back on his life work
    reapers making a synthetic rachni
    quarians being dips hit morons trying to take back their homeworld at the worst possible time
    illusive man indoctrination was too obvious
    the writing just felt very different, like an entirely new author was given the pen
    combat was good, but the same 3 factions of enemies got old fast and by the end of the game you are extremely bored
    don't even get me started on the ending, the concept of the catalyst was a fricking cop out that betrayed a reality that the writers had no idea what to do in me3 by the end of me2

  16. 3 weeks ago
    Anonymous

    there are rough spots but most of the 'bad writing' complaints are flat-out wrong. it's not bad, it's just unfinished. they clearly didn't have the time or money to implement half of what they wanted and the whole game feels janky as frick once you finish Tuchanka.

  17. 3 weeks ago
    Anonymous

    Its pretty bad. The combat was fine, but everyone plays ME for story and it really shit the bed.

  18. 3 weeks ago
    Anonymous

    In terms of combat it is better than ME2.
    ME2 has better characters, but ME3 has a better plot even when you include the ending.
    Outside of the DLC, ME2 is totally unimportant to the story. I don't know if I should blame ME2 or ME3, but when all the characters in ME2 can die, yet you get pretty much the same story in ME3, ME2 feels irrelevant

    • 3 weeks ago
      Anonymous

      >but ME3 has a better plot even when you include the ending.
      No, it doesn't. ME3 retcons so much.

      >Outside of the DLC, ME2 is totally unimportant to the story. I don't know if I should blame ME2 or ME3, but when all the characters in ME2 can die, yet you get pretty much the same story in ME3, ME2 feels irrelevant
      That's all ME3's fault for not caring on what they wrote in 2.

      In a way I think the Leviathans are worse than the Star Child.

      >all of our thrawls are creating machines to do their work for them which then turn on them :~~*~~*(
      >guess we should make a machine too; they certainly won't turn on us!

  19. 3 weeks ago
    Anonymous

    In a way I think the Leviathans are worse than the Star Child.

    • 3 weeks ago
      Anonymous

      i beat me3 for the first time last year and the star child was the worst part about the ending for me

  20. 3 weeks ago
    Anonymous

    Never bought the remasters. Will never buy another Mass Effect. I don't play SBI games.

    • 3 weeks ago
      Anonymous

      the butt shot was clearly a mistake you tard.
      but it's good that zoomers like you aren't getting into the series. if you were older you would remember how everyone made fun of the ass shot and how embarrassing it was.

  21. 3 weeks ago
    Anonymous

    >there are still people who think Mordin was out of character and completely misunderstood everything about his loyalty mission

    • 3 weeks ago
      Anonymous

      The game trying really hard to show the genophage was wrong is cringe.
      Krogans are moronic monkeys and they need to be genocided or kept under control.

  22. 3 weeks ago
    Anonymous

    ME3 was dealt a shit hand since ME2 arrival destroyed the grand meaning of everything before it
    ME3 was decent despite that
    and the fact that the reapers decided to assault every homeworld in the galaxy within the first 5 minutes of the game but for some reason not the citadel
    and kai leng
    and the fricking dream sequences

  23. 3 weeks ago
    Anonymous

    I would chew liaras butthole

  24. 3 weeks ago
    Anonymous

    Definitive tier list

  25. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      I'm still mad - all the hundreds of more creative crew and even fan concepts floating around prior to production, and in the end they went with 'just take some random google pic, tint it purple, and shop out some fingers'.

      It really just summed up how lazy the entire production was.

      • 3 weeks ago
        Anonymous

        >oink
        talifats btfo LMAOOOO

        • 3 weeks ago
          Anonymous

          even pigtali would have been preferable to what we got

          • 3 weeks ago
            Anonymous

            we're all in this together bro
            though taligays are unironically cradle snatching a stars in their eyes teenager

            • 3 weeks ago
              Anonymous

              If you could romance her in ME1, sure, but she's a grown ass independent woman as of ME2.

              • 3 weeks ago
                Anonymous

                >2 years later
                anon

            • 3 weeks ago
              Anonymous

              >cradlesnatching
              have a nice day retad low test zoomer

      • 3 weeks ago
        Anonymous

        What's up with Mass Effect and cameltoe?

  26. 3 weeks ago
    Anonymous

    that bad? it's awesome. 2 & 3 are the best games ever made.

  27. 3 weeks ago
    Anonymous

    the gameplay was actually pretty fun, vanguard was like being a murder pinball. it definitely felt like there was an objectively correct way to play through the missions and planets though.

    the revolving door of familiar faces and references to the earlier games worked some of the time but other times it felt way too self celebratory and like a victory lap for the series at times, it would actively break immersion because the fan service was just so heavy handed. maybe the die hard franchise fans appreciated it more, it was very clearly a love letter from the devs to their core fan base. I'll say that the squad mate house party was probably one of the more memorable parts of the trilogy, it had a similar vibe to the episode of Avatar the last Airbender right before the climax where they go to the playhouse and the writers just make fun of the story and characters a bit, though like all Bioware products the writers are too up their own ass to really commit to letting their hair down and poking fun at themselves.

  28. 3 weeks ago
    Anonymous

    >brought back indoctrination bullshit
    >broken codex/journal
    >day 1 dlc
    >power combos combat
    >frag and smoke grenade spam
    >shit (same) endings
    yeah i'm thinking it's that bad

    • 3 weeks ago
      Anonymous

      >fans come up with indoctrination theory, which is total cope, but would have at least given bioware an out to salvage their dumpster fire of an ending
      >instead they seethe so hard that they release a DLC solely to add in a hidden ending where if you refuse to make a decision the game says "FRICK YOU, EVERYONE DIES! YOU SHOULD HAVE PICKED A COLOR, c**t!"
      shit was beyond petty

  29. 3 weeks ago
    Anonymous

    It was underwhelming as hell. It should have been given more time so it could have a proper closure where all the squad mates were playable and all the other choices throughout the trilogy didn't only amount to some stupid assets.

  30. 3 weeks ago
    Anonymous

    Post them.
    But yeah DS3 is a game of great highs and Kai Leng lows.

  31. 3 weeks ago
    Anonymous

    time passes
    and standards keep plummeting

  32. 3 weeks ago
    Anonymous

    so what was the OG mass effect story that never was, inspired from? what were the closest sci fi that were clear ideas were lifted from it was it ever said
    ?

  33. 3 weeks ago
    Anonymous

    I wanted to fug EDI.

  34. 3 weeks ago
    Anonymous

    I agree. Especially trying to factor all the decisions across the entire trilogy

  35. 3 weeks ago
    Anonymous

    It's fun enough to play and I didn't really get that offended by the story because only an idiot would choose anything but destroy and my, I guess, headcanon was that the final dialogs were just a flawed debate with a reaper. My problem is that it opens up with the reapers so you spend like 60 hours just fricking around while your race is being wiped out. I played the first 2, a few times but only 3 once. Favorite was 2 because of the vanguard gameplay and the fact it's just companion missions instead of the lame ass reaper storyline.

  36. 3 weeks ago
    Anonymous

    the gameplay is great but that's about it

  37. 3 weeks ago
    Anonymous

    It's not bad, it's just the weakest of the trilogy. That said, I think the first two games set a very high bar so that doesn't really "fault" the 3rd game.

    Andromeda was the one that didn't get me in.

  38. 3 weeks ago
    Anonymous

    >enough time has passed that people are unironically pretending ME3 wasn't dreck that betrayed its own story and crammed in some of the most bullshit decisions possible
    Grim.

    • 3 weeks ago
      Anonymous

      More like the hivemind moved onto other things to freak out about and now you can get a mature opinion on the game. Plus this entire thread is just saying that the story isn't great, but the gameplay is fun. Even though, judging from the ME threads it seems like 90% of people here either didn't listen to any of the dialog or even didn't play the game at all because they regularly claim shit like Mordin wanting to reverse the genophage "comes out of nowhere" when his entire character story in 2 is poking holes in if he did the right thing.
      >but I told him it's good!
      Well maybe he came to the conclusion himself? Maybe you're not the center of the universe and characters can have their own agency? I feel like I'm talking to toddlers in those threads.

      • 3 weeks ago
        Anonymous

        so true only entitled chuds hated me3

  39. 3 weeks ago
    Anonymous

    I wish they would stick with the original dark matter based plot. It seems like Quarians related content was still heavily based around it, but then later in the development they decided to cut all the dark matter related stuff from the main plot.

  40. 3 weeks ago
    Anonymous

    Something can be decent but still a disappointment.

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