Wavedashing was something Sakurai decided for Melee. Just like how L-Cancelling/Z-Cancelling wasn't a "bug" and was an intentional feature, Sakurai put it in an official website for Smash 64 way before Melee even existed. These things were not accidents, they were implemented on purpose. Sakura in a Nintendo Power interview said they noticed wavedashing and made a conscious effort not to remove it, he also said they made another conscious effort to remove wavedashing from Brawl. These aren't bugs or accidents.
Source: Sakurai's interview from nintendo power v228.
Also, Sakurai himself was actually wavedashing all the way back in 2002.
https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return583.html
It's funny because a billion years later, zoomzooms are still seething over Smellee. Even with all the newer graphics, character reveal hype, Smellee lives on due to pure fun unrestricted gameplay. And now it has even better netcode than the other Smash games, it's really unfair.
>better netcode
And less character variety
I do not want to fight the same fricking falcos ad infinitum, I will avoid slippi (and thus melee) for this reason alone
>zoomzooms seething
Melee is only alive because of the dockids riding the melee gods wieners. If mango decided to stop playing the whole scene would get noticeably less exposure. Just take the tournament and smash con this weekend for example does anyone care about the melee one where fricking ginger is the favor to win it?
Would anyone care about Ultimate if it didn't have Leo, Esoy, Void, etc all playing? Top players make the tournament more high profile. Of course nobody's gonna fricking care if a guy who drops sets to n0ne's ganon secondary is the top dog.
Ultimates top players have significantly less wienerriders than the melee top players and have a much greater chance of being upset so it's interesting if they lose to randoms. Melee doesn't get interesting until top 8 at super majors because all the shitters are boring as frick and all play fox, Marth, or falco.
3 years ago
Anonymous
>Ultimates top players have significantly less wienerriders than the melee top players
All of the top ultimate personalities have 120k+ followers on twitch and the only melee players to have numbers like that are mango, who's been around forever, and hbox, who streams ultimate.
>have a much greater chance of being upset so it's interesting if they lose to randoms
Zain is more likely to lose in an upset than Leo is.
3 years ago
Anonymous
>Ultimates top players have significantly less wienerriders than the melee top players
What other game can you frick a 15 year old as a 20 year old, admit to it, apologize, come back 6 months later and say you were just kidding and you didn't actually do it and were raped, and have twittergaygos defend you and call for your unban
oh my god we have this argument all the time, wobbling is literally banned because it works with like maybe 12 characters out of the roster competitively, even in doubles you wind up trying to wobble/wombo combo because it looks cool, but you can't reliably do it unless you gang up on the sole player.
I don't know why they can't make a newer Smash game with crisp, precise controls and good movement options like melee. It doesn't have to be wavedashing, just some kind of interesting universal movement options like many fighting games have. That's really the core reason why people keep playing melee.
Ultimate might be the worst game in this regard, yes even worse than Brawl or 4 because the ridiculous input buffer. The buffer system is one of the biggest reasons top level play hardly sees any cool combos except loops with the same move. Anything more precise will almost always be dropped because the game thinks you're trying to do something else. The buffer system is genuinely so bad it actually pushed some people back to melee.
Rolling is shit, slow, and easily punished. It was only good in Smash 4. Why do you think some of the first advice people trying to get into competitive Melee and Ultimate are always given is "roll less"
>I don't know why they can't make a newer Smash game with crisp, precise controls and good movement options
They have it's ca- >like melee
Frick no, melee's controls aren't "crisp" by any stretch of the imagination. Hell they're literally broken.
>Smashgays cry about wobbling to the point it's banned despite IC's not even being the best characters or winning majors consistently >Meanwhile MvC chads lived through Zero loops, Dark Phoenix, Iron man infinite, Vergil, and the entirety of MvC2 Sent/Mag/Storm/Cable
Why are Smash players such casuals?
Those games got sequels that did actual justice to the previous games (Barring MvCi) so the playerbase just moved on.
Brawl was a complete shitshow gameplay-wise compared to Melee and Sakurai will never make another Smash game like it.
wobbling is so braindead easy that it basically kills low to mid level play where people dont grind out how to not get grabbed
whereas getting infinited/ToD'd IS what mahvel is all about, everyone plays the game for that very reason
it would be like if Zero's loops were the one and only ToD in the game, no one else had that damage, no infintes TAC or otherwise, and no x-factor
Wobblers are all talentless homosexuals and it's a shame that such a brainless technique has held the character's meta development back by 10 years. Although admittedly I will miss shit like this
>have to install, set-up and configure dolphin >have to get a bios >have to get a controller working with dolphin >have to install slippi >have to set up netplay >have to get a copy of melee for the iso
literally impossible
How many tournament did Ice Climbers even win before wobbling was banned?
If you were to exclude locals, I imagine the number of notable tournaments won by ICs was less than 10
actually no, that's why its banned
HUURRRR IT'S NOT A BUG, IT"S A FEATURE
Just like that wave-dashing cancer?
home come no one complains about movement tech in other fighters but in smash it's a big nono
general nintendo dicksucking and idol worshiping
Frick korean backdashing in Tekken
wave-dashing is an feature, sakurai himself said it
Wavedashing was something Sakurai decided for Melee. Just like how L-Cancelling/Z-Cancelling wasn't a "bug" and was an intentional feature, Sakurai put it in an official website for Smash 64 way before Melee even existed. These things were not accidents, they were implemented on purpose. Sakura in a Nintendo Power interview said they noticed wavedashing and made a conscious effort not to remove it, he also said they made another conscious effort to remove wavedashing from Brawl. These aren't bugs or accidents.
Source: Sakurai's interview from nintendo power v228.
Also, Sakurai himself was actually wavedashing all the way back in 2002.
https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return583.html
It's funny because a billion years later, zoomzooms are still seething over Smellee. Even with all the newer graphics, character reveal hype, Smellee lives on due to pure fun unrestricted gameplay. And now it has even better netcode than the other Smash games, it's really unfair.
>better netcode
And less character variety
I do not want to fight the same fricking falcos ad infinitum, I will avoid slippi (and thus melee) for this reason alone
>zoomzooms seething
Melee is only alive because of the dockids riding the melee gods wieners. If mango decided to stop playing the whole scene would get noticeably less exposure. Just take the tournament and smash con this weekend for example does anyone care about the melee one where fricking ginger is the favor to win it?
Would anyone care about Ultimate if it didn't have Leo, Esoy, Void, etc all playing? Top players make the tournament more high profile. Of course nobody's gonna fricking care if a guy who drops sets to n0ne's ganon secondary is the top dog.
I watch smash tournaments to see Luigi win. Don't care who's playing as him.
Damn I guess you haven't watched anything besides shitters in pools play then, huh
Ultimates top players have significantly less wienerriders than the melee top players and have a much greater chance of being upset so it's interesting if they lose to randoms. Melee doesn't get interesting until top 8 at super majors because all the shitters are boring as frick and all play fox, Marth, or falco.
>Ultimates top players have significantly less wienerriders than the melee top players
All of the top ultimate personalities have 120k+ followers on twitch and the only melee players to have numbers like that are mango, who's been around forever, and hbox, who streams ultimate.
>have a much greater chance of being upset so it's interesting if they lose to randoms
Zain is more likely to lose in an upset than Leo is.
>Ultimates top players have significantly less wienerriders than the melee top players
What other game can you frick a 15 year old as a 20 year old, admit to it, apologize, come back 6 months later and say you were just kidding and you didn't actually do it and were raped, and have twittergaygos defend you and call for your unban
>and have a much greater chance of being upset
how come this only works on half the cast
why don't people ever mention that when bringing it up
It works on everyone.
It works on all characters that have space for it to work.
Which is every character
oh my god we have this argument all the time, wobbling is literally banned because it works with like maybe 12 characters out of the roster competitively, even in doubles you wind up trying to wobble/wombo combo because it looks cool, but you can't reliably do it unless you gang up on the sole player.
You're just wrong, there is no argument to be had.
There are literally no instances of wobbling being executed persistently in melee
It's banned because it's inconsistent, not because it's an infinite
Never reply to namegays, they are moronic and their posts are worth nothing.
wobbling works on every character
anyone got kino clips for matches on pokemon stadium?
Just don't get grabbed bro
>WOBBLING IS A BAG
>starts wave dashing
I don't know why they can't make a newer Smash game with crisp, precise controls and good movement options like melee. It doesn't have to be wavedashing, just some kind of interesting universal movement options like many fighting games have. That's really the core reason why people keep playing melee.
Ultimate might be the worst game in this regard, yes even worse than Brawl or 4 because the ridiculous input buffer. The buffer system is one of the biggest reasons top level play hardly sees any cool combos except loops with the same move. Anything more precise will almost always be dropped because the game thinks you're trying to do something else. The buffer system is genuinely so bad it actually pushed some people back to melee.
>just some kind of interesting universal movement options like many fighting games have
smash has that, it's called a roll
Rolling is easily countered and you can't control distance or act out of it.
>Rolling is easily countered
Not if you trick your opponent and roll where they won't expect you to roll.
>you can't control distance
Sure you can:
>roll away for more distance
>roll in for less distance
>spotdodge for no change
>act out of it
You can quickly do a jab or tilt right after it ends, or jump out of the way before you get attacked.
Rolling is shit, slow, and easily punished. It was only good in Smash 4. Why do you think some of the first advice people trying to get into competitive Melee and Ultimate are always given is "roll less"
I can't wait for ultimate modding to become a huge thing. It's already got so much shit, it's the perfect base for a new project M. One day
>I don't know why they can't make a newer Smash game with crisp, precise controls and good movement options
They have it's ca-
>like melee
Frick no, melee's controls aren't "crisp" by any stretch of the imagination. Hell they're literally broken.
They literally banned it.
Now. Search for #CHAN for doubles.
Is this the same seethe that's powering the Spongebob fighting game shill campaign right now?
The scene turned its backs on Quebec smash and Ally, so it only makes sense that they'd turn their back on the rest of the scene.
Don't get grabbed idiot
I don't play or care for Melee, but I'll defend it. Ice Climbers were my main back then so I support anything and everything they do.
based. Ice Climbers were like 8th in the game with Wobbling, they were just gutted.
>Smashgays cry about wobbling to the point it's banned despite IC's not even being the best characters or winning majors consistently
>Meanwhile MvC chads lived through Zero loops, Dark Phoenix, Iron man infinite, Vergil, and the entirety of MvC2 Sent/Mag/Storm/Cable
Why are Smash players such casuals?
>Lived through
That implies MvC isn't dead as frick like Turd Strike and all other retro fighting games FGCBlack folk love to prop up
Those games got sequels that did actual justice to the previous games (Barring MvCi) so the playerbase just moved on.
Brawl was a complete shitshow gameplay-wise compared to Melee and Sakurai will never make another Smash game like it.
wobbling is so braindead easy that it basically kills low to mid level play where people dont grind out how to not get grabbed
whereas getting infinited/ToD'd IS what mahvel is all about, everyone plays the game for that very reason
it would be like if Zero's loops were the one and only ToD in the game, no one else had that damage, no infintes TAC or otherwise, and no x-factor
Anyone want to play melee? It's been a whlie : trap#930
Give me a bit to grab my stuff and I'll find my connect code
#FRAG266
searching
ggs
Alright well you haven’t shown up, so just (you) me if you see it later, the # goes between the name and numbers as usual, just screwed out up.
based
Reminder that meleegays were the ones pushing for hero to be banned back when he released too. NEVER listen to a meleeBlack person
its banned doe
Wobblers are all talentless homosexuals and it's a shame that such a brainless technique has held the character's meta development back by 10 years. Although admittedly I will miss shit like this
>talentless
If it's so talentless then just don't get caught aHAhaHAhaHAHAHA
nah I think I'll just enjoy it being banned in my region instead kek
Just learn how to do handoffs moron, the end result off of a grab is the same.
play my yoshi
AAAA#900 (NA mid-west)
how?
go to direct, type in my code, tell me your code
Assuming you don't know what Slippi is.
>slippi.gg
>Got to Direct Play
>Type in code and share your code in the thread
>play
>have to install, set-up and configure dolphin
>have to get a bios
>have to get a controller working with dolphin
>have to install slippi
>have to set up netplay
>have to get a copy of melee for the iso
literally impossible
... what was the point of this?
They wouldn't though, wobbling has been banned for like a couple years now.
This
How many tournament did Ice Climbers even win before wobbling was banned?
If you were to exclude locals, I imagine the number of notable tournaments won by ICs was less than 10