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  1. 3 weeks ago
    Anonymous

    https://www.gamesradar.com/dragon-age-creator-says-that-if-crunch-is-the-only-way-to-make-massive-games-maybe-the-industry-deserves-to-die/

    • 3 weeks ago
      Anonymous

      You're supposed to pay for ads.

  2. 3 weeks ago
    Anonymous

    >NOOOOOO I DONT WANNA WOOOORK!! THIS IS LITERALLY A HECKIN HOLOCAUSTERINO!!

    • 3 weeks ago
      Anonymous

      Nah. The average phillipino and indian man on coding and modeling gets paid less than the starting wage of a gas station attendant, there's no way in hell anyone wants to intentionally make a video game for a corp unless they get a piece of the money laundering.

      • 3 weeks ago
        Anonymous

        AI is free and can probably code 1000x better than pajeet.

        ITS WHY WE MADE AI!? SO DEVS NEED 10 PPL, NOT 1000!

    • 3 weeks ago
      Anonymous

      this. Crunch to the millenial/gen z is what actual normal work was to every previous generation.

      • 3 weeks ago
        Anonymous

        Millenials and gen z work two jobs to pay their bills and live in a fricking 1 bedroom cages

    • 3 weeks ago
      Anonymous

      why dont these idiots just unionize?

      Crunch only exists because game devs are lazy 99% of the time

      They're not literally fired moron.
      Companies will sabotage you and make your work harder until you inevitably give in and leave. Or they'll tell you that you aren't performing up to expectations and let you go.
      And since Millennials are pathetic spineless losers they dont even question it or hire a lawyer to sue for a nice chunky settlement.

      Human Resources and Unions were infiltrated years ago, they only exist to protect the company. You complain about something? Guess what they'll get rid of you and when you have no talent or are bottom of the barrel (like all the DEI hires) then you have absolutely no rights and keep your head down.

      Sorry anon but you're an actual idiot if you think any of that stuff works.

      You guys really do not understand how companies fundamentally work. Diversity hiring make it so your employees are less likely to unify and unionize against the people on top.
      And that's statistically correct, if you actually look at the information regarding the factors of race and racial identity in workspaces.

      These corporations have everything on locked down, but heeeey atleast I get to wave my LGBT flag at my desk!

      • 3 weeks ago
        Anonymous

        >Corporations
        Jews, The israelites in the upper positions of your company.
        They want to be seen as faceless "corpos" but it's israelites.

        • 3 weeks ago
          Anonymous

          It's not always israelites, they're piece of shits like Tim Cook or like Blizzard that hired piece of shit literal glowBlack folk (look this up its true) straight out of the NSA.

          • 3 weeks ago
            Anonymous

            I don't know where my head was when I typed this out, Anyway the gaming industry is beyond fricked up.
            Unionizing will never fix this, people would have to leave their desks and protest similar to occupy wall street by the tens of thousands to get things moving, but as I said before millennials are spineless losers too busy virtue signaling on Twitter and arguing over pointless politically charged opinions on the internet

  3. 3 weeks ago
    Anonymous

    why dont these idiots just unionize?

    • 3 weeks ago
      Anonymous

      Because they get fired if they do

      • 3 weeks ago
        Anonymous

        Then why don't they start their own indie studio where they can work as little as they want

        • 3 weeks ago
          Anonymous

          Because they have no talent to run their own company.

      • 3 weeks ago
        Anonymous

        Illegal

        • 3 weeks ago
          Anonymous

          >"Erm, ackshually, I didn't fire them because they unionized. I fired them to cut costs."
          Every. Single. Time.

        • 3 weeks ago
          Anonymous

          They're not literally fired moron.
          Companies will sabotage you and make your work harder until you inevitably give in and leave. Or they'll tell you that you aren't performing up to expectations and let you go.
          And since Millennials are pathetic spineless losers they dont even question it or hire a lawyer to sue for a nice chunky settlement.

          Human Resources and Unions were infiltrated years ago, they only exist to protect the company. You complain about something? Guess what they'll get rid of you and when you have no talent or are bottom of the barrel (like all the DEI hires) then you have absolutely no rights and keep your head down.

          Sorry anon but you're an actual idiot if you think any of that stuff works.

          • 3 weeks ago
            Anonymous
    • 3 weeks ago
      Anonymous

      Unions would unironically make their conditions even worse over in America

      • 3 weeks ago
        Anonymous

        sure, if there's no legal protection for unionized workers and they all pushed out of the company

      • 3 weeks ago
        Anonymous

        And everywhere else.
        t. non-american

      • 3 weeks ago
        Anonymous

        And everywhere else.
        t. non-american

        I really hope you're getting paid for this.
        If you're bootlicking for free that's sad.

        • 3 weeks ago
          Anonymous

          Name one good union that's really just totally improving the conditions they are in. Writers Union is trash, Teachers Union is trash, Police Unions enable police to murder. Please name a good union.

        • 3 weeks ago
          Anonymous

          >Can recognize that corporations only care about money and nothing else
          >Can't recognize that unions only care about money and nothing else
          Unions were a great invention when people were willingly chucking kids into mineshafts. They are nothing but fronts for organized crime now.

          • 3 weeks ago
            Anonymous

            Ever heard of peace through many enemies?

          • 3 weeks ago
            Anonymous
          • 3 weeks ago
            Anonymous

            This. The good a union can do has already been done. Unions now are just
            >pay someone out of every paycheck so that I don't have to work weekends unless it's my designated weekend, and I can't trade shift either without paying a fine.

            I worked as a flight attendant and the union was a fricking scam.

      • 3 weeks ago
        Anonymous

        t. Pinkerton homosexual

        • 3 weeks ago
          Anonymous
      • 3 weeks ago
        Anonymous

        Unions exist in Britain solely so Communist dinosaurs larping as if Thatcher is still in power can pretend they matter. The most recent leadership election in the biggest workers union had a turnout of 15%.

    • 3 weeks ago
      Anonymous

      Unions will just lead to even more bloat. The issue is a lack of leadership. This issue is rampant across multiple industries.

    • 3 weeks ago
      Anonymous

      Because Americans got cucked so hard by the israelite they have an irrational fear of unions. They even make up lies about it to justify their irrational fears to the point they manifest.
      Everywhere else in the civlised world it works as intended where companies cant do whatever the frick they want.

      • 3 weeks ago
        Anonymous

        And thus your economies are completely irrelevant, nice regulations lmao

        • 3 weeks ago
          Anonymous

          >i want to get exploited like a third world worker but pay out the ass for everything
          k

          • 3 weeks ago
            Anonymous

            >third world

            • 3 weeks ago
              Anonymous

              Somehow less diverse than the US

    • 3 weeks ago
      Anonymous

      Hey, cool it with the antisemitism.

    • 3 weeks ago
      Anonymous

      Ah yes then video games can take 15 years to come out and cost 200 bucks and play like shit still. Be sure to be on your best behavior even in single player or get banned, bigot.

    • 3 weeks ago
      Anonymous

      And what would the union do exactly? Oh right, they'd steal your wages and then pretend they're doing you a favor when you get fired so everyone else can earn a raise of mere pennies.

    • 3 weeks ago
      Anonymous

      Never mind that shit. Why don't they leave their terrible job and form an indie studio?

      • 3 weeks ago
        Anonymous

        many do
        but you have total over-saturation, 30-40 new games on Steam every day
        So its like playing a lottery if your game gets noticed, played by jutubers and gets enough sales to make you even a living wage let alone make a bank like ie Vampire survivors.
        Or you have to spend more money on the marketing/shills than on the game itselef.

    • 3 weeks ago
      Anonymous

      >American studios unionize
      >Execs close the studios, move them to Asia
      That is why.

    • 3 weeks ago
      Anonymous

      Because unions don't work unless you have this thing called leverage and it doesn't prevent you from getting fired later. People who call for a union like the idea of a union but don't really know what it takes to make it work. I know this because even though I'm not in a union, I do get the benefits from the union at my workplace. I keep up with them from inside and outside and do look at many articles of the dirty tricks that corpos do to undercut a union so I'm pretty sure I'm very well informed when I say when it does work it only is in specialized cases. Video game industry wouldn't be one of them because how institutionalized crunch and work outsourcing is at its core.

    • 3 weeks ago
      Anonymous

      Too many scabs in the industry. You could try and unionize, but it would only lead to you getting fired and blacklisted. It’s feasible to do unions in many other industries, specifically manual labor industries, but tech jobs, especially after all the layoffs, are another thing entirely.

      • 3 weeks ago
        Anonymous

        >You could try and unionize, but it would only lead to you getting fired and blacklisted
        If you attempt unionization and then they discipline you in any way, it's a violation of the National Labor Relations Act.

    • 3 weeks ago
      Anonymous

      >le heckin union
      kys commie

    • 3 weeks ago
      Anonymous

      This is a symptom of only working at 66% production when given a deadline. Get off your phone/social media and do some work.

    • 3 weeks ago
      Anonymous

      Unions don't stop crunch time or unfavourable hours
      >le just vote it away xD

  4. 3 weeks ago
    Anonymous

    No one wants "massive games", they want good, polished games.

    • 3 weeks ago
      Anonymous

      Tell that to graphicsgays, they're the reason vidya are so expensive to make now

      • 3 weeks ago
        Anonymous

        GRAFFIX was a mistake. We could have stopped at PS2 level graphics and gaming could focus on everywhere else and it'd be better off for it.

  5. 3 weeks ago
    Anonymous

    Crunch only exists because game devs are lazy 99% of the time

    • 3 weeks ago
      Anonymous

      This. It's the exact same as students who don't do assignments then suddenly need to do three in a week.

    • 3 weeks ago
      Anonymous

      Unironically not the fault of the game devs

    • 3 weeks ago
      Anonymous

      That's just office gays in general
      Spend 9h of a 10h shift having water cooler conversations, watching YT or playing Vidya alt tabbed or procrastinating answering 2 emails

    • 3 weeks ago
      Anonymous

      It's because higher-ups often have no fricking idea what it is they want to make, and they're figuring it out on the fly while everyone else is busting their asses.
      >t. narrative designer for an AA game that has been in active development for 4 years but basically completely restarted last year while we're supposed to release in 2024.

      • 3 weeks ago
        Anonymous

        this

        You get fricking awful deadlines AND the changing project demands often force you to throw away tons of work. You also get shit pay compared to other programmers in IT.

      • 3 weeks ago
        Anonymous

        Sounds like you're shit at your job and they need to hire a new manager. Stop destroying my hobby with your dumb fricking ideas.

    • 3 weeks ago
      Anonymous

      But tech trannies told us WFH was better for the industry or something. Efficiency and walkable cities or something...

    • 3 weeks ago
      Anonymous

      No, the game devs in the OP are right. Dragon Age: Origins would have been seen as an AA game by today standard.
      Since those supposedly lazy devs don't want to work crunch time, that's where the jeet outsourcing begins.

      • 3 weeks ago
        Anonymous

        Dragon age took the amount of work the average AAA game from today would take if 60% of the team weren't trannies and other "diverse" hirings. Back then the technology wasn't as powerful but now devs have a lot more tools

        • 3 weeks ago
          Anonymous

          True, but it's not crunch time if they enjoy it.
          Nothing is worse than having to carry the burden of a bunch of useless dead weight that solely exist just to make your life a living hell.

    • 3 weeks ago
      Anonymous

      Well there has to be some sort of shitty management and workflow somewhere, right? A game is in development for 5+ fricking years then suddenly it's like having to have an 800 word essay due tomorrow as the launch approaches, but why? Shouldn't the game mostly be finished a few months before launch? I know devs don't have control over when the game comes out as much as they'd like because of financial quarters and shit like that but the amount of crunch they need for a game after years of dev time is ridiculous, and the games come out broken half the time anyway.

    • 3 weeks ago
      Anonymous

      Why aren't supervisors and team leads checking project lists every week?
      Why aren't project managers getting updates on project completions every week?
      Why aren't designers breaking up projects into manageable pieces for teams to properly collaborate on in a timely fashion?
      Why aren't directors refactoring the design and updating deadlines to account for real progress vs. projected goals?

      Programming is a labor position, they do the work that's given to them. If they're not working, it's because the chain of command isn't giving them enough to do or isn't holding them to deadlines.
      I think Hideo Kojima turned into a complete hack over the years, but in the Policenaut/early MGS days I bet he ran an extremely tight ship. Same with other legacy big names like Hironobu Sakaguchi and Jason Rubin.

  6. 3 weeks ago
    Anonymous

    >all the devs lose their jobs and triple A trash disappears

    Yes please

  7. 3 weeks ago
    Anonymous

    dao creator or one of the other shit games?

  8. 3 weeks ago
    Anonymous

    Gaider is a writer he had it easier than the guys who were actually programming the game

  9. 3 weeks ago
    Anonymous

    Two letters: A.I.

    I think A.I. generated videogames are going to revolutionize the industry soon.

    • 3 weeks ago
      Anonymous

      I can't wait for games to be even sloppier than they are now.

    • 3 weeks ago
      Anonymous

      yes, I also can't wait for the hundreds of AI generated slop that will flood the market shortly before it crashes completely. What a grand finale!

    • 3 weeks ago
      Anonymous

      So then you have AI+crunch.

      You really don't get how this works. Even if companies were capable of making products labor free and resource free, they would still charge for it.

    • 3 weeks ago
      Anonymous

      That is precisely the thing that will finally kill the game industry. Previously a lack of talent caused the game industry to crash until Japan proved that even a tiny amount of effort and quality could turn perception around. People skilled up and companies innovated and pushed the boundary of what was possible in a game. Things got out of hand, drooling, knuckle dragging graphicsgays demanded soulless photorealism and trannies demanded more superficial bullshit until the original talent departed in disgust and were replaced with nothing but worthless, soulless drones who require every aspect of game development to be automated, from laser face scanning, to motion captured animation and the same library of materials. No room for creativity, only pre-approved genres and gameplay. Now with the power to offset even more of their work to what morons like yourself erroneously refer to as "A.I", the industry is once again overcome with a lack of talent and effort. We have come full circle and it is fricking hilarious.

  10. 3 weeks ago
    Anonymous

    >have 5 years to make game
    >jerk off for 3
    >start casually working for 1
    >scrap everything and start over
    >crunch for 1
    >release a piece of shit
    could there be another way?

    • 3 weeks ago
      Anonymous

      >Have 12 years to make game
      >jerk off for 10 and make skyrim remasters
      >start casually working on the last 1
      >crunch the final year
      >blame it on the customer if the game runs like shit and rely on modders to fix the game

      • 3 weeks ago
        Anonymous

        You forgot the best part at the end

        >Don't release the modding tools

      • 3 weeks ago
        Anonymous

        1 good planet with diverse biomes >>>> 1000 nothing burgers. Whose fricking idea was it to let marketers pitch an entire game THEN have the whipping boys actually make it. Shit's insane.

      • 3 weeks ago
        Anonymous

        It honestly surprises me that literally 100s of people worked on this, tested it, by submitted it to dozens of managers and no-one thought it was as bad as it was

      • 3 weeks ago
        Anonymous

        What is it that makes Starfield worse than Skyrim from a gameplay standpoint?

        • 3 weeks ago
          Anonymous

          Nothing, Starfield is just Skyrim with less content and the content it has is very spread around all the planets. There's nothing inherently wrong with the game other than being hard to find quality content.
          The main story is fine, the factions are fine, some of the secondary quests are amazing, the combat is fine, the graphics are pretty good, the game is fun, but having to fly to planets to get content kinda sucks for some people.

        • 3 weeks ago
          Anonymous

          Guns are less fun to use than swords for one, and that is a fact. Spacesuits also look stupid and cover up any armor that might have some character to it. And the exploration sucks massive dick because you can only find a few points of interest per landing zone and none of them are interesting. In Skyrim you can find caves every couple dozen feet and they all have some interesting thing inside.

      • 3 weeks ago
        Anonymous

        Man this shit company hasnt been good since Oblivion. Oblivion as a game predates most gamers now.

        • 3 weeks ago
          Anonymous

          Oblivion was my first TES game but I still find Skyrim better in almost every regard. Skyrim's world is just such a massive improvement over the soupy bowl that is Cyrodil that I can't find much enjoyment in Oblivion anymore. And the spells are less interesting in Oblivion because there is zero variety, at least Skyrim has trap runes and bolts and beams.

  11. 3 weeks ago
    Anonymous

    If you're doing crunch it means you fricked around for the whole development cycle and suddenly realized the deadline was looming.

  12. 3 weeks ago
    Anonymous

    Yeah alright. Personally I never got the trend of so many JRPGs and CRPGs to run for over 60 hours with content that's frankly quite repetitive and not that memorable. If that could be condensed into a playtime like half or even a 1/3rds of that while still hitting all the story beat and providing some good fights I'd be fine with games being shorter. Give me something the length of Tyranny. Get on with it.

  13. 3 weeks ago
    Anonymous

    Regardless the "industry" deserves to die.
    If you have to take a loan to spread the risk to make your game it doesn't deserve to get made.
    Make it on your own dime with your own time, like games used to be made by literally everyone before the big publishers got involved.

  14. 3 weeks ago
    Anonymous

    why are the inquisition characters so fricking ugly though. they look like oiled up porn stars all the time and it has this nasty clay texture to it.

    • 3 weeks ago
      Anonymous

      I had to restart my DAI at least 3 times because I'd come out ugly as shit or with lips shinier than Kim Kardashians oiled ass.

  15. 3 weeks ago
    Anonymous

    Maybe if you spent the 5 year development time actually working instead of jacking off for 4.5 years it wouldn't be an issue

  16. 3 weeks ago
    Anonymous

    I'd be perfectly happy if the industry died and the only thing that still got released were mods and hacks by hobbyists.

  17. 3 weeks ago
    Anonymous

    Okay, them first.

  18. 3 weeks ago
    Anonymous

    >spend five years and hundreds of millions of dollars making game
    >some tiny indie dev sells more copies of pixelshit#4636 because a streamer made a funny face while playing it.

    AAA is dead.

    • 3 weeks ago
      Anonymous

      >indie sell more copies at $15 each
      >AAA still makes more selling fewer copies at $70 each + microtransactions

      • 3 weeks ago
        Anonymous

        >AAA still makes more selling fewer copies at $70 each + microtransactions
        Black person these games spend 10 times their budget on marketing ALONE
        They'll never make money, your ass is deluded because obviously it hasn't seen all the fricking layoffs going on

  19. 3 weeks ago
    Anonymous

    wtf is crunch

    • 3 weeks ago
      Anonymous

      crunchma balls

    • 3 weeks ago
      Anonymous

      Basically what all other industries call deadline hours.

      Humans are incapable of effective time management outside of very highly regulated settings (high end prep schools , boot camp etc)

      So they procrastinate.

      For some reason game devs since gamergate think they should be completely immune from social, cultural and commercial pressure.

      You get crunch in all industries but I've yet to see a captive press frig themselves off to the plight of year end management consultants rushing to finish a year ahead plan.

      • 3 weeks ago
        Anonymous

        You

        Have

        To

        Go

        Back

        • 3 weeks ago
          Anonymous

          .... I've been here since 2003.

          I just edit my posts this way as a courtesy to help moronic c**ts like you understand the points that I'm making.
          Black person.

          • 3 weeks ago
            Anonymous

            >.... I've been here since 2003.
            You could at the very least make up something believable, newbie-kun.

          • 3 weeks ago
            Anonymous

            I've been here since 2005. What was my favorite game around that time?

  20. 3 weeks ago
    Anonymous

    just stop making the industry revolve around shitty movieslop and this wouldn’t be an issue

  21. 3 weeks ago
    Anonymous

    >W-WE JUST HAD TO CRUNCH
    >THAT'S WHY GAME IS SHIT
    >IT'S THE INDUSTRIES FAULT
    >INDUSTRY NEEDS TO DIE!
    Someone is bitter lol

    • 3 weeks ago
      Anonymous

      Its true though, worker conditions mirror the product

  22. 3 weeks ago
    Anonymous

    Good. Go leaveygons and pixel art. I'm sick of games being about a hardware arms race and needing RTX 5060 to render Dragon's Lair style interactive cutscenes.

    • 3 weeks ago
      Anonymous

      Frick Gay Thug Anal and Black person Death Stare in Space and all like it. I just want a new crop of goofy soulful PS2 games.

  23. 3 weeks ago
    Anonymous

    im guessing crunch means non woke in that case

    industry wont die and japan will reign supreme.

    • 3 weeks ago
      Anonymous

      > industry wont die and japan will reign supreme.

      Hasn’t japan’s industry been downsizing for years now? For every Square Enix dogshit there’s 10+ more low budget “Compile Hearts” JRPG cash grab garbage.

  24. 3 weeks ago
    Anonymous

    Why are video game devs such pussies? Crunch is a part of every industry. I work for the US Postal Service sorting mail and packages, and our holiday season is crunch time. I often work 12 hour days for several weeks in December. Is it hard work? Hell yeah. But the employees love it because we make a SHITLOAD of money during this time. And this is actually physical work, not a cushy developer office job.

  25. 3 weeks ago
    Anonymous

    It's been ten years since Dragon Age inquisition. The only ones dying are gamers who give a shit about Bioware, and its going to be old age that does them in.

  26. 3 weeks ago
    Anonymous

    What if they just do their jobs each day instead of waiting until the last minute to complete their work.

  27. 3 weeks ago
    Anonymous

    or maybe JUST MAKE SMALLER GAMES DUMBASS

  28. 3 weeks ago
    Anonymous

    Did Dragon Age really look that bad?

    • 3 weeks ago
      Anonymous

      all of the DA games look like shit but origins was still fun despite the graphics

      • 3 weeks ago
        Anonymous

        Yeah, I played through it at least 3 times. Just remember it being more attractive. I was allowed to just take a copy of DA2 the day before release because the Gamestop people trusted me to buy it the next day. Game was shit in a can, but I bought it and gave it to my friend who got more out of it than I did. Never touched 3.

  29. 3 weeks ago
    Anonymous

    >frick off 90% of the time
    >have to actually work now to meet deadline
    >it's not my fault
    Frick off. I do agree the industry should die because it's full of incompetent people like you
    8k layoffs this year ain't enough

  30. 3 weeks ago
    Anonymous

    Indie and AA should be the ONLY games.

  31. 3 weeks ago
    Anonymous

    Maybe if they fire all the RH department, marketing department and the social responsibility department and used that money to hire more code monkeys this would not be the case.

  32. 3 weeks ago
    Anonymous

    Just fricking make a good game and don't waste 300mil on marketing, HR and do-nothing Board of Director c**ts

  33. 3 weeks ago
    Anonymous

    remember when games didn't take 20 years to make

    • 3 weeks ago
      Anonymous

      Ehhh!? Can you speak up, sonny?

  34. 3 weeks ago
    Anonymous

    I've worked 60 hours a week for the past three months in a factory. Other than our breaks (30, 13, and 10mins), we work the whole day. I don't sit in an air conditioned office spending most of my day fricking around on Reddit. These nerds can come in on Saturday for an extra eight hours.

    • 3 weeks ago
      Anonymous

      Unless you're getting cataracts and spinal fusion from 15 hour coding and bugfixing sessions 7 days a week, lower your tone when talking to me.

  35. 3 weeks ago
    Anonymous
  36. 3 weeks ago
    Anonymous

    That's like a chef or a nurse saying
    >If back to back 16 hour shifts are "the only way" then the industry deserves to die

    • 3 weeks ago
      Anonymous

      Most restaurants are shit and the US health care industry is fricked up.

    • 3 weeks ago
      Anonymous

      The point went completely over your head.
      That's not the only way, but it's what we're reduced to because muh line goes up.
      /vpol/ loves to screech about megacorps and globalism until someone on """the other side""" makes the same point, at which point they become the most loyal bootlickers you could ask for.

      • 3 weeks ago
        Anonymous

        The GOP exists to be contrarian not to actually solve anything.

    • 3 weeks ago
      Anonymous

      I agree with

      Most restaurants are shit and the US health care industry is fricked up.

      Frick restaurants and "healthcare"

    • 3 weeks ago
      Anonymous

      Why should a chef or a nurse be forced to work a 16-hour shift?

      • 3 weeks ago
        Anonymous

        That's the point. They shouldn't.
        The industries they are in are just toxic.

  37. 3 weeks ago
    Anonymous

    >Ganker will unironically defend modern AAA games just because someone they don’t like said it sucks
    The absolute state of this board

  38. 3 weeks ago
    Anonymous

    Crunch is acceptable when you do something you like, following your own principles, for the benefit of yourself and your fans.
    Normal developers will never understand this because they are the equivalent of workers on a production conveyor belt.
    When I started making my erotic games a long time ago, I worked 12 to 16 hours a day for 3 whole months, and I didn't regret a second of it, even though I was earning less than minimum wage.

    • 3 weeks ago
      Anonymous

      Dox yourself, please.

    • 3 weeks ago
      Anonymous

      Individual crunch isn't the same as getting forced to work 80-hour weeks for three months straight because the project managers couldn't settle on what the frick they wanted until they were facing down a deadline.
      No overtime btw, thanks for your hard work, also if you complain we'll blacklist you :^)

  39. 3 weeks ago
    Anonymous

    AAA games should've died 10 years ago with Diablo 3, ME3, Bioshock Infinite.
    We're just going through the motions at this point. morons falling for the same tricks over and over and over.

  40. 3 weeks ago
    Anonymous

    Find me a project that was under budget, on time, and everyone was happy from start to finish.
    I'll wait.

  41. 3 weeks ago
    Anonymous

    Crunch or not, modern Bioware is incapable of making a good game.

  42. 3 weeks ago
    sage

    it should die, but gaymers will just buy whatever trash these people make because they must consoom product of the brand they like

  43. 3 weeks ago
    Anonymous

    Maybe these moron devs shouldn't procrastinate and manage time better.
    Part of the reason crunch happens is that you're putting a lot work into a short time period. If something big happens, that's out of your control but other times this happens because you squandered 80% of the time you had and now you need to make it all up.

  44. 3 weeks ago
    Anonymous

    I predict that the western gaming industry will either crash or suffer significantly in the coming years and games will be dominated primarily by Japan, China and MAYBE South Korea if they get their shit together. East Asia will be the kings of games for a while, until some brilliant innovation causes the west to revive and take control once more. It's basically a cat and mouse game where the west and Asia will keep taking turns being the king of the hill.

  45. 3 weeks ago
    Anonymous

    >I suck at my job and I'm blatantly admitting this

    The industry won't die. Just homosexuals who suck at making games will disappear and the people who can actually operate and get shit done will continue to succeed. This "making games is muh hard" excuse is so pathetic. If you're not good enough to do it then leave. Only losers use this excuse. You never hear the studios putting out bangers whinging like this.

  46. 3 weeks ago
    Anonymous

    that was like 10 years ago
    and yeah western AAA industry deserves to die

  47. 3 weeks ago
    Anonymous

    >guy who doesn't want to work hard says he shouldn't have to work hard
    wow amazing

    • 3 weeks ago
      Anonymous

      It's a company's job to incentivize hard work and compete with the alternatives.
      Game dev isn't doing that, which is why there's catastrophic brain drain following an exodus of actual programmers into other industries.

      There's tons of hard workers out there, but AAA studios haven't done anything to keep them around.

      • 3 weeks ago
        Anonymous

        This. I spent my entire youth doing everything necessary to get hired in gamedev as a programmer. I am currently an engine programmer, rendering pipelines and stuff.
        In 5 years I've worked on 1 game that I kind of thought was cool and all the other projects were just AAA shlock. The stress and knowledge requirements are way higher than my one non-gamedev job was for about 2/3rd the pay. Frankly, the only route forward at this point is to just work 4 days a week at a normal programming job and spend the other 3 days making indie games or something, being in the industry as a cog is hardly worth it in any sense.

        • 3 weeks ago
          Anonymous

          Really seems like part of the problem is all the nerdy "I wanna make a game" types are collectively spineless.

          There should be no reason to sell yourself that short.

          • 3 weeks ago
            Anonymous

            In terms of market forces surely it just makes sense that a job that people want to do would have lower salaries, right? I don't like it either but let's be real.
            But yeah maybe in general they're also less interested in money than in creative fulfilment. Currently I'm achieving neither with my job though.

            • 3 weeks ago
              Anonymous

              Jobs that require talent and technical know-how should also pay more. This is probably why EA depends so hard on releasing trash they've used extreme marketing campaigns and dev bias to sell.

              Every other programmer job out there is basically going up and larping as the smart guy to some dumb boomer corporation that has hired you to make some software to improve their business which means you can get away with ergonomically terrible and pointless filler trash and get paid big money for it.

              Yet somehow with game devs they're all pussified and beholden to slave labor.

              It really doesn't make any sense and I have a hunch that this viscous cycle came from someone in-the-know. People who want to make games will work for scraps because of autism or some mental illness that prevents self-advocacy.

    • 3 weeks ago
      Anonymous

      >work on a game for years
      >boomer boss comes in and tells you to destroy everything and start over
      >DEI consultants come in and yell at you to change x
      >game releases
      >you get shit for other people's work

  48. 3 weeks ago
    Anonymous

    Those "massive games" are all pretty much terrible, so yes, maybe the industry does need to die.

    The point of all of this was entertainment once. Who is being entertained anymore? Who picks up fricking Starfield, and has a rick-rollocking good rime? Compared to like a two hour indie game, which is going to be more fun,

  49. 3 weeks ago
    Anonymous

    Shit pay and poor working conditions extends far beyond the video games industry in the US. Unionize or strike, get replaced by Pajeets who are happy to work in even shittier conditions for even less pay. You can't win.

  50. 3 weeks ago
    Anonymous

    frick you cuckcom denuvo's dick sucker

  51. 3 weeks ago
    Anonymous

    test, think i am shadowed

  52. 3 weeks ago
    Anonymous

    gigglesquee

  53. 3 weeks ago
    Anonymous

    Hey why do Ganker's post go from 671485314 to 671485316??

    What happened to 671485315?

    • 3 weeks ago
      Anonymous

      Ganker doesn't allow posts to end in dubs and doesn't allow post 671485315 to exist.

    • 3 weeks ago
      Anonymous

      >People won't stop making threads to check their repeating digits
      >moot decides to artificially frick with post numbers outside of massive gets to quell get posting

  54. 3 weeks ago
    Anonymous

    As a former manager the only problem with that statement is the "maybe".

    Those morons need to be forced to read The Mythical Man Month.

  55. 3 weeks ago
    Anonymous

    meanwhile
    >elden ring
    >helldivers 2
    >loz totk
    >palworld
    >lies of P
    >a whole bunch of other games where crunch wasn't a factor
    Sounds like this ""creator"" is a bitter moron

    • 3 weeks ago
      Anonymous

      >list of unfinished games

  56. 3 weeks ago
    Anonymous

    How come you don't ever hear Japanese devs complain about crunch hours? Even FFXV's abysmal development cycle, you don't hear people going to news sites to complain how shit everything was.

    • 3 weeks ago
      Anonymous

      being overworked is the norm in nippon

      • 3 weeks ago
        Anonymous

        If it's the norm then it's just work.

    • 3 weeks ago
      Anonymous

      Because working overtime and multiple jobs is the normal in japan, rest of the world is lagging behind as always. We are already seeing millenials working multiple jobs to be able to pay bills.

      • 3 weeks ago
        Anonymous

        Japan also has a high suicide rate so...

        • 3 weeks ago
          Anonymous

          Jokes on you Finland has higher. But like i said japan is ahead not technologically, but where we are headed socially and as a human.

          • 3 weeks ago
            Anonymous

            >Jokes on you Finland has higher.
            Yeah but not because of our work culture, it's mostly becaue of drinking. Our suicide rate cut in half as our drinking average did.

            • 3 weeks ago
              Anonymous

              Nah, alcohol usage in finland has gone down. Suicides were the highest post-war and during great depression. Right now mental health issues are sky rocketing and suicides on the rise again. Finland does not have the work culture problem, finland has the problem with the environment and the fact finns are culturally very spiritual people (no joke), and they get depressed when they feel like they are doing meaningless shit. I'd say the spiritual mindset is one of the reasons the country produces so much music.

      • 3 weeks ago
        Anonymous

        How come you don't ever hear Japanese devs complain about crunch hours? Even FFXV's abysmal development cycle, you don't hear people going to news sites to complain how shit everything was.

        Asians have this mindset of out competing the west through sheer brute force despite it humanly not being healthy to work so hard which of course, causes them to either commit suicide or drink themselves to death. That's why life past 25 doesn't seem to exist in anime, because you're a work horse after that.

        It's really not that great for them.

        • 3 weeks ago
          Anonymous

          Lots of korean devs move to finland to escape the work conditions

          • 3 weeks ago
            Anonymous

            Humanity just inclines to go back to slavery. Think about it for a moment. The luxory of civilizaition. Getting people to make your food, build your buildings, performed services. The simpliest route is to just put it on someone else for nothing.

            When we created the concept of an economy, trading storages of value, we didn't really free people of the push to basically place everything on someone else.

            Who in the gaming industry makes the most money and works the least? That's what you should be asking.

            • 3 weeks ago
              Anonymous
            • 3 weeks ago
              Anonymous

              The money: effort divide is largest with middle managers, human resources and redundant positions.

              • 3 weeks ago
                Anonymous

                What's the education requirements, level of skill needed to accomplish things compared to the people working on the actual product?

            • 3 weeks ago
              Anonymous

              You are right, but sadly nothing will become better without huge reforms and it most likely also means heads need to roll, because democracy itself is designed so that its hard to break.

    • 3 weeks ago
      Anonymous

      Because Japan's office culture in general revolves around living in the office as a loyalty test.
      You literally sleep at your desk and play games on your phone to avoid going home, because doing so means you're not as devoted as your associates who are staying in the office from 8am to midnight. You do anything you can to stay on longer because seniority means far more than accomplishment.

      There's also numerous JP studios that have complained about crunch culture, when it results from incompetent management as it does in the west.

  57. 3 weeks ago
    Anonymous

    >games back in the PS2/PS1 days
    >New releases every year where it VASTLY improved the gameplay of the previous title
    >PS4 and PS5 days
    >Takes 5 MINIMUM to release a new game
    >Game doesn't even compare to a fricking PS2 game
    >Graphics still haven't surpassed the best looking PS3 games
    Yeah it deserves to die but not because it takes that long, it doesn't, they are just money hungry and using it as a money laundering scheme

  58. 3 weeks ago
    Anonymous

    Or does deserve to die and every dev with it.
    We either rebuild back to glory days of five white guys coding in a basement or we leave it dead and play our backlogs.

  59. 3 weeks ago
    Anonymous

    Let's say hypothetically for some magical reason, the industry crashes. How would rebuilding it fare?

    • 3 weeks ago
      Anonymous

      Do not rebuild

    • 3 weeks ago
      Anonymous

      Same way as it did before. Some company starts caring about quality and invents the "quality seal". Though i feel like the whole capitalist system will collapse, we'll have wars and reform some new system before this happens.

  60. 3 weeks ago
    Anonymous

    >If we have to toil the product of our misery isn't worth it!

    No great person ever thought this. Now get back in the mines and make my entertainment.

    • 3 weeks ago
      Anonymous

      >tfw I'm actually making a game so Gankertards can play it
      Everyday I am reminded it's a futile endeavour but whenever I think about it, it always makes me laugh.

      • 3 weeks ago
        Anonymous

        In the words of soma yukihira
        Just make the game YOUD wanna play, megumi

  61. 3 weeks ago
    Anonymous

    just stop chasing AAA, it's that simple

  62. 3 weeks ago
    Anonymous

    Except it will never die. Because there will always be passionate people making good games. And there will always be people trying to cash in on that passion.

    Luckily, it seems like the people who are being laid off are not the ones who are passionate about making GOOD games. They're the ones passionate about having a say in who makes games.

  63. 3 weeks ago
    Anonymous

    >The only way to make massive games is crunching thus DOOMERS
    WHY THE FRICK WE NEED MASSIVE GAMES
    JUST MAKE SMALL GAMES
    NOBODY IS PLAYING THAT SHIT

  64. 3 weeks ago
    Anonymous

    >nu Ganker is anti-union and pro-corporation

    • 3 weeks ago
      Anonymous

      You fricking moron, it's anti both.

    • 3 weeks ago
      Anonymous

      The nurse's union in Canada protected a nurse that was actively, un-ironically intentionally killing her patients. She killed 6-8 people before she finally got charged. Every time she did, they just shunted her off to some other facility. It was a few years before someone looked closely and went "wait a minute, this person has a really suspicious track record". No one is saying corporations don't abuse their employees and try to frick them in the ass. One group, however, is saying that unions don't do the same shit but in a different way.

  65. 3 weeks ago
    Anonymous

    maybe you uhhhhhhhhh focus on making a worth a shit game before crying. Lets see its been since wow 2012 since you put out anything that would be considered good at least against the backdrop of everything since and thats being mighty generous. rest in piss fricko

  66. 3 weeks ago
    Anonymous

    maybe we wouldn't need crunch if the average normagay that plays video games want a video game that can do everything and has ultra realistic graphics

    same type of gay that gets hyped for every new MMO where you can do ANYTHING and can't comprehend playing games that are focused on certain aspects or gives up realism to make the gameplay more enjoyable

    • 3 weeks ago
      Anonymous

      >want a video game that can do everything and has ultra realistic graphics
      that’s not what the average normalgay wants though, that’s what the execs want so they can milk more investor money

  67. 3 weeks ago
    Anonymous

    is it weird im enjoying DAO but incan only play it in short bursts? diagnosed with adhd btw

  68. 3 weeks ago
    Anonymous

    AA games are better than AAA and it's because they don't focus on "graphics" which have hit a brick wall and look like shit still. I'll take a fun game that looks like it came out 20-30 years ago rather than any AAA game now.

  69. 3 weeks ago
    Anonymous

    Western devs can't make good games with or without crunch so it doesn't really matter does it?

  70. 3 weeks ago
    Anonymous

    A game shouldn't take longer than 2 years. it's an engineering and organization problem. if we take one example, Bethesda, who are by no means an outlier, you can see how they waste months on shit that never goes into the game. They cut months of shit at the last minute.
    >well u see games have to be fun so there's a lot of experimentation blah blah
    if you got the kind of capital that BGS has, you can afford to have people create and test ideas around the clock. They should already have an extensive library of assets that they can dust off, cleanup, retexture and be done with it. No one is going to cry that a couple tables, chairs, and candle models were in the last game. Every major game company seems like a ridiculous shitshow. when it shouldn't be like this. How tf did spooderman 2 cost 400 million dollars to make? it's literally the same fricking game as the last two games they put out. There's almost no new mechanism, no appreciably different minigames or elements that would take years and millions to produce. It's always seemed like a giant money laundering scheme or just wasteful overmanagement.

    • 3 weeks ago
      Anonymous

      The problem is that you need an actual direction to create new things.
      Todd fired everyone who wasn't a yes-man or one of his personal friends, so there's no direction whatsoever beyond what Todd personally wants to see. And Todd's been in gamedev for 30+ years and doesn't actually give a shit about them anymore, so the direction for Starfield was just "eh, do whatever makes money."
      Outsourcing isn't just the product of cutting costs, it's the product of necessity when you refuse to pay actual for actual creators outside of one dude who doesn't have a grip of what the frick he's making.

      It's been said a million times, but we're very much in the era of "video games made by corporate bean counters for focus-tested demographics." Major AAA studios are no longer staffed by people who actually enjoy games or who engage with the medium at any creative level.

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