Microsoft says it needs games like Hi-Fi Rush the day after killing its studio

>Throw out some delicious food
>5 minutes later
>hmm im hungry now!

It's All Fucked Shirt $22.14

Homeless People Are Sexy Shirt $21.68

It's All Fucked Shirt $22.14

  1. 3 weeks ago
    Anonymous

    >cook delicious food
    >customer doesn't eat it, gives it back
    >restaurant forced to throw it away
    >wishes customers would eat delicious food

    • 3 weeks ago
      Anonymous

      More like
      >Cook delicious food
      >Give it away on Food Pass
      >Don’t tell anybody that you’ll be giving it away on Food Pass, instead relying on word of mouth
      >Fire the chefs after this strategy turns unprofitable

      • 3 weeks ago
        Anonymous

        Anon, the sad truth is that people would rather buy resident evil 4 for the 4th time then buy a new IP in a dead genre with a risky art style.

        People said it was like a golden age PS2 game, and they were right. And the masses dont like original great games

        • 3 weeks ago
          Anonymous

          Technically it was great, amazing even, but it's just not the type of game I want to play platformer / beat them all with a twist. I've touch it because I had a few month of free gamepass, but I did not really play it even if flabbergasted by its polished state.

          That being said, when you have that amazing team you don't screw them up, you repurpose their talent to fit the market a bit more while still giving them creative freedom. That's just a dumb move to let go a team that could have potentially give you a gold mine a few titles along the road.

          • 3 weeks ago
            Anonymous

            Not only that they killed the trust of developers and gamers
            No reason to get attached to a Microsoft ip

          • 3 weeks ago
            Anonymous

            >That being said, when you have that amazing team you don't screw them up, you repurpose their talent to fit the market a bit more while still giving them creative freedom
            Most of the talent behind Hi-Fi Rush had left Tango after the game's release. Microsoft closed a skeleton crew that was trying to hire new people in order to make a sequel.

    • 3 weeks ago
      Anonymous

      >All customer sees from the 20 seconds ad is a brain damaged moron male protagonist and an annoying b***h companion that judges and complains about every single thing you do
      >Wonders why nobody even wanna give this game a try

      • 3 weeks ago
        Anonymous

        >>All customer sees from the 20 seconds ad is a brain damaged moron male protagonist
        Chai is a "good-natured likeable idiot" protagonist and plenty of people like him, just like this trope. Goku is one of the most popular characters of all time.
        >and an annoying b***h companion that judges and complains about every single thing you do
        They literally just met in the game and initially she looks down on him because he seems like an idiot, but then becomes more friendly with him, just like the other characters who grow to like Chai

        • 3 weeks ago
          Anonymous

          Goku gets a lot more respect from his ensemble than Chai does. No one among the party admires Chai, even at the end when they've had their big moment

          • 3 weeks ago
            Anonymous

            They literally only know him for a day. Goku has had decades of adventures.

    • 3 weeks ago
      Anonymous

      Microsoft has been doing this shit for 20 years. They bought Rare just to make them do kinetic (lmao) games and then closed it. This is just aggressive American business tactics - buy the competition at a huge loss and hope to gain the monopoly of the market, like Amazon and Twitch, except it didn’t work because they don’t understand gaming and what gamers want.

    • 3 weeks ago
      Anonymous

      What's this fricking garbage Shitazaki? You're fired.

    • 3 weeks ago
      Anonymous

      MS themselves called it a smashing success for them.

    • 3 weeks ago
      Anonymous

      >give the food away on foodpass
      >wonder why no one is buying it

    • 3 weeks ago
      Anonymous

      https://i.imgur.com/fmKM5r6.png

      >Throw out some delicious food
      >5 minutes later
      >hmm im hungry now!

      >rape analogies

    • 3 weeks ago
      Anonymous

      More like
      >Cook delicious food
      >Give it away on Food Pass
      >Don’t tell anybody that you’ll be giving it away on Food Pass, instead relying on word of mouth
      >Fire the chefs after this strategy turns unprofitable

      Hi-fi rush sucked though
      Its just DMC with only 1 weapon
      Its just Nero with bad writing
      Its just Nero

  2. 3 weeks ago
    Anonymous

    >story is gay, maybe a few funny moments but the plot as a whole is bland and forgettable and is there just as a driver for taking you through the extremely long ass levels and set pieces
    >core gameplay is balanced around using your partners to break a shield before you can damage them at all. near the end of the game every enemy is just invincible until you do your epic partner ability
    >the parry shit was stupid and forced way too often on the player. I think they even had an option for you to auto complete them because the developers realized how moronic they were halfway through development
    >had 5 actual boss battles, one of them being the tutorial boss so really just 4
    >way too many filler combos on the combo list, their only purpose being that you need to vary them or your letter rank doesn't go up. they don't differ besides being longer or shorter than the others and maybe one does more knockback but they don't ultimately change how you interact with enemies. the game isn't devil may cry so it just feels stupid because styling on your enemies isn't a main or even secondary gameplay philosophy for this game
    >hot character lezzes out in the last five minutes

    The music was cool I guess and I liked the cat but these were just some of the things I had a problem with.

    • 3 weeks ago
      Anonymous

      >I liked the cat
      OWO

    • 3 weeks ago
      Anonymous

      2, 3 and 5 is literally just you whining that the game has mechanics at all.

    • 3 weeks ago
      Anonymous

      >point 2 and 3 proves this anon literally never learned to parry
      Parry is easy, literally just press the button on the beat you get hit, its one of the easiest parries in vidya, and partner parries instagib shields
      Also power slide exists, moron.
      Point 5 solidifies that you are pants on head moronic. Ban zoomers from games.

    • 3 weeks ago
      Anonymous

      >hot character lezzes out in the last five minutes
      THEY WERE LITERALLY JUST STANDING NEAR EACH OTHER YOU MINDBROKEN, BRAINDEAD, PORN ADDLED GOD DAMN moron

    • 3 weeks ago
      Anonymous

      >near the end of the game every enemy is just invincible until you do your epic partner ability
      literally every single shield in the game can be broken with the giant frickoff meter moves that cost like two bars

    • 3 weeks ago
      Anonymous

      >near the end of the game every enemy is just invincible until you do your epic partner ability
      literally every single shield in the game can be broken with the giant frickoff meter moves that cost like two bars

      Or counters.

    • 3 weeks ago
      Anonymous

      >guy gives his honest criticisms of the game
      >entire fandom explodes into shitposting and attacks him over it, implying that he didn't play it because "IF YOU PLAYED IT, YOU WOULD LOVE IT!"

      And this is why your studio deserved to get shut down.

      • 3 weeks ago
        Anonymous

        >Guy gives criticism
        >other anons refute some of his points
        >HUUURR, YOU'RE JUST SHITPOSTING
        are you moronic?

        • 3 weeks ago
          Anonymous

          >I didn't like the combat
          >have a nice day YOU SNOY moron FORSPOKEN SHILL

          Nice "refutation".

          • 3 weeks ago
            Anonymous

            What about this particular game that makes shitposters just go batshit insane?

          • 3 weeks ago
            Anonymous

            it's funny because none of them posted that as a reply

            • 3 weeks ago
              Anonymous

              Prove it. Show that you actually accept criticism without shitposting against people who don't like the game.

              • 3 weeks ago
                Anonymous

                How about I show you THIS *unzips dick* *jams it inside your anus*

          • 3 weeks ago
            Anonymous

            Prove it. Show that you actually accept criticism without shitposting against people who don't like the game.

            Hi barry

    • 3 weeks ago
      Anonymous

      >story just serves as a driver for taking you through gameplay
      >in a videogame
      how dare they?

      • 3 weeks ago
        Anonymous

        unironically this. If you defend story having any part in a game, then you might as well go back to playing Uncharted and God of War and TLOU. I'm sure they'll give you your fill of "epic cinematic storytelling".

  3. 3 weeks ago
    Anonymous

    beat'em'ups have always been gabrage

  4. 3 weeks ago
    Anonymous

    I read that as "we need more games like this made by literally anyone else than THOSE guys"

    One cause for this can be unreasonably high budged or excessively long development times.

    • 3 weeks ago
      Anonymous

      Yeah that would make sense.

      >buys a bunch of game studios
      >no big exclusives
      >no big games for the entire generation so far
      >kills studios
      >we need more studios

      What were you doing with the fricking studios you were hoarding?

      Harvesting them for talent and throwing rest to the wind.

      • 3 weeks ago
        Anonymous

        This console generation has been a waste of time.

      • 3 weeks ago
        Anonymous

        They fired and/or screwed over that talent.

    • 3 weeks ago
      Anonymous

      Tango didn't have that though.

    • 3 weeks ago
      Anonymous

      Hifi Rish didn't habe a big budget, and a sequels means that dev time wouldn't be as long. Tango are literally EXACTLY what Microsoft now claims they wanted.

  5. 3 weeks ago
    Anonymous

    Are they shizophrenic or what? First they kill off the game and studio because the game didn't sell 30 million copies and Chai didn't become the next Mario, then they go "hmmmm Hi-Fi Rush was bussin fr, there should deadass be more games like this no cap"?

    • 3 weeks ago
      Anonymous

      Shareholders are literally out of touch boomers who want every Game to sell like COD even though that is pretty much moronic. Just build ips that you can sell during sales over and over. Remember Persona and GTA didn't become popular until their third game. Remember RE2 is the Game that made RE popular

      It also doesnt help they are constantly contradicting and doublethinking
      >We want to make money
      >But women can't look cute, or, hell, fricking normal, everything must be ugly and painful to watch
      It also doesnt help they literally halved White millennials population by not wanting them to have kids so technically they have less customers now

      • 3 weeks ago
        Anonymous

        I think GTA was decently succesful before GTA3 (I remember buncha kids playing GTA2, at least), but sure, it's kind of a night and day difference before and after.

      • 3 weeks ago
        Anonymous

        A lot of franchises didnt take off until after their 1st game weirdly enough.

        SF starts at 2
        Tekken blew up with 2 or 3 depending on who you ask
        Metal Gear took until Solid to become a cultural phenomenon
        Demons Souls needed a spiritual successor to blew up into the mainstream

        But then again, that was the time games didnt took 3+ years to make

        • 3 weeks ago
          Anonymous

          >Metal Gear took until Solid to become a cultural phenomenon
          To be fair, being limited to MSX and a questionable NES port does that to you

          • 3 weeks ago
            Anonymous

            You are not wrong but that gives even more credence to Hi-Fi Rush's case; it was popular with who played it and received critical acclaim, it was just stuck in a shitty financial format (game pass).

            It literally had the face of "cult classic with lots of potential" that could have blown up in a more traditional selling style sequel and it got wasted.

            • 3 weeks ago
              Anonymous

              Yeah, Hi-Fi Rush's situation is wholly different to what anon listed. Despite coming out of left field unannounced, it was a surprisingly popular title. Seeing its reception post-launch probably had Microsoft kicking themselves in the rear, since they could've reaped some nice sale money out of it.

              • 3 weeks ago
                Anonymous

                It was also recognizable and cheap to make. Most popular ips didn't become popular until the sequel

            • 3 weeks ago
              Anonymous

              Yeah, Hi-Fi Rush's situation is wholly different to what anon listed. Despite coming out of left field unannounced, it was a surprisingly popular title. Seeing its reception post-launch probably had Microsoft kicking themselves in the rear, since they could've reaped some nice sale money out of it.

              I genuinely cannot understand what MS’s expectations were with this game. It reportedly got 3Mil players, most of which I assume were from Game Pass, but how is that expected to generate any revenue?

              • 3 weeks ago
                Anonymous

                Well, remember how Demon's Souls got called crap by the Sony executive? Probably a similar thing here, where some exec or two didn't have any confidence in the product, but it happened to be successful anyway. Unfortunately, Hi-Fi Rush just wasn't successful in the way Microsoft's shareholders or whatever wanted it to be.
                Unfortunately Tengo didn't get to survive, since I'm sure they could've gone to make more projects for another publisher.

              • 3 weeks ago
                Anonymous

                >Tengo
                ARRRRRRIBBA MI AMIGO

              • 3 weeks ago
                Anonymous

                Not sure why I typo'd it like that, but I guess it's funny enough

              • 3 weeks ago
                Anonymous

                IIRC Yoshida played DS when it was in the alpha stage, when it genuinely looked and played like crap. Not nearly the same situation.

              • 3 weeks ago
                Anonymous

                Yeah, but the saying stuck, and I can imagine Sony's not too happy in retrospect that Bandai scooped up Dark Souls afterwards.

              • 3 weeks ago
                Anonymous

                Like all subscriptions Gamepass relies on ever growing subscriber counts to offset the ever increasing maintenance costs.
                With subscriptions flatlining, they’re not just failing to increase revenue, they’ll be actively making a loss, and so cutting costs (studio closures, game cancellations) and raising prices (already happened and rumoured to happen again this year) are the only options.
                Subscriptions are the ultimate stakeholder capitalism poisoned chalice. You start out offering a great deal everyone wants, only to end up with a worse product than you were offering to start with that costs more money than it makes.
                But that initial rush of revenue, that pays out amazing shareholder dividends, so every company has to try it.

              • 3 weeks ago
                Anonymous

                Dont forget
                >No marketing
                >No ps day one
                >No switch

            • 3 weeks ago
              Anonymous

              >it was just stuck in a shitty financial format (game pass).
              There was no digital/retail release?

              • 3 weeks ago
                Anonymous

                It has Steam release with 20k-ish reviews as of now which is a lot actually. I don't believe it's a flop like what people say.

        • 3 weeks ago
          Anonymous

          >Demons Souls needed a spiritual successor to blew up into the mainstream
          Even then it was a bit of a slow burn, seeing Dark Souls wasn't an immediate hit at launch. Took a little while before it ballooned.
          Similar thing with Demon's Souls where it was a dud on launch, but sold well enough through imports and word of mouth to eventually succeed.

        • 3 weeks ago
          Anonymous

          >But then again, that was the time games didnt took 3+ years to make
          Fire diversity hires and israelites and you will get faster and cheaper development again
          You can't have a schizo frick like Neil Druckmann forcing their workers to
          >Watch snuff movies
          >Force Nadine in Chloes Game, killing her one chance at her own spin off saga
          >Tlou2 killed tlou IP forever
          >Forbid touching Jak games even though a Jak remake would be fricking easy money but friendship and boobs are something israelites fear
          Its fricking hilarious seeing companies losing against chinks and Korea and their png waifus

          • 3 weeks ago
            Anonymous

            >Fire diversity hires
            >In an industry with basically none once you actually look at the stats.

            • 3 weeks ago
              Anonymous

              GOOD MORNING SWEATY

        • 3 weeks ago
          Anonymous

          >to blew up

      • 3 weeks ago
        Anonymous

        While i agree putting Persona in the same league as Grand Theft Auto is silly.
        Also the third instalments of those franchises were vastly different from their first two games and their first two games still aren't as popular as the rest of their respective franchises so i wouldn't call them good examples.

      • 3 weeks ago
        Anonymous

        Persona didn't really even achieve mainstream success until P5

        • 3 weeks ago
          Anonymous

          And the Yakuza serie just boom in the west since Yakuza 0 (and are now beginning to be translated for non english speaking audience). Some franchise take times to get off their local market.

      • 3 weeks ago
        Anonymous

        Persona 3 barely outsold Persona 2
        4 or 5 put it on the mainstream attention

      • 3 weeks ago
        Anonymous

        >RE2 is the Game that made RE popular
        Wrong. The original sold 4 million. For comparison RE2 sold 5 million.
        Both are insane numbers given when they released.

        • 3 weeks ago
          Anonymous

          >unnecessary multiline post
          stop posting, attention seeking woman

  6. 3 weeks ago
    Anonymous

    >buys a bunch of game studios
    >no big exclusives
    >no big games for the entire generation so far
    >kills studios
    >we need more studios

    What were you doing with the fricking studios you were hoarding?

    • 3 weeks ago
      Anonymous

      >>no big exclusives
      No small exclusive either

    • 3 weeks ago
      Anonymous

      killing vidya with no survivors

  7. 3 weeks ago
    Anonymous

    I thought this was going to be some quote they've taken the most liberal of interpretations with, but actually this is pretty dumb.

  8. 3 weeks ago
    Anonymous

    Literally no reason for any company to try. Ninja Theory must be shitting their pants now
    I feel bad for that Lady Asian, way to kill her fujo horror games so soon

    • 3 weeks ago
      Anonymous

      Bruh, she left before the game was even dobe

    • 3 weeks ago
      Anonymous

      That c**t left before her OWN game was finished to try and shop around for other projects. Then proceeds to do FRICK ALL other than cry on Twitter and get knocked up. Where she still promises she'll make games despite leaving that studio 4 years ago, on top of only having background art/concept art credits for games and nothing else.

      • 3 weeks ago
        Anonymous

        Didn't she have an indie game announced recently?

  9. 3 weeks ago
    Anonymous

    When can we make
    >FOOD ANALOGY
    a reportable offense here?

  10. 3 weeks ago
    Anonymous

    Reminder any spurned Tango devs.
    now that you have been fired. there is nothing to lose from leaking a denuvo free version of Hi-Fi Rush.
    Do us a favour will you. I'm worried my copy will be completely unplayable in the future.

  11. 3 weeks ago
    Anonymous

    morono patronum.

  12. 3 weeks ago
    Anonymous

    The truth is clear. Nadella knows that India is wanting to push further into the vidya game industry, so he's killing all of Xbox's small studios with an executive order, so he can justify helping out the home country with funding their start up studios.

  13. 3 weeks ago
    Anonymous

    I want Microsoft to frick off from the industry so bad

    • 3 weeks ago
      Anonymous

      extend embrace extinguish :^)

  14. 3 weeks ago
    Anonymous

    Curious how they'll aim to keep it listed once the licensed song deals expire.
    Will they just remove it from all storefronts, or find some interns to update the game so you can only use the streamer tracks.

    • 3 weeks ago
      Anonymous

      I imagine they'll do the latter.

      • 3 weeks ago
        Anonymous

        The messhall scene just doesn't feel the same without Invaders Must Die. Shame.

  15. 3 weeks ago
    Anonymous

    AhahahahahahAHHAHAHAHAHAHAHAHAHA

  16. 3 weeks ago
    Anonymous

    I ask you this, where does the video game market grow?

  17. 3 weeks ago
    Anonymous

    >Food analogies

    • 3 weeks ago
      Anonymous

      Ever sexy. Noticed how almost everyone, worldwide, recognize food analogies?

  18. 3 weeks ago
    Anonymous

    [...]

    >avowed
    obsidian is cooked. I've rarely seen a more uninspired game than that one based on trailers.

  19. 3 weeks ago
    Anonymous

    REMINDER: TANGO DID NOT DIE BECAUSE HIFI RUSH SOLD POORLY
    HIFI RUSH WAS A SUCCESS IN LITERALLY ALL METRICS ACCORDING TO MULTIPLE DIRECT SOURCES
    TANGO JUST HIRED LIKE EIGHTY NEW PEOPLE
    TANGO WAS SHUT DOWN BECAUSE ZENIMAX SHUTTERED LITERALLY EVERY STUDIO THAT WAS NOT ACTIVELY IN DEVELOPMENT WITH A NEW GAME
    TANGO WAS IN THE MIDDLE OF PITHCING (NOT DEVELOPING) HIFI RUSH 2
    THEY DID THIS BECAUSE SHAREHOLDERS ARE LEGITIMATELY FRICKING moronic AND THE SHORT-TERM GAINS FROM THE EXPENSES YOU SAVE WHEN FIRING EMPLOYEES ARE MORE IMPORTANT TO THEM THAN THE LONG TERM GAINS FROM MAKING A GOOD PRODUCT
    THE WESTERN AAA INDUSTRY IS COMPLETELY FRICKING
    WESTERN INDUSTRY AS A WHOLE IS COMPLETELY FRICKED
    WELCOME TO HELL

    • 3 weeks ago
      Anonymous

      If they are so stupid, why are they making more money than you?

      • 3 weeks ago
        Anonymous

        Because the modern economic system— especially in the west— rewards failure, more specifically deliberate failure. It is more profitable in the short term to deliberately tank a company while betting on its failure than it is to focus on longterm profits and legacy, and thanks to the absolute shitshow that is Dodge v. Ford Motor Co. companies in America are LEGALLY OBLIGATED to always put the shareholders and their money above anything else. There is a reason the average lifespan of a publicly traded company has drastically fallen in the last few decades.
        Additionally, being smart has almost nothing to do with making a shitton of money in the modern era. The easiest way to make money is to be born into it, at which point it is completely unironically harder to become poor than to stop making money. If you have enough money you can literally just throw it at whatever the frick kind of corporate investments you want and you will never stop seeing returns.

        • 3 weeks ago
          Anonymous

          Actual mentally moronic take, if companies are so bound to oblige the shareholders, why do they purposely tank, if they tank shareholders lose money, a lot...

          The problem with a lot of companies is that they are undercover monopolies, Microsoft doesn't care about losing millions in shit like this or Mixer, or any other shenanigan they have in the works, they have the monopoly on OS, and everything else is just a tax rebate on the books.

          Also practically 0% interest rate during the last decades have fomented a mentality that you cant lose, meaning if you lose it's not your money so who cares, and it costs nothing in fiscal terms, it paid fat salaries, nice offices, working expenses, so it's all good.
          And on this case, yes the shareholders do get fricked, because they dont work for the company, they own a share of possible profits.

          • 3 weeks ago
            Anonymous

            >why do they purposely tank, if they tank shareholders lose money, a lot...
            I'm not even going to engage with the rest of your post because you clearly have no idea how the system works. I'd advise you to look these things up, and I'd like to apologize for introducing you to just how bad things are.

            • 3 weeks ago
              Anonymous

              >i have no idea of what I'm talking about...look it up

              like pottery

          • 3 weeks ago
            Anonymous

            >they own a share of possible profits.
            That's not how money is made with shares. It's the trading. The sell value. Not the dividends.

            Which is why what companies make, produce and do doesn't actually matter at all, as long as the line goes up.
            The shareholders are buying resource for lower and then selling higher. They might as well be trading potato sacks. It doesn't matter to them. They don't care if the company is supposed to make games. They aren't touching them, they aren't seeing them. "Just gut that shit up to make the share go up so I can prop up my portfolio value or sell already. Ok bye. Next."

            The making of money is completely divorced into a separate game from the producing of anything of actual value or utility to anyone.

            • 3 weeks ago
              Anonymous

              Earnings per share (EPS) is the measure of a company's profitability, those can translate into dividends or increased stock value.

              If a company tanks, shareholders lose money, either they stop receiving dividends or their 100k shares are now worth 1k. And amateurish pump and dump is NOT how big players work, pensions funds, Berkshire Hataway etc, the big money doesn't work like that, they buy and hold for at least a quarter.

    • 3 weeks ago
      Anonymous

      One, that's not a shareholder decision to shut down a studio, that's an executive / board decision
      Two, who are usually the largest shareholders at Microsoft? You can probably guess that IF it is a shareholder decision, then most of the votes came from them.

    • 3 weeks ago
      Anonymous

      They should be shuttered if they had no game in development, they have the capacity to develop multiple games at once, and finished their last games 1 and 2 years ago.

      • 3 weeks ago
        Anonymous

        They were in the middle of a Switch port of HiFi Rush and pitching a sequel.

        • 3 weeks ago
          Anonymous

          That’s is essentially no work , especially for a company that was previously working on a AAA and AA game at the same time.

    • 3 weeks ago
      Anonymous

      calm down dude
      just play non western games

    • 3 weeks ago
      Anonymous

      >HIFI RUSH WAS A SUCCESS IN LITERALLY ALL METRICS ACCORDING TO MULTIPLE DIRECT SOURCES
      Well, it depends on what those metrics were. You're also leaving out the fact that there's a good chance a lot of those metrics were met by Gamepass which doesn't generate money

  20. 3 weeks ago
    Anonymous

    >GUYS HI-FI RUSH TOTALLY DID BAD AND THAT'S WHY TANGO SHUT DOWN
    >IT'S NOT JUST BECAUSE MICROSOFT IS A COMPANY RUN BY SOULLESS FRICKING VULTURES WHO WILL NEVER MAKE ANYTHING IN THIS WORLD BETTER
    >PLEASE UNDERSTAND IT HAD TO BE DONE FOR THE GOOD OF MAKING THE GREEN NUMBER GO UP JUST A LITTLE FASTER
    DO NOT REPLY TO moronic SHILL POSTERS
    DO NOT ENGAGE WITH moronic SHILL POSTERS
    DO NOT ACKNOWLEDGE moronic SHILL POSTERS
    DO NOT ENABLE THEIR ABSOLUTE CORPORATE wienerSUCKING homosexualRY

    • 3 weeks ago
      Anonymous

      REMINDER: TANGO DID NOT DIE BECAUSE HIFI RUSH SOLD POORLY
      HIFI RUSH WAS A SUCCESS IN LITERALLY ALL METRICS ACCORDING TO MULTIPLE DIRECT SOURCES
      TANGO JUST HIRED LIKE EIGHTY NEW PEOPLE
      TANGO WAS SHUT DOWN BECAUSE ZENIMAX SHUTTERED LITERALLY EVERY STUDIO THAT WAS NOT ACTIVELY IN DEVELOPMENT WITH A NEW GAME
      TANGO WAS IN THE MIDDLE OF PITHCING (NOT DEVELOPING) HIFI RUSH 2
      THEY DID THIS BECAUSE SHAREHOLDERS ARE LEGITIMATELY FRICKING moronic AND THE SHORT-TERM GAINS FROM THE EXPENSES YOU SAVE WHEN FIRING EMPLOYEES ARE MORE IMPORTANT TO THEM THAN THE LONG TERM GAINS FROM MAKING A GOOD PRODUCT
      THE WESTERN AAA INDUSTRY IS COMPLETELY FRICKING
      WESTERN INDUSTRY AS A WHOLE IS COMPLETELY FRICKED
      WELCOME TO HELL

      >hot character lezzes out in the last five minutes
      THEY WERE LITERALLY JUST STANDING NEAR EACH OTHER YOU MINDBROKEN, BRAINDEAD, PORN ADDLED GOD DAMN moron

      Stop shouting you unhinged freak

  21. 3 weeks ago
    Anonymous

    >The verge
    Who the frick gives a shit

  22. 3 weeks ago
    Anonymous

    makes ya think

  23. 3 weeks ago
    Anonymous

    Hi-Fi Rush was shadow released, because Tango was meant to die. The real business is done in investment.

    • 3 weeks ago
      Anonymous

      too bad hifi rush did well and now people are absolutely furious at them
      this is just The Producers but with vidya

    • 3 weeks ago
      Anonymous

      Why though, why kill a studio you already own. I believe that EA sabotaged Titanfall 2 launch to own Respawn but what does MS gain by shooting itself in the foot

  24. 3 weeks ago
    Anonymous
  25. 3 weeks ago
    Anonymous

    >Make cool game
    >Microsoft announces it did perform way beyond their expectations
    >Microsoft announces they're going to reinvest into your studio
    >Go to Microsoft to pitch HFR2
    >Get shut down
    >Microsoft immediately turns around and says they need cool games

    Must be a weird feel for the people that were at Tango. Now, I do know that EW2 and Ghostline didn't perform that well which is why they got shut down, but if you're a company as fricking huge as Microsoft you'd think they'd have the funds to bankroll at least one studio that makes good games even if they don't make the line on charts go as high as the next Fallout release. Getting killed for two games not doing great (and from what I understand they didn't do awful either, just not mega numbers) is not only brutal but now you're going to make every other studio you own nervous as frick that their jobs are in peril regardless of what they do which will probably end up impacting future releases.

    • 3 weeks ago
      Anonymous

      >Must be a weird feel for the people that were at Tango
      https://twitter.com/johnjohanas/status/1788389074753171935
      director of hifi rush btw

    • 3 weeks ago
      Anonymous

      >now you're going to make every other studio you own nervous as frick that their jobs are in peril regardless of what they do which will probably end up impacting future releases
      I remember Nintendo saying something like why they treat their employees so well is because having the fear of termination floating over their heads 24/7 makes for shitty games.

      • 3 weeks ago
        Anonymous
        • 3 weeks ago
          Anonymous

          I've heard a lot of horror stories about Japanese work culture, but from everything I've heard and read, working at Nintendo seems pretty cool.

          • 3 weeks ago
            Anonymous

            Japanese Work Culture is legitimately better than American Work Culture, at this point. Black Companies that work people to death and employ manipulation tactics to keep them trapped there are a MAJOR issue in Japan, sure, but that's fixable by identifying problem companies and stamping them out. How the frick do you fix a culture that has become so thoroughly raped by investment ghouls that it's an expectation for 70% MINIMUM of a given workforce to be laid off after any major project to make the raw numbers look better, so everyone in encouraged to bounce from company to company with no loyalty or time to develop familiarity with tools and culture? You can't make art in an environment like that. It's not a fixable situation. It's a fricking nightmare and I genuinely don't know if there's any salvaging it at this point.

            • 3 weeks ago
              Anonymous

              Games aren’t art, they are toys. Toys are built on a mostly automated assembly line.

            • 3 weeks ago
              Anonymous

              Nice joke, you whine you get treated like a pariah and potentially black listed if you go to the press. Konami got blown wide open and many companies admitted that they did the same. Tranime is basically this as well. Just be quiet and MAYBE you will get a promotion and then maybe you get to the next guy to treat the lower peons like garbage.

          • 3 weeks ago
            Anonymous

            Nintendo is a standout employer in Japan. It's why they can headhunt other devs so easily instead of buying studios

            • 3 weeks ago
              Anonymous

              Shame their executives are shitty boomers that are shit in about every other way.

        • 3 weeks ago
          Anonymous

          Not how America does it. Shut it down, ship it to India.

  26. 3 weeks ago
    Anonymous

    >Game flops
    >Studio shuts down
    >Ganker will still say the game was good

    Once again it looks like YMS can proudly feel vindicated.

    Proven right. Again.

    Hifinutters just keep getting told.
    YMS 1 - lo-fi flop 0
    Cope. Seethe.

    • 3 weeks ago
      Anonymous

      >Game flops
      >Studio shuts down
      >Ganker will still say the game was good
      but enough about clover studio

    • 3 weeks ago
      Anonymous

      While I do trust Adam's credibility as a movie critic and I been watching his videos since 2015, he just sucks ass at games

    • 3 weeks ago
      Anonymous

      yms is just as much of a homosexual as cinemasins

    • 3 weeks ago
      Anonymous

      >but my favorite eceleb said-
      have a nice day zoomer Black person.

  27. 3 weeks ago
    Anonymous

    We told you about Microsoft, but you didn't listen.

  28. 3 weeks ago
    Anonymous

    You don’t need Tango to make a shitty rhythm game. Just write NIN another check and have some poos reuse the code, have bing handle the art. Product done.

    • 3 weeks ago
      Anonymous

      Matt Booty are you still trying to save face

  29. 3 weeks ago
    Anonymous

    >introduces paid online
    >introduces ads on your home screen
    >introduces almost every cancer you can think of in vidya
    >clearly does not give a shit about vidya, only "line go up"
    When will Ganker admit that Microsoft has been nothing but a fricking blight on video games?

  30. 3 weeks ago
    Anonymous

    Hi-fi Rush was a shit game and just because you like pretentious shit art styles doesn't make you special.

    • 3 weeks ago
      Anonymous

      >pretentious shit art styles
      How is it pretentious?

      • 3 weeks ago
        Anonymous

        Cartoon network looking ass aesthetics is shit

        • 3 weeks ago
          Anonymous

          thats literally the opposite of pretentious; just admit you're pulling shit out of your ass and have no real criticism

  31. 3 weeks ago
    Anonymous

    >IT MADE MONEY
    Nah, it was just Microsoft lying. In the video game industry, you can lie to everyone, your customers, your employees, your shareholders, EVERYONE and never get any repercussions.

    • 3 weeks ago
      Anonymous

      >Nah, it was just Microsoft lying
      yeah dude i'm sure 3+ different microsoft reps, the game's director, and fricking STEAM all indicating the game sold well was a lie and that tango definitely didn't make enough money to expand and hire 40+ new employees OH WAIT

      • 3 weeks ago
        Anonymous

        >indicating the game sold well
        Dead space 3 sold better than ds1 and 2 together but for EA sold shit and they nuked the studio.

        • 3 weeks ago
          Anonymous

          >microsoft is shit but uhhhh EA IS ALSO SHIT SO THERE
          what is the point you are trying to make

          • 3 weeks ago
            Anonymous

            That the fact a game sold well doesn't mean shit to a company because it didn't sold "well" enough for them.

    • 3 weeks ago
      Anonymous

      >still posting this moronic article written based off an offhand comment from some random moron on a podcast who immediately retracted his statement less than a day later

      • 3 weeks ago
        Anonymous

        implying gays that post article headlines read more than the headline

  32. 3 weeks ago
    Anonymous

    Microsoft failed to deliver compelling entertainment software for Xbox hardware. So they tried to instigate a race to the bottom where they simply put everyone else out of business. It was also an attempt to change an entertainment content business into a software services delivery business.

    Of course it failed because video games are an entertainment business.

    Microsoft wanted to be Spotify or Netflix where the software delivery vehicle controls so much and the content publishers are sort of beholden to them. Joke is on them because neither Spotify nor Netflix are cash positive businesses. Spotify requires cash injections from the record labels (watch what happens when those labels pull the plug on that one) and Netflix still gets VC cash infusions for CapEx.

    Microsoft has just been a force of destruction. They egged on Ken Katuragi’s worst impulses by taking $200 per unit losses on the X360, they drove lootboxes, they have bought and closed more studios than anyone can count. Now they’ve bought AAA publishers that date back to the dawn of the late 1970’s arcade era and destroyed them. They were a big part of escalating development costs to unsustainable levels. The industry would have started to look for ways to streamline development costs after the PS3 business disaster if SIE didn’t have to continue the unsustainable emphasis on power with the PS4 and PS5 to keep up with Microsoft.

    Microsoft has accomplished nothing and destroyed much. A few good Halo games 20 years ago doesn’t make up for the trail of destruction and failure since then.

    • 3 weeks ago
      Anonymous

      Microsoft is moronic
      Just make a strong portable, since Snoy had that shit portable and switch was too weak, and deck is available for a few homosexuals

      • 3 weeks ago
        Anonymous

        >strong portable
        Nobody can do a "strong" portable. We reached miniaturization limits years ago, you just can't have a 4k vidya card in your gameboy. Cost effective, of course. Vidya cards today offer nothing over tech, it's just dlss or rtx, bloated shit which effectively does nothing, you need 2gb of vm to get a ray of light "better". Wow. Cool.

      • 3 weeks ago
        Anonymous

        >Snoy had that shit portable
        Agreed, but basically ahead of their time (or behind ?). Vita was a strange choice, best game was a port of a PS2 title (Persona 4), and I still use my PSP mainly for original PSone title, if not for SquareEnix the console was underused.

        Good hardware but not market fit in any way. Now we have Steam Deck I'm not sure someone other than Nintendo can pull custom handled devices though. I don't know either if it's good or bad, I kind of liked the culture and diversity bring by the 90s platform war.

      • 3 weeks ago
        Anonymous

        >strong portable
        People don't want a strong portable. People want games and strong exclusives. Look how PSP, Vita and now Deck are getting outsold by Nintendo.

      • 3 weeks ago
        Anonymous

        Reminder they passed up on spiderman and genshin impact so they couldn’t be doing it for the money because both of those print money

    • 3 weeks ago
      Anonymous

      I have no doubt that video games would be in a
      healthier place overall nowadays if Microshit had simply not entered the market, they are that bad

      • 3 weeks ago
        Anonymous

        In an alternate universe Sega has won the sixth console generation against the PS2 and Atari never stopped making console. Microsoft dropped Direct X for OpenGL and decided to pursue their only viable business : Mouse and Keyboard manufacture.

  33. 3 weeks ago
    Anonymous

    lol it's legitimately insane how so many execs got to where they are without any merit. If you're great at throwing the right buzzwords in the right order, you basically have the job.
    You could tell me this statement was made by AI after being fed what people on the internet are saying about Microsoft and I would believe it.

  34. 3 weeks ago
    Anonymous

    >Make bad game
    >Studio closes
    >Make good game
    >Studio closes
    the illusion of free choice. The best way is to make a bad game and your name is Todd Howard

  35. 3 weeks ago
    Anonymous

    literal clown shit

    • 3 weeks ago
      Anonymous

      This is unreal
      Moneymen literally don't live life like us, everywhere they look is just numbers, it's like a Ganker [sad news] shitpost turned into a person
      Literal soulless entities, it's crazy

      • 3 weeks ago
        Anonymous

        Unironically they should be replaced by AI since boomers are really awful at numbers

    • 3 weeks ago
      Anonymous

      reminds me of the layoff waves, it was to please the investors to show that they are "cutting cost" rather than actual reasonable business decision

    • 3 weeks ago
      Anonymous

      So if Tango just told them that they're working on DLC they would have been fine? That's one hell of a business strategy.

    • 3 weeks ago
      Anonymous

      I wouldn't be suprised if majority of Tango staff simply bailed out and a lot went to Mikami again. Tango as of 2022 had only 65 employees so imagine that number and then some leaving with Mikami and then leaving on their own. Microsoft just didnt wanted to invest in and rebuild studio alongside new hires and a fact they didnt had anything in active development was just a cherry on top. Thats what very possibly happened and thats why they were an easy choice for smoking.

    • 3 weeks ago
      Anonymous

      I don't think that difference is "humongous" you fricking israelite israelite
      At the end of the day these studios got shut down because moneymen needed line to go up and they got chosen because they just happened to have delivered a game recently and were in the process of pitching
      Absolutely moronic thinking long term

    • 3 weeks ago
      Anonymous

      ....Tango was busy porting HFR. Hell, HFR being part of Switch 2 announcement with some extras would have pushed that IP A LOT
      And of course these dinosaurs dont know how to use INTERNET to CHECK out current projects. Even 90iqs know how to use that
      Not to mention sequels are cheaper to make since you already have the idea and the engine

      This shit is fricking moronic
      Hope they all drown seething at gacha

    • 3 weeks ago
      Anonymous

      I fricking hate this guy so much. Really wish people would stop posting his bullshit.

  36. 3 weeks ago
    Anonymous

    >Make entire game mechanic centered around music

    >Could've gone with interesting music like trip hop or shoegazer/dreampop aesthetic with some really nice Nier Replicant tier OST

    >go for "Sony Gaming Conference Royalty Free Floor Thumpin Buttrock" instead

    Anyone like dogshit "music" like The Black Keys needs to kill themselves for being so utterly fricking bland. Even Black person rap that says "YUH" the entire song is more interesting sonically.

    • 3 weeks ago
      Anonymous

      >Could've gone with interesting music like trip hop
      It's a rhythm game, as far as I like trip hop it lack said rhythm, and Drum & Bass - especially atmospheric one - is a though sell. Pop Rock is.. well, popular. It fit.

  37. 3 weeks ago
    Anonymous

    Studios need to cut down on the mega projects and diversify rapidly
    Instead of one mega project with content creation farmed out to hundreds of remote farms (a) drop the farm studios and contractors (b) make smaller-scale tighter games with lower content requirements, using the following techniques:
    1) art STYLE > graphic FIDELITY
    2) retention via better GAMEPLAY > retention via more CONTENT
    3) ORGANIC and CONSTRAINED marketing & expectations > BLOATED and MOONSHOT marketing & expectations
    Thus you have a bunch of studios making a few smaller, sharper projects, any one of which could strike big
    At the same time you put in place proper collaboration techniques for sharing of asset repositories and technical work between projects
    Hifi rush was the perfect example of all of this, and knew it too, the game was full of meta references to bloated software development and moronic executives
    There's an entire level based around forcing a creative director to blow his entire budget on dumb shit
    The game faltered by going for zero marketing, should have been given a two-week announcement to build engagement

    • 3 weeks ago
      Anonymous

      >1) art STYLE > graphic FIDELITY
      this alone would save alot of budget. If only wienersucker publishers can think beyond the le ultra graphixx race

      • 3 weeks ago
        Anonymous

        > This one trick indie developers don't want you to know.
        Minimalist artistic direction is the future of video games, screen-cap this.

    • 3 weeks ago
      Anonymous

      They refuse to fire israelites and trannies and use more appealing designs

    • 3 weeks ago
      Anonymous

      Why are game devs spending 5 years to make an engine or make highly detailed assets that don't matter?
      That's the main issue
      5 to 8 year dev times aren't delivering a R* level experience where you can see what they spent time doing. Its all inconsequential trash. This is a project management issue

    • 3 weeks ago
      Anonymous

      Amen brother, I think we're going to a "double AA" or "Shiny Indie Wave" Renaissance, creating gem like experience from tiny studio (max 50).

      Also, western developer could learn a thing or two from Japanese studio, that know how to create original qualitative franchise and build upon them (eg. Persona, Yakuza). That and their mix of fun gameplay with good story, western studios are too much focused on empty openworld sandbox with false sense freedom. Only Rockstar Games and Slavic devs know how to do this shit well imo (KC:D, Witchers).

  38. 3 weeks ago
    Anonymous

    Didn't it have the anal DRM? Why didn't all those sales from people who can't pirate help them?

  39. 3 weeks ago
    Anonymous

    >Microsoft stocks went up
    Its hilarious, even if they kill Xbox, it won't matter. They will just release everything on all platforms and their PC game divisions are surprisingly doing very well.

    • 3 weeks ago
      Anonymous

      Yeah, Activision acquired them, not the other way around
      Phil to be replaced by Bobby Kotick soon

  40. 3 weeks ago
    Anonymous

    out of every studio microsoft killed a few days ago, none of them released a single good game
    I fail to see the problem, it also threatens other studios that probably stopped working because they knew they could be laid back and release trash for the gamepass, now they have to work again
    I win everything out of this, so why are people mad?

  41. 3 weeks ago
    Anonymous

    >Bethesda fires all of Tango
    >Microsoft rehires them all as an official Microsoft studio
    Could it happen?

    • 3 weeks ago
      Anonymous

      Do you mean Sony ? It doesn't make sense otherwise (Bethesda IS Microsoft, it's their decision).

      I guess Sony could rehire part of the Tango team, their culture seem to fit and this will enrage them to beat Microsoft but that might be a legal mess and they would not own their previous IP.

      I did worked for an European studio backed by Sony pre-covid time and I must say I have nothing bad to say about them, they really give space to their studio to thrive creatively (for what I've seen). Sadly we never shipped, but that's another story. I'll go to Sony over Microsoft any days given the opportunity, from my limited perspective anyways.

      • 3 weeks ago
        Anonymous

        Sony's issues largely come from studios that actually made a hit, sony tends to micromanage when there's a success (IE helldivers) and try to sway progression of the franchise.

  42. 3 weeks ago
    Anonymous

    It's obvious they didn't expect the negative reception to this to be this strong, they're already damage controlling

    • 3 weeks ago
      Anonymous

      Too late, literally no reason to work with them
      A fricking shame about The evil Within

    • 3 weeks ago
      Anonymous

      I don't see how the negative reception over this would be tepid, however. This whole case demonstrates the fact that you can do everything right in terms of game development and the execs would still frick you up regardless.

    • 3 weeks ago
      Anonymous

      Doesn't matter. The message is clear, not just for the general public, but internally at Microsoft too

      Also, bet money, Xbox will NEVER have a Japanese studio under their direct wing again. Any idea they could potentially buy Sega went from moronic thoughts to just moronic

  43. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      thanks reddit, very cool!

  44. 3 weeks ago
    Anonymous

    We're reaching levels of moronicness that I didn't think were even possible.

  45. 3 weeks ago
    Anonymous

    Kek, I can't really shit on gacha chinks anymore, using hot waifus as a bait is the perfect model while shareholders keep failing at everything

  46. 3 weeks ago
    Anonymous

    Why are you guys surprised by this practice? Tons of studios experience this like the studio that made LA Noire got shit canned by Rockstar.

  47. 3 weeks ago
    Anonymous

    Greed is going to doom humanity one day

    • 3 weeks ago
      Anonymous

      Going to?

  48. 3 weeks ago
    Anonymous

    this is the limitation of a publicly traded company. Ideally profits and revenue would be a means to an end, something you just have to keep enough in the black for the operation to keep chugging along, your real interest being the craft of the industry. hi-fi rush is a good game that was a reasonable success, but because microsoft is a trillion dollar company shareholders expect nothing short of record breaking profits, and will follow every trend, cut every corner to get it.

  49. 3 weeks ago
    Anonymous

    >be macdonalds
    >sell ultra processed garbage
    >profit

  50. 3 weeks ago
    Anonymous

    Hifi rush is garbage and it flopped
    Can the homosexuals who kept posting and spamming nuh uh it didn't flop see this tweet from Mr Xbox pr man stand up please

  51. 3 weeks ago
    Anonymous

    Real reason they got fired was cause they were adamant they wanted to make hi fi rush 2 and Microsoft said no way it was fricking free on game pass and still nobody wanted to play it.

  52. 3 weeks ago
    Anonymous

    Most likely situation is that they put the Hi-Fi Rush devs into other studios to teach them how not to suck.

  53. 3 weeks ago
    Anonymous

    >Hi-Fi Rush
    >good
    lol you guys really are starving.

  54. 3 weeks ago
    Anonymous

    THIS IS A TECH DEMO A FULL PRICE
    >NO ENDGAME NO POSTGAME,8 HOURS,RUSHED ENDING SCENE AND YOU ARE DONE,70 DOLLARS GONE
    THIS IS A TECH DEMO A FULL PRICE
    >NO ENDGAME NO POSTGAME,8 HOURS,RUSHED ENDING SCENE AND YOU ARE DONE,70 DOLLARS GONE
    THIS IS A TECH DEMO A FULL PRICE
    >NO ENDGAME NO POSTGAME,8 HOURS,RUSHED ENDING SCENE AND YOU ARE DONE,70 DOLLARS GONE

    • 3 weeks ago
      Anonymous

      >FULL PRICE
      $30 hasn't been full price for a long time

  55. 3 weeks ago
    Anonymous

    >Acts as Satya Nutellas enforcer
    >Killed Midway games
    >Takes over Bethesdas leadershit
    >closes four studios
    >gets the name wrong of 2 studios in the email where he fires them
    >holds a conference at bethesda telling them to make more fallout
    >holds a townhall where he says they need more smaller big hit award winning games after killing Tango
    >refuses to elaborate

    giga chad or something i dont know, either way i cant wait for their public response to all of this in which they go "who cares"

  56. 3 weeks ago
    Anonymous

    I learned more about economics and business practices thanks to Hififlop demise than in my entire life, this place sometimes is even useful

  57. 3 weeks ago
    Anonymous

    Can someone explain to me how killing Tango was a good thing actuallyy

    • 3 weeks ago
      Anonymous

      leaders ran out before getting shot

  58. 3 weeks ago
    Anonymous

    Wasn't this game cringe?

    • 3 weeks ago
      Anonymous

      It was basically Borderlands with Marvel capeshit slapped on it, but don't worry, since they were doing it ironically, suddenly it's okay.

      • 3 weeks ago
        Anonymous

        It never devolves to those levels. Not even close.

        • 3 weeks ago
          Anonymous

          That sounds like anything Chai says.

          • 3 weeks ago
            Anonymous

            Post uno example.

            • 3 weeks ago
              Anonymous

              Anytime he opens his mouth, since a videogame character shouldn't talk in the first place. This isn't a visual novel.

              • 3 weeks ago
                Anonymous

                wait a second. This is ACgay style of posting. Everybody just ignore him.

              • 3 weeks ago
                Anonymous

                >no argument
                Concession accepted.

    • 3 weeks ago
      Anonymous

      very, i don't understand why people liked it

  59. 3 weeks ago
    Anonymous

    Turns out Phil kept Mattricks work ethic, he's just a bit slower to deliver the intended results.

    • 3 weeks ago
      Anonymous

      Mattrick actually knew how to release exclusives

    • 3 weeks ago
      Anonymous

      Mattrick was responsible for xboxs best era don't @ me. So many good games

    • 3 weeks ago
      Anonymous

      >Well, Xbox 360 is an offline device and if you don't want to use an internet connection in the 21st century like most of civilized society you can frick off with all the other neanderthals and play in the dirt. So yes, Jeff. Stick with 360 if you're a mongoloid, absolutely. I'd say it's right up your alley.
      Mattrick was beyond based

  60. 3 weeks ago
    Anonymous

    Kill all shareholders
    defile all shareholders
    string them up in the streets and make them eat their own shit because it's the only thing they'll ever produce

  61. 3 weeks ago
    Anonymous

    Total "line must go up" death

  62. 3 weeks ago
    Anonymous

    Why are a large amount of people in this thread unironically defending Microsoft and their execs/shareholders/ceos???? I am in bizarro Ganker right now????

    • 3 weeks ago
      Anonymous

      It’s not as if the economy isn’t shit, and there weren’t any worse studios which should have been shuttered instead.
      Both suffered from key staff leaving, and Tango was in a country/timezone that Microsoft doesn’t have other studios in.

      From what I can tell, Tango was also mismanaged after Mikami left.

    • 3 weeks ago
      Anonymous

      Microsoft doesn't deserve to be defended, you're right, but I just don't feel sympathy for Hi-Fi Rush fans.

      • 3 weeks ago
        Anonymous

        I never played the game and have no desire to. But I just don't understand how, even if you think the studios games weren't to your taste, people can defend and celebrate the decision to axe one of the few Japanese studios Microsoft had who, again, even if you didn't like the games, were trying to make something othert than generic AAA western slop. And then for Microsoft to say they want more and better smaller devs and games.... Pretty crazy! Not only that, it wasn't because the games lost money, but rather for this stupid shareholder consulting firm nonsense in this post

        literal clown shit

        • 3 weeks ago
          Anonymous

          People liked HFR too much and it annoyed them so the joy at seeing them sad overwrites the logic of not seeing the stupid shit the company is doing

      • 3 weeks ago
        Anonymous

        nooooooooo people are having a good time and enjoy things while i dont! this must stop!

        • 3 weeks ago
          Anonymous

          >calling people snoys and forspoken shills at every opportunity = enjoying things
          lol

          • 3 weeks ago
            Anonymous

            >ARE PEOPLE SERIOUSLY ENJOYING HI FI RUSH?? WELL I DIDNT SO YOU BETTER STOP THIS RIGHT NOW!!!

            • 3 weeks ago
              Anonymous

              >If I say that nobody is enjoying the game, then it's a fact.

          • 3 weeks ago
            Anonymous

            Huh???

            • 3 weeks ago
              Anonymous

              It's a local schizo, don't pay attention to him

            • 3 weeks ago
              Anonymous

              Show me a single discussion of the game that has ever occurred, without it devolving into console warring or porn spam.

    • 3 weeks ago
      Anonymous

      It's just a couple of mindbroken shiptosters

      • 3 weeks ago
        Anonymous

        Why are a large amount of people in this thread unironically defending Microsoft and their execs/shareholders/ceos???? I am in bizarro Ganker right now????

        Nah Gankerirgins specifically propped this game up to shit on everything else coming out. It's satisfying to be able to say FRICK YOU.

        • 3 weeks ago
          Anonymous

          This. Every time I criticized the game, such as the poor writing, I was called a snoy and a troony and a forspoken shill. You get your just desserts, hypocrites.

          • 3 weeks ago
            Anonymous

            Just deserts moron
            Like the word deserve

            • 3 weeks ago
              Anonymous

              >think this is wrong
              >look it up

              Well, you learn something new every day.

        • 3 weeks ago
          Anonymous

          >literally admits he is a mindbroken shitposter
          kek

        • 3 weeks ago
          Anonymous

          >Nah Gankerirgins specifically propped this game up to shit on everything else coming out.
          that's bullshit.

          • 3 weeks ago
            Anonymous

            Then show me a single thread of discussion that didn't involve porn spam or using it as console war fodder. That includes the fans shutting up and listening to criticism, without crying about snoys or forspoken shills.

    • 3 weeks ago
      Anonymous

      Sometimes Ganker's contrarianism goes to absurd levels

  63. 3 weeks ago
    YD

    So why still have denuvo on hi-fi rush then?

    • 3 weeks ago
      Anonymous

      microsoft gets the money

  64. 3 weeks ago
    Anonymous

    I'm kinda hoping Nintendo just buys Tango. Maybe we get Bayonetta 2 treatment.

    • 3 weeks ago
      Anonymous

      Nintendo hasnt bought Platinum and they have a much better relationship. There's no way they're buying Tango. IIRC Mikami already has another studio with some ex Tango devs.

    • 3 weeks ago
      Anonymous

      Nintendo doesn't buy studios, most they'll do is recruit the notable members of the dissolved team if they don't end up going to Mikami's new studio first.

  65. 3 weeks ago
    Anonymous

    I JUST KILLED A STUDIO WITH MY FREAKING RHYMES!

  66. 3 weeks ago
    Anonymous

    Microsoft killed the studio and only afterwards realised how unpopular the decision was causing them to go into damage control.

    Yeah you'd think they'd be somewhat aware that hi fi rush was something of a cult hit but we we already know executives are completely clueless about this shit.

    • 3 weeks ago
      Anonymous

      >causing them to go into damage control.
      Are they actually in damage control?

      >ITT: Ganker learns that the real world is beyond fricking moronic and that being rich doesn't correspond to IQ in any way shape or form.
      Yes Ganker, your entire country is run by microcephalic giga morons, and so is everything you own.

      IMO, I think this is part anger, part clowning on the people who though Microsoft buying all those studios wouldn't lead to anything bad happening

    • 3 weeks ago
      Anonymous

      >we already know executives are completely clueless about this shit
      this part always confuses me. Like, I get that rich people like different things, but how the frick do these game executives can be just completely disconnected from everything their business does?

      I don't expect them to be like fans for their games, but they should at least keep tabs on how popular they are in general.

    • 3 weeks ago
      Anonymous

      >you'd think they'd be somewhat aware that hi fi rush was something of a cult hit
      I would imagine the fault doesn't lie with the executive that ultimately signs off on the execution order but rather the subordinates whose actual job is to know the public reception of a studio/game and to make a qualified analysis to present to the executive.

      The decision to kill the studio is purely a cutthroat accounting decision, but I'm willing to bet that there is no note in the report to the executive that they are about to kill a studio responsible for creating a game with not only a cult following but actually having positive qualities that make it deserving of that attention. But this is Microsoft, and they've totally ignored fan blowback for what 343 has done to Halo so I seriously think that gauging the public sentiment just isn't a department that gets a lot of funding/bodies. Like I mean, if such a department was well staffed the Halo TV series wouldn't be what it is.

      I mean in all likelihood there's probably a good chance these executives are just straight up being lied to by their subordinates. "Is Halo doing okay? Yes? Great."

  67. 3 weeks ago
    Anonymous

    its what they get for making the Black person dishonored

    • 3 weeks ago
      Anonymous

      moron

    • 3 weeks ago
      Anonymous

      Wrong studio, moronoid

  68. 3 weeks ago
    Anonymous

    >ITT: Ganker learns that the real world is beyond fricking moronic and that being rich doesn't correspond to IQ in any way shape or form.
    Yes Ganker, your entire country is run by microcephalic giga morons, and so is everything you own.

  69. 3 weeks ago
    Anonymous

    Hi Fi Rush flopping and killing tango has been one of the high gaming points of the year tbh. Very nice stuff, I hope to see more.

    • 3 weeks ago
      Anonymous

      >Hi Fi Rush flopping
      microsoft itself said it didn't flop they, in fact THEY WANTED it to fail hence the no marketing, chances are they were 100% planning to shut down the studio long ago and they were originally going to use hi-fi rush as a scapegoat for its shut down.

      you've got to remember that microsoft still has to pay off their acquirement of activision blizzard

      • 3 weeks ago
        Anonymous

        Thank you for the schizo-cope-kino tbh, keep it up for whatever next flop comes around

  70. 3 weeks ago
    Anonymous

    They still own the IP. They'll just have a diverse studio make a sequel instead of an all Japanese one with one white dude.

  71. 3 weeks ago
    Anonymous

    I'll buy the game when it hit 5 bucks

  72. 3 weeks ago
    Anonymous

    >Microsoft says it needs games like Hi-Fi Rush the day after killing its studio

    Clovis, the first king of France, would lament that he has no family left ... after he killed all of them in paranoia.

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