They probably want to make their own engine and then license it out to others in Asia. They will have the natural advantage in China of course. It's a safer position than being a game dev tbh, it's simply hard to pull off. But they have the capital at least.
>chinkunity engine
they could make money licensing it to other anime 3d gacha devs.
Isn't that what larger video game developers did in the old days, use their headline games to show off what their proprietary engine is capable of and recoup part of its development costs by licensing it out to smaller devs for a cut of their income?
Nowadays it's just use Unity or Unreal and everything else has withered except maybe Frostbite and Gamebryo which are only used internally.
Pretty much yes. I imagine China would be happy to have a "national pride" engine in this industry as well (can steamroll people into it and control things more easily.)
Same story everywhere tbh.
Unity could just make things worse again and every game dev would be forced to pay up or invest years of hard work to switch their game over to a new engine that could bankrupt many devs.
Trust is gone. Nobody is going to start a new major video game project on Unity. Game developers should have seen this coming long in advance but now it's happened there's no going back.
For games that are played by tens of millions like mihoyo's games? Doubt it. You're not even factoring in the likelihood the unity tax will eventually go up due to "inflation adjustments".
>anon doesn't understand the concept of having so much money you can burn a bunch to give someone you despise the middle finger and not notice the loss
kek. this is what happens when you make an enemy of someone with actual power anon. watch and learn.
>tons of western devs and fans threaten to leave Unity
>nothing
>Mihoyo starts opening up jobs
>Unity pedals back
All hail glorious CCP
Unity's changes will not affect any chinese unity devs. They have an entirely different deal for using unity there.
bruh
It's monthy salary burger bro
Seems good but not amazing. Looks like they want to keep them for long time.
5k a month sounds like a lot for a developing country. The cost of living in China shouldn't be very high.
it's the hourly wage bro
It’s monthly, but that’s still meh. jr level SWEs make double that over here before any stock options are accounted for
For living in China? Those are decent wages.
https://jobs.mihoyo.com/social-recruitment/mihoyo/42280/#/job/be1ec942-7e3b-42bf-bab9-43d7d07a3afe
translate it weebs
>weebs
>posts chinese
??
Chinese cartoon arr rook same
yes
all the weebgoys are into chinese shit and moronshit now
mihoyo has a stake in unity china they use the engine completely royalty free.
Makes sense with the recent fuckery. Even if they can force a favorable deal out of a scorpion it's still better to cut all ties and have no deal.
They probably want to make their own engine and then license it out to others in Asia. They will have the natural advantage in China of course. It's a safer position than being a game dev tbh, it's simply hard to pull off. But they have the capital at least.
>chinkunity engine
they could make money licensing it to other anime 3d gacha devs.
Isn't that what larger video game developers did in the old days, use their headline games to show off what their proprietary engine is capable of and recoup part of its development costs by licensing it out to smaller devs for a cut of their income?
Nowadays it's just use Unity or Unreal and everything else has withered except maybe Frostbite and Gamebryo which are only used internally.
Pretty much yes. I imagine China would be happy to have a "national pride" engine in this industry as well (can steamroll people into it and control things more easily.)
Same story everywhere tbh.
Dumbasses, it's much easier and cheaper to just pay for the new Unity plan.
Wrong.
>sticking around and risking them pulling this shit again
That's the real dumbass move.
More expensive now, cheaper in the long term
It's not about the money, it's about control.
Unity could just make things worse again and every game dev would be forced to pay up or invest years of hard work to switch their game over to a new engine that could bankrupt many devs.
Trust is gone. Nobody is going to start a new major video game project on Unity. Game developers should have seen this coming long in advance but now it's happened there's no going back.
For games that are played by tens of millions like mihoyo's games? Doubt it. You're not even factoring in the likelihood the unity tax will eventually go up due to "inflation adjustments".
Why continue to get fucked by Unity when you can invest into being the next Unity?
>anon doesn't understand the concept of having so much money you can burn a bunch to give someone you despise the middle finger and not notice the loss
kek. this is what happens when you make an enemy of someone with actual power anon. watch and learn.
Weren't gays saying mihomo won't pay the fee because blah blah blah?
>CCP spy botnets built into mobile weeb gacha games
why not upgrade to
>CCP spy botnets built into all mobile game's engines
Cumulative reminder
Do I need to know chinese? Sounds like comfy job. Rendering their game doesn't need much, and unity / unreal is overkill.
> most f2p users dont spend a single cent
> have to pay for unity anyway because its an install
> f2p devs move away from unity
surprise
>gacha now needs more time and money investment to develop
is this a good thing?
Absolutely not. See PSO2 by Sega if you want an example of AAA gacha.