I wish more companies were willing to learn from their mistakes and improve rather than just throw their hands up and declare every flop an unsalvagable failure.
>and improve
they literally just transformed it into the safest, most bland mmorpg ever conceived by mankind. it's not as ballsy as everyone thinks it is.
Maintaining and updating XIV 1.0 while simultaneously developing a brand new build (ARR) to replace it is anything but safe. ARR as a game itself might be safe, but the expansions are peak FF.
>paid score
That's not how corruption in pop culture journalism works. It's all about not getting invited to press events and parties, being given your review copy, etc.
FFXV WAS THE GREATEST EXPERIENCE IN GAMING. YOU FRICKING *DARE* TO SLANDER THE GOD OF GAMING AND MY KING NOCTIS YOU ARE GOING TO FEEL THE FRICKING THUNDER
3 is quite underrated in its sucking
it's a fricking grindfest if you don't guess the right job class properly for specific challenges
at least with 2's dumb way of stat development you had to be pretty fricking moronic to frick your parties shit up so bad that you need to be forced to grind
and 2 had a better story, villain, and setting
>turn around
Really? It was pretty successful on launch, was sick with hackers which they fixed, then it's been downhill since. I won't argue whether it's still popular or not now, but it was a good game from the start (that's only been getting worse since then imo.)
But I haven't played it in years now.
This is also true. Commercially, it actually did pretty well even though the game was completely unplayable dogshit. The metacritic score for it was way too high for how it played. If that sort of game wasn't made from Square-Enix, it would be 10 at best. The JRPG weeb homosexuals carried to to be a commercial success at launch, but even this would not prop up the game long term, which is why they had to remake it.
Frick, Switch from WiiU. I didn't expect Nintendo to be outright done with the flop of the WiiU, but bouncing back into what's poised to at least be their second most successful platform (I don't see it actually reaching the DS) is just nuts.
xiv to arr and beyond is a success story without question, but how do you gauge the amount of success it has? S-E lies about the number of players constantly in their shareholders briefs so profit would be a better metric
I cant and for good reason, no other mmorpg that failed or went free to play ever did something like that because it would have been to risky in their eyes
For single player games maybe no man sky but that still wasnt as risky not even close
This is one of the best turning points for the entire videogame industry. In an era where the business world is obsessed with the fantasy of chaining a skeleton crew of diversity hires to their desks for peanuts to make the company a bajillion bucks (fueled by decades of communist babble about how customers will buy whatever they're told to buy and workers are only separated by prejudices), FFXIV showed in a very direct sense that the switch from sparse, low quality content to high quality content pays dividends. The fantasy of the modern world is just that: a fantasy.
13 wouldn't have been remembered as anything other than a mediocre FF game if FF14 hadn't nearly bankrupted Square Enix and forced them to endlessly milk FF13 and indirectly spawn FF15.
If we're going by that metric, remember how Fortnite launched in early 2017 with no battle royale mode and literally nobody gave a shit about it? It was dead in the water. They they cobbled a BR mode in like 8 weeks, rode out the shitstorm over cloning PUBG and it became worth billions
How much of a comeback is it though? It's not like they fixed the game, they literally scrapped the whole thing. No Man's Sky is a real comeback, because it's still the same game, just fixed. FFXIV is really a different game but with the same name.
It's impossible I actually played 1.0 it was I can't even imagine how to begin...
I had latency on menus, on fricking menus. I couldn't believe it.
I think since FFXIV is such a lore heavy game and there this feeling that people are nostalgic for 1.0
You're not. It's incomprehensibly bad. It felt like some cash gab Z-tier game from steam.
It ran like ass, the controls were ass, the gameplay was pathetically bad, you couldn't level because limits...
What you're seeing is Ganker being contrarian for the sake of being contrarian. You bet your ass if TLOU2 was hated by everyone, Ganker would flock to it as a hidden gem or some shit
I don't see 1.0 being popular on Ganker. For the most part, Ganker's biggest flaw is that you're not allowed to consider ANYTHING good without being a shill.
>You bet your ass if TLOU2 was hated by everyone
It pretty much is. I've never met a TLOU2 fanboy. >Here's some gay on twitter!
Like 1% of the population uses twitter, and a good portion of them almost literally live on twitter. Left wing activists sorts aren't real fans, either. They like things for the influence and control that it brings them, and they're legitimately baffled by the idea that someone might just want them to frick off because they liked the games that were being made before they showed up without any hidden ulterior motive.
I wish more companies were willing to learn from their mistakes and improve rather than just throw their hands up and declare every flop an unsalvagable failure.
Noctics & Lightning couldn't do it
Bros...I don't feel so good
I was hoping that would be the fat janny character.
Vauthry already lurks Ganker to defend World of Warcraft.
>Vauthry
What are the real world analogues to his sexy Sineater b***hes?
I cannot. This game's ongoing story has become something pretty incredible as of this year.
Can’t be disputed.
>and improve
they literally just transformed it into the safest, most bland mmorpg ever conceived by mankind. it's not as ballsy as everyone thinks it is.
meant for:
Maintaining and updating XIV 1.0 while simultaneously developing a brand new build (ARR) to replace it is anything but safe. ARR as a game itself might be safe, but the expansions are peak FF.
the expansions are progressively more and more streamlined and safe.
>that paid score for WoW
For frick sake
>paid score
That's not how corruption in pop culture journalism works. It's all about not getting invited to press events and parties, being given your review copy, etc.
SHUT UP. JUST SHUT THE FRICK UP.
FFXV WAS THE GREATEST EXPERIENCE IN GAMING. YOU FRICKING *DARE* TO SLANDER THE GOD OF GAMING AND MY KING NOCTIS YOU ARE GOING TO FEEL THE FRICKING THUNDER
FINAL. WARNING!!!!!!!1!!
SICK OF THIS SHIT
Frick off Barry.
The only games that sucked more than 15 are 13 and 2
3 is quite underrated in its sucking
it's a fricking grindfest if you don't guess the right job class properly for specific challenges
at least with 2's dumb way of stat development you had to be pretty fricking moronic to frick your parties shit up so bad that you need to be forced to grind
and 2 had a better story, villain, and setting
Oh don't worry I know that 3 also sucks.
3 > 15 > 2 > 13
Behind FF5, FF3 is my second favorite in the series. It's always surprising to see hate for it.
It is a rough road especially at the end but I like that kind of thing
YOU TELL 'EM, OTHER BARRY. YOU TELL 'EM.
Hey barry, XV was fricking atrocious
I'll see you later
No Man's Sky? They had a pretty big turnaround.
> No Man's Sky
Did the XIV developers outright lie about the game to the public during pre-release?
Yes; they claimed that the game would be good.
You realize that makes OG No Man's Sky WORSE than XIV and makes the comeback greater, right?
It's a shit game but rainbow six siege
>turn around
Really? It was pretty successful on launch, was sick with hackers which they fixed, then it's been downhill since. I won't argue whether it's still popular or not now, but it was a good game from the start (that's only been getting worse since then imo.)
But I haven't played it in years now.
This is also true. Commercially, it actually did pretty well even though the game was completely unplayable dogshit. The metacritic score for it was way too high for how it played. If that sort of game wasn't made from Square-Enix, it would be 10 at best. The JRPG weeb homosexuals carried to to be a commercial success at launch, but even this would not prop up the game long term, which is why they had to remake it.
Isn't that the game that's been constantly introducing more gays and trannies
Siege did the opposite lmao, started out promising and then double down on moronic mobashit
NES from ET
This. Too easy OP
Frick, Switch from WiiU. I didn't expect Nintendo to be outright done with the flop of the WiiU, but bouncing back into what's poised to at least be their second most successful platform (I don't see it actually reaching the DS) is just nuts.
xiv to arr and beyond is a success story without question, but how do you gauge the amount of success it has? S-E lies about the number of players constantly in their shareholders briefs so profit would be a better metric
It literally says right there in the OP just how profitable it has been
>Name a greater comeback in all of vidya. I'll wait.
No man's sky.
i really wonder how well a new f-zero game would sell if nintendo put one out
It's not a casual racing game, so I wouldn't get your hopes up.
What they did with 14 was a miracle. Other Incompetent devs keep thinking they can pull of the same feat. See bioware and Anthem
>Makes shitloads of money
>Still a cookie cutter MMO with console tier graphics
lol
RIDING HOME
No man's sky. That thing had a motherfricking redemption arc.
see
If only the game was good... the only thing it has going for it are fricking autistic furries that shill the game 24/7 on this basket weaving website.
I cant and for good reason, no other mmorpg that failed or went free to play ever did something like that because it would have been to risky in their eyes
For single player games maybe no man sky but that still wasnt as risky not even close
This is one of the best turning points for the entire videogame industry. In an era where the business world is obsessed with the fantasy of chaining a skeleton crew of diversity hires to their desks for peanuts to make the company a bajillion bucks (fueled by decades of communist babble about how customers will buy whatever they're told to buy and workers are only separated by prejudices), FFXIV showed in a very direct sense that the switch from sparse, low quality content to high quality content pays dividends. The fantasy of the modern world is just that: a fantasy.
*modern business world
>it was 14 that damaged the brand
>not 13
13 wouldn't have been remembered as anything other than a mediocre FF game if FF14 hadn't nearly bankrupted Square Enix and forced them to endlessly milk FF13 and indirectly spawn FF15.
Pre-Yoshi FFXIV was abysmal. This isn't the full story, either.
>profitable means the game is good
If we're going by that metric, remember how Fortnite launched in early 2017 with no battle royale mode and literally nobody gave a shit about it? It was dead in the water. They they cobbled a BR mode in like 8 weeks, rode out the shitstorm over cloning PUBG and it became worth billions
How much of a comeback is it though? It's not like they fixed the game, they literally scrapped the whole thing. No Man's Sky is a real comeback, because it's still the same game, just fixed. FFXIV is really a different game but with the same name.
Just look at this amazing gameplay!
It's impossible I actually played 1.0 it was I can't even imagine how to begin...
I had latency on menus, on fricking menus. I couldn't believe it.
I think since FFXIV is such a lore heavy game and there this feeling that people are nostalgic for 1.0
You're not. It's incomprehensibly bad. It felt like some cash gab Z-tier game from steam.
It ran like ass, the controls were ass, the gameplay was pathetically bad, you couldn't level because limits...
Barry seething
What you're seeing is Ganker being contrarian for the sake of being contrarian. You bet your ass if TLOU2 was hated by everyone, Ganker would flock to it as a hidden gem or some shit
I don't see 1.0 being popular on Ganker. For the most part, Ganker's biggest flaw is that you're not allowed to consider ANYTHING good without being a shill.
>You bet your ass if TLOU2 was hated by everyone
It pretty much is. I've never met a TLOU2 fanboy.
>Here's some gay on twitter!
Like 1% of the population uses twitter, and a good portion of them almost literally live on twitter. Left wing activists sorts aren't real fans, either. They like things for the influence and control that it brings them, and they're legitimately baffled by the idea that someone might just want them to frick off because they liked the games that were being made before they showed up without any hidden ulterior motive.
If only my relationship could make a comeback after introducing this game
You're better off without them.