Name a worst developer

>start of as a couple guys with little coding experience
>hit the jackpot with pokemon
>create a multi billion dollar franchise by sheer fricking luck
>continue to milk the frick out of it by selling the same game every few years
>eventually move to yearly releases as hardware becomes more powerful and expectations increase
>try to branch out by creating new ip's, so they're not just known as the pokemon developers
>they flop and shitted terribly
>continue shitting out slop at an ever increasing rate
>newest games are received so badly they turn into a huge pr disaster
>now they've broke the straw on the camels back by fricking up after frick up
>somehow still have an army of shills working overtime to cover your ass for free online

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  1. 10 months ago
    Anonymous

    Naught Dog

    • 10 months ago
      Anonymous

      What a shitty contrarian opinion.
      Naughty dog was always delivering in technical aspects. Gameplay was also at least mediocre in every game.
      Story depends on game, but even when it was disliked it was mostly split playerbase, which is miles better than the "themepark" entertainment "for everyone" like marvel flicks.

      Anyway I would put into the list today Blizzard.

    • 10 months ago
      Anonymous

      Rockstar of David

      fpbp

      What a shitty contrarian opinion.
      Naughty dog was always delivering in technical aspects. Gameplay was also at least mediocre in every game.
      Story depends on game, but even when it was disliked it was mostly split playerbase, which is miles better than the "themepark" entertainment "for everyone" like marvel flicks.

      Anyway I would put into the list today Blizzard.

      ND has an over 70% employee turnover rate, that's higher than most restaurants in seasonal tourist areas (ie beaches)

    • 10 months ago
      Anonymous

      Uncharted and TLoU are mediocre goyslop, but nah. Their games are functional and ok.
      Game Freaks is worse than Bethesda

      • 10 months ago
        Anonymous

        hey shut your prostitute mouth uncharted was kino

  2. 10 months ago
    Anonymous

    343

  3. 10 months ago
    Anonymous

    Blizzard

  4. 10 months ago
    Anonymous

    Tencent

  5. 10 months ago
    Anonymous

    ReLogic
    >what's this? People having fun playing their own way in our sandbox adventure game?
    >NOT ALLOWED

    • 10 months ago
      Anonymous

      What weapon is this?

      • 10 months ago
        Anonymous

        The one and only

  6. 10 months ago
    Anonymous

    You forgot
    >needed Satoru Iwata to come in and completely overhaul the programming of Gold and Silver for the game and all its content to work and not be a horrifically buggy piece of shit
    Their finest work was enabled by a complete outsider at the time, they're basically useless as programmers.

    • 10 months ago
      Anonymous

      Their finest work was enabled by a complete outsider at the time, they're basically useless as programmers

      How do you know that?

      • 10 months ago
        Anonymous

        https://collider.com/pokemon-games-satoru-iwata-influence/

      • 10 months ago
        Anonymous

        https://collider.com/pokemon-games-satoru-iwata-influence/

        >As deadlines approached, Game Freak hustled diligently to complete their projects in time. Meanwhile, Iwata tinkered and took notes, slowly addressing bugs and solving compatibility issues. When Nintendo checked in with the gaming phenom, they were absolutely astonished at his progress. The publishers at Nintendo had originally considered giving the localization work to another developer to ease pressure on Game Freak, but Iwata had blown the doors off. On his own, Iwata had reorganized and restructured Pokémon Red and Green, distributing his notes so that other developers could finish up what translation work was left. He'd also solved the compatibility issues between Pokémon Red and Green and Pokémon Stadium, completely overhauling the combat system to fit N64 hardware in one week. Shigeki Morimoto, a programmer at Game Freak, allegedly responded in astonishment, "What kind of company president is this?"

        >Because of all the new implementations Gold and Silver were making, available memory on the Game Boy Color cartridge was at a premium. Making note of the problem, Iwata developed a way to compress the games' assets, allowing Game Freak to continue developing additional features and make Pokémon Gold and Silver the best games they could be. One of the most visible results of this in-game is the Kanto region. This location was the original region where the original Pokémon games took place, and Iwata's compression system allowed Game Freak to include it as an entire new region to explore after completing Gold and Silver's Johto region. This led players to re-experience the region from the first generation of Pokémon games in full color, and they could even complete their adventures in the region with a battle against the Pokémon League Champion, the player character from the original games.

    • 10 months ago
      Anonymous

      >needed [FANFIC]

      https://collider.com/pokemon-games-satoru-iwata-influence/

      >As deadlines approached, Game Freak hustled diligently to complete their projects in time. Meanwhile, Iwata tinkered and took notes, slowly addressing bugs and solving compatibility issues. When Nintendo checked in with the gaming phenom, they were absolutely astonished at his progress. The publishers at Nintendo had originally considered giving the localization work to another developer to ease pressure on Game Freak, but Iwata had blown the doors off. On his own, Iwata had reorganized and restructured Pokémon Red and Green, distributing his notes so that other developers could finish up what translation work was left. He'd also solved the compatibility issues between Pokémon Red and Green and Pokémon Stadium, completely overhauling the combat system to fit N64 hardware in one week. Shigeki Morimoto, a programmer at Game Freak, allegedly responded in astonishment, "What kind of company president is this?"

      >Because of all the new implementations Gold and Silver were making, available memory on the Game Boy Color cartridge was at a premium. Making note of the problem, Iwata developed a way to compress the games' assets, allowing Game Freak to continue developing additional features and make Pokémon Gold and Silver the best games they could be. One of the most visible results of this in-game is the Kanto region. This location was the original region where the original Pokémon games took place, and Iwata's compression system allowed Game Freak to include it as an entire new region to explore after completing Gold and Silver's Johto region. This led players to re-experience the region from the first generation of Pokémon games in full color, and they could even complete their adventures in the region with a battle against the Pokémon League Champion, the player character from the original games.

      >proceeds to post an article with completely made up nonsense
      lmao

      • 10 months ago
        Anonymous

        >

      • 10 months ago
        Anonymous

        No. It's literally a reddit myth parroted by morons.

        GameFreak employee?

        • 10 months ago
          Anonymous

          No, gf happily admits it's true, he's just some weird autist

        • 10 months ago
          Anonymous

          Go find an official source that says
          >le iwata let us fit all of le kanto into the game xD
          I guarantee you won't be able to find it because it's literally made up. And we know for a fact exactly what he contributed thanks to the beta leaks anyway, and it wasn't that nor anything as big as redditors like to pretend he contributed.

          • 10 months ago
            Anonymous

            They admit it and love him for it dude. Stop making it a big deal.

            • 10 months ago
              Anonymous

              no anon my NARATIVE!!!

            • 10 months ago
              Anonymous

              BTFO

            • 10 months ago
              Anonymous

              >proceeds to post a screenshot that has no mention of kanto
              based ESLtard

              • 10 months ago
                Anonymous

                >ok, YES iwata helped them with their coding exactly as stated in the interviews, but it doesn't specifically mention that this allowed them to fit kanto in, so I think we know who's really right here

              • 10 months ago
                Anonymous

                Your point being? What difference does it make autismo? Or are you just going to call me ESL again?

              • 10 months ago
                Anonymous

                >explictly mentions the game's name and that he created a tool to fix their code
                >"HE DIDNT BREAK THE FOURTH WALL COMPLETELY AND SAY KANTO WHICH WOULD MAKE NO SENSE IN-UNIVERSE, GET OWNED ESLTARD"
                Who's really ESL here? What the frick do you think "all" in "all our problems" means?

              • 10 months ago
                Anonymous

                >Who's really ESL here?
                (You), since now you're trying to pretend

                https://collider.com/pokemon-games-satoru-iwata-influence/

                >As deadlines approached, Game Freak hustled diligently to complete their projects in time. Meanwhile, Iwata tinkered and took notes, slowly addressing bugs and solving compatibility issues. When Nintendo checked in with the gaming phenom, they were absolutely astonished at his progress. The publishers at Nintendo had originally considered giving the localization work to another developer to ease pressure on Game Freak, but Iwata had blown the doors off. On his own, Iwata had reorganized and restructured Pokémon Red and Green, distributing his notes so that other developers could finish up what translation work was left. He'd also solved the compatibility issues between Pokémon Red and Green and Pokémon Stadium, completely overhauling the combat system to fit N64 hardware in one week. Shigeki Morimoto, a programmer at Game Freak, allegedly responded in astonishment, "What kind of company president is this?"

                >Because of all the new implementations Gold and Silver were making, available memory on the Game Boy Color cartridge was at a premium. Making note of the problem, Iwata developed a way to compress the games' assets, allowing Game Freak to continue developing additional features and make Pokémon Gold and Silver the best games they could be. One of the most visible results of this in-game is the Kanto region. This location was the original region where the original Pokémon games took place, and Iwata's compression system allowed Game Freak to include it as an entire new region to explore after completing Gold and Silver's Johto region. This led players to re-experience the region from the first generation of Pokémon games in full color, and they could even complete their adventures in the region with a battle against the Pokémon League Champion, the player character from the original games.

                wasn't posted in the thread

                >IT SAYS ALL
                wow anon you're right Iwata made the entire game by himself, better go tell your reddit friends

              • 10 months ago
                Anonymous

                Cope seethe and dilate, ESL

              • 10 months ago
                Anonymous

                i am too disappointed with your disrespectful shitposting to continue this engagement

              • 10 months ago
                Anonymous

                >YOU'RE BEING DISRESPECTFUL BECAUSE YOU'RE NOT AGREEING WITH MY REDDIT MYTHS
                lmao

              • 10 months ago
                Anonymous

                Keep backpedaling baby girl

              • 10 months ago
                Anonymous

                my original argument:
                >le iwata let them put kanto into the game is a myth
                my current argument:
                >le iwata let them put kanto into the game is a myth
                Yep definitely backpedaling and not just you coping.

                you plug your ears and deny history when it is presented for you on a silver platter
                all you want is attention, you don't care who is right or wrong. last reply, i'm not going to continue being your surrogate daycare attendant

                We literally have the history from the beta leak, instead you post made up fanfics from collider journos.

              • 10 months ago
                Anonymous

                Anon, i will take you seriously for exactly one post before I go back to just making fun of you for as long as you post in this thread:
                If GF was having issues with space, and Iwata had not been there to improve asset compression, do you believe that they would have been able to include an entire post-game Kanto? The argument is not that Iwata coded Kanto, but that he saved them space which allowed them to add content they would have cut otherwise. Obviously post-game is going to be cut before main.

              • 10 months ago
                Anonymous

                you plug your ears and deny history when it is presented for you on a silver platter
                all you want is attention, you don't care who is right or wrong. last reply, i'm not going to continue being your surrogate daycare attendant

              • 10 months ago
                Anonymous

                ride that dick harder but defending gamefreak's honor will never make you parents love you

              • 10 months ago
                Anonymous

                this is the funniest post i've seen all day, it is just so detached from reality that it cannot be seen as anything more than a shitass troll

            • 10 months ago
              Anonymous

              UH, GAMEFREAK SISTERS? EXPLAIN THIS!

              • 10 months ago
                Anonymous

                just keep using ESL

          • 10 months ago
            Anonymous

            You got dunked on by

            They admit it and love him for it dude. Stop making it a big deal.

            • 10 months ago
              Anonymous

              You got dunked on by

              >proceeds to post a screenshot that has no mention of kanto
              based ESLtard

            • 10 months ago
              Anonymous

              I accept your concession

    • 10 months ago
      Anonymous

      Is this story of Iwata actually true? Genuinely asking.

      • 10 months ago
        Anonymous

        Yes, it's widely known

      • 10 months ago
        Anonymous

        No. It's literally a reddit myth parroted by morons.

  7. 10 months ago
    Anonymous

    I still don't understand how tech got better but pokemon games got less and less features.

    • 10 months ago
      Anonymous

      less complicated tools with more limitations = easy to learn and master and be creative
      more complicated tools with less limitations = uhhh shit I gotta learn this shit, man this is fricking hard... idk can we just outsource it?

    • 10 months ago
      Anonymous

      GF themselves are horrible developers with no sense of pride or dignity for their craft, but TPCi is the one forcing its subsidiaries to annually churn out shovelware plastered with the Pokemon brand name on it. Fans taught TPCi exactly how much they can get away with, leading them to greenlight the bare minimum that qualifies as a "video game" to maximize profits.

      Realistically, any anon in TPCi's shoes would do the same. Doesn't make it any less of a shitty thing to do or GameFreak any less of a talentless husk, but getting paid six figures to release unpolished turds on a conveyor belt that millions gobble up at record market prices? TPCi is living the life because, over the course of nearly three decades, people have been letting them.

  8. 10 months ago
    Anonymous

    Also, is there a way to have a more direct business influencer with larger developers?
    *To do more for better quality.

  9. 10 months ago
    Anonymous

    The nintendo cult is crazy.
    Each of their slop outsells the previous slop. They don't even make interesting spinoffs like Pokemon Conquest anymore

    • 10 months ago
      Anonymous

      Why would they make those? Those require actual effort. The pokemon brand will keep printing money regardless.
      They could start selling literal turds and "people" would still buy them because they have Pokemon written on.

  10. 10 months ago
    Anonymous

    ultimately, as dogshit as they are, Gamefreak still manages to at least put out new games once a year.
    meanwhile Mojang can't be assed to do a single update in that timespan, and even when they do it's for pathetically simple shit that modders implement faster (and usually better) than they do.

  11. 10 months ago
    Anonymous

    EA Tiburon, located in Florida.
    They make Madden and NBA Live.

  12. 10 months ago
    Anonymous

    >they're the worst developer because they put charizard in the game instead of volbeat!
    ok moron

    • 10 months ago
      Anonymous

      And here comes the brainwashed npc apologist, spewing strawman arguments
      If gamefreak made actual quality games i would play them even if only 1/5 of the pokedex was in

  13. 10 months ago
    Anonymous

    I dunno who made the new Zelda games but they're worse than GameFreak on the fact that GameFreak has to work with far, far more information. and come up with new maps in a tighter schedule.

  14. 10 months ago
    Anonymous

    Great OP, now the pokeshills are coming.

  15. 10 months ago
    Anonymous

    They're many developers that are worse than that. As you said they're just a bunch of incompetent guys that came up with an idea too grand for them and have to push out games on a busy schedule, and they actually manage to get them out. I feel people who say Gamefreak are the worst devs ever only play Nintendo games.

  16. 10 months ago
    Anonymous

    >start charging people to transfer pokemon to newer games
    >lie out their ass for excuses
    >start half-assing every game
    >keep removing features people like (PSS, dexnav)
    >keep removing options (difficulty from bw2, exp share, battle style)
    >STILL sell 2 versions of the same game
    >STILL SELLING MILLIONS
    they cant keep getting away with it

    • 10 months ago
      Anonymous

      I guess they can, shocking as it is

  17. 10 months ago
    Anonymous

    >Name a worst developer
    ESL ALERT

    • 10 months ago
      Anonymous

      is their a problem? you're comment confused me. Witch part of that was incorrect? Its not very clear. I hope i didnt mess up to much. Im going to loose it if i offend another grammar lover.

  18. 10 months ago
    Anonymous

    GF can't code. They started out as a fanzine. All the people who knew how to make games left past the 90s

    And yet people still give them money

  19. 10 months ago
    Anonymous

    Fromsoftware

  20. 10 months ago
    Anonymous

    >now they've broke the straw on the camels back by fricking up after frick up

    Did they tho

  21. 10 months ago
    Anonymous

    A lot of the "features" that have been added to Pokemon over the years actively make the games worse. It's pretty funny. Game Freak is lazy but they should probably be even lazier because where they do put effort in they fall on their face.

  22. 10 months ago
    Anonymous

    It really is amazing how bad they seem to consistently be at their one job.

  23. 10 months ago
    Anonymous

    stop crying over video games made for literal toddlers lmao

  24. 10 months ago
    Anonymous

    "For free"
    That's where you're wrong kiddo, paid shilling on social media is an actual job.

  25. 10 months ago
    Anonymous

    >is their a problem? you're comment confused me. Witch part of that was incorrect? Its not very clear. I hope i didnt mess up to much. Im going to loose it if i offend another grammar lover.

  26. 10 months ago
    Anonymous

    they really should've just stuck to making 2D games but everyone was screaming about how they wanted 3D models "just like Stadium"

  27. 10 months ago
    Anonymous

    Mojang 100%
    There's really no excuse for how little gets done. Even simple bugs take over a year to get fixed sometimes.

    • 10 months ago
      Anonymous

      Mojang is pretty terrible.
      I genuinely don't know what they do all the time.

  28. 10 months ago
    Anonymous

    this is the thread where we post the same stupid complaints over and over again, right? well before we do that how about we make sure we're raging over shit that actually happened and isn't some weird head canon that no one is calling out (because you're all fricking dumb)
    >start of as a couple guys with little coding experience
    pokemon red/green was their 8th game. the company had been around for years and was not a studio of neophytes.
    >hit the jackpot with pokemon
    this implies it was luck and not the result of a lot of hardwork, artistic ability, and foresight.
    >continue to milk the frick out of it by selling the same game every few years
    yep popular games (and movies, and show, and 17th century violin compositions) get sequels. it's how capitalism works. everything you love is an iteration on something else. dummy.
    >eventually move to yearly releases as hardware becomes more powerful and expectations increase
    SS and SV are 3 years about stupid. inb4 butbut my spinoffs and outsourced remake
    >try to branch out by creating new ip's, so they're not just known as the pokemon developers
    >they flop and shitted terribly
    dummy
    >newest games are received so badly they turn into a huge pr disaster
    >now they've broke the straw on the camels back by fricking up after frick up
    >somehow still have an army of shills working overtime to cover your ass for free online
    just 2 more weeks! it's the shills! jesus christ man, you're wrong about absolutely everything and also a confirmed schizo. can't wait to see your sperg out about this deboonking

    • 10 months ago
      Anonymous

      You will never work on pokemon

    • 10 months ago
      Anonymous

      Meesta merriku at it again

  29. 10 months ago
    Anonymous

    Mojang 100%. It's insane how little gets done over there when they have nothing but time and Microisraelite money. Takes almost a year just to fix simple bugs. Apparently the dude who made The Aether worms there now. And none of his work has even been attempted to be put in the game. Honestly hope he's ashamed of himself. Got his dream job and is now doing absolutely nothing of note. Still no raytracing on the new consoles. I don't even care about that but it was literally advertised as a selling point, still nothing after almost 3 years.

  30. 10 months ago
    Anonymous

    >ctrl+F Fatshark
    >ctrl+F PGI
    >zero results
    >every post is zoomer slop developers

    Ganker has fallen

  31. 10 months ago
    Anonymous

    The sad thing is that neither gamefreak or nintendo gives a frick
    Pokemon nowadays is like a cashcow to endlessly milk for money
    No matter how shitty games get, no matter how low effort they are, they will always sell 20M copies + generate insane money from all kinds of merchandise
    Anyone who truly cared about pokemon has left a long time ago. And i am talking about both developers and gamers. All that's left is a hollow husk.

  32. 10 months ago
    Anonymous

    Game Freak just delivers what Nintendo asks for.

  33. 10 months ago
    Anonymous

    BBBBBB-uuuuttt- NOOOOOOOOOOOO ANOOOOONNN.
    YOU DON'T UNDERSTAAAAAAND. GF IS GOOOOOOOAT. THEY MADE TOOOOOOOOOOOOOOOOOOOWN

  34. 10 months ago
    Anonymous

    >newest games are received so badly they turn into a huge pr disaster
    Means nothing when their new releases keep shattering previous records. Literally too big to fail. Hence why they resorted to pushing out a new bare bones game every single year.

  35. 10 months ago
    Anonymous

    how did they even function without iwata

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