Community-driven video game blog & discussion
What the FUCK were they thinking???
he is finally at peace
Why did you kill fat Mexican Ryan Gosling?
oh fuck it really is him
AI is getting scary holy shit. You can fake any video now. Add anything, modify anything. The age of information is completely corrupted, we're fully in brave new world or 1984 now with this and the double truth/ double speak everywhere in the ~~*media*~~.
Hey retard it looks like LA Noire
LA Noire aged pretty well
I gotta say even if it was a disinfo campaign these npcs made me not buy the game.
AAA companies have this thought in their head the past 5 years that we want to buy entertainment products in order to look at ugly people.....im sorry but no
i just dont want to look at ugly characters like this
There's ugly for no reason and ugly but stylistically approporiate.
Most characters from Disco Elysium are pretty "ugly" but it plays into the themes of fucked up post-rev Revachol(pronounced with a K)
they were thinking "we have zero imagination" lets just make generic looking slop and give it a moniker
okay like i know its your opinion and all but its a peepee dookie opinion. Dookie dookie peepee opinion from a mouth that eats dookie and drinks peepee
>our playersbase is really fucking dumb so lets make dragonborn in space lol
Dragonborn in space daggerfall
It's kino, Starfield will be considered a cult classic within five years.
it is already dead, how would it be considered a cult classic?
Just like Jesus, you have to die to become a cult
so you agree that cristcucks are death cultists?
Yes but not for that reason
Cult classics aren't known to be well received at first
>in 10 years people are going to be nostalgic for this shit
you know its true. The standarts for AAA will fall so low shartfield will be considering a good game by then, just like skyrim today
It's still in the top 10 most played on Game Pass.
It's this Game Pass with us in the room right now?
>shitters and homosexuals alike will once again come together and form groups celebrating how happy they were to eat shit by Bethesda Softworks
Good for them.
and homosexuals alike will once again come together and form groups celebrating how happy they were to eat shit by From Software
the game will still lag on 80% of systems in 5 years
The game performs better than ever thanks to the beta
it's morrowind all over again
You know what, I'm going to agree with you. Simply due to how quickly games are getting worse and worse. It's inevitable that we will eventually look back on games of this era, longing for a time when they were "good".
It's arguably better than every bethesda fallout anyway and that didn't stop a shit ton of people from playing Fallout 76 "ironically"
The fuck are you on about? Games drastically improving after a terrible 10 year period of brown & bloom and movie games.
Yeah, GaaS are saving video games.
What GaaS game even exists other than GTA and Fortnite?
Why would WB and Sony both commit to full slates of GaaS?
Anthem fell flat on its fucking ass if I remember. Even RDR online tanked.
As far as I can tell, GaaS is more "you won't own anything and you'll be happy" WEF shit like the "subscription" economy where you pay a monthly fee to have your keyfob work in your Toyota.
wouldn't even surprise me, with people nowadays getting nostalgic about even fucking oblivion which was a complete disaster at release and never fixed. some go even as far as to say it's better than Morrowind, when the only decent parts about the game were brotherhood, thief guild, dlc and some select side quests, with the rest of content and the entire mechanical part of the game being strictly worse than Morrowind ever was.
>we've pissed away years on this with nothing to show for it, just copy NASA's homework.
Imagine the complete opposite of Starfield.
That’s just Wolfenstein
Would you prefer Lost In Space 1998punk?
I mean that WOULD be kinda cool.
I prefer spandexpunk where everybody both male and female are in tight spandexes that act as everyday clothing and spacewear.
Fishbowl helmets optional.
I wish to live in that world, and mince about with .y cock tucked like a troon
Lauren Graham's GOAT titties aside, I really wouldn't.
The entire point of the NASA aesthetics is to make it look somewhat grounded in real life and not like a space opera with its own cosmology.
gimme the 1930's and 40's SF aesthetic senpai
that was outer worlds and it sucked
Man it was such a dissapointment
It was also one of those games that took the epic games store deal like a week before release
Feeling cucked i pirated it and am glad i did. The game itself was okay but
>there wasnt any side quests or NPCs worth talking to that werent plot related or vendors
>No speech checks like fallout
>No trait system like FNV
>the "worlds" feel small because its like 1 small map for each planet
>was marketed by obsodian like "hey guys remember us we arent bethesda"
I was really hoping it would be the next new vegas with the absoulute dumpster fire that was 76 being used to bolster its release
I am more susprised people hardly remember it, it seems to have just been straight up forgotten
doesn't help that a much better game with a very similar title popped up around that time.
play Outer Wilds guys, it's amazing
>I am more susprised people hardly remember it, it seems to have just been straight up forgotten
I remember it in that the reveal was embarrassing, but holding some hope it would be good. Ignoring critic reviews, a week after release, I hadn't heard a good thing about the game so I skipped it.
The strange thing to me is after the lukewarm opinions I saw online. I only really remembered the game a few weeks ago, and learned the critics gave it almost universally 9/10. I probably will never understand why.
outer worlds used a heavily bowdlerized pulp sci-fi aesthetic as window dressing on modern shitlib narrative and visual design. they copped the politically agreeable parts of the look and none of the feel. the first mass effect was much closer, tho it was more heavily inspired by syd mead's futurism. unfortunately they abandoned that aesthetic in the second and third games
The Outer Worlds had no real aesthetic. You had various sci-fi elements from different decades mixed with some 19th century aesthetics. It was basically culture caved in on itself.
Give me hot women in leotards with fishbowls on their heads.
Asimov did a collection of stories he liked but which never made it into other anthologies and he packaged it with Nightfall, his most acclaimed story.
One was about "the lug".
I forget the details but it was inspired by making fun of Amazing Tales sleaziness.
Basically there was a robot which got smart enough to fuck with people, but then some meathead jock out-dumbed it, and it lost. The point being that the greatest plans of mice and men can't survive the sheer idiocy of the type of man most women go for.
Therefore, humanity is doomed to stupidity, but protected from rogue insane genius robots.
How could nasa ever be punk anyway? It's the dorkiest, most normie friendly heckin wholesome I love science thing ever.
You don't understand.
You just affix "-punk" to anything and it means you don't need to adhere to any kind of unified design or aesthetic because you're being "punk" and don't need to colour inside the lines.
Maybe it was just a jab at Cyberpunk?
>It's the dorkiest, most normie friendly heckin wholesome I love science thing ever.
I hate to break it to you, but that's what "punk" is.
What, you think punks are people who dress like First of the North Star villains? Just look at Anthony Fantano.
fantano's no punk; he's milquetoast mainstream as it gets
<thing>punk is mostly just aesthetic at this point, only cyberpunk has any actual punk in it
I dunno, my wife and I both played most all bethesda games and loved them and were both really excited about scifi, and we were both hugely disappointed that it was near future scifi which instantaneously means less creativity, less out-there shit.
We both haven't even played it. I'm not playing anything and she's playing BG3 again.
More like jeetpunk
this game is so fucking bad it blackpilled me man. skyrim was lightining in a bottle and bethesda will never fucking capture it ever again. This franchise is going straight into the fucking grave. and its sad to say that I'm glad. Stop disappointing us Todd. just fall over and die dude. you are a snake oil salesman and I won't blink twice when you die of cancer.
It would be hilarious if Todd claimed he has cancer and TES6 will be his last game. All the normies would fall for the lie and buy it in droves, forgiving all of Bethesda's misgivings.
"Thanks to all the sold copies of starfield I've been getting chemo but the doctors say I won't make it unless you buy the GOTY edition and the VR edition"
>skyrim was lightining in a bottle
Skyrim was mediocre. Bethesda has always been shit. Not everything you liked as a 12 year old was good.
Skyrim had marketing behind it and alot of trickery to sell itself. Nowadays, liking it is the hallmark of bad taste.
Bethesda IS the Winterfell questline.
>skyrim was lightining in a bottle
more like shit in a bottle kkkkk
>skyrim was lightining in a bottle
HAHAHAHAHHAAHAHAHAHAHAAA!!! What? It was the same thing they've done before multiple times. You're retarded and have no idea what "lightning in a bottle" means. Skyrim was popular because the pop-culture of the mouth breathers when it came out was leaning towards "Vikings and midlevel times are cool"
It was his first Elder Scrolls game and possibly his first rpg. He imprinted on it like most who were born in late 90s/early 00s and now thinks its some monumental, unique achievement.
>skyrim was lightining in a bottle
starfield is word for word skyrim in space. What is it about the tes5 that makes it so hip with fanboys. the viking themed amusement park setting?
you could try "its the most influential video game of an entire generation" for starters. No really, skyrim defines the definition of what a video game is, and those 10 year old kids that grew up with skyrim are now in their 20s.
Skyrim is their entire fucking formative years, Anon. Its bigger than any god or religion to them. Its more important and sacred than their family, friends, their memories of it more important to them than their actual life. Skyrim stole an entire generation of children and warped their minds, and now you, personally, get to deal with the reprecussions of them now having purchasing power. Sorry anon, but skyrim owns you financially, mentally, even spiritually. You will never escape it even on your deathbed.
That but it's roblox and minecraft
the music and aesthetic dummy. It was like Northrend all over again
Ehh, Oblivion was lightning in a bottle, Skyrim was round 2.
Fallout 4 slipped big time
Starfield is just pure second rate slop now.,
I don't think either of you understand what lightning in a bottle is.
it would work if it came out years ago but bethesda is increasingly sterile and asexual.
when i saw these fucking npcs i genuinely thought that the game was a parody at that point. and its even more sad that i was wrong.
I can kind of forgive the game being so sterile since they would have already been on thin ice with various ratings boards over the drugs but they better fucking push it a bit more in the expansion, not that I wlll be playing it
>someone made this and thought "yeah, this looks sexy"
Ugh, how does a cyberpunk corporate hellscape night club end uo so sterile and uncool? Fucking how?!
There's nobody with talent or creativity left in AAA development.
>pictures taken moments before disaster
The absurd amount of non-whites in the game actually made it a much worse experience than it needed to be.
They didn't just had to be brown or black, they had to be the most uncanny thing ever put out by a big studio since the ps2 GTA remakes, bethesda can't even sell out to the ESG right if I was some subversive israeli rat I would fire everyone who approved it
In 100 years there will be no whites.
The aesthetic was the least of its issues
Absolute shame that they didn't go with the concept art
This one hurts the most, Bethesda should have been eager to have some proper jungle after technical concerns made them deforest cyrodil
You know what the appolo spacesuits had, separate gloves, if they wanted to be "NASApunk" maybe they should have had if not 2 at least 1 glove slot instead of having a single piece spacesuit, a single piece helment and again only 2 fucking slots for regular clothes plus a backpack slot
what were they thinking
I was willing to give the game a chance, didn't hop on the tortanic ship from the start like so many others.
However, after the 1000th loading screen and learning that the insufferable pirate bitch with her lesbian lover couldn't be killed I couldn't deny it any longer. Honestly though the Crimson Fleet quest line was the worst fucking bullshit. Literally denying me the satisfaction of killing the worst character in the game even if I side with Commander Ngbubu and his space police force.
Did you mean Heather Graham?
There's literally nothing punk about it, it's the most bland corporate shit ever.
>there are shills that will still defend this slop when no one is playing it
Todd should just retire and let Bethesda collapse without him
There needs to be mass firings of senior leads and management at Bethesda. This happened with 343 and things have gotten better with that studio with content now coming out quicker.
They were thinking
>we're too lazy to update our Creation engine and also we're going to get mired in a million systems that will never be completed and then give up on them since Todd thinks he can narcissistic bully his audience into thinking last minute short cuts are great gameplay like wandering an empty world for hours for no reason is "zen".
Honestly there are known vestigial cut systems from this game which would have made it great had they made the systems work.
But, overall, there's a kind of stifling blandness to quest design. A sort of either fear, or else contempt of the audience.
A lot of a sense of creative genius being deliberately stifled out of fear.
It seems Todd is probably a narcissist and sabotaged his own game because of not being willing to cede control in the form of letting better designers thrive.
MxSoft needs to make Todd into a "brand ambassador", keep Emil busy making mobile games, and sort of rehire the entire Elder Scrolls team. Give them a new engine, and then let them thrive.
The lynchpin is a director that can discern which creators are clever enough to see the "whole vision" and become creative leads.
That's all it takes. A creative personnel manager who can perceive greatness, pick the right apples from the bunch to lead the creative direction, and then let the people do their work.
TES games are kind of shit show smorgasbords. So just let a fucking shotgun of weird quests get made, filter the shit ones, and have a good creative lead to make up some way to tie it all together. That's a Beth game.
Not gonna read all that shit. Stop being a fucking fag.
Stop being a zoomer with low reading comprehension dumbass.
I don't see things changing at Bethesda as long as Todd stays around. He's the reason why Emil is still writing their shit stories. It took MS forever to pull the trigger at 343 and by that point Halo got tainted beyond repair. Best they can hope is Todd retires after the TESVI, which at that point MS can fire all the incompetent senior leads and management like they did with 343. Hire someone who knows what they're doing and get some new blood to the studio.
>fire all the incompetent senior leads and management
and hire WHO, nigga???
i'm tired of people just point at Bethesda and say
>lol fire them dood ez
like what the fuck do you expect to happen? Some nebulous godkings of industry talent to just spring forth like mana from heaven? There is NO ONE LEFT. Or atleast, no one who would know what the fuck to do with tes or fallout or starfield. Don't get me wrong, if bethesda studios was razed to the ground i wouldn't shed a tear, i look forward to their complete dissolution, but everyone always thinks they can "fix" bethesda. No, no you can't, there is 0 actual talent in the industry to replace them with.
>It seems Todd is probably a narcissist and sabotaged his own game because of not being willing to cede control in the form of letting better designers thrive.
todd doesnt directly control designers...he is more on the business side of the company
microsoft made them release this game a year+ before it was ready
made them release this game a year+ before it was ready
other way around
it was supposed to come out back in 2022, microsoft made them delay to release in 2023 after the buyout.
Bethesda's head is so far up their own ass, that they have the audacity to compare their game to the actual Moon Landing.
It's clear they're entirely out of touch with reality at this point.
>they have the audacity to compare their game to the actual Moon Landing
whats wrong with it?
both as fake things that never happened
>yeah goy we totally went to space with lawn chairs
>we can't do it anymore uhhh because we lost the technology
americans are the dumbest people around, born and bred to be cattle
Okay, why don't you tell us about amazing achievements of your country?
By the way, the explanation is pretty simple. Spaceflight is expensive and politicians didn't want do spend so much on it after a few flights.
>>Okay, why don't you tell us about amazing achievements of your country?
My country colonized mars
Don't worry, its as real as the moon landing 🙂
>By the way, the explanation is pretty simple
You never had the technology and could no longer fake it as the rest of the world caught up
How do you explain the retroreflectors which they left there and have been used by countries all over the world for lunar ranging experiments? Why wouldn’t Russia or China, for example, say that the mirrors aren’t there when they shot their lasers?
pointless to engage with him anon, he's clearly a troll, he'll just keep escalating till it's all part of the global israeli plot to demoralise the white man with space
>How do you explain the retroreflectors
You mean something that can be delivered through rovers?
The half-assed "Nasa punk" allowed them maximal access to premade assets. It's that simple. Something like fallout in space would require actually making models and textures and shit. Why bother, when you can just buy generic space tech assets off the shelf.
none of the assets in shartfield are premade retarded mongo
NASApunk was what the marketing team threw together to try and sell the clusterfuck of sci-fi aesthetics that BGS more or less ripped off
More like shitpunk.
Anything with "punk" as a suffix is 9 times out of 10 terrible.
>nooooooooo it needs to be goofy super duper fantasy scifi with sapient aliens so I can continue not playing the game and just stare at shitty porn
they managed to mesh together
>silicon valley campus
>one street cyberpunk city
>mud hut cowboy town
and called it nasapunk.
Sarah Morgan is the quintessential D.C. girlboss and if you know, you know.
>Trust the science
>I'm in the military and claim to be anti war for virtue, but support the government so long as the media tells me to
>I support common people, but forget about that, I want to jack each other off eating at a fancy restaurant so I can brag to my friends.
What the fuck I've met a dozen women exactly like this in D.C.
Fucking female hivemind. Props to Emil for noticing and recording. Hope he got good puss from it.
we need a unique snowflake word to describe generic science fiction
>ok designer guys, to make things REALISTIC, like REAL nasa does in the REAL world, everything needs to be white and grey and as sterile and sanitized as humanly possible
>Ran out of room on SSD thanks to BG3 and every other game requiring SSD to even play
>Put Starfield on fastest HDD
>Cant play because its stuttering and freezing every 10ft
Good thing I didnt buy this game and tried it first with the free month of gamepass.
bg3 does not require an ssd, starfield does
guys they'd been making this game so long that development probably predates outer worlds, that obsidian space based rpg with the retro scifi look.
im willing to bet they had to pivot a shit load of art decoration after that game came out.
This 20 sec webm is genuinely more interesting than all of Starfield
Vehicles too hard
lmao what fucking movie
Ad Astra, which is basically Heart of Darkness in space.
don't watch it, movie was beyond shit
buggies are so essentially NASA that it astonishes me they weren't implemented, what makes it even fucking worse is that their occlusion was likely just to hide the landing cel barriers
lazy fucking hacks
Bethesda or DICE?
Who's more delusional?
Gassing up a random term because they don't want to admit it's just generic low-scifi
Todd better be paying the outlets extra shillbux if he wants the headlines to read an engoodening narrative like Cyberpunk and NMS
>Gassing up a random term because they don't want to admit it's just generic low-scifi
It's basically this, there is very little about the setting I would call "nasa" or "punk".
Also more embarrassing was the shill narrative with "HOLY SHIT YOU WON'T BELIEVE WHAT HAPPENS ON YOUR NEW GAME +" and how this game would make you question relgion when it's just babby's first foray into multiverse shit
What about the part where you visit a part of NASA on earth?
theres literally nothing punk about it
youre 20 years to late
steampunk had nothing to do with punk
It was all Todd. His shitty writers made things worse, but it all stemmed from Todd.
He probably cries into his pillow made of money knowing that he'll never succeed in any game genre outside of Fallout Scrolls.
So glad I could refund my $100 pre-order after 8 hours. I don't even remember anything about the game besides the nice looking art for the food. Nothing else was memorable.
NASApunk is an interesting idea done poorly.
Todd is just too much of a hack to commit to the idea. He can't pull off that level of detail and realism/grittiness. Then he ended up adding space magic and ruining the whole concept anyways.
He should have just done a big dumb science fantasy setting that would have suited Bethesda way better. Do Mass Effect but as a Bethesda first-person open world. Have a dozen or less handcrafted planets instead of a trillion procedurally generated ones.
the procedurally generated planets serve their purpose imo
they make sure that any time you feel like it, you can find a place with enemies to shoot up, menawhile the proper story quests don't force you to be a murderhobo
They serve their purpose of making the game feel like soulless garbage.
I tried CoD infinite warfare's campaign a few days ago and I'm shocked at how better the designs are for guns, ships and suits. Bethesda can't be assed to do something better than a 2016 cawadoody that was panned on release
Infinite Warfare is criminally underrated as far as COD campaigns go
What changes does Bethesda need to make in order to ensure that TES VI isn't another dumpsterfire?
>Change the engine.
>Stop trying to make procedural generation a cornerstone of their design philosophy.
>Integrate systems instead of leaving everything as disjointed nonsense such that huge parts of the game feel like unfinished schlock.
>Take the time to create an aesthetically pleasing and cohesive UI.
>Hire people who know the difference between a human face and a potato and put them in charge of the NPC design.
>Fire Todd out of a cannon into the sun.
You know, basic stuff.
None of this solves their dogshit writing though
dogshit writing is the least of their worries, makes "alternate starts/living another life other than hero" mods more streamlined
You're right. I knew I was forgetting something. They also desperately need to hire some new writers. If all else fails, get a ouija board and run everything by the ghost of Shamus Young, who even dead would be more than capable of spotting all the plot holes in a Bethesda game.
>>Fire Todd out of a cannon into the sun.
A former dev blamed most of starfield’s issues on the fact that Todd had much less involvement on it than usual because of covid wfh shit. It’s not his fault.
>implying hack hackward has ever made a good game
>take the most ambitious idea possible
>turn it into a minimum viable product
Nothing but dumpsterfire can be produced by a company with this design philosophy.
Game was sponsored by nasa.
They even removed all mentions of soviets space program that was already in game.
It's a good game. Sorry if you can't try it.
They were trying to communicate a design language
And for better or worse they succeeded, because a LOT of stuff in the game is directly adapted from their NASA source material. This is most notable in the docking sequences, hatches, certain elements of the space suits, the thruster backpacks, the prevalence of blue ("in") and red ("out") color coding, fonts, symbology in cockpit labels/HUDs, certain decorative elements and actual items in the lodge (the paintings are strikingly similar to ones found at KSC, as well as a Hasselblad camera used by Mercury astronauts) and structural elements of several in-game objects such as thrusters, turbines, antennas and wheels. Several "rocket engine noises" are actual recordings from launches. Several NASA-inspired mission concepts both planned, conceptual or actually flown in space are shown. Stellar types are actually important (has an impact on number of planets), and they attempt to model the length of the day based on axial tilt (referenced in a loading screen).
They were using it in the sense that "cyberpunk" is shorthand for complex electronics, Japanese billboards, neon signs and long trenchcoats; or "steampunk" is shorthand for Victorian England fashion and lots of brass and exposed machinery.
nasapunk is just a cope term to defend uncreative space media that doesn't bother doing anything beyond the bare minimum of using space as a setting
Space games should only do the bare minimum. Anything else and you're filling the gaps with your imagination. And there's already space fanfics like Mass Effect, go play it instead if you're into that kind of shit.
This. It’s why Alien is a shit movie and Star Wars is pure kino.
But the spaceships and space travel have a lot more thought put into them in Alien than in Star Wars.
It's a perfectly valid theme/style, they just fucked it up horribly.
I've basically become conditioned to expect Bethesda to always choose to make the lamest creative decisions, ranging from writing to aesthetics. I remember Fallout 4 looked and felt so fucking gay.
Skyrim feels like a blip, since it actually has a pretty good tone and artistic elements, but even Skyrim has some extremely stupid and lame shit in it.
I guess they just intentionally aim for mediocrity
Skyrim had much better art direction than Oblivion and some solid lore, but the actual quest writing was the same dog shit drivel that they've been churning out since Oblivion.
I definitely agree about Skyrim having much better tone, art direction etc, but imo Oblivion had better quest writing than both Morrowind and Skyrim. But I guess by 'quest writing', I mean just the stories conceptually of Oblivion's quests were better, as they felt usually like they at least tried to be weird and sometimes surprising.
You could be right, it's been eons since I played Oblivion and I never replayed it.
You're 100% right, quests in Oblivion are extremely memorable like the guy asking you to go down in the well and get a ring, which weighs 300 stone so it starts drowning you when you pick it up
It's seriously shit.
Everything looks cluttered, outdated and not fit for an advance civilization.
Not to mention every spaceship manufacturer looks the same.
Yeah. Where are all the holograms and sleek apple aesthetics? Does Todd even sci-fi?
I don't care about the shitty Apple aesthetics, of wich there is a ship in the game, by the way.
But holograms are a fucking must.
they were thinking "Ah yes, our farts smell real good, give us more of that"
Don't open it.
Very nice but can we make it bigger?
No, it needs to be open even more.
What is it about Fallout 3 and Skyrim that hooks people? All of Starfield's problems can be found there too.
>badly written story and quests in general
>combat that never feels better than 'serviceable'
The companions bit hurts since it seemed like Bethesda was improving with Fallout 4.
World design. I still find new shit sometimes like the sewer grate that takes you to Hubris Comics's basement. Or little hidden items like skill books and soul gems in real out of the way spots.
You don't get any of that in Starfield. It's legit the least handcrafted bethesda game of all time.
it's not nasapunk at all, it's just firefly with the expanse painted on top
damn chinese are keeping me from my LW fix...
>just how much money can we get from mr shekelstein
So that's what we call this gay genre of sci-fi with no aliens and greebleshit spaceship designs.
They got retard writers. Arknights' Lone Trail side-story was excellent bit of writing and it was pure NASApunk.
what's all the seething about no aliens? there's plenty of good sci-fi thats human only
starfield isn't one of them but thats besides the point
I'm still sure it's because a lot of people wanted it to be their new Mass Effect and got upset when it wasn't. Even though Starfield is shit these people were misguided from the start.
They spent most of the dev time on pronouns and the woke agenda ( read Anti White male) so the rest of the game suffered.
you wouldn't understand because you're a low IQ plebian LOL
>we want the most safe boring game possible
Nah, not anymore. We make PG-13 games now
It's a meaningless, marketing word, created by someone who clearly doesn't know why "cyberpunk" was called that way.
They relied too much on the modding community and forgot to make a good game.
You didn't beat the game
Genuinely retarded piece of advice.
He's actually sort of right on this, NG+ has a lot of interesting things but I feel like it also wouldn't work if you didn't do a majority of the faction quests
>DURRRR GUYS THE GAME ACTUALLY GETS GOOD WHEN YOU ENTER NG+ GUYS
Quit with this narrative. Everyone already knows what happens when you enter NG+ - the game forgets that it was supposed to be "le realistic nasapunk" and introduces fucking space magic and LITERALLY GIVES YOU ASSET FLIPPED SKYRIM SHOUTS, THEN LITERALLY CALLS YOU "STARBORN"
This is supposed to be when the game "gets good"?
you get called starbon in the normal game and yeah it's a dumb name and the shouts are pretty eh, the NG+ stuff is what makes it interesting even though it's a random chance
>if you deceived to do a completionism run
good morning sir
>be space miner
>find an "old earth baseball"
>surely a valuable relic i must save this
>find man who claims to value old earth artifacts beyond measure
>cant sell him the fucking baseball
>get angry and shoot him in the face with a magic space shotgun that explodes and sets people of fire
>he doesnt die
>i can feel the very essence of my being torn apart into 1s and 0s as my owner uninstalls my universe
There is nothing wrong with Starfield aesthetics.
Someone please post the mantis suit
Starfield's aesthetics are really well realised but otherwise uninspired because all the creative licence they took with the "punk" just lead to everything looking like the generic greeeble slop you get when you search "scifi" on Artstation.
I think the art direction in the game is really good
The idea was to give the setting a more grounded, "realistic" aesthetic, with a style reminiscent of modern space technology that advanced far enough to achieve FTL. The issue is that everything else in the setting's writing ignores this approach and instead aims to ripoff other, more fantastical sci-fi stories. The inclusion of literal magic powers, an opening that rips off Heavy Metal, and trappings such as space cowboys and pirates, don't belong in a setting that looks like NASA. The same thing happened in Oblivion after Todd watched Return of the King once. Bethesda has no vision and can't commit to an idea to save their life.
The fucking behaviour of npcs somehow aids and pairs really well with their goulish appearance to really finish driving home the feeling that you live in a universe inhabited by strange beings that aren't quite able to grasp what being human is like but try to imitate it. A real mystery horror experience of feeling like everyone around you is oddly interested in you, and probably for nefarious purposes.
Just a shame that's not actually what the game is about at all and it's just shit they did accidentally.
Imagine if the game had power armor, mechs, mech fights in space and other species than humans
duhh mechs are illegal
Because that's too much fun.
I just want retro sci fi to cum back
>It's just hard sci-fi
Why even change the name?
>gravity drives exist 300 years in the future alongside bulky old school space suits
Yes and? So you think that with developing a technology to travel the stars means we figured out how to make space suits form fitting and just look like generic clothing? Technological process doesn't work like that.
No one said anything about generic clothing. Current space suits aren't near to hitting any physical limits in weight. 300 years is a long time.
It cost a minimum of 200 million dolleridoos and took the combined "effort" of 500 people and this is their magnum opus
THE SHADOWY NIGGA
>modestly dressed unremarkable 40 yo woman
Peak game design here, people.
Are we going back to normal already or what?
God I have no idea why they thought going back to that Oblivion camera complete with a light highlighting the uncanny stiff faces was a good idea. Especially bad here as it fails in multi person convos.
I don't play games where characters look like that. Perticularly women.
Go back drawing them like we did in the 90s already, homosexuals. You audience is 99% normal and is entitled to get things they like in products they pay for
I listen to a song every day. Here it is if anyone doesn't already know it.
When I wake up in the morning, I brush my teeth, shower, get ready then I listen to the song. I listen to this song on repeat 3 times before I walk out the door for work. I do pushups, sit-ups, planks and drink plenty of juice and water. I look at myself in the mirror and I tell myself, "Self, you're the shit". I grab my stuff and walk out the door and get in the car. My phone hooks up to my car via Bluetooth, I play the song again and turn it up so people around me can hear it. I've acquired lustful gazes from women who visibly look as if they'd relieved themselves in their pants and skirts and their experience was pleasant. Men apologize to me and say, "I'm sorry for being a Low Test homosexual around someone like you". I don't accept their apology.
I get to work and the CEO gives me a raise. I leave three seconds later and before I leave, the hot executive assistant viciously tries to unzip my pants and attempts to lock me between her legs. She'd conveniently decided to go commando today. I tell her "Ma'am, your panties, put them on" and then get in my car and play the song again as I slowly drift away at about 10mph back to my house with the song on repeat the entire drive back.
I get home and I get a call that I now have an 8-figure salary. The nice, attractive, shy girl from work drives to my house, asks if she can come in, and I say, "If you come in my house, you're going to have my children". She says " Yes. That is all I've ever wanted". We get married and the wedding song is the song of Starfield. Intimate relations take place to the song of Starfield. I learn I am a father to the song of Starfield. My newborn children come into the world to the song of Starfield. My funeral will be orchestrated to the song of Starfield which will play as I'm lowered into grave.
For this, I say, "Thank you, Todd Howard. Thank you for Starfield"
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