New Daemon X Machina announced

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  1. 10 months ago
    Anonymous

    No one cares dude

    • 10 months ago
      Anonymous

      I care

      • 10 months ago
        Anonymous

        exactly, you are a "no one"

        • 10 months ago
          Anonymous

          Learn English before posting

        • 10 months ago
          Anonymous

          that's not very nice, I think anon is a pretty cool guy

    • 10 months ago
      Anonymous

      Frick you! Daemon X Machina will absolutely crush AC6!!

    • 10 months ago
      Anonymous

      i care first one was fun, but 7.5/10 fun hopefully sequel going to be better

    • 10 months ago
      Anonymous
    • 10 months ago
      Anonymous

      have a nice day ASAP, not joking

      • 10 months ago
        Anonymous

        Grow up

    • 10 months ago
      Anonymous

      wishing I could punch your mutt face through my screen

    • 10 months ago
      Anonymous

      FPBP. Their last game still has broken online ever since they added EGS malware to the pc version.

  2. 10 months ago
    Anonymous

    Daemon x Machina was just all around mediocre, there's no reason to get hyped about a sequel

    • 10 months ago
      Anonymous

      >new, mediocre IP get a sequel
      There's plenty of reason to be excited. They might improve it.

      • 10 months ago
        Anonymous

        Wasn't DxM2 already announced?

        >They might improve it.
        Just like Rune Factory 5, amirite?

        • 10 months ago
          Anonymous

          >Wasn't DxM2 already announced?
          yeah, a while back they said it was in production. It was either on the one or two year anniversary stream.

          • 10 months ago
            Anonymous

            Wait, this game is not DxM2?

            • 10 months ago
              Anonymous

              It is. It just has a title now.

    • 10 months ago
      Anonymous

      You confused your post with the game anon, that's alright.

  3. 10 months ago
    Anonymous

    Really? Titanic?

  4. 10 months ago
    Anonymous

    Cool i guess. Hope they improved the gameplay, because the first one was not great

    • 10 months ago
      Anonymous

      Ye it wasnt.
      The anime cringe I got used to but the bareones gameplay made me never finish it.

  5. 10 months ago
    Anonymous

    I will get hyped if it stops pretending to be Armored Core. Cause going in expecting an Armored Core experience is what really made this game even more crap than it normally would be.

  6. 10 months ago
    Anonymous

    I just ordered the first game today, frick

  7. 10 months ago
    Anonymous

    >Amored Core
    >Megaton Musashi
    >Daemon X Machina
    We're eating good mechabros

    • 10 months ago
      Anonymous

      Don't forget that Grendizer game anon.

      We definitely are FEASTING. Not just mecha chads, but superrobot chads for once too.

      • 10 months ago
        Anonymous

        Not to rain on your parade but the Grendizer game is literal indie shovelware.

  8. 10 months ago
    Anonymous

    glad i pirated it, felt like the most soulless copy of armored core i've ever had the misfortune of trying

  9. 10 months ago
    Anonymous

    >co-op locked behind THE ENTIRE STORY
    >absolute wet-noodle combat
    >bloated UI with giant damage number popups everywhere
    rather dick in a blender than play this shite again

    • 10 months ago
      Anonymous

      UI with giant damage number popups everywhere
      Anon, the UI is FULLY customizable including the size.

  10. 10 months ago
    Anonymous

    So what’s their game plan now that AC6 is very real and very much can’t coast of a decade long Armored Core drought and mech games in general?

    • 10 months ago
      Anonymous

      Be the equivalent of what Nioh is to Dark Souls i guess, only with Armored Core this time. That aside, they probably surprised by AC6 announcement and decide to coast on the hype train to prop up their game, that could explain the complete lack of gameplay in the trailer.

      • 10 months ago
        Anonymous

        It was soft-announced in September 2021 so they must've been working on it for a while. Maybe it's just not yet at a point where they want to show it, the first one came out like three months after the reveal.

    • 10 months ago
      Anonymous

      Step 1: just make a good game
      Step 2: don't release it too close to AC6
      That's it really, people will play more than one game you know.

    • 10 months ago
      Anonymous

      Be on the switch where AC6 certainly will never ever be on it I guess?

  11. 10 months ago
    Anonymous

    multi plat from the start right?

    • 10 months ago
      Anonymous

      They didn't say. They seem to still like going Switch first, then PC and maybe other consoles. They should at least do Switch and PC day one.

    • 10 months ago
      Anonymous

      Hopefully PC + Switch just for sweet sweet Nintendo marketing. Octopath 2 sold worse when it become full multiplats

      • 10 months ago
        Anonymous

        You now remember that DxM opened the 2019 E3 Direct and you thought it was Xenoblade X2 for a second, damn it.

      • 10 months ago
        Anonymous

        Yeah, they kind of need it to be console exclusive to Nintendo because they're the only one that would be willing to market it. Sony and Microsoft won't give a shit about a AA game that sold about as well as a AA game should sell.

  12. 10 months ago
    Anonymous

    Zeruchroar solo was one of the most fun boss fights I've done in years. I'll look forward to this.

  13. 10 months ago
    Anonymous

    If the game adds weight and improves the gameplay. maybe i'll look into it

  14. 10 months ago
    Anonymous

    First one was ok.

  15. 10 months ago
    Anonymous

    dont have a better screenshot

    • 10 months ago
      Anonymous

      What was even the point of that? Was it just a random publisher in-joke? Is Suda just a fan of mechs and that's what they had on hand?

      • 10 months ago
        Anonymous

        >Is Suda just a fan of mechs and that's what they had on hand?
        NMH2 had a full-on mecha boss battle, every power-up in the spin-off was named after a Gundam series and there's space battles and a henshin transformation in the third game. The DxM crossover was a tongue in cheek joke since the mech from the 2nd game was out of commission so they brought in the one from DxM through a portal or something to kill the true final boss in the credits sequence

    • 10 months ago
      Anonymous

      This was pretty fricking based honestly, came out of nowhere
      NMH3 was a wild fricking ride

  16. 10 months ago
    Anonymous

    neat
    the first was decent and had a lot of room for improvement, hopefully they learn from the first
    things are looking up for mech fans lately

  17. 10 months ago
    Anonymous

    How do we fix DxM gameplay?

    • 10 months ago
      Anonymous

      >How do we fix DxM gameplay?
      As someone who played it and kind of liked it but not enough to finish it
      >Shrink the UI as default, just the essentials
      >More weapon variety and distinctness
      >Better way to obtain new gear especially mech parts beyond scaraging and the factory
      >Don't lock good gear behind multiplayer
      >Get rid of the Femto enhancing system
      >An actual fricking mission structure beyond "kill everything"
      >Flesh out melee combat beyond the same rush animation for everything
      >Two handed heavy guns (more mech games in general need some of these)
      >Better TTK, shit takes too long to kill
      >More player involvement in the story

      • 10 months ago
        Anonymous

        >Shrink the UI as default, just the essentials
        Unless I'm wrong, I remember being able to fine tune and remove anything in the HUD, so I don't think this is needed anon. I actually think more fine control over it would be nice. I remember only moving things by squares in the mesh, I want at least the option of half-squares.
        >Better TTK, shit takes too long to kill
        Now, I didn't play closer to the last patches of the multiplayer meta, but I don't remember being that bad. If anything, the co-op missions went to fast. I wanted the game to be harder.
        Everything else I agree, at least to a degree. Dunno about Femto, they need something to spin as exclusive to their series.

        • 10 months ago
          Anonymous

          >Unless I'm wrong, I remember being able to fine tune and remove anything in the HUD, so I don't think this is needed anon
          The issue is the HUD is just a massive clutter akin to those HUD meme picture from the get go and it's up to us to make it less cancer. I'd rather it starts out minimal but gives us the ability to add more
          >Now, I didn't play closer to the last patches of the multiplayer meta, but I don't remember being that bad. If anything, the co-op missions went to fast. I wanted the game to be harder.
          Maybe it was just me but if felt like most Frames took an eternity to kill and the bosses were even worse but I also place the blame on the absolutely abysmal rate of fire on most guns the Assault Rifle class was practically semi-autos with how slow they fired.
          Femto's issue was with how useless it was all the enhancements were marginal and the doppelganger barely did it's job, they should go full anime with what you can do with it, after images with mass, teleporting, massive laser bearms, hyper armor and force fields shit like that

      • 10 months ago
        Anonymous

        You forgot add legit basic melee combos

        • 10 months ago
          Anonymous

          Nevermind I saw you include that with fleshing out melee, my bad.

    • 10 months ago
      Anonymous

      Hopefully they'll make a passable game this time around, bad time to announce it considering they have to compete with the real deal, but at least Switch owners will have a knockoff of their own

      You'd have to redo it from the ground up pretty much.

    • 10 months ago
      Anonymous

      Drop unreal.

    • 10 months ago
      Anonymous

      >Add actual customization and alternate systems for the meme energy bar
      >Fix customization so that it's not presenting you with a million stats, but having such shit variation between them on different parts that it's essentially just forcing you to pick between two archetypes
      >Add different leg types
      >Properly focus on-foot gameplay on stealth and traps/defenses instead of just having a couple landmines you can't replenish and otherwise being the same shit but worse
      >No more shitty MMO number bloat design for bosses and enemy arsenals
      >Have actual competent writing and presentation

    • 10 months ago
      Anonymous

      game play is fine if the boss mechs just shot more since boosting is so easy. its the horrible dialogue and mission design that's the problem.

  18. 10 months ago
    Anonymous

    Nice/10.
    If it is on Switch and launched this year, I'll see you lads in the multiplayer threads again. Playin this with you guys, back when it launched, was probably the most fun I had in multiplayer in about a decade.

  19. 10 months ago
    Anonymous

    lolwhat
    You mean, it wasn't vaporware?
    I liked this game, as flawed as it was.
    Guns Empress best girl.

  20. 10 months ago
    Anonymous

    Nani? I guess it did well? Then can we expect Astral Chain 2 too (bith games were announced during the same direct).

    • 10 months ago
      Anonymous

      Yes, it sold above expectations. It got decent patch support after release, if you played on release and now, you'd notice a lot differences in weapons and parts balance.

    • 10 months ago
      Anonymous

      What does both games being announced in the same Direct have to do with anything? The games are made by two completely different developers. But yes, Astral Chain did do well and Platinum probably is working on a sequel.

      • 10 months ago
        Anonymous

        It's just I always put the teo game together for both being announced on the same direct, being nintendo exclusives (DxM was for a while) and being anime.

    • 10 months ago
      Anonymous

      Astral chain was announced in early 2019, dxm was announced e3 2018.

    • 10 months ago
      Anonymous

      We've known that both platinum and nintendo want AC2 for years

      • 10 months ago
        Anonymous

        I was pretty miffed from the first game how upgrading your character instead of your robot was ultimately a wasted effort, since there's never any good reason to not be in a robot.

        • 10 months ago
          Anonymous

          Some upgrades affect your robot but otherwise I'd agree the getting out mechanic was underutilized

        • 10 months ago
          Anonymous

          There were those exploration mode rooms you couldn't enter with the robot as well as that one on foot mission, but yeah, generally the best upgrades were the ones that affected your mech instead of you.

  21. 10 months ago
    Anonymous

    >autistically tweaks the HUD
    >autistically tweaks the Arsenal
    >random frickers emote dancing

  22. 10 months ago
    Anonymous

    But for what consoles? And is a sequel or a DLC?

  23. 10 months ago
    Anonymous

    Ah, a sequel to looking around simulator.
    >is that an enemy?
    >oh it moved three low-FOV screens away in a millisecond in a scripted motion after taking .1% damage
    >time to LOOK AROUND

    • 10 months ago
      Anonymous

      The fact that is getting a sequel means that you already lost.

      • 10 months ago
        Anonymous

        I actually finished it. It wasn't that bad. I'm just memeing.
        But there certainly is a lot of room for improvement. There has to be a better enemy design possible other than some enemies letting you wail on them with the energy sword for minutes on end and others accelerating to lightspeed every time you land a single hit.

  24. 10 months ago
    Anonymous

    Your Tau chud garbage gets stomped on by Space Marine 2.

    Frick anime mechshit.

  25. 10 months ago
    Anonymous

    That's actually impressive after it was such a dud on release. Xsneed refused to even market it.

  26. 10 months ago
    Anonymous

    Loved being able to customize my pilot and fight outside the mech, HATED the story it was fricking GARBAGE.

    • 10 months ago
      Anonymous

      I liked the pilot customization too, but upgrading your pilot replaces most of your customization with cybernetics making most of it pointless. It doesn't help that the upgrades are pretty ugly too.

      They should at least let us toggle them off after beating the game.

      • 10 months ago
        Anonymous

        I mean it's kind of the point they're ugly, because you're losing your humanity, etc.

  27. 10 months ago
    Anonymous

    Can someone give me a summary of the entire plot in DxM?

    I'm 10hr in and still have no clue what the frick is going on

    • 10 months ago
      Anonymous

      Aryan schizo is into knitting

    • 10 months ago
      Anonymous

      Don't worry, you'll end the game and still not know what the frick is going on.

    • 10 months ago
      Anonymous

      You'll understand at the end
      Its not that good tbh

    • 10 months ago
      Anonymous

      You go frick up the robot antichrist.
      No seriously, that's the story.

    • 10 months ago
      Anonymous

      The story of DXM is absolute nonsense that spends around 80% of it world-building for shit that doesnt matter, schizo characters that constantly betray eachother for trivial reasons and drama, and then some clusterfrick finish that solves nothing

      Don't pay attention to it, just worship Regret

    • 10 months ago
      Anonymous

      DxM's plot is basically "here's a string of unconnected arcs, anyway go kill the big evil space AI, it's bad because reasons". There's so many random unnecessary twists about characters and whatnot that don't fricking matter. One chick, the leader of that all-girl team, she's an AI that made herself a human body. It's glossed over entirely and nobody talks about it after she brings it up. Those two weird goth twins? Functionally dead, only able to stay alive with obscenely frequent organ transplants.

      • 10 months ago
        Anonymous

        >All those insanely interesting things completely glossed over
        DxM really should have had some friendship mechanics and missions there is a LOT of shit that is just brought up then forgotten which could have been cool side arcs

        • 10 months ago
          Anonymous

          It's so strange. Game really needed a smaller cast to focus on these things more in-depth. Instead the team with the most depth is "oops we die and then we revive, it's our thing, we're linked to this tower, we dunno why, it's just there".

          • 10 months ago
            Anonymous

            The game feels like it went through a lot of rewrites and changes, for example you're paired up with Bullet Works constantly and are more or less a de facto member complete with a (one-sided) rivalry with Johnny G but you're still a freelancer and the only freelancer. There was also the ability to ask questions and even voice an opinion in the mission briefings but that only lasted for one mission. Fricking hell the game was a mess hopefully the sequel will be much more put together

    • 10 months ago
      Anonymous

      Spoilers obviously, but years ago someone on reddit sat down and translated the sourcebook which answers pretty much any question you might have about the characters and story.
      https://www.reddit.com/r/DaemonXMachina/comments/gpk2ot/dxm_sourcebook_table_of_links_visual_showcase/

      • 10 months ago
        Anonymous

        interesting

  28. 10 months ago
    Anonymous

    I feel the people who hate DxM literally don't have brains fast enough to appreciate the game's combat. I hope they don't slow it down for their sake.

    • 10 months ago
      Anonymous

      I don't hate it, I just thought it was boring.

      • 10 months ago
        Anonymous

        It's a game where you kind of make your fun so I agree. Hope the sequel has some real bite to it, that's my only real ask.

        • 10 months ago
          Anonymous

          >It's a game where you kind of make your fun
          How so?

          • 10 months ago
            Anonymous

            soloing coop missions tbh

            • 10 months ago
              Anonymous

              big yawn

              • 10 months ago
                Anonymous

                less yawn than playing with morons or AI
                like the difficulty only makes sense if you do that

              • 10 months ago
                Anonymous

                less yawn but still big yawn

  29. 10 months ago
    Anonymous

    Why though

    • 10 months ago
      Anonymous

      Sold enough and had a good enough reception

    • 10 months ago
      Anonymous

      Because the first game was successful?

    • 10 months ago
      Anonymous

      Because Suda might give them some pity marketing again.

  30. 10 months ago
    Anonymous

    That's good, I loved the player customization and ultra gigachad Savior was great. I hope they balance weapons better though.

  31. 10 months ago
    Anonymous

    >has less variety and depth compared to the first Armored Core
    I'm impressed at the amount of moronic dicksuckers this game managed to attract. Guess that's what console exclusivity will do.

    • 10 months ago
      Anonymous

      spreadsheets with fake numbers aren't depth

    • 10 months ago
      Anonymous

      It's on PC too.

      • 10 months ago
        Anonymous

        Now, sure.

        • 10 months ago
          Anonymous

          Most of the people who played DxM played it on PC

      • 10 months ago
        Anonymous

        >PC
        >Console

  32. 10 months ago
    Anonymous

    Ac6 exists. What's the point?

    • 10 months ago
      Anonymous

      To keep the genre alive you pleb

      • 10 months ago
        Anonymous

        Shitty games are what killed the genre in the first place.

        • 10 months ago
          Anonymous

          Ah yes, a flood of shitty games in a genre that had about one release every few years.

          • 10 months ago
            Anonymous

            Yeah, basically. When there's no other releases even putrid shit like DXM and MW5 become decently well received to the detriment of the genre as a whole.

        • 10 months ago
          Anonymous

          Like ACV?

    • 10 months ago
      Anonymous

      Shoji Kawamori designs, maybe.

      • 10 months ago
        Anonymous

        I really really hope we get Variable fighter style mechs.

    • 10 months ago
      Anonymous

      Does ac6 have ost like this?

      • 10 months ago
        Anonymous

        Sounds like shit. Sounds like generic "cool" PS2 ost.

        Just needs more and different weapons.
        Expanded movesets, especially for melee.
        And other stuff than corridors for multiplayer.
        Or atleast give the players some tools to create something cool, if its just going to be the same procedural dungeon type again.

        Bosses where decent.

        Yeah bosses were the only thing I'd give it credit for. Looks like AC6 is taking inspiration from DxM's massive bosses though so again, no point for this game.

  33. 10 months ago
    Anonymous

    I can't wait

    • 10 months ago
      Anonymous

      Now we just need an actual good fricking Gundam game to come out.

  34. 10 months ago
    Anonymous

    Why are the fromdrones getting uppity?

    • 10 months ago
      Anonymous

      because they're not armored core fans and just from drones.

      • 10 months ago
        Anonymous

        >Producer
        how much does that matter again?

  35. 10 months ago
    Anonymous

    I'm somewhat interested. The first one was alright but there's definitely a lot of room for improvement so we'll see where they go with it. Honestly they should just delete the create-able anime character and all that nonsense and just focus on the mech action because the story/characters were terrible in the first game.

  36. 10 months ago
    Anonymous

    I had a lot of fun playing it on PC with anons and the few japs who stuck with it. Shame about the Switch version being so shitty, but PC wins again baybee.

    • 10 months ago
      Anonymous

      PC version has the same limitations. No actual weapon noise variation or proper timing (it straight up breaks at high fire rate)

      • 10 months ago
        Anonymous

        It was unplayable on switch due to hardware limitations. It ran fine on PC.

    • 10 months ago
      Anonymous

      >Shame about the Switch version being so shitty,
      At least they had save transfers.

  37. 10 months ago
    Anonymous

    Just needs more and different weapons.
    Expanded movesets, especially for melee.
    And other stuff than corridors for multiplayer.
    Or atleast give the players some tools to create something cool, if its just going to be the same procedural dungeon type again.

    Bosses where decent.

  38. 10 months ago
    Anonymous

    I wonder if the story will be as downright schizophrenic as the first one was.

  39. 10 months ago
    Anonymous

    DxM was so shit. The only good thing about it is that it helps me identify bandwagoning fake AC fans when they inevitably compare it to AC4.

  40. 10 months ago
    Anonymous

    Does Nintendo have any ownership in the IP? I remember reading that they had some licensing stuff for exclusivity in the first game. If so, I guess this will be Switch/PC only

  41. 10 months ago
    aceman

    Maybe the plot won't be as schizo as the first game's

  42. 10 months ago
    Anonymous

    CORE-LIKES
    HOME

  43. 10 months ago
    Anonymous

    yoooooooooooo core-likes gotta be my favorite genre saw a youtube vid on em yesterday shit bussin

    • 10 months ago
      Anonymous

      have a nice day

    • 10 months ago
      Anonymous

      ay yo 9-b aint palyin at all

  44. 10 months ago
    Anonymous

    This was the only good thing about the entire shitheap of a game

  45. 10 months ago
    Anonymous

    >New Daemon X Machina announced
    Great. Is this one gonna suck ass too?

  46. 10 months ago
    Anonymous

    I beat DXM but I can't remember anything about it. Art was cool at least.

  47. 10 months ago
    Anonymous

    Nice, i liked the first one.

  48. 10 months ago
    Anonymous

    >Main theme gets remixed for the sequel

    I fricking love it

  49. 10 months ago
    Anonymous

    Hope it comes out for the Switch 2 and not that piece of shit that run the first one at 20 fps.
    I have an old ass GPU so it probably wouldn't run much better on my PC, but at the same time I have zero incentive to upgrade because frick it with the current condition of the PC gaming market.

  50. 10 months ago
    Anonymous

    Playing the demo and never buying it I felt like this was a poor PSP game developed on the Switch. Everything about it screamed 2 generations back in a bad way and the mechs didn't feel like it had weight.

    The Gundam Battle games were incredible and I was hoping DxM was more similar to that.

  51. 10 months ago
    Anonymous

    I got it for free on EGS a while back but haven't touched it. I don't think I will either.

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