NEW Dragon's Dogma 2 Patch

They fixed EVERYTHING
APOLOGIZE

It's All Fucked Shirt $22.14

Black Rifle Cuck Company, Conservative Humor Shirt $21.68

It's All Fucked Shirt $22.14

  1. 2 weeks ago
    Anonymous

    Neat, but I would need some balance changes before playing again. Having the cool moves be useless while the lame moves oneshot bosses is not kino

  2. 2 weeks ago
    Anonymous

    >they removed all of the soul
    I'm no longer having a blast

  3. 2 weeks ago
    Anonymous

    too bad NG+ is still shit

    • 2 weeks ago
      Anonymous

      It usually is in every game.

      • 2 weeks ago
        Anonymous

        except the original dd

    • 2 weeks ago
      Anonymous

      DD doesn't even have a real NG+
      You just start over with all your shit from last time, pawns go "oh hey you're back" and nothing else changes.

      • 2 weeks ago
        Anonymous

        moron

  4. 2 weeks ago
    Anonymous

    so is performance good now?

    • 2 weeks ago
      Anonymous

      Yeah if you lower your settings. It says so right on the parch notes lol

      • 2 weeks ago
        Anonymous

        Lowering settings didn't do shit before.

        • 2 weeks ago
          Anonymous

          Then the answer to your question is no. This game is dog shit no matter how many updates they push out for it

  5. 2 weeks ago
    Anonymous

    >bunch of shit that should have been here at launch
    kys

  6. 2 weeks ago
    Anonymous

    too little too late I'm afraid
    i enjoyed the game but not as much as the original (not including BBI)
    i don't like when devs rush games out like this then have to spend a year applying bandaids

  7. 2 weeks ago
    Anonymous

    I honestly wonder how rushed this game was.
    It was released before the end if capcoms fiscal quarter so clearly they had to rush shit but just how little time did they have?

  8. 2 weeks ago
    Anonymous

    >no drm removal
    Bye

    • 2 weeks ago
      Anonymous

      Like your homosexual ass was gonna buy it. You'll wait for it to be cracked (which will never happen while it has Denuvo, because Denuvo works) and your third worlder fingers won't touch it.

  9. 2 weeks ago
    Anonymous

    >storage from 99 to 999
    >turning Arisen off in Photo mode
    Nice.

  10. 2 weeks ago
    Anonymous

    they added enemy variety and more content?

  11. 2 weeks ago
    Anonymous

    A bunch of extremely minor quality changes of life improvements

    Game is still barebones shit

  12. 2 weeks ago
    Anonymous

    did they fix this

    • 2 weeks ago
      Anonymous

      ?

  13. 2 weeks ago
    Anonymous

    When are they adding a hard mode to actually make the game playable?

  14. 2 weeks ago
    Anonymous

    can I make a e-girl pawn yet? if not - Frick You

    • 2 weeks ago
      Anonymous

      Pedophiles get the rope

      • 2 weeks ago
        Anonymous

        booohoooo

        • 2 weeks ago
          Anonymous

          Exactly, cry more

          • 2 weeks ago
            Anonymous

            Uooooooohhhh!

  15. 2 weeks ago
    Anonymous

    I need a palette cleanse after shadow of the turdtree.

    • 2 weeks ago
      Anonymous

      >palette
      lol
      lmao

      • 2 weeks ago
        Anonymous

        I just realized. Frick I’m moronic.

  16. 2 weeks ago
    Anonymous

    >storage from 99 to 999

    im gonna sell 999 ripe apples and never having to worry about money ever again.

    i hate that the game deletes useful items for NG+ like the bathel pass, finder token prison key etc. the first game let me keep items like that.

  17. 2 weeks ago
    Anonymous

    >everything
    Did they get rid of all the fricking stealth missions? Did they add proper story dungeons to the game? Did they fix the enemy density? Did they add a hard mode? Did they make trickster not a total joke? Did they make it so the oxcarts don't get ambushed 95% of the time? Did they address how the story gives up after the first act? They didn't fix shit. Frick Itsuno.

    • 2 weeks ago
      Anonymous

      I agree with everything but unironically what the frick does
      >Did they add proper story dungeons to the game?
      mean?

      • 2 weeks ago
        Anonymous

        There's no proper story dungeon in the game. The game blueballs you twice, once with the sunken castle rising from the ocean that has NO enemies (the cave with lizards isn't part of it), and then the final dungeon where you literally ride an elevator to the top to fight a wave of human enemies. The rest of the game is just caves filled with hallways, no proper themed dungeons with unique story bosses. It's such a barebones game, I'm still in disbelief months later.

        • 2 weeks ago
          Anonymous

          >the sunken castle rising from the ocean that has NO enemies
          >he doesn't know

        • 2 weeks ago
          Anonymous

          >giant new mega bluemoon tower you can see in the distance for the whole game
          >its literally fricking nothing

  18. 2 weeks ago
    Anonymous

    They still haven't made game more fun than the first game. I will wait till it's going to go out of the EA phase in 2026

  19. 2 weeks ago
    Anonymous

    >added QoL stuff that the first game had by default that they removed in the sequel for no reason
    Bravo Itsuno!

    • 2 weeks ago
      Anonymous

      Not the first game, but DDDA.

      • 2 weeks ago
        Anonymous

        You could sell and equip shit from storage in vanilla

  20. 2 weeks ago
    Anonymous

    We waited several months for THIS? There's nothing substantial here......

    • 2 weeks ago
      Anonymous

      It's over

    • 2 weeks ago
      Anonymous

      shut up and buy next dlc

      • 2 weeks ago
        Anonymous

        Where was the first one

  21. 2 weeks ago
    Anonymous

    >Bad character creator
    >Only 4 skills
    >Bad enemy variety
    >Somehow worse story than DD1
    >Lackluster classes
    How many of these were fixed?

  22. 2 weeks ago
    Anonymous

    >still no hardmode
    pass

  23. 2 weeks ago
    Anonymous

    Too little (most likely) too late.

  24. 2 weeks ago
    Anonymous

    still no optimization patch?

    • 2 weeks ago
      Anonymous

      Read Black person, READ.

  25. 2 weeks ago
    Anonymous

    What this is telling me is that waiting for the dlc with all the QoL updates was the right call.

    • 2 weeks ago
      Anonymous

      There isn't going to be DLC so enjoy waiting forever

      • 2 weeks ago
        Anonymous

        >he doesn't know
        uh oh

  26. 2 weeks ago
    Anonymous

    wake me up when my 'eck can run it

  27. 2 weeks ago
    Anonymous

    Just make some new fricking enemies and ng+ scaling and I will play the game RIGHT now

  28. 2 weeks ago
    Anonymous

    >Adding function to equip armor from the storage menu.
    >Adding function to equip armor from the storage when changing vocation in a vocation guild.
    >Increasing the maximum number of items of one kind that can be put in storage from 99 to 999.
    >Adding the option to turn the Arisen's visibility on or off in photo mode.

    Boy it sure would've been nice if the game actually launched with these basic fricking QoL features, instead of taking 3 months and I'm almost done playing.

    10/10 kino vision thanks Itsuno my only regret is that I can't give you another $70.

  29. 2 weeks ago
    Anonymous

    They fix the performance?

    • 2 weeks ago
      Anonymous

      Not really. Still getting a fluctuating framerate that jumps between 30 and 60 when in Vernworth.

      • 2 weeks ago
        Anonymous

        It has like 5 more fps on average

  30. 2 weeks ago
    Anonymous

    Did they add an update fixing the PC issues?

  31. 2 weeks ago
    Anonymous

    Did they remove the groids?

  32. 2 weeks ago
    Anonymous

    What were the areas you weren't supposed to be able to access?

  33. 2 weeks ago
    Anonymous

    So is it going to be another 10 years before they copy/paste DD1 again, and Ganker pretends like it's going to mog whatever gold FromSoft is putting out?

  34. 2 weeks ago
    Anonymous

    >They fixed EVERYTHING
    Can you finally make a character with the height of the average japanese woman?(158cm)

  35. 2 weeks ago
    Anonymous

    >They buy games at launch

  36. 2 weeks ago
    Anonymous

    >6 months to introduce the first actual patch instead of a glorified bug fix
    Neat. Maybe it'll be out of open beta and worth playing in another year.
    And they can put some of that missing content back in with a year after that and it'll be a full game worth its price then! Thanks, Crapcom!

  37. 2 weeks ago
    Anonymous

    These fixes, whatever they are, will never be enough to unfrick the absolutely SHIT c**t FRICKING AWFUL game design choices they picked for this game.
    The only thing that will fix
    >unrewarding exploration
    >awful quest design
    >unjustifiably TERRIBLE performance in levels never seen before
    >unfinished areas and mechanics
    >RUSHED story where your race didn't even fricking matter like promised
    >4 slots for any vocations, warfarer cucked the frick out
    >trickster having only one good skill
    >the joke of unlocking a vocation and getting its maister skill at the literal end of the game when there's a WHOLE FRICKING CITY where everyone and their mothers (LITERALLY) is that vocation
    >cut content with several skills from the original not making a comeback so they'll OBVIOUSLY sell them as DLC for new damage types (Holy/Dark are implemented in weapons as well, why no such spells like the first?)
    is building this shit from the ground up with more competent devs instead of the fricking asiatic ASS CHINKS that they had develop this, along with that coprophage of a director.
    FRICK this game.

  38. 2 weeks ago
    Anonymous

    >CPU overload in certain situation
    You mean all the time?

    • 2 weeks ago
      Anonymous

      No, they mean in cities, where the problem is evident due to the massive amount of NPCs, if you have problems all the time, like exploring out in the world outside the cities, then your CPU is actually really bad.

  39. 2 weeks ago
    Anonymous

    until they patch out the troony consider it not fixed

  40. 2 weeks ago
    Anonymous

    so they added more enemies than just goblins?

    • 2 weeks ago
      Anonymous

      >forgetting about hobgoblins and grim goblins
      Noob.

  41. 2 weeks ago
    Anonymous

    >shills and crapcom wienergobblers saying for months that there's nothing wrong with the CPU overhead in the game and every complainer is just poor
    >latest patch tries (and fails, but still) to fix CPU overhead and says there's still more to be done in the matter
    So what's the new line going to be?

    • 2 weeks ago
      Anonymous

      For the last time just because a game is more demanding on the CPU doesn't mean it is "broken"
      And just because the devs are trying to improve the performance of their game also doesn't mean it is broken
      Why is it so hard for people to accept that for once a game needs a good CPU instead of just a good GPU

      • 2 weeks ago
        Anonymous

        Black person, a fricking grand strategy game running at max speed with a fricking thousand entities in a NxN complexity justifies using CPU far more than a third person action hack and slash that for whatever reason just NEEDS to render every single creature, even if out of sight, with no regard for detail. Also, I'm betting that there are no more than 500 live entities in the game at a single time, and somehow they managed to make a simple finite state machine for those 500 entities grind the game to a halt? This game is a scam and you've been scammed the frick out.

        • 2 weeks ago
          Anonymous

          So that's the line. Okay, got it.
          Nevermind that games that look better than DD2, have better physics than DD2 and more enemy and NPC variety than DD2 also run much better than DD2.
          It's always the fault of the customer, never the billion-dollar corporation.

          This is exactly why video game technology has stagnated. Nobody can ever try anything ambitious because people automatically see the growing pains and reject it. Instead of just cheating in a "living world" like every other game does DD2 is trying to make more of a real simulation and even if it's rocky it's still an attempt at progress. People like you constantly compare games to other games as a way to punish deviation from the norm rather than focus on how the game is unique and trying to push things forward. As a result of this shortsighted view devs will just keep using the same methods they always have and nothing will change.

          • 2 weeks ago
            Anonymous

            >most people just wear glasses for myopia
            >one guy shows up wanting to fix it by taking a blowtorch to your eyes instead
            >refuse and call him a moron who doesn't know how to do his job
            >WTF DON'T YOU LIKE INNOVATION THIS IS WHY MEDICAL SCIENCES ARE STAGNATING
            The mind of a crapcom shill is a hilarious thing.

            • 2 weeks ago
              Anonymous

              sorry i like being able to play games at a framerate above 12, don't care about your homosexual "ambitions"

              learn to code

              It's ambitious but this isn't your old growing pain out of something new, it's so obviously a catastrophe of optimization. It's one thing to try and fail, it's another thing to try and fricking blow up your office. There is literally no mechanic that simulates those NPCs that would justify this amount of slowdown, and having literally no optimization implemented around distance is a travesty.

              You guys just don't get how things work.
              You think every innovation and piece of progress in the world was gotten in some clean way that was completely "justified"?
              If you want to wait around an eternity for "justification" nothing will ever get done. You think indie devs have the budget or talent to push things forward? You think AAA devs will ever take the risk? You're waiting for things that are never going to magically happen the way you want them to. Not without people willing to blindly experimenting and fail. You just have a blind consumer brain that can only focus on outcomes rather than the roads that lead to them which in reality are messy and full of mistakes and failures.

              • 2 weeks ago
                Anonymous

                >Dragons dogma 2 HAD to be shit to evolve the genre
                what the frick is this cope?
                no other game would get compliments for failing

              • 2 weeks ago
                Anonymous

                Explain to me how the pawn system and NPC behaviors in DD2 are such a gigantic leap forward in terms of AI complexity when compared to the first game that it warrants the immense CPU strain. Because when I played, the NPCs were so fricking stupid that I literally ran past them during every stealth mission without them giving a singular frick.

              • 2 weeks ago
                Anonymous

                Except that is absolutely not true. Many of the technological progress we've had in games, when they happened, did not go through some sort of weird excruciating phase where they barely worked and tanked your performance.
                You can see HL2 for an example in physics embedded in games being something novel that didn't annihilate your game, you can see Crash Bandicoot's absolutely INSANE measures that had to be taken just to run as a 3d game on the PS1. L.A Noire actually recorded all of the faces in the game and didn't fricking destroy your graphics, multiplayer netcode from Quake to larger and larger games like planetside and mmos, and there are many other examples over time of how much you EAT SHIT.
                This wasn't a fricking attempt at innovating, this was awful and rushed. Stop coping and face reality.

              • 2 weeks ago
                Anonymous

                You REALLY don't get it.
                You're literally sitting here listing all these games that succeeded and were perfectly polished masterpieces and think they just came out of nowhere. You really think a game like HL2 and it's physics just fell out of the sky one day fully formed and revolutionized the industry. In reality it took a whole lot of "bad" experimental games like JP Trespasser to get to that point. For every Crash Bandicoot there is a Bubsy 3D. You're nothing but a mindless consumer that has fallen for survivorship bias and the classic narrative that history is decided by the victors.

              • 2 weeks ago
                Anonymous

                Yeah yeah, man. Go check the launch dates between Bubsy 3D and Crash and then tell me they had any way of influencing each other in any meaningful way. Actually, go see Mario 64 which came out pretty much in parallel as well and tell me that this kind of shit is "built up".
                Yes, there are failures along the way, but the failures do not get improved by the next iterations, they do not share code, at best they share inspirations or ideas, and literally everyone has ideas. Literally everyone was thinking on how to implement a 3D platformer, if they didn't manage to make it work it was entirely the fault of the developers, and fricking DD2's ideas are badly implemented even to any untrained observer's eye. Bubsy is an example of a bad game rightfully mocked. So is Trespasser, for that matter, which is a case where it doesn't matter if technologically the game improves on anything, if the game is shit, it will be shit.

              • 2 weeks ago
                Anonymous

                >For every Crash Bandicoot there is a Bubsy 3D.
                Black person, Bubsy 3D came out after Mario 64, the game that set the standard for 3D platformers. You are talking out of your ass.

                Because it was the game that set the standard for 3D platformers in that era. How the frick is Bubsy 3D supposed to be a step to learning to make 3D platformers when the standard was set before it released?

                If he wasn't moronic he'd have used something like Jumping Flash.

                Nobody said Crash was influenced by Bubsy 3D. But I think you're missing the nuance of the point here. The whole reason Crash was more successful is because it played things safe. Crash is a game that doesn't fully embrace being a 3D platformer the way Bubsy 3D did. Crash is still half a 2D platformer and otherwise uses very restricted corridor style levels. Yes SM64 was a visionary and revolutionary game as was typical of Nintendo. But the greater point here is that an outlier like that is not the norm and Bubsy 3D is exactly what proves that. All these games were developed roughly in parallel. Crash succeeded by playing it safe and Bubsy 3D was ambitious and failed. Just because a company like Nintendo managed to leverage their incredible talent and resources at the time to overcome these hurdles doesn't mean that Bubsy 3D is an irrelevant and insignificant step in the history of this industry.

              • 2 weeks ago
                Anonymous

                >doesn't mean that Bubsy 3D is an irrelevant and insignificant step in the history of this industry
                It fricking is though, and you've yet to give any erasoning as to why it wasn't. As I said in both my posts. Mario 64 is what set the standard. Nintendo was the one who cracked the 3D platformer problem and they didn't learn from fricking Bubsy 3D. People didn't look at Bubsy 3D and think "we can do better", hell people didn't look at Bubsy 3D at all. People looked at Mario 64 and thought "Frick, that's how it's done." and made shit like Spyro.

                Bubsy 3D is an irrelevant failure, by an irrelevant company with an IP that is only relevant because of how memorably bad the fricking games are.

              • 2 weeks ago
                Anonymous

                >People didn't look at Bubsy 3D and think "we can do better"
                Literally yes they did and still do. Anon there's about a million videos about Bubsy 3D and its flaws. That's the only reason you even know about Bubsy 3D in the first place I bet.
                You're making this completely false assumption that just because something is "bad" or failed there is nothing to be gained from it.
                In reality the biggest innovators, the people who actually think outside of the box, are constantly looking at the obscure and failures of the world for ideas. This is a well known phenomenon in business where the first people to market generally fail and then the later down the line someone takes that idea and turns it into a success. And this has happened countless times in the video game industry as well.

              • 2 weeks ago
                Anonymous

                Even barring it all that I've been saying up to this point about dev incompetence, DD2 doesn't even feel like it's trying to be innovative. It's not even as innovative the first DD1 actually attempted to be
                DD1 was a Hack and slash with a functional AI that learns from your behavior and several other cool things for the genre that were unique at the time, but unfortunately cost a lot of resources, especially on the graphical side?
                What is DD2? A hack and slash that attempts to simulate all npcs interactions of the whole world at once and fails miserably? It didn't improve on the previously defined mechanics of its own franchise, how can you consider it anything other than a huge failure?
                This is damning to me. It's a sequel that saw the technological advancements that its prequel had and made them worse somehow. Unforgivable.

              • 2 weeks ago
                Anonymous

                >For every Crash Bandicoot there is a Bubsy 3D.
                Black person, Bubsy 3D came out after Mario 64, the game that set the standard for 3D platformers. You are talking out of your ass.

              • 2 weeks ago
                Anonymous

                Not that anon but why are you bringing up Mario 64? If I'm not mistaken the bubsy 3D devs pushed development because they thought there would only be a few 3D platformers and after Mario came out the publishers forced them to wrap up instead of spending another year + polishing it up

              • 2 weeks ago
                Anonymous

                Because it was the game that set the standard for 3D platformers in that era. How the frick is Bubsy 3D supposed to be a step to learning to make 3D platformers when the standard was set before it released?

                If he wasn't moronic he'd have used something like Jumping Flash.

              • 2 weeks ago
                Anonymous

                anon you really think a game like L.A. Noir was the first to use live actors and motion capture or that that's something that would necessarily be demanding hardware wise?
                The irony of this is that Capcom and Remedy were the ones pioneering the use of live actors and motion capture in games with games like Max Payne and DMC3. And now you're giving all the credit to Rockstar because they drew attention to it just like they planned. And guess who developed DMC3?

              • 2 weeks ago
                Anonymous

                Oh no! They used motion capture in their games! I didn't think that was possible at all, they certainly innovated!
                Except, frick off. The face technology in L.A Noire was ACTUALLY innovative. So innovative, in fact, that pretty much no one else dared to try it again because it's so fricking expensive (and because it's kind of overkill when your game isn't designed specifically around that).
                Games used to be an industry where innovation reigned, and I'll be happy to celebrate innovation when they hit the mark, not when they give Itsuno gives us Bubsy 3D and you upsell it as fricking crash.

              • 2 weeks ago
                Anonymous

                Yes the facial capture of L.A. Noire is impressive. But the point is that it was still built on years of progress. It is as innovative as all of these other games which all represent milestones on the path. You're giving all this credit to L.A. Noire while acknowledging that it had a huge budget to throw at it as if that doesn't make all the artists who did more with less look more impressive. There's another game you and many other people might not know of called Sengoku Basara 3 which also represents a significant milestone in facial capture but rarely gets any credit for it. And again can you guess who developed that game.

              • 2 weeks ago
                Anonymous

                This is a lot like that argument about the space race, where the USSR had all the milestones then the US reached the moon first. People always make it a point to remind us that, yes, the US got to the moon first, but what about all of the other points where they just lost to the USSR?
                To that I say: that's the point of a race, to the winner goes the spoils, first in line is first in line, the rest is history.
                Although it should be duly noted that "winner" games do indeed get disproportionate attention, all of your previous examples (DMC3, Sengoku Basara 3, Max Payne) were actual commercial successes and didn't destroy their own game for their own new technological additions, rather, they improved their own experience with those additions.
                Nothing feels innovative in DD2. And it severely robbed it of its performance.
                And yes, I know Itsuno worked on DMC and did well, I also think he did well in DD1 too, even if a little rougher and more ambitious.
                DD2 has nothing going for it. Nothing. Or barely anything. It's a technological and game design disappointment.

              • 2 weeks ago
                Anonymous

                anon you're literally acting like an NPC that believes every line fed to them by the media right now. The "space race" was a media campaign precisely designed for people like you to engage in patriotism and competition. But in reality what actually happened? What is the actual "history" of that event? There was no "race" at all. The potential of space travel still has not been even close to realized to this day. People are not going up to live on a US colonized moon right now. The important of the "space race" in history's eyes is in fact all of the innovations and progress that it led to. There was no winner instead all it did was accelerate the progress for everyone.

              • 2 weeks ago
                Anonymous

                I'll be honest here man, I believe the space race isn't just propaganda between both nations and should be interpreted more as a huge military flex with undertones such as: "You do know that the same tech that goes in space rockets is the same that goes in ballistic missiles, right? And ours just reached the moon and came back, what about yours?", but that's just crazyness from my end that (should) be unrelated to this.

            • 2 weeks ago
              Anonymous

              Its a fricking video game. You fricking moron.

              • 2 weeks ago
                Anonymous

                Hey, I'm not the one defending it from criticism tooth and nail on the internet for free.

          • 2 weeks ago
            Anonymous

            sorry i like being able to play games at a framerate above 12, don't care about your homosexual "ambitions"

            learn to code

          • 2 weeks ago
            Anonymous

            It's ambitious but this isn't your old growing pain out of something new, it's so obviously a catastrophe of optimization. It's one thing to try and fail, it's another thing to try and fricking blow up your office. There is literally no mechanic that simulates those NPCs that would justify this amount of slowdown, and having literally no optimization implemented around distance is a travesty.

      • 2 weeks ago
        Anonymous

        So that's the line. Okay, got it.
        Nevermind that games that look better than DD2, have better physics than DD2 and more enemy and NPC variety than DD2 also run much better than DD2.
        It's always the fault of the customer, never the billion-dollar corporation.

        • 2 weeks ago
          Anonymous

          >Nevermind that games that look better than DD2, have better physics than DD2 and more enemy and NPC variety than DD2 also run much better than DD2.
          Such as?

          • 2 weeks ago
            Anonymous

            Dragons Dogma 1

  42. 2 weeks ago
    Anonymous

    No thanks Larry. I'm still not touching your slop.

  43. 2 weeks ago
    Anonymous

    How did Capcom drop the ball so hard with DD2?

  44. 2 weeks ago
    Anonymous

    >adding things that should've been in the game to begin with
    >apologize
    I enjoy DD2 but let's be real, Capcom fricked up immensely. In Dark Arisen they added the ability to change equipment at inns. The base game didn't have it, they had to add it in later. So why the FRICK would they not have it in the sequel when people obviously clamored for it enough in 2012 to introduce these features in its fricking rerelease.

  45. 2 weeks ago
    Anonymous

    They haven't fixed jackshit, Vernworth still runs at 40-50 fps for me, ryzen 5800x.

  46. 2 weeks ago
    Anonymous

    That's nice and all, but I'm waiting for content patches/dlc.

    • 2 weeks ago
      Anonymous

      >I'm waiting for content patches/dlc.

      This. I'll come back in a year or whatever it takes to them to make the dlc with an actual endgame. I loved the base game but there simply isn't enough interesting content.

  47. 2 weeks ago
    Anonymous

    >post-game is still timed
    Nah, still dogshit. Sorry. Try again.

  48. 2 weeks ago
    Anonymous

    >already 100%
    >6 playthroughs
    >300 hours+
    Now they release the fricking patch that makes it better? Frick Capcom and their weird way to work.

  49. 2 weeks ago
    Anonymous

    >the shills posting the fake images from discord nowhere to be seen
    So they were capcom shills all along and their contract ran out

  50. 2 weeks ago
    Anonymous

    >used to have rural third world internet
    >Have had this game preordered and been trying to dl it since launch
    >Got real first world internet yesterday
    >Finally downloaded
    I've been waiting so long Gankerros I'm dropping in soon.

    • 2 weeks ago
      Anonymous

      > I'm dropping it soon.
      Ftfy

    • 2 weeks ago
      Anonymous

      Hope you got "first world" hardware as well, my dude.
      And by that I mean literally the best money can buy.

  51. 2 weeks ago
    Anonymous

    too little too late, I no longer care and have moved on from this waste of time

  52. 2 weeks ago
    Anonymous

    >still runs like ass for no reason
    >still can't make short characters
    I will still not play your game.

  53. 2 weeks ago
    Anonymous

    I played DD2, thoroughly enjoyed it, consider it my game of the year so far, and will return to it when they have a DLC.

    All those hating on it can eat shit.

    • 2 weeks ago
      Anonymous

      ive generally enjoyed it myself but i can also see why people hate the game. im not talking about the dumb petty shit, like actual complaints how it feels like theres less content compared to the previous game.
      i feel like this game just needs a "dark arisien" dlc to make it good again but it really shouldnt have had to rely on it to be good.

  54. 2 weeks ago
    Anonymous

    >they fixed everything
    >note on the bottom says frame rate improvements planned in the future

    nope. still broken

  55. 2 weeks ago
    Anonymous

    Did they add a post game?

  56. 2 weeks ago
    Anonymous

    Will wait whe its $5 on steam. Did squarenix stealing the og combat designer gimped the dev team so much? Did the current devs worked or much less played the first game? Because everything i'm seeing but the world size is a major downgrade.

  57. 2 weeks ago
    Anonymous

    >shill thread
    Post benchmarks or frick off

  58. 2 weeks ago
    Anonymous

    Can I frick the sphinx?
    If not, they didn't fix shit!

  59. 2 weeks ago
    Anonymous

    >Start it up
    >walk around for a bit
    >performance is better but not fixed, it still stutters in towns
    >turn game off as I have no drive to even play it
    Ill come back when they add content, because the performance is not actually the biggest problem with the game, it just lacks something, be it the end game, the lack of challenge as there is no difficulty options, theres no things to strive towards besides quests which are writen horribly, Its just missing something. I cant even start a new game without deleting my save, the update broke the mods so I dont even want to play it.

    • 2 weeks ago
      Anonymous

      I hope you answered the survey they had some months ago and voiced your complaints.

      • 2 weeks ago
        Anonymous

        Yes, I dont usually even do that shit but I felt so disheartened with this game that I actually went and did it. The sad reality is nothing is going to get added or changed with the game, its done. There is no update coming that is adding a reason to keep doing NG+ for example, the most well get is a hard mode, that isnt hard at all because the level cap is fricking 999 still and enemies will be bumped from level 30, to level 50 and thatll be it.

        Rather than being excited for the prospect of an expansion or DD3, I am skeptical and bordering on uninterested. It feels like the game is in early access and is missing a bunch of shit like dungeons, classes questlines and cosmetics they add later, but thats not whats happening here. There is no major change or content updates coming.
        >havent even tried to sell DLC outfits and weapons etc
        Either out of fear of backlash, or that they are just genuinely not interested in doing anything else with DD2.

        • 2 weeks ago
          Anonymous

          That 999 level cap is the stupidest shit ever, it really fricks with how pawns are hired. Did they even think.

          • 2 weeks ago
            Anonymous

            Exactly, its a perfect display of how they werent actually thinking about the things they were implementing, it feels like there should be a level cap at like fricking 40 so everyone in the game who is at end game is using eachothers pawns and has some measure of difficulty to balance the game around, where instead, everyone is scattered all over the place and you get a lot of "capcom" pawns and not actual players pawns showing up because there is noone your level past a point. Fricking dumb.

            I used the difficulty tweaks mod to stop XP gain so I can stay in a lower level bracket at level 50, so I can get pawns that are just going into end game, but the update broke mods so now I dont want to play, the game feels like shit without the randomizer, this shit breathed some life into the game for me and showed how much a problem the boss spawns are in base game, in that they barely have any and its just saurians everywhere.
            >dullahan only appears in post game outside of one quest
            What the frick are they doing man, this enemy makes night times something great, and they make it a post game only enemy? This games choices are so fricking frustrating.

            • 2 weeks ago
              Anonymous

              The dullahans can actually spawn in a few places before the post game normally, but they‘re very time limited/specific, only spawn a few minutes before the sun rises.
              The level cap / difficulty is a serious oversight, I ran into one of the dullahans at level 70 in ng+ and my pawns just deleted it.

  60. 2 weeks ago
    Anonymous

    >Still has a DRM
    hard pass.

    • 2 weeks ago
      Anonymous

      Makes me wonder if this is what is also affecting performance, because people are saying the performance is improved but its still stuttering for me in towns and when I even try to bump the graphics up sleightly, I dont even have a toaster PC, shit like ER has run fine on the highest so far, this is the only modern game Ive had to play on the lowest settings just so I dont get motion sick from the jarring FPS drops, of which are improved for sure, but not resolved with this update.

  61. 2 weeks ago
    Anonymous

    When is the 60fps update?

  62. 2 weeks ago
    Anonymous

    You're still running back and forth through the same paths with the same small pool of enemies while my pawns repeat the same lines ad nauseum. Fighting big monsters is the only true fun but I can just play Monster Hunter instead without the other tedium.

Your email address will not be published. Required fields are marked *