NMH3

>Flopped so badly and killed the franchise
What the frick went so wrong? Did Suda lose his touch already?

Schizophrenic Conspiracy Theorist Shirt $21.68

Homeless People Are Sexy Shirt $21.68

Schizophrenic Conspiracy Theorist Shirt $21.68

  1. 10 months ago
    Anonymous

    >3rd installment after a decade
    you tell me

    • 10 months ago
      Anonymous

      this
      Also, game has a lot of content cut and downgraded graphics to fit the Switch.

  2. 10 months ago
    Anonymous

    Having to make it Switch accessible killed it. That and the shit story.

    • 10 months ago
      Anonymous

      1 managed to be kino on the Wii, it has nothing to do with the graphics.

      • 10 months ago
        Anonymous

        Wii is decades old and the game does not hold up.

    • 10 months ago
      Anonymous

      Switch wasn't even remotely the issue here, there are loads of Switch titles with much better graphics and more consistent framerates, Unreal ruined everything, that engine runs like complete shit on Switch unless you do a Square Enix and heavily modify the source code, in which case why not just make a new engine from scratch.

      https://i.imgur.com/ogJCqEb.jpg

      >Flopped so badly and killed the franchise
      What the frick went so wrong? Did Suda lose his touch already?

      The deal for Chink games to acquire Grasshopper was made long before NMH3 launched, Nintendo should have secured Grasshopper, we'd be looking at their new game through trailers and with proper funding and a bit of tard wrangling we'd probably be looking at some pure excellence too.
      Story elements are more of a pain to fans, and there's some really good beats, I love a lot of Travis's dialogue, and a lot of the nemies designs, people are on point when they say that too many bosses are killed by someone else, it's funy when it happens in NMH1 with Let's Shake but NMH3 takes it too far.
      That said the main culprit was Unreal Engine, the trailers did really well, Nintendo gave them prime spots, both at their E3 direct and at TGAs,and the trailers got really strong views, and then the final gameplay trailers come out and it's a complete pile of shit, it kills itself on both performance and visual quality, it doesn't even match the visual quality of other Switch titles, games like Xenoblade 3 features comparable resolutions but their game is richly detailed with far greater draw distances, the combat and the open world are seamless and your party of 7 characters are each more dtailed than Travbis himself in NMH3.
      While it's easy to criticize this game over it's faults I don't think most of these mattered to general consumers who watched the trailers and the games shit tier visual quality/performance was the main reason why it sold next to nothing.

      • 10 months ago
        Anonymous

        It's a shame one of the best story moments, Travis fricking spilling his spaghetti trying to console badgirl by recommending her anime and it somehow fricking working is optional and easy as frick to miss.

        Spamming the same powers over and over again and occasionally mashing the hit button is serviceable at best. It is the very definition of okay. 3 is the best gameplay in the series, but the bar for that is so low an ant isn't limboing under it.

        3's gameplay is elevated by the enemy design being an evolution of TSA's, and once you figure out the tricks to sneaking in suplexes during combos the gameplay gets a lot more fun. I just wish more fights other than FU's first form had unique interactions with Travis's powers.

      • 10 months ago
        Anonymous

        >Nintendo should have secured Grasshopper
        this, imagine if they acquired Grasshopper and have them make an Eternal Darkness game

  3. 10 months ago
    Anonymous

    I really liked it, the switch version was fricked because muh unreal engine, but that aside, i really enjoyed it
    1>TSA>3>2

    • 10 months ago
      Anonymous

      Based
      I'm honestly glad it filtered so much people

  4. 10 months ago
    Anonymous

    You can't kill what was already dead, anon. It was even a miracle we even got this far.

  5. 10 months ago
    Anonymous

    >killed the franchise
    Black person it's obviously supposed to be the final game in the series, Suda is done with NMH.

    • 10 months ago
      Anonymous

      >supposed to be the final game in the series, Suda is done with NMH.
      The first game should have been a one off. The only reason they made a sequel was because it was the only financial success Suda had at the time. Overseas anyways. Less than nobody cared for the 1st NMH in Japan. Only a sole gaijin journalist came to his live release event where he gave out NMH themed toilet paper and other stuff.

    • 10 months ago
      Anonymous

      it ends on a cliffhanger though

      • 10 months ago
        Anonymous

        a fricking joke of a cliffhanger that closes travis as a character

      • 10 months ago
        Anonymous

        Anon it's obviously a joke cliffhanger like 1's.

  6. 10 months ago
    Anonymous

    Holy shit, I was going to complain that the games shouldn't have been on Switch, but all 3 games are on PC Steam. I never even knew it and I liked the series.

    • 10 months ago
      Anonymous

      Blame Marvelous for doing the bare minimum to promote this series. And people wonder why Suda prefers hanging out with Nintendo, they actually bother to advertise his games.

  7. 10 months ago
    Anonymous

    >ugly overworld that runs like shit
    should've just let a good thing die I guess
    but who knows if it was ever good, this is the only game in the series I've played

  8. 10 months ago
    Anonymous

    Long time NMH fan here. I consider NMH1 one of the best games ever made. The third one is simply put terrible in every conceivable way. Gameplay is boring. Graphics are terrible. Music is not memorable like in the first two games. Story is convoluted, full of obscure references and a huge waste of potential. Suda showed everyone that he had a lightning in a bottle with the first NMH, cause he clearly doesn't understand what the fans loved so much about it.

    • 10 months ago
      Anonymous

      Agreed. It's painfully obvious to see all the magic has bled right out of the series. TSA should have been a wake-up call for people. It was kitschy, but not in a good way. 60 USD for a collection of terrible mini-games was impossible to justify.

      I'll always have a deep love and respect for NMH 1 and 2, but that's where it ends.

      • 10 months ago
        Anonymous

        >TSA should have been a wake-up call for people.
        It was actually pure unfiltered kino for actual Suda51 fans..
        >It was kitschy, but not in a good way.
        You don't know what you're talking about.
        >60 USD for a collection of terrible mini-games
        lol now you are just straight out lying.

      • 10 months ago
        Anonymous

        >and 2
        lol
        lmao even

        • 10 months ago
          Anonymous

          let me guess, the enemies are too spongy

          • 10 months ago
            Anonymous

            and the godawful bosses, and the worse minigames, and the worse story, and the more uninspired level design, can't even say the combat is better because it's so much more clunky and unwieldy compared to even 1. The rose nasty is the only fun weapon in that game

            • 10 months ago
              Anonymous

              You get your super mode so fricking fast in 2 that it honestly feels like you're spamming it more than you're not. And the levels just go on and fricking on half the time. Jasper's stage made me wanna blow my brains out holy shit.

            • 10 months ago
              Anonymous

              >the worse story
              I agree with this one and nothing else
              TTK in nmh2 is lower than in 1 if you use default katana and know how to play
              check a speedrun

              • 10 months ago
                Anonymous

                You're gonna try and excuse New Destroyman, Jasper Batt Jr and Million Gunman? The worst fight in NMH3, FU Phase 2, is bad but only because it's a slog. The fights I mentioned from 2 are way worse or did everyone just memory hole that entire game?

                3 is shovelware but 2 is just flat out bad

              • 10 months ago
                Anonymous

                >You're gonna try and excuse New Destroyman, Jasper Batt Jr and Million Gunman?
                no no those 3 suck, but in nmh1 you have speed buster and holly too

              • 10 months ago
                Anonymous

                Half the bosses in nmh2 are like that though and nmh1 has more positives over 2 that place it much higher.
                Speed Buster is a shit fight but i'd still rather that than the Shinobu fights.

              • 10 months ago
                Anonymous

                I don't see it
                helter skelter is a better death metal
                margaret is a better dr peace
                alice is a worse shinobu but not by much
                new destroyman is too slow
                i'd rather letz shake 2 than holly
                kimmy is a better harvey
                ryuji is kino and probably beats bad girl
                the other ones are still somewhat solid fights
                I feel like most issues people have with the game stem from their use of that fricking long sword which does no damage and prolongs each fight tenfold

              • 10 months ago
                Moose

                Don't forget virtually everything in NMH2 having super armor, all the Beam Katanas suck absolute ass, Bat can just one-shot you near the windows at any point, Shinobu's entire section but also the bank fight are unbelievably terrible, and lmao2Destroyman sucked because you have to kill them both within like 5 seconds.

    • 10 months ago
      Anonymous

      >Gameplay is boring
      3 is flawed, but if you think that the gameplay isn't the best in the series you're moronic or shit at the game. The basic enemies are much, much better designed than the ones in 1/2 and are way more fun to fight, and you can do neat stuff with how suplexing works.

      Agreed. It's painfully obvious to see all the magic has bled right out of the series. TSA should have been a wake-up call for people. It was kitschy, but not in a good way. 60 USD for a collection of terrible mini-games was impossible to justify.

      I'll always have a deep love and respect for NMH 1 and 2, but that's where it ends.

      >60 USD for a collection of terrible mini-games was impossible to justify.
      It wasn't 60 dollars and it wasn't a collection of mini-games, could you make it even more obvious that you've never played it?

      • 10 months ago
        Anonymous

        >3 is flawed, but if you think that the gameplay isn't the best in the series you're moronic or shit at the game. The basic enemies are much, much better designed than the ones in 1/2 and are way more fun to fight, and you can do neat stuff with how suplexing works.

        No, it's shitty cause it's not satisfying. It's more fluid? More shinny? Yes, of couse. That doesn't make it better. The game throws the same few damage sponge enemies in boring arenas throughout 10+ ingame hours at you. You don't get new weapons or abilities to play with. Just repeat the same combat, exploiting the same skills, with progressively more spongy enemies. Also killing aliens with purble blood is not as satisfying as killing humans. Not to mention how lame most of the bosses are, which were always the highlight of the series. The few memorable ones are due to some gimmick, but not because they are actually fun to beat.

        • 10 months ago
          Anonymous

          I thought we were talking about NMH3, not NMH2.

        • 10 months ago
          Anonymous

          Oh yeah the enemy variety in 3 pales in comparison to the 3 enemy types (regular human, gun human, and fat human) in nmh 1 and 2, never mind enemies in 3 have attack patterns and gimmicks to watch out for, the trivial attack strategy of human mobs from 1 and 2 randomly swinging in walk simulator levels had me at the edge of my seat. Alien bosses would've been better ifvwe fought all of them.

        • 10 months ago
          Anonymous

          Except the enemies actually have unique movesets that force you to change up how you play, like enemies in 1/2 which mostly just required the same darkstep spam to dispatch all of them and you had no real reason to mess around with the other beam katanas.

          • 10 months ago
            Anonymous

            Oh yeah the enemy variety in 3 pales in comparison to the 3 enemy types (regular human, gun human, and fat human) in nmh 1 and 2, never mind enemies in 3 have attack patterns and gimmicks to watch out for, the trivial attack strategy of human mobs from 1 and 2 randomly swinging in walk simulator levels had me at the edge of my seat. Alien bosses would've been better ifvwe fought all of them.

            the game is a hack'n slash. If you don't like pressing buttons and destroying a bunch of goons without much thought about it you shouldn't be playing the genre. It was way more satisfying to behead a bunch of humans with a single attack than to walk around enemies waiting for an opening to attack and hence and repeat until they are dead. If you want something like that but good go play bayonetta or something else.

            • 10 months ago
              Anonymous

              >WAAAHHH WHY ISN'T THE GAME COMPLETELY BRAINLESS LIKE 1 AND 2
              Looks like you should be playing on mild kiddo, git gud

              Try reading again. Point isn't "Why reference other garbage".
              Making a low effort "top down whatever the frickit" to jerk off your past "better" body of work was a dogshit idea to begin with.

              TSA wasn't low effort at, hell it feels like it had more effort than 3. Sounds like you just got filtered.

            • 10 months ago
              Anonymous

              You can hack and slash the frick out of enemies in 3, sorry you cant mash light attacks on a levels worth of enemies without a thought in your brain like the first 2 games let you do.

        • 10 months ago
          Anonymous

          >Also killing aliens with purble blood is not as satisfying as killing humans.
          Eat my ass, NMH3 legitimately has one of the most satisfying kill screens I've seen in a game, and Travis screaming FRICKING LOSER or GET THE FRICK OUT out at the top of his lungs more than makes up for enemy mook's not shouting my spleen over and over.

          I do agree that TSA's bosses blow 3's out of the fricking park, but everything else sounds comically off.

          https://i.imgur.com/ogJCqEb.jpg

          >Flopped so badly and killed the franchise
          What the frick went so wrong? Did Suda lose his touch already?

          >killed the franchise
          Lmao. Suda doesn't and has never owned the rights to the series. Marvellous leased it to him for three years, TSA of which took two.

          • 10 months ago
            Anonymous

            >Mr. Doppelganger comes back in 3
            >You don't fight him
            He was probably planned to be a boss but frick I'm still mad. Wish Marvelous weren't such fricking israelites and would let Grasshopper have control over the IP they created instead of forcing them to rush the game.

        • 10 months ago
          Anonymous

          this dude gets it.
          if you play NHM1 today, the combat still feels visceral because the whole package is on crack; hyper music, camera extremly close to Travis, fighting humans, RED blood everywhere, janky but energetic animations, insane-like dialogues

          NHM3 is the complete opposite, it's more complex but it's not engaging at all

      • 10 months ago
        Anonymous

        >random button mashing with some slow animations and QTEs

        • 10 months ago
          Anonymous

          Why are you describing NMH1/2 gameplay?

    • 10 months ago
      Anonymous

      All valid criticisms and yet I would've forgiven all of them if the game had good bosses, instead we had
      >random magnet man boss
      >quirky ac-bu boss
      >final fantasy reference boss
      >obscure japanese references
      >destroyman again... AGAIN
      >btw henry is evil now lol

      • 10 months ago
        Anonymous

        >quirky ac-bu boss
        Fricking ac-bu designed game WHEN

        • 10 months ago
          Anonymous

          I'd play it. It baffles me how Suda can get a frick ton of random people/studios to help out on his games despite his obviously low budget, the guy must have fricking maximum charisma or something. Kimmy's, Kamui's, and Native Dancer's designs in 3 were all done by guests artists as well (and Henry's redesign done by the Silver Case artist but they've obviously worked with Suda before)

          • 10 months ago
            Anonymous

            I'd just hope it's their classic style of kuso designs and not their current "layered" garbage.

          • 10 months ago
            Anonymous

            >the guy must have fricking maximum charisma or something
            yeah, he has a mouth

          • 10 months ago
            Anonymous

            Having met Suda, can confirm he has that weird quiet confidence. He's just super humble and you can tell that there is something weird going on in his head that he just wants to come out.

    • 10 months ago
      Anonymous

      The combat is pretty obviously the best in the series. Don’t know what the frick you’re talking about. The city kind of sucks but it’s always sucked. The presentation and writing doesn’t top NMH1 as a whole package but it has a handful of moments that stand out as the best a Suda game has every pulled together.

      • 10 months ago
        Anonymous

        I couldn't disagree more with everything you just said.

    • 10 months ago
      Anonymous

      >Long time NMH fan here
      >Story is convoluted, full of obscure references
      >t. didn't play any of Sudas other games

      • 10 months ago
        Anonymous

        nta but even if you play all those games they are just meaningless references for the sake of being references

      • 10 months ago
        Anonymous

        I played every NMH game, a bit of killer 7 until i got tired of it, and the whole of shadow of the damned and killer is dead (which is terrible btw). No, i didn't bother playing The Silver Case or any other obscure game and i won't bother for the sake of enjoying NMH3 just because it has some stupid references in it.

    • 10 months ago
      Anonymous

      >Graphics are terrible
      Yeah, it reminds me of Deadly Premonition 2. It's not so much the actual graphical prowess of the work but the fact that the games are deliberately trying to look like low budget junk. Makes the games just not feel genuine

    • 10 months ago
      Anonymous

      >turning henry evil rather than keeping him as a cool irishman and giving him a new shit voiceactor

      Last straw for me.

      • 10 months ago
        Anonymous

        Him starting a cult and vowing to kill Travis was established in TSA. Can't blame him, Sylvia left him for Travis. No idea what happened to his accent, though. What little backstory we got in 3 points towards some "real personality" of his awakening which kinda sorta ties into some of Suda's other games but is never elaborated on.

      • 10 months ago
        Anonymous

        >Game was supposed to rip on capeshit
        >Suda pussied out because he was worried it'd be too similar to The Boys
        >Rewrites turned it to utter shit
        >Henry's character is utterly ruined
        >Badman is killed in the first 5 minutes
        >Bad Girl & Shinobu are fridged
        >Half the bosses aren't even killed by Travis himself
        >Final boss is le Smash Bros Reference
        >Cut & Paste enemy fights
        >Open world is back!!! (but it sucks)
        >You can't just buy the shirts you want, have to do moronic side missions for random shirts
        >Started as a fricking Nintendo Shitch exclusive, meaning it ran and looked like shit
        Maybe one of these days I'll stop being upset.

        's character is utterly ruined
        This still kills me, for that reason alone I refuse to acknowledge NMH3

        Nice trips

        Same. When I heard this game was gonna be like Rocky 3 I was hoping that Henry was gonna be Travis’s Apollo Creed. Instead we get some literal who wrestler that’s a derivative of a much better character made a decade ago that only has maybe 2 minutes of screen time. I fricking hate how they turned Henry into a shitty vergil rip off. And so what? They could make some shitty Thor joke? And that fricking ending was ass too. Frick that gay bullshit.

        Him starting a cult and vowing to kill Travis was established in TSA. Can't blame him, Sylvia left him for Travis. No idea what happened to his accent, though. What little backstory we got in 3 points towards some "real personality" of his awakening which kinda sorta ties into some of Suda's other games but is never elaborated on.

        Yeah but it was implied that he was possessed or something. He didn’t seem to give that much of a shit in the second game.

    • 10 months ago
      Anonymous

      >Story is convoluted
      you're just a pretending moron

  9. 10 months ago
    Anonymous

    is there porn of the guy on the left?

  10. 10 months ago
    Anonymous

    >Did Suda lose his touch already?
    That or like certain other formerly hyped up individuals, he was less responsible for what made the first one good than people think.

  11. 10 months ago
    Anonymous

    Making it switch only and outsourcing to a hundred different devs was a bad call because nobody can agree which is the best version

    >switch/ps4 because it's the "original "
    >ps5/xsx because of more prettier graphics and the performance

  12. 10 months ago
    Anonymous

    After the trash that was TSA it should have been obvious that 3 was gonna suck, I guess I should be glad it didn't crash as much as TSA.
    Somebody should remind him just because you can reference other games doesn't mean you absolutely need to

    • 10 months ago
      Anonymous

      >Why was an anniversary game referencing other games?
      moron

      • 10 months ago
        Anonymous

        What's your point?

        • 10 months ago
          Anonymous

          That you're a moron

      • 10 months ago
        Anonymous

        I am glad you can fellate Suda as hard as he can fellate himself.

        • 10 months ago
          Anonymous

          >HURR DURR WHY DOES THIS GAME CELEBRATING A STUDIO'S ANNIVERSARY REFERENCE ITS OTHER GAMES?
          >because it's an anniversary game?
          >STOP SUCKING SUDA'S wiener
          moron

          • 10 months ago
            Anonymous

            Try reading again. Point isn't "Why reference other garbage".
            Making a low effort "top down whatever the frickit" to jerk off your past "better" body of work was a dogshit idea to begin with.

    • 10 months ago
      Anonymous

      >Somebody should remind him just because you can reference other games doesn't mean you absolutely need to
      you get tripped up on the smallest shit

    • 10 months ago
      Anonymous

      It was his own work on games so I give it a pass

  13. 10 months ago
    Anonymous

    I liked the lawn mowing mini game.
    Good vibes

  14. 10 months ago
    Anonymous

    NMH3 is Suda without any kind of restraint for better or worse. It is a game that appeals to him truly. It is full of references to things he likes, there are multiple dedicated scenes where Travis and Bishop worship Takashi Miike, the tone is more bizarre than ever, everything you can question about the game can be answered with "because Suda likes it". This game is a child's fantasy. It's like Suda already knew that the game wouldn't sell much so he was going to make HIS game with no fricks given and go out with a bang.

    • 10 months ago
      Anonymous

      I actually liked travis being an unabashed fricking weeb so hard it turned people off in this one

      instead of making basic references to "moe" he's talking about kamen rider filming locations and doesn't shut up about takashi miike, and he's so fricking gone he makes references as if his life is a gundam plot or "this is just like pro wrestling" when people are dying in front of him

      There's something to be said in his character development, from how he hated himself and hated being a killer, seemingly came to terms with it in TSA, and then came back enjoying whatever the frick he wants and being obnoxious about it, it's almost like somebody coming to terms with wasting their life on weeb shit then realizing life's too short and going in harder, which is similar to what he's been doing this whole time with killing, except he's doing it on his terms to fight for others, bringing positivity to his life instead of the negativity of 1 and 2

      too bad the game isn't good enough to really deliver on that character, it's fun for a quick playthrough but it's very very jank

      • 10 months ago
        Moose

        Haven't played it yet but please tell me he threw in some of those filming locations like the outdoor mall, the quarry, the mountains, the cave that seemingly every bad guy in Toku has their base in, or the outside of the skyscraper.
        https://tokusatsunetwork.com/2019/11/tokusatsu-filming-locations/
        He was gushing about Zi-O for an entire stream of NMH3 and it was hilarious.

        • 10 months ago
          Anonymous

          Yes the quarry is the spot for one of the boss fights and Travis even goes "WOW THIS IS JUST LIKE ONE OF THE SPOTS THEY USE TO FILM ACTION SCENES IN TOKUSATSU MOVES, HANG ON LET ME HENSHIN TO MAKE THIS FITTING". It's also the one boss fight you do fully in Henshin form.

          • 10 months ago
            Moose

            >the quarry is the spot for one of the boss fights
            Beautiful.

        • 10 months ago
          Anonymous

          You fight in generic quarries, generic underground parking lots, and generic construction lots sometimes, but most of the time you're fighting in a generic alien marble hall

          it has some of the toku staples in generic form but only one is based off a real filming location and he calls it out

  15. 10 months ago
    Anonymous

    Not my Henry

  16. 10 months ago
    Anonymous

    >What the frick went so wrong?
    FRICK RACISM

  17. 10 months ago
    Anonymous

    He channel image relate. He couldn't even pull a Dante right.

  18. 10 months ago
    Anonymous

    >LOOK HOW NERDY AND RETRO WE ARE
    >WE WILL TALK ABOUT VERY OLD SHIT NOT EVEN THE 80s KIDS WOULD CARE

  19. 10 months ago
    Anonymous

    >announce a new game after too long
    >it's a fricking minigame compilation
    >sequel to follow
    >I don't know, aliens?

    • 10 months ago
      Anonymous

      >>it's a fricking minigame compilation
      [citation needed]

      • 10 months ago
        Anonymous

        Concession accepted.

        • 10 months ago
          Anonymous

          Sorry you're moronic.

  20. 10 months ago
    Anonymous

    It's actually great and the PC version is the correct way to play it. Anyone who dislikes it probably hasn't played other Suda games.

  21. 10 months ago
    Anonymous

    I bought it because it's a no more heroes game but in the back of my mind I knew it'd flop.
    Sleeping on series for a decade is never a good idea. 10 years is a long time, most people have moved on and the new generations don't know what the frick it is and have no reason to care even with advertisement.

  22. 10 months ago
    Anonymous

    I can't believe the same guy that wrote NMH1 wrote that piece of shit. Not saying that NMH1 is a masterclass of writing but nothing in NMH3 even comes close to the kino scenes with Dr. Peace, Destroyman, and Henry.

    • 10 months ago
      Anonymous

      The final stand off between Travis and FU is peak NMH.

      • 10 months ago
        Anonymous

        I feel like the tone is too lighthearted
        nmh1 was closer to killer7 and then gradually drifted away with TSA and nmh3

  23. 10 months ago
    Anonymous

    The awful PC ports definitely didn't help

  24. 10 months ago
    Anonymous

    suda listened to the fans way too much
    overworld should have been removed entirely like in nmh2
    also https://www.youtube.com/watch?v=dJ51oME5LZI

    • 10 months ago
      Anonymous

      The overworks wasn’t the problem. It’s that they completely threw levels out the fricking window and you’re forced to just hunt down map markers. It’s possible to have both an overworld and actual levels. They just got lazy

  25. 10 months ago
    Anonymous

    I think NMH 3 was to a large part a self parody of the series. There was just too much stuff in there that doesn't make sense unless jumping the shark was the point.

    I hope his next game goes back to the more serious tone of the Silver Case games and Killer7.

    • 10 months ago
      Anonymous

      Play TSA

      • 10 months ago
        Anonymous

        I have. It's one of the reasons why NMH3 was such a letdown.

  26. 10 months ago
    Anonymous

    The game looks worse than than no mire heroes 1. Ran like shit and the story was garbage. Suda dropped the ball...

  27. 10 months ago
    Anonymous

    Suda always made shit games with schizophrenic narratives take off your rose colored glasses

  28. 10 months ago
    Anonymous

    1 wasn't a very good game just relied on style and the lack of "mature" games on the wii
    2 was already phoning it in and was a worse game to boot
    tsb was a bad joke
    3 was marvel shit nobody wanted

  29. 10 months ago
    Anonymous

    >Game was supposed to rip on capeshit
    >Suda pussied out because he was worried it'd be too similar to The Boys
    >Rewrites turned it to utter shit
    >Henry's character is utterly ruined
    >Badman is killed in the first 5 minutes
    >Bad Girl & Shinobu are fridged
    >Half the bosses aren't even killed by Travis himself
    >Final boss is le Smash Bros Reference
    >Cut & Paste enemy fights
    >Open world is back!!! (but it sucks)
    >You can't just buy the shirts you want, have to do moronic side missions for random shirts
    >Started as a fricking Nintendo Shitch exclusive, meaning it ran and looked like shit
    Maybe one of these days I'll stop being upset.

    • 10 months ago
      Anonymous

      's character is utterly ruined
      This still kills me, for that reason alone I refuse to acknowledge NMH3

      Nice trips

  30. 10 months ago
    Anonymous

    >FR*CK RACISM!

  31. 10 months ago
    Anonymous

    Get woke, go broke. Simple as that.

  32. 10 months ago
    Anonymous

    Same thing that happened with MGSV, except one can say that at least MGSV had good gameplay.
    Suda spent the entire time jerking off to himself and nobody stopped him. Talking about Miike podcast style for esentially an hour? Sure thing, boss. Every character is ugly as sin and the artstyle is just bloom and brightness maxed out? Gotcha, boss. Best bosses are the first one and a musical chairs minigame? No problem with that.
    Seriously, gun to my head, I do not remember a single thing about the bosses other than those two. I think the student girl was a boss with a spotlight gimmick but everything else was so bland and forgettable I could not give a shit.
    And the worst part, just like Kojima, is that you can't criticize the game without some frickhead coming around and saying "It's supposed to be shit! The game even says so!"
    That works when you can back up the game with memorable moments (The baseball section in 1, A dragon motorcycle battle and fight with a dragon in 2, etc.) 3 had you running around an overworld that makes unity prototypes look polished, teleporting to fight (admittedly) cool looking enemies, and repeating this process fifty fricking times.
    Put it this way: If I came up to you and said "There's a game where you fight a western gunslinger on a baseball diamond, a russian magician, a drunken cheerleader, a postman that is also evil superman, and more all while playing a lightsaber wielding otaku aiming to be a number one assasin." Some people would at least find the concept to be neat. I can't eve begin to describe the cool parts of three because they barely exist.
    Frick Suda. I hope no company gives him another cent.

    • 10 months ago
      Anonymous

      3's gameplay is good though.

      • 10 months ago
        Anonymous

        Spamming the same powers over and over again and occasionally mashing the hit button is serviceable at best. It is the very definition of okay. 3 is the best gameplay in the series, but the bar for that is so low an ant isn't limboing under it.

    • 10 months ago
      Anonymous

      OOOH does the Miike segments piss me off, not because he's talking about him, but because Travis who is basically Suda's mouth piece for these segments says nothing of fricking value, it's all, he's amazing, he has an eye for detail, he has a way with words, his characters are mystic, it makes Travis come off as the wine taster of anime reviewers for how poorly he puts into words WHY Miike is gods gift to anime. It makes him seem like those people that have a shelf full of books that always looks for an excuse to not talk about them when you try and have an actual discussion on them.

  33. 10 months ago
    Anonymous

    >TSA is bad
    Love this meme but no TSA is leagues better then 2, and 3 and only behind 1 in a overall sense. Also 3 did many things wrong but it was really the story, especially with Badman, or Tree Naomi and having multiple Let's shake moments with the Alien bosses which is a shame since I liked Gold Joe's fight and Mr.Blackholes. 2 is really frickin forgettable expect maybe the music which was really 2s only saving grace and the Story not including Bosses

    1=TSA>3>2

  34. 10 months ago
    Anonymous

    Personally TSA is my fav, and then 1, and then 2 (which i still like).
    I would accept and understand anyone's opiniosn of preferring any of these games, but if anyone told me they liked 3 more than any other entry, or liked it at all, I would hold them in the highest of contempt.

    • 10 months ago
      Anonymous

      2 is absolute garbage and anyone that likes it has a huge red flag towards their taste if only for the god fricking awful tone of the game that turns Travis into a wannabe Chad jock that the narrative actually thinks is wholely cool.

      • 10 months ago
        Anonymous

        Parking lot aside, the game had a fantastic soundtrack, multiple weapons that actually felt different, and the bosses were cool as frick. Travis being a jock isn't even a thing. He's still a fricking loser. If anything, 3 sucks Travis off so much that it's a wonder he doesn't literally just jizz on bosses when they're talking about/to/around him.

        • 10 months ago
          Anonymous

          >multiple weapons that actually felt different
          And that means jack shit when you're fighting the same exact enemies for 30+ minutes that barely put up a fight before you get to the actual good part of the game, and even then 2 fails because half of its bosses are dogshit or forgettable, some of 3's bosses might be forgettable but at least they were fun to fight.

          Also Shinobu levels.

        • 10 months ago
          Anonymous

          >and the bosses were cool as frick
          I don't agree with that in the slighest. And Mr. Fricks at Funerals, The Crownless King is absolutely lauded as a hero, with his "we're real" speech despite the game utterly failing to give a good reason why he bothers with the tournament again despite literally scoping out the final stage at the beginning of the game.

          • 10 months ago
            Anonymous

            3's plot revolves around an alien thinking Travis is so cool that he's worth destroying the planet if it means he gets to fight him. Everyone, and I mean everyone, in that game talks about how cool Travis is. Not a single person in the game, alien or otherwise, thinks he's a fricking loser.
            And we can disagree but you're still wrong. 2 had:
            >A Russian Cosmonaut summoning space lasers
            >Motorcycle battle ft. Electric dragon
            >Spooky horror monsterman
            >Cute Macross girl
            >Giant robot battle
            >Destroyman actually being reused well in a duoboss
            >REAPER REAPER
            >That one chick from MGR before MGR was a thing
            And the songs for nearly every bossfight, even Jasper, absolutely kicked ass.
            Million Gunman sucked, but what are you gonna do? You may think the lineup sucked, but you're 100% incorrect.

            • 10 months ago
              Anonymous

              >REAPER REAPER
              Why did you make me remember it anon....
              I loved that song so much

            • 10 months ago
              Anonymous

              lynch thyself posthaste

            • 10 months ago
              Anonymous

              >>A Russian Cosmonaut summoning space lasers
              Cool idea but an unfun fight
              battle ft. Electric dragon
              Cool idea but also an unfun fight
              horror monsterman
              Fine but horrible framerate on original hardware
              >>Cute Macross girl
              Good fight
              robot battle
              Cool but once again horrible to actually play
              actually being reused well in a duoboss
              That fight is fricking awful, just like all of Shinobu's boss fights and levels
              REAPER
              Good fight
              >>That one chick from MGR before MGR was a thing
              Good fight, probably the best one

              You completely forgot the banshee girl, Letz Shake, and Kimmy. The banshee girl is completely forgettable and piss easy and Letz Shake is just annoying. Kimmy is fine though. 2's problem isn't that it doesn't have cool concepts, its problem is that it executes a lot of them horribly gameplay-wise. TSA's boss lineup is far better despite having far fewer bosses, and they're all actually fun to fight.

              • 10 months ago
                Anonymous

                I didn't bring them up because I didn't feel it necessary. I can point to nearly every boss in the entire series and say "It's an unfun fight." NMH as a series is an unfun and shoddy mess to actually play. You play it for the cool ideas at bargain bin rates.

                I'd have to write a goddamn novel to explain everything wrong with NMH2 but telling you to lynch yourself is just easier. You're beyond brain damaged if you think it's a good game.

                As a whole the NMH series are not good games. I find them neat examples of cool boss fights, atmospheres, and good songs. Punk in the sense that I can enjoy them for what they are but not laud them as the coming of Christ. I'd go so far as to say they are the action game version of walking simulators. But go on and suck Suda's wiener more. I'm sure his next game will sell at least two dozen copies!

              • 10 months ago
                Anonymous

                >I can point to nearly every boss in the entire series and say "It's an unfun fight."
                Yeah, no. I actually had fun with most of the bosses in 1, TSA, and 3 despite the gameplay being almost completely different in each of those. Fun enough that I cleared all of TSA's bosses at level 1 on Spicy. I cannot say the same about 2 in any capacity. Nevermind the most of 2's fights have weird underdeveloped gimmicks like Nathan's weird ass ceiling turret. "I found all the games unfun to play" doesn't really give more credit to 2 not being dog shit.

              • 10 months ago
                Anonymous

                >How dare you suck off good boss fights, now watch me suck off badly designed bossfights! TAKE THAT SUDAgayS!
                I wouldn't call NMH1 an amazing action game by any means but the boss fights were both fun ideas while also actually being fun to play, and the only one I think I'd consider calling bad is Shinobu, and even then once you figure her out she's a fun fight with a unique gimmick. TSA and 3 also had actually fun fights with neat ideas that I can go back and replay and enjoy, something I'd never do with 2 because I'd always remember I'd have to go through the absolutely horrible fights to get to the few redeeming parts that game has. It's more enjoyable to watch 2's cutscenes on youtube and listen to its music than to actually play it.

              • 10 months ago
                Anonymous

                I can agree with the take on 1. I enjoy one overall way more than 2. I was talking in reference to both 3 and the idea that 2 is absolute garbage. If you think the gameplay in the series is fun, sure, that's your prerogative. I think that the gameplay in all of them is unabashedly mediocre and the only redeeming quality of the games is the soundtrack, unique design of the bosses, and overall atmosphere. No one can describe 1, 2, or 3's gameplay without admitting that it is mostly mashing A/b until the enemy is stunned or the katana runs out of battery. Dodging is essentially pressing the D-pad at the right time. Bosses may have a unique mechanic that even at its best boils down to a QTE or just staying away from the boss for 20 seconds. Maybe you'll parry for another QTE which just lowers the stun meter. 3 has the powers which amount to a slow, a throw, two other mechanics I can't even be bothered to remember and a super mode that let's you skip a boss fight if you proc it.
                If anyone disagrees, I dare them to describe the difference between fighting three different bosses.

              • 10 months ago
                Anonymous

                >what is crowd control
                >what is learning enemy attack patterns
                >what is learning attack windows
                >what is optimimzing your chipset rotation
                >what is min/maxing dark-step crowd clear
                I don't understand the point of making such a reductionist take that everything is just mashing A. That's like saying every boss in Elden Ring is just dodging and attacking when the enemy is open with your sword/magic. Like yes, that's true, and?

              • 10 months ago
                Anonymous

                Not getting dragged into shitting on ER, which I have done plenty of, but that is basically what it comes down to. But with NMH you have only a sword, and a melee attack. The gameplay is simple and arguing otherwise would be on you.
                Good action games give the player some agency on how they handle a boss or encounter.
                If you can accidentally trigger a super mode and skip a boss the gameplay just isn't good. And that happened to me three times on my first playthrough.

              • 10 months ago
                Anonymous

                >Good action games give the player some agency on how they handle a boss or encounter.
                No, good action games are games with good enemy and boss design that force you to change up how you play and make you adjust your strategies to improve as a player. Having agency means nothing if you're hitting sandbags most of the time DMC.

                And I argue that even on the hardest difficulty every attack scenario you mentioned could also be solved by simply spamming the same attack string/powers over and over as you have been the entire game. Spicy only beefs up numbers, which is hardly a problem unless you are playing Shinobu in 2. I've beaten them all on the hardest difficulty, but I'm sure that your next fireback will be a 170 IQ
                >no u
                I highly suggest you play some real action games so you can see the mediocre gameplay for what it really is. Either way, enjoy the garbage. I'm off to play some fun videogames while listening to 2's OST.

                You can get through literally every DMC and bayonetta game on the hardest difficulty by spamming the same attack string over and over again, but just like in those games and in NMH you're forced to learn how to dodge even if you decide to play in the most boring way possible. 3 also has the agency you seem so desperate to jerk off if you just take two seconds to experiment with your powers and mechanics. A game being simple does not mean it is giving you absolutely no agency.

                Keep seething over people enjoying games with actually good enemy/boss design while you keep sucking off one of the worst designed action games ever.

              • 10 months ago
                Anonymous

                >No, good action games are games with good enemy and boss design that force you to change up how you play and make you adjust your strategies to improve as a player.
                ironic that you quote DMC because this is what DMC3 actually was and the bosses are considered one of the worst parts of that game (except the Vergil fights)

              • 10 months ago
                Anonymous

                I mean, that's mostly just because the bosses don't feel very fun to fight and feel kinda clunky. It also doesn't help the Vergil fights are so good it makes the rest of the boss fights feel even worse. Bayo 1 has the same problem for most of its giant bosses, with Jeanne's fights being by far the most enjoyable part of the game.

                I think 3D action games like this just work better with rival-like fights for their bosses, which is one of the reasons NMH1 is still fun to play even if it is simple.

              • 10 months ago
                Anonymous

                >If anyone disagrees, I dare them to describe the difference between fighting three different bosses.
                As I've said earlier in the thread, 3 having the best gameplay isn't solely due to Travis's moveset, but instead because of actually having enemies closer to other action games like Bayonetta/DMC with actually unique movesets that force you to play differently in order to take them down. It makes all of the generic encounters something you actually have to think through instead of just slashing blinding from one enemy to the next, since enemies actually being different means you have to weigh up which ones you will focus on taking down first and how you'll avoid attacks from the other enemies in the area.

                As for your dare, Sonic Juice's fight past the JRPG joke heavily focuses on platforming and jumping in order to dodge a lot of AOE attacks before you can get a hit in, Destroyman robot phase 1 forces you to learn crowd control while also letting you bait the robots into hitting each other, and Fu phase 1 has moves that can all be countered with your own skills if you're smart enough to figure that out.

                It seems like to me you're just bad at these games and you play them on the easiest difficulty so you can ignore having to actually experience gitting gud at the boss fights.

              • 10 months ago
                Anonymous

                And I argue that even on the hardest difficulty every attack scenario you mentioned could also be solved by simply spamming the same attack string/powers over and over as you have been the entire game. Spicy only beefs up numbers, which is hardly a problem unless you are playing Shinobu in 2. I've beaten them all on the hardest difficulty, but I'm sure that your next fireback will be a 170 IQ
                >no u
                I highly suggest you play some real action games so you can see the mediocre gameplay for what it really is. Either way, enjoy the garbage. I'm off to play some fun videogames while listening to 2's OST.

              • 10 months ago
                Anonymous

                >I can point to nearly every boss in the entire series and say "It's an unfun fight."
                I'd rather fight any NMH boss than having to deal with another random in DMC and Bayonetta with zero story relevance being the umpteenth punching bag. Outside of Vergil they have no personality and zero challenge.
                Only NMH as an action series provide boss fights that actually have cool gimmicks in them and are legitimately charismatic and you want to know more about them.

            • 10 months ago
              Anonymous

              >>Cute Macross girl
              She's Ideon plus Gundam jokes, not Macross

      • 10 months ago
        Anonymous

        2 is fun. I mostly didn’t care for what they did to Travis and 75% of the bosses suck. The levels are probably some of the most fun grasshopper has ever put together. Certainly way better than Lollipop Chainsaw and Killer is Dead’s levels.

    • 10 months ago
      Anonymous

      I hold 3 above 2, but I like all the games.

  35. 10 months ago
    Anonymous

    I can understand disliking 3 for it's story, and other aspects but saying that 3 has bad gameplay is the dumbest fricking take I've ever seen especially when TSA also is better then 1 and 2 in the gameplay department alone. But the rest is debatable
    Plus not like it matters since 1 is still the best

  36. 10 months ago
    Anonymous

    NMH doesn't exist past 1

  37. 10 months ago
    Anonymous

    Am I the only one who felt like NMH 1 had a genuinely edgy tone despite all of the humor and tongue-in-cheek moments?
    To be fair I formed my impressions of it at a fairly young age, but NMH2 and 3 seemed way goofier

    • 10 months ago
      Anonymous

      Of course it was edgy. But it was also ludicrously goofy so it never went full edge. Ten minutes in and the first boss throws his harem at Travis who then proceeds to "deflect" them with his katana. 2 had its moments and an arguably darker beginning with Bishop being killed off, but 1 had Holly, Bad Girl, etc. Again, every bit of edge was always countered with goofiness, even in 1.

      • 10 months ago
        Anonymous

        > Ten minutes in and the first boss throws his harem at Travis who then proceeds to "deflect" them with his katana
        That was NMH 2 wasn't it? The first boss in NMH 1 is just sitting in his chair drinking wine and delivers a somber monologue.

        • 10 months ago
          Anonymous

          Oh shit, you're right. Let me justify it a different way. Before you fight every boss in the original on Wii, you had to hold the wiimote up to your ear while Sylvia reenacted a shitty JOI video talking about the garden of madness and reminding you to take a shit.

    • 10 months ago
      Anonymous

      I don't know if edgy is the right term. It felt more grounded. It was silly but was never really going full moron.

      • 10 months ago
        Anonymous

        This is silly to say, but somehow an old lady with a cityblock sized railgun tacked onto a shopping cart (That was also deflected by a regular old katana) is more grounded than what happens in the sequels.

        lynch thyself posthaste

        Stunning counterpoint.

        • 10 months ago
          Anonymous

          I'd have to write a goddamn novel to explain everything wrong with NMH2 but telling you to lynch yourself is just easier. You're beyond brain damaged if you think it's a good game.

  38. 10 months ago
    Anonymous

    2 was shit as well.

  39. 10 months ago
    Anonymous

    fu phase one was the only time i felt like the game was delivering a really good boss fight, the music and vibes and actually having to learn a pattern instead of doing the bare basics then bumrushing with the mustang mode was great

    travis getting right in fu's fricking face and screaming an actual wrestling promo at eachother was nuts, felt like all the pro wrestling references were paying off in a big way

    the only other time the game felt actually challenging like that was mr.blackhole for the first time bc on hard difficulties you're way underpowered, the rest of the bosses are basicallly wet farts with cool ideas

  40. 10 months ago
    Anonymous

    Suda completely forgot what made NMH1 a masterpiece atmospherically so we got NMH2 ‘2’.

  41. 10 months ago
    Anonymous

    Here's a little truth for y'all
    NMH was never good as a game. It was carried by its story and aesthetics, which were never that good either.

    • 10 months ago
      Anonymous

      But if I greentext
      >y'all
      does it really matter what your opinion is?

      • 10 months ago
        Anonymous

        It does, because deep down you know I'm right. 90% of any discussion around NMH is about the characters or plot, never the gameplay.

  42. 10 months ago
    Anonymous

    It was fricking kino, nothing went wrong except a lack of levels before the bosses. NMH3 is a fantastic fricking game.

  43. 10 months ago
    Anonymous

    Game fricking sucked. Bosses were ok but everything else sucked, open world looked like it came straight out of the Wii. I finished that shit on my PS5 at 4K 60 fps for 30 bucks and still felt I got ripped of.

  44. 10 months ago
    Anonymous

    Same shit that happened with Kojima and Yoko.
    Everyone praised Kojima for Metal Gear Solid when he wasn't the one making the story and gameplay.
    Everyone also praised Yoko Taro and he got a cult following for the stories of Drakengard 1 and NieR even though he never wrote those stories.
    With their key team members gone, the illusion falls apart.

  45. 10 months ago
    Anonymous

    He made Shinobu ugly and unplayable, he deserved it.

  46. 10 months ago
    Anonymous

    >Flopped
    NMH was a flop from the first one, what the frick do you mean?
    It's a niche-ass title.

  47. 10 months ago
    Anonymous

    >Wow, this is like Empire Strikes Back™ !
    >Wow, this is like Alien™ !
    >Wow, it's the Rocky™ theme song!
    >Wow, this is like Terra Formars™!
    >Wow, this is the robot from Daemon Ex Machina™ !
    >HOLY FRICKIN' CRAP SYLVIA! It's the famous japanese director Takashi Miike™ !

  48. 10 months ago
    Anonymous

    TSA now that was a real game.

  49. 10 months ago
    Anonymous

    the bosses were just not fricking fun, holy shit i'd rather strikes again over and over

  50. 10 months ago
    Anonymous

    Anon calm down. It was just a hoodie. Please chill out.

    • 10 months ago
      Anonymous

      the hoodie being from a song about anti-japanese racism makes it even funnier honestly

  51. 10 months ago
    Anonymous

    OH MICKIE YOU'RE SO FINE YOU'RE SO FINE YOU BLOW MY MIND HEY MICKIE
    HEY MICKIE

  52. 10 months ago
    Anonymous

    Is it still worth to play the first game on its own if I'm just looking for a good story? As a narrative gay, NMH has always interested me because of all the people who laud Travis as one of the greatest vidya protags ever written, but when I look at the consensus everywhere else people are in agreement everything past that first entry sucks or doesn't hit the same way.

    • 10 months ago
      Anonymous

      Yeah, the first game is fine. TSA is probably the one with the best story in the series though, but it has a much different style from the rest of the series and is also just half a VN. And it's an anniversary game so it's full of references to Suda's other works.

      If you want pure story from Suda you're better off checking out The Silver Case, Flower Sun and Rain, and the 25th ward, which are basically all VNs. Killer7 is also great and probably Suda's best game.

    • 10 months ago
      Anonymous

      Yes, the first game is great

  53. 10 months ago
    Anonymous

    TSA is my favorite suda/grasshopper game, I don't know if I'm ever going to see a game like that made ever again

  54. 10 months ago
    Anonymous

    >There wasn't immediately a No More Heroes 4, therefore it flopped
    uh...

    • 10 months ago
      Anonymous

      And I hope there never will be. I mean, NMH3 was a giant middle finger to everyone who took the series seriously. It literally ended on a South Park reference.

  55. 10 months ago
    Anonymous

    I'd rather play NMH2 again than TSA or NMH3 which are both absolute shitstains in the series
    I will now accept your coping (you)s

  56. 10 months ago
    Anonymous

    >What the frick went so wrong?
    The game was clearly not finished.
    >Random invisible walls all over the empty overworlds.
    >Cramped arenas to fight enemies instead of actual levels.
    >Relying too much on the "not the real boss" copout. The only time i can really say it worked was with Kimmy.
    >The thunder break sequence not being playable
    >The entire Fleming section was cut out completely so when Travis talks about the black hole prison and demons it makes no sense.

    Game needed another year or so before it actually released. Don't rush out long awaited sequels because people have waited for so long. KH made the same mistake. I don't like how despite the actual problems the game has, morons insist on making the same shit points because they ignored Travis strikes again so things like Henry being evil makes no sense to them

    • 10 months ago
      Anonymous

      Game was literally in development for maybe two years or so because Marvellous only loaned out the IP for so long, and over half of that time was spent on TSA. NMH3 was done in less time than fricking TSA.

      I'd assume they literally started working on 3 as soon as they were done with TSA, and that the NMH3 Unreal room tease was relatively recenet material they had been working on.

  57. 10 months ago
    Anonymous

    Why does Suda hate Henry so much?

  58. 10 months ago
    Anonymous

    >Flopped so badly and killed the franchise
    NMH3 was meant to end the franchise. There's nothing to kill if the creator decided to end it where it should.
    capeshit zoomers need to stop posting

  59. 10 months ago
    Anonymous

    Suda wasted too much time on TSA

  60. 10 months ago
    Anonymous

    So what the frick was with the Arsenal at the end? Why did it have to be Daemon x Machina and not any other mecha game?

    • 10 months ago
      Anonymous

      DXM is a Marvelous game, that's it really. Probably could have had a cameo from any Marvelous game really. Not putting Shinobu in any Senran Kagura game is a missed opportunity

      • 10 months ago
        Anonymous

        Marvelous tries to avoid acknowledging that they made Senran Kagura, so no chance there.

        • 10 months ago
          Anonymous

          You're unfortunately right. Not looking forward to that Marvelous stream that's coming up soon, just more disappointment.

  61. 10 months ago
    Anonymous

    What's the deal with NMH2? Why is it so disliked?

    • 10 months ago
      Anonymous

      it's soulless, nothing more to say about it

    • 10 months ago
      Anonymous

      I think its due to the Grasshopper hivemind following their favorite ecelebs who decided that was a retread, so its therefore not good. And yeah in some cases its that mixed with lolsorandum bits, but as a follow up to a game that never needed a sequel it's not terrible either.
      The menu selection is better than the open world since it gave them the ability to focus on the good parts like bosses and environments, minigames were actually more fun to replay, soundtrack was great, you could swap out weapons on the fly, and most importantly Dr Naomi wasn't turned into a fricking tree

      • 10 months ago
        Anonymous

        Was it ever explain why Dr. Naomi was a fricking tree? What a weird thing that is.
        At least let her have tree breasts.

        • 10 months ago
          Anonymous

          I don't know, I think Suda only did it so he could make a skill tree joke.

          I never understood it because I always liked NMH2. I think part of it is because Suda also had a lesser role with NMH2, but I think NMH3 proves that letting Suda have complete and utter control is not a good idea.
          Anyone who says NMH2 is worse than NMH3 can go shove that opinion up their ass.

          It didn't help that NMH3's dev time was screwed over by TSA, plus the fact that Suda apparently rewrote parts of the plot because he didn't want to ripoff The Boys. Even though that might have been better than what we got.

        • 10 months ago
          Anonymous

          It's a tokusatsu reference like a lot of the game

    • 10 months ago
      Anonymous

      I never understood it because I always liked NMH2. I think part of it is because Suda also had a lesser role with NMH2, but I think NMH3 proves that letting Suda have complete and utter control is not a good idea.
      Anyone who says NMH2 is worse than NMH3 can go shove that opinion up their ass.

    • 10 months ago
      Moose

      The bosses are genuinely almost all bad. Henry's, Letz Shake, and Skelter are like the only ones I can even remember liking. For how much people hyped up REAPER REAPER I genuinely didn't find her fun to fight.
      You start at rank 51 or something like that giving you the expectation that there will be more bosses or at least double/triple battles and instead they go "Haha, each cheerleader was actually their own numbered boss".
      There is no reason to use Darth Vader's lightsaber or lmao2kat. The former is just so slow while the latter is piss weak. Vader's at least could deal more damage and help you melt some bosses, but actually landing hits that did good damage was annoying.
      Darkstep is so much more finicky and harder to activate but all battles are still built around it.
      The loss of the overworld really really sucks and kills some of the fun and world building.
      The new part-time jobs are fun but you have to grind space trash so much if you want to afford all the outfits whereas in the original you only did the last assassination job like ten or fifteen times and you could afford not only all the clothes but all of your gym training on top of it.
      They actually went with Travis x Sylvia and I will never not be mad. She's absolute garbage compared to Shinobu.
      Shinobu's gameplay segment and bosses are one of the worst experiences I've ever had. The platforming is so janky and jumping across that one rooftop genuinely took me like ten minutes because Shinobu kept slipping off and wouldn't catch the edge.
      Batt Jr. is cancer. No one should have to explain this to you.
      A lot of the interim combat segments sucked terribly. I talked about Shinobu's, but the horror movie stuff with the chainsaw boss is the perfect example of awful, and then there's picture related.

    • 10 months ago
      Anonymous

      It feels like it was written by someone who understood the first game on a very surface level. I didn't really mind the rest of the game.

  62. 10 months ago
    Anonymous

    >1 had terrible graphics & bad gameplay but was beloved for the tone, writing, weirdness and art style
    >2 had terrible graphics & bad gameplay but was disliked despite the tone, writing, weirdness and art style
    >3 had terrible graphics & bad gameplay but was hated despite the tone, writing, weirdness and art style

    • 10 months ago
      Anonymous

      wow it's almost like what people enjoyed about the first game wasn't done as well it the sequels and that the original benefitted from not being a retread

    • 10 months ago
      Anonymous

      To be fair, it's reasonable for an audience to expect a game series to get better mechanically with successive sequels, not worse. The novelty of the whole concept wears off with time, that's why the gameplay needs to improve to pick up the slack

  63. 10 months ago
    Anonymous

    >"Superheroes are popular in this country, so we're going to jump on that!"
    >Immediately kills the president on national television and declares his evil plan, like a superhero
    >Rank matches go straight to the boss without any preliminary mob slaughter, which severely reduces playtime
    >Mech battles in space are cool
    >Only one boss gets a space mech battle and the rest are all side missions
    >Upgrade system is shit
    >Deathchip system is shit (should've just copy-pasted the power ups from TSA)
    >Collectibles are all shit
    >They killed off Badman
    >Bosses all look like shit and are unmemorable with few exceptions
    >Ramen buffs are shit, should've just been a collectible
    >No variety of beam katanas
    >Can change your t-shirt or disguise yourself as Kojima but nothing else (no bizarre jelly autismo uniform)
    >Side jobs are fun but you can get all the money you need to complete the game in a single sitting
    >Final boss theme is worse than the original
    Its really frustrating because there's parts of the game that are great. The side missions where your blasting frickhuge space demons are great, if every boss ended with an encounter like that, I'd say it was a great game.

  64. 10 months ago
    Anonymous

    >game comes out
    >it's shit for anyone who isn't a Suda cultist
    There's not much more to it

  65. 10 months ago
    Anonymous

    Compare the introductory cutscene of the first boss from NMH1

    to the first boss of NMH3

    and tell me which one you'd rather play

    NMH was cool because it was basically a Tarantino movie with lightsabers included. NMH3 just feels like it's following the Marvel fad.
    Nevermind that the I hate the character models in this. The first two games look so good, but the animation in the third game looks janky as frick

  66. 10 months ago
    Anonymous

    Much like SWERY, quirky Japanese devs that make weird games have an expiration date. Eventually the "so bad its good" gets to their head and they just start being bad

  67. 10 months ago
    Anonymous

    Compare NMH2 to NMH3 and you'll be able to see for yourself why this game fricking bombed.

    ?t=24
    Plus, 3 didn't have any decent waifus.

  68. 10 months ago
    Anonymous

    Probably mentioned somewhere else in the thread, but just in case I'll repeat.
    >Get halfway though making game
    >Decide you don't like the direction, too comparable to contemporary shows and movies
    >Start over
    >Publisher does not give extension
    >Make half of other game
    >Run out of time
    >Staple the two halves of separate games together awkwardly
    Suda was a homosexual for this one. I can't even say I had no fun, but I'm still disappointed because I know it could be better. Oh well, at least he put me on to a couple anime I hadn't seen yet in the conversations with Badgirl.

  69. 10 months ago
    Anonymous

    For one, it was always meant to be the end of the series. For two, what killed it was major time constraints coinciding with COVID lockdowns meaning they had to cut out having actual fricking levels, actual fricking character arcs, the story's actual fricking sustenance, etc. The moment you realize that no, the maps you're given are really all you're getting and the blocked off areas aren't going to be DLC or any shit like that, is the moment you realize that the game was broken by the chains that bound it.

  70. 10 months ago
    Anonymous

    NMH3 showed me that Sudagays are delusional morons. Glad I didn't "understand" Flower Sun and Rain or The Silver Case games.

  71. 10 months ago
    Anonymous

    suda wasnt happy with the publisher rushing him, so he cut out a bunch of stuff and decided to end nmh completely so he can make a new IP that he is in full control of

  72. 10 months ago
    Anonymous

    >Frick Racism
    Frick your game and company.

  73. 10 months ago
    Anonymous

    The way Suda treated Quintin Flynn was utterly disgusting and it's the sole reason why I'm never giving any Suda project my money.

    Suda pretending to be punk after that situation is the most pathetic thing on the planet

    • 10 months ago
      Anonymous

      Fair enough. I can't believe he would go along with that bullshit, either.

Leave a Reply to Anonymous Cancel reply

Your email address will not be published. Required fields are marked *