>No I can't cast fireball again.

>No I can't cast fireball again. I forgor and its not in my head anymore. Let me take a nap first to memorize it.
This is what DnD magic system is for those who don't know.

  1. 3 weeks ago
    Anonymous

    just play final fantasy 1 if you want d&d but not garbage

  2. 3 weeks ago
    Anonymous

    If you want your magic to be inherently within you, just play Sorcerer.

  3. 3 weeks ago
    Anonymous

    >No I can't cast fireball again because the blue juice ran out
    Is that any better?

    • 3 weeks ago
      Anonymous

      Yes. Needing to replenish energy via food or short rest makes much more sense than having to go to bed at 2 in the afternoon just to cast a small spell two times.

      • 3 weeks ago
        Anonymous

        game behind catto?

        • 3 weeks ago
          saucy

          Other M?

          • 3 weeks ago
            Anonymous

            I feel like the catto should be more insulted its master has such dogshit taste.

            • 3 weeks ago
              Anonymous

              That's why he's trying to block the view

            • 3 weeks ago
              Anonymous

              >kot
              >has masters
              Nice try, kot, but we all know who pulls the strings!

      • 3 weeks ago
        Anonymous

        >small spell
        If you're casting Fireball and it's small, you're a failure.

      • 3 weeks ago
        Anonymous

        you're arguing the logistics of a human being casting fireballs from their fingertips, there is no sense here

        • 3 weeks ago
          Anonymous

          On the contrary.

      • 3 weeks ago
        Anonymous

        I thought it just means how much you can expend before your character would need to physically rest. I look at it as being exhausted from casting and any more attempts would just fail or hurt my character. Forgetting seems retarded

    • 3 weeks ago
      Anonymous

      blue juice is actually a logical requirement over spell slots.
      >have reality defying powers
      >spent decades studying to accumulate your power
      >these powers require a fuel source in the form of mana
      vs
      >have reality defying powers
      >spent decades studying to accumulate your power...
      >but if you use them you forget the decades of memorization (but dont worry sleeping brings them back!)

      • 3 weeks ago
        Anonymous

        What if you simply substitute the term "memorize" for "prepare". A lot of dnd media uses that term instead and I think it might be the official term in modern dnd. A "prepared" spell is kind of like a magical grenade. You do all the work to put it together while you are "preparing" it, and then when you cast the spell you just pull the pin and throw.

      • 3 weeks ago
        Anonymous

        /tg/ called, they said you should stop playing DnD, but then out of all the things that make DnD a shit system, you actively misinterpreted how mere sleeping doesnt bring spells back, you go the fuck to sleep because assumedly you've dumped nearly every other spell you prepared (instead of stopping the whole party just because you misfired your single 6th level spell) and your brain is fucking exhausting and pulsating from meddling with arcane forces no mortal was meant to meddle with, and when you wake up, then you take some time in the morning to hit the books and inscribe the literal esoteric knowledge not meant for you into your braincells, or inscribe it into a specially prepared parchment capable of containing magic for a short time.
        You know, kind of the same as a monk does when he wakes up: he takes a shit, runs a few laps, pulls a few squats and strikes some funny yoga poses to let the flow of chi(nk magic) course his body for the day so he can jump 20 feet longer

      • 3 weeks ago
        Anonymous

        spell slots are blue juice. you have a certain amount of magic power you can expend everyday. higher level spells cost more juice than you have.

    • 3 weeks ago
      Anonymous

      yes retard. Energy is required to do work. What a concept

  4. 3 weeks ago
    Anonymous

    Yes, because you literally pull the magic out of your head.

  5. 3 weeks ago
    Anonymous

    https://en.wikipedia.org/wiki/Jack_Vance

    Why don't you read something.

    • 3 weeks ago
      Anonymous

      What I want to know is, what the FUCK was Iucounu's problem?

  6. 3 weeks ago
    Anonymous

    They don't forget academic knowledge.
    What dnd wizards do is crystallize a phenomenon with their willpower in the weave, and there is only so many crystallizations that they can keep active constantly.

  7. 3 weeks ago
    Anonymous

    magic is so commonplace in everything, it's no longer interesting nor fantastic.

    • 3 weeks ago
      Anonymous

      It's not obligated to be neither interesting nor fantastic. That is merely your burnt out cheapskate consumer perception, and their subpar artistry.

  8. 3 weeks ago
    Anonymous

    Preparing spells would work better if it were literal, as in you either inscribe them on scrolls and can only cast using said scrolls so when they run out you're out or by inscribing items so they can fire off cantrips or minor spells when imbued with the wielder's magic, and in both cases you can only prepare a limited amount daily.
    This would make it contrast way more with sorcs and warlocks and would also work better from a logical standpoint.

    • 3 weeks ago
      Anonymous

      I always took "preparing spells" to mean "using the formula from the spellbook to imbue the spell into their body.

      • 3 weeks ago
        Anonymous

        That'd be crude. Weave is part metaphysical.

      • 3 weeks ago
        Anonymous

        well in fiction d&d spells have reagents that the rules disregard, so they could just be gathering up the reagents

  9. 3 weeks ago
    Anonymous

    Did you know that DnD type magic system is fucking stupid? It has zero rhyme or reason nor a proper sense of progression. If you are playing a wizard or sorcerer and reach a high enough level, you can pick a spell called "Greater Fireball" even if you currently don't know just a basic fireball spell. In the usual magic system, a fire mage has to learn weaker and more basic fire related spell in order to gain access to the advance stuff. Which makes sense as they learn how to mold their mana better. DnD, meanwhile, is stupid and doesn't do that. In Pathfinder, you can learn an advanced level spell from the illusion school called "Mass Invisibility" even if you have never learned an illusion spell from your previous levels. Its just stupid. How could a caster do that when they don't even know how to cast a basic invisibility spell?

    • 3 weeks ago
      Anonymous

      >In the usual magic system
      But it's the DnD that is ostensibly the usual system, no? Yes, it wasn't the only game even back in the past, but still is one of the most popular.

    • 3 weeks ago
      Anonymous

      >How could a caster do that when they don't even know how to cast a basic invisibility spell?
      >find magic tome
      >it tells you how to cast an invisibility spell
      >tells you to instead of doing the hand signs one way at the end to do them another way
      >now everyone is invisible instead of just 1 person
      Like that.

      • 3 weeks ago
        Anonymous

        The implication was that any wizards worth the title would understand that academics.

    • 3 weeks ago
      Anonymous

      You assume it should work that way, but in this case it doesn't. Magic is a boon given by being a natural (Sorcerer), a learner with some ability (Wizard), or somebody who sells their soul for power (Warlock). Basically the way it works is
      >Sorcerers are like "I feel this new thing, hmm I'll try this out. Oh cool, Time Stop."
      >Wizards just read and study until they learn it and go like "Alright, everybody stand back. This shit is dangerous. Fireball!"
      >Warlock go "Yo, Devil. Can I do that teleportation shit? Yeah? Cool thanks. I'll pass you some souls later."
      They basically learn or get the ability to cast besides practicing.

      • 3 weeks ago
        Anonymous

        holy shit, stop watching so many shitty youtube videos and tiktok, its affecting your ability to express yourself

        • 3 weeks ago
          Anonymous

          Projecting homosexual. nagger, I don't have that chinese spyware on any device. Also wtf do you mean? It's a simple way for retards and zoomers to understand how the fuck the system works without me taking time to go over every little detail. Go fuck yourself. Also, it is "It's" you ESL.

          • 3 weeks ago
            Anonymous

            The meaning is conveyed well but he was referring to the quotes being reddit tier dialogue you'd hear in a typical modern day AAA flop like Forspoken. I think some people have become extremely allergic to it by now

            • 3 weeks ago
              Anonymous

              There you go. Yeah, I can kind of see it. I can accept that, mb. It's just that I expect some autistic homosexual who is stuck with an erroneous idea to be reading it. I want them to try to understand it from a dumbed down POV. People dgaf about an actual textbook answer most of the time.

    • 3 weeks ago
      Anonymous

      >How can you ride a motorcycle if you've never ridden a bike before, it just doesn't happen
      If the idea behind high level magic is just "focus mana into a spell, but better," I don't see how skipping ahead to just learning a big fireball is such a huge leap in logic.

  10. 3 weeks ago
    Anonymous

    It makes sense in a tabletop because of the technical limitations it's more convenient, but it's fucking stupid to use this system in a video game, I hate it that they're doing it just for "muh tradition" fuck you, DOS2 system was much better.

    • 3 weeks ago
      Anonymous

      Basically this. The reason why DnD doesn't use mana system is because it would be an ass to constantly calculate especially paired up with mana regen rate. Vancian magic is way easier to keep track of.

      • 3 weeks ago
        Anonymous

        Uh, here's my homebrew:
        Casting pool:
        Spontaneous casters - keep the same, use casting pool to apply spontaneous metamagic as a standard action instead of full-round: casting stat modifier/level points, cost of metamagic is same as level increase of spell with applied metamagic.

        Prepared caster - casting stat modifier/level caster pool points, spells cost points = to level of spell, otherwise same as normal

        Divine caster (both types): spells from the chosen deity domain(s) cost 1 point less to use, minimum of 1 point.

        Feats: feats that grant extra spell uses per day instead reduce the casting cost of spells of that level by 1 point, minimum of 1 point cost. I.E. in pathfinder, abundant casting would reduce all spells of 1st - 3rd level cost by 1 point, minimum 1 point.

  11. 3 weeks ago
    Anonymous

    >No I can't swing my sword again, I somehow broke it by using a power attack on a ragdoll
    This is Dark Souls 2 btw

  12. 3 weeks ago
    Anonymous

    nobody would ever not prepare fireball

    • 3 weeks ago
      Anonymous

      It reminds me of the awkward zombie comic where Raiden is looking through all his tools and weapons then just goes for the tranq gun. Just can't go wrong with good ol' fireball.

  13. 3 weeks ago
    Anonymous

    something tells me you are the same kind of people that claim that "ludonarrative dissonance" is fake and gay not just the term but principle as well
    and what about continuing legacy and tradition? are you really so keen to discard an iconic casting system just to make everything even more homogenous?
    but none of this really matters to (you), not legacy, not vance, not the flavour, not the mechanics, this is just a lowbrow bait
    wiseman on all fields

    • 3 weeks ago
      Anonymous

      not op but spell slots are just a retarded system to shove into a video game.
      it works in a table top because of just how tedious it is to track things like mana regen, so its a way to get around that while still keeping the scarcity of spells intact
      but in a vidya it just becomes a tedious mechanic that wastes your time

      • 3 weeks ago
        Anonymous

        i see 0 reason as to why vancian casting as a system cannot fundamentally work in a videogame
        it provides a very simple limitation: you have different resources for each tier of spell, which means you can't just go nova, and are forced to make use of "weaker" resources even at high levels to be optimal
        whether 9 levels are needed and how are these levels different is merely a question of implementation

        the issue is that such system is only really relevant for dnd-adjacent games, and they suffer from a million other adaptational issues
        most relevant to spellcasting: how many encounters a day are there and when is player allowed to rest

        • 3 weeks ago
          Anonymous

          its not that it DOESNT work, its just that its a bit of needless tedium that gets in the way of how videogames flow, for both the player and the dev.
          you dont have a DM that can make a rest point wherever its fair. you have a player that does every bit of side content they come across? they'll likely be backtracking to their last rest point far more often than you anticipated as a dev.
          put down more rest points for players that do that? people who dont do all the side content are overloaded with rest points and all difficulty is lost.
          you make the game a straight line? might as well just write a book at that point.

    • 3 weeks ago
      Anonymous

      Yeah, I feel it's just somebody who got into Baldur's Gate and is pissed he can't spam magic. It's a tried and tested system that the game is balanced around. It's what makes a Fighter more viable, the ability to keep dealing damage. It's what makes some classes and their subkits different. Magic is very strong, and having some motherfucker keep spamming Time Stop is only fun for the caster. (BG2 allows this with Wild Mages, it IS fun). Imagine the villain spamming Web on you like a machine gun while he flys around and spams fireballs. It would be some anime DBZ magic arms race and not a dungeon exploring adventure.

      not op but spell slots are just a retarded system to shove into a video game.
      it works in a table top because of just how tedious it is to track things like mana regen, so its a way to get around that while still keeping the scarcity of spells intact
      but in a vidya it just becomes a tedious mechanic that wastes your time

      Well yeah, but that is the crux of the whole game. You can't have somebody spam space-time bending spells all day. That is what magic users are. They have some everyday spells and ability to use it, and some world ending shit later on. They are basically very useful magic guns that need use magic ammo. A melee weapon can be very strong and reliable, but sometimes you need a magic gun.

    • 3 weeks ago
      Anonymous

      resting in RPGs is just a button click between battles, dude. just have it refresh between combat

  14. 3 weeks ago
    Anonymous
  15. 3 weeks ago
    Anonymous

    You don't "memorise" spells in a literal sense. You prepare them.

  16. 3 weeks ago
    Anonymous

    In 5e you just have the slots expended rather than specific spells, as the old edition did. You could easily refluff slots in 5E to just be "mental vigor" or something. Mana by another name.

  17. 3 weeks ago
    Anonymous

    >drink mana potion
    >mana is instantly replenished
    this does not make any sense. it takes time for your body to absorb nutrients. it should take several seconds at the least.

    • 3 weeks ago
      Anonymous

      but magic doesn't have to make sense

    • 3 weeks ago
      Anonymous

      You drink literal liquid magic, so it goes straight to the source of magic. It doesn't even going into your stomach but being absorbed completely on the way to it. That's why you can drink barrels of potions. It's not a physiological but magical process.

    • 3 weeks ago
      Anonymous

      Magical potions and alchemy do not concern themselves with simplest material systems.
      Mana potion is spiritual potion.

  18. 3 weeks ago
    Anonymous

    dumb fucking nagger retards need to shut the fuck up

  19. 3 weeks ago
    Anonymous

    It is explained in source material before 5e. Preparing spells, "memorizing" them, was basically casting them up to the final part that triggers the spell. Recall that a round is about 6 seconds, a turn is 10 rounds.

  20. 3 weeks ago
    Anonymous

    >NOOO I CAN'T FIGHT WELL BECAUSE MY BODY SPERMCOUNT IS TOO LOW
    I hate fate so much

  21. 3 weeks ago
    Anonymous

    Don't even need a mana system. Just so many spell slots and there is "cooldown" for each spell.

  22. 3 weeks ago
    Anonymous

    >make up your own interpretation of a mechanical system
    >get mad at it
    why do you do this

  23. 3 weeks ago
    Anonymous

    >mana means you can just spam spells
    Not really as long as spells have the appropriate mana costs. You can cast 2-3 fireballs if you want but you'll just run out of mana then. Mana systems usually also have cooldowns to prevent spamming powerful spells. Now the important thing is the mana regeneration rate. Keep it at the appropriate rate so it prevents spamming. Also limit the amount of mana potions someone can consume. 2-3 potions and you can't drink anymore. Maybe even add diminishing returns to it. People just have no creativity in designing mana systems. Spamming is such an easy problem to fix.

    • 3 weeks ago
      Anonymous

      > Also limit the amount of mana potions someone can consume. 2-3 potions and you can't drink anymore. Maybe even add diminishing returns to it.
      i actually had a system for this and potions in general
      >potions are spells that have been diffused into a liquid
      >the spells use the potion's mana to enhance the body in various ways.
      >a potion of strength reinforces the muscles, a healing potion is a greater healing spell, a sight potion increases the sensitivity of eyes, and so on.
      >problem is that this imposes overlike dose negative effects if overused.
      >a strength potion for example, doesnt ACTUALLY add more muscle mass. it just prevents your muscles from burning out as is. so you'll slowly lose muscle mass as a fighter
      >a healing potion fucks with the flow of mana because the restored tissue is magical in nature. fine with just 1-2, so you have tissue there while the body restores. but any spells cast on you/cast by you carry a greater chance of fucking up
      >mana potions simply just force more mana to flow into your body, more than the body can handle naturally. overuse of this will burnout your natural ability to restore mana, and can even make you sick due to how much mana has been forced through your body recently (think of it like a flowing river, a white water river weathers its shores faster than a clear water river)

    • 3 weeks ago
      Anonymous

      >People just have no creativity in designing mana systems
      Imagine being a powerhouse wizard and this random dude comes up and tells you that you're not creative and need to spend more mana!
      Wanna be polymorphed and impregnated?

    • 3 weeks ago
      Anonymous

      mana sucks for crpgs because you just wait for it to recharge between encounters. Vancian works better because it allows you to push further without stopping. I like how poe2 did it where you have spell charges per encounter and you cannot prebuff. Seems like a nice compromise

  24. 3 weeks ago
    Anonymous

    >/tg/ posting in Ganker
    this is new

    • 3 weeks ago
      Anonymous

      not really

  25. 3 weeks ago
    Anonymous

    >you're a barbarian, a man skilled in melee warfare through dozens of years of combat
    >you missed a basic swing against a small goblin because the dice said so
    This is what peeves me off about DnD.

    • 3 weeks ago
      Anonymous

      just be a ranger with +12 to hit everything and not have this problem

    • 3 weeks ago
      Anonymous

      Assuming the goblin has been in fights, would it make you feel better if “miss” was turned to “evaded”?

  26. 3 weeks ago
    Anonymous

    DnD spells have physical components that are expended, casters can use a focus to replace simple components but it's not hard to imagine they have to do something to prepare the focus for casting specific spells

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