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  1. 2 weeks ago
    Anonymous

    >bro did you know… war is bad?
    >thats why i am going to make a game where I lie about war crimes and endorse terrorism
    this homosexual should get liked against a wall and shot

    • 2 weeks ago
      Anonymous

      >endorse terrorism
      what?

      • 2 weeks ago
        Anonymous

        Well, for one the setup for the game is they're hanging random civilians in the street, and killing anyone who tries to enter, or exit the city.

        That in itself is really fricked up, and only sending in a handful of guys is a frankly comically conservative military response to the level of atrocities that the terrorists in the game are performing. In the desert sun you run out of bodies to hang off the overpass really quick so they have to be stringing up just anyone they can find.

        So

        >bro did you know… war is bad?
        >thats why i am going to make a game where I lie about war crimes and endorse terrorism
        this homosexual should get liked against a wall and shot

        is likely pointing to the notion that the game is trying to paint the protagonist of the game, who keep in mind every single person in that game you end up shooting you're forced to, they are armed, are coming at you, and will not stop under any circumstances, or the game simply locks progression until you go through the scripted sequence.

        Doesn't that game force you to do bad things to progress in it? And isn't the way it makes your choices "unpalatable" is by having voices whisper about you being a bad person during loading screens?

        They literally shoot you on sight, and are hanging dudes off the freeway. Presumably at one point the game goes "Press X to commit war crimes" or goes "Someone in evil megacorp did something bad! That's why we're slaughtering random people!"

        I get what he's trying to say, that art is meant to evoke feelings, but did he have to say it in such a homosexual way?

        He lacks the capacity.

        he's on my team right now, and honestly its nothing short of a miracle that he got as much as he did in Spec Ops: The Line

        You gays need to realize that pulling off anything even mildly controversial or inventive in a corporate environment takes mad luck, precision, and social skill. Better to have people like him who are opinionated and aspirational (if not a bit homosexual) than soulless corporate drones who are only capable of regurgitating previous games.

        I'd rather have bing-bing wahoo six than some homosexual shilling for people who wanna cut my head off.

        [...]
        Why does everyone hyperfixate on the WP scene? There's plenty of legit choices in Spec Ops that you can do or do not, even down to whether you disperse a crowd violently or peacefully.

        The game's great, it's a fantastic experience, just don't take it so seriously that you feel the need to defend yourself from it. Just accept what it's trying to say and judge whether or not you enjoyed seeing it say that. I certainly did.

        You can't retreat behind the "Dude it's just a game :)" when people point out that the game endorses terrorists' massacring a entire major city, turning it into their little playground, and goes "You're the bad guy >:("

        • 2 weeks ago
          Anonymous

          >the game endorses terrorists' massacring a entire major city

          • 2 weeks ago
            Anonymous

            I'd love to hear a argument that isn't "Hey he shouldn't have endangered his men for a bunch of savages, and waited until a force of appropriate size was able to get into the city." or simply following chain of command. A soldier being to enthusiastic to save the day is certainly misconduct, but you hardly get to "Gut retching evil" levels.

            >local insurgents are bad because they killed civilians
            >therefore it is okay for you to kill civilians

            When you have a gun, and are blocking highways to prevent aid from getting into a disaster area, you are not a civilian. You are a active combatant, and specifically when you're a non-uniformed militia acting as active combatants you're automatically engaging in war crimes.

            These guys aren't rolling out of bed to find they're being attacked, they're repelling into buildings with rifles, grenades, vests, and rigs to chase down guys, and shoot at them it's absurd to label them as civilians, you're utterly delusional.

            • 2 weeks ago
              Anonymous

              >That image
              Voting Democratic means hating Americans? What kind of bullshit is that?
              I agree with both points in your post, but that image is stupid.

              • 2 weeks ago
                Anonymous

                So that one requires a bit of a understanding of American politics. To give the short version the right in America is generally in favor of militarily supporting the israelites, and they always vote for the people represented in blue (the other party.)

              • 2 weeks ago
                Anonymous

                After the left so perfidiously stabbed their israeli allies the back the moment they needed them, I assume israeli voting patterns will change. I thought they were smart, not suicidal.

        • 2 weeks ago
          Anonymous

          > Well, for one the setup for the game is they're hanging random civilians in the street, and killing anyone who tries to enter, or exit the city.

          That in itself is really fricked up, and only sending in a handful of guys is a frankly comically conservative military response to the level of atrocities that the terrorists in the game are performing. In the desert sun you run out of bodies to hang off the overpass really quick so they have to be stringing up just anyone they can find.

          No one outside Dubai knows what is happening inside because the magic sandstorm wall(Besides CIA who didn’t tell army command for some reason?). Walker and Co. weren’t a “response” they were just supposed to establish if anyone was still fricking alive and then gtfo. This is brought up throughout the game.

        • 2 weeks ago
          Anonymous

          >That in itself is really fricked up, and only sending in a handful of guys is a frankly comically conservative military response to the level of atrocities that the terrorists in the game are performing.
          Were they aware of the anarchy happening before sending them in? I thought the premise was the disstorm was blocking any contact and Walker and his crew were only supposed to scout it out and then report back. The second they got shot at by the first terrorist they should have gotten out of there.

        • 2 weeks ago
          Anonymous

          >bro did you know… war is bad?
          >thats why i am going to make a game where I lie about war crimes and endorse terrorism
          this homosexual should get liked against a wall and shot

          >america is great! bombing, arresting, killing, and raiding millions of civilians in iraq without a concrete plan is so based
          Right-wingers wonder why no one likes them when they lack empathy for those born differently from them

          • 2 weeks ago
            Anonymous

            You're just arguing with yourself at this point you disingenuous wiener stain.

          • 2 weeks ago
            Anonymous

            You do not have the right to attack me without my country retaliating harder. I don't care if Euroisraelites like my country - we rebuilt you listless homosexuals so you'd stop waging world wars like dumb Black folk, and all you do is glorify murderers, rapists and thieves while saying you're owed free shit for existing. The US does not exist to win your homosexual hypocrite approval. Mince around pretending that you're peaceful due to your own enlightened cultures, and keep in mind that if you start shit in or with NATO countries we will nuke you if necessary.
            That's it, that's the whole foreign policy of those evil right wingers: I have no empathy for evil morons who seek to abuse it to cause me harm. Stay your hand or die.

            • 2 weeks ago
              Anonymous

              >You do not have the right to attack me without my country retaliating harder.
              what the frick are you talking about? Iraq didn't attack the US

        • 2 weeks ago
          Anonymous

          here you go zogbot: https://youtu.be/H7FANXaanG4

        • 2 weeks ago
          Anonymous

          …did you actually play the fricking game

    • 2 weeks ago
      Anonymous

      i think he needs to calm down a bit, it's just a stupid video game

      Nobody cares for reddit ops
      Killing is fun and war is based

      >game forces you to do bad thing to progress
      >hurr durr aren't you a bad person for playing my game
      also,
      >subversion
      >hatred of the genre

      >Games are art
      The only people that actually say and believe this are talentless hacks that rightfully failed in actual artistic mediums, so they try to push their homosexualry where the barrier to entry couldn't possibly be lower.

      it takes a strong man to deny what's right in front of him

      • 2 weeks ago
        Anonymous

        I am a Metal Gear fan (you are not a fan unless you prefer to kill people in those games) so this does not phase me. Video games are art and Spec Ops was made by morons (I am the only one on Ganker who has beaten Yager).

        Choices. Random brown hostile morons are hanging around in my way in my murder simulator, so I murder them. That choice also exists in Grand Theft Auto, but the *potential* targets in those games are far *more* innocent. And people kill them for fun as a matter of course. Nobody was reduced to pissing themselves and crying by Grand Theft Auto. "Kids are cruel, Jack."

        In my experience the people who deny Captain Walker's heroism are not strong. Yes I'm that poster again.

        I still don't get why people are promoting this game as some big think. it's your Hollywood action movie game it's not really that much deeper than a puddle.

        Nobody believes in it anymore. It's all shitposting now. This was the prime obamagame, and like everything else from that era, it all seems utterly absurd now.

        [...]
        In beta test builds they didn't handhold the player as much; early on you could bail after the first gun fight because the situation was clearly out of hand. Most beta testers did exactly that - they paid attention to the dialog, treated it like a situation should be if it were real, and completely undermined the game's entire bullshit premise.

        I heard that things like this were planned, but I never heard of builds where this happened. I have a hard time believing they would substantially rebuild their game to better serve their *point* considering how unfinished the STORY is in the final game. Forget the stupid Gears of War ripoff "gameplay", the plot transparently doesn't make sense. You can't tell me they were seriously revising things to be exactly where they wanted in this production. This thing barely scraped over the finish line.

        they should have built a whole alternative campaign where you engage in humanitarian work getting lists of how many people need help being evacced and need supplies along with narratives on how they survived.

        Would have been a cool contrast, a delusional "Hero" campaign and a realistic but boring "Hope" campaign.

        Naturally that wouldn't sell to dudebros so there was no way we got anything but violence.

        Still like the game a lot.

        [...]
        did not know this

        Dead Rising is also a game with "choices". Spec Ops: The Line being Dead Rising only instead of Zombies you have questionably renegade qatari rebels and rogue US soldiers would have been far more interesting as a game and an idea. Actually being able to kill or rescue way more people hypothetically. Things actually being choices. Of course you couldn't make the "you killed pixels mister big man" *point* then, but you'd actually have a neat game.

        he obviously made it up moron

        It's bullshit but I believe it.

        • 2 weeks ago
          Anonymous

          >Dead Rising is also a game with "choices". Spec Ops: The Line being Dead Rising only instead of Zombies you have questionably renegade qatari rebels and rogue US soldiers would have been far more interesting as a game and an idea. Actually being able to kill or rescue way more people hypothetically. Things actually being choices. Of course you couldn't make the "you killed pixels mister big man" *point* then, but you'd actually have a neat game.

          • 2 weeks ago
            Anonymous

            Imagine a game about rescuing a dying city and you just have the option to shoot every last person in the face for no reason, or because you're pissed off, etc.

            Placed in a more "realistic" context normal gamer behaviour might express itself in some interesting ways for the shitjournos to talk about and all that. Doesn't it at least sound fun? I just played Vampire Panic and Pikmin so I have NPC-driven games on my mind.

            Well, for one the setup for the game is they're hanging random civilians in the street, and killing anyone who tries to enter, or exit the city.

            That in itself is really fricked up, and only sending in a handful of guys is a frankly comically conservative military response to the level of atrocities that the terrorists in the game are performing. In the desert sun you run out of bodies to hang off the overpass really quick so they have to be stringing up just anyone they can find.

            So [...] is likely pointing to the notion that the game is trying to paint the protagonist of the game, who keep in mind every single person in that game you end up shooting you're forced to, they are armed, are coming at you, and will not stop under any circumstances, or the game simply locks progression until you go through the scripted sequence.
            [...]
            They literally shoot you on sight, and are hanging dudes off the freeway. Presumably at one point the game goes "Press X to commit war crimes" or goes "Someone in evil megacorp did something bad! That's why we're slaughtering random people!"

            [...]
            He lacks the capacity.

            [...]
            I'd rather have bing-bing wahoo six than some homosexual shilling for people who wanna cut my head off.

            [...]
            You can't retreat behind the "Dude it's just a game :)" when people point out that the game endorses terrorists' massacring a entire major city, turning it into their little playground, and goes "You're the bad guy >:("

            The imbalance needed to sympathise with the locals in this game is so extreme that it becomes a form of libtard white supremacy where they're basically animals. The locals are killing because their volunteer rescuers who forsook their own chain of command and livelihoods didn't rescue them hard enough. How is *Walker* morally in the wrong here? Out of everyone in the game. Has anybody ever tried to tabulate the actions of all sides to lay out and weight their wrongdoings against each other? Both in intentions and outcomes?

            • 2 weeks ago
              Anonymous

              >local insurgents are bad because they killed civilians
              >therefore it is okay for you to kill civilians

              • 2 weeks ago
                Anonymous

                Insurgents are bad by any coherent contemporary or historic standard because they became insurgents against the volunteer rescue mission that came to save them.

                And as for me. Don't bother thinking about it. If a lion could talk you wouldn't understand him.

              • 2 weeks ago
                Anonymous

                The 33rd’s intentions were initially good yes, but as the game very fricking clearly spells out, as the situation in Dubai deteriorated, the 33rd took increasingly brutal and drastic measures to control the city, and these measures were apparently so brutal that half of the 33rd lead by Konrad’s officers literally rebelled, and that the CIA considered what the 33rd was doing so fricked up that they concluded that killing literally everyone was better than the USA facing the fallout of news of what happened broke out, and that Konrad literally blew his brains out over the guilt of what he was doing.
                So, the people living in Dubai were probably at least semi justified in not wanting the 33rd there anymore.

            • 2 weeks ago
              Anonymous

              > The locals are killing because their volunteer rescuers who forsook their own chain of command and livelihoods didn't rescue them hard enough.
              The locals are literally just being used by the CIA

    • 2 weeks ago
      Anonymous

      He's absolutely right though Black person.

    • 2 weeks ago
      Anonymous

      >dude america good lmao
      grow up moron

      • 2 weeks ago
        Anonymous

        America is good, israeli bankers who occupy America and send us to die for israeli interests are not. Really not hard to understand, israelite.

    • 2 weeks ago
      Anonymous

      The USA and Israel are responsible for all the terrorism tho

    • 2 weeks ago
      Anonymous

      >where I lie about war crimes and endorse terrorism
      >in a fictional world
      you are what's wrong with this moronic board

  2. 2 weeks ago
    Anonymous

    i think he needs to calm down a bit, it's just a stupid video game

  3. 2 weeks ago
    Anonymous

    Nobody cares for reddit ops
    Killing is fun and war is based

    • 2 weeks ago
      Anonymous

      >Killing is fun and war is based

      • 2 weeks ago
        Anonymous

        >le israelite face
        Someday it might fool someone, someday

  4. 2 weeks ago
    Anonymous

    Sure is strange how this game about the West committing warcrimes in the Middle East was suddenly pulled from the marketplace

  5. 2 weeks ago
    Anonymous

    >game forces you to do bad thing to progress
    >hurr durr aren't you a bad person for playing my game
    also,
    >subversion
    >hatred of the genre

    • 2 weeks ago
      Anonymous

      The literal only choice you cannot make is the WP scene. Eveerythubg else, theres a choice. The crowd? Shoot into the air. The hanging men, shoot the snipers.

      The fact none of you even realize this, only further drives home the message SOTL was trying to drive home.

      • 2 weeks ago
        Anonymous

        The only message SOTL has is calling anyone who paid money for it an idiot.

      • 2 weeks ago
        Anonymous

        Have you actually managed to kill all snipers before the hostages get executed? Cuz there's a bunch of gunmen in there.

    • 2 weeks ago
      Anonymous

      >game forces you
      filtered

  6. 2 weeks ago
    Anonymous

    >Games are art
    The only people that actually say and believe this are talentless hacks that rightfully failed in actual artistic mediums, so they try to push their homosexualry where the barrier to entry couldn't possibly be lower.

    • 2 weeks ago
      Anonymous
      • 2 weeks ago
        Anonymous

        didn't someone skip over the post and rope barriers and eat the banana on the exhibit?

        • 2 weeks ago
          Anonymous

          That too, is art.

        • 2 weeks ago
          Anonymous

          Performance art is art, too.

      • 2 weeks ago
        Anonymous

        Deeper than anything Druckmann made

    • 2 weeks ago
      Anonymous

      What an ironic post; claiming that only certain things are art is as far from art as it can be. The thing about being artful is that wether or not the observable subject brings up feelings, ideas and inspiration inside you - be it good or negative. Ideally all of them if you want to be a great artist that deeply touches the human mind. This in turn creates culture and that culture feeds everything else in society.

      This egoistic jerking off about what is art and what isn't misses the whole point. It's like Andrey Tarkovsky and his father arguing about poetry and movies, thinking that only one of them deserves to be recognized as art. Both we're very impactful.

      • 2 weeks ago
        Anonymous

        Games are not art, shouldn't be art and are not supposed to be art. All this talk about games being "art" did nothing but objective harm to the industry and gaming community, attracting thousands of pretentious fart-sniffing "mature adults" that don't give a frick about videogames and unironically suck off games like hellblade 2 because "IT TELLS A DEEP AND MATURE STORY FOR GROWN-UP SERIOUS ADULTS, NOT LIKE YOUR STUPID VIDEOGAMES LIKE CALL OF DUTY AND GTA OR WHATEVER"
        Games are toys, and because they're toys being fun should be the absolute priority. Not any "artistic" bullshit.

        • 2 weeks ago
          Anonymous

          Those people are engaging with the medium in a disingenuous manner. Look up Marshall McLuhan's thoughts on the 'rear view mirror' in media studies and how the same effect has applied in the past.
          They're under the assumption that pushing for cinematic games will make their works more legitimate, but it's regressive and stifling in its very nature.
          Considering games as an art form does not mean celebrating films being repackaged as filmic "experiences" like Hellblade II. Pretentious pseudointellectuals are the ones who willfully conflate the two because their yardstick for 'art' is cinema.

          • 2 weeks ago
            Anonymous

            >They're under the assumption that pushing for cinematic games will make their works more legitimate, but it's regressive and stifling in its very nature.
            it's just like with cartoons
            >cartoons are for kids! look at all that wacky garbage
            >if you want the medium to thrive you need to make more "mature" things! (i.e. dude sex lmao! make it like a live-action movie but drawn!)
            >meanwhile theatrical cartoons of the past and their adult jokes are completely overlooked
            the funniest part is how kids hate modern cartoons and instead flock to shit like FNaF and poppy playtime for their cutesy cartoony visuals, despite all the death and gore.

    • 2 weeks ago
      Anonymous

      You should listen to Blow talk and justify it.

      I mention him specifically because he's one of the very few people whose approach to "Games as Art" IS NOT "So I'll make a game that's more like a movie." Rather he makes fun and mocks those creators, the ones whose answer to art is just more cutscenes, endless dialogue and dramatic framing.

      And instead, he approached it by asking "What can I do in a game to convey a theme and concept I want to get across, in a way that would only be possible as a game?" Just like "The old man and the sea" isn't really about the man catching the fish Braid isn't really about a guy rescuing the Princess, nor is it about making a nuclear bomb or anything simple. It's about the science as progress and as a worldview, and how that interfaces with our own perceptions and way of experiencing the world, both for better and worse.

      Definitely a fun listen, https://www.youtube.com/watch?v=E7QRedzRE9E&list=PLmV5I2fxaiCLrPrjYYTEkSgtprksx7Qy1&index=5

      • 2 weeks ago
        Anonymous

        Black person, you're talking about a guy who cried in a dark room because Soulja Boy had fun with the game and said that "this shit stupid as hell mane" without giving a frick about its "artistry"

        • 2 weeks ago
          Anonymous

          That's not what happened, stop taking dramatised events as fact. Funny enough that actually gets mentioned in the commentary anyway.

      • 2 weeks ago
        Anonymous

        Blow’s a colossal moron with blinkers on.
        When he tried to force that godforsaken ludonarrative term (while trying to pretend it was something he had heard, because he does at least have some awareness of how fricking stupid and non intuitive it sounds), he used the example of having a heartfelt talk after gameplay segments involving a player shooting people being dissonant. Thats all I need to hear to utterly disregard anything he has to say, even if I didn’t know about him going full moron at Hollow Knight

      • 2 weeks ago
        Anonymous

        >Braid isn't about (...) anything simple
        I would sure love to hear you elaborate on the *TRUE* theme of Braid, since you drank the kool-aid. Please enlighten me (and don't forget to fit in all the cloud-book-zones into your vision) as to how mechanics of time control framed around a conventional "save the princess" narrative has anything to do with science. And not, you know, nostalgia, reminiscence, regret. I guess nostalgia goes hand in hand with progress? But there really is no juxtaposition, time is only ever under your control.
        That is Jon's main problem really (besides being an autist that released two and a half games over 15 years). Trying to one up the player with a 3smart5u gotchas, that serve no purpose really. Braid's last level is a great "twist" (a moment which recontextualizes everything before it) and it is something that's only possible via gameplay. But apparently that whole thing is too banal.
        Feel free to throw "moron" and "filtered" at me for not getting the true meaning of the game. But I am unwilling to assign some greater "ludonarrative" significance to a game that has to separate its exposition rooms from levels proper.

      • 2 weeks ago
        Anonymous

        mario from the future

      • 2 weeks ago
        Anonymous

        Lot of people seething at you, but you’re right.
        >"What can I do in a game to convey a theme and concept I want to get across, in a way that would only be possible as a game?"
        Not enough “artsy” game devs do this.

    • 2 weeks ago
      Anonymous

      Games are art because otherwise they would fall to the suppressive side of free speech amendments. If games are not art, then all profanity and obscenity laws around the world would support their suppression and censorship where all other media would be spared from such tyranny. This is a practical and legally relevant issue.
      However, art isn't "shit and needles". Consider not falling for moronic psyops for once.

    • 2 weeks ago
      Anonymous

      games are just art it's not a goal of anyone it's an ensemble of every single medium we call "art" but culinary.

    • 2 weeks ago
      Anonymous

      >Paintings are art
      >Music is art
      >Film is art
      >Literature is art
      >Videogames that combine artwork/music/cutscenes and writing are not art
      morons like you will claim that a screenshot of a game is more art than the game itself. After all, the screenshot is just a painting using computer rendering and capture as its medium

    • 2 weeks ago
      Anonymous

      >Games aren't art because [AD HOMINEM]
      2/10, see you after class.

    • 2 weeks ago
      Anonymous

      >Shitrigger poster is fricking moronic
      For god's sake at this point we should ban every Shitrigger bullshit

  7. 2 weeks ago
    Anonymous

    Doesn't that game force you to do bad things to progress in it? And isn't the way it makes your choices "unpalatable" is by having voices whisper about you being a bad person during loading screens?

    • 2 weeks ago
      Anonymous

      that's a tough choice but only if raping her means you can't look at her underwear

    • 2 weeks ago
      Anonymous

      >Doesn't that game force you to do bad things to progress in it?
      >force you

      congratulations on being a moron

    • 2 weeks ago
      Anonymous

      All game force (you) to do everything, it's called pushing buttons. Point is contextually Walker wanted to

    • 2 weeks ago
      Anonymous

      Yes it does; you cannot advance past the white phosphorus part without doing it because the game sends infinite enemies at you during it until you use it.

      picture related

      • 2 weeks ago
        Anonymous

        The worst part is the devs openly saying that the right answer is to walk away and play something else.

        Can you explain what you think "mainstream art" is?

        "menstrual blood scribbling or bananas taped to walls"
        When I wander into gallery openings 90% of the time it's seems like just random scribbles and words.

        • 2 weeks ago
          Anonymous

          >walk away and play something else
          Someone else already said it here; that is the biggest cope answer because not playing a game isn't gameplay.

          That argument would have the tiniest bit of merit if the game was 100% free; people buy games with the intent to play them.

          • 2 weeks ago
            Anonymous

            Exactly.
            "Just walk away."
            "No refunds."

      • 2 weeks ago
        Anonymous

        iirc it's worse than that
        if you keep shooting, you start randomly taking damage out of nowhere

      • 2 weeks ago
        Anonymous

        >Even in this strawman scenario, there is literally nothing the "pretentious game" does in order to force your hand
        >the player says "I don't want to" but completely reverses position as soon as the game simply says you have to
        >Player responds by saying "frick this" and the game is shown to say "get back here!" when in reality this was exactly the intended response
        >Pretentious game is still completely in the right calling the player a piece of shit because you fricking beat a dog to death just to see what the game would do in response and then you b***h when that response is to call you a dog killer

        • 2 weeks ago
          Anonymous

          Ok, then give me a refund.

          • 2 weeks ago
            Anonymous

            How about you go frick yourself instead.

            • 2 weeks ago
              Anonymous

              How about you stop being a pretentious groomer

    • 2 weeks ago
      Anonymous

      This is the part where some pseud defends this logic and argues you should value your morals more than the X amount of dollars you paid for the game and that you should close out and never play it again...

      because... LE OWN THE LIBS.

  8. 2 weeks ago
    Anonymous

    A railroaded scripted sequence is not a choice, let alone a moral one.

    Also, if the player has no agency, and he's the one who wrote the "transgressive" scenes, he's the one who's evil. QED.

    • 2 weeks ago
      Anonymous

      Doesn't that game force you to do bad things to progress in it? And isn't the way it makes your choices "unpalatable" is by having voices whisper about you being a bad person during loading screens?

      In beta test builds they didn't handhold the player as much; early on you could bail after the first gun fight because the situation was clearly out of hand. Most beta testers did exactly that - they paid attention to the dialog, treated it like a situation should be if it were real, and completely undermined the game's entire bullshit premise.

      • 2 weeks ago
        Anonymous

        Early previews had the entire game marketed as a branching storyline/morality choices kind of deal that was all the rage at the time. What you get in the final product is essentially the "evil" path with a story rewritten at the last minute - and then rewritten again because the lead writer wanted to spite a higher-up who'd gotten on his nerves lol.

        It's a mess.

      • 2 weeks ago
        Anonymous

        they should have built a whole alternative campaign where you engage in humanitarian work getting lists of how many people need help being evacced and need supplies along with narratives on how they survived.

        Would have been a cool contrast, a delusional "Hero" campaign and a realistic but boring "Hope" campaign.

        Naturally that wouldn't sell to dudebros so there was no way we got anything but violence.

        Still like the game a lot.

        The literal only choice you cannot make is the WP scene. Eveerythubg else, theres a choice. The crowd? Shoot into the air. The hanging men, shoot the snipers.

        The fact none of you even realize this, only further drives home the message SOTL was trying to drive home.

        did not know this

      • 2 weeks ago
        Anonymous

        >Most beta testers did exactly that - they paid attention to the dialog
        >beta testers
        >paid attention to the dialog
        I call bullshit

      • 2 weeks ago
        Anonymous

        They probably changed it because there was a lot of work making many choices and how they influence the story and if they only had time for a single ending then it would really piss off a player to make reasonable decisions but still locked into a bad ending.

    • 2 weeks ago
      Anonymous

      Doesn't that game force you to do bad things to progress in it? And isn't the way it makes your choices "unpalatable" is by having voices whisper about you being a bad person during loading screens?

      Why does everyone hyperfixate on the WP scene? There's plenty of legit choices in Spec Ops that you can do or do not, even down to whether you disperse a crowd violently or peacefully.

      The game's great, it's a fantastic experience, just don't take it so seriously that you feel the need to defend yourself from it. Just accept what it's trying to say and judge whether or not you enjoyed seeing it say that. I certainly did.

      • 2 weeks ago
        Anonymous

        >There's plenty of legit choices in Spec Ops that you can do or do not
        And none of them matter because the ending is still a generic push-a-button type of ordeal.

  9. 2 weeks ago
    Anonymous

    >makes a game where people die
    >blames the players for it
    Is he moronic?

  10. 2 weeks ago
    Anonymous

    I understand what he is saying but I will never in my fricking life feel bad about killing virtual pixels.

  11. 2 weeks ago
    Anonymous

    I still don't get why people are promoting this game as some big think. it's your Hollywood action movie game it's not really that much deeper than a puddle.

    • 2 weeks ago
      Anonymous

      >I still don't get why people are promoting this game as some big think.
      YouTube essayists.

      Spec Ops press pack included a guideline on interpreting and marketing its storyline (this was done because the publisher was very well aware the gameplay was unfinished and not at all like earlier promises and previews). It's ready-made material for schmucks who read wiki articles out in a droning voice over unrelated B-roll footage. Essentially free content.

      • 2 weeks ago
        Anonymous

        >Spec Ops press pack included a guideline on interpreting and marketing its storyline
        got a link? seems like an interesting read.

        • 2 weeks ago
          Anonymous

          he obviously made it up moron

          • 2 weeks ago
            Anonymous

            Watch the period reviews of the game, including the one by Ganker's then-darling TotalBiscuit. Most of them go off the same script when talking about the game's story.

  12. 2 weeks ago
    Anonymous

    >Ganker is still butthurt over The Line
    The most effective vidya story ever told.

    • 2 weeks ago
      Anonymous

      ive been on Ganker since 2003 and not only does Ganker talk about the line more than other popular deep story action games like deus ex or mgs i don't think any thread has ever come to any kind of agreement. the same arguments take place over and over again through different people

      >this is RAW ART, this is the REAL DEAL
      >our game? well... it's a punch to the stomach, it's the unflushed toilet of society
      >our game is a shit that needs wiping up!
      Has anything a creator speaks about in this way ever been been any good?

      it is a really poor analogy

    • 2 weeks ago
      Anonymous

      I shit on it because its an 80 IQ "dudebros first subversive game" that barely does anything interesting

      • 2 weeks ago
        Anonymous

        Fricking this; it's extremely basic and I have no idea how it blew up so big. CRPGs have been doing this shit for so long, it's truly a "man who has only seen boss baby" situation

  13. 2 weeks ago
    Anonymous

    I get what he's trying to say, that art is meant to evoke feelings, but did he have to say it in such a homosexual way?

  14. 2 weeks ago
    Anonymous

    >this is RAW ART, this is the REAL DEAL
    >our game? well... it's a punch to the stomach, it's the unflushed toilet of society
    >our game is a shit that needs wiping up!
    Has anything a creator speaks about in this way ever been been any good?

  15. 2 weeks ago
    Anonymous

    damn I wish he actually put these things in the game instead of having all these ideas after the game was already released

  16. 2 weeks ago
    Anonymous

    >Ganker is now defending the most pretentious reddit game ever made
    Man, what the frick happened to this site?

    • 2 weeks ago
      Anonymous

      >now
      These threads have been happening for years and they were always just farming (you)s.

    • 2 weeks ago
      Anonymous

      Spec Ops has always been a back and forth on Ganker
      I never played it but it seems neat.

    • 2 weeks ago
      Anonymous

      We've had threads debating this game pretty much since day one. It has always been polarizing, there are people who love it for all the subtle things it does and there are people who hate it because it does railroad you through the major scenes for the sake of its narrative

      • 2 weeks ago
        Anonymous

        It's not the game that's polarizing. It's the pretentious fanfiction that somehow grew around it like a tumor. What happens in the game is simple, linear and straightforward.

      • 2 weeks ago
        Anonymous

        It's not the game that's polarizing. It's the pretentious fanfiction that somehow grew around it like a tumor. What happens in the game is simple, linear and straightforward.

        If the game said
        >Do you think Walker feels like a hero
        and had developers capable of shutting the frick up, it would be a fantastic heart of darkness adaption

        • 2 weeks ago
          Anonymous

          This.

          I wouldn't want to say too much in case it would spoil the game.
          It's a tactical RPG. Square Enix made a good remake like 2 years ago, but the PSP version is fine if you're into that. The game is basically "map points" you travel between, fight with up to 12 of your own forces against enemies including humans, beasts, dragons, undead, and demons. After those you usually have story bits.
          After you finish a single run, you can go back in time to a prior point where you could split the route or recruit a character and do so if you failed. There are Chaotic, Neutral and Honorful(don't recall the third name) playthroughs which follow the same story, but have some different missions, events and characters to collect.
          Some greater story beats
          >you go from small town boy to minor knight to kingly hopeful
          >there is an invading army supporting the local racial conflicts for their own ends
          >by the end, conflicts of men boil over to calling forth demons as a final trump card.
          The game was directed by the same guy that did Final Fantasy Tactics if that means anything.

          I don't mind spoilers cause it's not a genre I play and it's on systems I don't own. In know it's a good game by it's reputation, so I wouldn't want to spoil it for anyone else

    • 2 weeks ago
      Anonymous

      It's either normalgays from Yathzee's fanbase or cool but naive people like me who had a superior based interpretation of the game in which it is an impartial piece commenting on the horrific nature of war as it spins a tale of a well meaning man using his good intentions to pave the road to a hell of his own making, as every hour of his harrowing journey drains his humanity and drags him further into the abyss, until a soulless husk remains to shamble on towards a goal it doesn't even believe in anymore.
      Then the developers made sure to correct us and say "No no no, you got it all wrong! We're not good authors, and this is not a good game. It's actually shit and we're pretentious moronic coprophillic homosexuals!"
      The way Walker says "Who said I did" in response to "How'd you survive" seemed like a nice little poetic bit, like he died inside, but then the Black person lead writer slithers out of his cuck hole and says thst Walker died during the helicopter crash and the whole game is him being tortured in hell, so he literally didn't survive. How frick gay do you have to be to come up with this shit?

      • 2 weeks ago
        Anonymous

        That's a very good point. A lot of the hate this game gets is due to the pretentious statements of the devs after it was released. If they had just kept their mouths shut and let their game stand on it's merits, it would much more highly regarded by Ganker.

        • 2 weeks ago
          Anonymous

          It proves how death of the author is a good stance to take.

        • 2 weeks ago
          Anonymous

          It proves how death of the author is a good stance to take.

          The problem with the death of the author in the case of Spops The Line is the fact that if you look real close, you can piece together that it is indeed pretentious garbage made by shit-eating pseuds. Loading screens telling you how evil you are for playing videogames. How it's tooootally harmless that you're such an incel chud mass murderer because it's just a videogame, riiiiiight? How you get an out of nowhere helicopter scene in the beginning and then Walker has a feeling of deja vu about it which doesn't make sense unless you have the context of him dying and going through a cycle. The truth is that cool people like me were always wrong about this game from the very beginning, because for all our intelligence we were not perceptive enough to notice the signs that were always there.

          • 2 weeks ago
            Anonymous

            >cool people like me
            >for all our intelligence

            • 2 weeks ago
              Anonymous

              Seethe, self-hating vermin.

              That this stuff happens in real life and isn't fun when it's not a game.
              (Though I know Marines who would disagree with that.)

              May or may not be a cool and/or intelligent interpretation. Still wrong though. I don't blame you for trying to cope, however. I hated being wrong about it too.

              • 2 weeks ago
                Anonymous

                >wrong
                So what's 'right'?

              • 2 weeks ago
                Anonymous

                You made the decision to play this game and in this game you killed civs so you made the decision to be a war criminal. You're bad and you should feel bad.
                I don't like it any more than you do, but it is what it is.

              • 2 weeks ago
                Anonymous

                Someone else mentioned death of the author, this is the perfect time to invoke it. I'm gonna ignore the stupid things the devs said and just appreciate the impactful game I got to play.

              • 2 weeks ago
                Anonymous

                And now this conversation has become circular. I already told you about death of the author. I am not fond of saying the same things over and over again.

              • 2 weeks ago
                Anonymous

                In that case, it was nice talking with you. Have a great day, see you again sometime.

    • 2 weeks ago
      Anonymous

      >now
      tourist leave

  17. 2 weeks ago
    Anonymous

    >GAYMZ ARE LE ART!!
    >PEOPLE DYE BUCKO! HOW BOUT DEM APPLES?!? HUHHH????
    >WAR LE BAD!! HUH BUCKO??
    >LE SHIT & LE NEEDLES!! I R LE TRANSGRESSIV!
    He sounds like a prick that gets upset because of sex & nudity in games but has no issues with shoving his own message down other people's throats. Trans(gressive) my fricking ass. War is hell but leftists aren't anti war because it's hell, they're anti war because they don't want to die and don't believe in sacrificing themselves for others. If they did, they would act instead of virtue signal on social media. "My thoughts and prayers go to XYZ." indeed, cheap virtue signaling.

    Yes, congrats, you think toys are art. Want a cookie? Get in line, because there's boatloads of you fricks thinking you're philosophers when you pick up a controller.

  18. 2 weeks ago
    Anonymous

    >tone it down
    The problem was never the atrocities or war crimes, it was that this moron forced people to do them to progress, then tried to guilt them about it.
    Even worse when that guilt is framed as though the player could have chose not to do it, but did anyway.

  19. 2 weeks ago
    Anonymous

    Do you think painters had to defend their profession becoming an art?
    Do you think anyone back then actually argued 'is this art?"
    Genuine questions. There should be texts regarding that right?
    Vidya is art btw.

    • 2 weeks ago
      Anonymous

      No, no it's not. Videogames are supposed to be games, not art. I want every single normalgay and insecure loser who calls vidya "art" to leave, maybe it will bring gaming closer to healing.

    • 2 weeks ago
      Anonymous

      Photographers had to fight for a century to get recognized as artists. Video games will get there too, eventually.

  20. 2 weeks ago
    Anonymous

    >an uncultured pleb tries to talk about art

  21. 2 weeks ago
    Anonymous

    >Delist his game so no one can ever hurt the pixel civilians again
    bravo vince

  22. 2 weeks ago
    Anonymous

    he's on my team right now, and honestly its nothing short of a miracle that he got as much as he did in Spec Ops: The Line

    You gays need to realize that pulling off anything even mildly controversial or inventive in a corporate environment takes mad luck, precision, and social skill. Better to have people like him who are opinionated and aspirational (if not a bit homosexual) than soulless corporate drones who are only capable of regurgitating previous games.

    • 2 weeks ago
      Anonymous

      Hopefully he doesn't get another chance, he's done enough.

  23. 2 weeks ago
    Anonymous

    trash cod TPS with reddit pseud story

    • 2 weeks ago
      Anonymous

      oh yea and army of two did everything better and had kino coop

  24. 2 weeks ago
    Anonymous

    Based Thomas Kinkade and his cozy painting are still making hoity toity “artists” seethe. Dissing Kinkade is a good indicator of a diseased mind and someone of repugnant character.

    • 2 weeks ago
      Anonymous

      I don't understand the hate for Kinkade either, maybe it's not what I want to see in a museum, but it's definitely something I'd hang on my living room wall.

      • 2 weeks ago
        Anonymous

        They just think they're morally superior to him because see his art as republican.
        >republican is when you have nice picturesque fantastical scenery

        • 2 weeks ago
          Anonymous

          That's kinda telling on themselves.

    • 2 weeks ago
      Anonymous

      100%
      His works are aesthetically pleasing, which is the number one purpose of art. Artgays insist that "nooo art must be deeep and have a message!" when the reality is that most artists trying to "say something" don't really have anything worth saying.

    • 2 weeks ago
      Anonymous

      >If you think a shit artist is shit that means you're "seething"
      Apply this logic to one of the countless popular games Ganker dislikes and see if you can understand why you're being a fricking idiot.

  25. 2 weeks ago
    Anonymous

    truly a polarizing game.

  26. 2 weeks ago
    Anonymous

    Jesus Christ, what a pseud. The Beaudelaire syndrome is strong with this one. Yet another failed "artist" who couldn't get into movies and had to settle for bing bing wahoo.

  27. 2 weeks ago
    Anonymous

    Glad I never bought that shit game

  28. 2 weeks ago
    Anonymous

    Why are people behaving like pushing a button to use phosphorus bombs on brown people is a hard moral question? I’d be smashing that button for the rest of my life lmao

  29. 2 weeks ago
    Anonymous

    tldr

  30. 2 weeks ago
    Anonymous

    >I.... le kill people?

    • 2 weeks ago
      Anonymous

      >I wouldn't call residents of Dubai people.

    • 2 weeks ago
      Anonymous

      This shit cracks me up in every game that tries to spill spaghetti with this narrative topic
      >spend whole game killing people
      >probably killed way more people than necessary for the sake of better loot
      >reach the boss, killing him would effectively cripple and/or flat-out end the war
      >"You'd be just as bad as him if you killed him"

      • 2 weeks ago
        Anonymous

        To be fair, Spec Ops does not end that way at all.

  31. 2 weeks ago
    Anonymous

    Postal 2 did it better

  32. 2 weeks ago
    Anonymous

    >This stopped being a game
    So it doesn't belong on Ganker. Frick off with this shit, whatever it is.

  33. 2 weeks ago
    Anonymous

    vidrelated even if it is a joke mentions the main issue with this approach
    turns out plenty of people can disassociate and simply "roleplay", you can understand everything the game is going for, and simply shrug it off with "oh well i didn't have much of a choice, might as well go all in"

  34. 2 weeks ago
    Anonymous

    remember this guy threw a massive seethe when the game flopped

    • 2 weeks ago
      Anonymous

      It didn't flop?

      • 2 weeks ago
        Anonymous

        moron

        • 2 weeks ago
          Anonymous

          butthole

  35. 2 weeks ago
    Anonymous

    >make game about muh difficult moral choices
    >offer no alternative to said choices
    >w-w-well you were supposed to just close the game and stop playing chuddie!!!
    >the much bigger moral dilemma is how you can continue to force yourself to play a game with such abysmal and painfully generic gameplay

    • 2 weeks ago
      Anonymous

      I always understood Spec Ops not as a game about difficult moral choices but a critique of shit WAR FRICK YEAH stories that were prevalent in triple-A games of the time like Battlefield 3 and CoD. The WP scene is a pretty clear reference to the AC-130 missions in Modern Warfare, except that you have to walk through the aftermath of shitting out tons of bombs on people on the ground.

      • 2 weeks ago
        Anonymous

        I don't know why people keep claiming Modern Warfare is a WAR FRICK YEAH video game, when your US Marine player character has a nuke go off in your face and you stumble around the rubble and dead bodies until you die of exposure. That game and it's sequels made me very glad I didn't grow up in a time of warfare.
        It many ways it's worse than Spec Ops, because your US PC in the MW games is a grunt with very little agency, as opposed to Spec Ops, where you're not only a highly trained operator but you're in command and can make decisions.

        • 2 weeks ago
          Anonymous

          Because MW was released in 2008, four years before SOTL. MW2 and MW3, which were very much AMERICA FRICK YEAH with the retaking the white house missions and brits/americans saving the world came afterwards Don't pretend that CoD-Bros of the time didn't slober the MICs dick all the time back then.

          • 2 weeks ago
            Anonymous

            Oh no, absolutely the public mood was still very pro-war then despite Dubya's endless frickups.
            But the original Modern Warfare is very much an anti-intervention game; the US going into the Middle East to dispose a murderous dictator manages to make everything worse, as well as getting you killed.
            Meanwhile, the nu-Modern Warfare is the exact opposite, coming out at a time when the public is fed up with war, and has a very pro-intervention message.

            • 2 weeks ago
              Anonymous

              People felt and saw the hand of the MIC falling on top of CoD after how big MW1 was.

        • 2 weeks ago
          Anonymous

          Because MW was released in 2008, four years before SOTL. MW2 and MW3, which were very much AMERICA FRICK YEAH with the retaking the white house missions and brits/americans saving the world came afterwards Don't pretend that CoD-Bros of the time didn't slober the MICs dick all the time back then.

          Oh no, absolutely the public mood was still very pro-war then despite Dubya's endless frickups.
          But the original Modern Warfare is very much an anti-intervention game; the US going into the Middle East to dispose a murderous dictator manages to make everything worse, as well as getting you killed.
          Meanwhile, the nu-Modern Warfare is the exact opposite, coming out at a time when the public is fed up with war, and has a very pro-intervention message.

          Also, there is a pretty clear difference in the intent of the player characters. While the PCs in CoD games are shown as morally right, and suffering because of outside circumstances, inflicted upon them by the villains (Stolen Nukes triggered by evil dictators), most of Walkers suffering in the story is caused by his unwillingness to just walk away and call in what he found. Someone in the thread mentioned that Army of Two did it better, and I somewhat agree. I feel like SOTL wants to comment on what the mental state of a person that actively seeks out this amount of warfare would actually be like. A person like Capt. Price that has killed hundreds if not thousands of people throughout his career would at least have a sociopathic disregard for human life, similar to the PCs of Army of Two, not be a cool action hero.

          Oh no, absolutely the public mood was still very pro-war then despite Dubya's endless frickups.
          But the original Modern Warfare is very much an anti-intervention game; the US going into the Middle East to dispose a murderous dictator manages to make everything worse, as well as getting you killed.
          Meanwhile, the nu-Modern Warfare is the exact opposite, coming out at a time when the public is fed up with war, and has a very pro-intervention message.

          True, but it makes things worse because of the evil dictator, not because a person that actively seeks out the opportunity to be in those circumstances probably has a screw loose.

          • 2 weeks ago
            Anonymous

            I see your point. While I still maintain that Modern Warfare has an anti-war/anti-intervention message, your character there isn't a bad person in the end. Meanwhile, the whole point of Spec Ops is to make you feel complicit in war crimes against fictional characters.

      • 2 weeks ago
        Anonymous

        >The WP scene is a pretty clear reference to the AC-130 missions in Modern Warfare, except that you have to walk through the aftermath of shitting out tons of bombs on people on the ground.
        never in a single COD are you firing on civilians from an AC-130.

    • 2 weeks ago
      Anonymous

      >w-w-well you were supposed to just close the game and stop playing chuddie
      after spending $60 on a 4 hour campaign and tacked on multiplayer

  36. 2 weeks ago
    Anonymous

    [...]

    i recently watched a youtube video of a guy who hated his own photos (which were neat photos) because they didnt have a message or story in them, and they were considered junk food photos only good for instagram vibe reels
    i guess just feeling an emotion, as minor as it may be, is not good enough now

    • 2 weeks ago
      Anonymous

      meant for

      Based Thomas Kinkade and his cozy painting are still making hoity toity “artists” seethe. Dissing Kinkade is a good indicator of a diseased mind and someone of repugnant character.

    • 2 weeks ago
      Anonymous

      What the frick was in the photos that didn't have a story? Blank walls?

      • 2 weeks ago
        Anonymous

        heres one for example
        i just thought they were neat

        • 2 weeks ago
          Anonymous

          Very pretty, looks like the opening shots of a horror movie.

        • 2 weeks ago
          Anonymous

          my dad went out on a foggy night and took pictures of barren tree branches like this, the moon was really bight that night, so he thought he had enough light, but he didn't. So he had to up the exposure to see anything, and wound up with all these photos that looked kinda like this, but even more grainy and looking almost black&white sillhouettes because of the moonlight diffusing through the fog. don't have 'em saved anymore, though.

          • 2 weeks ago
            Anonymous

            But what was the message he was conveying?

          • 2 weeks ago
            Anonymous

            >don't have 'em saved anymore, though.
            That's a sad end. With digital media you should be able to keep everything forever.

          • 2 weeks ago
            Anonymous

            Cool
            dgaf tho

  37. 2 weeks ago
    Anonymous

    >game has a comfy snow level

    • 2 weeks ago
      Anonymous

      >that image

  38. 2 weeks ago
    Anonymous

    The theme rings completely hollow when there's no other choices in the game
    >b-but you could turn le the game off
    This was a cope they came up with later when they didn't have time to add decisions into the game. Not playing a game isn't gameplay. Imagine if a director said walking out of a theater was an ending to his movie.

  39. 2 weeks ago
    Anonymous

    Spec Ops The Line is a game designed to look astounding to idiots. It takes all the tired tropes of novels, film and TV, and crams them into our medium to try and look "adult" and "groundbreaking." It's the same idiots who think TLOU1 is some astounding achievement in storytelling, or the people who thought Bioshock Infinite had any narrative worth over the original Bioshock. It takes the tropes of unreliable narrators, morally ambiguous choices, and the slow descent into madness, and proceeds to do it in the least interesting way possible - by railroading the player through a series of boring gunfights and scripted sequences. "But it's supposed to be generic" says the game designer, adding in a multiplayer mode to their "adult" story-driven video game about shooting arabs in the UAE. "We're telling a story that nobody has ever told before" he says, walking in front of my line of sight on the television that has Apocalypse Now playing, god knows which cut. Looking back, it did nothing, offered nothing, and exists only as a blip in time when casuals coming in from the big 2007 video game boom thought they were seeing something astonishing, when in reality they were all idiots.

    • 2 weeks ago
      Anonymous

      a whole game built to dunk on call of duty players
      when has creating something out of spite ever achieved anything?

  40. 2 weeks ago
    Anonymous

    If I read a book where bad things happen, does that mean I want bad things to happen?

  41. 2 weeks ago
    Anonymous

    Far cry 5 did this concept way better.

    • 2 weeks ago
      Anonymous

      how so?

  42. 2 weeks ago
    Anonymous

    How many civilians do you even kill in Spec Ops? A couple hundred? A thousand maybe? Fricking small time.

  43. 2 weeks ago
    Anonymous

    This dude literally claimed to present the players with deplorable choices (plural - so more than just the choice of "Dude, just don´t play the game man!!!") and failed to deliver.

    • 2 weeks ago
      Anonymous

      There are multiple choices
      >Shoot the civilians or fire in the air
      >have a nice day or get evacuated
      >Shoot the soldiers wanting to pick you up or go home with them
      >Shoot the snipers or the people being hanged

      • 2 weeks ago
        Anonymous

        >shoot the injured/trapped guy, or let him burn to death
        >have a nice day or Konrad
        There are a lot of choices that just get ignored for some reason

        • 2 weeks ago
          Anonymous

          >for some reason
          theyre about as relevant as shooting enemy 2 first instead of enemy 1

          • 2 weeks ago
            Anonymous

            They seem pretty relevant during the Konrad meat n greet scenes.

        • 2 weeks ago
          Anonymous

          Do you want huge branching stories for every single decision? They are interesting because they are brought up again and because they tell you something about Walker. Also I'd say shooting the soldiers that come to rescue you vs. going home with them is a pretty big narrative choice.

          I see your point. While I still maintain that Modern Warfare has an anti-war/anti-intervention message, your character there isn't a bad person in the end. Meanwhile, the whole point of Spec Ops is to make you feel complicit in war crimes against fictional characters.

          I will always have a soft spot for games that point out that professional gunmen probably are not nice quippy marvel-tier hero. Same reason why I will always defend Kane and Lynch or Hotline Miami.
          Come to think of it, why does nobody ever shit on Hotline Miami?
          >NOOOO I HAD TO BASH THESE GUYS HEADS IN AND NOW THE GAME ASKS ME IF I LIKE HURTING PEOPLE REEEE

          • 2 weeks ago
            Anonymous

            I think I've been misunderstood. I didn't mean ignored by the game, they aren't. I meant ignored by the community at large in order to massively prop up the one linear one for shitposting sake.
            >Do you want branching stories
            I don't want branching anything in spec ops beyond the literal ending. The point of it is to see walker's world fall apart, having a branching "good" timeline where everything works out and we all have mcdonalds is fricking stupid and would defeat the purpose of the story. It's like when the fat black ladies at the theatre scream to the horror protag to not go in the room. What, did you want the movie to just fricking end ala a family guy bit?

            • 2 weeks ago
              Anonymous

              I didn't mean to quote your post, but the anon responding to you. I agree with you. The choices are perfectly enough for the narrative. They tell us a bit about Walker while still letting the story play out.

          • 2 weeks ago
            Anonymous

            how does
            >killers are bad guys
            correlate with
            >youre bad for playing as them

            • 2 weeks ago
              Anonymous

              Because the CoD-Bro of 2012 thought that Capt. Price and Soap are the hottest shit since sliced bread and SOTL called them out for idolizing sociopathic mass murderers.
              >You're bad for playing as them
              No, but you're bad for sucking them off and going on and on to your buddies how cool Ghost is

              • 2 weeks ago
                Anonymous

                they are cool and fictional
                if youre sucking off actual zogbots like dj shipley thats a different story

              • 2 weeks ago
                Anonymous

                Right, spec ops has the reputation it has because proto lefty redditor homosexuals like you are so up your own asses about the moral complexities of fricking call of duty making terrorist villains you think pointing out
                >hey did u notice captain price is a bit... bad????
                is at all a hard observation to get. It's a fricking game and a much better one than spec ops, Aftermath alone is 10 times more kino than any of the goofy on the nose looking twists and eye roll worthy grimdark scenes spec ops has to offer.

      • 2 weeks ago
        Anonymous

        >There are multiple choices
        and none of them matter in the slightest.

  44. 2 weeks ago
    Anonymous

    >consciously play a game about murdering third worlders
    >"NOOOO WHY AM I CALLED BAD? KILLING PEOPLE IS LIKE, SO MORALLY CORRECT! IT'S ALL RELATIVE ANYWAYS!"

  45. 2 weeks ago
    Anonymous

    Morality Choices... in gaming.
    Such a sweet innocent newborn he is.

  46. 2 weeks ago
    Anonymous

    What is it about videogame developers that always try pretend that games are art in order to justify their shitty gameplay mechanics? Board games don't to this, even if the game has betrayal, war crimes, and stuff like that, not one single board game creator has ever gone and said that board games are art.

    • 2 weeks ago
      Anonymous

      Because board games are stupid and the only relation vidya has with them is, uh, the name.

  47. 2 weeks ago
    Anonymous

    I like how this game basicsly owes its success to Yathzee's review, and the only actual endorsement that gay pseud gave was "In this game I kill burger people instead of sad people so it's good because I dislike burger people and love sand people".
    It still floors me how there are people older than 20 that take that strayan c**t seriously.

    • 2 weeks ago
      Anonymous

      this game has sold more copies than any yahtzee youtube video will ever will

      • 2 weeks ago
        Anonymous

        >What is word of mouth

    • 2 weeks ago
      Anonymous

      Yahtzee said the same thing about Modern Warfare, tho.

      Do you want huge branching stories for every single decision? They are interesting because they are brought up again and because they tell you something about Walker. Also I'd say shooting the soldiers that come to rescue you vs. going home with them is a pretty big narrative choice.
      [...]
      I will always have a soft spot for games that point out that professional gunmen probably are not nice quippy marvel-tier hero. Same reason why I will always defend Kane and Lynch or Hotline Miami.
      Come to think of it, why does nobody ever shit on Hotline Miami?
      >NOOOO I HAD TO BASH THESE GUYS HEADS IN AND NOW THE GAME ASKS ME IF I LIKE HURTING PEOPLE REEEE

      >why does nobody ever shit on Hotline Miami?
      I guess we subconsciously have higher standards for our military and especially special forces than we do for mob hitmen or schizo homeless bums.
      Our military wears our flag and represents all of us collectively, making all of us complicit in any crimes they commit.

      • 2 weeks ago
        Anonymous

        >Yahtzee said the same thing about Modern Warfare, tho.
        What did he say, tho-poster?

        • 2 weeks ago
          Anonymous

          He said it had a good story because it shows how Americans always muck things up and the British have to come in and save them.

          [...]
          The problem with the death of the author in the case of Spops The Line is the fact that if you look real close, you can piece together that it is indeed pretentious garbage made by shit-eating pseuds. Loading screens telling you how evil you are for playing videogames. How it's tooootally harmless that you're such an incel chud mass murderer because it's just a videogame, riiiiiight? How you get an out of nowhere helicopter scene in the beginning and then Walker has a feeling of deja vu about it which doesn't make sense unless you have the context of him dying and going through a cycle. The truth is that cool people like me were always wrong about this game from the very beginning, because for all our intelligence we were not perceptive enough to notice the signs that were always there.

          Those loading screens get across the message perfectly. If the devs hadn't open their mouths and shat on the playerbase, they would be looked at as brilliant instead of pretentious.
          I was gonna post an actual loading screen, but I came across the reddit take, and it was so on brand for them I have to share i instead.

          • 2 weeks ago
            Anonymous

            >He said it had a good story because it shows how Americans always muck things up and the British have to come in and save them.
            So he's still a homosexual spouting random gibberish, roger. No idea what that had to do with Spops.
            >Those loading screens get across the message perfectly.
            What message? That I, the player, am a bad person?

            • 2 weeks ago
              Anonymous

              That this stuff happens in real life and isn't fun when it's not a game.
              (Though I know Marines who would disagree with that.)

  48. 2 weeks ago
    Anonymous

    NO! NO! IM SUPPOSED TO BE THE HERO! IT'S NOT FAIR! YOU TOLD ME TO KILL THEM! I DID WHAT I WAS TOLD! THAT MEANS I WIN I WIN I WIN!

  49. 2 weeks ago
    Anonymous

    Pretty banger OST

    • 2 weeks ago
      Anonymous

      >Shit another frickin heavy!
      >Lugo?
      >You outta your frickin mind?!
      The soundtrack really makes this game

  50. 2 weeks ago
    Anonymous

    >Art doesn't embrace the viewer; it grabs them by the arm and drags them out back into an alley filled with shit and needles.
    That's just like, your opinion, man. And it doesn't have to be this way. Just because you like to traumatize your audience (like many other artists, including some great ones, do) doesn't mean everyone has to follow suit or that art created to make the viewer feel negative emotions is inherently better than art created to make them feel positive emotions.

  51. 2 weeks ago
    Anonymous

    Commie game devs are midwits and always were.

  52. 2 weeks ago
    Anonymous

    >you killed those poor people
    If you don't want to die don't stand in my way, dumb frick.

  53. 2 weeks ago
    Anonymous

    He didn't own gamers, he took a stab at halfwits, moral busybodies and limp wristed investors that want you to produce a big seller while not allowing you to think bigger with a story.

    I have a positive opinion of SO:tL while generally disliking shooters because of what happens in the story. I wanted to push through the boring shit because I wanted to see what happens. Nothing was that crazy in real life happening terms. But for a game to include
    >your teammates being killed by civillians for your transgressions
    >including you dropping white phosphorous on a group of unarmed people
    >you growing increasingly insane because of it
    >the man you've been chasing having killed himself already long ago
    Is just "fun". It's fresh. Why can't a story try to do something a bit more wild? Why shouldn't you kill a town to start a false flag a la Tactics Ogre?

    • 2 weeks ago
      Anonymous

      >Why shouldn't you kill a town to start a false flag a la Tactics Ogre?
      Never played that, what happens in it?

      • 2 weeks ago
        Anonymous

        The Duke of your land is having trouble motivating the masses to fight a losing battle against a neighbouring fiefdom that is slowly but surely beating you. His second in command who has been nothing but nice towards you, tries to recruit you to burn down a peaceful village in the guise of the enemy to increase opposition and revolts. You can either disagree and split some events, or agree to go along with it (possibly atoning after). Think Yugoslavian war which the director studied and visited as inspiration for the game. It's one of my favorite games even if the story is rather 90s JRPG.

        • 2 weeks ago
          Anonymous

          Ok, I'm hooked. Please tell me more.

          • 2 weeks ago
            Anonymous

            I wouldn't want to say too much in case it would spoil the game.
            It's a tactical RPG. Square Enix made a good remake like 2 years ago, but the PSP version is fine if you're into that. The game is basically "map points" you travel between, fight with up to 12 of your own forces against enemies including humans, beasts, dragons, undead, and demons. After those you usually have story bits.
            After you finish a single run, you can go back in time to a prior point where you could split the route or recruit a character and do so if you failed. There are Chaotic, Neutral and Honorful(don't recall the third name) playthroughs which follow the same story, but have some different missions, events and characters to collect.
            Some greater story beats
            >you go from small town boy to minor knight to kingly hopeful
            >there is an invading army supporting the local racial conflicts for their own ends
            >by the end, conflicts of men boil over to calling forth demons as a final trump card.
            The game was directed by the same guy that did Final Fantasy Tactics if that means anything.

  54. 2 weeks ago
    Anonymous

    Why are you guys replying to someone who never actually played the fricking game and makes it crazy obvious with his posts

  55. 2 weeks ago
    Anonymous

    it's been like what? 15 years? give it a break

    • 2 weeks ago
      Anonymous

      [...]
      >america is great! bombing, arresting, killing, and raiding millions of civilians in iraq without a concrete plan is so based
      Right-wingers wonder why no one likes them when they lack empathy for those born differently from them

      The minute we let our guard down the neocons will come creeping back and the next thing you know, President Jeb is ordering the full invasion of Syria and your number just came up in the draft lottery.

  56. 2 weeks ago
    Anonymous

    Based, why would gamers be mad about this? Was the protagonist not white or cute?

  57. 2 weeks ago
    Anonymous

    Literally the most blandest game i ever played

  58. 2 weeks ago
    Anonymous

    It wasn't
    a
    fricking
    choice.

    That's why it's so cringe. Players had no choice. And you berate them anyway.

    • 2 weeks ago
      Anonymous

      just turn the fricking game off

  59. 2 weeks ago
    Anonymous

    I picked up the game when it was free, and have the game on my account but I don't play the game because I don't play military goyslop with a shitty story 🙂
    I'm a moral citizen for not participating in this shoot game please pat me on my head

    • 2 weeks ago
      Anonymous

      You're a coward too afraid to look inside. *Headpats*. Stop doing that.

      • 2 weeks ago
        Anonymous

        bro I cackle while playing Euphoria, war le bad is fricking TAME

        • 2 weeks ago
          Anonymous

          >bro I cackle while playing Euphoria

        • 2 weeks ago
          Anonymous

          >I smile as the gaze of the person I twist the knife deeper into widens in surprise
          Whoa, there man. I am just tryin to feed my family. Let's all calm down.

          • 2 weeks ago
            Anonymous

            >bro I cackle while playing Euphoria

            I only responded to a moron that said HEH... THIS VIDEO GAME LE SCARY!!!

            • 2 weeks ago
              Anonymous

              No, the moron said that what's going to be brought out of deep inside of you is le scary when you play the game.

  60. 2 weeks ago
    Anonymous

    >food analogy
    this guy talks like a gay and I wish the rest of the game was like the willy pete scene

  61. 2 weeks ago
    Anonymous
  62. 2 weeks ago
    Anonymous

    accept it doesn't work because the player doesn't have a choice in the matter. spec ops is such an overrated peice of shit

    • 2 weeks ago
      Anonymous

      >the player doesn't have a choice in the matter
      Yes you did, you disingenuous homosexual. You could've stopped playing the game at any time.

      The point
      Your head

      • 2 weeks ago
        Anonymous

        >You could've stopped playing the game at any time.

  63. 2 weeks ago
    Anonymous

    The way people seethe about this game he's absolutely right

  64. 2 weeks ago
    Anonymous

    imagine using a moronic fps vidya game to make a statement. what a gay

  65. 2 weeks ago
    Anonymous

    Okay but is the actual game good or is it just a pile of jank shit whose only redeemable feature is "but it makes you THINK!"?

    • 2 weeks ago
      Anonymous

      It's No Russian the game.

    • 2 weeks ago
      Anonymous

      I thought it was okay, tagging enemies for your ai-partners to focus on or shooting out windows to bury enemies in sand was fun, but it's mostly a 5/10 third person shooter.
      It does have FAMAS my beloved though, so there's that

    • 2 weeks ago
      Anonymous

      atmosphere was cool and i liked having to swap weapons constantly
      wish there was other games like that

  66. 2 weeks ago
    Anonymous
  67. 2 weeks ago
    Anonymous

    Its just Apocalypse Now fanfiction which in turn is just a rip off of Heart of darkness.
    I'm legitimately convinced the only people impressed by vidya stories just don't read actual books.

    • 2 weeks ago
      Anonymous

      anon, it's Ganker - more specifically NÜ Ganker*

      >* Now with lots of zoomers and non of the saturated Gen Y fat!

      • 2 weeks ago
        Anonymous

        Hilarious

        • 2 weeks ago
          Anonymous

          It's not just hilarious, it's a self-evident truth sport.

    • 2 weeks ago
      Anonymous

      I would play the hell out of a Heart of Darkness or Apocalypse Now game.

      • 2 weeks ago
        Anonymous

        Good news, Far Cry 2 exists.

        • 2 weeks ago
          Anonymous

          I fell asleep while playing it and when I woke up my friend was dead and that drained my desire to play any further.
          What makes it so Heart of Darkness anyway? Sure you're going into a jungle searching for a warlord, but you're an amoral mercenary yourself, you're not an upstanding military man who obeys the Geneva Covention like Walker or Willard. How much lower can you get when you're already starting at the bottom?

          • 2 weeks ago
            Anonymous

            >how much worse can it get
            you spend a good chunk of the game sabotaging civilian infrastructure and breaking a ceasefire that leads to way more deaths, and near the end of the game in the second area you see piles of bones in civiliam areas indicating the militias were executing civilians.
            I think the devs wanted it to be darker but Ubisoft probably said no.

  68. 2 weeks ago
    Anonymous

    >10+ years
    >morons still don't get it

  69. 2 weeks ago
    Anonymous

    If comitting morally bad actions is not a player's choice but something you're forced to do then you made an interactive movie and failed as a game maker.
    >f-filtered
    you fricking studio is pretty much dead, lol

    • 2 weeks ago
      Anonymous

      >you fricking studio is pretty much dead, lol
      Yeah, what happened to Yager? After they made such an impactful game, you'd think they'd be doing something massive with a huge budget. Instead they just vanished.

  70. 2 weeks ago
    Anonymous

    >redditcore/10

  71. 2 weeks ago
    Anonymous

    I never understood the whole "children/civillians should be exempt from war"
    it makes no logical sense they are a part of the system the moment they are born
    making up silly moral values won't change that

    • 2 weeks ago
      Anonymous

      How would you feel if you were those kids?

      • 2 weeks ago
        Anonymous

        dead and crispy

    • 2 weeks ago
      Anonymous

      bait used to have effort

    • 2 weeks ago
      Anonymous

      To give the short version, for a long time people would enslave the children, and women, and kill all the men. The whole notion that you should be kind to conquered people rose with technological development as skilled labor outpaced the productivity of slave labor. Also enslaving the relatives of important people results in said people being very cross with you, and makes people resolved to continue the conflict indefinitely long after you achieved your military aims.

      So after presenting all of these purely materialist, divorced from ethics, practical reasons why you don't slaughter civilians when making war, we can also add in a evil person reason within the realm of ethics as we know people hold these values, and it is widely regarded as a atrocity to torture random civilians, and hang them from the overpass. When you do this forces who do have these "Silly" moral values feel they have a moral obligation to go out of their way when it might not even be in their practical military aims to wipe you out.

      >it's okay when Japan does it

      It's completely different tonally. The intent, theming, and presentation, and the meta context of what's going on. It also softens it with a annoyed response by the protagonist. Having a glitchy voice talking about being abducted by aliens with creepy music playing trying to spook you isn't the same as actually telling you to stop playing the game.

      The creator has made it clear that he is completely serious, and genuine when instructing you to stop playing, and is trying to invoke shame for continuing. Metal gear Solid is just trying to throw the player off with a forth wall break, and change the rules of the narrative, introducing concepts that will be expanded upon later.

      So many Black folk here who didn't play the game acting so butthurt about it.

      When they tried to make me feel bad for the terrorists blocking the highway that opened fire unprovoked with rotting corpses of people they just got done murdering. I'm not a fan of being murdered.

  72. 2 weeks ago
    Anonymous

    The art style and setting are worth the cringe. I would buy a 4K remake or even a VR remake. Skyscrapers buried in sand is so kino.

  73. 2 weeks ago
    Anonymous

    > Video games are art
    No it's not. I don't get why people who play video games are suckered to say "yes" to the supposed need or justification or any implied reason to appreciate video games as more than what it is which is just a program that either tests your motor skills (eye-hand coordination), memory, or social cognitive abilities among other things. They're more like electronic tests - you know, games.
    Honestly it's amazing how liberal, no progressive, not socialist, not even communist, have managed to sucker a lot of people into thinking in this stupid forced meme that opens the door to misinterpreting what a video game is so that other misinterpretations can be had to preach the good news of some social contract bullshit.
    >tl;dr: video games are not art, and whoever this frick is nothing but a hack that can only write about video games if video games are treated as "art" when video games are just electronic games.

    • 2 weeks ago
      Anonymous

      art1
      noun
      1.
      the expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be appreciated primarily for their beauty or emotional power.
      "the art of the Renaissance"
      Similar:
      fine art
      artwork
      creative activity
      2.
      the various branches of creative activity, such as painting, music, literature, and dance.
      "the visual arts"

      • 2 weeks ago
        Anonymous

        >dumbass
        >Noun
        >1. dumbass - a stupid persondumbass - a stupid person; these words are used to express a low opinion of someone's intelligence
        >dilettante
        >noun
        >1. a person who is or seems to be interested in a subject, but whose understanding of it is not very deep or serious:
        >homosexual
        >noun
        >1. a homosexual
        >2. a pretentious individual, vain, rhetorical, emotional, or prone to appealing to misdirection to prove something untrue or imagined.
        >3. you.
        Seriously if you think that making appeals of authority to a definition of what is art is what you're going to come up with as a fricking argument then my point still stands: you and every video game playing gay on this board and elsewhere fall for the fricking forced meme of journalists that have nothing otherwise serious to talk about or refuse to talk about serious thing because then they would find themselves starving and working very hard for stories that require actual work and video games do not require work to write about. And before you point to Youtube "video essayists" which is another way of say fifth-rate domestic bedroom video documentarians, then frick I guess Ganker is stupider than I thought with you first as a prime example anon.

    • 2 weeks ago
      Anonymous

      >dumbass
      >Noun
      >1. dumbass - a stupid persondumbass - a stupid person; these words are used to express a low opinion of someone's intelligence
      >dilettante
      >noun
      >1. a person who is or seems to be interested in a subject, but whose understanding of it is not very deep or serious:
      >homosexual
      >noun
      >1. a homosexual
      >2. a pretentious individual, vain, rhetorical, emotional, or prone to appealing to misdirection to prove something untrue or imagined.
      >3. you.
      Seriously if you think that making appeals of authority to a definition of what is art is what you're going to come up with as a fricking argument then my point still stands: you and every video game playing gay on this board and elsewhere fall for the fricking forced meme of journalists that have nothing otherwise serious to talk about or refuse to talk about serious thing because then they would find themselves starving and working very hard for stories that require actual work and video games do not require work to write about. And before you point to Youtube "video essayists" which is another way of say fifth-rate domestic bedroom video documentarians, then frick I guess Ganker is stupider than I thought with you first as a prime example anon.

      holy mother of brainlet seethe

      • 2 weeks ago
        Anonymous

        >brainlet
        >calls video games "art"
        I don't know but you're a dumb piece of shit.
        You deserve the fricking industry that is serving you the slop that you motherfrickers b***h often. But then again, what's the addage? Oh right, "/v/irgins don't play video games, they just shitpost about them."

  74. 2 weeks ago
    Anonymous

    Why did YOU use the white phosphorous, you fricking butthole?

  75. 2 weeks ago
    Anonymous

    You're a terrorist.
    No I'm not, don't you ever watch movies. Civilian casualties all the time.
    Guess you're right. Carry on.

  76. 2 weeks ago
    Anonymous

    >another episode of people who can't paint shitting on thomas kinkade while claiming being an 'ideas guy' is art

  77. 2 weeks ago
    Anonymous

    I uninstalled it after 15 minutes because it was a linear garbage cover shooter for console morons
    always knew I was a good person

  78. 2 weeks ago
    Anonymous

    Thomas Kinkade was far more talented and creative than the average modern artist could ever dream of being, "being transgressive" for its own sake is innately shallow and subhuman, israelites are evil, and left wingers are not people.
    Simple as.

    • 2 weeks ago
      Anonymous

      Based Thomas Kinkade and his cozy painting are still making hoity toity “artists” seethe. Dissing Kinkade is a good indicator of a diseased mind and someone of repugnant character.

      I would agree with this on principle but his art is kinda frickin ugly
      Like this shit here looks like you'd see it in a hidden object game you buy for $5 at Wal-Mart

      • 2 weeks ago
        Anonymous

        His art is very bland.
        But when mainstream contemporary art is menstrual blood scribbling or bananas taped to walls, he looks like a genius by comparison.

        • 2 weeks ago
          Anonymous

          Can you explain what you think "mainstream art" is?

  79. 2 weeks ago
    Anonymous

    why do so many people who have obviously not played it spend so much time and effort to criticize it?
    genuine fricking question, even people who seem to have played it get very basic plot points wrong or don't know them at all.

    • 2 weeks ago
      Anonymous

      >he actually plays games and not just complains about them
      Get out of Ganker, tourist.

    • 2 weeks ago
      Anonymous

      The game came out a decade ago, even people who really played it aren't going to remember everything.
      Says a lot about the game that we have threads talking about it 10 years later, while other notable similar games like

      >how much worse can it get
      you spend a good chunk of the game sabotaging civilian infrastructure and breaking a ceasefire that leads to way more deaths, and near the end of the game in the second area you see piles of bones in civiliam areas indicating the militias were executing civilians.
      I think the devs wanted it to be darker but Ubisoft probably said no.

      don't get talked about nearly as much.

  80. 2 weeks ago
    Anonymous

    >US soldiers go insane in dubai making Darfur,South Africa and Benghazi look like childs play
    >you the player are sent to stop this madness
    >these sickfricks are so unhinged they force you to make hard descisions
    >you were the bad guy all along 🙁
    >credits roll
    9/10 nice writing

    • 2 weeks ago
      Anonymous

      these post are exactly what im talking about here

      why do so many people who have obviously not played it spend so much time and effort to criticize it?
      genuine fricking question, even people who seem to have played it get very basic plot points wrong or don't know them at all.

      • 2 weeks ago
        Anonymous

        i played the game i enjoyed using the WP on them they were using the civs as sandbags and human shields, im sure as hell enjoyed putting a hole between the eyes of that arrogant radioman i chose leaving with the marines in the ending

  81. 2 weeks ago
    Anonymous

    >video game: press this button
    >"ok"
    >video game: that button you pressed just killed 15 people
    >"oh"
    >video game: don't you feel bad?
    >"no"
    >video game: but you killed them
    >"I had no agency in this decision, it was forced upon me"
    >video game: you're a baaaaaad boy
    To this day I can't believe how much praise this mediocre TPS got back in the day.

  82. 2 weeks ago
    Anonymous

    Why guilt the player for the actions of the protagonist whose decisions the player cannot actually affect beyond not playing the game (which is not a real choice and wouldn't affect the inevitable course of the story anyway)
    Guilt the protagonist if you want but this 4th wall shit is gay

  83. 2 weeks ago
    Anonymous

    self flatualting horseshit as always from the graduates of the ewish arts

  84. 2 weeks ago
    Anonymous

    I was honestly fine with Spec-Ops The Line until I read this. What a pretentious homosexual.

    • 2 weeks ago
      Anonymous

      That's pretty much everyone's reaction. Wrecked what's a genuinely moving and impactful game. Makes you want to make Death of the Arthor literally.

  85. 2 weeks ago
    Anonymous

    This random side mission had more moral ambiguity and was a better commentary on violent video games than the entirety of Spec Ops.

    • 2 weeks ago
      Anonymous

      Expound for those of us who haven't played it, please.

      • 2 weeks ago
        Anonymous

        You get tasked with killing a guy with no reason you could use to justify it. When you reach him he will plead for his life, if you spare him you get absolutely nothing and you fail the mission. Killing him has no adverse effects, in fact you get rewarded for completing the task. But then you absolutely don't need it to progress the game. Do you kill the virtual man?

        • 2 weeks ago
          Anonymous

          So you're killing the one guy in Ukraine who isn't actively trying to kill you?

        • 2 weeks ago
          Anonymous

          What are the rewards?

          • 2 weeks ago
            Anonymous

            An artifact you can use or sell for decent money. The guy offers no resistance so basically you're trading a bullet and some walking time for a mid-tier artifact.

            • 2 weeks ago
              Anonymous

              I'd kill him for less.

        • 2 weeks ago
          Anonymous

          Morality systems that reward you for "good karma" kind of nullify the impact of missions like this. But, mechanically, it's understandable why they're there. The virtual man does not actually have value as a human, and killing him is no different than killing any of the other mindless NPCs in the game. If you refuse to kill him, you're just roleplaying; it's like sitting down in a tavern in Skyrim, there's no point to it. Of course, Stalker has a big focus on immersing the player in its world, so the player is more inclined to do things just for the sake of doing it, rather than with an expectation of a reward

  86. 2 weeks ago
    Anonymous

    for some reason reading Ganker-tier wojak arguments in a printed book like this is just hilarious to me

  87. 2 weeks ago
    Anonymous

    Kane & Lynch 2 did the anti-game thing way better than Spec Ops.

    • 2 weeks ago
      Anonymous

      Too bad the ending was such a letdown, it killed the series.

      >it's okay when Japan does it

      When did that game ever tell you to stop playing

      • 2 weeks ago
        Anonymous

        >When did that game ever tell you to stop playing

        • 2 weeks ago
          Anonymous

          I don't remember this bit, but it's been literal decades since I played it. Remind me, please.

          Uh, wdym no refunds? Surely, if that's the way you want me to play the game, you would give me a refund... right?

          Sorry, no refunds.

          • 2 weeks ago
            Anonymous

            >Remind me, please.
            If you don't stop playing then Raiden continues through the S3 Plan and Solidus does a 9/11 on Manhattan

            • 2 weeks ago
              Anonymous

              He gets Wall Street slightly wet, it's hardly 9/11, the game ends with everyone going to work in the morning despite all the crap that happened right offshore and on top of Federal Hall.

              • 2 weeks ago
                Anonymous

                because 9/11 happened and kojima literally couldn't release the game with the final scenes of destructions as he intended, lmao.

              • 2 weeks ago
                Anonymous

                why would the Japanese care about 9/11

  88. 2 weeks ago
    Anonymous

    >protag does bad things
    >get mad at ME for it
    How is this MY fault exactly? Did you want me to NOT play your game? Ok, I'll get a refund.

    • 2 weeks ago
      Anonymous

      Sorry, no refunds

      • 2 weeks ago
        Anonymous

        Uh, wdym no refunds? Surely, if that's the way you want me to play the game, you would give me a refund... right?

  89. 2 weeks ago
    Anonymous

    >it's okay when Japan does it

  90. 2 weeks ago
    Anonymous

    You know, people talk about this game like its impressive. Then I remember theres the film that legally shows children fricking and eating shit while behaving like dogs which led to the director being castrated with a metal pipe because he insulted the elites. People try to be profound, but really it just comes off as sanctimonious echo chamber rhetoric.

    • 2 weeks ago
      Anonymous

      I hate to ask but what's the film? I wanna check the director's wikipedia.

    • 2 weeks ago
      Anonymous

      >the director being castrated with a metal pipe because he insulted the elites.
      I think he should have been castrated with a metal pipe for showing children fricking and eating shit personally

    • 2 weeks ago
      Anonymous

      I'm gonna hazard a guess that he was castrated for trying to pass off child porn as art and not whatever xitter-tier hot takes he had about israelites in the film

    • 2 weeks ago
      Anonymous

      >Then I remember theres the film that legally shows children fricking and eating shit while behaving like dogs which led to the director being castrated with a metal pipe because he insulted the elites.
      WTF name please?

    • 2 weeks ago
      Anonymous

      I'd guess this is 50 Days of Sodom but that director wasn't castrated and I don't think that one has any kids

      • 2 weeks ago
        Anonymous

        Not him but some of the actors in the movie were indeed minors(according to IMDB).

  91. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      This is the amazing genius who said that Wizardry Proving Grounds of the Mad Overlord is not an RPG

    • 2 weeks ago
      Anonymous

      Keep in mind none of his CRPGs have ever actually sold well.

    • 2 weeks ago
      Anonymous

      He's using grognards as an insult?

      • 2 weeks ago
        Anonymous

        He's a israelite, he is trying his best to pretend to be human but of course, he will never be.

  92. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      >"I just hate reducing love to shallow, masturbatory fantasy indulgence"
      >proceeds to gamify every other aspect of the human experience
      Sawyer clearly just has issues after being cucked in real life.

  93. 2 weeks ago
    Anonymous

    So strange to me how so many people took it personally, like he came into their house and called them a piece of shit to their face for playing a game. It was a commentary on the genre, not on you, you frickin narcissists

    • 2 weeks ago
      Anonymous

      So strange to me how you israelites got kicked out of 110 countries and counting for your crimes against humanity.

      • 2 weeks ago
        Anonymous

        false flag detected

        • 2 weeks ago
          Anonymous

          israelite spotted, nose noticed, child blood drinking incest baby israelite mutant with more tay sachs than a puddle of jizz found at the scene of a human sacrifice detected how's that treat you rabbi you piece of shit

      • 2 weeks ago
        Anonymous

        israelite spotted, nose noticed, child blood drinking incest baby israelite mutant with more tay sachs than a puddle of jizz found at the scene of a human sacrifice detected how's that treat you rabbi you piece of shit

        >Jews out of nowhere
        Are you OK? You're on the wrong board.

        He's a israelite, he is trying his best to pretend to be human but of course, he will never be.

        Might as well do an early life check while you're here.
        >Sawyer grew up in Fort Atkinson, Wisconsin, and is the son of Linda Sawyer and sculptor Gerald P. Sawyer.[2] He is of German ancestry.[3]
        Would you look at that. The Aryan menace strikes again.

    • 2 weeks ago
      Anonymous

      they did though, they address the player directly
      >feel like a hero yet?
      or whatever that quote was

  94. 2 weeks ago
    Anonymous

    Really people not have scanners or how cite a book using APA?

    • 2 weeks ago
      Anonymous

      OP is in Dubai ducking bullets and sandstorms, he doesn't have time to look up the book details.

  95. 2 weeks ago
    Anonymous

    >war is... le bad
    >anyway here's a game where you control a flying warship and an escape from tarkov ripoff

  96. 2 weeks ago
    Anonymous

    the shooting in this game is total shit so I will never play past the 5 minute mark. It could have the greatest story ever told, I don't care.

  97. 2 weeks ago
    Anonymous

    So many Black folk here who didn't play the game acting so butthurt about it.

  98. 2 weeks ago
    Anonymous

    I liked the game, just wish they had a bigger budget.

  99. 2 weeks ago
    Anonymous

    >"it was art, it was meant to play like a boring generic shooter and not be fun"
    >the good, fun, artistic war game that does everything better than Spec Ops:

  100. 2 weeks ago
    Anonymous

    >shitting on thomas kinkade art
    True mark of a pretentious pseud

  101. 2 weeks ago
    Anonymous

    >white phosphorous mortar segment
    >game forces you to fire on a bunch of heat signatures on your IR vision
    >they aren't moving, they aren't shooting, they're just huddled in a ditch
    >clearly noncombatants
    >game won't let you NOT fire at them
    >you literally cannot progress the game unless you deploy WP on a group of unarmed civilians in a ditch
    >once you light them up with the WP it treats the fact that they were just civvies as a big reveal and guilts you about having killed them
    DEPLORABLE "CHOICES"

  102. 2 weeks ago
    Anonymous

    >Thomas Kinkade suffered from drug and alcohol problems all his life and painted pleasant landscapes as a way to find the good in life in get closer to God
    He was unitinically more of a tortured artist than any of these self-satisfied indie homosexuals and his paintings were beautiful.

  103. 2 weeks ago
    Anonymous

    you know what, frick that garbage
    i play games to do cool shit that can't be done irl
    not for the narrative, not to become skilled, not to get attached.
    i only want to look at pretty environments and see things go boom.

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