Honestly none of this would be bad if it was done by making a good product. Like Doom would be a good example of customers becoming fantasics, the product an obsession, the employees actual messiahs and their brand a religion. But it was done by releasing games that were just so damn good. It happened organically.
But I know that's not what that particular conference was about.
Turn customers into fanatics/beta testers/PR team/unpaid market research participants. You people willingly trade your life essence to be first in line to consume new product.
Is that a joke? Absolutely. Good games are so rare at this point, massive AAA fuck ups are the primary entertainment this industry has to offer right now and watching it from a distance is free.
Serious question how is it that other developers have fucked up just as bad as Bioware has in recent years but for some reason Bioware hasn't been absorbed into nothingness like they did
>And I'm pretty sure I remember hearing TOR still makes lots of money.
Bioware is no longer in charge of TOR, it got switched off to Broadsword Games a few months back.
Their last fuckup, Anthem, was 4 years ago. At the time people weren't as fed up as they are now. Since then they didn't really show anything, while their competitors have outdone themselves in releasing the most mediocre products ever.
Because EA fucking up so bad that killing them would just be endless bad PR. >Buy Bioware >two years later Dragon Age 2 and TOR happens >year after that Mass Effect 3
They won two golden poo awards two years in a row over that, they almost won a third. Those fuck ups brought to light to all their investors they have a bad habit of buying and ruining/killing companies and forced them to have shareholder meetings explaining why they don't kill studios. To kill Bioware is the broadcast to the markets and communities that yes, everything you were told about EA was true. But in irony they can't afford to turn this around to be worth anything because they chopped up and gutted the core Bioware teams back in 2010 when they were in mid development of Mass Effect 2 and DA:O and they have no one will to look over them because a quarter of the team left for other companies Larian studios and Obsidian, so all they have is a few low key names and new idiots that don't know what they are doing. So we have entered a world where they are just selling ideas and concepts because they can't get any good amount talent to craft a decent game.
EA learn to maintain the charade. >we are totally not closing studios anymore!
that, and having a company of diversity quotas is a good way to meet western diversity laws while avoiding them bloating other studios actually working on something
But who the fuck still buys their games? I haven't seen anyone get hyped for a Bioware game in maybe a decade. I haven't seen anyone positively discuss their new games for longer than a decade.
Nostalgia fags who don't pay much attention to these kind of things and homosexuals giving Andromeda a "mostly positive" score on Steam. The IP is still strong, for better or worse.
RockSteady Studios is going to dissolved. The founders left the company before the gameplay reveal of Kill the Justice League. So many years since their last game, this is a studio killer of a game they sunk into.
I don't care they are selling a poster, I care they are selling such a shitty poster.
What's happening is they are sales pitching this ideas to try and drum up demand, they are hopping reaching out to the circus will lend them enough voices to get these projects moving forward.
>they are hopping reaching out to the circus will lend them enough voices to get these projects moving forward.
Correct
Which is why you cannot relent, you must be loud and tell everyone that BioWare can go and kick rocks. If people are too quite we could be subjected to more garbage. This pitch phase is crucial, if you can fuck it up for the salesman then you can kill the product before it crawls out of the crib.
No, I get what you are thinking but people talking about them on either side give them power. Remember why Sega killed Hyenas. It wasn't people talking shit about it, it was because -no one- was talking about it, that the masses look at it went "wow, shitty" and kept going, they had no energy to care about them and that made Sega pull the plug. Same idea here, if the masses have no strong reaction to them this all goes away.
Fair enough, I've heard this concept before. If people don't love or hate your art, then all that remains is indifference and apathy, which is the death of a art. Starfield has a similar issue.
Nah, look at Hyenas, Wolf Among us 2, Fable Legends, and many others. They didn't die because everyone was seething at how bad they were, they died because no one even wanted to talk about them. That what little engagement they got was a whimpering "ok" and people just ignored them.
Your idea gets us bad shit, hell games like Hatred, Diablo 3, bro girls Wolfenstein, and many others got heard around the internet thanks to people talking about how awful it looked.
Just ignore them, at best they die on their own and at worse they die in your heart and that should be all the peace you need.
Imo its something even more cynical. Its literally just a quick cash grab. If the project launches or not is not even a consideration, they just want to sell a bunch of overpriced merch, and nobody would be able to complain as long as they send out the merch.
Crazy to think that Bioware is still alive
Bethesda got so much hate these past several years but Bioware is so much worse honestly. And yet it seems no one cares
>And yet it seems no one cares
That's when you fucking worry as a company. When people bitch and moan at you (justly or no) it means they think you still have potential and know you can do better. That at the core of it, is a love for what you could be doing. When they just don't care, when they look at you like you are just a door to be pushed aside? You are a dead company, the consumers can't even be bothered to think about you, they have given up and just want good products and have written you off as worthless. That state is what leads to brand death and we are witnessing that death with Bioware to which they can cry and shout to the skies they are making new games and the best they get is an apathetic "so?"
whats even more sad about bioware is that you can trace back exactly when they went to shit when they dropped unreal for frostbyte as soon as the industry was switching ALL UNREAL lmao.
I just remember really hating all immigration propaganda in Inqusition, within the first hour of play. I remember because it was also the first time I destroyed something of value. Threw my computer off the apartment balcony.
The change was forced by EA. The engine was not even ready for RPG games when Anthem release date was announced and Dice refused to help Bioware with the engine.
It shows had bad a spot they were with things, it's clear they had two goals in mind:
To try and improve the now tarnished Bioware image
To be able to quietly kill the OG Bioware without masses/shareholders catching wind of it
But, as always, they were idiots it execution, and everyone caught them in the act so there went that idea.
I think it's funny that Canadians think we forgot. And then they went and made Andromeda... then some of those dorks went on to make Cyberpunk 2077. I didn't forget, I'll never trust a leaf with anything.
>Andromeda bombed >Anthem bombed >DA4 looking like a bomb
You'd think EA would wait for DA4's reception and sales before greenlighting another Bioware project
it's not green lite. Technically neither is DA4. It's all out of pocket from Bioware, which might be why they sell this shit is a means of generation money into alpha build concepts to pitch.
What do you mean "out of pocket from Bioware"? EA owns Bioware and the rights to both DA and ME. DA4 was already confirmed to exist as well, and this is the same way they teased Andromeda.
It's much like High High Moon studios had to pitch to Activision why they should make Deadpool, or how Rare had to pitch games to MS, they exist and do what they are told but to convince their owners a project is worth their time they have to make a sales pitch, this shit is all being done out of pocket .
I assume their plan is to use the sales of those posters plus social media numbers generated by delusional "NEW GAME IS COMING GET HYPE" discussions as a way to convince EA to actually give them some budget for the project.
>suggested release date 2029
No one is fool enough to believe Bioware would still be around by then.
DA4 is their last call and its already looking grim
OH MY JEEBUS I'M BUYING 2
Honestly none of this would be bad if it was done by making a good product. Like Doom would be a good example of customers becoming fantasics, the product an obsession, the employees actual messiahs and their brand a religion. But it was done by releasing games that were just so damn good. It happened organically.
But I know that's not what that particular conference was about.
Turn customers into fanatics/beta testers/PR team/unpaid market research participants. You people willingly trade your life essence to be first in line to consume new product.
AYO SIS, WHERE, AAAAAAAAAA
>price of a full game
>$45
in 2007 maybe
When is this coming out lol? 2030? Fucking dread wolf have been in development for a decade and has no release date.
It has been cancelled and restarted more times than any other AAA game in history. Do you really want to see the outcome of that?
Is that a joke? Absolutely. Good games are so rare at this point, massive AAA fuck ups are the primary entertainment this industry has to offer right now and watching it from a distance is free.
QUIT
KVETCHING
AND
CONSUME
Serious question how is it that other developers have fucked up just as bad as Bioware has in recent years but for some reason Bioware hasn't been absorbed into nothingness like they did
Biodrones are up there with Blizzdrones for their blind loyalty
be more specific before being a jit
Bioware has had massive downsizing. And I'm pretty sure I remember hearing TOR still makes lots of money.
>And I'm pretty sure I remember hearing TOR still makes lots of money.
Bioware is no longer in charge of TOR, it got switched off to Broadsword Games a few months back.
They're owned by EA, not like they could be any less independent and the name still manages to trick retards
Their last fuckup, Anthem, was 4 years ago. At the time people weren't as fed up as they are now. Since then they didn't really show anything, while their competitors have outdone themselves in releasing the most mediocre products ever.
Because EA fucking up so bad that killing them would just be endless bad PR.
>Buy Bioware
>two years later Dragon Age 2 and TOR happens
>year after that Mass Effect 3
They won two golden poo awards two years in a row over that, they almost won a third. Those fuck ups brought to light to all their investors they have a bad habit of buying and ruining/killing companies and forced them to have shareholder meetings explaining why they don't kill studios. To kill Bioware is the broadcast to the markets and communities that yes, everything you were told about EA was true. But in irony they can't afford to turn this around to be worth anything because they chopped up and gutted the core Bioware teams back in 2010 when they were in mid development of Mass Effect 2 and DA:O and they have no one will to look over them because a quarter of the team left for other companies Larian studios and Obsidian, so all they have is a few low key names and new idiots that don't know what they are doing. So we have entered a world where they are just selling ideas and concepts because they can't get any good amount talent to craft a decent game.
Thanks for reminding about the last 10 years. Worst decade ever.
>Bioware hasn't been absorbed into nothingness
What do you mean? They're not independent anymore. They got bought by EA.
EA learn to maintain the charade.
>we are totally not closing studios anymore!
that, and having a company of diversity quotas is a good way to meet western diversity laws while avoiding them bloating other studios actually working on something
Yeah, Bioware has just become the special needs classroom where you sent all danger hair troons so they dont disturb the devs making FIFA
they're living off their legacy, even though no one from their golden era is still at the company
But who the fuck still buys their games? I haven't seen anyone get hyped for a Bioware game in maybe a decade. I haven't seen anyone positively discuss their new games for longer than a decade.
Nostalgia fags who don't pay much attention to these kind of things and homosexuals giving Andromeda a "mostly positive" score on Steam. The IP is still strong, for better or worse.
They're probably milking the Canadian government somehow
RockSteady Studios is going to dissolved. The founders left the company before the gameplay reveal of Kill the Justice League. So many years since their last game, this is a studio killer of a game they sunk into.
Haha
Why not? Most gamers are fucking homosexuals, they would totally buy this. Perfect money making opportunity.
i gotta buy it so i can post it on [social media outlet not found] and get lots of positive reinforcement. thats how ill know im doing alright.
>tranny colours
im already checked out
It's weird they're doing it when Dread Wolf so prominently features the exact same colors. Don't they have any other ideas?
I don't care they are selling a poster, I care they are selling such a shitty poster.
What's happening is they are sales pitching this ideas to try and drum up demand, they are hopping reaching out to the circus will lend them enough voices to get these projects moving forward.
>they are hopping reaching out to the circus will lend them enough voices to get these projects moving forward.
Correct
Which is why you cannot relent, you must be loud and tell everyone that BioWare can go and kick rocks. If people are too quite we could be subjected to more garbage. This pitch phase is crucial, if you can fuck it up for the salesman then you can kill the product before it crawls out of the crib.
No, I get what you are thinking but people talking about them on either side give them power. Remember why Sega killed Hyenas. It wasn't people talking shit about it, it was because -no one- was talking about it, that the masses look at it went "wow, shitty" and kept going, they had no energy to care about them and that made Sega pull the plug. Same idea here, if the masses have no strong reaction to them this all goes away.
Fair enough, I've heard this concept before. If people don't love or hate your art, then all that remains is indifference and apathy, which is the death of a art. Starfield has a similar issue.
Nah, look at Hyenas, Wolf Among us 2, Fable Legends, and many others. They didn't die because everyone was seething at how bad they were, they died because no one even wanted to talk about them. That what little engagement they got was a whimpering "ok" and people just ignored them.
Your idea gets us bad shit, hell games like Hatred, Diablo 3, bro girls Wolfenstein, and many others got heard around the internet thanks to people talking about how awful it looked.
Just ignore them, at best they die on their own and at worse they die in your heart and that should be all the peace you need.
>at worse they die in your heart
I'm not sure I've got enough expendable parts of my heart left lad
Eventually you will realize you like specific games rather than intellectual proprieties. Nothing lasts forever, for better or worse.
Imo its something even more cynical. Its literally just a quick cash grab. If the project launches or not is not even a consideration, they just want to sell a bunch of overpriced merch, and nobody would be able to complain as long as they send out the merch.
Cant EA just ditch Bioware and outsource the game to another studio? Its the only hope the series has left
Crazy to think that Bioware is still alive
Bethesda got so much hate these past several years but Bioware is so much worse honestly. And yet it seems no one cares
>And yet it seems no one cares
That's when you fucking worry as a company. When people bitch and moan at you (justly or no) it means they think you still have potential and know you can do better. That at the core of it, is a love for what you could be doing. When they just don't care, when they look at you like you are just a door to be pushed aside? You are a dead company, the consumers can't even be bothered to think about you, they have given up and just want good products and have written you off as worthless. That state is what leads to brand death and we are witnessing that death with Bioware to which they can cry and shout to the skies they are making new games and the best they get is an apathetic "so?"
>not buying a collectable for barely $45
You can easily sell it later for $450 once the ME franchise takes off again.
>once the ME franchise takes off again
So never?
thatsthejoke.bmp
No, it's not. Pathetic is that somebody will pay that price.
whats even more sad about bioware is that you can trace back exactly when they went to shit when they dropped unreal for frostbyte as soon as the industry was switching ALL UNREAL lmao.
I just remember really hating all immigration propaganda in Inqusition, within the first hour of play. I remember because it was also the first time I destroyed something of value. Threw my computer off the apartment balcony.
The change was forced by EA. The engine was not even ready for RPG games when Anthem release date was announced and Dice refused to help Bioware with the engine.
Bioware sure is funny
they really think they still are the industry titan from back in 2010
>just $45
>a poster for $45
>just
They know their last game was andromeda right?
Mass Effect is a joke https://www.youtube.com/watch?v=7KWkao73HuU
And now they're double downing on Andromeda being heavily connected to the new Mass Effect
Western games are the quintessential example of goyslop.
Remember when EA renamed a bunch of studios to 'Bioware [something]' then quietly reverted those changes after the Canadians royally shat the bed?
It shows had bad a spot they were with things, it's clear they had two goals in mind:
To try and improve the now tarnished Bioware image
To be able to quietly kill the OG Bioware without masses/shareholders catching wind of it
But, as always, they were idiots it execution, and everyone caught them in the act so there went that idea.
Also, before DA2 and ME3 the Bioware brand was on the up-and-up.
I think it's funny that Canadians think we forgot. And then they went and made Andromeda... then some of those dorks went on to make Cyberpunk 2077. I didn't forget, I'll never trust a leaf with anything.
My, are trannies confirmed incapable of operating printers now?
>Andromeda bombed
>Anthem bombed
>DA4 looking like a bomb
You'd think EA would wait for DA4's reception and sales before greenlighting another Bioware project
it's not green lite. Technically neither is DA4. It's all out of pocket from Bioware, which might be why they sell this shit is a means of generation money into alpha build concepts to pitch.
What do you mean "out of pocket from Bioware"? EA owns Bioware and the rights to both DA and ME. DA4 was already confirmed to exist as well, and this is the same way they teased Andromeda.
It's much like High High Moon studios had to pitch to Activision why they should make Deadpool, or how Rare had to pitch games to MS, they exist and do what they are told but to convince their owners a project is worth their time they have to make a sales pitch, this shit is all being done out of pocket .
I assume their plan is to use the sales of those posters plus social media numbers generated by delusional "NEW GAME IS COMING GET HYPE" discussions as a way to convince EA to actually give them some budget for the project.
jfc it's goddamn amateur hour every hour up there.
Truly desperate.
>suggested release date 2029
No one is fool enough to believe Bioware would still be around by then.
DA4 is their last call and its already looking grim
>Pushing the femshep narrative
I played both but even their own stats from every single mass effect game show the majority of player pick Sheploo