BOTW's Master Sword moment is better because if you have exactly the amount of hearts needed to pull it out from the ground then it leaves you barely alive. It's kino
are we arguing master sword scenes or games? because I would place ocarina over BOTW but the master sword pulling segment in BOTW is pretty cool like how described
OoT has far better storytelling and characters than anything BotW attempts to deliver. Despite inferior hardware and a minute sense of scale compared to BotW, I feel more invested in OoT's Hyrule and its people than BotW's. Outside of the Zora's kingdom and Kakariko Village, Breath of the Wild didn't really have a lot of memorability to its world outside of some key moments like in the OP - which, admittedly, are super cool and do wonders in making the player feel like they accomplished something. Exploring the castle town's remains and Hyrule Castle are also insanely kino. Overall, I think OoT managed to deliver a more satisfying gameplay and narrative experience while BotW only really excelled when it came to the former.
BOTW's Master Sword moment is better because if you have exactly the amount of hearts needed to pull it out from the ground then it leaves you barely alive. It's kino
are we arguing master sword scenes or games? because I would place ocarina over BOTW but the master sword pulling segment in BOTW is pretty cool like how described
Botw, there is no debate
OoT, there is no debate
Majora's Mask, there is a debate but not much of one.
based
Both kino
Majora's Mask is better than both. OoT is better than BotW.
Ocarina
Both shit. Just like every Zelda game.
Twilight princess
OoT has far better storytelling and characters than anything BotW attempts to deliver. Despite inferior hardware and a minute sense of scale compared to BotW, I feel more invested in OoT's Hyrule and its people than BotW's. Outside of the Zora's kingdom and Kakariko Village, Breath of the Wild didn't really have a lot of memorability to its world outside of some key moments like in the OP - which, admittedly, are super cool and do wonders in making the player feel like they accomplished something. Exploring the castle town's remains and Hyrule Castle are also insanely kino. Overall, I think OoT managed to deliver a more satisfying gameplay and narrative experience while BotW only really excelled when it came to the former.
soulful art
OoT
If you want a more BotW-esque experience, pick up this weapon
ocarina.
Botw is awful and probably worse than any ass creed game, so oot by default
Ocarina
soul
soulless
Dragon's Dogma
Ocarina of Time
BoTW, because all OoT has going for it is “muh dungeons”
Which are honestly the worst part of 3D Zeldas
>all OoT has going for it is “muh dungeons”
and all the hallmarks of a Zelda game
OoT. anyone that disagrees is underage or a normalgay.
I like both of these video games :3
80% of Zelda games are good