sorry japs.
we've culturally appropriated sony and now were coming for your game IP's to, hand em over or we'll take the enola gay out of retirement again.
>Survive is not available on Steam Japan
Ok, that's surprising. I really assumed it was since why the frick would it not? It's digital, there's no logistics or production related reasons to skip it, like it's the case with manufacturing Xbox discs that no one there would purchase.
It's everywhere but Japan, Tim. Stop talking out of your ass.
2 years ago
Anonymous
Because Japan doesn't obsessed with Steam, they do not have people who are NO STEAM NO BUY out there. What is so hard to understand here exactly? So yes, there is no reason for Japanese developer to put games on Japanese Steam. >Tim
Rent free.
>Did everyone refund it after 1 hour?
Wouldn't surprise me if a bunch of people bought it expecting Pokemon and refunded it when they realised it was a VN
>jajajajaj
get back to your favela, pedro
also, reminder that With the Will is run by the sentient flab of lard in picrel who participates in wokeshit witch hunts and constantly seethes about everything that isn't the 97th re-release of Digimon Adventure
Japan is a disaster for physical releases idk what to tell you. They basically all flock to the same shit and everything else completely dies from no sales. I appreciate the desire for physical media there but when it starts to decide the fate of franchises and anime/manga I want to strangle them.
But would those commercials and ads actually generate enough sales for a niche franchise game in a niche genre to even pay for themselves, let alone actually generate a worthwhile profit?
>Cuter monsters?
It's got Agumon, Guilmon, Lopmon and Labramon as far as cute monsters go. It's even got Renamon to bait coomers.
It's probably not about the monsters.
>Cuter monsters?
It's got Agumon, Guilmon, Lopmon and Labramon as far as cute monsters go. It's even got Renamon to bait coomers.
It's probably not about the monsters.
They don't need anything. Survive just had its potential ruined by a rough development. A sequel to Survive can easily be an amazing game. The combat just needs more depth and the routes need more attention to detail and flags to trigger unique scenarios. So basically just plagiarize Devil Survivor more.
The designs in Digimon just aren't great, except for a few. The vast majority of Digimon are pretty crap and most normal people aren't going to coom to coomermon, even if they're literally humans, because that's not how people roll. It needs good monster designs, which it doesn't have.
They need to stop focusing on the story. Cyber bawd is a horrible, atrocious slog. Even Digimon World Last Order was partially bad because of it.
I want to train digimons to battle other digimons. I don't give a shit about your shitty characters or your shitty storylines.
It's a Bamco published game, they bank on international sales and digital especially with Steam PC releases to make the majority of the sales for these multiplatform games. Doomposting about other Japanese might still be justified to some degree but Bamco has proven at least 4-5 times with at least 1-2 arguable that is AAA quality that they can sell great with horrible Japanese physical sales.
I think they made enough copies to cover pre-orders and not many more. In particular, the Switch version is out of stock more often, which suggests it very much since carts are more expensive to manufacture than disks. I don't know if this is your first experience with it, but anime games are the one thing you want to go ahead and pre-order because that's how a lot of them are, "pre-order or you don't get a copy".
The switch physical version of this game is so rare people are reselling it for almost $100. I don't think physical sales are going to be a good way to tell how well this game is selling
>make a digimon game >HEY LETS MAKE IT A BORING ASS VN THAT WILL DRAW IN A CROWD. > text text text, 2 hours in and still not even in a fight >sells like shit in japan >sells like shit in outside japan
I don't know why this surprises anyone. Digimon is literally only good for two things: porn and EVOLVING BADASS MONSTERS TO KICK THE SHIT OUT OF OTHER BADASS MONSTERS. Who the frick wants to play a Digimon VN?
I still find it funny how a lot of people in the amazon and steam reviews complain about it being a VN when it was always advertized as such.
Like do you people even read the box before buying shit?
It was advertized as a story heavy TRPG, not an actual VN with barebones gameplay that makes up 10% of the "play"time.
And you can't even refute this, because clearly everyone fricking else also thought this.
"Visual novel storytelling elements" means something like Persona, not a VN with 5 minutes of gameplay
Even the fricking trailer you posted spends 2/3s of its runtime looking at combat
It's fricking DIGIMON. Who the frick wanted a Digimon VN?
>"Visual novel storytelling elements" means something like Persona
No, visual novel storytelling means visual novel storytelling.
You assuming incorrect shit is not their problem.
You're actually braindead. Yes, it means visual novel *storytelling*. That does not mean the game, itself, is a visual novel
Again, look at the trailer you posted. Does that look like a VN or an SRPG to you?
2 years ago
Anonymous
The fact that it has combat, as little as it is, means it's not a visual novel. It just has visual novel storytelling.
>"Visual novel storytelling elements" means something like Persona
And who gets to define the phrase to mean what you are saying? It's a marketing term that is technically correct. Just because the balance of gameplay to visual novel doesn't meet your expectation for the term doesn't mean it's false advertising.
>And who gets to define the phrase to mean what you are saying?
The audience, who are clearly dissatisfied with the fact that the game was peddled to them as an RPG with VN elements is in fact, a VN with RPG elements.
2 years ago
Anonymous
>The audience
Oh you the same kind of moron that insists Smash is a super competitive fighting game even when the Director says he made it for the sole purpose of being a fun casual party game.
Noted.
2 years ago
Anonymous
>The audience, who are clearly dissatisfied
Aka you and others like you who aren't even prominent enough to have the opinion be anything but positive. Got it.
2 years ago
Anonymous
Because the dissatisfied audience didn't buy the game, anon.
Think they should set it in the past or the future, not modern times. If it's janky early internet kino with big square computers and everything fricking up or if it's people are hooked into Cyberhell. Cannot stand when someone whips out their smartphone, don't ask me why
Honestly I don't get what the Japanese are doing with Pokémon and Digimon >early games were simple monster raising/capturing games with simple stories that didn't hinder game play >new games are almost exclusivement store focused, story is bad and monster mechanics take a backseat
You might be suprised by this, but the "I don't story, only game" crowd has always been the minority, at least in japan.
Japs just cater to their market. Survive flopping has more to do with it being digimon than it being a VN.
Mario Pokemon Monster Hunter Animal crossing
These are games where you do gameplay, no story at all
And also the most successful franchises right now in Japan
Digimon focusing on the story is a terrible idea taken by out of touch executives
sorry japs.
we've culturally appropriated sony and now were coming for your game IP's to, hand em over or we'll take the enola gay out of retirement again.
>Physical
>Japan only
I sleep
>both system releases
Did it not release on all the same platforms it did in the west?
No, Japan didn't get an Xbox physical release
Or PC, which is weird for a VN. Switch and PS4 only.
>Survive is not available on Steam Japan
Ok, that's surprising. I really assumed it was since why the frick would it not? It's digital, there's no logistics or production related reasons to skip it, like it's the case with manufacturing Xbox discs that no one there would purchase.
>why the frick would it not?
Gabe 30%
It's everywhere but Japan, Tim. Stop talking out of your ass.
Because Japan doesn't obsessed with Steam, they do not have people who are NO STEAM NO BUY out there. What is so hard to understand here exactly? So yes, there is no reason for Japanese developer to put games on Japanese Steam.
>Tim
Rent free.
A VN like this is certainly not what you need to do to win the western market, though
You guys were saying it sold like 20 million steam or some shit. Did everyone refund it after 1 hour?
>Did everyone refund it after 1 hour?
Wouldn't surprise me if a bunch of people bought it expecting Pokemon and refunded it when they realised it was a VN
Wait, it's a VN? What the frick is the "Survive" part of it and why is it in a Survival Game Steam sale?
You have to survive the 2 hours of menu slogging in between every actual battle in the game without succumbing to the suicidal urges.
Do they really expect Western sales to be better than Japan for a VN? That's some heavy cope.
>jajajajaj
get back to your favela, pedro
also, reminder that With the Will is run by the sentient flab of lard in picrel who participates in wokeshit witch hunts and constantly seethes about everything that isn't the 97th re-release of Digimon Adventure
>me at the back
u cute
holy frick
Japan is a disaster for physical releases idk what to tell you. They basically all flock to the same shit and everything else completely dies from no sales. I appreciate the desire for physical media there but when it starts to decide the fate of franchises and anime/manga I want to strangle them.
Digimon... SURVIVE these low sales!!!
the 00s anime style is just fricking kino, its simple but you can see the expression through movement
That's the first movie, though. High budget and such. The actual Adventure anime was funded with pocket change and is full of QUALITY.
this movie was so kino, shame the fricking amerimutts ruined the localization and now no one wants anything to do with the franchise.
tbh releasing this game alongside XC2 was suicide from the beginning
36k? i wish the games i liked even sold that much.
Hmm...they need...cuter girls? Cuter monsters?
What do they need???
they need Yasuda back to design the character
We can just palette swap a couple girls from Devil Survivor and save a lot of money.
Good commercials and advertising in general.
But would those commercials and ads actually generate enough sales for a niche franchise game in a niche genre to even pay for themselves, let alone actually generate a worthwhile profit?
>Cuter monsters?
It's got Agumon, Guilmon, Lopmon and Labramon as far as cute monsters go. It's even got Renamon to bait coomers.
It's probably not about the monsters.
Digimon needs to appeal pedos like Pokemon.
I just want a new version of digimon dawn/dusk really.
They don't need anything. Survive just had its potential ruined by a rough development. A sequel to Survive can easily be an amazing game. The combat just needs more depth and the routes need more attention to detail and flags to trigger unique scenarios. So basically just plagiarize Devil Survivor more.
The designs in Digimon just aren't great, except for a few. The vast majority of Digimon are pretty crap and most normal people aren't going to coom to coomermon, even if they're literally humans, because that's not how people roll. It needs good monster designs, which it doesn't have.
>What do they need???
Actual gameplay.
>What do they need???
Good gameplay.
idk, what about a proper gameplay in a video game?
They need to stop focusing on the story. Cyber bawd is a horrible, atrocious slog. Even Digimon World Last Order was partially bad because of it.
I want to train digimons to battle other digimons. I don't give a shit about your shitty characters or your shitty storylines.
The game was in development hell for that long then just pushed out the door i doubt it will make much back.
what do yo do in this game anyway
Slowly solve a mystery after getting isekai'd while fighting random digimon on the way with your bro every now and then.
It's a Bamco published game, they bank on international sales and digital especially with Steam PC releases to make the majority of the sales for these multiplatform games. Doomposting about other Japanese might still be justified to some degree but Bamco has proven at least 4-5 times with at least 1-2 arguable that is AAA quality that they can sell great with horrible Japanese physical sales.
Chinks only care about the switch and mobile gacha, when will they learn
>VN shit
>No romance involved
>Can't figure out why the game is flopped in Japan
Not surprised. Japan is a gacha obsessed shithole.
>Still sold out in burger Amazon and taco amazon
did they make very few physical copies or are you trying to bullshit me?
I think they made enough copies to cover pre-orders and not many more. In particular, the Switch version is out of stock more often, which suggests it very much since carts are more expensive to manufacture than disks. I don't know if this is your first experience with it, but anime games are the one thing you want to go ahead and pre-order because that's how a lot of them are, "pre-order or you don't get a copy".
Why north america in particular?
Pokechads won
Why is Lopmon such a terrible son?
>it took them 4 years to develop this turd
That's a long ass time to make a PowerPoint.
not a nintendo game
The switch physical version of this game is so rare people are reselling it for almost $100. I don't think physical sales are going to be a good way to tell how well this game is selling
Looks like Bandai barely shipped any units
Maybe make an actual game next time instead of a vn
Oh no no no no
Hahaha hahahahahaaHjajajajaja
the games actually really good if you like vns, hopefully word of mouth helps it.
VNs aren't games.
>make a digimon game
>HEY LETS MAKE IT A BORING ASS VN THAT WILL DRAW IN A CROWD.
> text text text, 2 hours in and still not even in a fight
>sells like shit in japan
>sells like shit in outside japan
dont make VNs anymore please.
i hate pokemon gays so much is unreal
Just because it didn't sell well in Japan doesn't mean it was made for NA.
It doesn't even have a fricking dub.
I don't know why this surprises anyone. Digimon is literally only good for two things: porn and EVOLVING BADASS MONSTERS TO KICK THE SHIT OUT OF OTHER BADASS MONSTERS. Who the frick wants to play a Digimon VN?
I still find it funny how a lot of people in the amazon and steam reviews complain about it being a VN when it was always advertized as such.
Like do you people even read the box before buying shit?
It was advertized as a story heavy TRPG, not an actual VN with barebones gameplay that makes up 10% of the "play"time.
And you can't even refute this, because clearly everyone fricking else also thought this.
>you cant refute this
anon...
https://twitter.com/digimon_games/status/1542855735951998976?cxt=HHwWgIC-kcLHqekqAAAA
>visual novel story telling
"Visual novel storytelling elements" means something like Persona, not a VN with 5 minutes of gameplay
Even the fricking trailer you posted spends 2/3s of its runtime looking at combat
It's fricking DIGIMON. Who the frick wanted a Digimon VN?
>"Visual novel storytelling elements" means something like Persona
No, visual novel storytelling means visual novel storytelling.
You assuming incorrect shit is not their problem.
You're actually braindead. Yes, it means visual novel *storytelling*. That does not mean the game, itself, is a visual novel
Again, look at the trailer you posted. Does that look like a VN or an SRPG to you?
The fact that it has combat, as little as it is, means it's not a visual novel. It just has visual novel storytelling.
>"Visual novel storytelling elements" means something like Persona
And who gets to define the phrase to mean what you are saying? It's a marketing term that is technically correct. Just because the balance of gameplay to visual novel doesn't meet your expectation for the term doesn't mean it's false advertising.
>And who gets to define the phrase to mean what you are saying?
The audience, who are clearly dissatisfied with the fact that the game was peddled to them as an RPG with VN elements is in fact, a VN with RPG elements.
>The audience
Oh you the same kind of moron that insists Smash is a super competitive fighting game even when the Director says he made it for the sole purpose of being a fun casual party game.
Noted.
>The audience, who are clearly dissatisfied
Aka you and others like you who aren't even prominent enough to have the opinion be anything but positive. Got it.
Because the dissatisfied audience didn't buy the game, anon.
We'll see when Bamco releases Q3 financials.
Why did Japanese stop buying video games
>game series about raising and/or collecting cool monsters
>make it a boring as frick VN
What the FRICK were they thinking?!?!?!
Think they should set it in the past or the future, not modern times. If it's janky early internet kino with big square computers and everything fricking up or if it's people are hooked into Cyberhell. Cannot stand when someone whips out their smartphone, don't ask me why
Honestly I don't get what the Japanese are doing with Pokémon and Digimon
>early games were simple monster raising/capturing games with simple stories that didn't hinder game play
>new games are almost exclusivement store focused, story is bad and monster mechanics take a backseat
You might be suprised by this, but the "I don't story, only game" crowd has always been the minority, at least in japan.
Japs just cater to their market. Survive flopping has more to do with it being digimon than it being a VN.
No, it does not. The most successful games in japan are gameplay centric
what the frick are you talking about?
>the best selling franchise in japan other than Mario is Dragon Quest
>gameplay centric
Mario Pokemon Monster Hunter Animal crossing
These are games where you do gameplay, no story at all
And also the most successful franchises right now in Japan
Digimon focusing on the story is a terrible idea taken by out of touch executives
Japanese are way too greedy to invest in a proper videogame they always want to make profit with the bare minimum
>translation
>shitty games have a focus on North American
Japanese just can't handle the kino of the Digimon series. Would rather support a decade long rehash with very little innovation with Pokemon.