oh this is a really nice touch :)

oh this is a really nice touch 🙂

  1. 3 weeks ago
    Anonymous

    dood you can even see yoshi
    i wonder if you could see him on the main map and i just didn't notice

    • 3 weeks ago
      Anonymous

      oh and the file pic changes to kamek

  2. 3 weeks ago
    Anonymous

    They should have made that map interactive like in SMW1, I don’t get the point to select stages by menu when you have an incredible world map like that.

    Also that change is cool but it would have been greater if you could choose the one you prefer (same problem with SMW1 when you finish the special stages)

    • 3 weeks ago
      Anonymous

      Mario 3 had better overworld maps with the battles, music boxes, pipe traveling and strategic rock busting. Smw overworld reeks of low effort, the switches are lame. Dkc3 had the best overworld on snes.

      • 2 weeks ago
        Anonymous

        Don't act like SMW overworld wasn't great

    • 3 weeks ago
      Anonymous

      Yoshi's Island had a more fleshed out "world map" in the beta / prototype versions.

      • 3 weeks ago
        Anonymous

        That shit looks comfy

      • 2 weeks ago
        Anonymous

        That shit looks comfy

        If that was how it looked in the gba remake, you’d call it soulless.

      • 2 weeks ago
        Anonymous

        I'd imagine if every world was like this it would take away too much memory for the actual levels, or were we just not worthy?

      • 2 weeks ago
        Anonymous

        That shit looks comfy

        • 2 weeks ago
          Anonymous

          Soul!

      • 2 weeks ago
        Anonymous

        They literally made the game less soulful

  3. 3 weeks ago
    Anonymous

    [...]

    I wish there was a proper late snes Mario title. SMW is okay but boy does it get outclassed by pretty much everything released after 1993.

    • 2 weeks ago
      Anonymous

      Super Mario RPG?

  4. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      shame on you >:v
      i would post the pasta but i don't wanna get warned for spam

      • 2 weeks ago
        Anonymous

        The the jannies win.

  5. 2 weeks ago
    Anonymous

    This game is peak soul from the SNES era. Everything about it was great. The only shitty thing was maybe the secret water level that's a maze and the Poochie ain't stupid level. Other than that I have no issues with any of the levels.

    • 2 weeks ago
      Anonymous

      It's the best super Nintendo game

  6. 2 weeks ago
    Anonymous

    i just got it in the mail
    it was the only main series game i was missing (everdrive i have wont run it)

    i have never played it
    i have never owned it
    i dont think i can bring myself to
    it was my ex favorite game
    she would always gloat about how snes had the best titles
    and that pc engine/sega were just doing gimmicks (blood, shmup difficulty, etc) to compensate for not being actually fun

    even looking at the cart itself
    i feel the pit in my stomach
    should i tough it out? just play rven feeling shitty? yoshi story was one of my favorite n64 titles

    • 2 weeks ago
      Anonymous

      >Muh ex
      Kys

      • 2 weeks ago
        Anonymous

        i hope you dont fuck up like me anon

  7. 2 weeks ago
    Anonymous

    >cute game with mostly playful and whimsical aesthetics
    >suddenly GODZILLA with accompanying metal soundtrack
    Game can be a slog, but this fucking final battle remains my favorite in the SNES library.

    • 2 weeks ago
      Anonymous

      Blew my mind when I first played the game. I didn't think the SNES was capable of something like that, and that surprise matched the shift in tone perfectly.
      The boss fights in general were very creative.

      • 2 weeks ago
        Anonymous

        Probably the best and most creative boss fights of any game. I don't think I disliked any of them. They always had a cool gimmick and got progressively more difficult as the game went on.

        • 2 weeks ago
          Anonymous

          >most creative boss fight of any games is pounding a peg on a ball to hurt a retarded penguin
          bro

        • 2 weeks ago
          Anonymous

          for me it was this guy
          i already liked the breakout blocks elsewhere but this is like mario 3 bowser on amphetamines

      • 2 weeks ago
        Anonymous

        Probably the best and most creative boss fights of any game. I don't think I disliked any of them. They always had a cool gimmick and got progressively more difficult as the game went on.

        It's definitely creative. Too bad once you figure out you just gotta camp on top of a peg and wait for him to stop on the opposite end, the fight becomes a joke.

  8. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      God, those colors are so easy on the eyes.

      • 2 weeks ago
        Anonymous

        I agree!

  9. 2 weeks ago
    Anonymous

    the only thing I dislike about Yoshi's Island is the extremely repetitive soundtrack, since there's only like 5 songs

    • 2 weeks ago
      Anonymous

      5x more than mario 64

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