>Oh, you want a prequel to BotW? >Here you go!

>Oh, you want a prequel to BotW?
>Here you go! But wait, it's actually an alternative timeline due to time travel bullshit.
>Oh, you want a sequel to BotW?
>Here you go! But wait, it's actually an alternative timeline due to time travel bullshit.
Why can't Japs ever made a direct prequel/sequel? It's always stupid non-canon shit like this.

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  1. 1 week ago
    Anonymous

    Don't care, still playing it. Here's to another 7 years of you crying r it.

    • 1 week ago
      Anonymous

      no one cares about zelda lore besides total fricking losers

      Because lore/timeline/continuity/whatever are all gay, don't matter at all, and Japs are based for not giving a shit about it.

      Feels good not being a timeline autist.

      Why call the games prequels/sequels then if they have no relationship to the original game?

      • 1 week ago
        Anonymous

        They do have a relation. It's the same characters.

      • 1 week ago
        Anonymous

        Is far as I know, Nintendo has only very rarely made any claim that one Zelda game is a prequel/sequel to another Zelda game and that's usually a direct sequel, ala TotK. It's the "Legend" of Zelda because it's like a retelling of an ancient folk tale. Only the biggest homosexuals in gaming play the timeline game with the Legend of Zelda.

        • 1 week ago
          Anonymous

          They have a whole timeline made up anon.

          Though what's important is it keeps changingso anyone taking it too seriously is a fricking moron or a zoomer who doesn't remember when Link's Awakening used to happen during the Raft trip in TLoZ II.

          • 1 week ago
            Anonymous

            It look 20 years before they made any attempt at an official timeline and they only did it because the fans kept trying to build a timeline themselves. Even after they did it they completely ignored it with subsequent releases so it may as well not exist.

            • 1 week ago
              Anonymous

              Random Anon here to dogpile your moronic ass.

              >>It look 20 years before they made any attempt at an official timeline and they only did it because the fans kept trying to build a timeline themselves.

              Wat? While what you say is true for an OVERALL timeline it's not like there wasn't large scraps/bubbles present.
              LttP - At release Nintendo said to be LoZ's prequel, as the start of it all.
              LoZ:1
              LA - As prev Anon said this is part of the journey from 1 to 2
              LoZ:2

              • 1 week ago
                Anonymous

                >LA - As prev Anon said this is part of the journey from 1 to 2
                Not the journey from 1 to 2, they originally placed it during II.

                They originally placed Link's Awakening as happening when you crossed the water to the 5th dungeon (Ocean Palace) on the Raft.

                Which is funnier when you realize they show him on a boat in the opening cutscene. At the time they didn't even give a frick to make sure what they were saying was consistent.

              • 1 week ago
                Anonymous

                >At the time they didn't even give a frick to make sure what they were saying was consistent.

                Wat? moronic or somethin? I know zoomies dont like to read but pic related.
                And here https://www.retrogames.cz/manualy/GameBoy/The_Legend_of_Zelda-Links_Awakening_-_GameBoy_-_Manual.pdf

              • 7 days ago
                Anonymous

                This, LA originally took place after LttP. The moron who keeps saying it happened in Zelda II is making shit up.

      • 1 week ago
        Anonymous

        why call something a prequel/sequel to one of the most sold switch games? Man I have NO IDEAAAAAAAAAAA$$$AAAAAAAA

      • 1 week ago
        Anonymous

        people dont realize that nintendo devs/writers dont give a shit about lore because they have these established IPs and they use them for their creative ideas instead of limiting themselves to the confines of "lore" which is pretty fricking based and more devs should do that

        • 1 week ago
          Anonymous

          No, people like you are the reason that games are stagnant, also see this

          >but Zelda has been committed to not having that for like 20 years
          You do realize that that is one of the worst Zelda arguments

          ?si=_xmyhKJVUvtxJNh3

        • 1 week ago
          Anonymous

          >which is pretty fricking based and more devs should do that
          this is why games suck now you fricking locked homosexual

    • 1 week ago
      Anonymous

      no one cares about zelda lore besides total fricking losers

      Because lore/timeline/continuity/whatever are all gay, don't matter at all, and Japs are based for not giving a shit about it.

      Feels good not being a timeline autist.

      Why are zoomers so allergic to lore and story continuity? Is it because the media they grew up with is fricking bad at it?

      • 1 week ago
        Anonymous

        Story doesn't matter in games. It's zoomers who demand movies, not people who grew up in the time of gameplay.

        All it needs to be is not in the way of gameplay and internally consistent.

        • 1 week ago
          Anonymous

          >Story doesn't matter in games.
          Then why add a fricking story???
          I liked BotW because there wasn't much story, but TotK actually goes out of it's way to tell a story, which the devs don't know how to do, and it ruins the overall vibe of TotK.

          • 1 week ago
            Anonymous

            The issues with TotK are a result of being written by a third party. The devs themselves didn't do anything.

            >Then why add a fricking story???
            Minimal cause for action since many people are so moronic they can't do things without being led around by the nose.

            And I say this as someone who is a writer for a dev and I am also on the team for the company who keeps it straight across games (where applicable). We literally even have the contact information for the people who originally wrote whatever it is so we can check to make sure it's okay with the original author (assuming they're still alive).

            Just because, in general, I care about story doesn't mean it's a super important part of games as a whole. Never was, is not now, and never will be.

            The best story in games isn't even the shit shoved in your face. It's stuff like Canalave Library and the Pokémon Mansion. This is why Gen 5+ is so shit. They just shove it in your face and leave nothing to find on your own.

            This kind of shit is what made these series popular - things to discuss that weren't just whatever bullshit they made up to let morons know where to go.

            • 1 week ago
              Anonymous

              Okay how about you watch this video anon: https://youtu.be/jdUXa6lV8A8?si=zB2Rfp48ByI4-b0F

          • 7 days ago
            Anonymous

            how do i get a zelda companion like this? is there a glitch or post game content i don't know about? is this a mod?

        • 1 week ago
          Anonymous

          I hate to tell you this but every Zelda game has story, it was just presented in a way that was gameplay and exploration driven and that's why it was so good. Totk can't even get the exploration driven part right because none of the npcs even remember Link

      • 1 week ago
        Anonymous

        Focus on story in games is a recent thing zoomzoom. Games used to be about the game first. Something Nintendo has carried forward from the 80s.

        • 1 week ago
          Anonymous

          I hate to tell you this but every Zelda game has story, it was just presented in a way that was gameplay and exploration driven and that's why it was so good. Totk can't even get the exploration driven part right because none of the NPCs even remember Link

        • 1 week ago
          Anonymous

          Zelda isn't a first person shooter.

      • 1 week ago
        Anonymous

        >Lore and story continuity
        >in zelda
        >Lore and story continuity
        >in zelda
        >Lore and story continuity
        >in zelda
        >Lore and story continuity
        >in ZELDA
        each game is its own standalone that remakes the map, fricks with the story and has at least 3 timelines to justify how none of it flows together. Zelda timeline trannies are the biggest morons in all of lore obsessed gamers.

    • 1 week ago
      Anonymous

      Holy based af

      • 1 week ago
        Anonymous

        Keep simping, anon.

  2. 1 week ago
    Anonymous

    no one cares about zelda lore besides total fricking losers

    • 1 week ago
      Anonymous

      >no one cares about zelda lore besides total fricking losers

      • 1 week ago
        Anonymous

        cry about it gayget

    • 1 week ago
      Anonymous

      Wanting a coherent narrative isn't asking for lore autism, homosexual

    • 1 week ago
      Anonymous

      This tbh

      [...]
      [...]
      [...]
      Why are zoomers so allergic to lore and story continuity? Is it because the media they grew up with is fricking bad at it?

      There’s nothing wrong with wanting story and lore continuity but Zelda has been committed to not having that for like 20 years if you care about it you need to play a different series that does

      • 1 week ago
        Anonymous

        >but Zelda has been committed to not having that for like 20 years
        You do realize that that is one of the worst Zelda arguments

        ?si=_xmyhKJVUvtxJNh3

        • 7 days ago
          Anonymous

          Bro no amount of
          >Well TP doesn’t say the four sword DOESNT exist
          Is going to make me think the four sword exists in every game

          • 7 days ago
            Anonymous

            Four Swords was more of a spin off. Heck FSA was originally supposed to be about the imprisoning war between OoT and ALttP, with the player characters being Hyrule Knights, until Miyamoto screwed them over and forced them to change it.

            • 7 days ago
              Anonymous

              Well I guess this is kind of my whole issue with the entire “Zelda timeline” debate. It makes zero difference if Four Swords is “an anomaly within the X bazillion year cycles” or “a non canon spinoff” it amounts to the same thing. Putting a game “on the timeline” accomplishes nothing for a greater understanding of individual games or anything it’s just speculating for its own sake

              • 7 days ago
                Anonymous

                I think FSA should just be considered non-canon, it was clearly changed drastically from what it was originally supposed to be due to executive meddling. I think they only put it on the timeline out of “respect” for Miyamoto. (Because criticism of your superiors is a big no no in capitalism and corporatism)

              • 7 days ago
                Anonymous

                But again
                It doesn’t matter if FSA is canon or not, it doesn’t change or recontextualize any event in any other game. And once you open the Pandora’s box of meta explanations like that you make “they don’t care that much” just as valid of an argument

              • 7 days ago
                Anonymous

                This post already explains why the “they don’t care” argument is stupid though:

                >but Zelda has been committed to not having that for like 20 years
                You do realize that that is one of the worst Zelda arguments

                ?si=_xmyhKJVUvtxJNh3

                I think the problem is that Miyamoto has gotten too much power and wants to dictate games with his backwards eighties mind set.

              • 7 days ago
                Anonymous

                >
                I think the problem is that Miyamoto has gotten too much power and wants to dictate games with his backwards eighties mind set
                No what happened is Miyamoto wanted to make a billion dollars, powwow'd with Nintendo about how to make the best selling Zelda game, and then they made the two highest selling Zelda games of the entire series.

              • 7 days ago
                Anonymous

                Miyamoto has barely had any input in Zelda since Aonuma took over, get a new boogeyman.

              • 7 days ago
                Anonymous

                I think you meant to respond to the post I was responding to.

              • 7 days ago
                Anonymous

                >bro please you have to watch my 25 minute video
                No
                I will continue to repeat this, the timeline is fricking irrelevant and as we see with four swords people just cherry pick what they want to be in it.

    • 7 days ago
      Anonymous

      And yet if I ask to skip the intro cutscene of TOTK, that's suddenly unfair to the devs and it would completely ruin the game?

    • 7 days ago
      Anonymous

      if you don't care about lore or canon in anything you're just as bad as the sjws killing vidya. you must be as easily entertained as the normies that show up to mcu and michael bay movies. lol a slop and no substance

      Don't care, still playing it. Here's to another 7 years of you crying r it.

      same to you homosexual, kys

    • 7 days ago
      Anonymous

      >timeline autism

      Nintendo didn't even care enough to establish basic story connections to BOTW, despite being a direct sequel taking place within the same period, in the same land.
      When key NPCs can't remember Link or his deeds from the previous installment, that's not timeline autism, that's just pure fricking incompetence and laziness. But what else did you expect from a company who literally outsource the entire narrative to a fricking mobile company lmao

      Tendie zoomers have no standards, they'll literally slurp shit right from the company's butthole with a gaping smile on their face.

      • 7 days ago
        Anonymous

        >When key NPCs can't remember Link or his deeds from the previous installment
        But the key NPCs do remember Link, you fricking moron.

        • 7 days ago
          Anonymous

          >But the key NPCs do remember Link,
          Literally only 1

          • 7 days ago
            Anonymous

            Nope, try again moron.

          • 7 days ago
            Anonymous

            Lol. Where did you hear this from. Because you obviously haven't played the game if you think this.

  3. 1 week ago
    Anonymous

    Because lore/timeline/continuity/whatever are all gay, don't matter at all, and Japs are based for not giving a shit about it.

  4. 1 week ago
    Anonymous

    Imagine playing any Nintendo game made after 2011 lmao

  5. 1 week ago
    Anonymous

    Feels good not being a timeline autist.

    • 1 week ago
      Anonymous

      Its funny to see zelda gays think nintendo have been planning this big deep timeline and lore for the games even when myiamoto a guy who cares for nothing for a story in a game was directing the games

      • 1 week ago
        Anonymous

        Miyamoto didn't direct AoL, LttP, or LA.

        • 1 week ago
          Anonymous

          Its funny to see zelda gays think nintendo have been planning this big deep timeline and lore for the games even when myiamoto a guy who cares for nothing for a story in a game was directing the games

          Almost as if Miyamoto should back off already and retire so he can stop bossing his co-workers around with his boomer mind set on games.

          • 1 week ago
            Anonymous

            tl;dr

            the mario mandate has never existed

            • 1 week ago
              Anonymous

              >Dude trust me bro
              Tell that to the Paper Mario games.
              Are you posting in here again Miyamoto?

          • 1 week ago
            Anonymous

            >2007
            >"Koizumi trying to bring SOUL into my game AGAIN? UNNACCEPTABRU"

          • 7 days ago
            Anonymous

            >Puts the Strikers sequel in the Dark year and conveniently ignores the first Strikers game that came out during the Soul era
            Love this pic. Makes me laugh every time.

  6. 1 week ago
    Anonymous

    Still can't believe they just forgot about Kass in both games. What a way to abandon one of your msot popular characters ever.

    • 7 days ago
      Anonymous

      I swear Kass Had to have been in the works as a DLC for Totk, Who else would Soarin be searching for at the end.

  7. 1 week ago
    Anonymous

    Only idiots believe TotK is an alternate timeline.
    >muh sheikah tech
    You didn't pay attention.

    • 1 week ago
      Anonymous

      >Only idiots believe TotK is an alternate timeline.
      Any time you have time travel, it becomes an alternative timeline.

      • 1 week ago
        Anonymous

        Not the way TotK's time travel works, moron. It's a closed loop.

        • 1 week ago
          Anonymous

          Which just makes TotK even more inconsistent with the rest of the series.

    • 7 days ago
      Anonymous

      Cite the in game explanation for all the Sheikah tech disappearing

  8. 1 week ago
    Anonymous

    Zelda story and timeline is fricking shit. Nobody should care or play anything zelda related after Majora's mask

  9. 1 week ago
    Anonymous

    While I enjoyed HW2, I still was immensely disapointed we couldn't have a final mission where you play as Link against an infinite number of guardians a la "Objective : Survive"

  10. 1 week ago
    Anonymous

    TotK is a direct sequel. Everything that happened in BotW happened BECAUSE TotK happened. This is how time travel works.

  11. 1 week ago
    Anonymous

    Wait, isn't TOTK direct? I'm clueless to these things. Doesn't really matter to me but still curious.

    • 1 week ago
      Anonymous

      It is, it's just morons who think Zelda going back in time changed things instead of realizing that BotW WAS the changed things.

    • 1 week ago
      Anonymous

      It's supposed to be a direct sequel but they tried too hard to make the game easy to understand to people that didn't play BotW and it leads to some continuity problems.

      • 1 week ago
        Anonymous

        There are zero continuity issues between BotW and TotK.

        And no, ignoring non-canon optional side quests isn't a continuity issue.

        • 1 week ago
          Anonymous

          Characters not recognizing you is a continuity issue
          The light dragon not being around in the first game is a continuity issue
          The fact that nobody in the first game mentions ganondorf or the sacred stones despite that obviously being relevant to "ganon" is a continuity issue
          The fact that all the sheikah shit is just gone without a trace is a continuity issue

          • 1 week ago
            Anonymous

            No one knew about Ganondorf or the stones in fairness, and the Light Dragon while jarring isn't that big of an issue. It's not like you see everything in BotW, and I don't think it is common knowledge in TotK either. But yeah, there are so many serious problems the only defense is "who cares its a video game".
            Really, the inconsistencies between BotW and TotK are smaller than the bigger issues of inconsistencies between TotK and TotK. Dragons are immortal, until they aren't. Dragons lose their whole identity, until they don't. Why didn't the sages just take out Ganondorf's secret stone while he was locked? We see at the end of the game that works.

            • 1 week ago
              Anonymous

              >No one knew about Ganondorf
              The gerudo did and tell you as such themselves. It's a part of their history they're not proud of, or something like that.
              >Really, the inconsistencies between BotW and TotK are smaller than the bigger issues of inconsistencies between TotK and TotK. Yeah that's fair. That said, the deal with zelda turning back to normal kind of makes sense if we interpret what happened as link and goat man literally turning back time for her to before she ate the stone. But then that doesn't make sense in the context of her somehow knowing she was out of commission for a very long time.

              • 1 week ago
                Anonymous

                >The gerudo did and tell you as such themselves. It's a part of their history they're not proud of, or something like that.
                That's true. Yeah, it seems weird that they would have any knowledge of him, but no one else would.
                >Yeah that's fair. That said, the deal with zelda turning back to normal kind of makes sense if we interpret what happened as link and goat man literally turning back time for her to before she ate the stone. But then that doesn't make sense in the context of her somehow knowing she was out of commission for a very long time.
                The secret stones/innate magic powers of the characters open up a whole host of problems. If they can access that much power while being dead spirits how did the game even happen?

          • 1 week ago
            Anonymous

            >Characters not recognizing you is a continuity issue
            Not really. Almost everything in BotW is optional.
            >The light dragon not being around in the first game is a continuity issue
            The light dragon simply wasn't visible in the first game, there's even a line about it recently descending closer to the surface. Not a continuity issue.
            >The fact that nobody in the first game mentions ganondorf or the sacred stones despite that obviously being relevant to "ganon" is a continuity issue
            Barely anyone knew those existed even in TotK. Not a continuity issue.
            >The fact that all the sheikah shit is just gone without a trace is a continuity issue
            There is Shiekah shit in TotK. Not a continuity issue.
            You guys are just dumb.

            • 1 week ago
              Anonymous

              >The light dragon simply wasn't visible in the first game
              It was a giant dragon. You can't hide in the sky by going more up
              >Barely anyone knew those existed even in TotK.
              They did. Including some characters present in both games.
              >There is Shiekah shit in TotK.
              No almost all of it vanished. Such as the sacred beasts and the guardians.

              • 1 week ago
                Anonymous

                >It was a giant dragon. You can't hide in the sky by going more up
                You literally can, moron. Go back to grade school and also maybe learn about aviation.
                >They did.
                No, they didn't.
                >No almost all of it vanished. Such as the sacred beasts and the guardians.
                And if you actually paid attention to the dialogue, you'd know a lot of that tech was repurposed.

              • 1 week ago
                Anonymous

                >You literally can, moron. Go back to grade school and also maybe learn about aviation.
                What about aviation? You can fly in clouds and shit but those aren't always there, and the dragon wasn't even trying to hide in clouds.
                >No, they didn't.
                Yes they did! Fricking Riju does!
                >And if you actually paid attention to the dialogue, you'd know a lot of that tech was repurposed.
                Yeah man, 500 trillion tons of magitech was "repurposed" into Purah's pocket dimension of a c**t

              • 1 week ago
                Anonymous

                >What about aviation? You can fly in clouds and shit but those aren't always there, and the dragon wasn't even trying to hide in clouds.
                Holy frick, you are stupid. Most people can just barely see commercial planes at 30k feet in the air, any higher they're practically invisible. Clouds have nothing to do with it.
                >Yes they did!
                No, they didn't. Very few characters including even most of the sages might have a faint clue at most. The majority of NPCs don't know shit about that time period.
                >Yeah man, 500 trillion tons of magitech was "repurposed" into Purah's pocket dimension of a c**t
                Funny that you mention Purah when she has drawings of all this shit on her wall, meaning there wasn't some alternate timeline and the events of BotW were directly acknowledged to happen.

              • 1 week ago
                Anonymous

                The point he makes is that none of these are satisfying answers and are just cheap had waves. Because the writers were pandering too much to first time players and normies.

              • 1 week ago
                Anonymous

                Except he (i.e. you) wasn't making that point, and they're not cheap handwaves because most explanations are right there in the fricking game. Don't blame the devs for your utter lack of critical thinking.

              • 7 days ago
                Anonymous

                TOTK's story just screams to me that it was something of an after thought. I get that the Zelda Team puts gameplay first as a priority for the development, but this is the largest internal development studio at Nintendo, with an enormous budget to work with, and the longest development time in Zelda's history... And this story was the best they could come up with? It's just sad that the most engaging part of the story for TOTK comes in the form of a trailer that released before the actual game ever released. Also thank you for bringing up how immersion breaking it can be have Link not react to anything. I can project myself onto a character that talks, reacts, and engages with characters around them. What I can't project myself onto is a character that has all the stage presence of a plank of wood.

              • 7 days ago
                Anonymous

                I didn't need TotK's story to be deep. I just needed it to make a certain level of sense. Whenever I bring this up, that one guy, and you know who you are, appears saying some variant of

                >timeline autist
                >lore is for losers
                >story doesn't matter

                Well apparently it does since they paid two writers to write hundreds, possibly over a thousand, lines of dialogue for the game. TotK is a direct sequel, at the barest minimum it is not unreasonable to ask for the concepts of cause and effect. So much of TotK requires you to handwave things. I'm not talking about obscure details, there's no reason for the Divine Beasts and the Shrines to just vanish with no expansion, because "their job was done." No it fricking isn't. The source of the Calamity is still down there and is waking up right now. Why did my house suddenly become Zelda's house? And why does no one know who I am? I know I've been to Hateno Village before because Purah knows who I am. Why does no one seem to know I helped build Tarrey Town. This isn't a timeline problem, the more you're invested in just BotW, the more you're punished for it.

              • 7 days ago
                Anonymous

                >Why did my house suddenly become Zelda's house?
                To be fair, it’s implied that Link and Zelda live together, Nintendo just made it vague because of their dumb “no onscreen romance” rule.

              • 7 days ago
                Anonymous

                >To be fair, it’s implied that Link and Zelda live together, Nintendo just made it vague because of their dumb “no onscreen romance” rule.
                Why doesn't Zelda mention it? Why don't the kids she teaches and who visit her house after class know who Link is? Does he hide in a shed?

              • 7 days ago
                Anonymous

                Again, blame Nintendo for their “no hugging, no kissing, no intimacy” bullshit.

              • 7 days ago
                Anonymous

                It's legit fricking weird. I'd love to see just whatever the frick a "canon" play through of BotW is now, because it felt like the writers had no consistency.

              • 7 days ago
                Anonymous

                I think the people praising it don't really care. They just like the irritation from the people who do. I don't understand the Zelda team's weird half stepping concerning chronology in this series. If you don't want anything connected, then don't connect them. You don't have to. Imagine a version of Majora's Mask where Link kinda forgot who Zelda and Navi were. And then when you ask "where did they go? What happened to them?" You get a bunch of guys saying shit like

                >WHY DO YOU CARE LOLOLOL

                If Nintendo didn't want to be beholden to BotW's events then don't make the next game a direct sequel

              • 7 days ago
                Anonymous

                Pretty much. I would have been completely fine if the BotW saga was just it’s own disconnected think, like the Final Fantasy games. But BotW still had all of these references, so it feels like a complete bait and switch.

              • 7 days ago
                Anonymous

                Final Fantasy games reference each other all the time in the same way BotW did, with the names of places, objects and legacy characters, that doesn't mean the games are actually connected, there's nothing in the BotW trilogy that links it directly to the previous games, it's all references like the names of certain places, but the games themselves craft their own narrative that is actually completely incompatible with the previous timeline.

              • 7 days ago
                Anonymous

                Final Fantasy references are just Easter eggs. Zelda BotW made clear storyline references to past Zelda games with the first memory of Zelda making references to SS, OoT and TP in Link’s ceremony. https://youtu.be/FqPE8gETuuE?si=cVS7bvaoSDo65Lvf

              • 7 days ago
                Anonymous

                >"Zelda mentions twilight, the sky and time, this totally means those games happened and aren't just small easter eggs!"
                BTW, in the next verse Zelda mentions the Great Sea, but the Great Sea did not exist in the Twilight Princess timeline.

              • 7 days ago
                Anonymous

                The Final Fantasy games are all set in completely different worlds and continuities, that is not the same as Zelda.

              • 7 days ago
                Anonymous

                This is another thing I bring up when people say
                >Well Nintendo were forced to do a timeline because they got bullied by mail

                Nintendo could've easily just said from the jump that there is no timeline and that unless specifically stated, each game exists in its own world. Easiest thing in the world. Instead they lied and then got upset that they were beholden to the lie.

              • 7 days ago
                Anonymous

                Yeah, that's the thing. They could have probably pretty easily made a sequel to BotW without needing major continuity. Just Majora's Mask it. Link winds up in an alternate Hyrule (that's the exact same map they made for Tears), and has to do X, Y, and Z to get back. Same NPC around, but with new names, so no continuity to burden players.

    • 1 week ago
      Anonymous

      Braindead fans tried explaining away the nonsensical lack of references to BotW in TotK by saying it is a different timeline after Zelda went into the past. This can't explain all the references TotK has to BotW, though.
      It's just a product of TotK starting as a DLC to BotW. When TotK was a DLC you couldn't have too many references to events that might not have happened yet in BotW.

      • 1 week ago
        Anonymous

        >It's just a product of TotK starting as a DLC to BotW. When TotK was a DLC you couldn't have too many references to events that might not have happened yet in BotW.
        It's the same reason why five(?) years have passed since BotW, but no one has aged or changed (except Hudson's daughter who seems too old for the timeline). The game was designed to take place during the events of the first game.

        • 1 week ago
          Anonymous

          There was no set time that was said to have passed. 5 years is an estimate based on the girl because it's the best tell you have for how much time has passed.

          • 1 week ago
            Anonymous

            Right, but regardless, a significant amount of time has passed that most of the game shows no evidence of. That is because it wasn't built as a sequel originally. That came after they decided to make it into a full game.

        • 1 week ago
          Anonymous

          All the kids have gotten older throughout Hyrule with the exception of maybe the twins at Duelling Peaks Stable. Turns out adults don't change much over the course of a few years; who knew?

          • 1 week ago
            Anonymous

            Link and Zelda are 17 in BotW flashbacks. Yes, they would have changed considerably.

            • 1 week ago
              Anonymous

              No they wouldn't have moron, they were young adults in BotW and they're young adults in TotK. 5 years isn't that long. Your headcanon is refuted by the fact that most of the child NPCs age.

            • 1 week ago
              Anonymous

              >Hyruleans should age the same way humans do because... ???

              • 1 week ago
                Anonymous

                Ocarina of Time??

              • 1 week ago
                Anonymous

                Good point, I concede.

              • 1 week ago
                Anonymous

                >Hyruleans should age the same way humans do because... ???
                Hylians are humans. Always have been.

            • 7 days ago
              Anonymous

              They were both in suspended animation essentially pre-BotW so we don't know if they'd even age at all

  12. 1 week ago
    Anonymous

    Plenty of Japs can, the nu-Zelda team is just incompetent.

  13. 1 week ago
    Anonymous

    I wanted a sequel to Hyrule Warriors, the real game, not this

    • 7 days ago
      Anonymous

      I mean it still might happen.
      Switch 2 soon.

    • 7 days ago
      Anonymous

      >I wanted a sequel to Hyrule Warriors, the real game, not this
      How can you make a sequel to hyrule warriors? The whole gimmick was it added basically all the relevant zelda characters. You cant excite someone with those same characters again.

      • 7 days ago
        Anonymous

        The Wind Waker chapters and maps (I mean the playable windfall island/fortress and Temple levels) were a mini-sequel.
        You could do a pair of stages each for Majora'd Mask, Spirit Tracks, BotW/TotK, or even pull some of the truly 2D games like ALttP or LA into something neat.
        Actually, there we go:
        >Hyrule Warriors
        >Beyond Hyrule
        >Levels in Labrynna, Holodrum, New Hyrule, Koholint Island, and Hytopia

        • 7 days ago
          Anonymous

          It seems like what you want is DLC, not a sequel.

  14. 1 week ago
    Anonymous

    I wouldn't look at a franchise crossover Musou title as canonical anything, anon. Just saying.

  15. 1 week ago
    Anonymous

    OP bullshit aside, ToTK fricks age of calamity because Calamity Ganon's existence is the result of a time loop generated in ToTK but in AoC but because the egg, the events from ToTK can't happen but then how calamity ganon exist in AoC if Zelda was never yeet to the past?

    • 1 week ago
      Anonymous

      TotK and BotW have nothing to do with it since they obviously made the ending of Age of Calamity due to not wanting to have a sad ending to a game that everyone knew was supposed to have one.

      Age of Calamity fricked itself, it doesn't matter what the other games did.

      • 1 week ago
        Anonymous

        They could make another HW, you know, specifically about time breaking itself apart because the time loop was destroyed and in the of it you have the goat dude, his wife and his sister in the present of AoC, fully alive and playable. Hell, you can have the king being awkward around the goat because "uhhh, this is your Kingdom..." And goat dude being chill about it.

        • 1 week ago
          Anonymous

          I don't know what that has to do with the original point. HW2 is shit because it was intended to be shit. The story in BotW and TotK don't modify how shit HW2 is because they actively decided to not be a prequel while falsely advertising it as one.

          There's a reason it went straight to the discount bin.

          • 1 week ago
            Anonymous

            Holy shit anon, why you can't understand why ToTK creates problems for AoC?
            BoTW and ToTK are connected time loop, Calamity Ganon fricks the kingdom and link, zelda put him in the regeneration chamber which let to the events of BoTW, then ToTK happens, zelda is yeet into the past where she helps to capture Ganondorf from which evil energy gives birth to calamity ganon which fricks the kingdom and link...
            Is a loop and AoC was retroactively made "impossible" because the problem they fight here, calamity ganon, needs the events of ToTK to exist in first place but in AoC both BoTW and ToTK can no longer happen so how the frick calamity ganon still exists?

            • 1 week ago
              Anonymous

              At this point AoC is pretty much non-canon fanfiction like the original HW.

            • 1 week ago
              Anonymous

              https://i.imgur.com/reNGXAv.jpeg

              >Oh, you want a prequel to BotW?
              >Here you go! But wait, it's actually an alternative timeline due to time travel bullshit.
              >Oh, you want a sequel to BotW?
              >Here you go! But wait, it's actually an alternative timeline due to time travel bullshit.
              Why can't Japs ever made a direct prequel/sequel? It's always stupid non-canon shit like this.

              While I enjoyed HW2, I still was immensely disapointed we couldn't have a final mission where you play as Link against an infinite number of guardians a la "Objective : Survive"

              Speaking of Age of Calamity, remember when we all thought that this guy was going to be the fortune teller that was mentioned in BotW and tricked King Roam?

              Astor was a complete waste of a character man, and the AoC DLC did not help.

    • 7 days ago
      Anonymous

      Time split due to time travel ala oot

  16. 1 week ago
    Anonymous

    why did all the sheikah tech just disappear?
    i always thought the tech just turned to dust when zelb***h went back in time and changed the timeline

  17. 1 week ago
    Anonymous
  18. 1 week ago
    Anonymous

    I want neither. I'm sick of this BotW bullshit and want them to do something else with Zelda.

  19. 1 week ago
    Anonymous

    TotK is proof that Nintendo doesn't actually care about the "lore." They try to tell a story (a bad one), but fill it with autistic contradictions, like Link apparently not knowing characters he very surely met in the first game.

    Here's a tip: if you're making a sequel to a game, assume the player completed all the content. It actively feels bad to go into a sequel, and the sequel assumes Link did the absolute minimum. It makes him feel lazy, and like you're playing a worse, less experienced person, despite time passing.

    • 1 week ago
      Anonymous

      >Here's a tip: if you're making a sequel to a game, assume the player completed all the content
      Nah, what they did is fine. You're a vocal minority b***hing about a complete non-issue that few people actually care about.

      • 1 week ago
        Anonymous

        Why is it fine? Why make a direct sequel, and have it so characters you meet in the first game don't remember you in the second? You could have just made it like a thousand other Zelda games, where it's in a different world, or setting. They CHOSE to have a continuing narrative here. Why squander it?

      • 1 week ago
        Anonymous

        >You're a vocal minority b***hing about a complete non-issue that few people actually care about.
        Wrong. There's a reason the game sold about half as well as the first one, and it's that it had very poor word of mouth due to being a soulless rehash instead of a proper sequel

        • 1 week ago
          Anonymous

          It was a proper sequel. Again, you're a vocal minority.

        • 1 week ago
          Anonymous

          >Sold poorly
          >30 million VS 20 Million
          >Poor word of mouth
          Actually delusional.

          • 1 week ago
            Anonymous

            20 vs 40

          • 1 week ago
            Anonymous

            NTA but TotK didn't flop. Its sales DID come to a screeching fricking halt since around Fall 2023. It hasn't crossed another million threshold in almost half a year. It's the same curse that hit other Switch sequels (with FE Engage and Xenoblade 3 being other examples): their opening sales are great and enough to make them successes, but they lose momentum and engagement far faster than their predecessors did, and they don't reach anywhere near the same sales in the end.

            people dont realize that nintendo devs/writers dont give a shit about lore because they have these established IPs and they use them for their creative ideas instead of limiting themselves to the confines of "lore" which is pretty fricking based and more devs should do that

            yes sweetie we heard you the first dozen times

        • 7 days ago
          Anonymous

          It sold 20 million copies in the first year. You're moronic.

    • 1 week ago
      Anonymous

      While I agree when you say it makes me think it would be funny to do the opposite and imply Link immediately speedran to Ganon and beat him still in undies and without the Master Sword.

  20. 1 week ago
    Anonymous

    >alternate timeline
    How convenient that absolute every vestige of zelda's time travel was buried deep underground until she went back in time and poof zelda is mentioned everywhere.

  21. 1 week ago
    Anonymous

    yeah because giving exactly what fans want sure worked for final fantasy.

  22. 1 week ago
    Anonymous

    >Play game
    >It's fun
    >Play sequel game
    >It's fun
    >Some autist on the internet screeches because headcanon
    >I still have fun
    Any such occurrences

    • 1 week ago
      Anonymous

      >I'm having FUN!
      >I'm having FUN!
      >I'm having SO MUCH FUN I need to tell the HATERS about the FUN I'm having!

      • 1 week ago
        Anonymous

        Reverse cards only work in Uno.

      • 7 days ago
        Anonymous

        No fun allowed on Ganker.

  23. 1 week ago
    Anonymous

    I was saddened by how little mission variety Age of Calamity had. The characters were so fun to play but the missions were so samey.

  24. 1 week ago
    Anonymous

    It's really fricking exhausting seeing so many people who didn't play Zelda/Nintendo before 2017 try to lecture longerterm fans.

    • 1 week ago
      Anonymous

      If your first Zelda game was BotW, then you need to just the frick up.

      • 1 week ago
        Anonymous

        >If your first Zelda game was SS or later, you need to just shut the frick up.
        ftfy (and after seeing those children yesterday defend WWHD's horrible graphics, I'm including WWHD/TPHD in the "shut the frick up" zone)

        • 1 week ago
          Anonymous

          Aonuma becoming the sole director was Zelda's deathblow, really.
          Fujibayashi is just raping the corpse.

          • 1 week ago
            Anonymous

            >Aonuma becoming the sole director was Zelda's deathblow, really.
            >Fujibayashi is just raping the corpse.
            Isn’t Miyamoto to blame for most of these problems though? Just like with Mario?

          • 1 week ago
            Anonymous

            Aonuma floundered with making traditional Zelda games, so his only way to win was to turn Zelda into a borderline new IP and ape lower-common-denominator western IPs instead. He was good at dungeon design but clearly had no idea how to plan whole Zelda games.

            My first zelda game was links awakening and I think BotW was better than the OoT slop we've been getting for over a decade.

            If you're so gameplay-blind that you think WW/TP/SS are "OoT-likes", then you can go ahead and also shut the frick up.

            • 1 week ago
              Anonymous

              WW and TP were definitely OoT-likes, dude. Come on.

              • 1 week ago
                Anonymous

                Nah. WW, TP, and SS were all characterized by having a distinctly higher and consistent emphasis on railroading, linearity, and filler busywork, alongside being much more cinematic games.

                This is a pretty based take, but I would go so far back as TP, even though it wasn't horrible and even neat sometimes it was the start of it.

                TPgays can go either way, enough so to not earn automatic wrath from me.

                Post your Zelda collection.

                I've been playing Zelda since Day One. TotK is the ultimate Zelda game.

                eBay is not a Zelda game

              • 1 week ago
                Anonymous

                WW and TP follow the exact same structure as OoT. Hell, OoT was even following on the structure of A Link to the Past. Three dungeons, get an item. World shaken up. Finish the rest of the dungeons. It was all the same formula.

              • 1 week ago
                Anonymous

                >WW and TP follow the exact same structure as OoT
                Like I said: gameplay-blind.

              • 1 week ago
                Anonymous

                Bro, they all have the exact same general gameplay with a few tweaks or gimmicks. That's not even necessarily a bad thing, but don't act like there wasn't a Zelda formula that lasted for a good 15 years.

              • 1 week ago
                Anonymous

                >look at this shit i bought
                >TotK is the ultimate Zelda game.
                lmao

                Where's your Zelda games fake fans?

                You don't ONE SINGLE Zelda games.

                Babies like you disgust me.

              • 1 week ago
                Anonymous

                >filler busywork
                Dude, TotK is full of a lot of filler, the Depths are pretty empty and repetitive, and the Sky is pretty empty with some copy and pasted isles. It makes BotW look tame in comparison.

              • 1 week ago
                Anonymous

                Difference is, WW/TP/SS have tons of mandatory filler, but TotK has tons of optional filler as a substitute for an anemic main game.

                Bro, they all have the exact same general gameplay with a few tweaks or gimmicks. That's not even necessarily a bad thing, but don't act like there wasn't a Zelda formula that lasted for a good 15 years.

                You confuse gameplay formula with thematic formula. Learn the difference before you yap at me again.

              • 1 week ago
                Anonymous

                Well WW/TP/SS’s “mandatory filler” was still more interesting and comfy than TotK’s bland and boring stuff.

        • 1 week ago
          Anonymous

          This is a pretty based take, but I would go so far back as TP, even though it wasn't horrible and even neat sometimes it was the start of it.

    • 1 week ago
      Anonymous

      My first zelda game was links awakening and I think BotW was better than the OoT slop we've been getting for over a decade.

      • 1 week ago
        Anonymous

        BotW was fine until AoC and TotK dropped the ball.

    • 1 week ago
      Anonymous

      Shoulda bought more copies, gramps. BotW is the future of Zelda. Finish your cope and move on.

      • 1 week ago
        Anonymous

        Should've bought shares if you're going to prioritize the shareholders' happiness above all else for Zelda.

      • 1 week ago
        Anonymous

        Keep simping for capitalism and profit over quality and life improvements.

    • 1 week ago
      Anonymous

      Post your Zelda collection.

      I've been playing Zelda since Day One. TotK is the ultimate Zelda game.

      • 1 week ago
        Anonymous

        >look at this shit i bought
        >TotK is the ultimate Zelda game.
        lmao

      • 7 days ago
        Anonymous

        I'm pretty sure I've seen this same meme shit copy pasted here before

    • 7 days ago
      Anonymous

      OoTrannies like you thinking you're "longterm" is cute. I was playing Zelda while you were still swimming in your dad's testicles.

      • 7 days ago
        Anonymous

        You're not fooling anyone, kiddo. Your birth year starts with a "2".

        • 7 days ago
          Anonymous

          You're balding.

          • 7 days ago
            Anonymous

            Yeah, that's what happens when you're a man. Strange concept for you, I'm sure.

            No, but the third digit happens to be an "8". I bet you don't even know how to get through Level 1 with an extra key.

            Took you a while to look up an esoteric retort about a game you didn't play yourself, huh?

            • 7 days ago
              Anonymous

              I'll take that as a "no", balding 90's gay.

              • 7 days ago
                Anonymous

                oh cool, you're one of those 80s kids who grew up playing through Zelda with a StrategyWiki guide!!!

              • 7 days ago
                Anonymous

                You can open all the doors in Level 1 and still have an extra key if you know what to do. Maybe next time you look up something online in a butthurt panic you'll know what I'm referring to, Ootroony from the 90's.

        • 7 days ago
          Anonymous

          No, but the third digit happens to be an "8". I bet you don't even know how to get through Level 1 with an extra key.

  25. 1 week ago
    Anonymous

    >LoZ story
    >a boy saves a princess from evil
    anything beyond this is gay bullshit for gays.

    • 1 week ago
      Anonymous

      Okay boomer.

  26. 1 week ago
    Anonymous

    You're moronic if you wanted either of those and don't deserve better. Seems based to me

  27. 1 week ago
    Anonymous
    • 1 week ago
      Anonymous
    • 1 week ago
      Anonymous

      Scizo post.

      • 1 week ago
        Anonymous

        >has no rebuttal

    • 1 week ago
      Anonymous

      >has no rebuttal

      I really enjoyed TotK's narrative. It's rare to see a simple old fashioned love story between two white heterosexual characters.

      TotK is a tale about recovering from tragedy. Link fails to save Zelda in the beginning. He is hurting from the trauma. He is haunted by Zelda's ghost everywhere he goes.

      Every shrine Link beats, every heart container he gets, it expunges a little bit of the pain from him. He heals.

      In the final redemptive dive, he has a chance to save Zelda where he failed before.

      It's so fricking satisfying and amazingly kino I don't know how Nintendo will ever top it.

      • 1 week ago
        Anonymous

        It's the exact same story as BotW thematically. It's just a retread.

        • 7 days ago
          Anonymous

          >It's the exact same story as BotW thematically. It's just a retread

          You're fricking moronic. Stay in school.

          • 7 days ago
            Anonymous

            It is, dude. Link failed to save Zelda/Hyrule in Breath of the Wild, and then spends the entire game building up to save, and the kingdom. Then it's the exact same thing in Tears of the Kingdom. He fails to save Zelda, and spends the entire game building up to save her again.

            • 7 days ago
              Anonymous

              Not even remotely the same story or subtext.

              Stay in school dumb kiddie.

              • 7 days ago
                Anonymous

                It's the exact same fricking thing, dude. You failed to save Zelda, and go on a redemption arc where you collect memories. It's the same fricking story. Just fricking madlib out some words.

              • 7 days ago
                Anonymous

                You're right, he put more thought into that post than Nintendo did with botw and totk combined

        • 7 days ago
          Anonymous

          Uh, no?
          Breath of the Wild is about Zelda's failure (To seize her powers and seal Ganon in a timely fashion), Rhoam's sins (Because by forcing Zelda to focus on spiritual training he actually caused her block) and the fall of the kingdom, Link is pretty much just along for the ride to fix shit, Tears of the Kingdom is about Link's failure (To keep Zelda safe in the catacombs), Zelda's sacrifice (By swallowing the tear and becoming a mindless dragon) and Rauru's mistake (To invite Ganondorf into the kingdom which got Sonia killed).

          • 7 days ago
            Anonymous

            Both games have Link and Zelda failing to accomplish a goal. Then Link spends the rest of the game collecting memories, and building himself up to defeat Ganon. It's the exact same narrative outline. You just madlib the specific. And don't tell me I'm being reductive. Link losing, being put in stasis for a period of time, and waking up having to reorientate himself in a special tutorial zone is just bullshit copy-paste work.

      • 7 days ago
        Anonymous

        >It's rare to see a simple old fashioned love story between two white heterosexual characters.
        Oh great, here we go with the “woke conspiracy” nonsense.

        Hey man, I like romance and love stories too, but keep your reactionary bullshit out of this. You want to complain about weak love stories? Try Final Fantasy IX with Zidane and Garnet, that was so weak and disappointing.

      • 7 days ago
        Anonymous

        Based TotK enjoyer.
        People will realize how unreasonably they chimped out over this game as soon as the next one comes out, as always.

        • 7 days ago
          Anonymous

          No, people will realize just how much more complacent Nintendo can get.

          • 7 days ago
            Anonymous

            Okay cycletard.

            • 7 days ago
              Anonymous

              >no rebuttal
              Couldn't ultrahand yourself an argument?

              • 7 days ago
                Anonymous

                You didn't have an argument to rebut.

              • 7 days ago
                Anonymous

                Yes I did. If you can't extrapolate my argument, here:
                >people don't "pretend to love" previous entries that they had distaste for in light of a new entry that also displeases them, they just get perspective on how much worse things can get and the strengths of the previous entry
                "MUH CYCLE" is a reductive, dismissive gotcha used by fanboys of various franchises to dishonestly dispel criticisms of new material. The Star Wars prequels still aren't good, but people saw how much worse the Disney SW content has been, and were able to better notice the strengths that the Prequels did have.

              • 7 days ago
                Anonymous

                I extrapolated your non-argument just fine, and it's nonsense. This is the same fanbase known for being impossible to please and will frequently ignore and cherrypick shit until they calm down after the next game and end up posting "uhhh guys I think I misjudged game X" on some reddit thread years after the fact. Not my fault you weren't old enough at the time to remember the pattern, cycletard.

              • 7 days ago
                Anonymous

                >all this yap to just prove my point about "MUH CYCLE"
                Old-Zelda fans aren't "impossible to please". Aonuma is just a moron who didn't understand old Zelda or what fans wanted, and took a torch to the whole thing when he kept being overshadowed by an N64 game. It's really funny seeing TotKgays still trying to claim Zelda 1 as one of "their" games, considering they clearly didn't fricking play it and Aonuma's now throwing it under the bus with the other pre-BotW games too.

              • 7 days ago
                Anonymous

                "Old" (i.e. OoT millenial) Zelda fans are the entire reason the cycle exists in the first place, not to mention the reason we have dogshit entries like TP because they couldn't move on from a 1998 game with a filler overworld that's pretty outdated now.
                >It's really funny seeing TotKgays still trying to claim Zelda 1 as one of "their" games
                Stop spoiler-tagging shit you're too afraid to post publicly, cuck. Maybe they did play Zelda 1 and could see a connection that you were clearly too fricking dense to understand.

              • 7 days ago
                Anonymous

                >Maybe they did play Zelda 1 and could see a connection that you were clearly too fricking dense to understand.
                So where's the mandatory hour long cinematic walk-and-talk segment in Zelda 1? Where's the unskippable tutorial that goes out of its way to stop you from sequence breaking it? How do I kill Ganon without doing any of the dungeons?

              • 7 days ago
                Anonymous

                >mandatory hour long cinematic walk-and-talk segment
                LMAO, I didn't realize I was talking to ACuck the whole time. Carry on.

              • 7 days ago
                Anonymous

                Keep crying, fake fan.TOTK and BOTW are glorified movie games that care more about spectacle than actually delivering a solid game.

              • 7 days ago
                Anonymous

                Post your Zelds collection.

                You don't own ONE SINGLE Zelda game.

                You don't even own a single Nintendo system.

                How's YEAR EIGHT of your Zelda meltdown going? XDD

              • 7 days ago
                Anonymous

                Reminder ACgay went on a complete meltdown in yesterday's thread and admitted he was intentionally being disingenuous to "punish" Zelda fans, as if anyone cares what the town drunk thinks.

                >Except they shoved TotK's story in your face. It was just a bad story.

                1) TotK has very little story.
                2) it's one of the most memorable Zelda stories. We're still drowning in fan art.

                He's in YEAR EIGHT of his Zelda meltdown.

                Keep crying. There is zero reason for any game to have unskippable cutscenes,, especially for a game that supposedly "doesn't care about the lore".

                >W-WELL YOU'RE SEETHING!
                and you're defending movieshit. Who's the sad one in this situation?

              • 7 days ago
                Anonymous

                >There is zero reason for any game to have unskippable cutscenes

                So you hate 99.99% of video games.

                Don't ever stop seething about my favorite game.

              • 7 days ago
                Anonymous

                If a game's story doesn't matter, why can't you skip it? If it matters, why can't you critique it?

              • 7 days ago
                Anonymous

                >so you hate 99% of video games
                This coming from the guy who proudly boasts about how he doesn't have a PC because "only autistic incel loser virgins would own a computer".

              • 7 days ago
                Anonymous

                TP was dogshit because it was rushed and, again, Aonuma had no goddamn idea what people loved about OoT. It was just land Wind Waker with a gritty artstyle.
                >with a filler overworld
                wildgays can't actually be making this argument against any other game oh my fricking god

              • 7 days ago
                Anonymous

                >TP was dogshit because it was rushed
                No, TP was dogshit because it was OoT 2.0. It wasn't rushed at all and actually had a full development cycle.
                >wildgays can't actually be making this argument against any other game oh my fricking god
                I can and I just did. OoT's map was literal filler with nothing in it. Even as big as BotW was with as much negative space as it had, it was still more dense than anything in that game's overworld.

              • 7 days ago
                Anonymous

                >it was OoT 2.0
                Wait I thought WW was OoT 2.0.

                WW and TP follow the exact same structure as OoT. Hell, OoT was even following on the structure of A Link to the Past. Three dungeons, get an item. World shaken up. Finish the rest of the dungeons. It was all the same formula.

              • 7 days ago
                Anonymous

                Why are you quoting a post that isn't even from the same reply chain? That wasn't me.

              • 7 days ago
                Anonymous

                Both are. Both follow the exact same formula. OoT even followed A Link to the Past's formula. There was a consistent structure to Zelda games from 1991 to 2010.

              • 7 days ago
                Anonymous

                TP was dogshit because it wasn't really thought through. It adds a bunch of plots that waste time and don't really go anywhere. It has themes (one of the last Zelda games to have true themes), but they don't carry through from start to finish like they aren't as present as they are in the games before it.
                It was still a good enough game, but could have been so much better very easily.

              • 7 days ago
                Anonymous

                OoTgays were completely justified in their dislike of Wind Waker. It's a fricking unfinished game with filler so bad, they removed it in the remake. The art style was something completely justified in disliking, as well. Zelda had a consistent general fantasy aesthetic, and NEVER went that outright cartoony. Even if you like it, it was obvious it was going to be divisive. If a Mario game released looking like this, would you just be a "hater" for complaining?

        • 7 days ago
          Anonymous

          Ganker already loves BotW now - after seething every day for SEVEN YEARS - just so they can have a game to compete with TotK.

    • 1 week ago
      Anonymous

      Stop regurgitating youtube comments and make your own arguments, gay. I ain't reading all that whining.

      • 7 days ago
        Anonymous

        >Stop regurgitating youtube comments and make your own arguments
        Why should I have to waste my time typing out constant arguments on Zelda when someone else has already made perfectly valid comments on TotK’s problems? I go outside you know.

        Sounds like you just want me to regurgitate YOUR argument about how much you simp for corporations and profit over quality.

        • 7 days ago
          Anonymous

          You're a homosexual who just took screenshots of comments saying it was a disappointment without clarifying their position, and the fact that you get your opinions from fricking youtube of all places says everything. Don't you have synthetic man videos to be watching right now you troglodyte?

          • 7 days ago
            Anonymous

            I see that you have no argument, you are just a hyper-individualist who only want to listen to the sound of his own voice.

            • 7 days ago
              Anonymous

              I know you can't read, but you never posted any arguments. Even the shitty youtube comments you find compelling for some reason didn't clarify anything.
              Return when you're 18, homosexual.

              • 7 days ago
                Anonymous

                Translation: >I have no rebuttal for those comments and am just using an appeal to individualism fallacy.

              • 7 days ago
                Anonymous

                The comments have nothing to rebut. "Durrrr worst game of the generation" and "the trailer was misleading because I'm an idiot fr fr no cap" are not arguments, moron.

          • 7 days ago
            Anonymous

            I at least listen to other voices unlike you who just lives in his echo chamber.

  28. 1 week ago
    Anonymous

    Was it a coincidence?

    • 7 days ago
      Anonymous

      The greatest sin of nuZelda. Princess Zelda has blue eyes, not green eyes. This roastie is an imposter.

    • 7 days ago
      Anonymous

      BotW Zelda is a dork so it matches

  29. 1 week ago
    Anonymous

    Age of Calamity would have been fine if we could have properly seen the bad ending of the original before the time travel bullshit. I wanted melancholic kino.

    • 1 week ago
      Anonymous

      If they didn’t want to just have a sad ending, they could have just added the time travel as a what if post game story, while still keeping the canon events for the main story.

  30. 7 days ago
    Anonymous

    Frankly TP is overrated

  31. 7 days ago
    Anonymous

    >playing Nintendo games for loreshit
    NGMI

    • 7 days ago
      Anonymous

      That’s what Nintendo did for past Zelda game, until they started baiting us and going into late stage capitalism.

    • 7 days ago
      Anonymous

      Nintendo shoved more story in this game than almost any Zelda game. It's just a bad story.

  32. 7 days ago
    Anonymous

    >sequel
    >it's actually an alternative timeline due to time travel bullshit
    wrong

  33. 7 days ago
    Anonymous

    Because this is more creative and interesting, prequels are boring because backstory is unimportant, you're just gonna end up where the og started anyway and sequels take away the stakes of the og because you know everything is gonna be fine for the protag in the end of the og.
    Think about it as you watching the Matrix movies for the first time, you watch the first in the 90s and have to wait for a while to know what happens next and then so on for the third one, but if you watch the first one in 2024 then you already know there are two sequels so Neo can't be killed by the agent in the first one.
    For prequels, take Star Wars, you watch the og trilogy and then the first movie gets re-named episode 4 and three prior episodes are planned, ok? We're still gonna end up with Anakin corrupting into a sith and his twin children separated and his wife dead.

    • 7 days ago
      Anonymous

      Stop defending your eighties games mindset and stop posting in this thread, Miyamoto.

    • 7 days ago
      Anonymous

      Prequels are interesting because they offer context into how things got to be the way they are. If you just watched episode 4 then you probably figured the Empire just brutally took over one day and never let go. The prequels, even though they were badly told, let you see that it was a series of bad decisions by both the republic and the jedi that caused them to dig their own graves. Or when Leia says they're just on a diplomatic mission, Vader can immediately call bullshit because he was at the battle where the Death Star plans were stolen and he followed the ship there.

      In the case of Age of Calamity it was an opportunity to see how badly Hyrule was torn apart by the Calamity. Hyrule as a kingdom functionally stopped after that day. The royal family sans one was killed. Castle Town was vaporized. The Hylian military was crushed. The Guardians went from protectors to the most dangerous things in Hyrule. Ganon conned everyone, at best he won and at worst it was a stalemate. That was something everyone was excited to see play out.

      • 7 days ago
        Anonymous

        >Prequels are interesting because they offer context into how things got to be the way they are.
        And Age of Calamity does this, everything pretty much plays out the way it did in the original timeline until the future champions appear and save the originals, after that the only thing that happened in the original timeline was that Link tried to take Zelda to Hateno and they were attacked by guardians, Zelda unlocked her power, Link collapsed and was taken to the shrine, the end, every original thing Age of Calamity does it does after this moment in the timeline, the champions are rescued, Zelda unlocks her power in a slightly different way and because everyone is still alive they take the fight to Ganon there and then.

        • 7 days ago
          Anonymous

          >They totally had all that! AoC absolutely showed Hyrule crumble against an overwhelming foe! We absolutely got to see tons of doomed battles and watch the Champions slow die
          >Except it became a big gay thing where everything turns out ok
          Shut the frick up.

  34. 7 days ago
    Anonymous

    Complaining about alternative timelines is saying all games after ocarina of time chronologically are shit simply becasue they are all located in alternative timelines because oot bullshit

  35. 7 days ago
    Anonymous

    Nintendo will never dig the spoon into the ice cream that is lore. However I think we all agree that we expected more from totk. Obviously it wasn’t going to be perfect but not being a literal retread of botw would have been nice. At some point it felt like botw was a prequel to something that was going to be much bigger, the main feast so to speak. I’m still under the impression that they scrapped the original story halfway through given how different the initial teaser was.

  36. 7 days ago
    Anonymous

    Don't care about lore in a Souls game? Cool. You can hop into gameplay within a minute, and just get to completing content. Don't care about lore in Tears of the Kingdom? Spend two hours going through the intro and tutorial area every time you start a new game.

    >Nintendo doesn't care about story!

    Alright, then why do I have to fricking sit there while Zelda monologues?

  37. 7 days ago
    Anonymous

    Everyone was expecting a Halo Reach ending for Age of Calamity.
    We were robbed of that.

  38. 7 days ago
    Anonymous

    With Nintendo it's more often than not been gameplay first, story second.

    • 7 days ago
      Anonymous

      Except they shoved TotK's story in your face. It was just a bad story.

      • 7 days ago
        Anonymous

        >Except they shoved TotK's story in your face. It was just a bad story.

        1) TotK has very little story.
        2) it's one of the most memorable Zelda stories. We're still drowning in fan art.

  39. 7 days ago
    Anonymous

    Reminder ACgay went on a complete meltdown in yesterday's thread and admitted he was intentionally being disingenuous to "punish" Zelda fans, as if anyone cares what the town drunk thinks.

    • 7 days ago
      Anonymous

      He's in YEAR EIGHT of his Zelda meltdown.

  40. 7 days ago
    Anonymous

    aaaaand the tendie discord found the thread. great.

  41. 7 days ago
    Anonymous

    >opinions I don't like?
    >must be discord

  42. 7 days ago
    Anonymous

    >people being mean to zelda?
    >must be ACgay or Erictroony

  43. 7 days ago
    Anonymous

    >ACgay

  44. 7 days ago
    Anonymous

    >Oh, you want a prequel to BotW?
    >Oh, you want a sequel to BotW?
    I didn't want any of these.

    • 7 days ago
      Anonymous

      haha, and that's alright.
      i forgive you.

  45. 7 days ago
    Anonymous

    Wish I could stay and laugh at ACgay in YEAR EIGHT of his Zelda meltdown, but I actually have a life.

    I'm off to frick my hot gf, while ACgay seethe about my favorite game on his weekend.

    After I put my gf to bed wet, I'm going back downstairs to play more TotK.

    • 7 days ago
      Anonymous

      >After I put my gf to bed wet

      Hey man, I'm not here to judge, but this isn't /d/. A piss fetish isn't super kosher around these parts.

    • 7 days ago
      Anonymous

      >accuses me of hating 99% of video game
      >proudly boasted about never having a PC

      What did you mean by this, Arthur?

  46. 7 days ago
    Anonymous

    All this shitty thread is missing is the Erictroony spamming schizo.

  47. 7 days ago
    Anonymous

    Game isn't even story written by Nintendo, literally hired some anime studio to do it, hence why Ganondorf is a generic maou.

    • 7 days ago
      Anonymous

      >Sakurai finally listens and makes Ganondorf have a non-Captain Falcon moveset
      >he bases it off of TotK, meaning he'd basically be a Byleth clone on top of having such a bland design

      • 7 days ago
        Anonymous

        I'm honestly curious if someone will ever do a mod based on this evident reality?

    • 7 days ago
      Anonymous

      This lol. Imagine spending the whole thread defending its shitty story

      • 7 days ago
        Anonymous

        Cap Revolution Bottleman DX? Holy FUARK!

    • 7 days ago
      Anonymous

      >Game isn't even story written by Nintendo, literally hired some anime studio to do it
      Why the frick would they do this?
      Hiring someone outside the company to write the story has never worked well.

      • 7 days ago
        Anonymous

        Because ToTK is a cash grab. It was clearly meant to be a DLC expansion, but Nintendo being the greedy c**ts they were, took advantage of their wienersucking fanbase and re-released it as a $70 """sequel."""
        And this become blatantly apparent to everyone after ToTK's honeymoon phase came to a close. That's why they don't want to do DLC, don't give a frick about its story continuity or timeline placement, are planning on closing the BoTW era for a while, etc.

        "Old" (i.e. OoT millenial) Zelda fans are the entire reason the cycle exists in the first place, not to mention the reason we have dogshit entries like TP because they couldn't move on from a 1998 game with a filler overworld that's pretty outdated now.
        >It's really funny seeing TotKgays still trying to claim Zelda 1 as one of "their" games
        Stop spoiler-tagging shit you're too afraid to post publicly, cuck. Maybe they did play Zelda 1 and could see a connection that you were clearly too fricking dense to understand.

        No. The franchise went to shit thanks to a combination of shitty hardware limitations and shit management (AKA Aonuma & Miyamoto.) That's it, that's all.

        • 7 days ago
          Anonymous

          The franchise is better than it ever has been. Glad they're leaving you fat homosexuals in the past.

          • 7 days ago
            Anonymous

            Correction - it is more popular than it has ever been. Not better.
            They couldn't even hire a fricking writing team for their own game, they just outsourced it instead. A concerning sign for future things to come.

    • 7 days ago
      Anonymous

      This lol. Imagine spending the whole thread defending its shitty story

      Wait what? I thought Fujibayashi was pretty clear in one of the interviews that he wrote TotK. Is this something people recently discovered?

      • 7 days ago
        Anonymous

        It's in the credits of Totk. There is no mention of a script supervisor or lead writer, and Qualia writers appears for the first time in the special thanks. They did narrative design, which matches up with what everyone is complaining about. The script supervisor Toda was at least mentioned for Botw.

        https://nintendo.fandom.com/wiki/The_Legend_of_Zelda:_Tears_of_the_Kingdom/credits
        https://zelda.fandom.com/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild/Credits

        • 7 days ago
          Anonymous

          They outsourced a Zelda story to a company specializing in mobile games, fricking bravo.
          Muh secret stones.
          Muh demon king.

  48. 7 days ago
    Anonymous
    • 7 days ago
      Anonymous

      Casca

    • 7 days ago
      Anonymous

      CUTE!

    • 7 days ago
      Anonymous

      Does she also get a b***hy personality to match the haircut?

    • 7 days ago
      Anonymous

      >Zelda if she take SSRIs

  49. 7 days ago
    Anonymous

    Remember when people theorized the game was going to wank to Twilight Princess?

    • 7 days ago
      Anonymous

      Literally every fan theory ended up being better than the final product.
      The Twilight Realm would have been way cooler than the gay Depths that we got.

      • 7 days ago
        Anonymous

        I don't think it would have been bad. But, we already had a twilight realm game. I like the depths.

    • 7 days ago
      Anonymous

      Youtube theorygays were always cringe, especially zeltik and that commonwealth autist.

  50. 7 days ago
    Anonymous

    It sounds cray but I hope the next major 3d game doesn't have Zelda or Ganon at all and its just a Link solo adventure

    • 7 days ago
      Anonymous

      It will have Zelda, she's just too popular with nu-fans now, especially zoomer women & girls.
      I don't think we'll see Ganon(dorf) again though, he was a non-character in BoTW and a massive disappointment for many in ToTK.

    • 7 days ago
      Anonymous

      When was the last time a Zelda game ever focused specifically on Link only

      • 7 days ago
        Anonymous

        Triforce Heroes
        PH kinda?

    • 7 days ago
      Anonymous

      If they do bring back Zelda and Ganon again, then at the very least bring back the Triforce instead of making some lame new Saturday morning cartoon-tier fricking macguffin (definitely feeling the aforementioned influence of TotK's story being outsourced to some chintzy anime-consulting company). It's annoying since BotW shows that the Triforce does still exist in that continuity, but then TotK just did... absolutely nothing with it. In the game where they brought back fricking Ganondorf.

      • 7 days ago
        Anonymous

        >(definitely feeling the aforementioned influence of TotK's story being outsourced to some chintzy anime-consulting company)
        Why didn't they just call Koizumi-san for the writing help instead? He's clearly stated he wants to work on Zelda, fricking Aonuma.

      • 7 days ago
        Anonymous

        BotW was all about being forced into the triforce roles (Zelda and Link since they were born, Ganon reviving over and over with no end) was growing stagnant, kind of like WW, but took the opposite ending. TotK just pissed all over that, it really feels a huge disconnect

        • 7 days ago
          Anonymous

          Nintendo designs the gameplay first then writes the story to justify it. There are positives and negatives to this approach.

          • 7 days ago
            Anonymous

            That's a valid design. But with TotK, I feel even the gameplay feels disconnected with itself. The structure and progression being a retread of BotW as a soft reboot is just a very baffling decision

            • 7 days ago
              Anonymous

              ...oh my god, the outsourced writers didn't even KNOW Nintendo were reusing the non-linear memory format for the story again, did they? I mean the story still sucks at its core, but the BotW gameplay format actually works AGAINST its favor even harder since you can't take advantage of the event of you learning the important plot twists "early".

              • 7 days ago
                Anonymous

                Yeah, all in all this game does NOT feel like a fricking 6 year old project. For so much weight the gmod mechanics were pushed before release, I can't help but feel they are very underutilized (it's pretty much irrelevant to the story) whereas Sheikah tech had a natural integration to both the gameplay and the plot/lore of BotW.

                Thank you, you've concisely explained everything wrong with ToTK's plot and why it's so dogshit. It feels completely disconnected with BoTW's lore and overall themes.

                This comes from a massive Zeldagay that didn't even watch the trailers to remain unspoiled (the whole building mechanic blew my mind in the sky island when I first got there since I stopped watching stuff before they revealed it) and yet my fun plateau'd extremely fast after I cleared the first dungeon, Wind Temple (I loved the Molgera and WW callbacks but still felt off somehow). I dropped the game shortly after, after seeing how empty the Depths and sky were, and the story was just not being interesting and collecting the shitty memories again felt like Aonuma was blueballing me of actually exploring that ancient Zonai Hyrule because they just couldn't be arsed to make a new overworld map.
                The Depths also blew my mind but again = became uninteresting after 2 hours. After some 40 hours I was just begging for any new shit to happen and it never did.
                I love old zeld and Botw but Totk just iterated everything I disliked about Botw and added new issues on top of it

              • 7 days ago
                Anonymous

                >(it's pretty much irrelevant to the story) whereas Sheikah tech had a natural integration to both the gameplay and the plot/lore of BotW.
                I have an entire laundry list of issues with TotK. Somehow this aspect didn't even really occur to me before now.

              • 7 days ago
                Anonymous

                The worst of this moronic debacle is how these tourist homosexuals feel the need to dictate how the franchise has been before Totk when they have no idea what they are saying.

        • 7 days ago
          Anonymous

          Thank you, you've concisely explained everything wrong with ToTK's plot and why it's so dogshit. It feels completely disconnected with BoTW's lore and overall themes.

        • 7 days ago
          Anonymous

          I wish BotW had a Triforce hunt.

    • 7 days ago
      Anonymous

      Reasons Vaati should come back:

      • 7 days ago
        Anonymous

        He already did anon.

      • 7 days ago
        Anonymous

        They should bring him back. He's prime husbando bait for female fans.

    • 7 days ago
      Anonymous

      yeah likes what the point if they don't even care about the triforce anymore
      I would rather Zelda to just be a normal girl again instead of having the goddess nuke abilities she doesn't really use
      Ganondorf can definetly frick off already, I've been sick of Ganon since TP,. Calamity was kind of interesting because the force of nature thing then they just turn him into Ganondorf and its just boring

  51. 7 days ago
    Anonymous

    >When you realize every game Aonuma has made shitted on the continuity by abusing "timeline" since he took over the franchise
    >Only Miyamoto and Tezuka attempted to build actual Zelda canon prior to OoT.
    >Fans still cling on to the biggest dumpsterfire canon in vidya history expecting it to go somewhere important.

    • 7 days ago
      Anonymous

      >Only Miyamoto and Tezuka attempted to build actual Zelda canon prior to OoT.
      Huh? No they didn't lol, every game prior to OoT was the same shit that led to fighting Ganon at the end but in a different era. "Muh lore" was always a small cute wink at some of the people that had been playing the old games up to that point but it obviously was never meant to go anywhere compelling.

      • 7 days ago
        Anonymous

        ur ghey

        • 7 days ago
          Anonymous

          We're all gay, we're in a fricking Zelda thread.

      • 7 days ago
        Anonymous

        No, but the first 3 games were actively trying to sequelize or prequelize itself in relation to the other ones.

        They didn't really know what they were doing, but it was simple enough back then that they went "okay so this one happened long before that one" or "this happened after that one".

        OoT didn't really make much of its timeline stuff other than Toru Osawa (its writer) consciously planting a classic time-travel story element in it at the end, suggesting that Zelda always remembered or "has been in this moment before" as kid Link once again approaches her, and the "time" stops at the precise moment that she probably would've said "I feel as though I've seen this before", which kinda canonizes the time travel in a new way, and allows for the "Adult Link left" and whatever.

        It was only when Aonuma became director afterwards, and after MM that they started resorting to the timeline as a narrative crux which really was just some off-the-cuff bullshit to rationalize to big fans of the games why WW and TP are technically canon in some sense, and since then it's just been a slippery slope of that kind of handwaving until BotW/TotK he had to step up to the timeline nerds and just say "Look, we don't actually put that much thought into this. We never have."

        So I guess he's more like the fall guy to the Zelda continuity, but from old interviews you could see that Miyamoto and the others had actual aspirations to make Zelda a real story. For example, Miyamoto can be seen complaining in a 90s interview that some time-travel continuity aspects of OoT seemed inconsistent with themselves so he would ask the team how it made any sense with the other games. He was critical of the reintroduction of Ganon as a prequel, and felt like it didn't actually fit, but then digressed saying "We don't put that much thought into it after all."

  52. 7 days ago
    Anonymous

    TOTK *IS* a direct sequel, you fricking braindead moron

    • 7 days ago
      Anonymous

      >No mention of Link living in Hateno
      >Bolson doesn't acknowledge that he knows Link
      >All Shiekah tech gone

      • 7 days ago
        Anonymous

        TotK's continuity is a Mass Effect 3ification level continuity. Mass Effect was supposed to be this close-knit trilogy and the sequel had constant references to your past actions and player choices. The third game had a marketing by EA which said "this game is PERFECT for beginners!" and even though it loaded in your choices the writers of the game were mandated to actively pretend this was the introduction to new players, so characters would "pretend" they didn't already know things that they should've known.

        That's what TotK is. BotW did actually happen, and there's many references to that, like Zelda having the school. Eventually Impa also lets you see the BotW mural painting up in her room, and you have a brief chat about the fact that it definitely happened. But the game's entire narrative is pretending or wishywashing BotW on purpose, for the sake of any potential newcomers who have to feel like this is their first welcoming into a Zelda world and its cast.

        Ultimately TotK had its own agenda and story anyway, but as a fan of Ganon I WAS disappointed that it didn't make Calamity Ganon retroactively more cool or ominous. It really just cemented Calamity Ganon as a kind of "Neo Umbrella" take on Ganondorf, like a "Greatest Hits" version of Ganon.

        • 7 days ago
          Anonymous

          >But the game's entire narrative is pretending or wishywashing BotW on purpose, for the sake of any potential newcomers who have to feel like this is their first welcoming into a Zelda world and its cast.

          This is ridiculous though. Why make a direct sequel if you aren't going to commit? No one forced them to have it directly follow the first game. They absolutely could have frame the story in a way where nothing was different gameplay-wise, but didn't reference BotW. This is like Super Mario Galaxy 2, except way more egregious, since people actually care about Zelda's story.

          • 7 days ago
            Anonymous

            I't ridiculous because his base assumption is wrong. Totk does follow as a direct sequel in every way, it's just not a typical time travel story.

      • 7 days ago
        Anonymous

        The Hateno house was optional and I doubt many players even completed that quest. Bolson is optional. The Sheikah tech might be gone, but we still see it depicted in Purah's lab.

        • 7 days ago
          Anonymous

          >>The Hateno house was optional and I doubt many players even completed that quest. Bolson is optional.

          Not that anon, but this is my opinion on that shit.

          TotK is proof that Nintendo doesn't actually care about the "lore." They try to tell a story (a bad one), but fill it with autistic contradictions, like Link apparently not knowing characters he very surely met in the first game.

          Here's a tip: if you're making a sequel to a game, assume the player completed all the content. It actively feels bad to go into a sequel, and the sequel assumes Link did the absolute minimum. It makes him feel lazy, and like you're playing a worse, less experienced person, despite time passing.

          There's literally no reason not to have a sequel assume you did all the major content. It just makes the player feel worse, knowing you did more in your own play through than Link did in the 'canon" one.

          • 7 days ago
            Anonymous

            >There's literally no reason not to have a sequel assume you did all the major content
            Well, there's no reason not to have a sequel assume you didn't do it, and again, I'm not sure that the Bolson quests would qualify as "major content".
            With that said, I do think it would have been better if NPCs had different dialogue for the player depending on what they did in their BotW save file, but perhaps that couldn't have been accomplished for whatever reason.

  53. 7 days ago
    Anonymous

    >no playable Astor
    >no true bad end scenario
    >no Ganondorf DLC

    • 7 days ago
      Anonymous

      I'd kill for a playable TotK Ganondorf in a Hyrule Warriors game. Hell a playable Rauru would also be cool

  54. 7 days ago
    Anonymous

    Musou is the worst genre

    • 7 days ago
      Anonymous

      Enough about J-Action

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