Other than Eclipse Phase, is there any setting that explores the concept of post-human horror? Something like eldritch monsters are those who were future humans but chose to become something alien, physically and mentally.
Community-driven video game blog & discussion
Other than Eclipse Phase, is there any setting that explores the concept of post-human horror? Something like eldritch monsters are those who were future humans but chose to become something alien, physically and mentally.
Orion's Arm.
It doesn't have a system, though; it's basically just a collaborative worldbuilding exercise.
>Orion's Arm.
Anon, OP's pic is literally from that setting.
Still a great pick though. Humanity's turned out very weird in that setting. Uplifted animals and actual aliens are even weirder.
Full of furries, cringe
Humanity might as well be irrelevant in that setting. OA is like a zoo of ethically questionable entities, surrounded by several zoos that outright warrant extermination. Nice tech though.
>Humanity might as well be irrelevant in that setting.
Kinda inevitable in post-scarcity settings, sadly. The Culture has the same issue. But keep in mind that many of the god-like A.I.entities in Orions Arm are themselves (post)human, or at least started out as such.
Pic rel is literally the God-Emperor of Mankind if he started out as a run-of-the-mill cyborg with a sun fetish.
>Kinda inevitable in post-scarcity settings
What is Christianity, anon, especially with both power shown and serious? Nothing wrong with cosmic power scale entities living like normal humans.
>Humanity might as well be irrelevant in that setting.
For a clade of Hiders the superintelligences are relativly irrelevant. You can have entire interstellar empires of such beings.
Modosophonts within the Archailect realms take more a role of students, who study for thousands of years
Why do those dogs(?) at the bottom right have faces like wojaks?
problem?
>Orion's Arm
Which system could be used to play in a broad-spectrum posthuman scifi setting like this one?
Not just... like... one planet in the OA universe, but adventures throughout the galaxy, where you could have an uplifted supersapient raptor, alongside an android controlled by an uploaded human mind, alongside a starfish alien that comfortably lives at temperatures where methane gets liquid.
Someone in the inner core decides they want to become a frontier settler and begins the long journey towards the outer rim of colonized planets, along the way accumulating a crew of outcasts, dreamers, and adventurers all pursuing the promise of a new land to make their own.
Imagine the blowjobs
>Other than Eclipse Phase, is there any setting that explores the concept of post-human horror? Something like eldritch monsters are those who were future humans but chose to become something alien, physically and mentally.
California
>California
Rent-free.
Sneething
Which Burundi-tier, meth'd out, inbredlicious hick shithole are you from and how many of my tax dollars did you leech off this year?
Actually, rent in California is quite expensive.
You seem pretty bothered for someone saying "rent free."
I wish. Spending eternity as a von Neumann AI living for eternity while occasionally dipping back into meatspace through organic androids sounds like a dream.
Nah, this thread was supposed to be transhumanism as horror because the transhumans are superior. Not that they're horrible because the rich would turn the rest of humanity into servitors with ketracel white company scrip and subscription services to prosthetic organs.
https://curiousfictions.com/stories/215-matthew-claxton-patience-lake
GURPS Transhuman Space can go this way.
If you took the setting to its logical "Transhuman Stars" conclusion, it certainly might. The problem is that you would have to DIY almost all of it.
>Human Earth
>Transhuman Space
>Posthuman Stars
When I run Warhammer 40K, I like to add those bits. Mostly into Adeptus Mechanicus. Servitors that were made for a single task, as well as tech priests who became too fixated on one task, can be pretty weird and horror-ish.
Unfortunately, there's next to none of it in the original WH40K.
AT-47
Cruel Empire of the Tsan Chan
Warhammer 40k/Horus Hersey
>Cruel Empire of the Tsan Chan
Which splat?
Its just called 'Cruel Empire of the Tsan Chan' as far as I know. Have the hard copy of it, not sure if there were any other releases for the setting.
There's all tomorrows, though I think that was mostly against their will.
Bioshock, atleast some ideas.
Chamber's speech about the failures of transhumanism is the high point of the show for me.
Called the reveal the moment I saw that a whale squid had teeth instead of a beak.
It threw me for a loop, but then again Gargantua was my first "Cool sci-fi but also philosophy" anime so I didn't know what I was in for. I still watch it at least once a year.
How has no one posted this yet.
>Not the original art
>Falling in a vat does not constitute "choosing" to become an eldritch horror
>Abducting randos and transforming them into Orcs does not constitute "choice" or becoming "eldritch horror"
You might want to head back to third grade. Maybe once you learn some basic literacy, you can try posting here again in a decade or two.
His Lieutenant became a Super Mutant willingly.
In TTRPG's, maybe look at necromancers in Nechronica. You can borrow from some video games, like the Bydo from R-Type if you look at the R-Type Tactics 1+2.
It's tricky to pull off the concept meaningfully in most settings if the story is important. Once you go post-human, your story becomes too hard to relate to besides as antagonists.
>Once you go post-human, your story becomes too hard to relate to besides as antagonists.
You can have different factions, each of which are willing to abandon some aspects of humanity, but want to preserve other aspects. You never know when a player may feel sympathetic to the guys who are totally willing to give themselves cybereyes, but preach that actually making yourself immortal is a short-sighted trap.
A dwarf fortress mod called The Long Night.
The Beast-Men of Pan Tang has this; failed Chaos sorcerers whose bodies have been scorched in the fires of chaos and whose heads have been broken down and sculpted to resemble the heads of beasts.
The Crowned Pawn was like a ship turned inside out. It centered around a core of massive magnetic engines, fed by drones from a chunk of reaction mass. Outside these engines was a skeletal metal framework where Lobsters clung like cysts or skimmed along on induced magnetic fields. There were cupolas here and there on the skeleton where the Lobsters hooked into fluidic computers or sheltered themselves from solar storms and ring-system electrofluxes.
They never ate. They never drank. Sex involved a clever cyber-stimulation through cranial plugs. Every five years or so they "molted" and had their skins scraped clean of the stinking accumulation of mutated bacteria that scummed them over in the stagnant warmth.
They knew no fear. Agoraphobia was a condition easily crushed with drugs. They were self-contained and anarchical. Their greatest pleasure was to sit along a girder and open their amplified senses to the depths of space, watching stars past the limits of ultraviolet and infrared, or staring into the flocculate crawling plaque of the surface of the sun, or just sitting and soaking in watts of solar energy through their skins while they listened with wired ears to the warbling of Van Allen belts and the musical tick of pulsars. I saw within them the first stirrings of the Fifth Prigoginic Leap — that postulated Fifth Level of Complexity as far beyond intelligence as intelligence is from amoebic life, or life from inert matter. They frightened me. Their bland indifference to human limitations gave them the sinister charisma of saints.
It's Ganker, but SMT is otherwise spot on.
In SMT 3, the guy who wants to end all bloodshed and war kills a hospital worth of people to restart the world with his new divine order of absolute peace and silence, the guy who gets beaten up and rescued by you about four times decides that nobody should help anybody, and wants to restart the world with his new divine order of solitude, and the girl who joins the winning side for safety only to watch as her side crumbles in defeat, then vows to restart the world with her new divine order of survival of the strongest.
The three all pact with some kind of monstrosity to gain the power they need. to defeat one another.
In SMT 4, your best buddies become Lucifer the Devil's left bicep and God's chairiot's tits respectively.
Is it true the moral of SMT is "We have to kill god because highschool is somewhat oppressive?"
It's the moral of SMT 4Apoc/Final and SMT: Persona 3 and Persona 5.
In most SMT games, you're an adult, ex military, and you kill God and the Devil so that humanity can start it's own rock band.
Nobody knows what SMT 5 was supposed to be about. It seems they cut that part out so they could fit it on the Nintendo Switch.
Addendum: SMT 4Apoc/Final had a drastic change in direction at some point. It was going to feature an adult MC, and may have been the first draft of SMT 5, but the MC was changed to a preteen boy and his preteen friends and the story into a shounen battle anime, as well as becoming a psuedosequel to SMT 4.
It's a fucking metal setting, but given it's vastness and age, with many different creative hands having a gander at it's material, it can go from genuine great works of art to anime trash.
YASO MAGATSUHI!
>If you are still a fool after gaining knowledge, then you shall learn the meaning of death.
This fucking game has the second most adorable english dub of anything ever.
SMT is kind of hard to convert to a TTRPG though.
>SMT is kind of hard to convert to a TTRPG though.
Nobilis or Exalted would be good picks imo.
Blatant bumpgayry
Some creatures of the Nightland were human once.