Pack it up, boys. It's over

Pack it up, boys. It's over

  1. 6 days ago
    Anonymous

    >Add pictures
    >Still make wrong assumptions
    >"Paradox solved"

    • 6 days ago
      Anonymous

      Found the Atard

  2. 6 days ago
    Anonymous

    >A fags

  3. 6 days ago
    Anonymous

    Making a video about it doesn't make it true. More cogent shit has been said in these threads than any failed writer can make on youtube

  4. 6 days ago
    Anonymous

    >If a piston goes through two portals and begins to push against itself the portals will be pushed apart

  5. 6 days ago
    Anonymous
  6. 6 days ago
    Anonymous

    >physics in our universe
    but portal isnt our universe so why should it abide by our physics

    • 6 days ago
      Anonymous

      For us be able to make any sense of a fictional universe, that universe must mostly follow the rules we are familiar with. Fundamental concepts such as objects being made of individual atoms are important. Even the universes with magic and other weird shit typically still have normal mundane physics.

      The best answer to the portal paradox is one which preserves reality as we understand it as much as possible. The reason why B is a good answer is because, physics behaves normally outside of the portal. Matter which is moving through space is really moving and have momentum. A is just weird and has matter being simultaneously moving and stationary, which makes no sense.

      • 6 days ago
        Anonymous

        A isn't weird in any way, it is simply relocated.
        There will be kinetic energy on the cube from platforms slamming, however.

        • 6 days ago
          Anonymous

          A violates basic geometry. The flow rate of material entering one portal must match the flow rate of material leaving the portal. There is simply no way around that, and once that material has left the portal it is really moving. Why would matter which is no longer inside the portal suddenly stop just because something elsewhere stopped, it makes no sense.

          • 6 days ago
            Anonymous

            It's a wormhole, it doesn't work on object programming reasoning.
            It connects two points, within its own paradigm you can move an object through it in any direction, at any flow rate.
            It's a space-time anomaly, to an extent that you can disregard portal's existence in this explicit comparison, because not withstanding tidal and other forces, it's practically an uninterrupted space-time connection, the moment it's created all matter and energy flows are already equalized because they are already there.

            • 6 days ago
              Anonymous

              Objects don't really exist. They are made up of separate atoms. A wormhole type operate on atoms not objects. The front of the cube has no relation to the back of the cube. And once all the cube has passed through the front of the cube does not care because portals wormholes know nothing of objects. The only way to make it A, would be to have the underlying space extruding from the portal itself. This would cause objects placed in front of the portal to be pushed by the extruded space. Nobody ever talks about this.

              • 6 days ago
                Anonymous

                Then it's not a conventional wormhole, and is not applicable to portal game.
                A is as shown when portal carrying surface is perfectly pressed with normal surface, which naturally results in minor force equalization.
                As there are no other forces acting barring gravity, which vector just got changed, the rate and direction of cube landing will depend on the platform movement rate, equalization rates on object in relation to area and their gradients.
                To fall in exact manner, platform must swiftly descend, then the cube will simply slide, hit an edge and turn over.
                Any other variation will result in different result.

              • 6 days ago
                Anonymous

                This wormhole is a volumetric spatial distortion.

              • 6 days ago
                Anonymous

                Its all very well and good to say that, but what does that actually mean in practice, what is the actual shape of the distorted space extending beyond the portals surface. Nobody has ever even attempted to define what A actually is.

              • 6 days ago
                Anonymous

                It is exactly what it looks like, a classic seamless continuous space fold which equalizes energy relations by off-shifting distortion forces elsewhere (likely using the black hole itself to make wormholes which is why gun requires special energy fields to reset and is capable of "projecting" them at atypical "velocities"), creating an ideal connection between two spaces, turning them into one.
                Think 3d.

        • 6 days ago
          Anonymous

          You're correct but the platforms would need to slam together pretty hard to generate enough of an opposite force to launch a heavy object. The main takeaway is that any possible "launching" that happens comes entirely from the opposite force applied by the stationary platform, not from the motion of the portal or some relative motion of the stationary cube.

          • 6 days ago
            Anonymous

            Yes.

          • 6 days ago
            Anonymous

            There is no force. The object feels nothing as it passes through the portal, as far as its concerned it never went anywhere and the whole universe on the other side is moving.

            • 6 days ago
              Anonymous

              But it feels surrounding air flow, light and gravitation constantly.

              • 6 days ago
                Anonymous

                Well yes obviously but gravity and air are just distractions from the core of the issue.

      • 6 days ago
        Anonymous

        >For us be able to make any sense of a fictional universe, that universe must mostly follow the rules we are familiar with
        No you just have to be able to formalize the equations of motion which is already done in the game code.

      • 6 days ago
        Anonymous

        Uruks are inherited evil and are made, not born. Screw you

      • 6 days ago
        Anonymous

        >For us be able to make any sense of a fictional universe, that universe must mostly follow the rules we are familiar with
        And it does. It also introduces exceptions to rules and explains them in relatively simple terms.

      • 6 days ago
        Anonymous

        Portal outright dies not follow the laws of physics to the letter though and just based on observation of how portals behave in game, they are treated like stepping through an open door. Maybe in actual physics, B in the original scenario would be correct but not with the in game physics and how they work. As I said, portals are just like open doors so imagine an open door falling on you. You're not going to suddenly fling through it once on the other side. Also, his nonsense about two portals attempting to close around you pushing each other apart is retarded theorizing based on nothing whatsoever. Even theoretical wormholes can't necessarily be used to support that answer because no Manhattan model exists to test it. The actual answer to two portals closing in on an object would actually be the object colliding with and crushing itself. The in game test even supports this answer because that collision is precisely why the physics engine bugs out so bad. Game models are nothing like real real objects. They are made of a purely rigid mesh made of points, not a collection of particles, atoms, molecules, etc. Even when given elastic properties, there is still a limit until the physics engine can't understand how to logically collide something (especially not with itself) and those points can't figure out where they are supposed to be anymore, contorting and mangling the mesh and bugging the fuck out. The fact that the game bugs out so badly when you attempt this scenario is pretty strong evidence that A. The portals aren't pushing on one another and B. The object between them is trying to crush itself as it collides with itself. It bugs out though because it's a fucked up and complicated mathematical model that the engine isn't capable of properly reproducing.

        • 6 days ago
          Anonymous

          Because they are open doors. The whole point of making an ideal portal is making an ideal door.

        • 6 days ago
          Anonymous

          Technically speaking, one can say that both portals are actually just one portal, it's just it's separate by construction at times.

    • 6 days ago
      Anonymous

      Gravity exists just like in our universe
      If portals were real like they're presented in the game, they'd function the same way as they do in the game
      People die
      Bullets get shot
      Conservation of momentum is a thing
      Yada yada
      The parallels to our reality are clear and as obvious as possible, therefore we have to assume a universe equal or at least as similar as possible to ours
      Use your fucking brain for TWO SECONDS, chud

      • 6 days ago
        Anonymous

        The moon has infinite energy and the black hole in the portal gun has a fan

        • 6 days ago
          Anonymous

          Sounds reasonable. They never said it's a conventional fan, after all. Looks like one yes, but not necessarily so, trade secrets and all.

          • 6 days ago
            Anonymous

            You're right, it's not actually a fan, it's a turbine

  7. 6 days ago
    Anonymous

    my portal my rules

  8. 6 days ago
    Anonymous

    Summary please?

  9. 6 days ago
    Anonymous

    What paradox? These portals just create an atypically dimensional connective surface, they don't necessarily alter force vectors of objects directly or distort environment beyond them.
    Once the object passes, forces just keep on equalizing.

  10. 6 days ago
    Anonymous

    I refuse to watch it, but this whole thing is obviously bullshit.
    Portals can't move relative to one another without moving the universe relative to itself, destroying any causative, deterministic understanding required for "A" or "B" to be correct, in any meaningful sense of "correct."
    Your preference for A or B is just psychology, not physics, and either can only be stated as axiomatic or left unsaid.
    Basically, A and B are both provably unprovable, and anyone attempting to prove one or the other is just frittering away hours trying to square the circle.

    • 6 days ago
      Anonymous

      They can actually move, because portals aren't paradoxically fixed objects, they are temporary energy constructs.
      It's just that it would take other means to move them.

      • 6 days ago
        Anonymous

        None of what you said makes sense to me.
        You just stated a meaningless tautology and called them "energy constructs," whatever the fuck that means.

        • 6 days ago
          Anonymous

          Saying things are nonsense is tantamount to saying you don't understand a thing, which is never wise to admit to any other sapient being regardless of your intelligence, comprehension or erudition levels.
          Portals are constructs, these particular portals are not fixed in space, they are as relative as any other object, and are subject to gravitational forces, wormhole structural foundation systems decaying and any external force applied capable of changing its structure.

          • 6 days ago
            Anonymous

            lmao, what an incredible pseudpost, 10/10.
            Please post more about your personal epistemology.

            • 6 days ago
              Anonymous

              So what? You have a problem with that?

    • 6 days ago
      Anonymous

      Just consider that there is a countable infinite number of universes {n} that are exact copies of each other. A blue portal makes you travel from n to n+1, and an orange one from n to n-1. It changes nothing about how B is reasoning, by the way. Picking frame of reference is basically creating a virtual new universe in a similar fashion.
      Incidentally, when an object goes from n to n+1, an exact copy of that object goes from n-1 to n.

      • 6 days ago
        Anonymous

        This doesn't solve the symmetric nature of the problem, unless you're willing to state that the n universe is more real than the n+1, which obviously defeats the purpose, since to an n+1'er our universe is an m-1 to their m.

        Before the hand-off, n says cube is stationary, n+1 says it's moving. This is now fine, since the portals and this the n and n+1 universes are moving at the same speed, so an n+1'er can make the correction and compare notes with an n'er.
        After the handoff, the universes have stopped moving relative to one another. They now must agree on a measurement for the cube's motion.
        n+1 prefers B, and n A, for the obvious reason that it preserves their home universe's laws of motion.
        But both can't happen, and so we've reached a contradiction.

    • 6 days ago
      Anonymous

      Everyone knows this, you're not clever for saying it. These threads aren't for determining which one is right - in fact like you say it's impossible to do that - it's picking a side then making fun of anyone who picks the other side.

      • 6 days ago
        Anonymous

        that's dumb and u suck gay cocks

  11. 6 days ago
    Anonymous

    >"OK, here's an example."
    >Ok, here's another example but modified to make a point."
    What an actual fucking retard. It was clear from the start when he mimic that style of vid.

  12. 6 days ago
    Anonymous

    ?

    • 6 days ago
      Anonymous

      if the black platform moves the cube also gains momentum so the answer would be B.

      if the white platform with the portal is moving then A happens.

  13. 6 days ago
    Anonymous

    >muh youtuber opinion
    Ganker is dead.

  14. 6 days ago
    Anonymous

    what is really amusing is that they can always just look at fucking game programming but no noooooo
    ayy lmao

    • 6 days ago
      Anonymous

      The game is not a physics simulator, its code is only sufficient to model the subset of situations that the game actually needs. Applying the games code to a context it was not designed for is meaningless.

      • 6 days ago
        Anonymous

        Yet it shows it properly. Art is an abstraction, it doesn't need to be exact to be exact, or to be correct to be correct.

  15. 6 days ago
    Anonymous

    >"a portal moving towards a cube" is the same as "a cube moving towards a portal"
    Stopped watching there because it's completely wrong. In one, the cube has momentum and in the other, it doesn't. They're different scenarios.

    • 6 days ago
      Anonymous

      Pretty much this.
      Anyway, wasn't there some other portal picture like that?

    • 6 days ago
      Anonymous

      Momentum is not an inherent quality of matter. Nothing is strictly "at rest" on Earth when the planet itself is hurtling through space orbiting the sun. Momentum only exists relative to something else, and what portals do is change what that is relative to.

  16. 6 days ago
    Anonymous

    ITT: Mischievous A-chads causing B-nerds to seethe with frustration

  17. 6 days ago
    Anonymous

    >Two black holes about to collide
    >Except it just bounces off before even touching because the gravitational field pushes both object against eachother
    Why are youtube "science" channel like this?

  18. 6 days ago
    Anonymous

    >Get shown example from game where rigid object simply phase into itself when squished between portals
    >Still provide 2 choices that doesn't even correlate with what the proof says otherwise

  19. 6 days ago
    Anonymous

    HL2.EXE HAS STOPPED WORKING

Your email address will not be published.