Pathfinder 2e on DnD 5e?

If you absolutely had to choose between the two, no gurps or warhammer fantasy or earlier editions etc allowed.
What are the strenghts and weaknesses of each system compared to the other? Who has the better ruleset?

  1. 1 month ago
    Anonymous

    Didn't play any, but which one would allow me to play a human monk who without magic items can reach mach 1 or at the very least 500kmph and therefore also incredible high and long jumps?

    • 1 month ago
      Anonymous

      pathfinder but only because ive never played it and i want to try something new

      not 5e. your max jump as a monk is 40 feet at level 10 and its never going to improve beyond that

      • 1 month ago
        Anonymous

        >40ft
        and that in the miraculously case of you having 20 str and enough ki, the later is doable, the former? on a monk? kek

      • 1 month ago
        Anonymous

        Pretty much this. At least I don't know how horrible PF2e is going to be. Unfortunately, I have a lot of experience with D&D5e. Worst case scenario - I'm going to be pleasantly surprised if it's not shit.

    • 1 month ago
      Anonymous

      Neither but you can get much close with pathfinder

      • 1 month ago
        Anonymous

        >neither
        amazing taking into account previous versions of both systems was doable

        • 1 month ago
          Anonymous

          I mean you can get pretty fast as a monk in PF2, I'm just not sure you can get 500 mph lol, I'm also not sure how or if speed effects jumping height and distance.

          • 1 month ago
            Anonymous

            NTA but in 3.5 you could reach relativistic speed with cleric with a couple of spells and a fear, but pretty much at the end of the game's life time they errataed the shit ouf that option

    • 1 month ago
      Anonymous

      >neither
      amazing taking into account previous versions of both systems was doable

      ok so i checked, a level 20 nimble elf monk with fleet can move 70ft per action, which is 210ft per turn, which means you can get up to about 24mph. as for the jumping, the rigid way the game does high and long jumps dosen't take into account moving this fast, sp outside of gm fiat maybe it's not really possible. all that is without magic, with magic you could probably get quite a bit faster.

      • 1 month ago
        Anonymous

        sad, but I'm sure at least you can come up close to a barbarian bloodrager in 1e with 40+ str able to lift 16 tons, dodge half of any attack (50% miss chance) and fast healing 20 right?

        • 1 month ago
          Anonymous

          they uh

          they get proficiency in all saves

          • 1 month ago
            Anonymous

            mmmkay, I think I'll stay in PF1e with my bloodrager and keep lifting 16 tons with my str 40+, have fast healing 20, and have miss chance 50%

      • 1 month ago
        Anonymous

        Thank goodness they just fucked over the rules about climbing/swimming/flying speeds all having separate movements per turn, sure it didn't make a ton of sense but it was once of the only fun things about maneuvering as a martial.

    • 1 month ago
      Anonymous

      Pathfinder Monks can literally go super sayian

      • 1 month ago
        Anonymous

        PF1e or PF2e?

        • 1 month ago
          Anonymous

          2e https://2e.aonprd.com/Spells.aspx?ID=738

  2. 1 month ago
    Anonymous

    I play Basic/Expert D&D. 5e can more easily be turned into B/X so it is better

  3. 1 month ago
    Anonymous

    pf2e has a much better rule set and way more character options compared to dnd5e, the only two things that dnd5e has over it is ease of learning the game if you are brand new and ease of homebrew.

  4. 1 month ago
    Anonymous

    5e, because at least I'm confident I could beat myself to death with it's rulebook, freeing me from this horrific fate.

    • 1 month ago
      Anonymous

      Pathfinder's rulebook is bigger and heavier

  5. 1 month ago
    Anonymous

    PF2 no contest. PF2 has a few annoying parts while 5E consists of nothing but annoying parts. You can't even escape it with homebrew.

    • 1 month ago
      Anonymous

      On one hand I have years of experience with 5e that have cemented it as unplayable
      On the other in my pf2 game I spend every first turn of every combat doing
      >draw weapon
      >rage
      >stride as far as I can, which is maybe halfway to the nearest enemy
      I cannot understand why they decided that having your central class mechanic not be a clunky piece of shit should be a feature for level 10+
      That and other nitpicks like unarmored training and magic weapons make me think suicide is a good alternative to playing either of them

      What's so bad about 5e?

      • 1 month ago
        Anonymous

        Bounded accuracy is cancer, the class design is shit, monsters are boring and allowed to hang around long after the game should have made them go away, magic items are simultaneously less interesting than they used to be and rarer, spells are simultaneously less interesting than they used to be but still fucking broken, the new saving throws made nearly every single PC and monster have massively exploitable weak points unless they have legendary resistance, the skill system is utter shit, advantage is a terrible mechanic and actively reduces the depth of the game.

        So basically everything. I fucking hated 5E with a passion and consider it one of the worst games I've ever sat down and played.

        • 1 month ago
          Anonymous

          >monsters are boring and allowed to hang around long after the game should have made them go away
          What do you mean by this? Genuinely don't understand this sentence. Everything else you have said is true to one degree or another.

          • 1 month ago
            Anonymous

            Not that anon but the HP bloat makes things grind down to a slog. With how bare basic the monsters are on average this can make mid-high level fights drag on much longer than they need to be. Had a few fights that were supposed to be dramatic n shit but after a while just turned really boring,

            • 1 month ago
              Anonymous

              Ah, in that case yeah 5e has a huge HP bloat problem in general not just for monsters. But then that has been a problem since 3rd edition. I don't see why it's so hard to have HP gain slow down at higher levels.

              • 1 month ago
                Anonymous

                It wouldn't be as streamlined as "You gain 1dX hitpoints on a level-up" than if you were to give each class a progression table to go off of for HP. WotC is deathly allergic to any mechanic that isn't straight forwards or modular.

              • 1 month ago
                Anonymous

                I think "You gain 1dX+conbonus hitpoints until level 10 and then 2 hitpoints per level thereafter" is plenty straightforward but I get you.

              • 1 month ago
                Anonymous

                Doesn't cover multiclassing. Remember, 5e decided that level-up bonuses like extra attacks and ability score increases would be based on class level, rather than character level.

              • 1 month ago
                Anonymous

                >Doesn't cover multiclassing.
                Honestly forgot multiclassing existed.
                You know what? Just get rid of it. 5e is obsessed with subclasses anyway and I genuinely like them thematically more than multiclasses.

              • 1 month ago
                Anonymous

                I still contend that 5e should replace multiclassing with more subclass options that steal from elsewhere

              • 1 month ago
                Anonymous

                >can no longer completely change direction in response to character development without completely rerolling the character sheet
                I say thee nay

  6. 1 month ago
    Anonymous

    PF2e, unless you want to play a caster that's not support.

  7. 1 month ago
    Anonymous

    D&D 5e; PF2e doesn't have the kind of 3rd-party support that would let me completely replace every part of the system while still claiming compatibility.

  8. 1 month ago
    Anonymous

    i'd take pf2e, i've played both extensively and while pathfinder is far from perfect, i likr it miles more than 5e

  9. 1 month ago
    Anonymous

    I can’t wait for Pathfinder One so I can buy an emote for my character for $4.99 and buy the seasonal battle pass.

  10. 1 month ago
    Anonymous

    Having played both the fact that you can play the same class archetype three times in a row and play it differently each time thanks to feats being more than generic bonus when using x weapon group and races being functionally different makes PF2e a million times better than 5e.

  11. 1 month ago
    Anonymous

    On one hand I have years of experience with 5e that have cemented it as unplayable
    On the other in my pf2 game I spend every first turn of every combat doing
    >draw weapon
    >rage
    >stride as far as I can, which is maybe halfway to the nearest enemy
    I cannot understand why they decided that having your central class mechanic not be a clunky piece of shit should be a feature for level 10+
    That and other nitpicks like unarmored training and magic weapons make me think suicide is a good alternative to playing either of them

    • 1 month ago
      Anonymous

      How about walking around dangerous places with your weapon drawn, fucktard?

  12. 1 month ago
    Anonymous

    Fantasy Craft.

  13. 1 month ago
    Anonymous

    I preffer pathfinder cause at least they didn't made retarded lore breaks to appeal for twitter racists (like dnd that made orcs be neutral or when they removed races disadvantages)

    • 1 month ago
      Anonymous

      Pathfinder was twitter-racist long before D&D, but they used to hide it better. It's just as bad now, since P2E got too triggered to even use the word race. D&D also used to hide it, but there wasn't an edition change between hiding it and being open, so it feels worse because 5e got dragged down into it, whereas P1E is mostly fine and P2E is clearly twitter-racist.

      But seriously, just ignore the lore, get the rules for free and play anyway. Nobody can stop what you do with your buddies at home, and that's how the game should be played.

      • 1 month ago
        Anonymous

        They changed the word race because Ancestries fits better and they can market it as the ABCs of character creation (Ancestry, Background and class).

        Stop being a snowflake and getting offended over everything

        • 1 month ago
          Anonymous

          >They changed the word race because Ancestries fits better
          wrong.
          Humans and Dwarves are not the same race. They are different races.
          >"B-but my setting i-"
          IS SHIT
          YOUR SETTING IS SHIT.

          • 1 month ago
            Anonymous

            Technically species

          • 1 month ago
            Anonymous

            Ancestry does fit better though for what they were going for
            Three big reasons, as far as I've heard from Paizo people (like Jason):

            >Ancestry is a broader and more descriptive term.
            >It starts off the whole ABC character creation process, which is neat little mnemonic styling.
            >It also ties into background and history of your ancestors, which fits much better with the ancestral feat (racial feats would imply you get more dwarfy or gobliny, not just more in tune with the ways of your race/people/etc).

            • 1 month ago
              Anonymous

              No that is just retarded post hock rationalisations.

              Technically species

              No, race.

              • 1 month ago
                Anonymous

                Ancestry does fit better though for what they were going for
                Three big reasons, as far as I've heard from Paizo people (like Jason):

                >Ancestry is a broader and more descriptive term.
                >It starts off the whole ABC character creation process, which is neat little mnemonic styling.
                >It also ties into background and history of your ancestors, which fits much better with the ancestral feat (racial feats would imply you get more dwarfy or gobliny, not just more in tune with the ways of your race/people/etc).

                Technically species

                this is literally the most retarded thing to fight over

              • 1 month ago
                Anonymous

                Perhaps, but I am correct.

              • 1 month ago
                Anonymous

                You aren't though. Your entire argument Is based on being mad over sjws

              • 1 month ago
                Anonymous

                you literally aren't though, humans and dwarves cannot produce viable offspring, they're objectively different species. brainlets like you always choose to die on the stupidest hills i swear.

  14. 1 month ago
    Anonymous

    5e has two things going for it, easy character generation and mob rules.
    Also having milestone level gains dramatically cuts down on murderhobo mentality.

  15. 1 month ago
    Anonymous

    PF2e is designed like a shit video game, while 5e is designed like a shit TTRPG.
    So I guess I'll pick 5e. Never thought I'd say such a thing.

  16. 1 month ago
    Anonymous

    Ive played both now and absolutely pf2e. 5e is just a neat framework that never got expanded upon. Meanwhile pf2e is a solid game that works great for what it sets out to be.
    5e has tons of issues, like power creep of the newer content, extreme lack of dm support, action economy being whack, cr system not working and the list goes on and on and on.
    Pf2e on the other hand is just stable. So far my group and I havent come across any parts where we said that it made no sense or that its busted. The 3 action turns are working great and are refreshing. Players get several cool abilities so even at level 1 you can do more than just run up and swing as a fighter. Feats and spells are creative as all hell and the abundance of crits (due to getting crits if you hit 10 above or below your target number) makes combat actually tense.
    On crits in general, they are great since you get extra info or bonuses if you crit on skill checks. For example in 5e when you crit a history roll you normally think you wasted that 20. In pf2e you not only succeed but depending on what youre looking into you can get valuable information, like an enemies weaknesses or resistances.

    Overall pf2e feels like 5e if it worked

  17. 1 month ago
    Anonymous

    I'd go with D&D 5e because even if Crawford and his diversity hires don't have an idea what they're doing, 3rd party publishers do and have done some interesting supplements for it.

    Pathfinder 2e is still Pathfinder and if I'd want to play an older edition of D&D, I'd rather play BX or AD&D 1E or even better, an OSR game that use those editions as the framework.

    • 1 month ago
      Anonymous

      >3rd party publishers do and have done some interesting supplements for it.
      Like? I'm interested

  18. 1 month ago
    Anonymous

    Both are utter garbage (for different reasons). But I'd rather play 5e than pf2. At least with 5e replacing a good part of the garbage is easy, with pf2 is not. And being able to play in other settings and customize easily is an important deal because I despise Golarion.

  19. 1 month ago
    Anonymous

    I've heard that Pf2E is basically DnD4.5

    How accurate is that?

    • 1 month ago
      Anonymous

      It's a knee-jerk reaction with no basis.

    • 1 month ago
      Anonymous

      It's a knee-jerk reaction with no basis.

      Pathfinder was a janky D&D3.75. Pathfinder2 lets go of the 3eD&D and doubles down on the jank. I bet it's fun if you don't know what you're doing (unironically, the system complexity is meant to be an illusion, it's one of those deals where everything seems really cool at first but then you lose interest once you start to achieve system mastery).

      • 1 month ago
        Anonymous

        My attempts to go through PF2 have left me with the strong impression that they noticed that people were reluctant to move onto other systems because of how much effort it was to learn 3.5, so they doubled down on making it even more of a pain in the ass to piece together what a character would be capable of doing in the hopes that it would train their consumers to fear other games even more.

        • 1 month ago
          Anonymous

          Nah mate, it's because character building is a minigame, 3e players love to build character. The "I don't want to ever learn a new system" crowd was never a big part of PF and they never adopted PF2. It may surprise you to learn that people still play D&D 3.5.

    • 1 month ago
      Anonymous

      Not at all, if you want 4.5 play 13th Age.

    • 1 month ago
      Anonymous

      Not very. It's a case of convergent evolution hitting on similar ideas but it doesn't play like 4E at all.

    • 1 month ago
      Anonymous

      As a shorthand for room temperature intellects, it's adequate.

      For anyone who isn't mouthbreathing, it's a ridiculously oversimplified examination of what PF2 is doing.

  20. 1 month ago
    Anonymous

    How does Barbarian work in PF2e? Because if its even remotely better than 5e's, I won't even need to play PF2e to know its the superior system.

    • 1 month ago
      Anonymous

      Entering Rage takes one action (you have three actions per turn) and grants baseline +2 to damage, -1 ac, temp HP based on your level and constitution and prevents you from taking concentration actions. Lasts for 1 minute, which is 10 rounds.

      The subclasses (instincts) modify how it works. Animal Instinct barbarians grow super-powered natural attacks, Spirit Instinct Barbarians can deal positive and negative damage, Dragon Instinct Barbarians deal elemental damage, Giant Instinct barbarian get more damage but also lose more AC.

      Depending on your instinct you can also get special abilities with feats later on. Everything that deals energy damage with their instinct can explode for AoE damage when entering rage, dragon instinct gets dragon breath, spirit instinct gets rerolls, giant instinct can grow, animal instinct can play unarmored and/or shapeshift.

      • 1 month ago
        Anonymous

        NGL, Dragon and Giant instincts sound absolutely baller.

        • 1 month ago
          Anonymous

          Giant is fucking baller. Enjoy have longer range with a spear than a gunslinger.

  21. 1 month ago
    Anonymous

    PF2. I don't have too many good things to say about either of them, but PF2 actually gives you choices in combat and for games entirely based on killing things that's important. I have no idea how people have fun in 5e where every combat is basically just exchanging the basic attack action for a fucking hour. Also PF2 has character classes with more than two choices. Maybe too many choices, but that's a much better problem than how barren they are in 5e.

  22. 1 month ago
    Anonymous

    Play 5e to easily kiss women

  23. 1 month ago
    Anonymous

    i wouldnt play games. the people who play either have no idea about the concept of doing first and finding (or creating) a rule for it. they dont roleplay.

  24. 1 month ago
    Anonymous

    AD&D 2e

  25. 1 month ago
    Anonymous

    5e. It's a game by midwits for midwits. Better than pathfinder 2, a game by fags for fags.

  26. 1 month ago
    Anonymous

    Honestly I would probably just not play.
    Maybe do a narrative campaign for a wargame instead.

  27. 1 month ago
    Anonymous

    PF2E is a complete game.
    5E is not a complete game.

    That alone should tell you which is less of a waste of your time.

  28. 1 month ago
    Anonymous

    I choose suicide.

    But no, seriously, if I absolutely had to, I'd pick 5e, because while 5e is shit, it is still not as bad as PF2. At least 5e is simple and works as babby's first RPG. 5e has *some* merit, while PF2 has essentially none.

    • 1 month ago
      Anonymous

      >I have never even looked at PF2E
      Everyone can tell.

  29. 1 month ago
    Anonymous

    Of them I would pick PF2e because it is the one that plays most similarly to 4e

  30. 1 month ago
    Anonymous

    pf2 because I don't have to make half of the rules up as a gm

  31. 1 month ago
    Anonymous

    as a D&D 3.5 and pathfinder veteran do i have a reason to try pathfinder 2e?
    can any anon give me a quick rundown please?

    • 1 month ago
      Anonymous

      It has some good stuff that I enjoy having played both even if other parts are lacking or not for everyone.

      Turns are set into 3 action blocks and anything with an attack type takes a -5 for each previous attack and everything is divided into one of a Free , Single, Two-Action, Three-Action, or Reaction. So your character might spend 1 Action moving and 2 Actions casting a big spell or 1 Action Smiting then make 2 Attack Actions. But there are feats to let you make additional attacks as part of a single action once per turn to act as the old scaling.

      Spellcasting has been broken up into 4 general types (Occult, Primal, Arcane, Divine) and each has it's own spell list with various crossover so for example an Angel blood sorcerer uses the Divine spell list while a Druid always uses the Primal list and in addition to spells prepared or spontaneous there's also the Focus system which gives you limited spellcasting that can be recharged with 10 minutes of prayer or whatever that essentially acts like 1/encounter assuming the rest of the party wastes 10 minutes on other stuff and that gives you things like Paladin's Lay on Hands or a Cleric's domain spells.

      Feats are divided into 3 types (General, Class, and Racial) and you get a at least one of them every level and they range from Gnomes getting an at will druid cantrip at level 1 to people that invest in intimidate getting a free intimidate check against one enemy at the start of every fight as well as a free intimidate check every time you crit someone.

      • 1 month ago
        Anonymous

        >Spellcasting has been broken up into 4 general types (Occult, Primal, Arcane, Divine) and each has it's own spell list with various crossover so for example an Angel blood sorcerer uses the Divine spell list while a Druid always uses the Primal list
        You're telling me that there are no longer class-specific spell lists? Well, that's enough for me to throw the entire thing in the garbage right out the gate.

        • 1 month ago
          Anonymous

          Technically they renamed the spell lists Arcane is just the Wizard list and Divine is just the Cleric list they just gave them generic names so when they non-wizard classes use it they don't need to reference another classe.

  32. 1 month ago
    Anonymous

    5e easily. Pathfinder 2e is clunky jank that tries to fix problems where there were none by adding more
    Problems. 5e is absolutely fine as a system and the people who say it isn’t a complete game must be brain dead stupid to not figure out such an easy rule set or turbo autistic looking for rules for lifting your arm that pathfinder has and 5e doesn’t.

    • 1 month ago
      Anonymous

      >sub-brainlet level poster

      • 1 month ago
        Anonymous

        I know more about games than you

        • 1 month ago
          Anonymous

          I like 5e, and I think that Paizo is bad at game design, but you still sound like a retard.

          • 1 month ago
            Anonymous

            Neat story. I still know more about games than you.

      • 1 month ago
        Anonymous

        >replying to bait

        • 1 month ago
          Anonymous

          I am literally correct and it isn’t bait. If you think 5e isn’t a complete game you shouldn’t be playing ttrpgs at all. You are too brain damaged to comprehend them.

          • 1 month ago
            Anonymous

            >sub-brainlet level poster

            • 1 month ago
              Anonymous

              Imagine thinking that the “5e isn’t a real game” posts aren’t the actual bait and then calling me retarded. You are too stupid for the internet, a Dunning Kruger possibly. This is how I can say with 100% confidence without even knowing you that I absolutely know more about games than you. Die mad and stupid :^)

  33. 1 month ago
    Anonymous

    99% of the posts don't even list the pros and cons, you are just saying "x sucks because I said so" and expecting me to trust you. Fuck you /tg/

    • 1 month ago
      Anonymous

      You didn't ask for pros and cons, you asked us to pick one and say way, I'm sorry if your edition war shitpost didn't turn out 100% like you wanted it to but I'm sure there will be another one tomorrow.

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