People act like Sega failed because of the Dreamcast.

People act like Sega failed because of the Dreamcast. The Dreamcast was the most powerful console on the market at the time and had many amazing games, but that wasn't enough to save them.

Sega failed because they made a series of many terrible decisions over the course of a decade that killed consumer confidence and nobody wanted to buy from them anymore. The Dreamcast was an amazing console, but beautiful graphics and internet functionality wasn't enough to save them from reaping what they sowed.

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  1. 1 year ago
    Anonymous

    sega was always bad

    • 1 year ago
      Anonymous

      Yes, but also no. If you wanted an arcade experience in your home then they were always the best. But that's also kind of the problem.

      >People act like Sega failed because of the Dreamcast.
      No one acts like this except for stupid contrarian weebs who refuse to admit the Saturn was the main culprit of their death

      Saturn was just one part of the problem.

      • 1 year ago
        Anonymous

        No the Saturn was almost the entire problem. The Saturn was losing so much money every year that all their arcade profit was being used to cover it's losses, and the company as a whole basically made no profit for over 2 years. The dipshit board members then decided the next logical move was to spend millions upon millions of dollars opening up tons of new arcades worldwide to generate revenue, all of which were absolute financial disasters and this began the rapid decline into bankruptcy.

        • 1 year ago
          Anonymous

          You seem to think that the Saturn was their first failure. Interestingly, the Saturn was their first success in their home market.

          The problem began way before the Saturn.

          • 1 year ago
            Anonymous

            dipshit

            • 1 year ago
              Anonymous

              fricktard poopyhead

              • 1 year ago
                Anonymous

                cumbrained dickface

              • 1 year ago
                Anonymous

                cum-stained thunder-c**t

      • 1 year ago
        Anonymous

        >If you wanted an arcade experience in your home then they were always the best.
        zoomer retcon. literally name one sega game that was anything like the arcade

        • 1 year ago
          Anonymous

          The ports weren't arcade perfect but something like Altered Beast and Ghouls 'n Ghosts was the first time the home experience felt anything like the arcade.

          • 1 year ago
            Anonymous

            Altered beast even looked better than arcade bringing stages to life.

        • 1 year ago
          Anonymous

          >name one sega game that was anything like the arcade
          They've released several arcade perfect ports already before the Dreamcast

    • 1 year ago
      Anonymous

      sega was pretty good with the master system and genesis
      they were always utterly moronic business wise though

  2. 1 year ago
    Anonymous

    >People act like Sega failed because of the Dreamcast.
    No one acts like this except for stupid contrarian weebs who refuse to admit the Saturn was the main culprit of their death

    • 1 year ago
      Anonymous

      It was neither. The consoles were symptoms. Fact is that Sega wasn't going to last because it never really fit in the home console market. We think fondly of the Genesis but realistically Sega's time as a viable competitor lasted only like 4 or 5 years. They got lucky for a bit thanks to Sonic and Mortal Kombat. People talk about "if only Sega just..." but you may as well say "if only NEC just..." or "If only SNK just..." It's the exact same conversation.

      • 1 year ago
        Anonymous

        Shut the frick up, moron

      • 1 year ago
        Anonymous

        Master system outsold nes in many countries.

        • 1 year ago
          Anonymous

          >many countries
          Very few, and those countries were small markets to begin with.

          • 1 year ago
            Anonymous

            lmao Jesus, no. The Mega Drive is where Sega actually geared for it and competed seriously with Nintendo in home consoles (which isn't faint praise, because nobody else ever came remotely close until 5th gen, all other 4th gen and 3rd gen competitors were a joke). The Master System saw better sales in a few markets where the NES had little penetration, like the UK.

            [...]
            There is no successful home console which did not have ports. NES, Game Boy, Genesis, Playstation, these all had shitloads of ports. Some were good, some were bad.

            Cope. Brazil, Europe and Australia combined are not very small. Master System was on par if not better than NES.

            • 1 year ago
              Anonymous

              >Brazil
              Sees some market presence of the Master System, but the market is mostly dominated by domestic Famiclones, and then later Chinese ones which are cheaper and lower quality. Tec-Toy is officially licensed by Sega but they were only a smaller segment of the market, some American Sega fanboys envision Brazil as some mythical Master System wonderland, but it's just not reality.

              >Europe
              Master System was never massive across ALL of Europe, it was somewhat bigger in a few of the several dozen markets, like the UK (where computers were bigger overall), Nintendo just wasn't very popular in the British isles, but for instance in Scandinavia, the Master System wasn't big and the NES was far more common.
              In Eastern Europe, it was slav made Famiclones, famously Dendy and Pegasus, and later worse ones from China (then gradually trending towards computers more and more). For a lot of the rest of Europe it's mixed.
              I guess that leaves Australia?
              Nonetheless, the Mega Drive is just way bigger in all of those markets. Maybe you like the library of the Master System more, sure, there's a lot there worth looking at, but if we're talking sales numbers and proliferation, it just wasn't the barn burner the NES, or more importantly, the Mega Drive was.

              That's not how anything works. The PS2 selling more units doesn't magically make sega poor. 9 million sold is 9 million. 2 more years would have meant 18 million.

              Dreamcast was doing pretty well to begin with, but Sega was running on fumes, they couldn't support the thing like they needed to, the money burnt on the 32X and the mismanaging of the Saturn, the revenue of arcades tapering off (with expensive failed efforts to revitalize that) all had consequences.

              The Dreamcast itself did most of the right things, but there's really no way for Sega to match the PS2's sales numbers without the necessary capital. You don't advertise your console without money, you don't make sales without developing and producing new games, and then advertising those. When engagement dies, 3rd party devs run scared, cancelling and avoiding the Dreamcast, growing the cascade.

              • 1 year ago
                Anonymous

                Wrong. The PS2 selling well does not magically mean the Dreamcast would get no games. The gamecube and Xbox got games the entire gen, and the ps2 smoked them too.

              • 1 year ago
                Anonymous

                It's like you ignore the part where Sony and Microsoft were flush with money, while Sega was getting closer and closer to bankruptcy.

                How do you think the PS2 and XBox would have fared if lots of money wasn't invested into them after launch? Consoles don't get sales out of the ether, you need to promote them, you need to secure devs to make games for it, you need to promote the games. Sega didn't just give up on the Dreamcast because they had a bad feeling about it, they tried, but realized they couldn't do it and their current path was to ruin.

        • 1 year ago
          Anonymous

          lmao Jesus, no. The Mega Drive is where Sega actually geared for it and competed seriously with Nintendo in home consoles (which isn't faint praise, because nobody else ever came remotely close until 5th gen, all other 4th gen and 3rd gen competitors were a joke). The Master System saw better sales in a few markets where the NES had little penetration, like the UK.

          >had many amazing games,
          It was a port machine
          Trash console

          There is no successful home console which did not have ports. NES, Game Boy, Genesis, Playstation, these all had shitloads of ports. Some were good, some were bad.

    • 1 year ago
      Anonymous

      It wasn’t Saturn, it was the decision to do too many other projects instead of going all in on the Saturn

    • 1 year ago
      Anonymous

      Thats a little too simplistic. I’d say it was the combination of the 32x and the saturn essentially competing with each other and the splitting of resources and the internal politics of the japanese and american sides of the company. And that both came too soon after a ridiculously overpriced Sega CD. And the arcade industry dying. If Sega did basically what Nintendo did (Virtual Boy notwithstanding) and just rode the Genesis until releasing something between the dreamcast and saturn in 95 or 96 with the full backing of the company they would’ve been fine. Shit I rarely hesr about this but even some improvements to the game gear in the early to mid 90s would have gone a long way. Either lower the price or increase battery life and it could compete with anything up to the gba

  3. 1 year ago
    Anonymous

    It sucks that it died so quickly but at least they went out with a bang. The dreamcast had a certain magic feeling to it.

  4. 1 year ago
    Anonymous

    [...]

    >for 1 year
    Why is it all the ps2 ports of dreamcast games look and play worse?

    • 1 year ago
      Anonymous

      because it's a port?
      games made for systems are almost always better than a port

  5. 1 year ago
    Anonymous

    I wish the Dreamcast would have made it; maybe released a DVD add-on or something. It was far ahead with online play and had some cool titles; Soul Calibur, Shenmue, Power Stone, etc. I picked my up on 9/9/99 with my dad.

    Controller was fricking atrocious though.

  6. 1 year ago
    Anonymous

    >had many amazing games,
    It was a port machine
    Trash console

    • 1 year ago
      Anonymous

      Name a console that doesn't have a bunch of ports? You can't

      • 1 year ago
        Anonymous

        nintendo consoles have a lot of exclusives but yeah even they had a ton of ports

        • 1 year ago
          Anonymous

          64 has nothing

      • 1 year ago
        Anonymous

        nintendo consoles have a lot of exclusives but yeah even they had a ton of ports

        ENTER

        • 1 year ago
          Anonymous

          >the only console without any ports is a failure with maybe 2 "good" games in it's entire library
          How ironic.

          • 1 year ago
            Anonymous

            Come on now, Wario Land for the VB was a great game. Well, aside from it being on the VB...

            64 has nothing

            Do you seriouisly hate Kirby 64? I know you're likely a troll, especially since barely anyone likes stuff like Contra Legacy of War, but Kirby 64 is a game I just can't imagine anyone hating, it's FUN.

            • 1 year ago
              Anonymous

              That's seriously like the most boring kirby game

            • 1 year ago
              Anonymous

              Kirby64 sucks. On par with yoshi story and dk64 for most disappointing 5th gen sequels

              • 1 year ago
                Anonymous

                >Kirby 64
                >Yoshi Story
                >Donkey Kong 64
                Those are all great games, anon.

        • 1 year ago
          Anonymous

          Panic Bomber

  7. 1 year ago
    Anonymous

    >Sega failed because they made a series of many terrible decisions over the course of a decade that killed consumer confidence and nobody wanted to buy from them anymore
    Not only that, Sega burned bridges with retailers with their (mis)handling of the Saturn launch.
    What good is having a great product if retailers refuse to stock it?

  8. 1 year ago
    Anonymous

    I'll never forgive Sega.

    • 1 year ago
      Anonymous

      I can. It's much better for us to play their failed consoles today without having to deal with the consequences at the time of supporting the wrong company and getting fricked. Now that it's over we can experience all the soul with none of the drawback. Even shit consoles like the 32x have 3 or 4 games worth playing and you can play them now without having to support their moronic decision to make a 32x

  9. 1 year ago
    Anonymous

    Sega didn't fail because of the DC. They failed because Sony was so much better than them.

    Sega attempted to take a page out of the book of NEC, with the expectation that the future of gaming was online (NEC did the same thing with CD support). They were right, but they were far too early. Internet costs were sky high, and dial up didn't support the kind of things you'd actually need to be a successful web store. Nobody wanted to join seganet. Sony planned much better in this regard, the expansion bay allowed them to offer the network adapter with a HDD bay, so if the market did move towards online, it was an easy upgrade path. A few years in it was obvious that online wasn't ready yet, so they went with the slim and focused on an online re-launch with the next generation, when broadband was common and putting a hard drive in your console made more sense economically.

    Sega didn't lose because of the Saturn, or the 32X. They lost because they failed to read the market, and they hoped that beating Sony to the punch would work. But every consumer was happy to just wait an extra year or two for the DVD player which promised better graphics and backwards compatibility.

    • 1 year ago
      Anonymous

      >Sony
      Sony is one part of it, but the problems began before Sony even approached them with an offer to team up.

      • 1 year ago
        Anonymous

        Sega probably would've imploded either way, if Sony never showed up maybe the Saturn would've done better and the DC would be dominant against the awful N64, with the GC not being a significant leap. Sony were just so dominant though, it's hard to speculate on an industry without them, they made nothing but good decisions back then.

  10. 1 year ago
    Anonymous

    Did SEGA really fail? Even after the Dreamcast, we still got Crazy Taxi 3, Jet Set Radio Future, Panzer Dragoon Orta, Billy Hatcher, Super Monkey Ball, F-Zero GX, and a ton of other great games. PS2 got showered with a ton of great Saturn and arcade ports and remakes as part of their SEGA AGES 2500 Collection. And of course, they're still known for the Yakuza series. That's a lot more than you can say for the likes of Atari or NEC.

    • 1 year ago
      Anonymous

      Sega didn't die, but they cut their losses after their hardware missteps and refocused on developing and publishing, which was the only viable path. Stings given how much the Mega Drive ruled, and the potential the Dreamcast had both in practice and in theory, but if you can't cut it with your own consoles you may as well use everyone else's, and they'd become a good publisher in time.

  11. 1 year ago
    Anonymous

    [...]

    >The shitcast
    I can't believe he posts here

  12. 1 year ago
    Anonymous

    I would say it's the 32X being an awful idea, the Saturn being handled badly (poorly marketed, no good Sonic launch title, poorly supported, suffering from the burden of the 32X, and the hardware being less suitable for 3D than competitors).

    The Dreamcast WAS good, but the 32X and Saturn burned through their Genesis wealth, combined with arcade revenue waning, so they ultimately couldn't financially support the Dreamcast for long.

  13. 1 year ago
    Anonymous

    where is he today bros?

    • 1 year ago
      Anonymous

      In the suicide forest, Aokigakara

  14. 1 year ago
    Anonymous

    The failure of the Dreamcast is one of the key forks that led to the worst time line in which we live in. Had the Dreamcast won, the entire history of 3d graphics could be very different. I quit 3d programming in disgust on the first day, when I discovered that "modern" 3d hardware can't even render trivial geometry in the correct order. I wish the Dreamcast won and made order independent rendering standard.

    • 1 year ago
      Anonymous

      Gaming died is a way when Dreamcast was cleared from shelves just as ps2 was announced. This was a clear message to developers that colourful and fast arcade style games like crazy taxi would not be successful. From then on the audience for gaming had changed, a lot of people who got the ps2 even got it because it had the dvd player.
      I think if it didn't have piracy they could have continued as a niche system with small sales like how the master system lasted until 1995 as a budget system.
      I did get the ps2, gamecube and even xbox as it was selling cheap but I got bored of them pretty soon in their lifecycle, mostly just played smash bros. With ps1 it started a bit shakey but just kept getting better, no so with ps2.

      sega was pretty good with the master system and genesis
      they were always utterly moronic business wise though

      Before sony every company was amateur hour, video games were not considered a real serious business when you look at how they were portrayed in computer shows like computer chronicles prior to 1996.

      I wish the Dreamcast would have made it; maybe released a DVD add-on or something. It was far ahead with online play and had some cool titles; Soul Calibur, Shenmue, Power Stone, etc. I picked my up on 9/9/99 with my dad.

      Controller was fricking atrocious though.

      A lot of people I showed Dreamcast games at the time had no idea this console existed, gamers who read magazine knew about it but not many others.

  15. 1 year ago
    Anonymous

    Among a myriad of problems, the Dreamcast maybe would have survived for another year or two if things weren’t so bad. They didn’t have a must have title, and if you look at the list of canceled games for the system, they still would have never produced a console defining game. Sure, they had Fun IPs And great ports but none were developed into becoming a goldeneye, super Mario 64, halo, metal gear, silent hill, etc. But it was still an amazing system. Pure fun, just doomed to die. Would have been cool to have had a DC system shock 2 and max Payne.

    • 1 year ago
      Anonymous

      That's not how anything works. The ps2 selling more units doesn't magically make sega poor. 9 million sold is 9 million. 2 more years would have meant 18 million.

      • 1 year ago
        Anonymous

        Could have*
        Numbers don’t just double

    • 1 year ago
      Anonymous

      Also, dc has code veronica, sonic Adventure, Grandia 2, Jet Grind Radio, power Stone, rez, and Soul Calibur. Id say those are all really iconic. Sonic Adventure spawned the biggest fricking autists on planet earth. Not a good thing, but you sure as frick can't dismiss its impact.

  16. 1 year ago
    Anonymous

    There were 2 reasons it failed:

    1: no protection for pirating games at a time when everyone had a CD burner and broadband.

    2: DVD on PS2 gave a reason for parents to buy a console for their kids that would have some knock on benefit for them at a time when gaming was for kids and adolescents.

    Also sega marketing was awful/non existent vs Sony

  17. 1 year ago
    Anonymous

    >The Dreamcast was the most powerful console on the market
    For like a year before the PS2 came out.
    >had many amazing games
    It was the N64 situation - a lot of must-play stuff first party stuff, but not enough third party fluff to keep the plebs occupied.
    >Sega failed because they made a series of many terrible decisions over the course of a decade
    Obviously, one failed console doesn't sink the company, just look at Wii U. Saturn was the real kick in the balls for the company, after years of shitty Genesis hardware. Dreamcast was simply the finishing blow. Sega's console division was too stupid to live.

    • 1 year ago
      Anonymous

      They lost money on more than just the Saturn and its bad management. The Dreamcast itself was a good enough console I think, but as been stated, that doesn't matter if you can't afford to advertise it and invest in securing third party games.

      The Dreamcast was a fine system.

      The problem was that SEGA (the company) ran out of MONEY. The Sega 32x and Sega Saturn left Sega in a very weakened financial state. And the Arcade market (Sega's main source of income) had shrunk. People weren't going to arcades as much anymore. Sega needed more years to recover. Truth be told, Sega *barely* had enough money to make another console. Sega probably shouldn't have done it. But Sega bet the ENTIRE COMPANY on the Dreamcast.

      Sega was hoping that it would be a massive smash hit like the Sega Genesis and sell tens of millions of units like in the early 90s. If Sega's only enemy was Nintendo, then maybe they could have done it. The problem was that Sega had to fight Nintendo, Sony, AND Microsoft. That's 4 consoles. Very tough competition.

      By 2001, Sega was about to declare bankruptcy in Japan due to being in massive debt. They were saved at the last minute by the President of Sega who donated his entire $700 million dollar family fortune to Sega. This money helped keep Sega from going bankrupt. The Sega President's final speech included: "I love the Dreamcast and I love Sega." He died only a few weeks later due to health problems. He is considered the hero who saved Sega from bankruptcy.

      >Sega was hoping that it would be a massive smash hit like the Sega Genesis and sell tens of millions of units like in the early 90s.
      The Genesis was also very well advertised, it was visible, people knew of it.

      • 1 year ago
        Anonymous

        >The Genesis was also very well advertised, it was visible, people knew of it.
        I remember as a kid the Sega Dreamcast being massively advertised for like a year. Then it suddenly disappeared from commercials on TV. I guess Sega couldn't pay for commercials anymore?

    • 1 year ago
      Anonymous

      >Obviously, one failed console doesn't sink the company, just look at Wii U. Saturn was the real kick in the balls for the company, after years of shitty Genesis hardware. Dreamcast was simply the finishing blow. Sega's console division was too stupid to live.

      The old saying goes:

      "It takes 2 generations of failure to destroy wealth."

      That's exactly what happened to Sega. The 32x and the Saturn. Two generations of bad consoles. It wrecked Sega.

    • 1 year ago
      Anonymous

      >Obviously, one failed console doesn't sink the company, just look at Wii U.
      You are forgetting some things with Nintendo. They NEVER sell a console at a loss for the company. Nintendo does not make console systems out of the latest bleeding edge parts. Nintendo is always 1 or 2 steps below the top end in terms of electronics performance. Adequate but not top end. They don't try to compete on performance.

      Unlike with Sega/Sony/Microsoft who sell their consoles at a loss and make money on the games. Every console and game sold with Nintendo is profit for them . Even if the Wii U failed to meet sales expectations, Nintendo didn't suffer any big losses with it. They probably made a small profit on Wii U.

  18. 1 year ago
    Anonymous

    The Dreamcast was a fine system.

    The problem was that SEGA (the company) ran out of MONEY. The Sega 32x and Sega Saturn left Sega in a very weakened financial state. And the Arcade market (Sega's main source of income) had shrunk. People weren't going to arcades as much anymore. Sega needed more years to recover. Truth be told, Sega *barely* had enough money to make another console. Sega probably shouldn't have done it. But Sega bet the ENTIRE COMPANY on the Dreamcast.

    Sega was hoping that it would be a massive smash hit like the Sega Genesis and sell tens of millions of units like in the early 90s. If Sega's only enemy was Nintendo, then maybe they could have done it. The problem was that Sega had to fight Nintendo, Sony, AND Microsoft. That's 4 consoles. Very tough competition.

    By 2001, Sega was about to declare bankruptcy in Japan due to being in massive debt. They were saved at the last minute by the President of Sega who donated his entire $700 million dollar family fortune to Sega. This money helped keep Sega from going bankrupt. The Sega President's final speech included: "I love the Dreamcast and I love Sega." He died only a few weeks later due to health problems. He is considered the hero who saved Sega from bankruptcy.

    • 1 year ago
      Anonymous

      >He is considered the hero who saved Sega from bankruptcy.
      >literally sacrificed his family's welfare on the copro altar
      >the hero
      Gotta love Japan.

      • 1 year ago
        Anonymous

        >Gotta love Japan.
        The President of Sega had 2 choices. Go down in the history books as the man who led Sega to ruin. Or the man who saved Sega and became a hero.

        He knew what he was doing.

  19. 1 year ago
    Anonymous

    >People act like Sega failed because of the Dreamcast
    Not "people", SEGA does. At least they own their mistakes and live in reality. Unlike you OP.

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