>play Majora's Mask for the first time. >it's okay at first. >get to the first dungeon

>play Majora's Mask for the first time
>it's okay at first
>get to the first dungeon
>holy shit this is fricking amazing what? such good use of abilities and tools
>wonder how the frick something so good could possibly frick up...
>make the mistake of caring about stray fairies even tho I know it's a bad idea
>this spirals into me going to the gold spider place
>literally obsessing over one spider I can't get that's high up on a wall for a couple hours
>think of clearing up some quests. tedious as frick, so many specific conditions and waiting. don't want to forward time because want to use time as efficiently as possible
>realize this shit LITERALLY feels like open world bloat
>the realization sets in

I cannot believe it. Zelda did the moronic open world bloat and padding checklist shit before fricking open worlds. Unless there's some other game before that does this.

Anyway this shit legit killed my interest in the game. Of course I'll keep playing, but I'm not as blown away as I was before. I was about to start typing essays on this game cuz it was THAT good. Only good 3D Zelda...maybe.

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  1. 3 weeks ago
    Anonymous

    bump

    • 3 weeks ago
      Anonymous

      bump

      bump.

      bump.

      bump

      All me btw

  2. 3 weeks ago
    Anonymous

    bump

  3. 3 weeks ago
    Anonymous

    bump.

  4. 3 weeks ago
    Anonymous

    bump.

  5. 3 weeks ago
    Anonymous

    bump

  6. 3 weeks ago
    Anonymous

    why were there 4 bumps in a row?

    [...]

    also why is it so tiring having to discuss with morons on Ganker that act like moronic mindless redditors that can never make arguments or engage with criticisms and just hide it or ignore it or "sage" and pretend it's not a literal downvote. place is so mentally ill.

    • 3 weeks ago
      Anonymous

      What’s there to discuss? You’re b***hing that you don’t like part of the game. Don’t like it, don’t play it. You need a reality check, not him. Ask a question or raise an interesting point, don’t just b***h and expect people to listen to it.

      • 3 weeks ago
        Anonymous

        >What’s there to discuss? You’re b***hing that you don’t like part of the game. Don’t like it, don’t play it. You need a reality check, not him. Ask a question or raise an interesting point, don’t just b***h and expect people to listen to it.

        I've been thinking about this for a while and how to respond to this.

        It's kind of frustrating to be in a situation where you know you understand something more than somebody else does. But it's kind of pointless to be "right". Because when it comes to human beings, truth doesn't work like that. A lot of "truth" is about what is validated by the majority, irregardless of how illogical, how biased, how arbitrary, how unfair.

        So what do I mean? I'm tired and stuff like this makes me less than enthusiastic because of how...close minded? narrow? one dimensional it is? Idk.

        Basically when this person says "bitching doesn't make for discussion" this isn't an objective claim. They're not outlining any characteristic or fact of the matter. They're espousing their perception, and likely the perception of many others.

        There's a lot to dissect here. A lot of premises in conclusions and whatnot.

        If "discussion" is what other people are willing to talk about (it's not). Then I can easily and simply name a PLETHORA of "bitching" that gets endlessly regurgitated. And endlessly validated on Ganker. I could just as much name a multitude of contradictory behaviour within that to prove the superficiality of it all. "No beautiful women in games. Well no, not that type, it doesn't count cuz woke". "Localization bad! Don't change creator intentions! Well no, not that type, it's based and anti woke". This is incoherent b***hing that gets "discussion".

        "Asking a question" isn't necessarily discussion, and id argue it's even more likely to be bait. But on the point of "raise an interesting question" you've given no reason why it's not. Simply insisted that you don't like it. So it's not. Begging the question.

        That's all. I think.

    • 2 weeks ago
      Anonymous

      The collectable type items in Majora's Mask aren't really bloat. The fairies can all be obtained as you progress through the dungeon normally the first time and act as an extra challenge. The skulltulas are just another dungeon to test your puzzle skills that are more obscure or difficult so they didn't put them in thr main dungeons. You said yourself that you got stuck. That was the point.

      >"sage" and pretend it's not a literal downvote
      It's not. I use sage all the time on threads where I want to post and discuss, but don't necessarily think the thread should stay on the board or get bumped. It's more useful on slow boards where I might find a thread on page 8 where I know the answer to someone's question, but I don't want to bump it for visibility because the conversation is mostly done or old.

      • 2 weeks ago
        Anonymous

        >The collectable type items in Majora's Mask aren't really bloat. The fairies can all be obtained as you progress through the dungeon normally the first time and act as an extra challenge.

        I don't understand why you just say this as if because you say this, it makes it NOT bloat. Yes, the point of collectibles is to "challenge" vaguely, even if I'd argue it isn't TRULY a challenge. Have you never played an Assasins Creed game? Do you think the game doesn't hide or put collectibles in hard to reach places, or do timed challenges, or whatnot? The mechanics themselves in Majora are simple there's little to challenge beyond puzzle solving and fairies are rarely a matter of puzzle solving but rather simple search and find. Yes, this becomes harder your first time through, but I'd argue that makes it more trial and error than challenging, and besides. You can definitely use your time powers to make it easier.

        I already answered all this in the thread.

        >The skulltulas are just another dungeon to test your puzzle skills that are more obscure or difficult so they didn't put them in thr main dungeons.

        Are you crazy? The skulltulas (finally remembered the name lmao) aren't remotely structured like dungeons wtf are you talking about? There's barely an overarching mechanic. There were some petals, but so what? The vast majority of them were found by breaking pots, blowing up boxes, and looking at the ceilings and walls.

        >You said yourself that you got stuck. That was the point.

        Frick off are you kidding me? You're not fricking seriously are you. I couldn't get ONE single skulltula which I tried a variety of tactics on, because I was missing a weapon I didn't even have yet. That's not a "puzzle" or getting stuck because once I tried everything I realized immediately what I needed.

        • 2 weeks ago
          Anonymous

          >wasted 2 hours on a single skulltula before you realized you didn't have the right item
          >in an N64 game where items are very simple and predictable in function
          >2 hours
          >immediately
          just take the blow to your pride bro goddamn

  7. 3 weeks ago
    Anonymous

    bad thread

  8. 3 weeks ago
    Anonymous

    Nintendo games good

  9. 3 weeks ago
    Anonymous

    >the game is poorly designed because I don't understand how it's designed, the content is bloat because I view it as a completion checklist
    skill issue
    there is only a schedule- not a time limit- and you are accomplishing nothing by trying to save it, moron

    • 3 weeks ago
      Anonymous

      ...I think this thread is dead anyway and Ganker is incapable of discussion but...what is this moronic kind of argument. where somebody characterizes you or what you're saying in their view and then moves forward with it as of their conception of reality is justified?

      what single thing I said was engaged with? whether there's a schedule or not, time limit or not. The "side content" is more inherently encouraged and "inherent" to Majora's Mask because the game literally keeps track of shit like a quest log, and there's so much random disparate shit to run into.

      If you're too much of a Nintendo bot to explain how "actually this isn't like open world bloat that largely detracts from the core gameplay and level design with a completely different flow favouring tedium and wasting time more than anything" then...I don't know what to say since it doesn't matter if I'm right you can just circlejerk and pretend reality isn't true in your hugbox.

  10. 3 weeks ago
    Anonymous

    cooking spice

  11. 3 weeks ago
    Anonymous

    >being so mindbroken about open world games that every side quest from every game is now "open world bloat"
    touch grass + have sex + dilate

    • 3 weeks ago
      Anonymous

      ...are you moronic?
      frick I feel like a broken record this world is so dumb it's exhausting.

      do you not know what the stray fairies are? The gold spider shit. These are just "find and collect things" tier side quests. I never complained about the side quests in Deus ex. Never complained about the ones in Hollow Knight, never complained about the ones in Death Stranding.

      There's obviously a fricking difference between side quests that genuinely engage you with the mechanics of the game already and side quests that are just basic applications of your basic abilities, with no puzzle or "aha" moments, where you're just fricking fetching for shit.

      Frick off with this disingenuous shit, I'm so tired of it all because it makes me feel fricking insane when I clearly have a valid and reasoned take that it can so easily be "tainted" and cast aside unfairly, recontexualized into something else by the fact that somebody was too stupid to understand it.

      • 3 weeks ago
        Anonymous

        Skulltula houses are easy because they make a loud sound, and stray fairies can be made easier with the Great Fairy mask. Fetch quests have been a staple of video games since forever, I don't know why you're focusing so much on this one while claiming it's somehow something that started with open world games.

      • 3 weeks ago
        Anonymous

        What the frick am I reading

      • 3 weeks ago
        Anonymous

        >These are just "find and collect things"
        You'd have more of a point if the spiders were scattered everywhere in the world like in OoT, but the fact that its 2 small mini-dungeon/house areas, that are obviously unnecessary means its not really open world bloat. Its a challenge room if anything and there are puzzles in finding the skulltulas, especially in the ocean house.

        • 3 weeks ago
          Anonymous

          >You'd have more of a point if the spiders were scattered everywhere in the world like in OoT

          No. I don't need to, there's already a dozen meaningless holes and other shit to find in the field. "Open World" bloat isn't LITERALLY "open world" bloat just because it's out in the open world are you moronic? Assasins Creed games do a bunch of this shit within "enclosed spaces" you just don't understand the principle of the concept.

          >Its a challenge room if anything and there are puzzles in finding the skulltulas, especially in the ocean house.

          It's not a challenge. There are BARELY any puzzles more simple interactions than anything. This is so fricking weird and stupid?

          I can think of so many examples of "open world checklist" shit that can technically be moronicly characterized as "challenge rooms" or "puzzles" but it gets a pass here?

          You morons are so incoherent and don't even realize it. Frick.

          Skulltula houses are easy because they make a loud sound, and stray fairies can be made easier with the Great Fairy mask. Fetch quests have been a staple of video games since forever, I don't know why you're focusing so much on this one while claiming it's somehow something that started with open world games.

          >Skulltula houses are easy because they make a loud sound, and stray fairies can be made easier with the Great Fairy mask.

          ...It...

          I'm thinking right now. How worth it is to say the obvious. To point out the fact that collectible fetch quest garbage in open worlds can LITERALLY be pointed out on the map...and yet this moron is mentioning "ease" or "loud noises" as if that has literally ANYTHING to do with the problem

          >Fetch quests have been a staple of video games since forever

          Tell me where they were prominently featured to the degree of MM right now before MM. moron.

          Don't know why everyone is trying their hardest to avoid fricking acknowledging the obvious.

          • 3 weeks ago
            Anonymous

            You're beyond help

          • 3 weeks ago
            Anonymous

            >there's already a dozen meaningless holes and other shit to find in the field
            This I kind of agree is overdone in the game. I started replaying it with the recomp last night, and got to the start of the first dungeon and realized how useless a lot of the holes are in the main field. At the same time, they're quick to check and the ones hidden in the grass at least are somewhat rewards for exploration unlike the random shit in the ground.
            I feel like this was mostly done as a balancing act to make sure you have more rupees as this game makes more use of purchasing things than other zelda titles, and losing money via time travel for those who don't think to use the bank before playing Song of Time can be somewhat harsh for new players.
            Again, this is only an issue if you demand of yourself to interact with all the side quests and if you're just playing casually for the first time they are nice surprises.
            Frick the bank sidequest though, getting that piece of heart is horseshit. I managed to grind enough for the Adult Wallet in first cycle this time though which was fun.

            • 3 weeks ago
              Anonymous

              >Frick the bank sidequest though, getting that piece of heart is horseshit. I managed to grind enough for the Adult Wallet in first cycle this time though which was fun.

              SEE this shit is everywhere. I didn't even have any idea how to upgrade my wallet but I KNEW it would be a fricking grindy fetch quest bullshit. That's SIMPLY how the game is tuned outside of the dungeons (technically still is the case within the dungeons with the stray fairies but I'd say the dungeon content is strong enough to excuse that).

              Frick this game is so good when in the dungeons though. Legit almost gaslit me into thinking that Ocarina of Time was maybe good and that I misunderstood it (even though I've tried playing the game like 3 times).

              I'll probably unironically revisit OoT just because of MM.

              But MM is a game where while playing I ALMOST understood why somebody could consider it one of the greatest games of all time. I still have some things to say and analyze about it that make it fall short, but what it sets out to do. It does very well aside from the side content shit.

              Honestly I'm almost thankful the side content shit is so bad because otherwise this game could have maybe been a top 5 game for me, which is scary.

              • 3 weeks ago
                Anonymous

                >I didn't even have any idea how to upgrade my wallet
                Does the bank guy not say that's what you get? Its been so long I didn't even bother to really read his text this time but he either says he gives you a wallet upgrade or that he gives you a "good reward" when you deposit 200 rupees which should clue you in to do it.
                You also have more than enough time to talk to everyone first cycle since they heavily limit what Deku Link can do just so that you take the time to understand the people's routes and functions to play with later as a way to build suspense.
                The adult wallet isn't even too hard to get, just a little grindy (deposit 200 rupees) and would naturally happen before cycle 2 is over if you even just casually use the bank.
                You also say the Spider House has no challenge but part of it is just getting everything IN TIME, because the game has a major focus on efficiency of actions and gives you a reward for the spider house but only if you get all the tokens before the end of the first day for the Ocean house.

              • 3 weeks ago
                Anonymous

                >The adult wallet isn't even too hard to get, just a little grindy (deposit 200 rupees) and would naturally happen before cycle 2 is over if you even just casually use the bank.

                Wait I'm confused. I thought you were talking about something else? I already have like 500 rupees in my bank. I'm assuming the adult wallet allows you to carry 200 then. Because if so then yeah I already have it.

                >You also say the Spider House has no challenge but part of it is just getting everything IN TIME, because the game has a major focus on efficiency of actions and gives you a reward for the spider house but only if you get all the tokens before the end of the first day for the Ocean house.

                I'd argue this is less about time or challenge and more about trial and error. Think about simply. Firstly if the game makes no mention of a time limit for getting it then it's just straight trial and error. But secondly and most importantly...None of the action you do in and of themselves are about overcoming something dexterously. Or intelligently. If the challenge is "time" then it's more about knowing where things are before hand, or simple straight "thoroughness" or tedium assuming you can do it your first try. Because 90% of the gold spiders are simply a matter of CHECKING everything, or in other words INTERACTING with everything. It's about how many pots, boxes you break, or how many spaces you look in.

              • 3 weeks ago
                Anonymous

                >If the challenge is "time" then it's more about knowing where things are before hand
                This is MM's version of a difficulty slider. Most things in the game can be done blind on the first try, but doing them within the time the game allows can be challenging. But if you can't do something on your first go, then the knowledge you gained from the attempt will make it easier the next time. Or in the case of dungeons, you could even already have the dungeon item on subsequent attempts.
                This is also why stray fairies are the way they are. Getting them all the first time through the dungeon is something that pretty much everyone is going to try to do. But doing that while also completing the dungeon within the time available is more challenging that just beating the dungeon alone.

              • 3 weeks ago
                Anonymous

                >This is also why stray fairies are the way they are. Getting them all the first time through the dungeon is something that pretty much everyone is going to try to do. But doing that while also completing the dungeon within the time available is more challenging that just beating the dungeon alone.

                Sure. I agree with your point about stray fairies and STRAY fairies alone. That one felt more akin to something like the strawberries in Celeste where you sort of have to do a harder platforming challenge to get them.

                What I DIDNT like was having to collect the stray fairies again after I had to reset due to running out of time in the dungeon. For some reason when I returned to the game, I forgot what all the songs did. I had inverted time of course, but I forgot that song of time reset you and didn't put two and two together to reset...for some reason. Probably because I actually played the game a while ago up to the first dungeon and then when I came back I forgot some mechanics besides the basic ones and didn't bother to search up anything.

                Idk. I still think stray fairies are more collectathon than not, especially if you've already done the dungeon. But they're more excusable I guess...maybe.

            • 3 weeks ago
              Anonymous

              I much prefer how MM does it to how OoT does it. There's just stuff to poke and prod at if you want to, but you can ignore it if you don't care. A lot of shit in OoT feels like I was either outright meant to never find it or use a guide.

          • 3 weeks ago
            Anonymous

            >it's not a challenge. There are BARELY any puzzles more simple interactions than anything. This is so fricking weird and stupid?

            https://i.imgur.com/gHgDV1O.jpeg

            >play Majora's Mask for the first time
            >it's okay at first
            >get to the first dungeon
            >holy shit this is fricking amazing what? such good use of abilities and tools
            >wonder how the frick something so good could possibly frick up...
            >make the mistake of caring about stray fairies even tho I know it's a bad idea
            >this spirals into me going to the gold spider place
            >literally obsessing over one spider I can't get that's high up on a wall for a couple hours
            >think of clearing up some quests. tedious as frick, so many specific conditions and waiting. don't want to forward time because want to use time as efficiently as possible
            >realize this shit LITERALLY feels like open world bloat
            >the realization sets in

            I cannot believe it. Zelda did the moronic open world bloat and padding checklist shit before fricking open worlds. Unless there's some other game before that does this.

            Anyway this shit legit killed my interest in the game. Of course I'll keep playing, but I'm not as blown away as I was before. I was about to start typing essays on this game cuz it was THAT good. Only good 3D Zelda...maybe.

            >literally obsessing over one spider I can't get that's high up on a wall for a couple hours

            • 3 weeks ago
              Anonymous

              obsessing over one spider I can't get that's high up on a wall for a couple hours

              this isn't a challenge moron. It's obvious I need some weapon or tool I don't have right now. I tried LITERALLY everything. I vaguely remember the moron says bugs draw out the spiders, but the stupid fricking shitty game isn't cool or interesting when it's in side content mode so it did nothing. Tried blowing up the rock in that room. Dumping the bugs in there. Did nothing but give me rupees. Tried a bunch of parkour esque jumps with the shitty games jumping system that allows for barely any precision. If you have only a bow, bottle, nuts, mask of scents, mask of fairy, kafei mask, deku mask, then no. You can't do anything.

              And if it turns out you CAN. Then unless it's some really smart shit. It was probably a bad "puzzle" anyway.

        • 3 weeks ago
          Anonymous

          >You'd have more of a point if the spiders were scattered everywhere in the world like in OoT

          No, this makes things much better in OoT's case. It's like a world spanning Easter Egg hunt that you slowly uncover through the whole game, that rewards you specifically for searching for things in the dark at night in out of the way places.

          In MM, the spider houses are designed to have everything clamped together so they are cleared out in one go. There's no longer the same "mystery in the world" because of them, you just have a couple of dozen tokens to basically pick up and a few obscure ones mixed in.

          • 3 weeks ago
            Anonymous

            I'm OP and I COMPLETELY disagree with this. This unironically sounds far worse. No wonder I didn't bother with any of the garbage collectible shit In OoT, it's so moronic and not remotely enticing that I immediately understood it's not even worth it.

      • 3 weeks ago
        Anonymous

        > I'm so tired of it all because it makes me feel fricking insane when I clearly have a valid and reasoned take
        ZoomBlack person melt melt

      • 3 weeks ago
        Anonymous

        OPTIONAL OBJECTIVES!

        YOU DO NOT HAVE TO DO THEM!

      • 2 weeks ago
        Anonymous

        >These are just "find and collect things" tier side quests
        You get rewarded for finding the stray fairies. Some are pretty good rewards. I don't understand your overall point. You seem mad that open world games aren't extremely linear

        • 2 weeks ago
          Anonymous

          You get rewarded for finding the chaos emeralds. They unlock pretty good rewards.

          • 2 weeks ago
            Anonymous

            Sonic 3 and Knuckles is too open world and has too much bloat.

    • 3 weeks ago
      Anonymous

      Yeah, that's one bit of criticism that I don't get about "fetch quests", like, what objectives are games supposed to have then?
      According to Ganker:
      >open world bad
      >fetch quests bad (whatever that means, as opposed to what kind of quests?)
      >going from point a to point b (which is most games) bad
      So what is Ganker's ideal game? Pong? Tetris? Ikaruga?

      • 3 weeks ago
        Anonymous

        Arena shooters and fighting games are the only good ones I guess, since they don't involve going from point A to B (open world bloat), fetch quests or quests that require you to kill X amount of enemies (padding) or story (movie).

  12. 3 weeks ago
    Anonymous

    ITT: schizo posting.

    • 2 weeks ago
      Anonymous

      this, he is complaining about optional stuff, he can just focus on the things he enjoy of the game

  13. 3 weeks ago
    Anonymous

    BOK BOK BOK BOK BOK BOK BOK

    • 2 weeks ago
      Anonymous

      giggled

  14. 3 weeks ago
    Anonymous

    You're upset that... Optional side content exists?

    • 3 weeks ago
      Anonymous

      Clearly we need to be more like modern pokemon and remove most side content.

  15. 3 weeks ago
    Anonymous

    frick off contrarian homosexual
    "hurr durr look how original I am for hating this super popular game!! It's actually SHIT though!!!"

  16. 3 weeks ago
    Anonymous

    What the frick do you guys not understand? Is this the only way discussion can be had on Ganker? Ignoring the points, or twisting them into ways that miss the point like saying "omg the collectibles are in houses so they're not time wasting collectibles".

    I literally fricking praised the dungeon because I couldn't believe a 3D Zelda dungeon. Let alone the FIRST dungeon could be so good. What fricking Nintendie fricking rage where you literally can't understand basic points and engage with criticism is justified in this case?

    It's very simple. When you play a game you engage with all its systems and aspects to some degree. The "side content" aspect is prominently featured if you do some basic exploration, especially because the game LITERALLY logs it. This is the game encouraging you to go back to it or complete it.

    This content is so jarringly "simple" and time wasting that in contrasts with the simple focus and repeated escalation of abilities and tools into something "whole" and complete that feels engaging and like it's actually testing you on the game itself, and how its mechanics can be applied.

    It's that simple. Open World esque bloat side content is shitty inferior gameplay made to waste your time. And the fact that it's so prominently featured detracts from the overall gameplay because it reveals flaws in overarching design.

    And you can't say some "just ignore it" bullshit because as I already said the game strongly encourages it, but EVEN ignoring that, it feels like shit for a game to give you "so much" and have to DELIBERATELY go out of your way to ignore it. Especially because the reason I even did the stray fairies and gold spider shit is because the dungeon was SO good and made me SO interested in the mechanics that I wanted more applications and interactions of that without having to go through the whole quest leading up to the dungeon. Just chill having light puzzle fun...but that is not what happened.

    • 3 weeks ago
      Anonymous

      I'm not reading all that

    • 2 weeks ago
      Anonymous

      what is there to discuss? you don't like it ,ok whatever, that's your opinion

  17. 3 weeks ago
    Anonymous

    >stray fairies
    So spyro and mario are ubishit? Since all collectibles no matter the context are apparently bloat.
    >skulltula houses
    They're a minigame, you moronic gorilla Black person. Are the shooting galleries also bloat?
    >don't want to forward time because want to use time as efficiently as possible
    The game gave you a tool to fast forward time and you refused to use it and that's somehow the game's fault? It doesn't even track how many cycles you've gone through.

    • 3 weeks ago
      Anonymous

      >So spyro and mario are ubishit? Since all collectibles no matter the context are apparently bloat.

      I never made any mention of "Ubisoft". So I don't know why you're injecting it. I liken Mario and Spyro more to "mobile game" design. Surprisingly I've actually expressed this in the last and have had somebody understand me. But basically anybody who has played mobile games enough will be vaguely familiar with a loop where: You complete simple task, you are awarded something like "stars" or "gems" which you use to unlock more things, so you can continually, repeatedly unlock more things by completing simple taste.

      Mario and Spyro aren't ACTUALLY "platformers". They have no level design, their movement may be "deep" in a moronic sense of pretending speedrunners and the abundance of shit they abuse is ACTUALLY the game. But the actual platforming that has to be done in the game to complete most tasks? Is largely as simple and braindead as 90% of the shit I've seen in mobile games.

      Videogames have been in a loop of the same design sensibilities for years it seems.

      But if you want to liken it to Ubisoft...then sure. I've played Assasins Creed. It is indeed not far off. It is a simple and effective gameplay loop.

      >They're a minigame, you moronic gorilla Black person. Are the shooting galleries also bloat?

      ...Hey Siri. What is the difference between collecting/fetching for things and shooting at things for rewards?
      Call them both mini games if you like. One requires a basic application of skill and dexterity. The other is simply fetching for things. They can both be mini games and one can still be collecting.

      >The game gave you a tool to fast forward time and you refused to use it and that's somehow the game's fault?

      I like how you're not making a point against the point.

      • 3 weeks ago
        Anonymous

        This might be the worst post I've ever seen. I hope for your sake you're a bot.

  18. 3 weeks ago
    Anonymous

    Zoomercore post

  19. 3 weeks ago
    Anonymous

    Is this the homie that was losing his shit over not liking system shock? Dude is hilarious

  20. 3 weeks ago
    Anonymous

    this shit LITERALLY feels like open world bloat
    you've poisoned your mind, but you'll probably grow out of it

  21. 3 weeks ago
    Anonymous

    far and away the worst thread i've ever seen

    • 3 weeks ago
      Anonymous

      This moron made worse threads about OOT yesterday. I can’t make it more than a paragraph through his posts. They are just absolute shit

  22. 3 weeks ago
    Anonymous

    I wish people would goon to OoT the way they goon to MM. Cuz it's the better game, and MM is only cult famous because it used to be overlooked as that spinoff and lesser known game. Its main story isn't really as good as OoT's. Yeah, it has the cool side-quests and the time system is cool, but as a whole I think OoT is the bigger and better game.

    • 3 weeks ago
      Anonymous

      >but as a whole I think OoT is the bigger and better game.

      bigger isn't necessarily better. infact I'd argue 90% of the time it is the exact opposite since it results in a lack of focus.

      This might be the worst post I've ever seen. I hope for your sake you're a bot.

      This moron made worse threads about OOT yesterday. I can’t make it more than a paragraph through his posts. They are just absolute shit

      ...can't say I'm surprised guess I'm the only one like me here. just feels weird to me and only me I guess, seeing people say something like this. to a discussion thread, attempting to make valid and reasoned arguments, whereas knowing the plethora of bait threads, outrage bait, polbait, Twitter news bait, coomer bait, and what I call "circlejerk bait" (anything that's "old good new bad" or "no good games to play" etc)

      idk. I shouldn't be surprised, but it always simply feels "weird" I can't explain the feeling. But basically knowing truly and inherently, nothing is meaningful here. as long as somebody expresses something you don't like, in the way you don't like. shallow repetitive topics jerking the same shit over and over again, seeking to attract hollow feelings and emotions, where people don't even know why they're getting mad, oblivious to the ways they're being steered in one direction...is somehow preferable.

      and I expect to hear all the cope "you type like a homosexual!" "moron opinion!", "you're uninteresting!" and to that I say...sure, whatever. labels are convenient. their purpose is to reduce, and put somebody in a simple box to be put away.

      • 3 weeks ago
        Anonymous

        >Mario and Spyro aren't ACTUALLY "platformers"
        >valid and reasoned arguments

    • 3 weeks ago
      Anonymous

      >I wish people would goon to OoT the way they goon to MM.
      This was the common sentiment for like 20 years.

      • 3 weeks ago
        Anonymous

        I don't get it. I'm pretty sure OoT is still widely considered the better game no?

        • 3 weeks ago
          Anonymous

          Opinion started shifting a bit in recent years. Now it's a coin flip based on what a player prefers.

        • 3 weeks ago
          Anonymous

          Opinion started changing a bit last week. Now it's a coin toss based on what a friendo prefers.

          • 3 weeks ago
            Anonymous

            Bot or moron?

    • 3 weeks ago
      Anonymous

      >I wish people would goon to OoT
      We do. It's just that OoT is great in a way that's so much more *abstract* than MM is (despite that being the 'trippy' game), so people will happily say THAT that love it, but have much more difficulty pointing out WHY it is that it's so good.

      OoT honest to god also has the better major sidequests, for reasons OP is pointing out, but that ruffles feathers so hard.

      • 3 weeks ago
        Anonymous

        it's not abstract
        more and better dungeons
        better bosses
        better pacing
        better music

        • 2 weeks ago
          Anonymous

          >better pacing
          >better music

          Yes. More accurately, better USE OF music. MM use way too many repetitive drones or music from OoT in an inappropriate context.

          >better bosses
          This is one of the few things MM does outright better.

          OoT has a vastly "better composed" world. But it's very hard to describe what that really means.

          • 2 weeks ago
            Anonymous

            >This is one of the few things MM does outright better.

            nta, but agreed with this. Was something I noticed instantly. Maybe it's because MM has more unique abilities, but having to actually think about how to use multiple abilities in conjunction was far more was satisfying.

          • 2 weeks ago
            Anonymous

            odolwa you can just whack
            2nd boss is lit that's a really cool idea
            gyorg sucks you just kinda swim near him and zap, being able to bomb him when he jumps up to bite you is cool experimental gameplay though I'll give him that
            >twinmold

            oot's bosses are better

            • 2 weeks ago
              Anonymous

              oh I forgot majora for some reason that's a really good final fight

        • 2 weeks ago
          Anonymous

          >more and better dungeons

          I'd like to see how you rationalize this genuinely. I can't possibly see this unless your metric of dungeon design has NOTHING to do with actual puzzles, or navigation whatsoever.

          I genuinely want to be convinced because MM ain't it for me right now.

          • 2 weeks ago
            Anonymous

            Or this. Would be really curious as to how OoT has better dungeons than Majora's

            • 2 weeks ago
              Anonymous

              You'd be filtered anyway so it doesn't matter

              • 2 weeks ago
                Anonymous

                what?

        • 2 weeks ago
          Anonymous

          >more and better dungeons

          Okay seriously though, can the moron that said this answer to this? People on Ganker never like actually having to justify their opinions man

      • 3 weeks ago
        Anonymous

        >so people will happily say THAT that love it, but have much more difficulty pointing out WHY it is that it's so good.

        Yes. EXACTLY this. This is another reason I hate OoT as one of the most overrated games of all time. NOBODY can actually describe why it's good without moronic vague words and appeals to their feelings.

        "Kino coming of age hero story"
        "Great sense of adventure"
        "Uhhh Le music and something something 90s fantasy aesthetic".

        I agree that the game would be good if it was any of this...in gameplay. Ive been dying for a Zelda game that embodys the fantasies born from reading the Zelda mangas as a child.

        • 2 weeks ago
          Anonymous

          >the fantasies born from reading the Zelda mangas as a child.

          You're one of those people who actually finds the mangas better and "more adventurous" than the actual games. You're not the first person I've met like this, but that seriously weirds me out.

          • 2 weeks ago
            Anonymous

            >You're one of those people who actually finds the mangas better and "more adventurous" than the actual games.

            Well it might be because I read the mangas obsessively before I played the games. My mom wouldn't let me get new manga so I'd just reread the same two ones I had over and over again.

            I still remember exactly which ones I had before I eventually read the rest of them from the library and on manga readers when I was older.

            It was The Link to the Past manga, 4 swords manga, aaaaand...wait I can actually just go check downstairs in my basement right now

            well I just checked and apparently I have the Majora's Mask one, but I don't remember having it as a child and the binding is too clean so I'm guessing I got it later. The 3rd one I'm thinking of must be part 1 of 4swords because I only found part 2.

            anyway I'm rambling.

  23. 3 weeks ago
    Anonymous

    B-but it’s sooooo dark and moody anon.
    My YouTubers told me so!
    It’s my favourite game EVAH and I’ve only ever watched a let’s play of it XD that’s how you KNOW it’s good!!

    • 3 weeks ago
      Anonymous

      hm. what Majora's Mask showed me is that Zelda the series CAN actually be good. That it has potential. That it doesn't need to rely on the moronic fluff of BOTW and ToTK of giving "unlimited freedom" just for the sake of it. Just to frick around. That it's tools, abilities, and such can be harnessed and utilized to their limits in ways that make you appreciate them genuinely.

      It showed me that there should already be a Zelda game by now that is close to worthy of the title Ocarina of Time has already been given.

      I think I want to make another thread later making an analysis on why specifically Majora's Mask made me feel this way. I WANT to cope so hard that OoT SHOULD be that game I'm asking for. I don't remember as much "collectathon" shit in that game and basically just completely beelined for the dungeons. BUT what I do remember is none of the dungeons being nearly as thoughtful and creative as MM. All of the dungeons simply having simple forgettable puzzles that don't OVERARCH. That don't feel like they all interconnect to each other to culminate into a point where all everything you've been shown is utilized in a combined and satisfying way. Maybe there's ONE or two dungeons like that. But all I remember of OoT dungeons is imply being an arbitrary key hunt. Go to every obviously not locked door till you find the key, because there's nothing else to figure out or navigate.

      Man. I don't want to call you right. Because having played Majora's Mask. I have a different perspective. And I never indulged in the Zelda circlejerks anyway so I avoided ALL legend of Zelda video essays like the one you're talking about. But I WAS thinking about this. About how it feels like when people talk about and praise Zelda games, they praise the "feelings" the "mood", "the atmosphere", the "music", and everything that surrounds the game...but nothing of its substance.

      Something I'd here all the time when people praise OoT is "a sense of adventure". That was DS1 for me

  24. 3 weeks ago
    Anonymous

    Fricking awful thread here I gotta say.
    But anyway, how is the PC port? Anything I should know? I assume it's just SoH but MM?

    • 3 weeks ago
      Anonymous

      It’s ok. 3DS remake is still the best way to play in my opinion

      • 3 weeks ago
        Anonymous

        Okay I forgot to mention I've played MM since release day so I'm not that moronic and gullible, I know how shit the 3DS version is and why.

        • 3 weeks ago
          Anonymous

          Mod your 3DS and get restoration patch. Best version of MM as it minimises some of the bullshit game design but restores some of the originals redeeming features

      • 3 weeks ago
        Anonymous

        Okay I forgot to mention I've played MM after release day so I'm that moronic and gullible, I know how good the 3DS version is and why.

        • 3 weeks ago
          Anonymous

          Black person

  25. 3 weeks ago
    Anonymous

    The thing is I actually agree with you but you're coming at it with a modern perspective and thought process where we are drowned in open world and scope-bloated games, where everything is some checklist to fill off.

    Back then when people played Majora and OoT very few people actually 100% the whole game, most people just picked up a few and thought it was cool. It made the world feel more mysterious and actually getting all of them would take forever, like you had to either have Nintendo Power or a friend who knew where they all were because you couldn't find them all yourself. It was more of a mystery and extra "thing", it wasn't like something you had to do to "complete" the game. People also had way more patience, not just for games but also just in general, less youtube slop and instant gratification games, so you had a lot more patience and spending a couple of hours trying every single item to try and find a gold skultula didn't feel as draining.

    Of course people on Ganker won't come at you with a nuanced opinion, Majora and OoT are really good games but of course have become mythologized. You CANNOT criticize these games in any way, they're the holy sacred texts, sorry to be the one to tell you this. Try to play the game from a more child-like perspective and see if you can capture the magic a bit.

    • 3 weeks ago
      Anonymous

      >The thing is I actually agree with you but you're coming at it with a modern perspective and thought process where we are drowned in open world and scope-bloated games, where everything is some checklist to fill off.

      Okay. This is frustrating. You know why? You probably don't care but I'll say it anyway...

      Where did I say anything like "Majora's Mask is bad because it's an old game"?

      And I hate this thing about "perspective". Because People almost act like you can't have a similar experience to people before 2010.

      For example. Fricking mobile games. If you went from only playing mobile games to open world it'd feel substantial. I am trying to say this to you. To show. I HAVE "no perspective". I don't have open world bloat because I've played a dozen open world games. The very first open world game I played. I hated the shallow collectathon bullshit where they barely engage you with any of the mechanics of the game meaningfully.

      Tell me. If I've NEVER played anything else with that design principle, and the very first thing I played like that, I disliked...then what does a "modern" perspective matter? I would have hated it if the very first game (well maybe not exactly perspectives as a child actually DO matter) I played.

      I just don't this opinion because it feels like it invalidates my critique. What I'm saying stands on its own. I hate "perspective" bullshit because it's not justified here. The shit I said is bad because of the reasonings I gave. Nothing else.

      >Back then when people played Majora and OoT very few people actually 100% the whole game, most people just picked up a few and thought it was cool.

      Okay. I understand what youre saying. But explain this: Minish Cap is the only other Zelda game I like. I had the childlike "feeling" you're talking about with that game. It has collectible bullshit too. But it was SO absurd that I ignored it entirely.

      I can have that "feeling". Doesn't mean I can't have standards.

      • 3 weeks ago
        Anonymous

        I knew it was you, autismo from the emulation thread

    • 3 weeks ago
      Anonymous

      >The thing is I actually agree with you but you're coming at it with a modern perspective and thought process where we are drowned in open world and scope-bloated games, where everything is some checklist to fill off.

      Okay. This is hilarious. You know why? You probably care but I'll probably say it anyway...

      Where did I say anything like "Majora's Mask is good because it's a new game"?

      And I love this thing about "perspective". Because People don't act like you can have a similar experience to people before 2000.

      For example. Fricking handheld games. If you went from only playing handheld games to open world it'd feel wasteful. I am trying to say this to you. To show. I HAVE "perspective". I don't have open world bloat because I've played a few open world games. The very last open world game I played. I loved the shallow collectathon where they mostly engage you with any of the mechanics of the game meaningfully.

      Tell me. If I've EVER played anything else with that design principle, and the very last thing I played like that, I liked...then what does a "old school" perspective mean? I would have love it if the very last game (well maybe not exactly perspectives as an adult actually DO matter) I played.

      I just like this opinion because it feels like it validates my critique. What I'm saying stands on its own. I lovee "perspective" content because it's justified here. The stuff I said is good because of the reasonings I gave. Nothing else.

      >Back then when people played Majora and OoT very few people actually 100% the whole game, most people just picked up a few and thought it was cool.

      Okay. I understand what youre saying. But explain this: Oracle of Seasons is the only other Zelda game I like. I had the adultlike "feeling" you're talking about with that game. It has collectible content too. But it wasn't absurd that I listened to it entirely.

      I can have that "feeling". Doesn't mean I can have standards.

      • 3 weeks ago
        Anonymous

        Anyway. If there are any human robots that understand the moderate level of what I hate about Majora's Mask and what I like. Are there any games that do the dungeons and applications of tools badly like that? Preferably Zelda games because I've played a game that people say are trying to "emulate" Zelda like Jak and Daxter which we're good and inspiring imo. I know my feelings of Majora's Mask before the main content stuff is a fluke because I had literally been amazed by like 2 games in a row RIGHT before playing it. So it's not like I'm inflating my sight of it for some weird reason.

        Obviously EXCLUSIVELY Zelda if there's something that does it worse.

        Just curious Incase I continue playing Majoras Mask and never reach a breaking point. I just want something unreliable incase. Going to clarify that it has to have ABSOLUTELY NO collectathon stuff. We live in a perfect world, and so I can expect a perfect game. I'd just like it to be heavily inflated and heavily encouraged.

        Settled fairies are both completely mandatory and usually shorten the gameplay rather than simply recycling it; some of them are very visible for a N64 game. If you’re so far gone that engaging with as much of a dungeon as possible is a strictly good thing, as if it could be compared to metaphorical repeat shrine that have generic challenges, then you would never benefit from taking a couple days away from all video games whatsoever.
        In an literally open world slop game, all of the unique grottos would require hours of your time, be tied to data, and be specially signed as if they were another cache of 666 rupees and deku seeds. The many grottos in the entire game that matter and aren’t just extra rupees at best are both in the Deku Tree area, for traversing it the optional way and for getting your first rupees. Is it an omitted opportunity that they’re just glorified item stations? No. Does it actively demand your time and lead you away from interesting content? Yes.

        >spending 8 hours on two skulltula
        your own fault for being moronic or trying to do them after you have the area’s major items. Even as a moron I knew I could fully complete mah swamp house with the bow or ocean with the hookshot. It sounds like you’d get filtered by the Water Temple even though it gives you everything you need as you go, so maybe it’s for the worst you’re throwing a tantrum before you can arrive there since you can't enjoy it. It’s one of the best areas, dungeon included, of any of the 2d zeldas

        I don't get it how is this copy paste spammer not banned yet?

        • 3 weeks ago
          Anonymous

          probably because they're based and their posts are funny

  26. 3 weeks ago
    Anonymous

    It's because it was rushed. If they kept the week loop it could've been better, or they would've added more shit like kokori-seeds.

    • 3 weeks ago
      Anonymous

      >It's because it was rushed.

      fair
      >or they would've added more shit like kokori-seeds

      lmao you're more cynical than me...and honestly with seeing how the series has only devolved into more collectathon fetch quest bullshit as it's gone on...you're probably absolutely right

  27. 3 weeks ago
    Anonymous

    I have been browsing Ganker for a long time, and this thread/OP might be the worst I've come across in a while. You should genuinely feel ashamed of your pretentious posts, homosexual.

  28. 3 weeks ago
    Anonymous

    The PC port doesn't have a free camera yet? That was my favorite part of the OoT port. I've played the game a million times without it but it seemed natural for OoT. It only trivializes Sacred Forest Meadow and it's not like I ever get hit by those fricks any more anyway.

    • 3 weeks ago
      Anonymous

      Yeah, that's coming later alongside texture and model swapping.

      I'm just hoping people jump on the really obscure ass N64 games. Or the guy who made this puts Rocket out to the public already.

      • 3 weeks ago
        Anonymous

        Alright cool. I know it's only been two days but this shit is so poorly documented, there are like five Google results and two of them are Ganker shitpost threads and the others are Reddit and ResetEra just gushing about how awesome it is without a single soul comparing it to the existing OoT PC port and the features it lacks from it.
        The big deal for me is features that weren't already present in emulators like a free cam.

        • 3 weeks ago
          Anonymous

          It also has pretty poor documentation for how the frick you're meant to convert other N64 games. I dunno, autistic programming types skim over fine details sometimes but this is weirdly lacking in info.

  29. 3 weeks ago
    Anonymous

    Anyway. If there are any human beings that understand the basic level of what I like about Majora's Mask and what I hate. Are there any games that do the dungeons and applications of tools well like that? Preferably Zelda games because I've played some games that people say are trying to "emulate" Zelda like Ratchet and Clank which we're shit and disappointing imo. I know my appreciation of Majora's Mask before the side content shit isn't a fluke because I had literally been disappointed by like 5 games in a row RIGHT before playing it. So it's not like I'm inflating my perception of it for some weird reason.

    Obviously not EXCLUSIVELY Zelda if there's something that does it better.

    Just curious Incase I continue playing Majoras Mask and reach a breaking point. I just want something reliable incase. Going to clarify that it doesn't have to have ABSOLUTELY NO collectathon shit. We don't live in a perfect world, and so I can't expect a perfect game. I'd just like it to be heavily reduced and heavily discouraged.

    • 3 weeks ago
      Anonymous

      okay, I'm tired of Nintendo morons making the most unbelievably stupid responses ever because they CANT STAND. They simply CANNOT allow criticism of their beloved game. It's IMPOSSIBLE to be flawed because when they were a moronic child they were infatuated by every aspect. Fricking stupid. So disappointing assuming I'm dealing with reasonably grown and logical human beings here. Who don't solely need to rely on "skill issue" accusations like the most insecure school bully ever desperately looking for a way to put somebody down so they can stroke their ego and feel better about themselves.

      fricking hell. it's all so tiring.

      anyway I refer again to this: all I ask for from any REAL human BEINGS left here that have any capacity for basic rational thoughts, critical thinking, and reading comprehension. That is all.

      • 3 weeks ago
        Anonymous

        No one is saying that this game doesn't have flaws.
        You are just weird and saying/doing weird things

        • 3 weeks ago
          Anonymous

          I don't think you understand what I am saying if you're taking it THIS literally.

          If whenever somebody makes a criticism, people make EVERY effort to side wave, or miss the point, or not respond to the point, or twist the point into something else, or take the point out of context, or whatever...then it doesn't matter whether they LITERALLY think the game is flawed (especially since that's the case for every game) their antagonistic and dismissive attitudes towards criticisms, suggests an intolerance of critique in general. TRUE critique that doesn't dance around the lines or isn't hidden in a bouquet of flowers to seem more presentable.

          • 3 weeks ago
            Anonymous

            Nobody would bat an eyelid if you said "I think a good chunk of MM's side content sucks."

            • 3 weeks ago
              Anonymous

              are you telling me you don't like getting a mask that lets you smell farts that unlocks another quest to get a mask that also does nothing?

              • 3 weeks ago
                Anonymous

                I like a lot of the quests, but it's understandable if someone doesn't.

                Having a schizo meltdown while spewing buzzwords is why people are mocking you.

              • 3 weeks ago
                Anonymous

                the characters are great in MM, but the rewards not so much, the 3 base transform masks do a lot of heavy lifting in terms of what makes MM good though
                that said best 3 non-necessary masks are kamaro, bremen and giant, wish more of the masks had a fun/soul component

              • 3 weeks ago
                Anonymous

                Yeah that's fair. I disagree about Bremen, though, it has a cute function.

              • 3 weeks ago
                Anonymous

                you misunderstood, the marching theme is based

              • 3 weeks ago
                Anonymous

                Oh I'm stupid. Yeah, Bremen's great. I think stuff like Bomb and Bunny Hood are a ton of fun, but I guess those are more utility masks.

                Postman's Cap, All Night and Keaton should have had game-wide dialogue changes.

              • 3 weeks ago
                Anonymous

                I forgot about bunny hood, that's a good one too

              • 3 weeks ago
                Anonymous

                >Having a schizo meltdown while spewing buzzwords is why people are mocking you.

                I'm not even that person you moron.

                Also I swear to God Ganker is a bizarro world and this degree of stupidity makes me want to dig into your skull, take out your brain and count how many wrinkles you have because the unbelievable level of intelligence it takes to talk about "spewing buzzwords" in the same sentence you call somebody a "schizo"...is just unbelievable.

                We live in a society.

              • 3 weeks ago
                Anonymous

                it feels like FD was meant to justify the existence of even the least valuable masks but we just don’t get enough time to play around with it besides curbstomping Majora. At least it’s a satisfying thing thematically

              • 3 weeks ago
                Anonymous

                the saving grace of this is that MM lets you refight bosses

          • 3 weeks ago
            Anonymous

            Confirmed bait. Or butthurt.
            Read your own shit, you don't make anysense.

          • 3 weeks ago
            Anonymous

            >whenever somebody makes a criticism, people make EVERY effort to side wave, or miss the point, or not respond to the point, or twist the point into something else, or take the point out of context, or whatever...then it doesn't matter whether they LITERALLY think the game is flawed (especially since that's the case for every game) their antagonistic and dismissive attitudes towards criticisms, suggests an intolerance of critique in general
            Yeah the post-ironic shitposting of this site can get to anyone after a while. Whole place is generally cynical. Paraphrase greentexting has gotten awful, too. I don’t think this thread or the responses to you have been that bad though. Bit of an over reaction.

            But also you’re sperging out about a collectible that you literally cannot obtain yet because of lack of special item.

    • 3 weeks ago
      Anonymous

      Majora's Mask is garbage and you're a disgusting homosexual that deserves to get raped

    • 3 weeks ago
      Anonymous

      Play the fricking Oracle games. They are the peak of what you might think of as 'traditional Zelda'.

  30. 3 weeks ago
    Anonymous

    >another autismo filtered by MM kino

    • 3 weeks ago
      Anonymous

      >calls OP autismo
      >for disliking literally almost routine repetitive tasks with autistic people tend to enjoy

      any collectible hunting or anything close to "100%" behavior is absolutely more autistic than not

  31. 3 weeks ago
    Anonymous

    Anyway. If there are any human robots that understand the moderate level of what I hate about Majora's Mask and what I like. Are there any games that do the dungeons and applications of tools badly like that? Preferably Zelda games because I've played a game that people say are trying to "emulate" Zelda like Jak and Daxter which we're good and inspiring imo. I know my feelings of Majora's Mask before the main content stuff is a fluke because I had literally been amazed by like 2 games in a row RIGHT before playing it. So it's not like I'm inflating my sight of it for some weird reason.

    Obviously EXCLUSIVELY Zelda if there's something that does it worse.

    Just curious Incase I continue playing Majoras Mask and never reach a breaking point. I just want something unreliable incase. Going to clarify that it has to have ABSOLUTELY NO collectathon stuff. We live in a perfect world, and so I can expect a perfect game. I'd just like it to be heavily inflated and heavily encouraged.

  32. 3 weeks ago
    Anonymous

    good thread guys

    • 3 weeks ago
      Anonymous

      Good thread PERIOD.

  33. 3 weeks ago
    Anonymous

    bad thread guys

  34. 3 weeks ago
    Anonymous

    Majora’s Mask is a Black person Filter.

    • 3 weeks ago
      Anonymous

      why do you say such a thing? what about being black would prevent them from liking Majora's Mask? besides I can bet there are plenty of black people that enjoy it

      • 3 weeks ago
        Anonymous

        It requires speculative thinking, organization, and learning from your mistakes.

  35. 3 weeks ago
    Anonymous

    >I stopped caring about the game because it has optional content I didn't like.
    You can just skip the things you don't like.

    • 3 weeks ago
      Anonymous

      >OP can write screeds for everyone else, but won't respond to this.

      Bait thread, got it.

      • 3 weeks ago
        Anonymous

        I'm thinking out loud right now. Am I stupid for responding to this? This is a clear troll right? Somebody who made ZERO effort whatsoever to read or understand anything I've said in this thread, just to shallowly attack me right?

        How can people do confidently make assertions, without any doubt? Any caution as to whether they're missing some context, or haven't understood something fully? Without putting any effort into understanding anything.

        This is why "engagement" is so important. Because if people EVER had to actually directly reply to ones points, then it would immediately expose how stupid or smart they are if they have a basic level of self awareness.

        But maybe some of the blame is on me. It's amazing how effectively this place can trick you into being a moron while also doing shit like this which is blatantly stupid. Never justifying or substantiating anything they say.

        Maybe I am to blame for validating this type of response by treating it with sufficient respect and implying it's even worth a response.

        Whatever man. I'm stupid. Can't do anything. Nobody here will ever be the reasoned individual I keep pretending exists. Stupid.

        • 3 weeks ago
          Anonymous

          >Six paragraphs to say nothing.
          >Never even says a word about why he can't skip optional content he dislikes.
          Either deeply mentally ill or desperate for (You)s. You can have one more, I guess.

        • 3 weeks ago
          Anonymous
  36. 3 weeks ago
    Anonymous

    I hate the time gimmick.
    I understand it's thematically fitting but that doesn't make it fun to interact with, it's clearly padding.

  37. 3 weeks ago
    Anonymous

    Stray fairies are both completely optional and usually extend the gameplay rather than simply retreading it; some of them are hidden pretty well for a N64 game. If you’re so far gone that engaging with as much of a dungeon as possible is a strictly bad thing, as if it could be compared to literal repeat shrines that have no unique challenges, then you would probably benefit from taking a couple weeks away from any video games whatsoever.
    In an actual open world slop game, all of the generic grottos would require minutes of your time, be tied to progression, and be specially marked as if they weren’t another cache of 20 rupees and deku sticks. The only grottos in the entire game that matter and aren’t just extra heart pieces at best are both in the Deku Palace area, for traversing it the intended way and for getting your first beans. Is it a missed opportunity that they’re just glorified resource stations? Yes. Does it actively demand your time and lead you away from interesting content? No.

    >spending 2 hours on one skulltula
    your own fault for being illiterate or trying to do them before you have the area’s major items. Even as a kid I knew I couldn’t fully complete swamp spider house without the bow or ocean spider without the hookshot. It sounds like you’d get filtered by Ikana even though it gives you everything you need as you go, so maybe it’s for the best you’re throwing a tantrum before you get there since you can actually enjoy it. It’s one of the best areas, dungeon included, of any of the 3d zeldas

    • 3 weeks ago
      Anonymous

      >Stray fairies are both completely optional and usually extend the gameplay rather than simply retreading it;

      Why are you mentioning this? Are you stupid? Do you have no concept of "incentives", "motivation", "encouraging"? I already explained why it's relevant in more ways than you clearly realize.

      >some of them are hidden pretty well for a N64 game.

      what kind of stupid statement is this? you OBVIOUSLY had to say "some" because obviously they're not all hidden. but even so, such is the case in any open world game? multiple Assasins Creed games. what the frick is this shitty point regardless. Also you VERY clearly lack basic reading comprehension because this STILL doesn't answer to my point and criticism I've made multiple times about how most of the collectathon garbage doesn't engage with the mechanics in any skilled or thoughtful way.

      Please, stop responding to me if you're not even going to bother to do anything besides affirm your opinion. An argument, a discussion is fricking meaningless if every time somebody says something you just say the opposite and affirm that, instead of first PROVING their claim wrong. That's the entire point of a "counter argument". Something can't be logically valid if it's contradictory. It's one or the other.

      >be tied to progression

      you're mentally ill and moronic. luckily, I'm not the one making baseless claims with no proof or reference, since I can simply reference you know...the game I played and started the discussion over? moron.

      >Even as a kid I knew I couldn’t fully complete swamp spider house without the bow or ocean spider without the hookshot.

      Oh...lmao that's disappointing. So you're actually mentally moronic. Like genuinely developmentally stagnant. Because I can only imagine that a moron with wank themselves over knowing that you need to get the scissors item later...to beat the rock problem... something that requires zero fricking skill or intelligence whatsoever...and is the entire point.

      • 3 weeks ago
        Anonymous

        hey man, the cool part of this is I don’t have to play ball with you here to refute you, since if you really believe that the game speaks for itself you’ll find a lot to enjoy with Ikana. If you’re not just shitposting, I hope you do.
        It’s pretty hard to tell since a shitposter would’ve brought up some of the game’s actual problems by now, like the fricking zora eggs. Bait’s more inflammatory when you sprinkle in some truth rather than playing the part of a consummate moron from the outset.
        Good luck!

        • 3 weeks ago
          Anonymous

          >It’s pretty hard to tell since a shitposter would’ve brought up some of the game’s actual problems by now, like the fricking zora eggs.

          Just because you don't agree doesn't make it less legitimate. Not like you made an argument in the first place.

          >Bait’s more inflammatory when you sprinkle in some truth rather than playing the part of a consummate moron from the outset.

          It seems like you're too stupid to take the next logical leap and realize that if the fact that it isn't "inflammatory" enough is a contradicting factor of it being bait then...maybe it's not bait moron.

          >you’ll find a lot to enjoy with Ikana.

          anyway. I came for this.

  38. 3 weeks ago
    Anonymous

    not related but, i'm excited for how modern moding tools give people the ability to make custom enemies like pic related, this means that there are posibilities we get kino mods ala Mario 64 star road,

    • 2 weeks ago
      Anonymous

      Oh god, she's DEAD

  39. 3 weeks ago
    Anonymous

    Reminder OP is just some reddit normie who's favorite games is TLOU
    He keeps playing like the first hour or two of random popular games until he finds some small detail that causes his autistic brain to have a meltdown
    I'm pretty sure he must be like 15 years old or something too he just has that same vibe as pretentious teenagers that would hang around on old forums lol

  40. 3 weeks ago
    Anonymous

    Settled fairies are both completely mandatory and usually shorten the gameplay rather than simply recycling it; some of them are very visible for a N64 game. If you’re so far gone that engaging with as much of a dungeon as possible is a strictly good thing, as if it could be compared to metaphorical repeat shrine that have generic challenges, then you would never benefit from taking a couple days away from all video games whatsoever.
    In an literally open world slop game, all of the unique grottos would require hours of your time, be tied to data, and be specially signed as if they were another cache of 666 rupees and deku seeds. The many grottos in the entire game that matter and aren’t just extra rupees at best are both in the Deku Tree area, for traversing it the optional way and for getting your first rupees. Is it an omitted opportunity that they’re just glorified item stations? No. Does it actively demand your time and lead you away from interesting content? Yes.

    >spending 8 hours on two skulltula
    your own fault for being moronic or trying to do them after you have the area’s major items. Even as a moron I knew I could fully complete mah swamp house with the bow or ocean with the hookshot. It sounds like you’d get filtered by the Water Temple even though it gives you everything you need as you go, so maybe it’s for the worst you’re throwing a tantrum before you can arrive there since you can't enjoy it. It’s one of the best areas, dungeon included, of any of the 2d zeldas

    • 3 weeks ago
      Anonymous

      >metaphorical repeat shrines that have generic challenges
      >require hours of your time
      >even as a moron I knew I could fully complete mah swamp house with the bow
      >Water Temple
      this got me good, thank you anon

      • 3 weeks ago
        Anonymous

        My treat. I think I found the perfect exploit against these narcissistic windbags.

  41. 3 weeks ago
    Anonymous

    have a nice day fedora's mask is dogshit and a worse version of OoT

  42. 3 weeks ago
    Anonymous

    Zelda 1 was open world you stupid Black person. You're simply a moronic zoomer homosexual that can't understand that fact

  43. 3 weeks ago
    Anonymous

    ITT

  44. 3 weeks ago
    Anonymous

    >>holy shit this is fricking amazing what? such good use of abilities and tools
    >only good 3D Zelda...maybe.

    tired of trash opinions

    • 3 weeks ago
      Anonymous

      what's trash about it?

  45. 3 weeks ago
    Anonymous

    So basically your own autism prevents you from enjoying the game.

    • 3 weeks ago
      Anonymous

      I don't know why people say this shit? I have to think you guys lack basic intelligence when you say this.

      Firstly. You can't invalidate somebody's opinion by saying "you are like dis so durrr!" because everyone who has an opinion about anything has it because they are the certain way they are. Just like you think Majora's Mask is a masterpiece immune to pointed critique because you're a braindead unthinking Nintendo fan, who is mentally still a child. But I never make that point because it's irrelevant WHY you're stupid. You're just stupid.

      Secondly it's more autistic to think collectible shit is good. Isn't this literally known?

      • 3 weeks ago
        Anonymous

        >it's more autistic to think collectible shit is good. Isn't this literally known?
        Not true at all. I mean the average Rare fan is a total normie. Even people who collect stuff in real life are generally quite normal. You however exhibit far more autistic traits than them although you probably won't accept this.

  46. 3 weeks ago
    Anonymous

    bot thread

  47. 3 weeks ago
    Anonymous

    robot thread

  48. 3 weeks ago
    Anonymous

    MM starts extremely strong, but yeah as soon as you get sidetracked by the side content and start rewinding time constantly to get it all it takes a bit of a nosedive. It's hard to just say ignore it and do the main content because the sidecontent is generally very good and worth doing but getting to it is a pain.
    I wouldn't say it's anything like an open world though. Open worlds are shit because with very rare exception they just waste your life running around giant empty fields looking for copy pasted filler with zero level design and poor difficulty curves. MM is at least tedious in a more interesting and unique way with content worth seeking out.

    • 3 weeks ago
      Anonymous

      >Open worlds are shit because with very rare exception they just waste your life running around giant empty fields looking for copy pasted filler with zero level design and poor difficulty curves. MM is at least tedious in a more interesting and unique way with content worth seeking out.

      I disagree. Here's why: Elden Ring. Honestly I'd have to write WAAAY too much about Elden Ring to satisfyingly get out my point.

      But the point I'm making is. An open world is an open world. The same way you can "avoid all side content" in an open world is a stupid fricking thing to say because that's atleast HALF the point and the game will feel hollow without it. It's the same case in MM.

      It's hard for me to make this point because I don't like Elden Rings level design for reasons that aren't intuitive to understand unless you understand dark souls 1, and dark souls 1 specifically.

      But regardless I bring up Elden Ring as an example of something with level design within an open world...you still have to frick around doing meandering side content regardless. Just because there's level design doesn't stop the existence of time wasting shit. INFACT I'd argue as I AM arguing with MM. That having any time wasting side shit AT ALL detracts from the solid level design of the main game. Because I don't know else to put it but it "fractures" the design philosophy of the game.

      Whereas, when I was in the dungeon I was in awe of how smart and thoughtful the gameplay is, I then exit the dungeon and...am in dismay at how thoughtless and shallow the gameplay is. You see what I mean? You understand how that can be jarring?

      >because the sidecontent is generally very good and worth doing but getting to it is a pain.

      I'm not sure what you mean by this? In principle or theory, the idea of a schedule does indeed sounds cool, but it just ends up feeling tedious more than anything.

      Ironically I think I liked the schedule stuff more BEFORE the dungeon showed me that there is better game.

    • 3 weeks ago
      Anonymous

      Anyway to build on this, since you understand me somewhat.

      Is there any Zelda game that does dungeons smartly like Majora's Mask, but without the abundance of side content bloat? Sounds like the perfect Zelda game for me. Just smart thoughtful use of ones tools and abilities in an overarching ways.

      Doesn't have to be a Zelda game, could be any game. But I'd prefer a Zelda game since I have a childhood bias for Link.

      • 3 weeks ago
        Anonymous

        OoT is the only other one like it. More dungeons and while there is a lot of side content it's not time gated, anywhere near as important to any sort of narrative, and is pretty much just basic powerups in an easy game, so much easier to skip. If you've tried that and couldn't get into it I dunno.

        • 3 weeks ago
          Anonymous

          >OoT is the only other one like it.
          >If you've tried that and couldn't get into it I dunno.
          ...frick *sigh* time for my 4th Ocarina of Time re-attempt playthrough.

          hopefully maybe Majora's Mask opens my eyes to see something I maybe couldn't before?

          goddamn, c'mon, there HAS to be a dungeon as good as woodfall atleast at the bare minimum, I have to cope and hope.

      • 3 weeks ago
        Anonymous

        you’re better off finding it yourself, but it does exist. Hint: it’s one of the portable games.

        >It’s pretty hard to tell since a shitposter would’ve brought up some of the game’s actual problems by now, like the fricking zora eggs.

        Just because you don't agree doesn't make it less legitimate. Not like you made an argument in the first place.

        >Bait’s more inflammatory when you sprinkle in some truth rather than playing the part of a consummate moron from the outset.

        It seems like you're too stupid to take the next logical leap and realize that if the fact that it isn't "inflammatory" enough is a contradicting factor of it being bait then...maybe it's not bait moron.

        >you’ll find a lot to enjoy with Ikana.

        anyway. I came for this.

        take one step further yourself and see the subtext was that you present yourself as lame regardless of intent. Either you’re a “high”-functioning autist or you need to work on your rhetoric. Leaving the door open for the latter at least gives room for the benefit of the doubt. Would rather see you as a hooligan than an actual mental case.
        and yes, Ikana rules

        • 3 weeks ago
          Anonymous

          >you’re better off finding it yourself, but it does exist. Hint: it’s one of the portable games.

          2D or 3D? Because if it's 2D. I already found Minish Cap and nobody can tell me that game DOESNT use it's tools and mechanics well to its limit.

          If it's the 3D games...uhhh the train one and the second boat one? Really? Maybe I just didn't give the game enough of a chance but man was I not very enthralled by their first dungeons...

        • 3 weeks ago
          Anonymous

          >take one step further yourself and see the subtext was that you present yourself as lame regardless of intent. Either you’re a “high”-functioning autist or you need to work on your rhetoric.

          I don't like vague criticisms. Because people don't realize they're meaningless beyond the conception of whats in ones own head.

          Also rhetoric isnt logic. I don't care to appeal to people who don't value logic enough. Make a reasoned case as to why rhetoric is relevant and I will hear it out.

          >and yes, Ikana rules

          uh huh...well see

          • 2 weeks ago
            Anonymous

            Pigeonholed logic doesn't have any value of its own, man. If you're genuine, I sincerely hope you figure this out eventually, but it sounds like something you'll only be able to get a grip on if it's on your terms - which is exactly why I didn't tell you which game I'm championing. I could spend six short paragraphs with needless double line breaks arguing with you at the level that works for you and maybe top it off with calling you an butthole if I wanted to go the extra mile, but you'll always struggle with other people - especially to persuade other people - if you can't adapt to what your audience expects. If your way is the only way and your reasoning is absolutely immaculate, you still need to figure out how to levy it in a way that doesn't paint you as an unreasonable flamingo. That's why you've got so many anons disengaging from the argument you think is totally rational and dunking on you instead, even if some of your criticisms aren't unreasonable on their own, or even controversial like this anon put it:

            Nobody would bat an eyelid if you said "I think a good chunk of MM's side content sucks."

            • 2 weeks ago
              Anonymous

              >Pigeonholed logic doesn't have any value of its own, man.

              I'm getting tired of Ganker just throwing out words like they're arguments, more than the reasonings and contrxualization that should accompany them. I don't know how to get this through people's heads. This is why when I see people saying shit like "uhhh logic don't matter!" and then saying and doing the stupidest shit ever I just...I can't do anything but be baffled and wonder what the frick is wrong with this world.

              >but you'll always struggle with other people - especially to persuade other people - if you can't adapt to what your audience expects.

              Okay. I'm actually getting tired. I had to pause for like 5 seconds before responding to this. I don't like replies like this, because they're so meaningless. I've done them already like 3 times before in this thread I think?

              >What’s there to discuss? You’re b***hing that you don’t like part of the game. Don’t like it, don’t play it. You need a reality check, not him. Ask a question or raise an interesting point, don’t just b***h and expect people to listen to it.

              I've been thinking about this for a while and how to respond to this.

              It's kind of frustrating to be in a situation where you know you understand something more than somebody else does. But it's kind of pointless to be "right". Because when it comes to human beings, truth doesn't work like that. A lot of "truth" is about what is validated by the majority, irregardless of how illogical, how biased, how arbitrary, how unfair.

              So what do I mean? I'm tired and stuff like this makes me less than enthusiastic because of how...close minded? narrow? one dimensional it is? Idk.

              Basically when this person says "bitching doesn't make for discussion" this isn't an objective claim. They're not outlining any characteristic or fact of the matter. They're espousing their perception, and likely the perception of many others.

              There's a lot to dissect here. A lot of premises in conclusions and whatnot.

              If "discussion" is what other people are willing to talk about (it's not). Then I can easily and simply name a PLETHORA of "bitching" that gets endlessly regurgitated. And endlessly validated on Ganker. I could just as much name a multitude of contradictory behaviour within that to prove the superficiality of it all. "No beautiful women in games. Well no, not that type, it doesn't count cuz woke". "Localization bad! Don't change creator intentions! Well no, not that type, it's based and anti woke". This is incoherent b***hing that gets "discussion".

              "Asking a question" isn't necessarily discussion, and id argue it's even more likely to be bait. But on the point of "raise an interesting question" you've given no reason why it's not. Simply insisted that you don't like it. So it's not. Begging the question.

              That's all. I think.

              this is the only one I wasn't too lazy to find.

              But anyway what is my point? My point is that you understand so little about me, or about discussion or people in general that you don't even realize how stupid what you're saying is. I sometimes wonder what must be wrong with me for so many people to so consistently be wrong. And this isn't an "opinion" I mean this OBJECTIVELY. I've had people make so many assumptions of me, judgements of my character where I HAVE information and context that they HAVENT even considered...and it makes me realize how fricking absurd this all is. Where somebody can be so wrong, and act so right.

              I'm not trying to convince anybody. At most I'm trying to be understood enough for somebody intelligent to engage with me. I HAVE been able to have discussions with people who understand what I'm saying and don't dismiss me with labels. And those people are always sufficiently intelligent for me to understand or learn from.

              The problem isn't me. My experience tells me as much. Intelligent people don't read what I say and misunderstand.

              I'm not trying to attract idiots. I'm hoping for smarties

              • 2 weeks ago
                Anonymous

                How do you "know" you understand something better than someone else does? If your first response is to disavow any arguments you don't like because they simply don't match the perspective you've already established as the only possible angle, you're asking for an echo chamber, and as far as "smarties" go you're going to be stuck in the far left end of Dunning Kruger, and thus far your thesis has been that it's where you belong. I haven't met someone that actively wants to be at that fake high before, but there's a first for everything I suppose

              • 2 weeks ago
                Anonymous

                >How do you "know" you understand something better than someone else does?

                Probably because if it's related to me, or a judgement of me. I will objectively have the most experiences and contexts related to myself, and I make sure to evaluate things logically so there's little bias to be had there but EVEN if there was bias and I was unaware of it. Whenever I have an idea or understanding of something I formulate it into an argument that could be logically and reasonably shut down if someone were smart enough to point out a genuine flaw or fallacy.

                It's really that simple.

                >If your first response is to disavow any arguments you don't like because they simply don't match the perspective you've already established as the only possible angle, you're asking for an echo chamber, and as far as "smarties" go you're going to be stuck in the far left end of Dunning Kruger, and thus far your thesis has been that it's where you belong. I haven't met someone that actively wants to be at that fake high before, but there's a first for everything I suppose

                I ignored the rest of this because I have zero idea wtf you are on about here.

              • 2 weeks ago
                Anonymous

                So, my dear high-functioning autist, do you see any issues with that line of thought you just espoused when you start getting into subjectives and paint them as objectives? Particularly when you're bad at video games and whine to Ganker of all audiences?

            • 2 weeks ago
              Anonymous

              Hes got elliot rodger levels of narcissistc personality disorder delusions

      • 2 weeks ago
        Anonymous

        Anyway, still hoping for this to be answered if any cool reasonable anon knows any game that applies.

      • 2 weeks ago
        Anonymous

        SOMWBODY ANSWER THIS ALREADY SO I CAN LEAVE THIS THREAD IF ITS SO FRICKING SHIT HOLY FRICK PLEASE.

        I AM BEGGING FOR A REASONABLE ANON THAT UNDERSTANDS MY CRITICISM AND WHY I LIKE MM DUNGEONS FRICK I HATE IT HERE LET ME LEAAAVE

        • 2 weeks ago
          Anonymous

          you realize Ganker is too inarticulate to answer right? somebody admitted it in this very thread nobody knows why OoT is good lmao

          • 2 weeks ago
            Anonymous

            uhhh...wrong reply? I gave up on that, I'm just asking for a Zelda game at this point that does the Majora's Mask dungeon thing of introducing and utilizing tools and abilities to have to consider how to apply correctly and sequentially to progress. Simple stuff like how you have to consider when to be in Deku form and Link form because Deku can't hold sticks, or jump as far as link, but obviously link can't survive in the poison water whatsoever, or use lilypads. I just like how the game conjoins these two factors to make it feel like you're ALWAYS being deliberate about using the right tool for the job, because of the implicit fact that you "understand" the tools and what the designer was going for.

            I'll have to refine this thought much better because I've PLAYED puzzles that "use" ones tools or abilities to some effect but...it doesn't feel like MM. I KNOW this for a fact because I LITERALLY played 2 puzzle games right before it and they were so... uninteresting that I wondered if I liked puzzle games at all. One of them had harder puzzles too than MM. And I also realized a long time ago anyway with Outer Wilds that I don't inherently value hard puzzles even if they can be fun. They tend to get repetitive and boring. There's another element to puzzles that can make them more satisfying, more invigorating. And outer wilds does this best, but Majora's Mask surprised me with how consistently well it upped things.

            When you get the arrow and can now unlock that Eye you saw before from the level below? When you first came across the torch and wondered if you'd have to use a stick because that's what you've been doing the entire level and then you finally get the bow and "ohhhh" and realize what you have to do. Little things like that all compounding is just really cool. It's simple, it's not baba is you. But neither is Outer wilds. It's about surprising you and recontexualizing things.

            • 2 weeks ago
              Anonymous

              Which is why I almost wondered if I somehow gaslit myself into not liking OoT, because how is it possible that in simply one year Majora's first dungeon utilizes its tools and ideas way better?

              I seriously can't remember anything EVEN CLOSE to what I just described about Majora's.

              I think the ONLY puzzle that is SO distinct and special regarding OoT that stands out in my mind for the amount I played, is the one where you have to shoot an arrow through fire at an eye incased in ice. It wasn't hard. But I admit that was solid. The problem with that is that gay was condensed to a singular room. Literally, and all it did was give me a key.

              This isn't the same as Majora's where lighting the web on fire opened up access to the upper level. Or where getting the bow and shooting at the eye raised (recontexualized) a lily pad platform that I had used some time ago below, and incorporated another ability (Deku) in conjunction so that I can get to that upper level room. Or shooting the arrow through the torch to the thing below the level which raised a spinning platform of which I had the choice to time my jump to get on, or use the lilypad (I timed my jump) in front of it.

              And THEN the game FINALLY tests you with having you shoot an arrow through a flame at an empty torch while the platform you're on is spinning, a timed "challenge" combining and evolving the thing you JUST did before.

              It's just brilliant. It's literally fricking brilliant. Such good level design and this level is SO simple, there is literally only 1 floor, and one key, and it manages to be so good nonetheless. It's the level from now on that I'm ALWAYS going to use as an example how simple and linear levels can be good and why using "linear" as a bad word is stupid. There are multiple different ways "linear" can be done. "non linear" can only be done one way.

              Anyway that's all I've got. This thread wasn't shit. I put a lot of effort into my thoughts, countered every argument. I tried.

            • 2 weeks ago
              Anonymous

              Which is why I almost wondered if I somehow gaslit myself into not liking OoT, because how is it possible that in simply one year Majora's first dungeon utilizes its tools and ideas way better?

              I seriously can't remember anything EVEN CLOSE to what I just described about Majora's.

              I think the ONLY puzzle that is SO distinct and special regarding OoT that stands out in my mind for the amount I played, is the one where you have to shoot an arrow through fire at an eye incased in ice. It wasn't hard. But I admit that was solid. The problem with that is that gay was condensed to a singular room. Literally, and all it did was give me a key.

              This isn't the same as Majora's where lighting the web on fire opened up access to the upper level. Or where getting the bow and shooting at the eye raised (recontexualized) a lily pad platform that I had used some time ago below, and incorporated another ability (Deku) in conjunction so that I can get to that upper level room. Or shooting the arrow through the torch to the thing below the level which raised a spinning platform of which I had the choice to time my jump to get on, or use the lilypad (I timed my jump) in front of it.

              And THEN the game FINALLY tests you with having you shoot an arrow through a flame at an empty torch while the platform you're on is spinning, a timed "challenge" combining and evolving the thing you JUST did before.

              It's just brilliant. It's literally fricking brilliant. Such good level design and this level is SO simple, there is literally only 1 floor, and one key, and it manages to be so good nonetheless. It's the level from now on that I'm ALWAYS going to use as an example how simple and linear levels can be good and why using "linear" as a bad word is stupid. There are multiple different ways "linear" can be done. "non linear" can only be done one way.

              Anyway that's all I've got. This thread wasn't shit. I put a lot of effort into my thoughts, countered every argument. I tried.

              Mucho texto.

        • 2 weeks ago
          Anonymous

          >spoonfeed me despite being a self-righteous boor that doesn't have enough control to escape the wet bed he went out of his way to soil
          spend this time playing the games instead and you'll answer your own questions. Clearly you're not getting the conversation you want here.

          • 2 weeks ago
            Anonymous

            >spend this time playing the games instead and you'll answer your own questions. Clearly you're not getting the conversation you want here.

            have a nice day, you don't even understand what you're saying or replying to. I don't know why people do this? why they don't care about being fricking ignorant? man stop wasting my time, go frick off somewhere else and have a nice day. conversation isn't happening here because of morons like you. too fricking moronic to realize how stupid of a claim it is to point that out when you're creating a self fulfilling prophecy. why do I bother. too stupid to know you're stupid.

            • 2 weeks ago
              Anonymous

              You lost. Nobody read your wall of texts, nobody thinks you're smart, nobody thinks your opinions are valid, nobody cares. Your try hard pretentious opinions will die with this thread! Never understood or given any respect

              • 2 weeks ago
                Anonymous

                >Your try hard pretentious opinions will die with this thread! Never understood or given any respect
                Damn, anon.

            • 2 weeks ago
              Anonymous

              you're gushing over a well-structured puzzle in the game's introductory dungeon after spending over half the thread having a meltdown because people rightfully called you out for blaming the game on factors entirely within your control and ability to observe. That you'd bring up that frozen eye puzzle after going through so much length to b***h about the skulltula houses not being completable as soon as you can enter them has some degree of irony hanging over it.
              Conversation isn't happening with you because you aren't conversing; you're preaching and waiting for people to fellate you or hand you more of what you like on a silver platter. When you figure out how to pretend to be a human being, even anonymously, you'll get more people pointing you in the right direction.
              having zora eggs and deku princess in your bottles is required to get through the Ikana gibdo well btw

              • 2 weeks ago
                Anonymous

                Okay maybe there's no point in making another thread because I can LITERALLY very specifically point to why something is good, and give a contrasting example of what puzzle left the most impression in OoT for me to remember, puzzles that in principle LITERALLY apply similar mechanics and...still...still somehow I get replies like this. These weird replies that simultaneously don't understand me, but also try to act "better than me" making "criticisms" against my points that I've already addressed LITERALLY FRICKING AGES ago.

                I don't know. I don't know what I'm supposed to do when there are morons everywhere and seemingly only fricking morons.

                >after going through so much length to b***h about the skulltula houses not being completable as soon as you can enter them has some degree of irony hanging over it.
                >Conversation isn't happening with you because you aren't conversing; you're preaching and waiting for people to fellate you or hand you more of what you like on a silver platter. When you figure out how to pretend to be a human being, even anonymously, you'll get more people pointing you in the right direction.

                And I was completely right. Boring.

              • 2 weeks ago
                Anonymous

                you've got
                >I
                >me
                >my
                in all your posts. Might be related to the "surrounded by morons" problem, not sure

              • 2 weeks ago
                Anonymous

                Make a video essay already. Long form is super in these days. Your posts could fill up a 6 hour+ runtime!

        • 2 weeks ago
          Anonymous

          >Majora's Mask is bad because it's filled with "open world bloat"
          >The dungeons are good because they have "good use of abilities and tools"

          Nobody knows what the frick you want, and any answer you got you would be unhappy with. All the Zelda games use the tools you get in clever ways in the dungeon, that's one of their staples. And on top of that you becoming overwhelmed with side quests is your own fault, just play the game normally. It's not that difficult to 100% either way. Frick off moron.

          • 2 weeks ago
            Anonymous

            >Nobody knows what the frick you want, and any answer you got you would be unhappy with.

            ...another post I had to pause a while before responding. again, I feel stupid for even responding. Literally pointing out the simple and basic fact of how I LITERALLY specifically wrote two character limit paragraphs right before this because I KNEW some moron wouldn't understand what I mean and even gave a specific contrasting example of OoT KNOWING that some moron would predictably say "uhhh literally every Zelda game does puzzles exactly the same to the exact same degree and quality!"

            ...another pause. I don't even want to say I want gauge my eyes out in frustration because...man this level of stupidity is something else. It's pointless.

            yeah whatever. "there's no way to know what I want" because your feelings say so. "any answer I would be unhappy with" because your feelings are so much more correct and objective than mine. "it's not that difficult to 100%" because the point was difficulty...lmao

            wasted effort.

            • 2 weeks ago
              Anonymous

              Ok, you want a Zelda game with good dungeon puzzles, go play Twilight Princess.

              Get off the internet you mentally ill loser.

              • 2 weeks ago
                Anonymous

                kys. you give an answer and still manage to be unbelievably moronic.

                >unbelievably time wasting opening
                >still time wasting moronic fetch quests in wolf form
                >some are literally mandatory

                I know enough about this game to know for a fact you're moronic. the puzzles would have to be baba is you tier, and dungeon exploration dark souls tier to overcome the rest of its garbage, and even then it probably wouldnt be enough.

                plus I've heard from a friend anyway that the dungeons are overrated and inconsistent.

              • 2 weeks ago
                Anonymous

                Told you you wouldn't be happy

                have a nice day, now.

              • 2 weeks ago
                Anonymous

                >give piss poor answer that LITERALLY GOES against outlined criteria.
                >literally mental case that lacks the intelligent capacity to even substantiate and contextualize how TP's level design applies to what I've said about Majora's Mask in any way with any reference or example.

                yeah, either a troll or moronic. thankfully for you, both are validated on Ganker so you can get away with being a subhuman that never has to change, or ever be better, because they never have to be reasonable or right, as they can just get circlejerked by everyone figuring against "the big meanie writing lots of words that scary!"

                just die man. and leave me alone. Im done. you're worthless, and so is likely anyone else that could possibly come to this thread, everyone is the same.

              • 2 weeks ago
                Anonymous

                You've never played TP, you don't know anything about its level design.
                I don't think you're smart enough to complete the first dungeon without looking at a guide, in fact I don't think you would even be able to leave the opening village.
                This will be my last post itt, no matter what moronic shit you say in response.

              • 2 weeks ago
                Anonymous

                baseless assertion. don't need to play a game to make a judgement of it. it is good that you understand this and concede by not countering. not as if you had a point I needed to counter in the first place. just your feelings.

              • 2 weeks ago
                Anonymous

                based assertion, should never accept secondhand pseudointellectualism as a fair position. It's good that you understand this and win by not playing by his rules. Not as if you could get through to him in the first place, too much ego in the way.

  49. 3 weeks ago
    Anonymous

    MM starts extremely strong, but yes as soon as you get sidekicked by the sideshows and it's rewind time you get to take a dive. It's hard to just listen and believe but you have to do the side content because the main content is generally mediocre and worth doing but getting to it is a pain.
    I wouldn't say it's anything like an linear world though. Linear worlds are shit because with common exceptions they just use your life driving around giant empty fields looking for original filler with zero level design and poor body curves. MM is a lazy way with content worth seeking out.

    • 3 weeks ago
      Anonymous

      >Linear worlds have poor body curves
      You take that back. Midna is one of the major selling points of TP

  50. 3 weeks ago
    Anonymous

    How did this kid manage to get past the first cycle loop?
    Must've been playing the 3D version.

    • 3 weeks ago
      Anonymous

      >Must've been playing the 3D version.

      How is the 3DS version easier?

      • 3 weeks ago
        Anonymous

        They give you hints on where to go

        There's even a shiekah statue in the clock tower that will spell it out for you in case the hints aren't enough

        • 3 weeks ago
          Anonymous

          >They give you hints on where to go

          Where? I don't remember any hints. Not like the game is that complicated with or without them but I'm curious. I deliberately avoid the sheikah statues because hitting them causes this annoying vibration that hurts my eyes (mentally not physically)

          • 3 weeks ago
            Anonymous

            In MM3D you can revisit the starting area with the Happy Mask Salesman and there’s a glowing sheikhs stone like in OoT3D.
            The rest of the gossip stones are unchanged from the original and require you to get the Mask of Truth from clearing the swamp spider house in order to read them and get hints on the area or other masks.

        • 3 weeks ago
          Anonymous

          I thought this was stupid for the most part, but when it isn’t showing you useless jpgs of heart piece locations it also shows some neat tricks like Zora barrier vs Majora’s grab

  51. 3 weeks ago
    Anonymous

    this is the worst bait thread I've seen in ages

  52. 3 weeks ago
    Anonymous

    Good on you OP. You saw through the sham of Zelda shit. Majora's Mask is collectathon N64 kid garbage fodder. It's shovelware meant to sell expansion packs and keep a dying console relevant while PS2, PS1 and Dreamcast ate its lunch. Contrarians make up moronic copypasta like ben is drowning and obsess over how dark and edgy (it's neither) this game is while writing fanficts about how it's an allegory for the sexual abuse they suffered from their uncle. It's a shit game for sheltered kids.

    • 3 weeks ago
      Anonymous

      >obsess over how dark and edgy (it's neither) this game is while writing fanficts about how it's an allegory for the sexual abuse they suffered from their uncle

      what's with this shit btw? seriously why does Majora's Mask attract this "2deep4u" perception?

      • 3 weeks ago
        Anonymous

        Infantalized fans who are constantly trying to prove themselves as better/more mature/smarter than they're perceived. They are extremely desperate for approval

        >Good on you OP. You saw through the sham of Zelda shit.

        It would be genuinely amazing without the collectathon shit, so it's not like "Zelda shit" is completely without good. So I want to believe there's eventually a Zelda game that'll do it right.

        >is collectathon N64 kid garbage fodder.

        yeah idky but something about Nintendo around this era was largely collectathon shit without any actual substance in level design, platforming or combat. Just collecting shit.

        Nintendo's approach to embracing 3D wasn't "deep mechanics, involved exploratory level design and complex interactions" despite how some fans of Mario 64 would chalk it up, it was basically "we have 16mb carts, our competition has 600mb cds, we need to make what few games we can last as long as possible, start padding games with checklist design and frick everything else."

    • 3 weeks ago
      Anonymous

      >Good on you OP. You saw through the sham of Zelda shit.

      It would be genuinely amazing without the collectathon shit, so it's not like "Zelda shit" is completely without good. So I want to believe there's eventually a Zelda game that'll do it right.

      >is collectathon N64 kid garbage fodder.

      yeah idky but something about Nintendo around this era was largely collectathon shit without any actual substance in level design, platforming or combat. Just collecting shit.

  53. 3 weeks ago
    Anonymous

    extremely autistic user complaints

  54. 3 weeks ago
    Anonymous

    Is this the system shock / resident evil / bioshock, NPD schizo?

    Mate you need to carb up ur cortisol
    levels must be off the roof

  55. 2 weeks ago
    Anonymous

    OOT and MM are both great and I like them both and that's the only post I will make before I leave the thread.

    • 2 weeks ago
      Anonymous
  56. 2 weeks ago
    Anonymous

    fricking horrible thread jesus christ

  57. 2 weeks ago
    Anonymous

    Eh, I'm having fun so far. It's more cryptic than OoT, but I'm trying to figure shit out on my own for the most part.

    • 2 weeks ago
      Anonymous

      >It's more cryptic than OoT

      In what way? The objectives are pretty clear, the mechanics are LITERALLY the same as OoT. I think it does puzzles better, but that's not because it's harder, everything is still simple, it's just put together more clearly, example:

      Based on my memory, if OoT was pencil, then MM is a pen. They're both simple. But one has more working parts put together in an interesting way to allows for more efficiency and control.

  58. 2 weeks ago
    Anonymous

    keeping it alive

  59. 2 weeks ago
    Anonymous

    it was a good thread guys atleast actual discussion was had and people weren't just lazily throwing around their favourite Zelda game or circlejerking for once

  60. 2 weeks ago
    Anonymous

    >reading this post
    >realize this shit LITERALLY feels like open world bloat
    >the realization sets in

  61. 2 weeks ago
    Anonymous

    How is this guy not rangebanned yet?

    • 2 weeks ago
      Anonymous

      kys, so many more of you shallow morons who can only engage with bait or circlejerks should be banned first. there was a literal spammer in this thread not banned cuz mods are just lazy and don't care about discussion.

  62. 2 weeks ago
    Anonymous

    Black person thread, all posters above me should be ashamed

  63. 2 weeks ago
    Anonymous

    >zoom zoom
    have a nice day

    • 2 weeks ago
      Anonymous

      isn't it better to be freed from preconception than to be trapped solely in a specific time? we can look back on wars in this day and understand that the context of their time resulted in that, yes we can just as much be ignorant and pretend they should have somehow been good to our standards, but if you're trapped in that time. You can NEVER be anything but evil.

      not that there haven't been good people in the past fighting for just ideals, or furthering understanding and perspective in the face of close mindedness.

  64. 2 weeks ago
    Anonymous

    Awful thread, post your Zelda husbando/waifu.

    • 2 weeks ago
      Anonymous

      >kassgay

      • 2 weeks ago
        Anonymous

        I'm not THAT kassgay, anon. I just like birds, don't sort me with that mentally ill guy

        • 2 weeks ago
          Anonymous

          Don't know why they spontaneously decided to go full kemono for the Rito but there'll be no complaints from me

  65. 2 weeks ago
    Anonymous

    shit thread

  66. 2 weeks ago
    Anonymous

    should I just make another thread?

  67. 2 weeks ago
    Anonymous

    OP may or may not have autism.
    https://arch.b4k.co/v/search/text/%22hate%20so%20much%20about%20ocarina%20of%20time%22/

    • 2 weeks ago
      Anonymous

      It's like I'm reading someones diatribe reasoning for why they trooned out.

  68. 2 weeks ago
    Anonymous

    >He's been crying for 8 hours straight over a video game
    Petition for a wellness check on OP when?

  69. 2 weeks ago
    Anonymous

    This was a bad thread but not for the reasons most will think

  70. 2 weeks ago
    Anonymous

    was this entire thread a troll? side content that is bad is obviously bad irregardless of whether it can be "ignored" also any aspect of a game that is so poorly designed that "you can just ignore it" is an unironic response, is obviously just shit, like anybody who says such a thing is literally admitting to it being shit.
    how did op let himself get trolled responding to everybody that said this seriously? why did you allow such distress over this op? why do you have no confidence in your opinion?

    • 2 weeks ago
      Anonymous

      Every videogame in a genre I don't like is shit because I don't like them and choose not to engage with them. Especially your favorite game.

      • 2 weeks ago
        Anonymous

        >Especially your favorite game.

        who are you talking about?

  71. 2 weeks ago
    Anonymous

    >Anyway this shit legit killed my interest in the game.
    >Of course I'll keep playing
    pick 1

    • 2 weeks ago
      Anonymous

      >>Of course I'll keep playing

      I'll try to keep playing hoping that it starts to feel better*

  72. 2 weeks ago
    Anonymous

    Thank you for your story little zoom zoom.
    Stop trying to 100% the game so early, things like the first spider house get significantly easier if you come back to them later with items like the grapple hook.

  73. 2 weeks ago
    Anonymous

    How's Age of Calamity zelda anons?

  74. 2 weeks ago
    Anonymous

    Playing Moon Remix RPG is what spoiled Majora's Mask for me
    Moon does the whole "solve mysteries in a town while citizens go about their daily schedules" shtick a whole lot better and without the groundhog's day bullshit where you're stuck repeating the same 3 days. In Moon, time progresses forward and each NPC has a schedule based on the day of the week which leads to a lot more satisfaction when you're at the right time and place to witness events or solve a puzzle.
    Majora's Mask has a cool aesthetic, sure. But don't pretend like it's peak gaming, or even the best N64 Zelda title.

    • 2 weeks ago
      Anonymous

      Majoras mask is the better game. I don't have nostalgia goggles for OoT. Every second of OoT had me wishing I was playing MM

  75. 2 weeks ago
    Anonymous

    Is this the same autist who made all those Resident Evil threads? Jannies really are fricking worthless, it's beyond me how this attention starved sperg isn't rangebanned yet.

  76. 2 weeks ago
    Anonymous

    You hate the game because…you don’t like the optional side quests

    • 2 weeks ago
      Anonymous

      He hates it because he has no self control

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