Played this game for the first time yesterday night.

Played this game for the first time yesterday night.

Am I just too cynical these days, or does this game have just about no substance? The city building seems marginally interesting, but not enough so to drudge through randomized dungeons full of uninspired enemies, slamming them with the same sword combo. I ended up petering out after about an hour, feeling like I'd genuinely seen everything.

I felt like I was being too harsh on the game. I decided to look up what endgame strategies and gameplay looks like. You have more HP/MP and resources, and now you have multiple characters to switch between to accomplish one thing before switching back to the protagonist. Overall, it seemed like exactly the same thing. Randomized dungeons, uninspired enemies, same combo.

Am I being too critical? Is there some vehemently nostalgic Dark Cloud lover out there who can change my view on this game and explain exactly why this game had such raving reviews?

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  1. 4 weeks ago
    Anonymous

    Compared to the 1999 tokyo game show demo, the final product was massively downgraded, specially the city building

    • 4 weeks ago
      Anonymous

      I looked it up, and yeah, what a missed opportunity. It looks like they must have had to make some difficult cuts. But I mean, the game itself didn't look like it had a very large budget in the first place. The overall art direction and tutorial images hint at just that.

  2. 4 weeks ago
    Anonymous

    On the cover that character looks just like anime Link, even if he doesn’t in other renders.

    • 4 weeks ago
      Anonymous

      That was definitely on purpose. Sony was mogging Sega and Nintendo so hard during that timeframe that you couldn't even call them competitors, but Nintendo had one thing Sony never had. And every Zelda clone that came out was hot garbage. Dark Cloud was specifically refered to as a Zelda killer and the PS2's answer to Zelda, even though the two games have literally nothing in common

  3. 4 weeks ago
    Anonymous

    Lovely game, at the time there was never city building quite like that especially on consoles. Every building you can enter, place and decorate as you please and unlock more and more as you complete the towns. it was captivating seeing it all come together, listening to the villagers wishes and bringing out the best of their homes. Getting those perfect runs is truly satisfying. If you don't "get" dungeon crawling much of it will go over your head, the punishing qualities of the games like repair, thirst, the riskier back rooms of floors, it's all classic stuff.

    Ranged fighters tend to be the best in this one. Even then it's brimming with details that'll capture the imagination and engage players eager to master it.

    • 4 weeks ago
      Anonymous

      As an addendum, the thought you put into your action is the key to enjoying and mastering the game. Understanding how to augment your weapons and customize them. I expect someone who enjoys Act Raiser 1 would find a lot to love in Dark Cloud. Critique of Toans combo attack is one thing but do you also have the same problem as the attack in Act Raiser being even simpler? The level designs being at best passable? But if you enjoy Act Raiser you likely adore things like seeing the towns come together, progressing and answering the call of the people and the gradual reclamation of the world from evil. Dark Cloud delivers on that desire to restore balance to the world and populating Norune is a taste of things to come.

  4. 4 weeks ago
    Anonymous

    Got this on launch, and no I felt the exact same way you do about it now. Try Dark Cloud 2, it corrected a lot about what felt hollow. Still not perfect, I think it's a 7/10.

    If you want a masterpiece of a "restore the towns" game, try the SNES game Soul Blazer.

    • 4 weeks ago
      Anonymous

      DC1 was great and more fun than most jarpigs.

      DC2 is cringe. DC1 is kino soul.

      Dark Cloud was practically a launch game, it was Dark Cloud as far as RPGs go, or Orphen. And Orphen was really really bad.
      It's really overrated but it's not like it's bad. It just gets alot of attention for being a Sony game "the good old days of Sony" and I guess Level-5 also has some notoriety.

      Orphen was not that bad. I enjoyed it.

      • 4 weeks ago
        Anonymous

        Can you explain what is so good about it?

        • 4 weeks ago
          Anonymous

          DC1 is simple has comfy glitches broken dagger upgrading your weapons, fishing and building towns. No cringe character dialogue. DC2 felt more like a chore to me and I gave up half way through. Its just fun but dungeons can get repetitive after a while if you dont use the feather. broken dagger makes the game a lot easier less grinding and more fun getting all the weapons.
          Orphen is a bit janky but was a lot of fun as an early PS2 title. I liked the environments and characters. The battle system takes some time to get used but at least its original.

          • 4 weeks ago
            Anonymous

            >Am I just too cynical these days, or does this game have just about no substance?

            No, Dark Cloud was always one of those things that initially leaves a massive impression on you, only for you to then quickly realize how hacked together and repetitive it is.

            Lol, you're actually recommending Orphan.

            • 4 weeks ago
              Anonymous

              What is wrong with Orphen Scion of Sorcery?

    • 4 weeks ago
      Anonymous

      >Soul Blazer.
      I have been fiddling with this game but not really focusing too much on it, I really like encouraging game over messages lol.

      • 4 weeks ago
        Anonymous

        the whole trilogy is cool. illusion of gaia was the weak link imho but the heroic pig scene was really memorable so i give it a pass. actraiser was another good one in the same vein with a little more focus on the city building and less on the rpg side.

  5. 4 weeks ago
    Anonymous

    Dark Cloud was practically a launch game, it was Dark Cloud as far as RPGs go, or Orphen. And Orphen was really really bad.
    It's really overrated but it's not like it's bad. It just gets alot of attention for being a Sony game "the good old days of Sony" and I guess Level-5 also has some notoriety.

  6. 4 weeks ago
    Anonymous

    I loved Dark Cloud and had no nostalgia for it. I thought gathering the orbs in dungeons was a cool way of representing your goal as the hero, you are literally putting the world back in order. The game lets you dictate the pacing which is nice, you can screw around with the town stuff at your leisure and dungeon crawl when you want. Idk it sounds like you just dont like the genre because personally I found the game strangely addicting.

  7. 4 weeks ago
    Anonymous

    There's a reason hardly anyone talks about this game over Dark Cloud 2.

    • 4 weeks ago
      Anonymous

      DC2 sux dicks

  8. 4 weeks ago
    Anonymous

    yeah it's pretty mediocre

  9. 4 weeks ago
    Anonymous

    No, it just isn't very good. There aren't any "hidden gems" left, all the good games have been discovered and hyped to the moon. Everything else is shovelware or rental fare.

    • 4 weeks ago
      Anonymous

      Play "bladr bullet equilibrium" it's in mune runes but nothing Google lens can't translate for the menus. Check it out it's like bangaiO meets armored core.

      ?si=SmzBcKpy0avhkrF7

      • 4 weeks ago
        Anonymous

        Baldr*

  10. 4 weeks ago
    Anonymous

    I don't think you're being too critical. I like rougelikes a lot and found both Dark Cloud 1 and 2 profoundly boring.

  11. 4 weeks ago
    Anonymous

    I grinded it out when I was like 19 and I'll never be able to play it again for more than the first dungeon/town and that's only for nostalgia if at all. Great aesthetic though

  12. 3 weeks ago
    Anonymous

    It didn't age very well. The whole city-building thing was novel at the time and kind of made the monotonous dungeon crawling worth it. But even back then, the dungeons were the worst aspect of the game. I remember dreading redoing a level because I didn't get all of the egg things. I still think it's very comfy though.

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