PlayStation just killed PC VR

...

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  1. 1 year ago
    Anonymous

    >the only OLED screen on the market
    i will suck Sony's wiener now

    • 1 year ago
      Anonymous

      This and foveated rendering is the future for VR. Not using it is just wasting performance.

      • 1 year ago
        Anonymous

        is it really fast enough to react to an eye? Thats fast movements. Gotta be some weird transition shit you catch often no? Like even VRS and TAA suffer from that, hell even textures suffer from that even with le epic super duper ssd in ps5
        combine that with any delay causing you vomiting your guts out in vr seems hard to do

        • 1 year ago
          Anonymous

          I would think it's quick enough, especially when you consider only about 2 degrees of your view is actually in focus and sharp.
          Linus said he couldn't tell, go find some other reviews and see if they agree.

          • 1 year ago
            Anonymous

            they need to do something like that for normal gaming on monitors so it super samples where you focus to eliminate the TAA meme

          • 1 year ago
            Anonymous

            This is stupid, if I have a blind spot why can't I see it?

        • 1 year ago
          Anonymous

          its not about being fast its about collecting data on where users gaze and making sure they consciously view ads

          • 1 year ago
            Anonymous

            Anon, try and actually keep up with the conversation that's actually happening before trying to insert yourself to say your political piece about practices that aren't even being implemented yet and aren't related to the conversation.

        • 1 year ago
          Anonymous

          >is it really fast enough to react to an eye
          Yes, I deliberately tried to “catch it” but was unable to.

        • 1 year ago
          Anonymous

          homie eye tracking tech is ancient.

    • 1 year ago
      Anonymous

      >Wanting your expensive headset to be a burn in time bomb

      • 1 year ago
        Anonymous

        >Burn in on a VR headset

      • 1 year ago
        Anonymous

        >He fell for the burn in meme

        • 1 year ago
          Anonymous

          VR is honestly a really good application for OLED, because there's no way in hell you'll get enough use out of the screens to notice burn-in before you throw it in the trash to upgrade. I think the biggest VR moron I've seen managed 3k hours in 6 years, which is about 500 hours a year.

          • 1 year ago
            Anonymous

            Also VR games rarely have persistent UI on top of that.

            • 1 year ago
              Anonymous

              Honestly frustrating that we were starting to get rid of most pointless UI in the late 90s and then it came back with a vengeance.

      • 1 year ago
        Anonymous

        Your screen is moving the entire time and there will hardly ever be static HUD elements because they ruin immersion, try again

      • 1 year ago
        Anonymous

        >burn in cope
        classic poorgays

  2. 1 year ago
    Anonymous

    i want

  3. 1 year ago
    Anonymous

    you can't plug it in your pc ?

    • 1 year ago
      Anonymous

      Not supported officially by Sony but maybe if there's enough interest someone will make it compatible

      • 1 year ago
        Anonymous

        According to the guy who hacked the original PSVR to work on PC he said it's not possible with PSVR2. It doesn't matter anyway the rest of the industry will follow soon and these specs and features will be standardised and probably will end up offering more for an added cost. PCVR will stay unrivaled.

    • 1 year ago
      Anonymous

      Nope, and the guy that got PSVR1 working on PC says this one can't be done since they locked it the frick down hard this time

      • 1 year ago
        Anonymous

        Why would they do this though? It literally expands their potential customer base by a shit ton, and also includes people who don't want their console. It's not like PC players who are interested in VR are going to drop everything and buy both a PS5 they probably don't even want and a headset that costs more than the console itself just to play a small handful of shitty PSVR2 exclusives. Frick they're moronic.

        • 1 year ago
          Anonymous

          It's even more ironic when they are constantly releasing their games on steam too

        • 1 year ago
          Anonymous

          you underestimate how expensive and difficult it is to get closed-system hardware like this to work well on an infinite combination of PC hardware. Plus since they're releasing a lot of their exclusive games on PC these days they probably feel like they need at least one reason for people to buy a PS5.

          • 1 year ago
            Anonymous

            There is literally 0 reason to buy a PS5. Sony is dead.

            • 1 year ago
              Anonymous

              that's only true if you own a gaming PC. Which most people don't.

              • 1 year ago
                Anonymous

                Not really since what else is there to play on PS5. Not to mention making a decent PC is not that costly these days anyway since the hardware used to build PCs haven't advanced that much from 10 years ago.

              • 1 year ago
                Anonymous

                >what else is there to play on PS5
                literally every game that isnt PC or Xbox exclusive. Normies only want to play CoD and Fortnite.

              • 1 year ago
                Anonymous

                CoD and Fortnite can be run easily on a PC that would cost as much as a PS5. Sony has become too greedy and out of touch with the reality.

              • 1 year ago
                Anonymous

                not at 4K

              • 1 year ago
                Anonymous

                Who the frick cares about 4k while playing Fortnite?

              • 1 year ago
                Anonymous

                >who cares about 4K?
                >who cares about ease of use?
                >who cares about carrying over all their data from their PS4?
                >who cares about convenience?
                you are out of touch with the normies

              • 1 year ago
                Anonymous

                But normies don't know about their data so why would they care about the data? Normies will just follow whatever is the currently top trending product.

              • 1 year ago
                Anonymous

                i got one for snoys after may of this year
                >who cares about COD?

              • 1 year ago
                Anonymous

                >CoD
                I got bad news for ya, Snoygger.

              • 1 year ago
                Anonymous

                i got one for snoys after may of this year
                >who cares about COD?

                it's never leaving playstation. EU wont allow it.

              • 1 year ago
                Anonymous

                i wonder if the EU will force Nintendo to put the next Mario game on the PS5 as well

              • 1 year ago
                Anonymous

                Sony is getting buttfricked both in front of the FTC and the Commission anon. It's really not looking good for them after refusing to disclose information three times in a row, after MS disclosed that same information on exclusivity deals.

          • 1 year ago
            Anonymous

            >you underestimate how expensive and difficult it is to get closed-system hardware like this to work well on an infinite combination of PC hardware
            I didn't underestimate anything. I never said they needed to add support for PC, just don't lock it down so that others can't get it running on their machines. Literally, the post I was replying to said PSVR1 works on PC because some random guy got it working, and that nobody will be able to get PSVR2 working because they locked it down. I don't understand how you got "they should specifically support VR on PC themselves" out of me complaining about them locking down their hardware, preventing people from being able to get it to work on their PCs. The state of this board is so piss-poor that people don't even bother looking at the post someone is replying to for context about what is even being talked about in the first place before giving their two cents.

          • 1 year ago
            Anonymous

            he is talking about hobbysts modding the headset to run on PC you idiot. Cant be done because they locked it tight down this time

        • 1 year ago
          Anonymous

          Yes, because Sony's PR team is out of touch with reality.

        • 1 year ago
          Anonymous

          >It literally expands their potential customer base by a shit ton
          You could say the same for any exclusive.
          >It's not like PC players who are interested in VR are going to drop everything and...
          Well, that's their plan. Again, you could say the same for any exclusive. "It's not like PC players who are interested in [Game Name] are going to drop everything and buy [Console Name]."

          I mean, you're not wrong. It's been proven time and time again that PC players rarely move to other platforms.

          • 1 year ago
            Anonymous

            >You could say the same for any exclusive.
            well yeah, which is why exclusives aren't a thing anymore

        • 1 year ago
          Anonymous

          Because the headset is likely being sold at close to cost with the assumption that they're locking people into buying software on their shitty digital storefront. Selling more units isn't what's important, locking people onto PS5 is. That has always been Sony's business model, which is why they paid for exclusivity deals and it's why you'll never see shit like AC7 or RE7 in VR on PC without mods.

        • 1 year ago
          Anonymous

          sony is not a smart company anon
          literally so obsessed with exclusivity they cannot fathom you using your $1000 device to actually play games

    • 1 year ago
      Anonymous

      Nope, and the guy that got PSVR1 working on PC says this one can't be done since they locked it the frick down hard this time

      That why pc VR maker lovr marketing sony VR. Because it give them free marketing.

  4. 1 year ago
    Anonymous

    >DUUUUUUDE INTERNET GUY SAID SOMETHING I MUST CONSOOM AND AGREEEE
    Get a load of this npc.

    • 1 year ago
      Anonymous

      kek at the irony you tard

      • 1 year ago
        Anonymous

        Go back to your cuck shed, Linus.

    • 1 year ago
      Anonymous

      Go back to your cuck shed, Linus.

      Not him but shit the frick up you autistic sperg

  5. 1 year ago
    Anonymous

    >man on montized video site said thing it must true!
    imagine being a zoomoid or better yet imagine being a corporation and having a sea of gullible zoomoids where all you have to is have a youtubeman tell them to buy shit and they just do it

  6. 1 year ago
    Anonymous

    It was alive?

  7. 1 year ago
    Anonymous

    its OVER

    • 1 year ago
      Anonymous

      dude looks like a butthurt poorgay Gankerner after this thread... opinion discarded kek

      • 1 year ago
        Anonymous

        Could be worse

        • 1 year ago
          Anonymous

          Blows my mind linus isn't a gay

        • 1 year ago
          Anonymous

          Incredible how unnerving she looks. Doesn't even look human

    • 1 year ago
      Anonymous

      I mean its pretty fricking useless as a VR device. it doesnt have the software PC or even the PS4 does.

    • 1 year ago
      Anonymous

      dude looks like a butthurt poorgay Gankerner after this thread... opinion discarded kek

      dude failed as a father (his 2 girls trooned out and the one son is moronic)

    • 1 year ago
      Anonymous

      not a credible reviewer

      • 1 year ago
        Anonymous

        none of them are, in fact, no one is

  8. 1 year ago
    Anonymous

    >how do you do, fellow kids

  9. 1 year ago
    Anonymous

    >Can't use it on PC
    Waste of money unless you have a $1000+ usd Gran Turismo rig already

  10. 1 year ago
    Anonymous

    Did Sony solve the nauseating thing when you move your character with your joystick?

    • 1 year ago
      Anonymous

      no VR headset solved that shit yet

    • 1 year ago
      Anonymous

      Its something you train.

    • 1 year ago
      Anonymous

      Try not being a pussy, that fixes it

    • 1 year ago
      Anonymous

      hardware can't fix bad genetics, son.

      • 1 year ago
        Anonymous

        >being proud of being the gentical template for vr wagecave cattle
        kek

    • 1 year ago
      Anonymous

      I felt sick when I tried playing Counter Strike surfing maps. VR would probably kill me.

    • 1 year ago
      Anonymous

      that is simulation sickness and can be trained away (as long as you have the intelligence)

      >being proud of being the gentical template for vr wagecave cattle
      kek

      ironically its the complete opposite, basically your amygdala in your brain is heavily underdeveloped and you get completely overwhelmed by the impulses because your brain does not comprehend you are in a video game but thinks its in reality when its using the headset
      this combined with all the small discrepancies from real life then makes you sick as you cannot figure out why
      basically you are subhuman Black personcattle and you are poised to be completely subjugated once brain chips are starting to be shilled and issued by world governments

      its the reason why you can see old boomers fall headfirst into the concrete when testing VR in malls, they get completely overwhelmed and lose all sense of reality

      • 1 year ago
        Anonymous

        Simulation sickness is the next-gen "ewww fps games make me sicky wicky in my tum tum" and then Goldeneye and Halo come out and suddenly some totally real physical phenomenon disappears overnight. Wow, imagine that, right when it becomes popular everyone is cured.

        VR sickness the same way I'll bet

        • 1 year ago
          Anonymous

          Sim sickness is no different from sea sickness, and lots of people get sea sick.

          Sim sickness is fricking awful. In terms of experiences that would put you off gaming, it's absolutely number one, which is why most devs are terrified of causing it.

          • 1 year ago
            Anonymous

            Sim sickness is the exact opposite of sea sickness though but with similar effects. One thing that concerns me though is I now have my vr legs but after playing 3 hour long sessions everyday for the last 2 weeks I found myself feeling a little "sea sick" driving my car. Which has never happened to me before.

            • 1 year ago
              Anonymous

              >>Sim sickness is the exact opposite of sea sickness though
              They act on the exact same principle. In sim sickness, your ear says you aren't moving, but your eyes say you are. In sea sickness, your ear says you're moving, but your eyes say you aren't. In both cases, it's the disparity between the two senses that causes the sickness, which is why both feel the same.

              I don't know if any studies have been done into the prevalence of both, but I imagine they line up pretty well, and if you suffer from one, you probably suffer from the other.

            • 1 year ago
              Anonymous

              I had constant car sickness, but after one day in my Quest2, I felt completely normal even after 3 hours in VR.

          • 1 year ago
            Anonymous

            Whats weird is the static teleport and floating hands is the prevention method for VR and yet teleporting is way more jarring than sliding smoothly on the floor to me, or having ghost cartoon hands. I've only ever got sick for a few seconds in VR in the first couple hours of long-play. I miss Eve Valkyrie so much, why they had to suicide the server even for single player is just greedy as shit. Im getting closer and closer to only buying games that can work offline just in case some dev decides to pull the plug without my permission.

        • 1 year ago
          Anonymous

          Certain fps games still give me motion sickness

  11. 1 year ago
    Anonymous

    >killed PC VR
    It needed to be alive in the first place. The selection available is Valve's VR at $1000+, goybook shit that will brick your headset whenever you don't comply with the latest data harvesting scheme, and third party shit with software that refuses to work half the time. VR is garbage, and it's not even the lack of game responsible for it. The headsets are either overpriced or don't work, or both.

    • 1 year ago
      Anonymous

      and yet its user base keeps growing with library expanding thanks to hobbysts modding the shit out of flatties alone. You moronic doomers have been prophezising the death of VR since 2015 and yet it is not going anywhere. Flatties are just so pathetic compared to full in immersion. Like staring into the game world through a tiny window

      • 1 year ago
        Anonymous

        And yet you still can't name a single thing worth playing on it, let alone justify the price and hassle. If you think it's worth getting one just because you see that other people do you are the exact type of consumerist moron that they make this overpriced plastic garbage for.

  12. 1 year ago
    Anonymous

    its shit

    • 1 year ago
      Anonymous

      I knew that John Linemann c**t from DF was a sony wiener sucker
      he hasn't mentioned this bullshit at all

    • 1 year ago
      Anonymous

      >some unsatisfiable nerd virgin b***hing about shit no VR headset has solved
      stfu loser

    • 1 year ago
      Anonymous

      I knew that John Linemann c**t from DF was a sony wiener sucker
      he hasn't mentioned this bullshit at all

      get rekt cuck

      • 1 year ago
        Anonymous

        >fix
        >all u gotta do is wear cumbersome, uncomfortable, huge, and specific green shades which changes the entire game's tint to pink and purple to your eyes
        AAAAAAAHAHAHAHAHAHAHAHAHAHAHA

      • 1 year ago
        Anonymous

        >thought it was a software fix
        >no you have to wear something over the display
        come on anon

    • 1 year ago
      Anonymous

      Why can't sony get oled screens right? The vita had mura too, I would dread every time the screen went black playing mine since I'd see all the greenish splotches. My oled switch has no such problem.

      • 1 year ago
        Anonymous

        You're not blocking out external light and putting your eye up close against the switch screen

  13. 1 year ago
    Anonymous

    What happens if I take the hat off?

  14. 1 year ago
    Anonymous

    [...]

    Yikes, maybe his genes will flare up in puberty but none of them look remotely like him. Looks like a step dad.

  15. 1 year ago
    Anonymous

    >neither have any upcoming games to be excited about
    wish I could still care

  16. 1 year ago
    Anonymous

    >killed pc vr
    can i use it for porn or skyrim vr rape mods? no? then its fricking dead on arrival Black person

  17. 1 year ago
    Anonymous

    >only for playstation, not even with some third party tool it can be used on anything else
    >no ps4
    >israelitebook VR still has normalgays on lock
    >it has OLED I guess
    They want this to fail? all they had to do was put PS4 on this and I would suck its dick

    • 1 year ago
      Anonymous

      The main thing holding VR back is companies pushing arbitrary proprietary shit as far back as the first release of Oculus DK1.

  18. 1 year ago
    Anonymous

    is there any sales data on the PSVR 2?

    • 1 year ago
      Anonymous

      PSVR sold less than the Vita, less than the WiiU. Really wonder who at Sony is trolling for them to still piss money into this at all.

  19. 1 year ago
    Anonymous

    [...]

    hes gonna find out how great genetic diversity is when his kids need an organ transplant

    • 1 year ago
      Anonymous

      >putting foreign matter into your body
      you're an even worse filthy homosexual

      • 1 year ago
        Anonymous

        i still have all my original organs

    • 1 year ago
      Anonymous

      >when
      if* moron

      • 1 year ago
        Anonymous

        *when

        • 1 year ago
          Anonymous

          if*

  20. 1 year ago
    Anonymous

    Where the frick is the Deckard

    • 1 year ago
      Anonymous

      Why would anyone even care about a low powered augmented reality device?

      • 1 year ago
        Anonymous

        I'm interested in it as well.
        >low powered
        What exactly qualifies as low powered to you?
        Even the Quest 2 is interesting and that's arguably a lot lower powered than the deckard will be.

        • 1 year ago
          Anonymous

          Fair enough.

  21. 1 year ago
    Anonymous

    Video killed the radio star

  22. 1 year ago
    Anonymous

    >linus murder tips

    • 1 year ago
      Anonymous

      MindChop? More like Mom'sDead!

    • 1 year ago
      Anonymous

      He should have taught his son not to be a pussy instead of encouraging him into becoming a gay Youtuber.

    • 1 year ago
      Anonymous

      Wasn't that the kid who simply bought bots to subscribe and like his videos?

    • 1 year ago
      Anonymous

      Linus kinda based

      Kid should have tried better in school and not been a frick wit who let himself be bullied

    • 1 year ago
      Anonymous

      Good
      Sounds like he would have turned into a troony anyway

  23. 1 year ago
    Anonymous

    I literally want this just for Gran Turismo 7's VR, but...
    >$500 for PS5
    >$550 for PSVR2
    >$300 for Logitech racing wheel
    >$70 for GT7
    >$60 for PSN, since GT7 requires an internet connection

    Man, frick this shit.

    • 1 year ago
      Anonymous

      >GT7 servers go down/offline
      >Wasted $1500~ dollars
      It's not worth it

  24. 1 year ago
    Anonymous

    So does this thing have any games or are we still playing that CS clone and Beat Saber for another entire decade

    • 1 year ago
      Fuck Devs, Pay Modders

      Vanilla Pavlov is like top selling on there

    • 1 year ago
      Anonymous

      Gran Turismo 7's VR has been praised by critics and gamers alike, but getting a wheel will enhance the game significantly.

      Resident Evil 4 will also have the entire game in VR.

    • 1 year ago
      Anonymous

      Resident evil 8 vr is absolutely epic.

    • 1 year ago
      Anonymous

      >Beat Saber
      Can you even add custom songs to the game on psvr? Or are you just stuck with the songs and dlc it comes with?

  25. 1 year ago
    Anonymous

    Why the frick would anyone buy a peripheral with an extremely niche use and the longevity of last weeks bread? Haven't people learned their lesson from the million other gimmicks that got sent to die? I still remember falling for the scam that was EyeToy. Fricking disgusting.

  26. 1 year ago
    Anonymous

    how can you kill something that was never alive?

  27. 1 year ago
    Anonymous

    I'm only interested in vr for modded Skyrim, and for that reason, I'm out.

  28. 1 year ago
    Anonymous

    >It's VR, except on the most locked down platform on the market where you'll see nothing you'd actually want VR for

    • 1 year ago
      Anonymous

      Don't forget that they'll probably drop support for it, locking it down to the PS5 and only the PS5. You can't even play the original PSVR games, right?

  29. 1 year ago
    Anonymous

    Even less games than PC VR isn't going to kill it anymore than it already is. No one racing game is not enough.

  30. 1 year ago
    Anonymous

    >Linus Race Mix

  31. 1 year ago
    Anonymous

    I play on PS5 only and i'm still not interested in vr.

  32. 1 year ago
    Anonymous

    Its screen looks worse than a Quest 2 and somehow runs games worse than one too (60 to 120fps reprojection vs native 90fps.) Even if you could use it on PC, a Quest 3 or even a quest 2 would be better, cheaper and require less workarounds to use.

    • 1 year ago
      Anonymous

      What makes the image quality than a Q2? That's the one thing I've heard nothing but praise for, but if it's actually worse then that's saying something.

      • 1 year ago
        Anonymous

        Only thing it has above the quest is color fidelity and brightness. The pixel count is close enough to pretty much be the same and the display has issues with motion blur and and mura. Also they're doing that graphics > framerate consoles love and using reprojection instead of native framerates. Even a simple game like synth riders, which runs at native on the quest, uses reprojection and feels worse to play.

        • 1 year ago
          Anonymous

          High brightness will ruin your eyes.

  33. 1 year ago
    Anonymous

    i like how in off script, hidden camera types of videos he is just mean and angry all the time

  34. 1 year ago
    Anonymous

    VR is dead again for awhile.
    Sony will realize this in another few years.

    • 1 year ago
      Anonymous

      Why's that?

      • 1 year ago
        Anonymous

        still too many basic problems that turn off the majority of people. Which means word of mouth poisons the interest and potential growth needed for it to break into mainstream appeal.
        And then the enthusiasts and few devs supporting the platform(s), are stuck in a vicious spiral of the platform staying relatively dead because of the perception of it being dead. So eventually more and more people will lose hope and move on. Especially when corporate entities like Sony decide it's not worth it anymore and PSVR gets the Vita treatment.

        • 1 year ago
          Anonymous

          >And then the enthusiasts and few devs supporting the platform(s), are stuck in a vicious spiral of the platform staying relatively dead because of the perception of it being dead.
          Well this is definitely true.

          >still too many basic problems that turn off the majority of people
          What do you think qualifies as this?
          The only issue I really see is that it's hard to get people to organize for group VR play, but it's hard to do that for anything, that and the games issue.

          • 1 year ago
            Anonymous

            >What do you think qualifies as this?
            price, ease of use, comfort (which includes not straining eyes).
            And ideally, VR itself needs to be its own console/PC, because having to essentially buy a console twice is not ideal, and caps your user base from the start.
            And the headset needs to be relatively close to the sci-fi dream of just putting on glasses or bulky goggles, in order to appeal to the mainstream. Right now it's still stuck in the awkward R&D years, and there's too many concessions you have to make with it.

            • 1 year ago
              Anonymous

              >price, ease of use
              I feel like these were solved already with the quest 2
              >And ideally, VR itself needs to be its own console/PC,
              This was already solved
              >And the headset needs to be relatively close to the sci-fi dream of just putting on glasses or bulky goggles, in order to appeal to the mainstream
              Sure, I guess we don't have this, though I'm not sure I'd consider that reasonable it's at least a point I can give you, we definitely aren't there other than for PC reliant headsets that try to specifically get as small as possible.
              >Right now it's still stuck in the awkward R&D years
              The only huge issue I see with it right now is a lack of software, we have hardware that's self enclosed right now that is fully capable of playing great games, but no one is making anything for it despite a relatively large amount of people buying it.

            • 1 year ago
              Anonymous

              all of these are probably the reason Gaben's just skipping the whole VR thing and going straight into Brain Computer Interface research
              HL3 will very likely be directly simulated into your brain

              • 1 year ago
                Anonymous

                What is the deckard?

    • 1 year ago
      Anonymous

      I don't care, I'm gonna frick a windows machine in heat

  35. 1 year ago
    Anonymous

    Call me when VR is actual VR and not just a screen glued to your face

  36. 1 year ago
    Anonymous

    i'd rather wait for the deckard.

  37. 1 year ago
    Anonymous

    Let's see PSVR2 games.

  38. 1 year ago
    Anonymous

    >PlayStation just killed PC VR
    As much as I'm anticipating what Sony are going to do in regards to VR games. They're going to need to have some more selling points. I can do more on PCVR than i can do on a Sony console. Modding games for PCVR means that Sony are still offering the lesser experience, as of right now at least.

  39. 1 year ago
    Anonymous

    Don't think you can even use it on PC to begin with. Also, launch lineup is pretty weak. Most of the games on there are not even exclusive to PSVR2, Call of the Mountain is a literal climbing simulator for 80% of the game and the best games are just free VR updates for Resident Evill Village and Gran Turismo 7. Also, kind-of-dumb not to be backwards compatible with games for the first PSVR.

    • 1 year ago
      Anonymous

      >kind-of-dumb not to be backwards compatible with games for the first PSVR.
      Yeah that really blows. Dreams for PS4 could have easily made a good selling point, that's another one squandered. And for anyone who wants to play the exceptionally good Astrobot for PSVR1 then they're just out of luck.

  40. 1 year ago
    Anonymous

    Nope
    But Sony will kill PS VR 2 as soon as the PS VR 3 comes out lel

  41. 1 year ago
    Anonymous

    only onions guzzling low t nu males such as that guy give a frick about vr, for me 1080p 60fps pc games

  42. 1 year ago
    Anonymous

    where are the games then?

  43. 1 year ago
    Anonymous

    This homosexual can be a real moron when he wants

    • 1 year ago
      Anonymous

      >This homosexual can be a real moron when he wants
      I don't even need to watch his video to know that he's wrong. He's probably just selling the tech being really good for the price point and for console. But saying it killed PCVR when that's just never going to be true? the enthusiasts are always going to use PC as their main driver.

  44. 1 year ago
    Anonymous

    But can it play Lawbreakers in VR?

    • 1 year ago
      Anonymous

      A relevantly middling game like Lawbreakers would be elevated in VR. Do people actually play this? because I'd probably play Lawbreakers in VR

      • 1 year ago
        Anonymous

        Someone is trying to make a private server and launcher fix. I have the UE injector so tried it with it and also worked. Will need some extra modding for motion controls though.

      • 1 year ago
        Anonymous

        >middling
        kys zoomer

        • 1 year ago
          Anonymous

          >kys zoomer
          >zoomer
          ?

  45. 1 year ago
    Anonymous

    No alyx is cringe

  46. 1 year ago
    Anonymous

    But can you watch anime or porn while taking a bath with this one ?

  47. 1 year ago
    Anonymous

    NO

    GAMES

    THERES NO FRICKING GAMES

  48. 1 year ago
    Anonymous

    who is this homosexual and what does he have to do with the thread

  49. 1 year ago
    Anonymous

    and that's a good thing, considering 'PC VR' is now 'Facebook' and has been for the last three years

    frick this garbage, let that shit move forward finally

  50. 1 year ago
    Anonymous

    >This Black person did a 4K movie review using a fricking Xbox

    Lost all credibility for this guy.

  51. 1 year ago
    Anonymous

    Sony monopoly incoming hell yass sistas

  52. 1 year ago
    Anonymous

    Summer Lesson doesn’t work, don’t care useless vr

  53. 1 year ago
    Anonymous

    Great hardware that is completely wasted on zero good games. I don't get why Sony didn't at least make a deal with Valve to have a PSVR2 port of Half-Life: Alyx ready at launch, after all it's not like Valve didn't release console versions of Half-Life games in the past.

  54. 1 year ago
    Anonymous

    What games are even available for PSVR2, serious question, the PS5 barely has normal games what can you play with this new platform

    • 1 year ago
      Anonymous

      GT7 VR, RE8 VR, Horizon Call of the Mountain

      • 1 year ago
        Anonymous

        >Horizon Call of the Mountain

        Watched a sponsored strimmer play this and I am surprised how the frick SONY managed to make such a bland VR game.
        Like, its something you expect from early VR titles showcasing basic VR shit, but there is literally nothing unique about this shit.

        • 1 year ago
          Anonymous

          >1. its guerilla studio's B team
          >2. it's low budget so they padded it with tons of climbing section
          >3. it's their first VR exclusive (the team's, and i doubt they asked the astrobot team for help)

        • 1 year ago
          Anonymous

          >I am surprised how the frick SONY managed to make such a bland VR game.
          AAA studios seem utterly inept and completely uninformed on how to make a good VR game, they've basically all blundered whenever they even try, even Valve basically just made Babby's first VR game and cut a lot of interesting shit for the sake of making the game more accessible and idiot proof, and this might be a hot take but I don't really think their games are generally great to begin with.

          • 1 year ago
            Anonymous

            Valve make games that are playtested and polished until they're completely smooth spheres with no defining features. I'd honestly liken their output over the past 10 years to Marvel slop, but then they've barely made anything since Portal 2, which was just awful.

            • 1 year ago
              Anonymous

              >playtested and polished until they're completely smooth spheres with no defining features.
              I wonder how you avoid this since I actually have an idea I want to get made that'll require extensive polishing and playtesting, but don't want it to end up boring either.
              It's more of a balance issue in my case than a comfort one, though.

              • 1 year ago
                Anonymous

                There has to be a point at which you put your foot down and say "no, frick off, you're just shit at the game". For me that point is encapsulated in the episode 2 commentary where some moron just kept turning right in a cave for a half an hour without noticing he was going around in circles, so they removed all the paths and made it essentially a straight corridor.

                There's a difference between playtesting and bending over backwards for literal morons.

              • 1 year ago
                Anonymous

                So maybe the best way would be to just get people who are actually good or the same level as your audience to playtest your game, maybe.
                And have some sort of standard set that you won't cross.

        • 1 year ago
          Anonymous

          >Like, its something you expect from early VR titles showcasing basic VR shit
          It’s literally the purpose of this game
          99% of people who will buy a PSVR never tried VR before

        • 1 year ago
          Anonymous

          Just because a development studio can make a certain kind of game it doesn't mean they can make anything else. Sony got ot the point where tps action adventure games are all their studios do for more than a decade.

      • 1 year ago
        Anonymous

        RE and GT are just more flat screen ports. GT VR is cool tho because Forza has no VR support.

        • 1 year ago
          Anonymous

          You obviously haven't played them, but onsidering that they are just ports and weren't designed ground up for psvr2 should be a great demonstration of the capabilities and those 2 games alone make it worth the full price of admission in my opinion.

          • 1 year ago
            Anonymous

            If you have played something like Alyx you realize flat screen ports don't cut it.

      • 1 year ago
        Anonymous

        No man's sky, song of fire and smoke, moss 1 and 2, res infinite, demeo, kayak vr.
        I know a lot of those are available on occulus and psvr1 but they are greatly improved on psvr2.

        If you own a ps5 and have not done vr then a psvr2 is a no brainer to me

        If you own a ps5 and an occulus quest 2 but do not have a pc capable of running games then a psvr2 is a no brainer to me (this is me and I have played a ton of games, I actually replayed some games on psvr2 that I had on the quest 2 and really enjoyed them. They have a lot more going on that the quest just can't do

        If you own a ps5 and a pc vr setup then I don't know if it's worth it. But I've personally spent so much time now in Resident evil 8 I find just that game worth the full price of admission to me. I am find myself playing through and in going to take my time to beat it on all difficulties, replay and upgrade every gun and then I will attempt to play one more time on a village of shadows with a brand new raw playthrough.

        If you do not own a ps5 then it's a tough call. But like I said, too me re8 is worth it alone at the moment to me.

        • 1 year ago
          Anonymous

          >If you do not own a ps5 then it's a tough call. But like I said, too me re8 is worth it alone at the moment to me.
          i don't think you should recommend it on just the one game, since it'll be a paperweight afterwards
          rule of thrumb should be, wait for 5 must have titles to get your money's worth. I'm sure there's gonna be more released later that's specifically made for VR, fully interactive, so just hold tight

          • 1 year ago
            Anonymous

            I don't disagree with you but I personally calculate my time/ cost/ enjoyment and personal income factor in. Also why I say if you already own a ps5, it's s no brainer to me. But if you don't own a ps5 I'm not sure.
            At the current moment with just playing re8 for 30 hours is cost me about $15/ hour (already owning a ps5.) If I bought a ps5, psvr2, re8 and played just 30 hours it would have cost me $32 / hour.

            Playing for 30 hours to me is like taking a 4 day long weekend vacation and I've had more fun than many long weekend vacations I've taken playing so far. I've spent way more money on a 4 day vacation than just the $1,100 entry fee for ps5, psvr2 and re8.

  55. 1 year ago
    Anonymous

    >killing something dead

  56. 1 year ago
    Anonymous

    linus is such an annoying moron

  57. 1 year ago
    Anonymous

    This is getting literally paid by sony btw. I remember before he was hyper shilling the maical special sauce SSD of the pis5 and when you scrolled down the video description he had a affilated link to buy sony shit.

  58. 1 year ago
    Anonymous

    pc vr killed pc vr

  59. 1 year ago
    Anonymous

    >haptics
    >oled
    >foveated rendering
    >a lot cheaper than other vr headsets

    >but no games
    if autists gets it to work on PC then there would be no reason to ever purchase other VR headsets

  60. 1 year ago
    Anonymous

    Should I get RE4 on PS5 for VR support? Or PC for better performance?
    I do own PSVR2 and 4090.

    • 1 year ago
      Anonymous

      I'm personally wating for the actual vr support to show up before purchasing. After played re8 in vr I don't even want to play re4 in non vr (at least for my first play through since my GameCube days)

    • 1 year ago
      Anonymous

      If it actually gets good support for VR I'd say ps5.
      RE4 Remake getting good VR support would probably be enough to make me purchase a PSVR2 eventually, just RE8 and GT7 and horizon and the rest aren't really enough to sell me on it.

      • 1 year ago
        Anonymous

        RE8 VR is really good. But I'm too scared to play the doll house level

        • 1 year ago
          Anonymous

          >RE8 VR is really good.
          Oh, I know. It looks like the best game on there right now that I don't already have access to.

          What do you currently own? Re4 is getting support, re8 is really good. If gt7 is your thing then that alone should give you a hundred hours of play. Horizon was neat but hollow (so much potential though)

          I have a quest 2, ps5 and a PC.
          I'm likely getting a quest 3 when it comes out, and curious about what valve might make but with no info deckard could either not come at all or be 1-3 years away.

          • 1 year ago
            Anonymous

            In my opinion the quest 2 does track better than the psvr2 at the moment. Visual fidelity they are on par bust the psvr2 takes some time to get used to finding the sweet spot, but once you do then adjusting and getting it right each time you put in the headset gets easier and faster. Richness of color and contrast is WAY better in the psvr2.
            Identical games are significantly better in the psvr2 compared to the quest 2 alone because of the processing power. If you hook the quest 2 up to your pc then that certainly changes things.

            I really hope the psvr2 gets tracking improvement updates sooner than later. It is not bad but it is not as stable as the quest 2. But I remember when the quest 2 wasn't as stable also.

            My overall impression is the psvr2 is just one hardware generation from possibly replacing 2d screen gaming for me.

            • 1 year ago
              Anonymous

              >My overall impression is the psvr2 is just one hardware generation from possibly replacing 2d screen gaming for me.
              I'm in a similar spot, though I think it comes more down to games and software support than the hardware at this point.

            • 1 year ago
              Anonymous

              >>My overall impression is the psvr2 is just one hardware generation from possibly replacing 2d screen gaming for me.
              VR is so far away from this point for me that it's crazy. Bigscreen is the first step in the right direction, custom fit, reasonable weight, actual tracking.

              But I'll be waiting for the 140 degree version with 8k screens per eye before I buy in again, and that's at least 2 generations away. Current fidelity improvements are minimal at best, and weight is still a massive issue.

              • 1 year ago
                Anonymous

                >But I'll be waiting for the 140 degree version with 8k screens per eye before I buy in again, and that's at least 2 generations away. Current fidelity improvements are minimal at best, and weight is still a massive issue.
                So long as the world does not end I expect you will be waiting for 15 years. Totally reasonable thing to do. I love VR but the current crop of games is just not enough.

              • 1 year ago
                Anonymous

                I swear I saw occulus promos in kickstarter about "most FOV in headsets is 120 but OURS is 270". But its like it only happened for the devkit? Honestly you really do need it to feel like theres wasted screen beyond the margins of your visual range or its forever going to be junk.

              • 1 year ago
                Anonymous

                The thing I don't think all these hardware manufacturers are realising is that there really isn't enough market space for all of them. I've got an index, and it works well enough, and PC hardware is so shit that I can't even drive it in most games at 120hz and up, so why would I buy a new headset any time soon? I have zero interest in inside out tracking because I own my own house and mounting a couple of things on the walls is easy.

                Nobody is innovating in terms of controls, if anything they're all going backwards. So Index controllers will be fine until the batteries die. In terms of visual fidelity, the Index isn't great, but nothing else is a significant leap forward, I want 60 PPD, 20/20 vision equivalent. And PC hardware can't run that level of detail, even with foveated rendering.

              • 1 year ago
                Anonymous

                Yeah it is just not rational to chase hardware in the VR space, even the crappy old windows mixed reality headsets they don't make anymore are honestly "fine" for the current level of gaming. The fact of the matter is that it is software that will drive VR, when we have games that people want to spend hundreds of hours in them THEN you will need to get better hardware for it.
                I mean, in terms of long-term experiences in VR, you have Skyrim.
                Pavlov if you enjoy shooting children.

              • 1 year ago
                Anonymous

                That's were everyone is missing. Right now vr is in a strange space if hardware development and diversification. But NOBODY is making the connection to creating 1st party AAA games for their systems. The Quest 2 has so much potential to really do that but they dumped tons of money across too many developers and over saturated the market with mediocre games and experiences. It's too much for normal people to get into.
                "Meta" had a Nintendo opportunity with the quest 2 but they went with the atari formula which is why atari died.

                Sony has a huge opportunity now too but they are making the same mistake. Where is ASTRO? Where are 3 or 3 solid 1st party lineups with distinctive games such as a platformer, a shooter and a sports game. If course we want more than that but simple mainstream appeal has to come because that brings in the money.

              • 1 year ago
                Anonymous

                Have you played psvr2?

                Visually for me it is just a little resolution holding it back from replacement and some tracking which I feel will be fine after an update or two. Weight is nominal but will improve comfort. I spent 4 hours in the psvr2 and didn't even realize, it was only the controllers dying that made me have to stop.

                Not getting it now because it doesn't have 8k is like saying I have a flat 480p TV but I'll pass on the 1080p TV because someday 4k will come. Maybe I am just too old so I remember what it was like to game with 16bit systems on 14 inch crts with a 3 foot corded controller with 2 buttons and a d pad and getting 6 buttons was a massive breakthrough.

              • 1 year ago
                Anonymous

                You don't understand what you're talking about. I haven't used PSVR2, but I've used headsets with comparable PPD, it's shit.

                You're comparing it to 480p>1080p, when what you should be comparing it to is going from 240p>480p. We're not even at 720p yet, that would be a PPD around 45, and the best you can get with shit like Varjo Aero is 35.

                >But I'll be waiting for the 140 degree version with 8k screens per eye before I buy in again
                This is just silly, it reminds me of those people who are all waiting on SAO VR.
                Why do you need VR to be any better than it is (hardware wise) when it's already an upgrade?

                Okay buddy, you buy that 32X. It's an upgrade!

              • 1 year ago
                Anonymous

                >I haven't used it
                >but it's shit
                that cope lol

              • 1 year ago
                Anonymous

                I can't speak to the comfort of the headset, but I can talk about the visuals, you fricking donkey. What, did Sony use super pixels that are actually way better than everyone else's pixels? Go fricking have a nice day.

                Still already better than a flat screen for games, yes the ppd isn't exactly the same but what we have already available is just a better experience (hardware wise), games have a ways to go but the hardware is capable of just being an outright improvement already.

                It isn't. It's a massive resolution downgrade, which isn't great, but there's also the basic hassle of having to put it on and shit.

                That's were everyone is missing. Right now vr is in a strange space if hardware development and diversification. But NOBODY is making the connection to creating 1st party AAA games for their systems. The Quest 2 has so much potential to really do that but they dumped tons of money across too many developers and over saturated the market with mediocre games and experiences. It's too much for normal people to get into.
                "Meta" had a Nintendo opportunity with the quest 2 but they went with the atari formula which is why atari died.

                Sony has a huge opportunity now too but they are making the same mistake. Where is ASTRO? Where are 3 or 3 solid 1st party lineups with distinctive games such as a platformer, a shooter and a sports game. If course we want more than that but simple mainstream appeal has to come because that brings in the money.

                The thing is that games don't make any money in VR. They exist purely as bait to get people to buy into closed down headsets, or they're simple little indie things. So you're basically investing a bunch of money just in the hopes that someone buys your headset to play it, which is why we have all these closed down platforms and exclusivity deals.

              • 1 year ago
                Anonymous

                It's a massive upgrade in immersion and I'll take that over a resolution bump any day.
                It is literally the only new or significant step forward in gaming since the move from 2D to 3D.

              • 1 year ago
                Anonymous

                >>It's a massive upgrade in immersion
                Being in the game just makes it more annoying when things don't work the way you think they should. When things are bolted to tables, when smacking someone in the face with your hands results in no reaction. It's not a step forward, it's a gimmick.

                >I can't speak to the comfort of the headset, but I can talk about the visuals, you fricking donkey
                No you can't you fricking moron. You haven't used the headset. You have no idea what the visuals are like. Why are you even talking about something you have zero experience in and expecting others to take notice to what you say?
                You're a typical coping bitter poorgay. Probably having your little cry because your shitty Index or Quest toys just got stamped on by a console.

                Again, show me the white paper. Sony have clearly developed some magical way to introduce more points of light into your field of view according to you, so they must've documented it somewhere. Obviously this only works in person, comparison photos must have something funny going on so they're untrustworthy and when I see headsets I've used outperforming the PSVR2 in visual fidelity, that's just a mistake or the guy wasn't holding the camera right or something.

                Come on, where's your evidence?

              • 1 year ago
                Anonymous

                >When things are bolted to tables, when smacking someone in the face with your hands results in no reaction.
                Software/dev issue.
                The funny thing is you're calling VR a gimmick over shit that flat games literally cannot do in the same way being done wrong in it because devs are moronic (like you) and only used to making flat games.

              • 1 year ago
                Anonymous

                The thing is that I don't mind it in "flat" games, because I'm removed from the experience by layers of abstraction. I don't care that I can't knock someone's hat off.

                I do care in VR, because the requirements for a cohesive universe are much greater.

                I didn't say it is perfect. I said you are an idiot asking for too much. Those improvements take time and money. Right now it is solid enough to warrant a purchase and to are bashing it without playing it. If you don't like it that's fine, don't buy it. To me it's a solid entry. Believe it or not the console market and the PC market have always needed each other. Console VR will push things forward in a very productive way as long as it gets a simplified message and games to support. The psvr2 is a great step forward for that. If you want 8k displays then you need the processing power to push it. That's just not rational right now. 1080p equivalent vr is good enough and let the processing power go towards the actual game play and environment.

                >1080p equivalent vr is good enough
                And, like I've said a dozen times, you're nowhere near 1080p level. You're at about 480p right now. If we had 1080p level, I wouldn't be complaining, I don't see much point in high DPI, 60 PPD is enough for basically everyone. 20 PPD? Yeah, not so much. It was fine 20 years ago, but I expect gaming to move forward a bit when it comes to visual fidelity, not go back to the PS2 era.

                >I haven't actually used the headset but require you to provide evidence to disprove my imagination
                shut up you stupid moron

                Yes, yes, I'm IMAGINING the pixels. Just like I can't possibly know what it's like to play games on your 1080p monitor when I own a 4k one, whatever you say buddy. Take your meds or something, I guess.

              • 1 year ago
                Anonymous

                >I do care in VR, because the requirements for a cohesive universe are much greater.
                Yeah, just like with the jump from 2D to 3D certain conventions need to be dropped and there's a learning process, there's more to utilize and more to think about.
                There's simply more potential there and more to work with, when it's used poorly you'll notice.
                How is that in any way a knock against VR hardware that requires waiting for 8k per eye headsets?

              • 1 year ago
                Anonymous

                It isn't? The problems with immersion in VR are different to the problems with the resolution. 8k per eye would make VR VIABLE as an alternative to flat screen gaming, because that would put it in the same ballpark in terms of resolution.

                Hardware requirements for me switching to VR more often would be 8k minimum, then weight and comfort. Immersion in VR games is pretty low down on the list for me, I don't consider it a dealbreaker, I just find it bizarre that you think the immersion level is high enough to offset all the other major issues VR currently has.

                Also VR games rarely have persistent UI on top of that.

                Unless you're playing the same game for 1000+ hours, UI is never really going to be an issue.

              • 1 year ago
                Anonymous

                Which looks more real:-
                Morrowind running at 8k resolution
                vs
                TV video channel running at 480p

              • 1 year ago
                Anonymous

                >because that would put it in the same ballpark in terms of resolution.
                It doesn't need to be to be viable, it is already viable. The resolution isn't prohibiting it from looking good or having complex games made for it.
                >I just find it bizarre that you think the immersion level is high enough to offset all the other major issues VR currently has.
                It is, for me. And probably for many others, including those who haven't tried VR or given it enough of a chance to know.
                It's bizarre to me that you're this much of a pixel prostitute/snob, but if those are your genuine priorities and not a lack of knowledge then so be it.
                I think your priorities/standards for VR are ridiculous, things like HL Alyx are already mindblowing despite being incredibly mediocre as games, that's entirely on the power of VR.
                And that was for what are effectively last gen headsets in a hardware space that arguably moves faster than console/PC hardware.

              • 1 year ago
                Anonymous

                >things like HL Alyx are already mindblowing
                See, I don't know what your thought process is in terms of this being mindblowing. I was moving my hands around in Trespasser over 20 years ago. It's neat, sure. But for me VR is on about the same level as wiimotes, I don't really feel like it adds much to gaming that couldn't already be done.

                You idiot, psvr2 is literally 4K resolution at 2,000 x 2040 per eye. That is better than 1080p per eye. When I use the psvr2 in flat screen mode it looks better than my 42" Panasonic viera plasma did back in 2010. Is it as good as my Samsung 85" QN90C now, not at all. But is it impressive for what it is and what it does and where things are headed? Hell yes! Is it fun? frick yeah!!!
                So you go ahead and wait for your 8k per eye nano pixel display coming in a decade. In the meantime I'm playing the frick out of re8 on my crappy psvr2 and having more fun in a game than I have had playing any game in the past 43 years. Hopefully my little bit of support for it now will help fund and lead to more development later so you can join when it's good enough for you.

                2k per eye doesn't mean 4k. Your 40", 1080p panasonic at what I assume was a typical living room distance of 5 feet away would give you a PPD of 60 (2k horizontal resolution), and a view angle of 32 degrees horizontal. PSVR2 will give you a view angle of 110, with a horizontal resolution of 2k. This is a picture that has 1/3rd of the pixel density at best. Know what has about a third of the resolution of 1080p? 480p, which is about the level PSVR2 is at.

                But hey, keep on being delusional. Numbers are clearly not your forte, all that matter is how things make you "feel".

              • 1 year ago
                Anonymous

                I'm not even sure how someone could have an impression and understanding of VR as mundane as yours and I'm actually thankful that I am not as soulless as you are.
                Enjoy your 4k gaming I suppose, if that's all you enjoy and look forward to at most.

              • 1 year ago
                Anonymous

                Yeah, I will enjoy playing 30 year old games on a nice big screen. And I'll enjoy occasionally using VR for short experiences, but I won't rest all my hopes on it as "the future of gaming".

                >480p, which is about the level PSVR2 is at.
                For scale: A 30" monitor at regular monitor distance takes up around half your FOV height.
                If we call say a PSVR2 takes up 100% FOV height with 2000 pixels then half of that is 1000 pixels. So the pixel density in the PSVR2 is roughly that of looking at a 30" 1080p monitor at a regular viewing distance where it takes up 50% of your FOV.

                >>For scale: A 30" monitor at regular monitor distance takes up around half your FOV height.
                Alright, where are you getting these figures from, man? Because it's not humans. Stop squinting, you can see a lot more.

                Human vertical FOV is 130 degrees. A typical desktop distance from a screen is 2.5 feet, and a 30 inch monitor at 2.5 feet has a vertical view angle of 26.5. 130/26.5 means you could fit FIVE monitors in your vertical FOV, not 2. We'll be nice and pretend PSVR2 fills your vertical FOV (it doesn't), 2000/5 means a 30" screen at desktop distance would have a vertical resolution of 400. So yeah, about 480p. Sorry you can't do basic maths.

                Some of us actually use and play the things and we go off our experience with them rather than just judging the numbers. But you do you.

                Right, numbers can be tricky. Probably a lot harder when you're blind and don't know it, reading those tiny little numbers is tough.

              • 1 year ago
                Anonymous

                Why use VR at all?
                I thought it wasn't viable or worth buying for anything less than 8k per eye?
                I thought it was a gimmick that adds nothing to games?

              • 1 year ago
                Anonymous

                I never said it wasn't viable, I said I wouldn't be buying a new headset until 8k, because there's very little in terms of improvement for this generation of VR, and likely the next couple.

                In terms of adding to games, I don't think it does, it's a fun gimmick. I liked shooting zombies in House of the Dead, I liked driving a train in Densha de Go, I just wasn't delusional enough to think that every game should be like those games. For simple, hour long sessions where I shoot hotdogs or drive race cars, it's about worth the price of admission. But I won't be buying any more VR stuff until 8k per eye, because the minor upgrades just aren't worth it.

                >Sorry you can't do basic maths.
                But I do have eyes and I do have a PSVR2 and I do know what both 480p and 1080p look like. And I do know that if it was 480p then you wouldn't be able to read small text. And I do know that you're just some coping homosexual

                Right, I'm sure you really struggled to read text on your old CRTs. You can do a lot with 480p, it's a fine resolution. It's just, you know, shit compared to modern ones. VR developers get around this by making the text a lot bigger, I'm surprised you didn't notice.

              • 1 year ago
                Anonymous

                >I haven't used thing but I'm going to tell person with thing that they're wrong with what they see with their own eyes.
                Cope cope cope

              • 1 year ago
                Anonymous

                I've used "better thing". If better thing wasn't very good, why would shittier thing be better?

                >8k per eye would make VR VIABLE as an alternative to flat screen gaming
                You literally said that.
                >I just wasn't delusional enough to think that every game should be like those games.
                And now you're the one putting words in my mouth. I never said that, myself.
                You can still play flat games in VR on a flat projected screen, to say nothing of other potential options.

                By "alternative", I mean a replacement, sorry. As a side thing, current VR is alright, although I do think for most people the price is too high for what's on offer.

                While you can play flat games in VR on a projected screen, why would you? The resolution is 480p level. At 8k, projected screens start to become a reasonable option.

              • 1 year ago
                Anonymous

                >I've used "better thing".
                But you haven't used better thing. A quest2 isn't a better thing. An Index isn't a better thing. You're coping.

              • 1 year ago
                Anonymous

                I've got a sim boomer buddy who buys the latest shit every year, I've used a Varjo Aero with a superior PPD. I still find the experience wanting, we're nowhere near the 8k per eye you'd need for 1080p level visuals.

                >By "alternative", I mean a replacement, sorry.
                Fair, I guess.
                At least in my case, even with a cripplingly underdeveloped software space and a tiny, relatively new market, my quest 2 has alone managed to compete with my steam deck and switch for my time somewhat evenly, and those are basically the best current gen systems at competing for my time.

                I use VR far more than my switch, but that's more because the switch is just terrible in terms of new releases, and it has nothing you'd want to play more than once on it.

              • 1 year ago
                Anonymous

                >b-b-b-but
                you have a quest 2. shut up moron

              • 1 year ago
                Anonymous

                I have an index, actually. I don't really care what ecosystem you buy into, all I care about is correcting your delusions because you don't know how numbers work. I'm sure the PSVR2 offers greater fidelity than my Index, but the problem is that fidelity isn't anywhere close to what I would consider a decent upgrade. I wouldn't buy a Varjo for 500 bucks, let alone the 2k it costs new. So what hope does the PSVR2 have, at 1k?

              • 1 year ago
                Anonymous

                >By "alternative", I mean a replacement, sorry.
                Fair, I guess.
                At least in my case, even with a cripplingly underdeveloped software space and a tiny, relatively new market, my quest 2 has alone managed to compete with my steam deck and switch for my time somewhat evenly, and those are basically the best current gen systems at competing for my time.

              • 1 year ago
                Anonymous

                >my quest 2
                lol. shut up moron. Quest 2 is fricking shit.

              • 1 year ago
                Anonymous

                >8k per eye would make VR VIABLE as an alternative to flat screen gaming
                You literally said that.
                >I just wasn't delusional enough to think that every game should be like those games.
                And now you're the one putting words in my mouth. I never said that, myself.
                You can still play flat games in VR on a flat projected screen, to say nothing of other potential options.

              • 1 year ago
                Anonymous

                >Sorry you can't do basic maths.
                But I do have eyes and I do have a PSVR2 and I do know what both 480p and 1080p look like. And I do know that if it was 480p then you wouldn't be able to read small text. And I do know that you're just some coping homosexual

              • 1 year ago
                Anonymous

                >480p, which is about the level PSVR2 is at.
                For scale: A 30" monitor at regular monitor distance takes up around half your FOV height.
                If we call say a PSVR2 takes up 100% FOV height with 2000 pixels then half of that is 1000 pixels. So the pixel density in the PSVR2 is roughly that of looking at a 30" 1080p monitor at a regular viewing distance where it takes up 50% of your FOV.

              • 1 year ago
                Anonymous

                Some of us actually use and play the things and we go off our experience with them rather than just judging the numbers. But you do you.

              • 1 year ago
                Anonymous

                >Yes, yes, I'm IMAGINING the pixels.
                Yes. You are. You haven't tried it. It's all in your head.
                I've owned PCVR headsets for the last 10 years. PSVR2 is the best VR I've experienced.
                Stop coping you sorry little poorgay

              • 1 year ago
                Anonymous

                You idiot, psvr2 is literally 4K resolution at 2,000 x 2040 per eye. That is better than 1080p per eye. When I use the psvr2 in flat screen mode it looks better than my 42" Panasonic viera plasma did back in 2010. Is it as good as my Samsung 85" QN90C now, not at all. But is it impressive for what it is and what it does and where things are headed? Hell yes! Is it fun? frick yeah!!!
                So you go ahead and wait for your 8k per eye nano pixel display coming in a decade. In the meantime I'm playing the frick out of re8 on my crappy psvr2 and having more fun in a game than I have had playing any game in the past 43 years. Hopefully my little bit of support for it now will help fund and lead to more development later so you can join when it's good enough for you.

              • 1 year ago
                Anonymous

                >I haven't actually used the headset but require you to provide evidence to disprove my imagination
                shut up you stupid moron

              • 1 year ago
                Anonymous

                >I can't speak to the comfort of the headset, but I can talk about the visuals, you fricking donkey
                No you can't you fricking moron. You haven't used the headset. You have no idea what the visuals are like. Why are you even talking about something you have zero experience in and expecting others to take notice to what you say?
                You're a typical coping bitter poorgay. Probably having your little cry because your shitty Index or Quest toys just got stamped on by a console.

              • 1 year ago
                Anonymous

                Still already better than a flat screen for games, yes the ppd isn't exactly the same but what we have already available is just a better experience (hardware wise), games have a ways to go but the hardware is capable of just being an outright improvement already.

              • 1 year ago
                Anonymous

                >You don't understand what you're talking about. I haven't used PSVR2...

                I think you mistyped that bud. Here, let me correct it for you.
                "I haven't used PSVR2, so I don't understand what I'm talking about."

              • 1 year ago
                Anonymous

                Please, link me the documentation surrounding Sony's new proprietary magic OLED technology that turns one pixel into 4. Because that's what you're talking about here, utter gibberish.

                If a headset has a HIGHER resolution than the PSVR (per degree, I don't want you spouting some FOV garbage), and the picture is still shit, then that means the picture on the PSVR is going to be worse. Sony don't have magic pixels, buddy.

              • 1 year ago
                Anonymous

                I didn't say it is perfect. I said you are an idiot asking for too much. Those improvements take time and money. Right now it is solid enough to warrant a purchase and to are bashing it without playing it. If you don't like it that's fine, don't buy it. To me it's a solid entry. Believe it or not the console market and the PC market have always needed each other. Console VR will push things forward in a very productive way as long as it gets a simplified message and games to support. The psvr2 is a great step forward for that. If you want 8k displays then you need the processing power to push it. That's just not rational right now. 1080p equivalent vr is good enough and let the processing power go towards the actual game play and environment.

              • 1 year ago
                Anonymous

                >But I'll be waiting for the 140 degree version with 8k screens per eye before I buy in again
                This is just silly, it reminds me of those people who are all waiting on SAO VR.
                Why do you need VR to be any better than it is (hardware wise) when it's already an upgrade?

              • 1 year ago
                Anonymous

                Because technology improve over time, you dumb frick

        • 1 year ago
          Anonymous

          That's a great level. Push through it. It's a lot of fun and not that long. Re8 in vr has been the greatest gaming experience I've had in 43 years of life, seriously.

      • 1 year ago
        Anonymous

        What do you currently own? Re4 is getting support, re8 is really good. If gt7 is your thing then that alone should give you a hundred hours of play. Horizon was neat but hollow (so much potential though)

  61. 1 year ago
    Anonymous

    Thanks for beta testing.

  62. 1 year ago
    Anonymous
  63. 1 year ago
    Anonymous

    You and what games? Not even a killzone for Psvr2

  64. 1 year ago
    Anonymous
  65. 1 year ago
    Anonymous

    I have a headset already, I just want games.

  66. 1 year ago
    Anonymous

    >vr with no porn games

    • 1 year ago
      Anonymous

      I've never been impressed by a VR porn game before, then again I've only tried koikatsu and gal gun 2.

      • 1 year ago
        Anonymous

        I was rock hard for Blade and Sorcery.

      • 1 year ago
        Anonymous

        Haven't tried anything until you've tried Skyrim VR

        • 1 year ago
          Anonymous

          Well, I guess I haven't played that yet.
          Mods you'd recommend?

          I was rock hard for Blade and Sorcery.

          I can see why and how that might be the case, but it didn't do much for me after the first couple minutes.

        • 1 year ago
          Anonymous

          Frick modding skyrim. I can't even open the inventory without the game crashing anymore.

          • 1 year ago
            Anonymous

            >he got filtered by reading the requirements for his mods

  67. 1 year ago
    Anonymous

    how long has Linus been "Linus Sucking Sonys wiener for Tips" now?

  68. 1 year ago
    Anonymous

    >just
    >video 1 week old

    lmaoing at your life kiddo

  69. 1 year ago
    Anonymous

    Can I have sex in it
    >no
    Playstation has not killed PC VR and I wish these prude fundie shitheads would quit pretending the vast majority of people on PC aren't play VR for the sexual content.

    • 1 year ago
      Anonymous

      people do know its two fat dudes interacting with each other

      • 1 year ago
        Anonymous

        Yes, and?

    • 1 year ago
      Anonymous

      >Can I have sex in it
      You can’t have sex in PCVR either

      • 1 year ago
        Anonymous

        It's a blue board so I won't post pictures but what some of these dungeon gays do with their PC's is literally sex... but who am I to judge.

        • 1 year ago
          Anonymous

          Still one silicon layer above jerking off.

          • 1 year ago
            Anonymous

            Yeah, but for them it's the closest and most realistic action they will ever get unless they visit a sheep farm.

  70. 1 year ago
    Anonymous
  71. 1 year ago
    Anonymous

    >5 years since the Valve Index released

    Where the frick is the sequel, Gaben?

    • 1 year ago
      Anonymous

      >Half-Life 2 was 20 years ago

      Where the frick is the sequel, Gaben?

  72. 1 year ago
    Anonymous

    It was a must buy for me for GT7 anyway, but i hadn't even realized just how many things the Index gets 100% right before using the PSVR2.

    Still worth it for GT7, but everything currently released looks way worse than PCVR games on my Index, like at least a generation behind. Hope it gets PCVR support for direct comparisons at some point.

    • 1 year ago
      Anonymous

      The amount of money you racing game people drop is insane.

  73. 1 year ago
    Anonymous
  74. 1 year ago
    Anonymous
  75. 1 year ago
    Anonymous

    >no porn
    no thanks

  76. 1 year ago
    Anonymous

    if I can't slap the breasts of my favourite female characters directly ripped from their respective games, pcvr is certainly not dead. you can keep your meme contained experience games.

  77. 1 year ago
    Anonymous

    I'm honestly getting legitimately tired of Linus' clickbait titles.

    • 1 year ago
      Anonymous

      It's youtube's fault that soiboi face with arrows and wildly exaggerated claims is the thing that gets boosted by the algo.
      Arguably it's actually people's fault for still falling for clickbait in this day and age.

  78. 1 year ago
    Anonymous

    I love how everyday it just proves snoyboys are literal cultists

    • 1 year ago
      Anonymous

      Anyone putting anything into the vr market right now is good. Major console adoption will be huge for vr in general.
      Also, apparently in your mind rent free

      • 1 year ago
        Anonymous

        That's why the PSVR 1 is dead in the water right?
        Lmao

        • 1 year ago
          Anonymous

          And that's why psvr2 is out, right? Lmao

          • 1 year ago
            Anonymous

            Yeah to repurpose a failed product because they know cultists like you will buy it and still have no games to play LOL
            You can't play PSVR 1 games btw
            Snoyboys are the easiest people to grift

            • 1 year ago
              Anonymous

              Lol, I don't have a psvr1. And on top of that this is my first playstation since the ps2. But i have always been a console gay. NES, Super NES, Sega Genesis, Sega Saturn, Playstation, GameCube, PS2, XBOX, XBOX 360, Nintendo Wii, Nintendo WiiU, Nintendo Switch, XBOX One, XBOX One X, Quest 2, XBOX Series X, PS5, PSVR2.

              I've had fun with all of them, but so far my experience with the psvr2 has been the most exciting transformative gaming experiences to me.

              • 1 year ago
                Anonymous

                Nice pajeet tier post

  79. 1 year ago
    Anonymous

    unfortunately it only works on PS5

    • 1 year ago
      Anonymous

      Major console exclusive adoption is great for the market right now. PC coomer gays are ruining vr. If you want vr to accelerate and improve then it needs to be viewed as easily accessible not just for creepy basement dwellers jerking off to 3d anime girl they can virtually grope.

      • 1 year ago
        Anonymous

        who cares, just open it up to everyone

  80. 1 year ago
    Anonymous

    Can I play Into the Radius, Contractors, Hellblade VR or VTOL VR?
    Playstation remains, as always, with no games.

  81. 1 year ago
    Anonymous

    Why does Ganker watch this homosexual? He’s full of shit and doesn’t know what he’s talking about.

    • 1 year ago
      Anonymous

      Non meme answer: high production value in his editing; established a parasocial fanbase

      He's a very good used carsalesmen and it's especially funny when in a few months when the next PC VR thing comes out and his Sony contract expires he'll get another PC hardware one and say it's the best thing ever and blows consoles out of the water

  82. 1 year ago
    Anonymous

    >FOR REAL THIS TIME THOUGH
    VR is moronic, dead in the water failure. I'm not paying $1,200 to strap a headset to my face and maybe play one (1) shitty gaym

    • 1 year ago
      Anonymous

      >Thing BAD, so I never use it!
      Ignorance is not a virtue

      • 1 year ago
        Anonymous

        go shoot a nailgun repeatedly into your crotch, knuckle dragger

  83. 1 year ago
    Anonymous

    it still only has 110 FOV? I want the VR meme to die

  84. 1 year ago
    Anonymous

    >VR
    >On console
    morons will buy literally anything these days.

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