What went wrong
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What went wrong
Thalidomide Vintage Ad Shirt $22.14 |
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I don't know, did it hit 1.0 yet ? No matter what they do it's still going to be underwhelming, the Postal 2 formula doesn't work for most people.
>did it hit 1.0 yet ?
officially yes, still a broken asset flip unfortunately
POSTAL DUDE DILDOS AND POOP LMAO
This
Postal 2 was edgy for the time, sure, but it also had a kind of dirty grittiness to it where it still felt like you were playing some psycho simulator game. Postal 4 should've stuck to its roots more while still keeping things modern.
It missed the point of Postal 2 completely.
this
violence should be completely up to the players choice, tasks should be mundane and should mimic real life so that said violence is born out of boredom so it results in fun and hilarious moments
to be fair typically you aren't attacked by Al Queada when you go to the store for milk.
>he didn't patiently wait in line to pay for his milk
>missing the chances to kill sandBlack folk
why would you do that?
I don't think it ever actually occurred to me to do that, even during my pacifist play through
I actually did this, it was rather quaint.
That’s the whole point. Mundane boring tasks that can be done normally or you get bored of it all and go postal.
terrible writing, uninteresting weapons, bad map layout, AI even more moronic than 2, and just completely soft and unedgy (even fricking Brain Damaged had riskier jokes in it, like the 5G tower buffing covid vaxxed enemies)
I've only gotten halfway through the second episode, but i currently consider Brain Damaged to be the true sequel to Postal 2
>has actual edgy jokes that make fun of both sides
>solid gameplay that doesn't rehash the P2 formula
>unique environments and enemy types
>weapon variety is creative and has some fun twists on old FPS gun tropes
>has some genuinely fantastic Dude quotes unlike 4 which have none that pop to mind
Only real problem i have with it is that some of the levels drag on, but im an exploration autist so it's probably just a me problem
It's very hit and miss with the humor. A lot of the memes were outdated on launch day
Postal 2 didn't really have relevant humor either. The feds raiding Uncle Dave's compound was a reference to the Waco Siege which happened like a decade ago, and all the jokes about muslims being terrorists kind of dated the game. I think it just depends on how the joke is delivered rather than the relevancy, and for the most part i think Brain Damaged did an okay job.
>Waco Siege which happened like a decade ago,
anon it's been 30 years...
I kinda stopped having fun the moment I realized they nerfed fire between when I played and 1.0. Postal should be a playground, not balanced. What even are they smoki--- oh right.
Real world got too edgy and the Postal formula doesn't work anymore. You can't do shock value by shitting on things because nothing is sacred anymore anyway
>nothing sacred
Black folk
Just make fun of Black folk and minorities. Maybe at trumpgays too pretend you’re a “centrist” and you’re mocking everyone equally
There absolutely is stuff that you can't make fun of without being lynched, Postal 4 doesn't even try though. Like, I could make an edgier Postal 4 day scenario
>feds dressed as Aliens abduct the Dude and feed him a onions burger, which turns him into a chick (just him wearing the woman costume already in the game)
>they also probe him for good measure and put an alien fetus in his colon
>tasks for the day include getting an abortion at Port-a-bort, getting turned back into a dude by a psychiatrist (which involves waiting in a long line of fat ugly trannies), and getting a real burger (only place is across the border)
I'm gonna sign your petition anon.
Nice, though wouldn't getting coaxed into eating that burger and then passing out and kidnapped by feds in alien constumes work smoother?
Probably, the point is Postal 4 is completely toothless
dude go and tell this to vince right the frick now. theyll probably hire you on the spot. if not to write then definately for the porn rws used to make because of your balls.
i wish rws did porn again.
>hI Vince I made an edgy shitpost on Ganker please hire me to rewrite a game you already finished
To be fair RWS do a lot of impulsive things and i can see them hiring someone on the spot for that. Also complementary hookers as sign in bonus.
you really did cross many lines there, but i'm more disgusted than upset or mad.
Paradise Lost was released just a few years ago and that was by far the best entry in the series.
>just a few years ago
Anon...
And? The woke crusade against games was in full swing in 2015. Some jokes in Paradise Lost are even a product of that. It worked then so they didn't have to go more toothless for 2019 (when early access started).
>The woke crusade against games
Lmao, you have to be 18 years old to post here.
>need to be 18 to post here
>but you can totaly castrate 8yo boys in schools by giving them puberty blockers guys
Frick yourself
Postal 2 was edgy, but the difference is that its edginess had a purpose and sincerity to it, namely to make fun of the outside cultural forces trying to impose their dumb views on art by banning games and the like (the Islamic terrorists getting mad about depictions of Muhammad, the Evangelist soccer moms and 'whiney politicians' thinking that games are too violent for kids, and so on), something that was reinforced by the game actually being banned from sale in several countries. In fact, Postal 2 allowing you to play the entire game without having to kill a single being was itself a cheeky jab at the whole "games are too violent" mantra, since Postal 2 was only as violent as you made it and therefore 'technically' isn't violent, even though the game often puts you in situations that try your patience and make you wanna go postal. So if you like games as a means of expression at all, you can at least empathize what Postal 2 was going for here, even if it is done so in the most offensive and distasteful way possible. It wasn't being edgy for the sake of it, it was being edgy for the sake of the independence of video games as a medium.
Postal 4 and Brain Damaged fall short because they're only being edgy for the sake of it. They make fun of current events for the pure sake of it, but with no real consistency or intent behind it. If anything, they're only edgy not because the devs actually wanted to get across something like they did with Postal 1 or 2, but rather because being edgy is what's expected of a Postal game. They want to be controversial like Postal 2, but it doesn't work because the cultural landscape has changed. Now all games are gorily violent, but nobody cares. The politicians and soccer moms have moved onto complaining about other things. PL, BD and 4 have been available for sale on Steam for quite some time, but nobody cares enough about them anymore to get them delisted.
1/2
Edginess (and satire) need some kind of purpose for them to have any kind of meaning at all. Otherwise it just comes off as attention whoring and mindless contrarianism with no rhyme or reason, where people eventually learn that there's no point in taking you seriously as it becomes increasingly clear that you don't believe in anything coherent other than being mindlessly anti-mainstream. Sure, Brain Damaged 'satirizes' current events like 5G and Corona and Elon Dusk by referencing them in "humorous" ways, but what point is it actually trying to get across? It is just mindlessly referencing current events at a surface level and doesn't engage them in any substantial way. Being edgy doesn't work when the audience can tell you're just desperately pushing any buttons to try and get a rise out of people. You need to actually fricking mean something with what you say--be sincere.
You could then make Postal 4 make more edgy by having it actively and extremely target minorities, but like, what'd be the point? What's the satire? What would it be trying to say? When your only way of staying relevant is to push boundaries at all costs, then your satire comes off more as the abuse of yourself and that of your audience.
In the 2000s, Edwin Borsheim’s band Kettle Cadaver developed a small following based on how he mutilated himself on stage. He pushed bolts through his scrotum and needles through his neck. He stapled parts of himself together. He wrapped barbed wire around his head. He was motivated by his own disgust of bands preaching murder on record and good server room cable management etiquette in real life. He treated his band and his life as a project to take extreme music literally, pushing it to what he saw as its logical endpoint. Both sucked for all involved.
2/2
>increasingly clear that you don't believe in anything coherent other than being mindlessly anti-mainstream
hey, it works for south park, right?
>hey, it works for south park, right?
that does not even make any sense. southpark is as normie as it gets, it chases any trend there is and does not offend anymore.
i think the last time south park got into trouble was the whole barbara streisand thing or even chefs voice actor being a scientologist.
mindlessly anti-mainstream is south park's entire shtick, they pride themselves of making fun of anyone and everyone but at some point it just feels like "oh you care about anything at all? Frick you. Cretin."
>"oh you care about anything at all? Frick you. Cretin."
Based and doompilled
>game has one mission where they make fun of people that complain about games
>"This game clearly has a purpose other than having fun because of this... This game is clearly art..."
Might just be the best explanation of why 2 succeeded and where 4 fell flat I've seen so far. Postals reputation for being edgy is so well known everyone has seemed to have forgot why Postal was edgy to begin with. If Postal was just edgy for the sake of it they wouldn't of stopped you from shooting up that school at the end of Postal 1 (the original ending was better than the Redux one).
>nothing is sacred anymore
too many content updates, too little fixes
you can keep shitting in a already full toilet but you will have to call the plumber at some point to fix that shit up
Quite simply, Civvie11.
Can't speak for everyone else but the poor optimization ruined it for me. It looks like dogshit so there's no reason I shouldn't be able to run it at high settings with a decent framerate. But instead I have to lock it at 60fps and listen to my GPU fan push itself to the limit, and STILL have stutters and slowdown. I'll never know if it actually gets fun.
>What went wrong?
It's not the early 2000's anymore and you're not looking at it with nostalgia
I played it for the first time last year and I loved it. Yes it’s trash, but it’s FUN trash.
DUDE POSTAL 3 DOESNT EXIST
>make postal 3 themselves
fricking morons what a joke
It has more in common with Postal 3's "lmao go kill people we don't like" than Postal 2's slower coercion into violence (or at least the ability to run through without killing a single person) for some reason. They're promising to add pacifist routes, so that might be fixed.
For now you're better off playing Corkscrew Rules for that atmosphere.
Can't be offensive in the current year even in a game series that sold just because it was offensive
braindamaged was better in every way.
Looks like a lazy cash grab made from Unity store assets.
Also the jokes are toothless and the tone is way more immature. Postal works best when it straddles the line between edgy and ridiculous.
I'm straddling your mom
Postal 2 had a very surreal tone that is completely absent in this one. the map is also dreadfully dull, and devoid of any memorable locations
For me it's the graphics. Everything looks like it's made out of plastic, like a single dev project on Unity or Unreal Engine. The 2nd game didn't look cartoony at all. Postal 4 looks like Fortnite. Violence doesn't feel impactful.
Less edge, more nasty poopoo humour. Less satirizing current events (even if it was through a juvenile flash game tier lens) and more just references to shows and games. Both were in Postal 2, but they were the weaker parts and now they're the whole show.
Having gunplay that might be even worse than Postal 2 when it's not 2003 anymore.
Fricking boring, padded, empty map based around the stupid scooter.
Terrible performance.
Has any other game done a cutscene similar to this?
as far as i'm aware RWS has a discord server so you tell me
I've never understood the "Postal is only as violent as you make it". Sure the game let's you complete the bank and grocery store without any violence (On your end) but in almost every other scenario you are attacked and will most likely have to fight your way out. The protesters attack while getting your paycheck, you are kidnapped by rednecks and have to fight your way out, the other protesters burn down the library and attack you, while getting steaks you are forced to trespass and fight your way through the meat factory.
Postal 2 is violent, and for anyone not playing on the easiest difficulty or savescumming you are most certainly required to kill a bunch of people to progress. Paradise Lost and Postal 4 fixed this however by letting you go full non-lethal.
You can do Monday through Friday as a pacifist quite easily in just over two hours, you should try it as it makes the town seem even more batshit than it usually is
I managed to do pacifist in Insane-o difficulty, before 'the grave errand' you can stock up on healing items and just shock/piss on people (except for the grave favor), then you carefully unleash the healing onwards. Anyone who's played the game once can do it in Hestonworld too.
too wacky, not sinister enough. doesn't accurately capture cynical psycho-americana.
Anon buy my game we gotta own the chuds
You first
come home, white man
postal 3 was literally mostly outsourced to indians.
>was literally mostly outsourced to indians.
No, it was outsourced to russians.
other than running like shit just like postal 2 did back in 2004 the game is great
gunplay is fantastic, missions are fun and can be completed in multiple ways
the mission where you are stealing shit from mexicans was pissing me off until i discovered you dont have to use water to get rid of shit
Being edgy just for the sake of being edgy. This was the issue of Postal 1, Postal 3 and now Postal 4. Running With Scissors fundamentally doesn't understand what made Postal 2 work. The postal dude was a fun guy with a shitty life, just doing his regular daily chores in a town which seemed normal on the surface. The point of the game was that you could beat every situation like a normal person, just accepting the boredom of a normal life, but you choose to go violent instead because you are done with the townfolk's shit.
The postal dude wasn't some insane murdered (like in postal 1), most of the time he just wants to get on with his life and it's the environment around him that is actually crazy. It's less about destroying a normal town and more about surviving in an insane town. But throughout all of it the postal dude always kept his cool and a sincere attitude. This makes you root for the dude, instead of just looking at him like a wacky psycho doing wacky shit.