Resident Evil 2 remake came out 4 years ago. What do you honestly think of this game now?
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Resident Evil 2 remake came out 4 years ago. What do you honestly think of this game now?
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it's decent
Claire is the hottest non anime female vidya charcter of all time
NuClairegays are so delusional
Better than the original in every way
homosexual the story makes even less sense
I will say this. It felt like they were going through the motions of hitting all the original story beats. I gotta wonder how confusing the story was for people that never played the original.
what do you think of this?
Perfectly balanced, some times you're just meant to stun and run.
i think this is bait because that is the one zombie with an insane amount of health and you can also reliably run past him every time you go into the morgue
If I remember, RE2make had ammo scarcity unlike the originals.Making some zombies tough does a good job encouraging you to run away or cripple them
it didn't
it had gunpowder for crafting ammo and a shitty adaptive difficulty system
When a game tries to frick you like this just pull out the trusty old trainer and show that b***h who's boss.
RE2 is like the only game with scary zombies and a lot of it is that shit like this can happen. This is a cherrypicked example with the single tankiest zombie in the game, but having varying enemy health and inconsistent kills definitely helps make a slow, bumbling enemy like this genuinely intimidating
You're supposed to use the shotgun on basic zombies.
head crits isnt reliable. shoot the legs and run you fricking noob.
I know this is a cherrypicked example, but this is how it feels to play as Claire all the time
Everyone should play with this mod.
https://www.nexusmods.com/residentevil22019/mods/495
It's how the game should've been.
>every headshot is an insta kill
>but the game gives you a total of 10 handgun bullets
This sounds like the least fun mechanic ever made so of course Ganker will love it
It works, if you play in Standard, at least, i've finished it several times. Oh, and there's also a grand total of 2 health items in the entire game.
>It's how the game should've been.
absolutely not, pistols are this shit irl and you don't get comical head explosions. A pistol to the brain stops a sentient creature, but zombies aren't, or their shit works differently. You also don't kill a single zombie with a headshot in a cutscene, you only kill a dog, and it takes 3 handgun shots, like in game.
You can just leave, or kill him with one point blank shotgun blast. This is the only zombie in the game with hp this high, and it's meant to frick you, but you can always run past before he gets up even in HC mode.
>You also don't kill a single zombie with a headshot in a cutscene
Did you forgot the classic "get down!" headshot? Shame.
>Did you forgot the classic "get down!" headshot? Shame.
It's not a headshot kill, like Marvin's gate crash, in fact that zombie isn't on the ground in the scene, it's likely it got back up. It's animation of falling over is not unlike the original's cutscene, but it's exactly like the normal mode headshot "death".
Why are you still seething over a scripted event. Zombies don't need much of their brain anyway
git gud
You're moronic because he doesn't trigger until you're practically out the door, unless you shoot him like a moron
that's what you get for using a 9mm pistol. Chads use .22 longrifle
I feel tired of seeing this bait in every single fricking thread
this mf tanked 10 handgun bullets and 3 shotgun blasts, at that point I just loaded the game
>all these damage controlling replies
I dont care if its "le scripted" its fricking annoying and lot of regular zombies have this bullshit of tanking a full clip of bullets.
It makes sense. Not every person who gets zombified is expected to have the exact same resistance:
>They could be different cops, with different body builds and different ages
>They could be normal civvies, some lean, some well built
>They are in distinct levels of decomposition, depending on how recently they got infected
>Some might've been wounded by other means (fire, trauma, preexisting condition) before getting bitten and infected
It adds to the 'survival horror' factor and only speedrunning autists would be mad at this.
it's just a callback to re1 which also had a superzombie.
i think that that's a great way to showcase the gore system
you know Ganker is fricking broken when good game design becomes bait
>bullet sponge enemies is now good design because... well it just is
>get btfo
>h-h-here's your (You)
Thanks.
>enemies having no weakspots is good game design
what's the point of it being third person then? they did nothing with the focus shot either, it just exists for no reason. that's bad design, dude.
i tried playing hardcore because i prefer the ink ribbon save system but this shit ruined my playthrough, made it really unfun
why didn't they just reduce your health, reduce the ammo you get and reduced the damage zombies needed to take to die
Would have made it too challenging for gen z (clearly their target audience)
>i tried playing hardcore because i prefer the ink ribbon save system but this shit ruined my playthrough, made it really unfun
I love the game on HC mode, but I agree, there should have been a "classic" mode between normal and HC.
everybody was their target audience, and it went swimmingly. HC on your first playthrough is fricking miserable.
>i tried playing hardcore because i prefer the ink ribbon save system but this shit ruined my playthrough, made it really unfun
That's interesting, because I played it with a friend and I insisted on playing hardcore and he didn't want to because he didn't want to have to rely on the typewriters, but we did, and he thanked me because it made the game more tense.
Second best RE game of all time behind You already knew this was going to say RE4. Why did you even hover over it?
REmake is viable for #1 as well
4 is plebshit -- 3 and REmake are the patrician's pick
The only people who think RE4 is the best are nostalgiagays who haven't played it in years and people who have only played the first hour or two. It's full of shitty gimmick sections and the end is way too drawn out
Just did a normal run followed immediately by a pro run. It blows RE2R out of the fricking water, easy. It actually feels GOOD to shoot the enemies, imagine that.
RE4 is an action game and RE2 is a horror game.
>RE2 is a horror game
People who try to say others have nostalgia for something to make their own shitty opinion feel valid are so obnoxious. I played the series for the first time last year and RE4 is my favorite entry.
>I played the series for the first time last year and RE4 is my favorite entry.
Then you just have shit taste
REmake 1 > RE2 (98) are my top 2 and none of you zoomers will convince me to accept RE4 or RE2make.
it's good, even better than the original in regards to gameplay
The swearing is hilarious, but the game is good. It's a shame that the remake of 3 sucked. I had high hopes for it after this one.
3's better
REmake 3 has a lot of potential, but fumbles with the actual content: in contrast of RE2 which the remake has more content than the original, for RE3 the original has more areas to explore and battle through.
They just needed to add some extra areas (including the infamous clocktower and more street stalking) and the game would've turned out perfect.
>in contrast of RE2 which the remake has more content than the original,
Why do the DEmake2 gays succumb to literally lying through their teeth online?
That piece of shit SEVERELY cut out content and replay value, all while butchering the art-style, gameplay, OST and overall presentation.
>in contrast of RE2 which the remake has more content than the original
please play the fricking games oh my god
A couple of cut hallways don't outweigh the overhauled combat system keep seething lol
>remake has more content than the original.
Missing weapons,enemies,areas,A/B scenarios.
>more content
>weapons
I recall the crossbow as the only missing weapon, maybe the explosive grenades if they count. However, they added the hand grenades.
>enemies
The tarantulas, the roaches, the reskinned lickers and the moth. You are on to something there.
>areas
Outside of the moth room I can't recall a extremely memorable room that's missing.
>A/B scenarios
Yeah, that's a shame.
However, they added The Ghost Survivors and then again, they removed Extreme Battle.
the intro was sick, but then he more or less disappears. it wiuld have been based if he just chases you all fricking game to the point its too stressful for normies to even complete it
>The swearing is hilarious
unironically lost my shit when Leon hits G5 with a final completely serious "FRICK YOU" after already swearing like a moron the entire game
it's too funny
I loved it. They should have just had Claire fight Birkin and Leon fight Tyrant with some crossover and they should have fleshed out the whole "A/B" scenario thing more but 10/10 I sank over a hundred hours into a single player game well worth the price.
Same as when I tried it. Corporate garbage, designed after a checkbook. Soulless, and half done. Go play the original, so much better.
I have. I've been playing the original since1999. I have beaten every PS1 (and CVX) Knife only. And I can objectively tell you RE2make is the new standard for the series. Isn't up for debate amigo. I filter every RE thread and have for 5 years since you homosexuals just edge one another and misrepresent the games.
>I have. I've been playing the original since1999. I have beaten every PS1 (and CVX) Knife only
Yeah that totally doesn't sound like any of the bullshit claims weebs make on here to defend their trash games at all.
Black person there are video tutorials. Walkthroughs written over two decades ago. In an age before achievements, this was a badge of honour. but lmao at this cope "ur just lying it isn't possible" - you're right, I spent 5 hours on the Crocodile before I shot him. Everything else was legit, and run real hardware.
No I didn't say it isn't possible. But you completely undermined your claim to expertise by referencing guides immediately which proves my point.
My claim to "expertise" amounts to having played them thoroughly enough to know that RE2make is the best version of the Biohazard formula. Please, tell me which entry you consider to be "the standard" that should the emulated. RE1 with its shitty backtracking? RE4 with nonexistant puzzles? 6?
and watching someone show how they beat airplane Tyrant doesn't help you when you get there.
If only you put this much effort into bettering yourself, lmao @ ur life
>I spent 5 hours on the Crocodile before I shot him.
Are you that dude who wanted to stream a knife only run and got BTFO like 250 by the gator?
Damn, imagine having such awful fricking taste.
It's good but they fricked up the scenarios. I didn't feel like playing it again starting with a different order after beating it once.
It was a DEmake in every way.
It's good, but it's one of those games where after I 100% it, I'm not going back to it anymore. I'm not really a big fan of bullet sponge enemies, which is strange because I really love Re4. I want a game similar to Re4, and I thought Evil within will be it.
Awesome with the unlock DLC. Yet every cheapskate on Ganker cries over buying DLC.
>literally praising pay-to-cheat DLC
Listen homosexual, it adds a whole new dimension to the game. Guess what? It can't be matched, even by the sequel, it just makes the game incredibly fun.
>paying for DLC that you can just use a trainer to get
Enjoyable, but at the same time it's clear it was dumbed down for moronic drug-using subhumans who comprise the customer base in the dark year 202X. There were no puzzles that required more than two minutes of casual fiddling for example. Still I didn't regret buying it from a sale, and I would have been happy if RE3make was the same level (it wasn't).
>There were no puzzles that required more than two minutes of casual fiddling for example.
Let's not pretend that the original puzzles were any good either.
The original's puzzles were easy as frick, easier than its remake. Fun fact, even RE4 has more puzzles than original RE2.
Good game but it will not stand the rest of time. The more I play it the worse it becomes for me, because at the end of the day there is very little substance in its gameplay.
>There were no puzzles that required more than two minutes of casual fiddling for example.
This is my one and only complaint of an otherwise great game. I’ve been told that the originals have better puzzles, but those camera angles though…
>I’ve been told that the originals have better puzzles
2 doesn't outside of one exception, the majority are child logic puzzle tier just like what you encounter the remake. the exception is the sewer being designed around a shifting platform puzzle, cool but not something consistent in the game.
The reception and gameplay just made the whole thing feel like a babys first event. It really felt like 12 to 18 year old zoomers were just trying to rationalize why it was so great when it brought nothing to the table. I even remember people on here trying to claim it was more Resident Evil than Resident Evil 1 which is just utterly fricking stupid.
>4 years ago
FRICK I don't want to get any older I'm already 35 just leave me be already fricking shit
Decent, but it also fricked a lot of things from the original making it not as good. If not for the excellent VR mod, I would probably never go play to replay it.
I think I'm getting fricking old.
there's something really incongruent about a suspenseful horror game encouraging you to replay it and master it and remove all the suspense
also the bosses fricking SUCK which means its not actually that fun to replay
>4 years ago
>Still feels like it came out 4 months ago
Loved it.
Best remaster ever
It proved that old school survival horror mechanics like inventory management and route planning can gel with modern shooting and don't need to be dumped in the trash for a linear re4 style level progression. It also proved that the mass audience actually enjoys these mechanics detached from 5th gen era 3d control schemes, for that it has my respect. nu Mr. X is ultimately questionable in gameplay terms but he was an example of something genuine being added to the original formula and the team not purely coasting off of and watering down ideas. the positives out of the way, it's somewhat sloppy and has very uneven presentation, the hackjob done to the original A/B scenarios was inevitable to some degree with modern dev constraints but even in that context they come off as lazy in execution. the cargo elevator, one of the best horror scenes in the original was utterly wasted.
>nu Mr. X is ultimately questionable in gameplay terms
what makes you say this? he was the best part of the game
I've never played the original, whats different about this mr x compared to old?
in the original mr.x amounts to a brief, optional gimmick in one of the runs(claire A Leon B). he crashes onto the screen and you just run to the next camera angle switch and he's gone.
he's in every B scenario not just Leon
I think in theory what he offers is great, funneling the player into uncleared monster hallways and acting as something of a final exam on the police layout, in practice he's too easy to negate with only mild forethought and becomes something of a pathetic time waster.
he's annoying as frick and poses no real threat, all he does is make you rush around in an annoying fashion. He's a pest that I wish wasn't there ruining my experience.
Lmao filtered. Mr. X is supposed to hammer it into you if you haven't got it yet that you're supposed to go SLOW
he's completely irrelevant. I got the plat trophy and never got hit by him once in like 4 playthroughs of the game
I hate the shitty mocap era so fricking much.
Meh. Og ftw.
giant piece of shit made for modern audience kids
I hated it with passion day-1,
I loathe it and the homosexuals it brought into the franchise alongside with RE7.
>bought 1 and 2 remake a few years back on sale
>still havn't cleared 1
I'll never know.....
You should play classic RE1-3 before the REmake. Also REm2 does not belong in the same universe.
>still havn't cleared 1
I know that feel. I played OG REmake for the first time back in 2018 when I was 30. Instantly became one of my favourite games. Go do it, mate.
Wasted opportunity.
Way worse than the 1998 original AND the REmake1.
Facts. Anyone who says it's a masterpiece compared to the original is just a shit taste having zoomer homosexual.
Lol im 35 ive been obsessed with re since i was a kid re 1 was my first game for the ps1 and yes re2 remake is fricking good.
Same. Don't know what makes people here to be so contrarian with objectively great games like REmake2. Then again, I think Zelda games are fricking boring, so I guess to each their own.
It's boring all the way through and not when playing for free. That's it. If it's boring there can be no redemption
I liked it a lot. Even managed to S rank both leon and claire runs on hardcore, though it was back when the knife did way more damage at high frame rates.
like the original I played through it one time and didn't care about it anymore, now I just play it with lewd mods. Resident Evil hasn't been good since RE6.
I liked it, but I hate how it started all that remake bandwagon bullshit.
Japanese publishers/developers go purely on trends (where the money is made) when catering to Western audiences, which is why RE3 was greenlit so quickly afterwards using rehashed assets and why Konami has followed suit with SH remakes. Another example is the latter developer pretty much gutting Winning Eleven/PES of all its modes and focusing soley on "MyClub", because that is where both them and EA (Ultimate Team) make their money.
God why couldn’t 7 and 8 be TPS? I hate first person horror, it’s so soulless
Yet somehow 7 ended up with more soul than RE2 DEmake. The DLC alone is enough proof for that.
RE7 was soul if you actually took the effort of doing the full game in VR, which was a chore but fricking amazing too. In normal 2d play it was meh. story was kino tho.
7 and 8 have oodles of soul
Its great but there should have been much more differences between the A and B routes.
if u wanna play re 2 online try zombie panic, co-op horror free on steam
modern classic
if it had the proper zapping system it would be a legitimate 10
just wish they kept all the content of original re2, like the diff storylines for leon/claire and the entire animal experiment building that was scrapped. the giant moths and spiders was scariest part of re2 lol
best re type game rn is zombie panic
They're too pussy to put spiders in the RE Engine. They would put a trigger warning on the game.
This pisses me off to no end. I hate spiders too, but it's a fricking horror game, it's supposed to make you feel uneasy. Modern gamers are fricking pathetic.
It was always a solid 7/10. It wasn't bad but it certainly wasn't "masterpiece!". I think people just wanted Resident Evil to succeed, especially because 7 did a good job at reviving the series, at least for its gameplay. And I am not saying that 7 was great or anything, only that it certainly felt far more like an RE game than 6 did. The game had too much cursing, sort of like Cyberpunk. Cursing is always bad, but RE2 and Cyberpunk went full zoomer with it.
I'm trying to play the original but it's giving me a bit of a rough time, Is the knife supposed to not kill zombies?, My only other experience with RE was 4 which I've heard is much MUCH easier
>Is the knife supposed to not kill zombies
for the average player the knife is just a means to save pistol ammo in the early game, you get a zombie down and then finish them on the ground with the knife. It's a pretty superflous weapon through most of the game.
>4 is much easier
4 is more straightforward but I wouldn't call it easier, the early re games are not very hard outside of wonky bossbattles and a few obscure puzzles in the first game.
Ah I see, I just kinda used the pistol while figuring out the controls, so all my ammo got used up and I got swarmed by zombies with just my knife, I did learn how to equip my knife early on, but I wish it had a dedicated button like 4
correct, the knife only exists so you can still technically play the game if you have zero ammo. it's strength varies by game, with the OG RE2 knife being the weakest by every metric and being even less of a viable option. my strat is to knock them down by other means and then stand alongside them and slash, that gives you the most hits. also, based purely on experience, the leg slash has the most range and the head slash does more damage and is slightly more likely to stagger/knock down. it is possible to knife every boss in the game, including Big Gator, but you will never hit a big enemy like a Licker etc with the knife so don't bother.
I've just completed 2 and 3 on hardcore.
2 is truly an excellent remake but it also had great design to stand on. I replayed it 3 times in a row. It's beautifully balanced, and my first run felt like a true survival horror. You can argue it still loses stuff compared to the original or failed to elevate the scenario differences, how it suffers from the same issues as the original like losing steam in the sewers/lab, but it's clearly the result of a lot of work and passion and understanding of what made RE cool.
3 was a clusterfrick. Highlights how subpar of the original's less intricate/interconnected design already was but also doubles down on the linearity, and mechanically it's filled with small stuff that pissed me off. It all feels so off, cheap and rushed. I played it once and uninstalled immediately after.
They really need to realize that the original multilayered mansion structure with route planning, item management, scarce resources and saves is so much better than series of scripted linear smaller segments.
It's not perfect by any means but I think it's about as good as a modern remake could have been. It's one of the scariest modern games released, certainly the only scary horror game since it came out 4 years ago.
I was pissed when they revealed they weren't doing pre-rendered backgrounds, but the final product was a great horror game if you play on hardcore
The only big frick up was not having the campaigns overlap. The original gave you four unique scenarios because of the zapping system.
Same as I thought on release. Great game, bad remake.
Its an alright video game on its own but I hate how they didnt even try to capture to vibe of the original, I hated how they simplified the characters, hated the anachronistic visuals that dont feel like 90s at all and hated all the cut content
>hated the anachronistic visuals that dont feel like 90s at all
This stuck out to me a lot when playing, even though it's set in the 90s it doesn't look or feel like it but I can't put my finger on what it is, I think it's something to do with RE engine though
I don't know what are you on about. I grew up with the series and I thought it captured the original's essence perfectly.
90s fashion tended to be very baggy when it look back at my old photographs as a kid so at the very least, they could have made Leon's original outfit before putting on the police gear more...baggier?
Its very good but worse than the original
It was great overall. The parts of Raccoon City that we got to see looked more like an American city instead of a weird Japanese caricature of one. RPD is still solid. The sewers got upgraded. The lab could've looked more dilapidated but it was still fine; it could've used more lickers.
Ada's section was bad but Sherry's was pretty good. Her magic hacking gun was too wacky for the tone of the remake.
It could've used more enemy variety. There weren't many crows in the original but there are several places where they'd make sense in the remake. I wanted to see giant moth replaced with an actual boss fight I always felt it was too cute to kill or cripple. Changing Adult G from a boss to a regular enemy that replaced the giant spiders felt like the right decision but I feel like we missed out with the spiders not making the cut in some form.
The B routes were shallow and tacked on. They needed way more polish
Ghost survivors was a legitimately fun addition
One of my favorite games.
definitely one of the best ps4 gaymes I've ever played. Got me into the older RE games but I can't get past the fricking tank controls and camera angles. I get why they did it, but RE2 remake puts it all to shame. I'm actually hyped for a the next remake which is also a rarity.
To me is what RE4 was supposed to be, because RE4 deviated too much from horror. However, the 2nd scenario mechanics were dissapointing, i hoped that I didn't had to solve the same puzzles from the 1st scenario.
I think it's a fantastic game and one of the extremely few examples of remakes done right.
Kino, shame re3 was full price
good game
has its issues but really made me think horror would be coming back
but then we got RE3 remake, RE8, the RE4 remake looks bad and now silent hill is being raped again
I actually finished it unlike 7 but it's still meh. I already forgot I even played it last year until this thread reminded me.
Master piece, wish there was more like it. High hopes for RE4:make.
RE2R is ok, IMO, much better than the original.
RE3R on the other hand:
There's nothing salvageable there.
Jill is uglier than the OG one, you have to play more as Carlos who is now a brown Black person, it's 3h long and linear, and they cut down 40% of the game.
Plus Nemesis sucks. Nowhere near the tension he gave in the original game.
And RE3 was my favorite among the classics so imagine my disappointment.
I can't believe they decided to scrap RE3 funding and dev for that piece of shit multiplayer. What a dick move from Capcom.
And now they're already jumping onto RE4 Remake instead of remaking CV...
>I can't believe they decided to scrap RE3 funding and dev for that piece of shit multiplayer.
I can't believe people still use resistance as a scapegoat for 3make being shit when it's been known for years that it wasn't even made by the same team, and was nothing was nothing but an asset flip that couldn't have taken much "funding" anyways.
Yes uh, sorry but didn't they bundle both games on a blu-ray disc? What other reason do you offer for explaining that piece of a mess that RE3R is?
The only other theory I've seen around is that RE3 was "supposed to be a DLC" for RE2 and they decided to semi-do-a-full-game instead.
That Resistance was being developped by another team doesn't change the fact that funding went into that shit that could've been used for more RE3 instead.
They know they cut RE3 down. Whether that was because of time or money constraints doesn't change anything. They decided to sacrifice RE3 Remake for naught.
Meh, CV is when the series jumped the shark, I don't have any love for it. Also, from what i've seen, I feel like REm4ke will be an improvement over the original.
Don't @ me, RE4 gays.
it's weird how my opinion on CV changed seemingly overnight. I used to love it and then I replayed it when it was released on xbox and I was like "this is dogshit". I can't explain it.
CV is fricking moronic. this is the game where Shinji Mikami doesn't have a tard wrangler and revived Wesker and add bullshit
would only be interested in the remake if they reverted the Ashford back to their original concept as fricking Nazis that does human experiments.
>There's nothing salvageable there.
I disagree. I think the uptown and hospital sections are very good. My only complaint is that they're not longer.
Hospital kinda sucks, more city and an industrial area with a park and swamp similar to the original final part of RE3 would've been awesome.
the little freeroam town section at the start was alright, the bug sequence and the flamethrower nemmy boss were decent setpieces. the game becomes completely iredeemable when nemesis turns into a dog and they skip the clocktower completely.
>There's nothing salvageable there.
There's plenty. The issue is the city is the worst part of the game and Nemesis sucks in it. The bossfights and everything past the clocktower fight is great.
>Jill is uglier than the OG one,
She's only marginally uglier than Voth who was a dime easy
>you have to play more as Carlos who is now a brown Black person
He was always South American, they just leaned harder into his ethnicity, and he's easily the best part of the game in both sections.
>it's 3h long
The original was short but
>and linear they cut down 40% of the game.
this is what hurts more, we got an extended hospital, rpd, and abetter endgame lab, but the entire first half is significantly worse and we lost the park/newsroom/gas station, and a meaningful Nemesis.
>I can't believe they decided to scrap RE3 funding and dev for that piece of shit multiplayer. What a dick move from Capcom.
Yeah, fan reaction was "why did you make this instead of outbreak or making RE3 better?
>And now they're already jumping onto RE4 Remake instead of remaking CV...
Yeah, but they scrapped the old team and brought in the A listers from RE2re, re7 and the like. They also publicly shitcanned the RE1 and CV re re makes, so it's likely they're next. They aren't in a hurry to remake RE5.
>RE2R is much better than the original.
Disagreed. Exploring is way more fun in the og.
It's still the second best game in the whole series.
It needs a remake more than the original.
Good game
Solid gameplay loop
Desperately needed replayability
An item/lock randomiser would be excellent
Mercenaries mode could have been okay, except the context melee moves aren't in and they were a big part of why mercs was so good in 4&5. Maybe more points/multiplier for dismemberment could have worked.
A/B scenarios were shit
Bosses were shit
its great but still could use improvements. like boarding up the windows in the a scenario would prevent zombies from spawning in. and also implement some of the scrapped ideas from old RE2 like the body armor, exploring the streets more (im fine without the spiders, they are not scary in the original) I understand why they didnt put some of the scrapped ideas back in, cause they used it in Outbreak and other Resident Evils, but I wish that they put more.
and also I want fricking skippable Sherry and Ada sections, they stop the pace to a fricking crawl really bad.
RE 2 remake > re1hd > re7 > re8 > re4 >>>>>>>> re3remake
>What do you honestly think of this game now?
Garbage. This and RE7 marked the death of Resident Evil.
You mean RE4.
Action was and still is the correct path for the series to go on. It needs to be real good action like 4/5/6 and not moronic dumbed down action like 3 DEmake and Shillage though.
I'm fine with action because that seems to be the natural progression of the story. We were all looking forward to Chris flying a harrier jet right into Umbrella HQ and 6 at least got me excited for that level of epic. But it sucked and the story went nowhere and it was linear and co-op was the worst idea for RE. 7 was refreshing because it felt like Resident Evil was actually back.
fun game
My personal ranking
Top tier:
RE5 (no mercy Mercenaries mode is a fricking blast, aggressive AI with 3 Executioners hunting your ass is nerve-wracking fun)
Great tier:
RE2 Remake (I completed it so many times, I can no damage no save it both scenarios)
RE6 (No mercy Mercenaries is good, but still pales in comparison with 5)
REV2 (raid mode with online is fun)
Good tier:
Outbreak 1 and 2
Gun Survivor 1, 2 and 4 (having a Guncon makes this really enjoyable
RE3 Original
Ok tier:
RE1 Remake (the fricking door animations!! fricking frickity frick!)
RE2 Original
RE1
Bad tier:
CV(stretches for far too long and the start of the moronation)
Zero(fricking hookshot)
4(fricking far too long with too many setpieces)
Unplayable for me tier:
7 and 8 (I have a medical condition for my eyes that make my head hurt when I play FPS with extensive graphics)
I'm curious, what's that medical condition?
one eye is slightly larger than the other. it messes with my depth perception. so I'm fine with playing 3rd person games, but with FPS, it has to be with a very specific DOF and FOV so that I can tolerate it for a few hours.
RE8's new DLC brings 3rd person mode, check it out anon.
A friend of mine also has a similar condition: FPS are out of the question for him. But thanks to this new DLC option he finally was able to play.
Good news for you, with the DLC you can play RE8 in third person, just like RE2make.
it's mid
t. old bastard who talks like a zoomer
The Original Biohazard 2 got the better live action CM compared to the Remake2 live action CM
RIP George Romero.
BTW, did you Americans get this CM or was it different
Great, could have been perfect without all the cut content. Would still rather play the original out of the two. Solid 8.5/10
I thought OP was trolling when he said it came out 4 years ago.... take me back, man
Very solid video game. No bullshit. Just game.
Thoroughly enjoyable. Purists should shut the frick up because you will NEVER get a remake that is as good as this. Faithful enough to the original to trigger nostalgia whilst having modern gameplay. That's how a remake should be.
I hate it. It wasn't a remake but a casualized reimagining.
I love OG Claire and Sherry!
Better then the original
Quit pretending the LP you watched is any substitute for playing the original lil z
Why is Hunk the 4th survivor? Shouldn't he be 5th?
>Claire
>Sherry
>Leon
You aren't supposed to Jill or Ada survived when 2 was released.
But Ada tosses the rocket launcher to Leon in his B scenario.
Ah we don't necessarily know that the shadowy figure is her for sure until RE4. And even if we were to suppose it was, we still aren't certain of her survival
Carlos?
>You aren't supposed to Jill or Ada survived when 2 was released.
Ada explicitly shows up in the cutscene at Leon's end, how she made it out, or why was unknown, but the plot was there.
Jill was supposed to have left prior until they did RE3.
Technically, nothing's saying that Ada couldn't be counted as a 5th survivor and Jill the 6th survivor and Hunk just has the oddly specific distinction of being Survivor #4.
>Technically, nothing's saying that Ada couldn't be counted as a 5th survivor and Jill the 6th survivor and Hunk just has the oddly specific distinction of being Survivor #4.
Hunk is mr.death, his entire team normally gets killed but him. In japan 4 is unlucky because their word for 4 looks like death, or "shi" I think. He's intentionally the 4th because it's thematic.
There's some depth to the gameplay you might not get until your 3rd or 4th run, also if you started as Claire you will be hurting.
>b scenarios were botched
it's alright in the sense that we got a full b scenario, but you're right. We should've gotten a few more alternative cut-scenes and a true b scenario where puzzles are drastically different or already open.
I played it last month, wasn't impressed. visually it looks good but I didn't have fun playing it. didn't like the gunplay mostly but there are also whole sections in the game that are downright not fun to play (frickin sewers). also the B scenarios were botched.
Pretty damn good. This was the last game so far that hooked me until I fully completed it, with all s+ ranks and a bunch of RE.net platinum medals as well.
Top 3 Horror Games of the 2010s:
1. Darkwood
2. Resident Evil 2 Remake
3. Alien Isolation
Where is the full thing
>finally!
No need the play it because the original is better.
>RE2
>Conker
Bad black man
I unironically thought the finger was a dick.
ps1 claire was so much cuter than remake claire
Best RE game I've played since 4.
It caused a brief renaissance in Claire/Sherry fanfics
Voila:
https://controlc.com/dd7e1c49
canon
I think the last good games I've played were
Spiderman, Hitman 2, RE2 and Ghosts of Sushi.
the latest release was in 2020... gaming is dead.
I think it's the second best game in the whole series just below original RE1.
we need a Veronica remake
yes
i think that the game was fine for one playthrough and that if they want to keep my attention they should release a multiplayer centric game of a similar quality aka outbreak but less meelee focus
2/10 shit game.
I bought it but I didn't play it. Maybe next October.
I think it's the best VR game I've ever played
>Make an amazing return to survival horror focusing on atmosphere and tight spaces
>IMMEDIATELY follow it up with RE4 tier meme and action nonsense
They did not learn a thing.
>Survival horror focusing on atmosphere and tight spaces
I hope you're not implying RE7 was this.
They did, RE8 was meant to be the zoomer's re4, it kinda is but it was more or less their re3, really. You also talk like RE4 wasn't some grand game that revolutionized tps and cemented itself as one of the greatest games of all time despite being archaic.
I never said RE4 was bad. Just that it turned a horror game franchise into action and meme schlock 8albeit one that we all love). I was really hoping the horror would stay during ethan's story, but no, they immediately went back to nonsensical action
I don't agree, it got schlocky but it still felt like horror to me. Unlike RE4 which despite it's fun falls apart at the seams starting with the castle. Supposedly they're remaking RE4 with the opening village tone in mind, so fingers crossed we get the whole game with a cohesive theme and recontextualized shit so the lava room and giant robot baby are less moronic.
>Make an amazing return to survival horror focusing on atmosphere and tight spaces
really when? I must have missed it after theyvreleased moronic rednecks: the game and baited people with the tall b***h
>focusing on atmosphere and tight spaces
Lol. I'd rather die than play hide and seek with Resi 7 meme bosses. You're also confusing Resi with Silent Hill now.
Its pretty good but not as good as the original.
>A lot of replies but no one really explaining why having bullet sponge enemies in the game that popularized the mantra "shoot them in the head" is good design?
Because they're not bullet sponge enemies, you just suck at the game. On normal you can reliably oneshot most zombies with concentration, on hc you can just use the shotgun.
That one zombie seems to be a legitimate oversight by the devs, it is the only zombie like that
Having one zombie that's much tougher than normal isn't anything new for the series. RE1 Director's Cut had the kitchen zombie, RE2 had Brad, I forget if 3 had one, and CV had the doctor zombie.
IIRC it was early on and was significantly broken for where it was. Same skin as other zombies, just waaay higher HP
I hate Mr Meme and unkillable stalker types. Literally ruined Re2R for me.