>RetroAchievements are supported from PPSSPP version 1.16

>RetroAchievements are supported from PPSSPP version 1.16
psp bros.. it's over

  1. 2 weeks ago
    Anonymous

    >Zoomers need chievos so much they mod them into games
    grim

    • 2 weeks ago
      Anonymous

      Didn't the psp have cheevos?

      • 2 weeks ago
        Anonymous

        It didn't. Sony didn't implement achievements until they released the PS3.

        • 2 weeks ago
          Anonymous

          Trophies didn’t launch with the PS3 either, leading to many early PS3 titles not having trophies at all (like Resistance Fall of Man)

      • 2 weeks ago
        Anonymous

        HOLY FUCKIN SHIT ZOOMER!!!
        can't you just shut the fuck up?

        • 2 weeks ago
          Anonymous

          > chad dance

          NOPE!

      • 2 weeks ago
        Anonymous

        The vita did, the PSP didn't.

  2. 2 weeks ago
    Anonymous

    Retroachievements are the biggest fucking meme ever created. They're all the fucking same, too.
    >DUDE YOU BEAT WORLD 1 BRAVO
    >DUDE YOU BEAT WORLD 2 BRAVO
    >DUDE YOU BEAT THE BOSS BRAVO
    >DUDE YOU MAXED OUT A STAT BRAVO
    >DUDE YOU PULLED OFF SOME SHITTY SPEEDRUN TRICK BRAVO

    • 2 weeks ago
      Anonymous

      you're acting like regular achievements weren't exactly this ffs

    • 2 weeks ago
      Anonymous

      "Beat the first level" achievements should be in all games, its funny to see like 30% of owners not even fucking do that

    • 2 weeks ago
      Anonymous

      kek this is so true. Its such gay DO A BARREL ROLL, JUMP OVER A KREMLING garbage.

    • 2 weeks ago
      Moose

      That's not the issue with them, the issue is that they make their lists unable to be 100%ed unless you are an actual speedrunner, have dumped hundreds upon hundreds of hours into the game exclusively, or are willing to cheese out of your mind. They do stuff that pretty much everyone in the industry, both players and devs, agreed you don't do with achievements more than a decade ago and they do it constantly.

      A great example is to just look at the DMC lists in comparison to their remaster counterparts. RA requires you to S all levels of DMD difficulty. Remasters just require you to beat DMD. Sure hope you're ready to devote several hundred hours to learning routes for items and orbs, learning the cheese methods for the best points, finding the secret rooms, and doing no hit runs for 12+ minutes at a time.

      For games that already have existing trophy/achievement lists I can't understand why they don't just copy them because they're actually reasonable. I guarantee you when PS2 Yakuza 1 gets its custom list it's going to be worse than 1 HD's trophy list.

      The other issue is that they're Xbone Microsoft levels of retarded and require you to be online to achieve anything so if you're on a handheld like the Steam Deck or Analogue Pocket where you might want to go for them offline you're just screwed.

      • 2 weeks ago
        Anonymous

        what's the point if you hand out 100% without requiring players to git gud

        • 2 weeks ago
          Moose

          Because achievement lists are meant to be reasonable without going into "Complete mastery" territory. You are required to have some mastery which is why DMC's "Beat DMD" requirement is reasonable. "Beat DMD with an S rank on every level" is beyond unreasonable. Everyone on the planet agreed on this which is why you barely see multiplayer achievements anymore, why you don't see leaderboard achievements at all, and why "Seriously"-tier achievements don't exist anymore.

          You should not be required to spend hours upon hours routing and trial and error until you finally get a perfect run multiple times (DMC DMD S ranks), following guides and routes which abuse glitches just to do something (1 cycle MM which is an achievement on MM's list on RA), farm for ridiculously low drops, or more. Fighting games are the only things that should require significant amounts of learning and hours to achieve because that is literally the entire point of the genre and the achievements reflect that.

          There's a reason why people hate Halo's LASO achievements, why people hate Wolfenstein's "Beat this 10+ hour run without dying in two shots while we spam more enemies at you than any other difficulty and we delete your save if you die" difficulty, why people hate White Knight Chronicles' entire list, and so on.

          https://retroachievements.org/game/17976
          Like, look at this shit. There's not even quality assurance for their lists to prevent bloat nor is there any standard set by anyone. Just compare that garbage to
          https://retroachievements.org/game/19113
          This is so much more reasonable but for every game like this you get 15 of the other.

          If RA users made Borderlands achievements you would be required to get every single Legendary gun on every single character, beat the game with no skills or skill points, beat it with only melee, beat it with no shield, beat it in under four hours, etc. I just want reasonable achievements across the board with some set standard.

          • 2 weeks ago
            Anonymous

            what about persona 2 achievements? i think they are actually kinda cool, because it uses bunch of missable encounters in the game that are hard to know about, so when you do take your time to stick around a dungeon a while longer (be it grind or just lucky encounter) you get cool achievement for it
            fuck fool cards though, they actually put that as achievement

            • 2 weeks ago
              Moose

              Missables suck but they're reasonable because if you're going for 100% you're gonna look up what is missable before you even start playing. Especially on these older games and especially on older JRPGs. I'd prefer games not to have them but they're very low on the totem pole by comparison.

              nah you're just a gay
              You want to get achievements without doing anything difficult. And developers have realized the best way to squeeze money out of achievementwhores like you is to hand out easy trophies for menial chores. But really, everyone knows the right way to design achievements is to have one for beating DMD and one for beating DMD with an S rank on every level. So people that manage to beat DMD get the silver trophy they deserve and people that are actually good get what they deserve too.

              >You want to get achievements without doing anything difficult.
              No, I want to get achievements with reasonable requirements. DMD on its own is already difficult and it's reasonable to ask the player to clear the hardest difficulty in the game which alone will take dozens of hours. Forcing the player to then spend another dozen if not hundreds of hours throwing themselves at levels until they get the one correct execution right in a specific route doing it a specific way isn't fun for anyone but an extremely small minority who are diehards for the game. 99.9% of people are going to be stuck with a list that is too tedious to bother with and a completely fractured account in terms of completion and no one likes that.

              On top of that, by having these achievements you prevent those people who would want to try that game to avoid it because they don't think they're at that skill level, ostracizing them completely.
              >is to hand out easy trophies for menial chores.
              Except people have no issue with challenge runs like 7 Day Survivor in Dead Rising, Hardcore difficulty in Dead Space, or Legendary on Halo to name a few. They are challenges that require you to be fairly competent at the game and if you put in a reasonable amount of practice and time you will achieve them. When you ask the player to do "MEIN LEBEN" runs, Braid's two hour speedrun where you can only make like two mistakes, or do garbage like the "Boy" achievements in Super Meat Boy then you're being unreasonable. There's a reason why people consider the 360 list of SMB to be superior to the PC and PS3 one.

              • 2 weeks ago
                Anonymous

                But why are you such a gay though? Why do you think you should get "100%" on a game without actually mastering it? Why can't you settle for your 80% or whatever while the better players get their achievements recognized?
                You still have your "I beat DMD" trophy, why does it bother you that someone else managed to beat DMD with S ranks?
                >you prevent those people who would want to try that game
                yeah like I said, developers hand out easy trophies to get money from retarded gays like you, even though everyone knows that it isn't the right way to do it.

              • 2 weeks ago
                Moose

                >Why can't you settle for your 80%
                Because I want 100%, that's literally the entire appeal of achievements. Now to get 100% I need to go out of my way to grind for dozens if not hundreds of hours to get it in a difficulty I don't particularly find fun using specific routes, specific combos, and specific tactics to do it. It's the same concept as asking a player to grind hundreds of hours for a 0.00002% drop. Would you like it if half a list was just that? Yeah, you can stop playing any time you want but now you have this 50% incomplete list on your profile forever because you didn't spend half of your playtime grinding.

                Half the fun of achievements is doing different stuff or challenge runs without having to go overboard and tryharding everything. As soon as they start making you do that the fun plateaus off a cliff. Like I said, making you clear the difficulty is one thing, making you be a perfectionist is another.

              • 2 weeks ago
                Anonymous

                but you didn't get 100% you stupid moron, you got to 80% skill and gave up. Which is fine, if it's more fun to stop at 80% then stop there. It's the complete opposite of asking a player to grind for a 0.000002% drop because that's about putting menial hours into a game whereas S ranking DMD is a matter of GIT GUD. Yeah, you should have an incomplete list for every game you haven't mastered. That's the whole point of achievements.
                >Half the fun of achievements is doing different stuff or challenge runs without having to go overboard
                So do the achievements you enjoy and move on from the game without doing the hard ones if that's what you prefer. It really doesn't even matter whether the achievements exist or not, you already know that you're not a master of these games. You're asking for the achievements to lie to make you feel better and that's absolutely insane.

              • 2 weeks ago
                Moose

                >It's the complete opposite of asking a player to grind for a 0.000002% drop because that's about putting menial hours into a game whereas S ranking DMD is a matter of GIT GUD
                No, it's not. It's about memorizing routes and cheese strategies to minimize your chance of things going wrong. Also, DMD in DMC1 lets you just shut the system off and it'll warp you back to a checkpoint without counting as a continue to demerit your points allowing you to get somewhere, "Die", and continue onward.
                >Yeah, you should have an incomplete list for every game you haven't mastered. That's the whole point of achievements.
                No. It hasn't been that since the first two or so years of the 360 exactly because people didn't find it fun. Many lists don't even require 100%ing the game, Final Fantasy Type-0 is a good example where it just asks to complete the game once. It's about trying different things that are reasonable to get you out of your comfort zone without going overboard. Some are about seeing everything the game has to offer, some of them are collecting everything, and some are just plain nonsense like FFXIII's "All items" trophy which requires like 40 hours of grinding money.

                Achievements are about exposing you to new playstyles, showing you hidden content, making jokes, and occasionally being difficulty checks or challenge runs. When half a list is challenge runs you did something very wrong with the list.
                >you already know that you're not a master of these games
                No, because I'm going to throw myself at a wall until I get it even if I'm not a master of the game because I want the 100% and I will eventually get it, even if I end up disliking the experience. That is the reality for many achievement hunters and why people like me take issue with RA's lists. That is why people hate it when achievement lists require you to blow hundreds of hours doing monotonous things. That is why achievement lists have become more reasonable over the years.

              • 2 weeks ago
                Anonymous

                Kys gay
                Play videogames more and care less about pop ups for scratching your ass

              • 2 weeks ago
                Anonymous

                > pop ups for scratching your ass
                I wish it was like this IRL.

              • 2 weeks ago
                Anonymous

                You autism for achievement is impressive
                Have you considered not caring about them? In particular for videogames that never had them in the first place?

              • 2 weeks ago
                Moose

                >Have you considered not caring about them?
                Yes, and it still bugs me so I got for them anyway. I've gone to games I've left 3% for years just to 100% them because it was bugging me.
                >In particular for videogames that never had them in the first place?
                I'm just saying why RA's implementation of achievements sucks and they need a complete overhaul because it's simply not fun and why I don't like their site. Their subsets are fine because those are for enthusiasts (Professor Oak challenge list being one example), but a lot of the basic list should not be tuned to require what they do. In a just world their DMC1 list would have the S ranks as a subset, not part of the main list. Also, it requires you to get S in every difficulty, not just DMD.

              • 2 weeks ago
                Anonymous

                I think retroarch is trash by default
                I'm referring to games that come by default with cheevos. For me any game before the ps3 (and some if the ps3 too tbf) don't need them
                Hell,of I have to be honest, not a single game should come with cheevos.
                I just don't understand how someone can care this much on something so trivial and pointless.
                Like, if you REALLY like the game, you would replay/keep playing it anyway and maybe even 100% them naturally, you don't need cheevos,or rather a checklist, just to play a game.

              • 2 weeks ago
                Moose

                >I think retroarch is trash by default
                I think you got it a bit confused, we're talking about RetroAchievements, not RetroArch.
                >I just don't understand how someone can care this much on something so trivial and pointless.
                Because they expose you to different parts of the game you might not have touched if you just wanted to do the story and be done with the game, they give you an extra 100% on top of the in-game 100% (Usually to do with easter eggs or maybe some sort of side objective you wouldn't have done without it like killing an enemy with jump attacks in Borderlands or something like that), they make you aware of missables, they make you try out harder difficulties from the start, they give you challenges the game itself doesn't reward you for (Quick example I can think of again is Ninja Gaiden 2's single weapon challenges which are only for the achievements), they work as a way to know if you got everything in-game (Lost Odyssey's Treasure Trove), and more.

                Achievements have been about being a reasonable box of goals for more than a decade at this point.

              • 2 weeks ago
                Anonymous

                I disagree
                I recently did al the resonance of fate (great fame btw) cheevos, but once I did I just quit the game and never looked back and never tried the other difficulty settings.
                Now if I didn't have cheevos maybe I wouldn't spend my blind run to do all of the things the game asked and peraphs woudn't let me burn myself out.
                I personally think cheevos serve no purpose and if the game is good you will naturally get the will ro try different things/explore.
                You don't need a list to tell you that,also because some games needs to know their places.
                The point is,in any case cheevos are just asking you to do stuff, you're trying new things/challenges not because you naturally want,but because someone is asking you to, while without you'd just naturally "do things".
                I think the better option should like just do a
                -X% story completion
                -X% content completition
                Now I'm not saying that cheevos are all bad, like it's funny to see how many actually finished the story or did X thing, but also, some of them are not fun for everyone. Not talking about shitty fetch quest or challenges,but like "play the game as mage". What if someone just dislike magic but still loves the game?
                >retroachievement
                My bad. I dunno what that is.

              • 2 weeks ago
                Moose

                >but once I did I just quit the game and never looked back and never tried the other difficulty settings.
                I'm talking more about the games that do ask you to do different difficulties. My own anecdote is that I stayed on Standard for Kingdom Hearts games for years because I felt like it was an okay difficulty and thought Proud/Critical would be too annoying. Once the PS3 releases came out I saw the trophies and decided to step out of my comfort zone and go after those trophies which I wouldn't have done without that push. I'd still have gone for the in-game 100% like I always try to, but it would have been on Standard. Now I play all KH games on Critical or Proud (Whichever it has). I even bought the PS4 versions just to play them again without the bugs and to trophy hunt again.
                >You don't need a list to tell you that
                Of course you don't, but it can give you different ideas, challenges, or more that you alone wouldn't have thought of or cared to try. Take Dead Space's Plasma Cutter run as a basic example. I would have never done a No Green Gel run in The Evil Within 1 or 2 without the trophy, it just wouldn't be up my alley because I like getting stronger.
                >some of them are not fun for everyone
                Of course they're not, that's why these things are optional, but there's no real issue with devs adding them as they just offer an extra challenge or list on top of existing goals you make yourself.

              • 2 weeks ago
                Anonymous

                wrong
                You are too much of a pussy to S rank DMD but another anon is a big DMC fan and is good enough to pull it off. So why erase anon's achievement?
                >because people didn't find it fun
                I'd hardly call things like you "people". You are subhuman scum and achievements cater to you because it's easy money for developers. You killed achievements, congratulations.
                >Achievements are about exposing you to new playstyles, showing you hidden content, making jokes, and occasionally being difficulty checks or challenge runs.
                So do the achievements that expose you to new playstyles, show you hidden content, make jokes, and pussy out of the rest. No reason to remove them just because you don't want to do them.
                >When half a list is challenge runs you did something very wrong with the list.
                We're not talking about half a list, we're talking about ONE achievement
                >That is why people hate it when achievement lists require you to blow hundreds of hours doing monotonous things.
                You are exactly the kind of cocksucker that whines about SKILL BASED achievements. The reason why developers make "kill 9000 rats" achievements is because you think every unskilled achievement hunter should be able to get 100% by throwing himself at a wall.

              • 2 weeks ago
                Moose

                >So why erase anon's achievement?
                You're not. Instead the unskilled person will abuse everything possible to get the S rank while throwing themselves at a wall. Very basic example would be a game like Kena: Bridge of Spirits. I played through that entire game on the hardest mode because it was fun and I wanted the challenge since it looked too easy, but someone else who beat the entire game on the easiest mode and switched to the hardest difficulty to beat the game also gets the hardest achievement for doing that. People in Ninja Gaiden 2 can beat the entire game of NG2 on the easiest difficulty using only the kunai, back up their save, then reload that save and use each individual weapon to skip having to beat the game like eight different times.

                Hell, The Quiet Man has an achievement for never taking a single hit in a four hour game. Is the guy who take screenshots of the chapter select and backs up his game every time he reaches the screenshot in the chapter select deserving of the same achievement as the guy who never took a single hit? He did the requirements after all.
                >You are subhuman scum and achievements cater to you because it's easy money for developers.
                I don't buy games for achievements, I just like going for 100% lists. Being locked out of a 100% list because I had to throw myself at a wall for dozens of hours isn't fun. I have no issue with difficult bosses, or maybe challenges against those bosses where you don't have something equipped when fighting them. I take issue with being forced into specific routes, fights, and checklists just to be able to even remotely do the achievement.
                >We're not talking about half a list, we're talking about ONE achievement
                https://retroachievements.org/game/2791
                Literally 60% of the list is S ranks.
                >"kill 9000 rats" achievements
                This is why I said "Seriously" achievements have gone the way of the dodo. The only people who add them nowadays are devs trying to keep their tacked on multiplayer alive.

              • 2 weeks ago
                Anonymous

                Anon gets the S rank achievement by being a master ninja. Unskilled tripfag whines that he can't do it even if he sacrifices his dignity and becomes a ninja dog. Unskilled tripfag proposes that the achievement be removed because he thinks he should get 100% despite being unable to earn it. Sounds like the reason you are trying to erase anon's achievement is because the system is working correctly.
                >don't buy games for achievements
                You said that you get scared out of buying games if you think you can't get 100% which is the exact same thing
                >I have no issue with difficult bosses, I just take issue with the ones where you need to git gid because they're actually difficult
                lol
                >60% of the game
                and I'm talking about one achievement on that list.
                >Seriously
                You don't seriously expect anyone to know what that is, do you? If it's some multiplayer thing then of course it's gone because unskilled achievementwhores get humiliated online. But if it's some menial repetitive offline grinding chore then no, those are everywhere.

              • 2 weeks ago
                Moose

                >proposes that the achievement be removed because he thinks he should get 100% despite being unable to earn it
                I don't think you really understand the comparison at all. In the NG2 example the unskilled person can get the same achievements as the skilled person. In the DMC example the unskilled person can get the same achievements as the skilled person. The only difference here is the unskilled person will now resort to methods contrary to the designers intentions to obtain the achievement.
                >You said that you get scared out of buying games
                Where? I have multiple games on my Gamertag and PSN that are 1-3% completions because I didn't like the game and many where I didn't go for multiplayer achievements because they weren't fun. My entire Steam account is filled with games I got one achievement on because I wanted to mess around on the PC version and never touched it again.
                I said that I don't like leaving games at these low % rates and I don't buy games to obtain achievements, not that I don't buy games because of hard achievements.
                >lol
                Thanks for twisting my words. Very cool.
                >and I'm talking about one achievement on that list.
                and I'm talking about the majority of the list being guide gaming timesink requirements which extends to a huge portion of RA's achievement lists. They have a section for optional challenge achievements such as this that are separate from the main list which Pokemon games use for things like Shiny achievements and Professor Oak achievements, what is the problem with keeping those there?
                >You don't seriously expect anyone to know what that is, do you?
                It is literally one of the most popular and controversial achievements out there. The fact you don't know this is baffling when you're arguing about achievements. L4D even has one.
                https://www.trueachievements.com/a15399/seriously--achievement
                https://www.trueachievements.com/a28454/seriously-20-achievement
                https://www.trueachievements.com/a28879/zombie-genocidest-achievement

              • 2 weeks ago
                Anonymous

                No, you are unable to get the DMC achievement even if you resort to underhanded means. That's why you're so mad. And the underhanded means are what make you a ninja dog; it describes someone who is so desperate to beat a game by any means necessary (or get an achievement in this case) even it it means sacrificing his dignity rather than getting good.
                >scared out of buying games
                >On top of that, by having these achievements you prevent those people who would want to try that game to avoid it because they don't think they're at that skill level, ostracizing them completely.
                haha but of course you would never do that
                >very cool
                no problem, I don't mind helping you clarify your thoughts
                >optional
                sounds like the exact same thing either way except with a very thin cover to make you feel better. Isn't it even more shameful to pretend to have 100%ed a game when you hide all the tough achievements elsewhere? Unless the pokemon thing is just a section for luck-based shit, in which case you're still fucked by DMD because that's not luck based
                >seriously
                First one seems like something that players would get naturally if they enjoy playing the online mode. I don't see an issue with having something on your record that tells people that you used to play lots of gears of war, and I don't see why you'd be ashamed of missing it. Maybe you're good at the game but started playing after its popularity waned. Rather, it's absolutely insane that some people will try to get this achievement by trading kills rather than earning it naturally. What's the point of that? It's not even like you're faking an achievement like a ninja dog, because it's not a real achievement in the first place.

              • 2 weeks ago
                Moose

                >That's why you're so mad
                I've done DMD just fine in both DMC1 and DMC2 with some S ranks in both, just not the whole game S ranked, and I know if I learned the routes for it I could very likely do it with major troubles at Nightmare and Nero Angelo but that would require grinding until I git gud enough for it. I'm saying that I dislike these achievements on principle because it just forces me to have to play in ways I dislike and learn routes on top of guide gaming, not to mention who knows how many hours rerunning chapters.
                >it describes someone who is so desperate to beat a game by any means necessary
                Welcome to the achievement community. Boosting and cheesing are normality. Your achievement is just as valid as someone who boosted or cheesed it.
                >haha but of course you would never do that
                That's right, I don't. I'm sorry that you don't believe me and have some image of myself in your head. I don't avoid a game just because it has unobtainable or difficult achievements. I don't have the 100% in Resistance 2 because of multiplayer, or in Killzone 2 through Shadow Fall because the servers are dead, or in Uncharted 4 because I don't like the multiplayer.
                >Isn't it even more shameful to pretend to have 100%ed a game when you hide all the tough achievements elsewhere?
                Nope. Because those are for the enthusiasts of the enthusiasts, the people who are willing to dump hundreds if not thousands of hours into the game. It's like making an OoT achievement list and asking for the player to get an IGT clear of 18:10 because Cosmo did it. What, you're too bad at speedrunning to 100% the list? It's all skill.
                >Unless the pokemon thing is just a section for luck-based shit
                It's not, Professor Oak is grinding to have the most Pokedex entries before each gym meaning knowing where everything is and having routes planned out so you can get everything possible. Shiny hunting is luck but I only saw Crystal have that one.

              • 2 weeks ago
                Anonymous

                Some people can S rank DMD, you gave up. That's fine. You could proudly display your "I beat DMD" badge and move on. Just consider: instead of removing the evidence that some other guy did something you didn't, what if you let him have his own achievement?
                >welcome valid
                Yes, among achievement holders there are some master ninjas and some ninja dogs. But every single one knows which type he is, so it's not an issue.
                >believe me
                lol
                >shame
                ok then accept the fact that you don't have 100% when you don't have 100%. Instead of pretending that everything above your skill level doesn't exist you could humbly acknowledge that cosmo is better and stop playing the game when you're no longer having fun.

                >First one seems like something that players would get naturally if they enjoy playing the online mode.
                No one wants to kill 10,000 players for an achievement. Its existence is why you don't see achievements like it anymore outside of fighting games really. It took realistically something like 300 or 600 hours bare minimum of constant playing just to get it, it made you turn the game into a job, when the multiplayer dies there will be no way to legitimately obtain it for new players, and if someone didn't like multiplayer their list is now impossible to complete.

                This is also why multiplayer achievements have been gradually removed from games because no one likes server closures, it ruins the environment of the multiplayer because now people are going for it seriously, and multiplayer achievements ruin gameplay of multiplayer in general as people aim for them. Halo Infinite had this problem.

                The second Seriously required you to run a very specific chapter intro where you killed 100 or 1000 enemies in a 3-5 minute autoscroller, reloaded the game, and did that for about 50 hours? 100 hours? I forgot how much. Beating the game you'd only have like 5000 kills normally.
                >What's the point of that?
                100%ing the game. It's baffling you don't understand this. Tomb Raider 2013 doesn't even have people playing the multiplayer anymore so what are you expecting people to do? Organize a group of 12 people to play on the laggy and crash-prone PS3 servers to play for two years to get the kill requirements?

                I expect you to play the game normally and if you happen to enjoy the online stuff you'll get the online achievements and if you happen to enjoy getting good then you might S rank DMD. They just pop up as you play the game. Maybe you take a look at the list and it inspires you to try a new challenge run, maybe not. No one is forcing you to get achievements. It doesn't matter if it takes 300 hours or 3 hours, if it's not fun then you're an idiot for wasting your time.
                >100%ing the game
                That's impossible. You will never have the experience of playing tomb raider online. You weren't there. You're jumping through hoops to falsify your records but you will never have earned the achievement. It just makes you even more pathetic for faking it.

                Basically you want achievements to be an easy little treasure hunt that anyone can do in any game. That's pretty much what they are now. But that's also wrong because they are called ACHIEVEMENTS and they should only recognize the genuine enthusiasts who earn them. Unfortunately, due to pussies that whine and boycott games that have real achievements, developers have decided to provide tame little fake achievements instead.

              • 2 weeks ago
                Moose

                >instead of removing the evidence that some other guy did something you didn't, what if you let him have his own achievement?
                How about you keep that on an optional subset of achievements? No other company does this. Only RA achievement makers do this.
                >But every single one knows which type he is
                Nope, there's no way to tell. Not by unlock date, not by timestamps, nothing. Like I said, their achievement is just as valid as the guy who threw hours at a playthrough of it. It doesn't discriminate. The only way you can suss anyone out is with multiple ending achievements like in Bloodborne or Elden Ring's case, and even in those cases people don't care if you back up your save or not because everyone has access to do that and it saves 20 hours of playthroughs.
                >you could humbly acknowledge that cosmo is better and stop playing the game when you're no longer having fun.
                You're just not getting it, it's baffling. The fact that there's an achievement to match Cosmo's time (Which required an iQue and I believe a decade of him running OoT religiously), would be considered idiotic by any community. It would discourage anyone from trying and make that achievement list a bad one.
                >No one is forcing you to get achievements.
                Sure, but if you want to 100% the game you are forced to do these things. The fact that you consider the person an idiot for grinding for these shows that you simply do not get achievement hunting. People are going to grind for hundreds of hours to get the ping so they can get the 100% on their account.
                >That's impossible.
                Incorrect, it says on their account they did it. Therefore they did it. How they went about doing it doesn't matter as long as they didn't just use a program to literally just hack the thing in.
                >and they should only recognize the genuine enthusiasts who earn them.
                No. This was the thought process early on during the 360 and everyone hated this garbage. It led to unfun challenges, retarded requirements, perfection, and grind.

              • 2 weeks ago
                Anonymous

                >optional
                EVERY ACHIEVEMENT IS OPTIONAL
                >tell
                No, every ninja dog knows exactly what he is. For me, the achievement is a reminder of the time I did a cool challenge. For you, the achievement is a permanent record of your shameful past.
                >cosmo
                There are some things I can't do. I don't mind the fact that cosmo is faster.
                >if you want to 100%
                If you want to get 100% of menial fake achievements because you're scared of real achievements. But regardless of what the profile says you know you will never have 100%. You know you're not as fast as cosmo. You know you're not the best in the world. But you're so desperate that you're willing to settle for a fake 100%.
                How about you try forgetting about checklists and come up with your own challenges? Instead of getting mad at cosmo, you just get the best time you can accomplish and take pride in that? Instead of moving on from a game when you get the final achievement for killing 9000 rats, you try playing the game on hard mode or with some extra restrictions, because maybe the game is actually fun?
                >Therefore they did it.
                You never played a single multiplayer battle. When people talk about their experience playing the game back in 2013 you will be unable to relate. You only have a phony mark on your profile. You're a faker in the same way that someone that uses a gameshark is, except you're even worse because you wasted extra time to fake it.
                >everyone hated
                No, YOU hated it because you got filtered.

                >you simply do not get achievement hunting
                Incorrect. I do not get the drive to complete menial, worthless chores that require no skill. But I do understand real achievement hunting. Maybe you don't get it.

              • 2 weeks ago
                Moose

                >EVERY ACHIEVEMENT IS OPTIONAL
                Yes, unless you want 100%. Then it's not, and now it's in your way.
                >For you, the achievement is a permanent record of your shameful past.
                No, for me it's a nice way to see what I did, and if I could manage to complete a game with a 100% mark. It's an extra checklist on top of anything in-game.
                >If you want to get 100% of menial fake achievements because you're scared of real achievements.
                How about you stop trying to push your view of achievements on what they actually are and have been for nearly a decade and a half now? You're the type of person who takes issue with boosting and will never understand achievement hunting because you don't do it. You just get stuff you feel like getting and that's that, you don't push yourself to deal with the nonsense that comes after because you drop it and then lecture people who do.
                >How about you try forgetting about checklists and come up with your own challenges?
                What exactly makes you think I or other people who go for achievements don't? Somehow because there's no ping for a challenge the game doesn't exist?
                >You never played a single multiplayer battle.
                Except you did. The servers are still up and you had to join it to be able to get the achievements in the first place. You had a different experience, but you got them nonetheless. You're just pissed that someone got it a different way than you did that you deem invalid. The boosters will have a different experience the people who played it didn't and vice versa. It means different things to different people.
                >No, YOU hated it
                Yeah man, that's clearly it. It was clearly only me, not that the entire industry moved away from poor achievement practices very early on in the 360 era because of people constantly complaining about tedious or nonsensical grindy achievement requirements. That couldn't have been it.
                >But I do understand real achievement hunting.
                You don't. You quit when something gets boring or hard unless you feel like it.

              • 2 weeks ago
                Anonymous

                >100%
                You want to get "100%" achievements but you don't want to earn anything difficult. Well unfortunately for you, regardless of what your profile says the remaining tasks still exist. So even if you succeed in removing the S ranks from the list you will never truly 100% the game.
                >How about you stop trying to push your view of achievements
                How about you let anon keep his DMC achievement instead of deleting everything that you can't handle?
                >achievement hunting
                On the contrary, I hunt for my own self-created achievements in my favorite obscure retro games that don't even have retroachievements. But I don't trade wins to fake a record on some dead online game; that might give you a badge on your profile but you won't earn a true achievement.
                >What exactly makes you think
                Very obvious from your posts in this thread
                >the servers
                You could go to the side of some historic battleground and fire some shots into the air, doesn't mean you participated in the battle. You can get a marker on your profile but you know deep down that you didn't earn it. Might as well say the gameshark users merely accomplished their 100% in a different way than you.
                >clearly only me
                Yes, you (and other subhumans like you) killed achievements.
                >real achievement hunting
                You want an easter egg hunt for babies, I want difficult skill-based tasks that separate the casuals from the enthusiasts. Which one of these sounds like an achievement?

              • 2 weeks ago
                Moose

                >You want to get "100%" achievements but you don't want to earn anything difficult.
                That's a lot of words you're putting into my mouth when many achievement lists ask you to do difficult things. But the thing here is that they're reasonable requests.
                >So even if you succeed in removing the S ranks from the list you will never truly 100% the game.
                Good, because now they're optional and not part of the main list so that the absolute elite of the elite who mastered the game can care. Why should it be on the main list?
                >I hunt for my own self-created achievements in my favorite obscure retro games that don't even have retroachievements.
                Then everything you are debating is pointless because it doesn't pertain to anything we're talking about. You making your own challenges is irrelevant to official achievements and RA because they offer their own challenges to you.
                >Very obvious
                Again, assuming things because you want them to be true.
                >doesn't mean you participated in the battle
                That's not even remotely a correct analogy. It would be like if instead of participating in the battle you ran for government and procured items so that the battle could continue to be fought and argued with legislators to get the items to the people. You both interacted with the battle in different ways, the soldiers by being on it, you by fighting for it.
                >but you know deep down that you didn't earn it
                No, I think spending several hours setting up servers and organizing with people to drive our hoverbikes in a specific skin and get certain placements was earned, I just didn't happen to luck into a naturally occurring race where everyone used the same skin. This is what I mean by you just pretending stuff doesn't count as if the game wasn't played. It just wasn't played to your standards.
                >Which one of these sounds like an achievement?
                Being reductive isn't helping you. I want a reasonable achievement list with both easy and difficult achievements that don't require the world of me.

              • 2 weeks ago
                Anonymous

                >difficult things are unreasonable
                lol
                >main list
                lolol
                >Then everything you are debating is pointless
                I don't have a personal stake in this, but it is encouraging to see retro achievements differ from official achievements. You have helped me see how pathetic and revolting achievement hunters are, and it's obvious why developers would choose to get easy sales by offering some low hanging fruit as achievements. On the other hand, retro achievements are made by genuine fans with no profit motive and seem to be more in line with a human player would expect. I might even glance through retro achievement lists in the future to get some ideas.
                >assuming
                lololol
                >analogy
                No you dumbfuck, you missed the online mode like you missed the battle.
                >instead of participating in the battle you ran for government and procured items so that the battle could continue to be fought and argued with legislators to get the items to the people. You both interacted with the battle in different ways, the soldiers by being on it, you by fighting for it.
                LMAO
                >spending several hours setting up servers
                ROFLMAO
                >reasonable achievement list
                hahaha this gay wants to get achievements without having to git gud

              • 2 weeks ago
                Moose

                >difficult things are unreasonable
                That's not what I said and you know it. I said that having to be essentially a master at the game is unreasonable because achievements are meant to be casual things that are part of the game. They always have been.
                >seem to be more in line with a human player would expect
                No, they really aren't. Even RA shoves a bunch of stuff into "Bonus" subsets because they understand putting them in the main list is completely unreasonable. Case and point:
                https://retroachievements.org/game/1487
                https://retroachievements.org/game/24067
                Notice how the main list only has the normal speedrunning achievements since it understands those are the "Hard" ones while the Bonus one is the actual tryhard stuff? That's an actual, proper list.

                https://retroachievements.org/game/3062
                https://retroachievements.org/game/5670
                https://retroachievements.org/game/19064
                https://retroachievements.org/game/6311
                Some more examples of good lists with reasonable difficulty achievements, some are just bloated lists.

                https://retroachievements.org/game/768
                https://retroachievements.org/game/2778
                This is what happens when you have no standards.

                >Bungie respected people's time,
                no they didn't. Getting their multiplayer achievements was just as time consuming. DLC achievements were more so impossible cause no one chose or had those maps. 3 and reach also had multiplayer prestige level achievements that you had to spend irl months to unlock regardless of skill.
                >Meanwhile 343 wants you to LASO the entire series and people do not like that
                it's a fun challenge and definitely worth an achievement. Honestly the most fun I had with halo when me and my buddies had night sessions going through lasos

                >no they didn't.
                They did until the DLC, you're right, and that's mainly because of that Perfectionist achievement.
                >3 and reach also had multiplayer prestige level achievements
                I thought only Reach had that? I don't remember 3 requiring prestige, just that you hit level 20 I think it was.
                >it's a fun challenge
                Yes, it's a fun challenge, I didn't say it wasn't. I said making it an achievement that is now part of the list (Even if it's 0g if I remember right) now means everyone is forced to do it if they want 100% which means months if not years of the restrictions and replaying levels. If you don't have friends who want to go for it with that also introduces a whole new set of issues because some are outright impossible without other people (I think 3 had an achievement for that, right?).

              • 2 weeks ago
                Anonymous

                >(READ THE FORUMS)
                I laugh every time.

              • 2 weeks ago
                Anonymous

                NTA you're responding to but the premise you started off by saying DMD S-Ranks being unreasonable is laughable. Its built into the game and by the developers themselves, and you're saying shit like playing a basic video game is somehow unreasonable for you to bitch and moan to some anon for hours on end about your retarded point of view just comes off as you not even enjoying DmC1 to begin with. Nobody cares about what you're trying to say because your actions and adamant feelings towards finding something specifically DESIGNED (as in, not even an autistic speedrun chud shit but part of the fucking game) is laughable. It's akin to complaining that racing games requires you to beat the staff ghosts, or any game having difficulty at all.

                Stop being a petulant child for wanting everything to go your way, if you don't want to engage in DmC1 the way the devs designed in order to reward you in-game on the most basic level, then don't. Your autistic insistence of things being reasonable is just for your own convenience to make some shitty number go up and has absolutely nothing to do with the merits of any game or it's design. It's a fucking video game, get over yourself.

              • 2 weeks ago
                Moose

                >First one seems like something that players would get naturally if they enjoy playing the online mode.
                No one wants to kill 10,000 players for an achievement. Its existence is why you don't see achievements like it anymore outside of fighting games really. It took realistically something like 300 or 600 hours bare minimum of constant playing just to get it, it made you turn the game into a job, when the multiplayer dies there will be no way to legitimately obtain it for new players, and if someone didn't like multiplayer their list is now impossible to complete.

                This is also why multiplayer achievements have been gradually removed from games because no one likes server closures, it ruins the environment of the multiplayer because now people are going for it seriously, and multiplayer achievements ruin gameplay of multiplayer in general as people aim for them. Halo Infinite had this problem.

                The second Seriously required you to run a very specific chapter intro where you killed 100 or 1000 enemies in a 3-5 minute autoscroller, reloaded the game, and did that for about 50 hours? 100 hours? I forgot how much. Beating the game you'd only have like 5000 kills normally.
                >What's the point of that?
                100%ing the game. It's baffling you don't understand this. Tomb Raider 2013 doesn't even have people playing the multiplayer anymore so what are you expecting people to do? Organize a group of 12 people to play on the laggy and crash-prone PS3 servers to play for two years to get the kill requirements?

              • 2 weeks ago
                Anonymous

                >Because I want 100%, that's literally the entire appeal of achievements.
                The actual whole point of achievements is to:

                a) Allow some recognition that the player is able to pull off crazy shit that *wouldn't* be reasonable for the game itself to track for 100% progression
                b) Let the devs see what % of people did what

                If you want to feel you've 'officially' 100% a game, then the devs should put the progression marks for this in the actual game itself and not as a meta achievement system, which is honestly for all the weird stuff the game shouldn't acknowledge.

                >Yeah, you can stop playing any time you want but now you have this 50% incomplete list on your profile

                This shit shouldn't matter. Again, the game should provide a reasonable 100% equivalent in itself, which is what the games would already do without achievements. There's really no point to achievements unless they offer 'extra', especially 'retro' ones.

              • 2 weeks ago
                Anonymous

                moron just git gud ffs
                Why do you care so much about shitty cheevos anyway

          • 2 weeks ago
            Anonymous

            nah you're just a gay
            You want to get achievements without doing anything difficult. And developers have realized the best way to squeeze money out of achievementwhores like you is to hand out easy trophies for menial chores. But really, everyone knows the right way to design achievements is to have one for beating DMD and one for beating DMD with an S rank on every level. So people that manage to beat DMD get the silver trophy they deserve and people that are actually good get what they deserve too.

          • 2 weeks ago
            Anonymous

            >Because achievement lists are meant to be reasonable without going into "Complete mastery" territory
            Says who, scrubs? Get good

          • 2 weeks ago
            Anonymous

            god you're such pussy and the reason achievements are dead. Just stick to playstation if you want easy cheavos

          • 2 weeks ago
            Anonymous

            Like it or not, the community is based around mastery, hence 100% games being listed on your profile with a badge as mastered games. I'll never get the 100 super jumps in mario rpg for example, but I just moved on to another game instead of whining about it. Some games I'll master, and some I just won't, and that's okay because honestly it'd take away from the sense of earning it if everything was just handed to me on a silver platter.

          • 2 weeks ago
            Anonymous

            I'm with you bro which is why I don't use RA.

      • 2 weeks ago
        Anonymous

        >might want to go for them offline
        my emulation machines all offline, that's one of the bigger reasons i play retro games, they dont require pozzed services to oversee you with spyware. so that means i will be able to play them even after Great Reset

      • 2 weeks ago
        Anonymous

        This. A friend recommended RA
        to me once, but the amount of hyper specific and highly autistic shit it wants you to do is ridiculous.

      • 2 weeks ago
        Anonymous

        >first points
        Retarded tbh. Achievements are a way to incentivize players to actually achieve full completion of the game, doing and seeing everything the devs planned for.
        >second point
        It's slightly understandable because cheating makes cheevos worthless but it's still a garbage choice I agree.

        • 2 weeks ago
          Moose

          >Achievements are a way to incentivize players to actually achieve full completion of the game, doing and seeing everything the devs planned for.
          Sure, but only to a certain degree. It's never been about being the very best nor has it ever been about tryharding, and the few times they did do that have been met with backlash and backtracking on the developer's end. It's why we don't see leaderboard achievements, (Usually don't see) kill number achievements, and rank achievements are usually low level. Achievement lists have always been testing your mastery to a certain point but respecting the player's time and patience at the same time.

          Take Yakuza for an example, the early games made you get quite high point requirements for minigames or be perfect in some of them, but after backlash about that they've been toning the lists down significantly to the point that the modern games don't even require you to do everything in the game anymore, just about half of it with some exceptions since 100% runs were a bare minimum of 80 hours all the way to over 200.

          Halo achievements have only ever been difficult in 343's hands because they want people to play their game more whereas Bungie respected people's time, and the most they ever asked for was a LASO on a single stage in Halo 3 and then Legendary the rest. Meanwhile 343 wants you to LASO the entire series and people do not like that, especially when it takes months to do even one game.

          Hell, even in skill-based games like Devil May Cry 5 they only ask you to beat things like DMD and Heaven-and-Hell difficulty in any way possible. Even its S rank achievement can be done easily with Heaven-or-Hell difficulty because they understand S ranking DMD would be too much to throw onto the player.

          • 2 weeks ago
            Anonymous

            >Bungie respected people's time,
            no they didn't. Getting their multiplayer achievements was just as time consuming. DLC achievements were more so impossible cause no one chose or had those maps. 3 and reach also had multiplayer prestige level achievements that you had to spend irl months to unlock regardless of skill.
            >Meanwhile 343 wants you to LASO the entire series and people do not like that
            it's a fun challenge and definitely worth an achievement. Honestly the most fun I had with halo when me and my buddies had night sessions going through lasos

      • 2 weeks ago
        Anonymous

        >A great example is to just look at the DMC lists in comparison to their remaster counterparts. RA requires you to S all levels of DMD difficulty. Remasters just require you to beat DMD. Sure hope you're ready to devote several hundred hours to learning routes for items and orbs, learning the cheese methods for the best points, finding the secret rooms, and doing no hit runs for 12+ minutes at a time.
        This is unironically a good thing. Most achievements in games are usually check-lists, they're not even worthy of the name. If some hyper autist S ranks every mission in DMC1 on DMD, then he absolutely deserves the achievement because it shows he has actual knowledge of the vidya he poured 100s of hours into. Only people that complain about this are the casuals that had it easy for way too long.
        >The other issue is that they're Xbone Microsoft levels of retarded and require you to be online to achieve anything so if you're on a handheld like the Steam Deck or Analogue Pocket where you might want to go for them offline you're just screwed.
        This is unforgivable tho

        • 2 weeks ago
          Moose

          >If some hyper autist S ranks every mission in DMC1 on DMD, then he absolutely deserves the achievement because it shows he has actual knowledge of the vidya he poured 100s of hours into.
          Sure, but it shouldn't be part of the main achievement list nor should these requirements comprise of more than half of the entire achievement list. The main achievement list should always be reasonable with difficult requests scattered about, not "Play for hundreds of hours and perfect the game" because then you get White Knight Chronicle's trophy list which no one likes.

          Achievements for more than a decade and a half now have been about being reasonable checklists with some harder requests to test your mastery of the game, but not so hard that you have to spend a ridiculous amount of time perfecting everything. This is why they are so appealing to everyone.
          If someone 100%s a game (Let's say all areas, all challenges, all items found, all items upgrades, you know, the basics) then you know that that builds up to "Beat the hardest difficulty", or "Beat the superboss on the hardest difficulty", or "Beat the hardest difficulty without X" achievements. It does not jump from the previously mentioned collectibles to "Beat the hardest difficulty going to every secret area while never getting hit, using no items, collecting collectibles, and keeping up combos perpetually." because no one would like that or do it but 0.000001% of the entire playerbase and lead to the fanbase being pissed at such an unfair requirement.

          I'm all for doing self-imposed challenges like all S ranks in DMC or Bayonetta, but forcing them in your list just pushes people from even wanting to finish your list and gives a much more negative view on that list. Even a game as punishing as Ninja Gaiden 2 doesn't even try to make Sigma 2's list remotely as difficult and got rid of the seven replays because they understood no one wants it.

          • 2 weeks ago
            Anonymous

            I've read the thread from the beginning and up to here, and I'll be honest, you're the whiniest loser I've ever seen.
            >I'm all for doing self-imposed challenges like all S ranks in DMC or Bayonetta, but forcing them in your list just pushes people from even wanting to finish your list and gives a much more negative view on that list.
            Most people give 0 shits about achievements, maybe 1% of people will be put off by not "100%" everything like the drones they are. All I'm reading is that this fanmade achievements is pissing you off because you're not good at the video game.

            • 2 weeks ago
              Moose

              >Most people give 0 shits about achievements
              No really, none of this discussion revolves around people who don't care about achievements.
              >All I'm reading is that this fanmade achievements is pissing you off because you're not good at the video game.
              Fanmade achievements piss me off because there's no consistency, there's no standards, they bloat their lists to high heaven for seemingly no reason (Which keep in mind, they have to program manually), they add completely esoteric or speedrunner-level achievements in the main list, they add stuff like "Defeat Dodongo before he uses Fire without using Bombs from your Bag, taking Damage and with 3 Hearts only." level achievements constantly which aren't hard but are tedious when every other achievement is like this, they don't reasonably ramp up in difficulty, and more.

              Depending on the achievement creator you can either have the most braindead simple list easier than retail games, reasonable requests that a person gradually works up the difficulty with, or "Don't get hit, do a backflip, have no equips, get the highest rank, at level 1, with nothing unlocked, on the hardest difficulty, while a New Moon is in the sky, with a piece of corn thrown at the enemy while it is recoiling from an enemy's attack." A majority of lists fall into the third's case.

              DMC's list was just an example I could pick up quickly offhand because I know how the game plays, I know what S ranks entail, and have a direct comparison to an official list as to how RA does it compared to them.

      • 2 weeks ago
        Anonymous

        >They do stuff that pretty much everyone in the industry, both players and devs, agreed you don't do with achievements more than a decade ago and they do it constantly.
        This point is valid, but the rest I don't agree with.
        Achievements by definition are something you did, especially by means of skill or perseverance. So unlike the normal Xbox and Sony slop, RA actually do their namesake. Their lists not being 100%-able by normies isn't the problem.

        Their true problem is the 2nd thing you pointed out. Only retarded autismos would do them. It's like speedrunning, you'd be pressed to find anyone outside of a pride parade who actually gives two shits about it. Achievements shouldn't even be a thing in general because it puts the overall enjoyment of a game at risk. This is why Jirard "The Completionist" fell off, his reviews were for consumers who don't matter. They'll buy the slop anyways and do shit the dev never intended and ruin the games for themselves. Can you imagine 100%ing a Bethesda game? Such an endeavour would just make the game fundamentally shit to play. The thing is, this is true for almost every game.

        • 2 weeks ago
          Moose

          >Achievements by definition are something you did, especially by means of skill or perseverance.
          Sure, but the challenges official lists present are tasked to be within reason and without going overboard. The ones that do are shunned and made an example of so that devs don't repeat the bad ones because people actively dislike when they go too far.
          You don't see hard achievements like Tails of Iron's Bloody Whisker difficulty or Unravel 2's Co-op speedrun under 45 minutes being treated like extremely unfair ones like Mein Leben in Wolfensten because they're reasonable expectations of the player within the confines of what the game taught them and how the achievements progressed in pushing the player. Mein Leben on the other hand is hated because it's a massive leap from what the previous achievements and playthroughs were on top of requiring insane amount of patience and luck with punishing mistakes more than anything.

          People don't take issue with achievements being difficult per se, they take issue with them not being reasonable unless you make the game your second job.

          >Because I want 100%, that's literally the entire appeal of achievements.
          The actual whole point of achievements is to:

          a) Allow some recognition that the player is able to pull off crazy shit that *wouldn't* be reasonable for the game itself to track for 100% progression
          b) Let the devs see what % of people did what

          If you want to feel you've 'officially' 100% a game, then the devs should put the progression marks for this in the actual game itself and not as a meta achievement system, which is honestly for all the weird stuff the game shouldn't acknowledge.

          >Yeah, you can stop playing any time you want but now you have this 50% incomplete list on your profile

          This shit shouldn't matter. Again, the game should provide a reasonable 100% equivalent in itself, which is what the games would already do without achievements. There's really no point to achievements unless they offer 'extra', especially 'retro' ones.

          >This shit shouldn't matter.
          But it ultimately does because you will always have that nagging feeling you never finished the game, and if you don't then you're able to deal with that better. It's always there separate from your actual game's progress to act as a second list to 100%. Sometimes it's just progression for devs, sometimes it's unique stuff you wouldn't think to do or try, sometimes it's there for collecting's sake, and usually there's some reasonably difficult stuff in to keep you entertained.

          When a good half of your entire list's requirements are doing expert-level challenges that require outside guidance or routing to do in addition to glitches you've got a problem. There's no coherence, there's no cohesion, you force the majority to have a massive chunk of the list stay incomplete, and more. The "Bonus" stuff for that is how RA should do all those things.

    • 2 weeks ago
      Anonymous

      those sound like official achievements
      retro's are extremely autistic
      >beat the game, while collecting everything, under 1 hour, without saving, and you need to turn off save states for this

  3. 2 weeks ago
    Anonymous

    using this thread as an excuse to post the best RA set

    surprised the game is even allowed on the site

    • 2 weeks ago
      Anonymous

      It's probably not run by liberals.

  4. 2 weeks ago
    Anonymous

    acheivements are so heckin kino
    I especially like the ones that award you for mindless grinding chores yet don't attach anything challenging, not even for beating the game on the hardest difficulty

  5. 2 weeks ago
    Anonymous

    huh? so you can mod in RetroAchievements now?

    • 2 weeks ago
      Anonymous

      no, it's in emulator. ppsspp became much like duckstation that has implemented centralized spyware server that keeps track of your fake achievements that you have to R E G I S T E R for https://retroachievements.org/
      also there is english patch available for steins;gate so you can play it on any chinkphone now

      • 2 weeks ago
        Anonymous

        You can always turn it off and not log in.

      • 2 weeks ago
        Anonymous

        >https://retroachievements.org/
        Ukrainian website. Literally.
        That means they spy.

  6. 2 weeks ago
    Anonymous

    please please PLEASE tell me RetroAchievements finally implemented offline mode.

    • 2 weeks ago
      Anonymous

      That's cool, I like cheevos but I rather play psp games on psp or vita. And I am sure ppsspp runs like shit on vita, just like retroarch ps1 on it.

      Nope. And I think developers don't want to do it cause cheaters or some other lame ass shit.

  7. 2 weeks ago
    Anonymous

    lol imagine needing meaningless messages popping up to play retro games hahaha

  8. 2 weeks ago
    Anonymous

    I'm 35 and I think acheeviorinos are fun

  9. 2 weeks ago
    Anonymous

    nobody is forcing you to use this why is this a problem? oh right this is Ganker

  10. 2 weeks ago
    Anonymous

    Zoomers are embarrassing. They can't just play a game, it always has to be about unlocking some bullshit. This is why games have endless collectables and cosmetic bullshit.

    • 2 weeks ago
      Anonymous

      At least we know how to put zoomers to work.

  11. 2 weeks ago
    Anonymous

    Why the fuck should I care about some gay achievements for something that's not supposed to have them anyway?

  12. 2 weeks ago
    Anonymous

    >live cheevos
    >use it
    >don't like cheevos
    >don't use it
    why's this a big deal?

  13. 2 weeks ago
    Anonymous

    Cheevos are the saddest shit imaginable.

    I've got to admit, I liked them on the 360. They made a pleasing sound, the little message window was occasionally humorous, but I never went out of my way to collect them.

    People should want to 100% your game because you made a great game and they want to see all of it. The game I've been playing for the last week has no cheevos, and after doing everything I possibly could I decompiled the game to read the script from top to bottom to see unused content. The reward was personal satisfaction, not a fucking retarded little dopamine hit for unlocking 80 billion cheevos in an hour.

  14. 2 weeks ago
    Anonymous

    You gays always have to get mad about something even if it's fucking nothing huh. Flip my burger faster you gays.

  15. 2 weeks ago
    Anonymous

    Love achievements, but I don't care about 100%.

    I just play the game

  16. 2 weeks ago
    Anonymous

    >wants 100%
    >cries because it's too hard
    Git gud or you don't deserve it

  17. 2 weeks ago
    Anonymous

    >NOOOOO WHAT DO YOU MEAN I DON'T HAVE TO 100% ALL GAMES
    >LOOK AT YOUR PROFILE BRO YOU JUST ONLY HAVE HALF OF THE CHEEVOS
    >YOU NEED TO 100 ALL OF YOUR GAMES
    Autismus maximus. Consider suicide if you care that much about shitty e trophies

  18. 2 weeks ago
    Anonymous

    How much are people paid to make achievements?

    • 2 weeks ago
      Anonymous

      they do it for free

  19. 2 weeks ago
    Anonymous

    Do PSP games run fine on Retroarch yet?

  20. 2 weeks ago
    Anonymous

    absolutely no one who matters cares
    "retroachievements" are for gays

  21. 2 weeks ago
    Anonymous

    YAYOI MENTIONED
    harunrun and makochin are there too

  22. 2 weeks ago
    Anonymous

    Achievements are OBJECTIVELY a complete waste of time

    • 2 weeks ago
      Anonymous

      they are not, if you are just playing the game regularly

  23. 2 weeks ago
    Anonymous

    Other PSP emulators have had it for years now, what does it matter?

    • 2 weeks ago
      Anonymous

      >Other PSP emulators
      why are you lying?

      • 2 weeks ago
        Anonymous

        Correction, other emulators with PSP support have had it

      • 2 weeks ago
        Anonymous

        How's the PPSSPP retroarch core?

        • 2 weeks ago
          Anonymous

          Shit, if it's the one on Steam. You're better off with Standalone. Like most RetroArch core'd ones.

  24. 2 weeks ago
    Anonymous

    Nobody cares about cheevos.

  25. 2 weeks ago
    Anonymous

    Why are people still modding PSPs when you can just load a PSP emulator on a modded Vita?

    • 2 weeks ago
      Anonymous

      original resolution i guess. psp games do look different on the vita screen

  26. 2 weeks ago
    Anonymous

    >they added them in after I beat monster hunter freedom unite
    I literally don't care because I'm not playing through that accursed game again and that's the only game where achievements would mean anything to me

  27. 2 weeks ago
    Anonymous

    How do I disable this garbage?
    Is it activated by default?

    I don't want to send any data to these spyware servers

  28. 2 weeks ago
    Anonymous

    I can guarantee that the people who are saying git gud on achievements never 100% a game. No one in this board will do a no hit run on Gradius 3 Arcade ver for a achievements. It's not about getting good. It's about balancing out a system

    • 2 weeks ago
      Anonymous

      >No one in this board will do a no hit run on Gradius 3 Arcade ver
      neither will you

      • 2 weeks ago
        Anonymous

        No but i did beat every Gradius game. That by itself is an achievement. Achievements should be easy to hard not ridiculous.
        >inb4 duh duh thats the point of ahievements they should be near impossible

  29. 2 weeks ago
    Anonymous

    I only care for in game achievements like the 50 Awards in Dungeon Travelers 2 or the character achievements in Fairy Fencer F. Some of those actually rewards you with stat ups.
    Stream achievements and the like are nothing but for bragging rights. Some of those can be outright bullshit as well.

  30. 2 weeks ago
    Anonymous

    Is this actually a big deal or is it something that you have to go out of your way to enable? Is this just Ganker complaining about trivial shit?

  31. 2 weeks ago
    Anonymous

    Does psp emulation still have delay? I want to play rhythm games.

  32. 2 weeks ago
    Anonymous

    >RetroAchievements
    Zoomers truly turn anything they touch into shit.

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