Retroarch 1.15.0 - New alternative to runahead, preemptive frames

I don't know what exactly preemptive frames is, anyone tried it?
Runahead is buggy af, maybe this new thing is usable

  1. 3 weeks ago
    Anonymous

    Have they fixed the interface yet?

    • 3 weeks ago
      Anonymous

      Seething

      • 3 weeks ago
        Anonymous

        I guess that's a no.

        • 3 weeks ago
          Anonymous

          >entering a thread where you know the topic is going to drive you out of your mind with rage
          lol y tho?

    • 3 weeks ago
      Anonymous

      They did. It's no longer launching with the awful XMB interface by default. You can also just hide the useless menu items you don't need now. Paired with config override and the interface is no longer a problem for me.

      • 3 weeks ago
        Anonymous

        Yes, now it's that awful smartphone and/or NSwitch looking interface that sucks almost as bad. I guess if nothing else I can now see all my menu options at once

        • 3 weeks ago
          Anonymous

          Actually I guess it's pretty identical to the switch

        • 3 weeks ago
          Anonymous

          Filtered.
          You don't deserve to use RA if you get filtered this fucking hard.

        • 3 weeks ago
          Anonymous

          “People” who don’t understand RetroArch shouldn’t be allowed to vote.

          • 3 weeks ago
            Anonymous

            Filtered.
            You don't deserve to use RA if you get filtered this fucking hard.

            Nah fuck you guys. I'm going back to the purest soul.

          • 3 weeks ago
            Anonymous

            That's only present in the Windows version, it seems. I'm on linux and don't have it. But I use a gamepad and the xmb interface, so not a problem.

            • 2 weeks ago
              Anonymous

              download the one with Qt in the filename

              • 2 weeks ago
                Anonymous

                I simply got what automatically downloads. I only wanted the desktop thing for adding the new marquee thing, but it breaks some of my settings, so I'm good, everything works perfect. Only thing left to do is fix the arcade roms. Also fixed having to login to retroachievements every time this past weekend.

    • 2 weeks ago
      Anonymous

      nope, it's still awful
      many options that should be standard are hidden within menus
      setting up controllers is a still a huge mess let alone saving any configuration
      and them bullying emu devs into only doing cores instead of standalone emulators is the worst of them all

      • 2 weeks ago
        Anonymous

        >and them bullying emu devs into only doing cores instead of standalone emulators is the worst of them all
        Name one example of this.
        >inb4 duckstation
        Stenzek is a mega sperg that cries harassment at every turn, even when it's just an end user reporting issues he doesn't care to fix. Not that RetroArch's lead dev isn't a gay in his own right, mind you, but a lot of standalone devs either declined to make a core themselves or even told him to fuck off with little in the way of consequence beyond bouts of Discord drama. The cases of "bullying" you often hear about are just RetroArch's lead dev getting into e-pissing matches with equally or even more insane autist devs like Stenzek, which gets branded as "bullying" or "harassment" by NPCs at Reddit and Resetera.

        • 2 weeks ago
          Anonymous

          >Name one example
          >Writes an entire essay trying to cover his ass because he's wrong
          You done?

      • 2 weeks ago
        Anonymous

        >setting up controllers is a still a huge mess
        It's confusing at first but I find the process really smooth now, you can have per games remapping and it's easy to do

      • 2 weeks ago
        Anonymous

        > them bullying emu devs into only doing cores
        Oh but yeah this is total shit and fuck them for this

        • 2 weeks ago
          Anonymous

          SNES9X devs still do standalone releases along with maintaining the libretro core upstream. Mupen64Plus devs have NEVER collaborated with libretro and never got bullied into it (TwinAPhex fumed about it for a while but again, there was never any harassment, they were simply not interested). Dolphin and PCSX2 both told him to fuck off (the former do blame him for one of their chud devs suiciding, though, but he/she/whatever actually cited health issues before doing the deed). The only people that are committed to pushing this gay narrative about libretro/TA bullying devs are Stenzek and the MAME devs, who have huge axes to grind with him for various reasons. Not that TA doesn't deserve some hate, far from it - he's a total fucking clown who deserves humbling more than once in a while. But he's not this big bad villain of the emulation scene, either.

          • 2 weeks ago
            Anonymous

            >give me an example!
            >Wait no. Not those examples!
            Kek

    • 2 weeks ago
      Anonymous

      It's been fixed for a few years now

  2. 3 weeks ago
    Anonymous

    It's nothing to get excited about. Runahead would operate constantly meaning effectively double CPU usage. Pre-emptive frames is simply a more efficient way of doing it so that it only has to do extra work in response to controller input.
    In practice it matters not outside of synthetic benchmarks because unless your machine was already fast enough to do runahead then when pre-emptive frames kicks in to re-run the core logic you'll still go over 16.6ms and get frameskip. The most it achieves is it will consume less power and so you'll save battery life.

    • 3 weeks ago
      Anonymous

      Thanks anon, now I understand

      The preemptive frames is basically a nothingburger as the performance is worse (varies depending on inputs) and the frame pacing is worse. But you can fast-forward faster is really the only main advantage.

      You also get input replays and an overhaul of the override menu though, which is pretty good.

      oh no, the framepacing was already bad

  3. 3 weeks ago
    Anonymous

    The preemptive frames is basically a nothingburger as the performance is worse (varies depending on inputs) and the frame pacing is worse. But you can fast-forward faster is really the only main advantage.

    You also get input replays and an overhaul of the override menu though, which is pretty good.

  4. 3 weeks ago
    Anonymous

    I only tried runahead with Genesis games and it was working extremely well. What other systems got decent runahead?
    PS1?

  5. 2 weeks ago
    Anonymous

    Does it support diagonals yet?

  6. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      My TV screen was never that convex. This is like playing with a fisheye lens

    • 2 weeks ago
      Anonymous

      Man, I miss my wide as fuck TV that looked like an broken in half SNES with a huge MEGA BEZEL logo in it. Good times.

    • 2 weeks ago
      Anonymous
    • 2 weeks ago
      Anonymous

      >"Retranslation" patch
      Soulless
      You know that the retranslation is a gayass fanfiction rewrite right?

      • 2 weeks ago
        Anonymous

        >You know that the retranslation is a gayass fanfiction rewrite right?

        As opposed to the "oficial" translation?
        Drooling mongoloid retard.

  7. 2 weeks ago
    Anonymous

    >Some anons thread earlier about RA got deleted
    ??

  8. 2 weeks ago
    Anonymous

    Nice feature. Now if only someone would remove the code scrambler from certain mario world romhacks I could actually play them with runahead

  9. 2 weeks ago
    Anonymous

    I like this image, it represents Retroarch as the trashcan where videogames go to die.

  10. 2 weeks ago
    Anonymous

    >can't figure out RA's UI
    You Ganker bros really act like you're smart. Use standalone emus if you're really that fucking dumb

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