Retroarch 1.15.0 - New alternative to runahead, preemptive frames

I don't know what exactly preemptive frames is, anyone tried it?
Runahead is buggy af, maybe this new thing is usable

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  1. 1 year ago
    Anonymous

    Have they fixed the interface yet?

    • 1 year ago
      Anonymous

      Seething

      • 1 year ago
        Anonymous

        I guess that's a no.

        • 1 year ago
          Anonymous

          >entering a thread where you know the topic is going to drive you out of your mind with rage
          lol y tho?

    • 1 year ago
      Anonymous

      They did. It's no longer launching with the awful XMB interface by default. You can also just hide the useless menu items you don't need now. Paired with config override and the interface is no longer a problem for me.

      • 1 year ago
        Anonymous

        Yes, now it's that awful smartphone and/or NSwitch looking interface that sucks almost as bad. I guess if nothing else I can now see all my menu options at once

        • 1 year ago
          Anonymous

          Actually I guess it's pretty identical to the switch

        • 1 year ago
          Anonymous

          Filtered.
          You don't deserve to use RA if you get filtered this fricking hard.

        • 1 year ago
          Anonymous

          “People” who don’t understand RetroArch shouldn’t be allowed to vote.

          • 1 year ago
            Anonymous

            Filtered.
            You don't deserve to use RA if you get filtered this fricking hard.

            Nah frick you guys. I'm going back to the purest soul.

          • 1 year ago
            Anonymous

            That's only present in the Windows version, it seems. I'm on linux and don't have it. But I use a gamepad and the xmb interface, so not a problem.

            • 1 year ago
              Anonymous

              download the one with Qt in the filename

              • 1 year ago
                Anonymous

                I simply got what automatically downloads. I only wanted the desktop thing for adding the new marquee thing, but it breaks some of my settings, so I'm good, everything works perfect. Only thing left to do is fix the arcade roms. Also fixed having to login to retroachievements every time this past weekend.

    • 1 year ago
      Anonymous

      nope, it's still awful
      many options that should be standard are hidden within menus
      setting up controllers is a still a huge mess let alone saving any configuration
      and them bullying emu devs into only doing cores instead of standalone emulators is the worst of them all

      • 1 year ago
        Anonymous

        >and them bullying emu devs into only doing cores instead of standalone emulators is the worst of them all
        Name one example of this.
        >inb4 duckstation
        Stenzek is a mega sperg that cries harassment at every turn, even when it's just an end user reporting issues he doesn't care to fix. Not that RetroArch's lead dev isn't a homosexual in his own right, mind you, but a lot of standalone devs either declined to make a core themselves or even told him to frick off with little in the way of consequence beyond bouts of Discord drama. The cases of "bullying" you often hear about are just RetroArch's lead dev getting into e-pissing matches with equally or even more insane autist devs like Stenzek, which gets branded as "bullying" or "harassment" by npcs at Reddit and Resetera.

        • 1 year ago
          Anonymous

          >Name one example
          >Writes an entire essay trying to cover his ass because he's wrong
          You done?

      • 1 year ago
        Anonymous

        >setting up controllers is a still a huge mess
        It's confusing at first but I find the process really smooth now, you can have per games remapping and it's easy to do

      • 1 year ago
        Anonymous

        > them bullying emu devs into only doing cores
        Oh but yeah this is total shit and frick them for this

        • 1 year ago
          Anonymous

          SNES9X devs still do standalone releases along with maintaining the libretro core upstream. Mupen64Plus devs have NEVER collaborated with libretro and never got bullied into it (TwinAPhex fumed about it for a while but again, there was never any harassment, they were simply not interested). Dolphin and PCSX2 both told him to frick off (the former do blame him for one of their troony devs suiciding, though, but he/she/whatever actually cited health issues before doing the deed). The only people that are committed to pushing this homosexual narrative about libretro/TA bullying devs are Stenzek and the MAME devs, who have huge axes to grind with him for various reasons. Not that TA doesn't deserve some hate, far from it - he's a total fricking clown who deserves humbling more than once in a while. But he's not this big bad villain of the emulation scene, either.

          • 1 year ago
            Anonymous

            >give me an example!
            >Wait no. Not those examples!
            Kek

    • 1 year ago
      Anonymous

      It's been fixed for a few years now

  2. 1 year ago
    Anonymous

    It's nothing to get excited about. Runahead would operate constantly meaning effectively double CPU usage. Pre-emptive frames is simply a more efficient way of doing it so that it only has to do extra work in response to controller input.
    In practice it matters not outside of synthetic benchmarks because unless your machine was already fast enough to do runahead then when pre-emptive frames kicks in to re-run the core logic you'll still go over 16.6ms and get frameskip. The most it achieves is it will consume less power and so you'll save battery life.

    • 1 year ago
      Anonymous

      Thanks anon, now I understand

      The preemptive frames is basically a nothingburger as the performance is worse (varies depending on inputs) and the frame pacing is worse. But you can fast-forward faster is really the only main advantage.

      You also get input replays and an overhaul of the override menu though, which is pretty good.

      oh no, the framepacing was already bad

  3. 1 year ago
    Anonymous

    The preemptive frames is basically a nothingburger as the performance is worse (varies depending on inputs) and the frame pacing is worse. But you can fast-forward faster is really the only main advantage.

    You also get input replays and an overhaul of the override menu though, which is pretty good.

  4. 1 year ago
    Anonymous

    I only tried runahead with Genesis games and it was working extremely well. What other systems got decent runahead?
    PS1?

  5. 1 year ago
    Anonymous

    Does it support diagonals yet?

  6. 1 year ago
    Anonymous
    • 1 year ago
      Anonymous

      My TV screen was never that convex. This is like playing with a fisheye lens

    • 1 year ago
      Anonymous

      Man, I miss my wide as frick TV that looked like an broken in half SNES with a huge MEGA BEZEL logo in it. Good times.

    • 1 year ago
      Anonymous
    • 1 year ago
      Anonymous

      >"Retranslation" patch
      Soulless
      You know that the retranslation is a gayass fanfiction rewrite right?

      • 1 year ago
        Anonymous

        >You know that the retranslation is a gayass fanfiction rewrite right?

        As opposed to the "oficial" translation?
        Drooling mongoloid moron.

  7. 1 year ago
    Anonymous

    >Some anons thread earlier about RA got deleted
    ??

  8. 1 year ago
    Anonymous

    Nice feature. Now if only someone would remove the code scrambler from certain mario world romhacks I could actually play them with runahead

  9. 1 year ago
    Anonymous

    I like this image, it represents Retroarch as the trashcan where videogames go to die.

  10. 1 year ago
    Anonymous

    >can't figure out RA's UI
    You Ganker homies really act like you're smart. Use standalone emus if you're really that fricking dumb

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